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Other Entertainment => Vidja Games => Topic started by: Mustang on November 26, 2017, 01:44:17 PM

Title: Dragon Ball FighterZ
Post by: Mustang on November 26, 2017, 01:44:17 PM
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.ricedigital.co.uk%2Fwp-content%2Fuploads%2F2017%2F10%2Fdragon-ball-fighterz-release-date.jpg&hash=3d10dbd417a6f7eb3ac78c8fb3017f47bff16449)

Figured since this could potentially be the next biggest fighting game since Street Fighter 2 that this deserves its own thread.

Story trailer (https://www.youtube.com/watch?v=blLrgnUgkjg)

SSB Goku/Vegeta (https://www.youtube.com/watch?v=0wDCTKTjB_k)
Trunks (https://www.youtube.com/watch?v=xdJcJ_zjB5E)
Gotenks (https://www.youtube.com/watch?v=xdJcJ_zjB5E)
Nappa (https://www.youtube.com/watch?v=bOtSOFADK6k)
Captain Ginyu (https://www.youtube.com/watch?v=3oGbBeCy48o)
Tien (https://www.youtube.com/watch?v=mWlpMU7z7-o)
Yamcha (https://www.youtube.com/watch?v=DBrpOl2lt40)
Android 21 (https://www.youtube.com/watch?v=Ap_8BpfICZw)
16, 18, Krillin, Piccolo (https://www.youtube.com/watch?v=WQuUVooCvKk)
Kid Buu (https://www.youtube.com/watch?v=wSt2YFYLEqk)

Goku
Vegeta
Teen Gohan
Majin Buu
Cell
Frieza
Ultimate Gohan
Goku Black
Hit
Beerus

Possible 21 characters (I completely forgot about SSB Goku/Vegeta) and there's no confirmation on Android 21 being playable or not. Possibly 5 character slots left (26 to 34 right? 8 of them will be DLC).

I could also post character breakdowns if people want to see it done by Maximilian or I can leave that for people to figure out on their own? I could also post a few high level matches if wanted as well.

With that said, have at it. I'm still working on getting a wired connection so hopefully we can get some sort of lounge going when this game drops (possibly for other fighters if people are interested as well)

Release date is January 26, 2018.

Updated.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on November 26, 2017, 02:21:31 PM
The next biggest since Street Fighter II? I don't know if I'd go that far, unless this game somehow revolutionizes the common design mentality of fighting games. More than likely it will be one of the highest selling fighting games in a while, though, and probably the highest selling of any that come out next year.

At any rate, I'm really looking forward to it. It'll be nice if it can lead to other licensed anime fighting games in a similar style, as well.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on November 26, 2017, 02:42:02 PM
I only say that because it can potentially bring people from all communities within the FGC together (SF, NRS, Tekken, etc. etc) considering how divided the scene really is. Mainly talking about the tournament scene.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on November 26, 2017, 03:18:48 PM
True, it could have that sort of impact, but I also can't quite shake the feeling that at least some people will remain adamantly biased against anime fighters.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on November 26, 2017, 03:36:57 PM
No doubt. The crazy part about that is who I'm seeing that kind of attitude from. The Marvel crowd. I can't fault them either because I was seeing the same possible issue of the gameplay might be too simple (Mind you, I haven't seen anything like straight up dissing the game though). I haven't heard anything coming from the Xenoverse side either, but I hear you.

Personally, I just love fighting games (even though the scene itself is making me irritable)
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on November 26, 2017, 08:00:41 PM
Really hyped to try this. As I've said multiple times, my team will most likely be Future Trunks, Krillin, and Ultimate Gohan. They are three of my favorites and I like the way their movsets are looking.The roster is really tight and I could see myself trying any of them out.

That said, I do wish Shueisha could have figured out some way to get Arc involved in making a full on Shonen Jump tag fighter. Just imagining what they could do with a line that goes back nearly half a century is exciting.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 01, 2017, 03:04:00 PM
Kid Buu (https://www.youtube.com/watch?v=wSt2YFYLEqk) trailer finally out. I don't have much to say about this one.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 16, 2017, 01:19:12 AM
Updated with Hit, Goku Black and Beerus.

Right now all that's left for my team to be complete is Vegito/Gogeta. If not, Ultimate Gohan, Goku Black and Cell/SSB Vegeta.

I think I counted 24 characters (including Android 21). 2 slots left.

Hmm, will we see anymore reveals before the end of the year?

Oh, duh, talk about stupid, I forgot to post the release date.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on December 16, 2017, 02:58:36 AM
Hopefully they're Jiren and Roshi.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 16, 2017, 08:05:54 AM
Um, WOW (https://www.youtube.com/watch?v=-gcYZOvkLIQ)
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on December 16, 2017, 09:26:54 AM
Well, I'm pumped.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 20, 2017, 03:15:17 PM
So after seeing Max's character breakdowns of Goku Black (https://www.youtube.com/watch?v=Xf-u6CDgwgE) and Hit (https://www.youtube.com/watch?v=8vo-InKE7xA), my new main team will now be Ultimate Gohan, Hit, and Goku Black. Seriously, from what Max is saying about Hit, he sounds and looks good. Now I'm just waiting to see how Beerus is.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on December 20, 2017, 03:59:51 PM
He had me at: "Goku Black is the Evil Ryu of DBFZ." :joy:
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 21, 2017, 03:58:12 AM
I don't know if I get the Evil Ryu vibe from Goku Black since the only move in his arsenal that is the same as Goku is the Kamehameha, whereas Evil Ryu has all of Ryu's moves and then some. I get what he is saying and it's no big deal at all, but I don't agree with that comparison, but yes, all that matters is Goku Black is sick.
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on December 21, 2017, 04:01:29 AM
Every time I see footage of this game I just want it more and more. You know next year's going to be a good gaming year when one of the first titles released is already a contender for "Game of the Year".

I still have yet to make a decision on my main, but I'm taking a strong fancy to Goku Black and, of all characters, Yamcha. Whoever's the Sol/Ragna/Ken of the game will be who I default to.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on December 21, 2017, 10:49:57 AM
Quote from: Mustang on December 21, 2017, 03:58:12 AMI don't know if I get the Evil Ryu vibe from Goku Black since the only move in his arsenal that is the same as Goku is the Kamehameha, whereas Evil Ryu has all of Ryu's moves and then some. I get what he is saying and it's no big deal at all, but I don't agree with that comparison, but yes, all that matters is Goku Black is sick.

If anything, SSB Goku probably has more of an Evil Ryu vibe being that he has a very similar move-set to standard Goku but with some alterations that make him play quite differently in various regards.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 21, 2017, 05:09:43 PM
Agreed.

Beerus (https://www.youtube.com/watch?v=V-SNuZAu_mo)

Not my kind of character considering he looks like a zoner type, but I'd love to see him in the hands of someone like 310 (strong Venom player in Xrd)
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on December 22, 2017, 07:51:34 PM
Still no GT stuff. Not that I'm complaining, just surprised. I thought for sure they'd have something from it.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Insomniac on December 22, 2017, 08:08:56 PM
Quote from: Spark Of Spirit on December 22, 2017, 07:51:34 PM
Still no GT stuff. Not that I'm complaining, just surprised. I thought for sure they'd have something from it.
I've seen people get mad that characters like Pikkon or Frieza Soldier aren't in the game, and that made me turn off my computer screen and stare off into the window for a minute.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on December 22, 2017, 10:41:24 PM
Quote from: Dr. Insomniac on December 22, 2017, 08:08:56 PM
Quote from: Spark Of Spirit on December 22, 2017, 07:51:34 PM
Still no GT stuff. Not that I'm complaining, just surprised. I thought for sure they'd have something from it.
I've seen people get mad that characters like Pikkon or Frieza Soldier aren't in the game, and that made me turn off my computer screen and stare off into the window for a minute.
:D :D :D :D
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 23, 2017, 07:49:27 AM
Adult Gohan (https://www.youtube.com/watch?v=gB75vxbM2YA) character breakdown.

I'm a little disappointed in what I'm seeing from him, but he actually looks like the Ken of the bunch. From how Max was describing his potential unleash, he might be the best rush down character in the game.
Title: Re: Dragon Ball FighterZ
Post by: Daikun on December 24, 2017, 10:20:17 PM
Team Four Star reviews the beta. (https://www.youtube.com/watch?v=8pGkVDy4VsA) They're loving it already!
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on December 25, 2017, 02:20:46 AM
Loved that!
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on December 28, 2017, 03:33:07 PM
Ha, apparently the three on my team are going to be the trickiest to use. Trunks is quick but has no strong finishers, Krillin requires mind games and reads with the way his moves work, and Adult Gohan needs meter management and isn't very flashy.

Should be interesting to try and form a strategy around them.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 29, 2017, 09:50:29 AM
I haven't even begun to think about a strategy. I know I said Adult Gohan, Goku Black and Hit will be my team, but I'm having 2nd thoughts about Gohan. I might use 18 instead.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on December 29, 2017, 07:13:19 PM
16, SS2 Gohan and Trunks. Alternate: Lord Yamcha.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 29, 2017, 08:35:16 PM
I'm definitely out of the loop here. What's with the love fest for Yamcha? I don't ever recall there being this much love for Yamcha back when DBZ was on Toonami when I was 14-17.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on December 29, 2017, 10:19:23 PM
It's not really a love-fest for Yamucha. He's just the new meme/joke character from Dragon Ball fans. I mean, Mr. Satan was always meant to be the joke character, but with stuff like DBZ Abridged and DB Super, it has just become way more popular among fans and the show itself to beat down on Yamucha. The funny thing is that apparently Yamucha is not only NOT a joke character in DBFZ, but according to Maximillian Dood, is one of the best characters to play as in the game from his hands on time thus far (at least in his opinion).
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 17, 2018, 02:32:02 PM
Android 21 finally revealed as a playable character (https://www.eventhubs.com/imagegallery/2018/jan/17/android-21-dragon-ball-fighterz/1/)

My initial impression is "ok" (but I've been in a bad mood all day), but I'm for those who've been wanting her playable.
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on January 17, 2018, 03:33:40 PM
The base roster is solid. I can't think of any big missing characters. They even included 3 of the best Super characters in the base game.

Android 16
Android 18 (w/ Android 17)
Android 21
Beerus
Captain Ginyu (w/ The Ginyu Force)
Cell
Frieza
Teen Gohan
Adult Gohan
Goku (Super Saiyan)
Goku (Super Saiyan Blue)
Goku Black (w/ Zamasu)
Gotenks
Hit
Krillin
Majin Buu
Kid Buu
Nappa (w/ Saibamen)
Piccolo
Tien (w/ Chiaotzu)
Future Trunks
Vegeta (Super Saiyan Vegeta)
Vegeta (Super Saiyan Blue)
Yamcha

24 characters with 8 DLC brings the total to 32.

Among the DLC I'd guess Ultra Instinct Goku and Vegeta, Bardock, and Broly will happen. Other than them, possible Raditz, Zarbon, and Dodoria, I guess. Also Super characters like Jiren could happen. Doesn't look like any GT reps will show up. Also doesn't look like we'll be getting Vegitto or Kid Goku, which were by far my most wanted unconfirmed characters.

Oh well, it's a really well picked roster otherwise.

Looking at footage makes it seem like I'll really click with Adult Gohan. He's got a real Ken and Terry Bogard feel to his moves. I might just end up with him as my main.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on January 17, 2018, 11:17:29 PM
Quote from: Mustang on January 17, 2018, 02:32:02 PM
Android 21 finally revealed as a playable character (https://www.eventhubs.com/imagegallery/2018/jan/17/android-21-dragon-ball-fighterz/1/)

My initial impression is "ok" (but I've been in a bad mood all day), but I'm for those who've been wanting her playable.
She actually looks really good here! Her dress and glasses look was complete shit.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on January 17, 2018, 11:19:54 PM
Quote from: Spark Of Spirit on January 17, 2018, 03:33:40 PM
The base roster is solid. I can't think of any big missing characters. They even included 3 of the best Super characters in the base game.

Android 16
Android 18 (w/ Android 17)
Android 21
Beerus
Captain Ginyu (w/ The Ginyu Force)
Cell
Frieza
Teen Gohan
Adult Gohan
Goku (Super Saiyan)
Goku (Super Saiyan Blue)
Goku Black (w/ Zamasu)
Gotenks
Hit
Krillin
Majin Buu
Kid Buu
Nappa (w/ Saibamen)
Piccolo
Tien (w/ Chiaotzu)
Future Trunks
Vegeta (Super Saiyan Vegeta)
Vegeta (Super Saiyan Blue)
Yamcha

24 characters with 8 DLC brings the total to 32.

Among the DLC I'd guess Ultra Instinct Goku and Vegeta, Bardock, and Broly will happen. Other than them, possible Raditz, Zarbon, and Dodoria, I guess. Also Super characters like Jiren could happen. Doesn't look like any GT reps will show up. Also doesn't look like we'll be getting Vegitto or Kid Goku, which were by far my most wanted unconfirmed characters.

Oh well, it's a really well picked roster otherwise.

Looking at footage makes it seem like I'll really click with Adult Gohan. He's got a real Ken and Terry Bogard feel to his moves. I might just end up with him as my main.
Yeah, I want Vegetto and Kid Goku as well. Also, Roshi, Jiren, Ultra Instinct Goku and whatever they'll call Vegeta's transformation.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 18, 2018, 03:38:07 PM
SonicFox compilation (https://www.youtube.com/watch?v=YYaLljOICDs)

SonicFox has many championships under his belt. I think he stopped playing Street Fighter, but he's looking like the best Marvel vs Capcom Infinite player right now. He's top 2 or 3 in Injustice 2 (the best MK player), and I think the best Skull Girls and Dead or Alive player as well (I don't follow either one) His team as of now is 18, Kid Buu, and Beerus and he's looking real solid (his 18 is outta control)

18, Kid Buu and Frieza are looking like contenders for best characters in the game at the moment. 18's pressure and mixups are insane. Kid Buu has a deadly pressure game as well. Frieza looks like he has answers for every situation. I've seen an Adult Gohan player, but it looks like he was getting away with abc combos, so I'd liked to see his progress about 2 weeks after the game is out and he learned some better tactics, but he looks pretty solid.

I haven't seen any high level play from anyone else yet though. Something about the beta being garbage so not much to go on right now either. I'm hoping to see some high level play of Goku Black and Hit soon.
Title: Re: Dragon Ball FighterZ
Post by: VLordGTZ on January 18, 2018, 04:38:58 PM
I found some time to play the open beta last night and I loved it!  It had a fairly easy learning curve (even for an ASW fighter imo), and in general, it was just a ton of fun to play a competently-made Dragon Ball fighting game.  In terms of favorite characters,  I really liked playing as Frieza and 18, though I'm still not sure if I'll use them for my main team.  In any case, I'll definitely be picking up FighterZ when it comes out.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 18, 2018, 06:46:55 PM
That's good to hear. There's no point in me trying a beta since I'm hardly home to even attempt to play against other people, and by the time I get in I'm crashing.

Over_RnK's team. (https://www.youtube.com/watch?v=pIoVrs1_ftc)

Them boys back at it again. Rush_n_Kill crew (Over, Lucius, Ichigo, and I think there are 2 more) over in England I believe. I've been a fan of them since their Street Fighter x Tekken days. You'll always get swaggy combos/resets from them. But here's another Kid Buu and Frieza team. I think I'm starting to fear that duo. The synergy among the 2 is crazy.

1 week to go.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Insomniac on January 21, 2018, 09:46:44 AM
TFS discovered that Gohan has an interesting new battle cry in Fighterz. (https://youtu.be/4-WsRdXVOhA?t=166)
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 21, 2018, 02:53:12 PM
Lol. Leave it to TFS to find something that random.

Apparently there's some footage of Android 21 in action, but I can't link it. Me and twitter don't see eye to eye.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 22, 2018, 02:39:54 PM
Android 21 trailer (https://www.youtube.com/watch?v=ID-yXfg1ULM).

She might be the Majin character I'd end up using (I guarantee you're gonna see a team full of Kid Buu's and Frieza's and I'm gonna try to avoid that at all cost). Right now all she looks interesting enough to fit on my team of Goku Black, Hit/Beerus, ????
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 23, 2018, 02:56:46 PM
Android 21 character breakdown (https://www.youtube.com/watch?v=r2iKel31fjA)

Wow, at first I was "whatever", but now her design has really grown onto me. So much so that I'm ditching the team of Goku Black, Hit and ???? to Android 18, Android 21, Goku Black/Hit.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on January 26, 2018, 09:45:37 PM
I played four online matches today. I won two, and lost two. Now granted, all of this was really low-level stuff. That said, I just wanted to get a feel for the game, but since then I've mostly been spending my time in training mode trying to assemble my ideal team by seeing which characters best suit my play-style. As it stands, I've tried out five characters so far: Future Trunks, Freeza, Goku Black, Android 16, and Piccolo. Of those, I'm really feeling Black here. His playstyle suits mine perfectly what with his rush attacks and powerful projectiles. I'd say that Freeza comes in second place for me so far, as Android 16 seems to specialize more in grapple-based combos (which just isn't my thing), and while I do enjoy what I've tried of Piccolo and Trunks, I feel that the former requires a bit more effort to deal out high-damage combos whereas the latter doesn't have a ton of good options in the air. Of course, that's still based on really early impressions. I need to spend more time with these characters and several others before I make any conclusive decisions on who I want in my main team.

I will say that compared to games like USF4 and GGXrdR, combos are ridiculously easy to pull off here. I've managed to clear most combo trials on my first try with a lot of characters as the demand on execution is a lot more lenient in this than in most fighting games that I'm used to. I don't say that as a bad thing, either. It just feels odd to be able to pull off long combo-strings so easily when I'm used to having to spend hours of practice per character to do the same in other fighting games that I've played.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on January 27, 2018, 05:45:06 PM
So, after spending several hours with the game between today and yesterday, I can safely say that I'm hopelessly addicted to it. The mechanics are incredibly simple and easy to pull off yet no less satisfying than in any other fighting game that I've played, and while I haven't participated in a ton of online ranked matches, I'm already having a blast just trying to figure out each and every character and which best suit me personally from a gameplay standpoint. So far, Goku Black and Tien are looking like solid picks for my mains just based on how versatile their attacks feel along with how easy it is to pull off combos with them (aside from auto-combos, obviously). On the subject of auto-combos, though, If I had one gripe with the game so far it's that they are far too powerful, IMO. A regular full "square" combo (or "X" if you're playing on the XBOX) deals out about a quarter health-bar's worth of damage, which is a bit too much for just mashing one button, IMO. I'm OK with their existence in the game, but I feel like they should do about a third less damage than they currently do, otherwise it'll encourage more people to play it safe rather than experimenting with alternate combos and maneuvers to keep the fights feeling more dynamic. That isn't to say that more skill-based gameplay doesn't have any value in this game, just that it's a bit too easy to spam attacks and get rewarded for it (though, I suspect that this strategy will still backfire against higher-level players).

Overall, though, just like how Nioh was an early GOTY-contender for me last year, DBFZ takes that place this year. It's just pure fun, and will probably go down as one of the best licensed games that I've ever played.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 27, 2018, 06:08:37 PM
Interesting. From what I've been hearing Auto combos are actually weak once you start fighting people of a higher rank.

I'm currently watching someone use the team I was originally going for (Goku Black, Hit and Beerus) and right now I'm not liking what I see from Hit. Beerus on the other hand is definitely looking like Venom, and good God he looks annoying to play against. If people are looking for a keep-away team, I think Beerus needs to be on that team.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on January 27, 2018, 06:24:45 PM
I actually liked what I've tried of Hit, especially since his attacks tend to have quite a lot of range to them. which could be a pain if you're fighting against him, though the downside to counter that is that a lot of his attacks also have a decent bit of start-up time making them easy enough to either avoid or counter if the opponent knows what they're doing. That said, that's only just in theory based on less than an hour of spending time practicing as him in training mode. For all I know he could either be way better or way worse than I make him sound in actual matches.

So far, two characters that I know that I can rule out and never playing as are Captain Ginyu and and Nappa. The former is a gimmick character (sort of like the Hakan of this game) and I can't see him being all that useful in any practical high-level match. The latter isn't necessarily bad, but Nappa's slow tank-like attack scheme just goes against every preference of my play-style. I'm just not interested in trying to learn how to play him.

From the little I've tried of Beerus, he's surprisingly fun to play as. I was worried since he seems to be a zoning character and historically I have always sucked with playing as them, but he has a surprisingly good amount of attack options at his disposal besides that.

At any rate, I can't wait until I spend another few weeks-to-months with the game and have completely different (and far less ignorant) opinions on the characters and general gameplay than what I do now. That never fails to happen with any fighting game that I invest a decent amount of time in. :sweat:
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 27, 2018, 07:23:11 PM
My fault. I'm not trying to say Hit is bad or anything. He just don't seem like he fits with Goku Black and Beerus in terms of his assist. He looks like a combo extender, and for me I'm looking for mixup potential (which keeps me coming back to 18)

As for Ginyu and Nappa (I never wanted Nappa to be in the game to begin with) I don't think I'll ever bother with them. For money or whatever, I'll do their trials, after that they don't exist to me.

https://www.youtube.com/watch?v=-zR4h3zb4nU

He's why I'm hipped on Beerus at the moment.
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on January 27, 2018, 10:51:11 PM
I'm still trying to figure out what my team will be myself. Unfortunately it'll be a few days before I get PS+ back so I can't truly test things out, but for now I know I want to focus on rushdown, and that I want to learn how to incorporate 21 into that. Cell, Vegeta, and Gohan were my beta team, which worked out well. I guess my question will be which character would I swap out for 21?
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on January 29, 2018, 12:33:06 PM
I've been watching a lot of footage and wow does the whole roster look good. Ones that surprised me was Cell who has some crazy moves and Beerus who is very much a trapping character. But, yeah, I don't see Ginyu being my bag. He's too gimmicky and I like characters with varied options. Can't wait to try out just about everyone.

My initial picks are still looking like they'll be the best choices for my play style in these sorts of games. But I'll have to play them myself to know for sure.

Still wish Kid Goku, Vegetto, and Master Roshi were playable though.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 30, 2018, 02:55:19 PM
I agree for the most part. No doubt it's too early to determine whose good and whose not, but the roster does look nice. What makes it even better is the fact that it's 3v3. Personally, I think it still should've been a 1v1, but because it's 3v3 makes it seem a lot more balanced.

That said, I too, have been watching quite a lot of footage and I'm seeing a lot of Cell, SSJ Vegeta, Frieza, Kid Buu, and Android 18 over everyone else. I finally saw a high level Goku Black. A lot of people are saying Cell and Goku Black might be the best in the game with SSJ Vegeta being the best assist (People are making the comparison to Dr. Doom in UMvC3).

I'm pretty sure I'm going to make 2-3 teams at this point.

Main - Cell, Hit/Beerus/SSJ Vegeta, Goku Black
Secondary - Adult Gohan, Android 18, Frieza/SSJ Vegeta
Tertiary - Android 18/Hit, Kid Buu, SSJ Vegeta/SSB Vegeta

I still think this should've been a 1v1, but I am appreciating the fact that it's 3v3 even more.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 01, 2018, 03:02:20 PM
Already topped 2 million in sales: https://gematsu.com/2018/01/dragon-ball-fighterz-shipments-digital-sales-top-two-million

That's not surprising for a DBZ game, but it's really great for a relatively small development studio like ASW to experience such huge mainstream success for a change.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 01, 2018, 04:03:29 PM
2 million in 3 days (might be 2. I think I read something like that yesterday). Might be the fastest selling fighting game to date. I think it took Tekken 7 a couple of months to hit the 2 mil mark and Street Fighter 5 took 2 years. Not sure about Injustice 2.

Good stuff. I hope to have my copy by Saturday-ish. Maybe.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 01, 2018, 09:20:52 PM
https://www.youtube.com/watch?v=E-bK20XiaC0

I take back everything I said about Hit. DAMN he's a beast.
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on February 02, 2018, 05:29:33 PM
It's the fastest selling DB game ever. This is great news for both the franchise and ASW. The game certainly deserves its success.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on February 03, 2018, 12:13:35 AM
Quote from: Mustang on February 01, 2018, 04:03:29 PM
2 million in 3 days (might be 2. I think I read something like that yesterday). Might be the fastest selling fighting game to date. I think it took Tekken 7 a couple of months to hit the 2 mil mark and Street Fighter 5 took 2 years. Not sure about Injustice 2.

Good stuff. I hope to have my copy by Saturday-ish. Maybe.
HOLY SHIT
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 03, 2018, 01:21:34 PM
So I can safely say that Dragon Ball FighterZ is easily GOTY material for me. I've played enough of it to know that it manages to strike a balance on both a casual and technical level, and is just outright fun to play.

I'd actually go so far as to recommend this game to people who are normally scared off by fighting games (especially 2D fighters), even if you aren't a Dragonball fan (though if you are, this game's story mode shenanigans are beyond hilarious). The base mechanics are so simple that you're bound to have fun no matter what your normal skill level is in this genre.

At this point I've gotten pretty decent with using the double jump, air dash, and air rush maneuvers to extend aerial combos, though I'm still not very good at switching characters mid-combo and continuing that same combo with the tagged in fighter. I still need to play around with the timing of that a bit more in training mode, and even then it somewhat varies depending on which characters you are tagging in and at what point in the combo you decide to have them enter in from.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 03, 2018, 05:57:12 PM
Did you pre-order Dr. Ensatsu-Ken? Have you tried going on the hard path for SSB Vegeta/Goku? I know people have been losing their minds because of how hard it gets.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 03, 2018, 06:21:01 PM
I didn't pre-order the game. I have tried Hard Mode in the Arcade's Snake Way path....yeah, the AI is ridiculously cheap. Not really my thing. I think that I'll just have to go about unlocking SSJB Vegeta and Goku the longer way (through the Zeni method) as opposed to trying to beat Arcade mode on the highest difficulty.

Still, I'll take either over outright buying them because fuck supporting micro-transactions.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Insomniac on February 03, 2018, 10:54:23 PM
I love all the dialogue in Fighterz. I know the dub writing is also pretty good in Kai and Super, but it's still so refreshing to hear from the same franchise that once had lines like this (https://youtu.be/3YQpt-OEMPQ).
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 04, 2018, 01:23:40 AM
I'm just waiting for the "Yamcha can beat himself" line to become the next big meme of the franchise.

And yeah, this game is genuinely hilarious, with particularly well-written and well acted dialogue in the English dub.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on February 04, 2018, 02:11:49 AM
Quote from: Dr. Insomniac on February 03, 2018, 10:54:23 PM
I love all the dialogue in Fighterz. I know the dub writing is also pretty good in Kai and Super, but it's still so refreshing to hear from the same franchise that once had lines like this (https://youtu.be/3YQpt-OEMPQ).
:D :D :D
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 04, 2018, 11:32:31 AM
So in case you were wondering: https://youtu.be/RS5t8vgIkKo

Yes, level 3-to-5 supers can indeed clash.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 05, 2018, 06:46:19 PM
Finally got my hands on the game and after the first 5 tutorials I feel like I just might need to bust out the arcade stick, mostly for movement. I was never great at movement in these games on a controller. Not to mention I don't need/want blisters on my thumb at all.

Getting a closer look on these characters, my go to team just might be Adult Gohan, Cell, SSJ Vegeta. I've been seeing some broken ish with that trio. Once I get more comfortable I'll rotate between Goku Black and Adult Gohan as well as the 2 Vegetas.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 05, 2018, 08:02:46 PM
I've already made the switch to a stick as soon as mine came in. I actually found the PS4 controller to be fine, but I figured I might as well use what I paid for.

Adult Gohan can be useful, but his combat capabilities are far too short-range for my liking. I'm really digging both Goku Black and Vegeta, though. I still have yet to unlock SSJ Blue Goku and Vegeta, so I can't tell which is the best version of either character.
Title: Re: Dragon Ball FighterZ
Post by: VLordGTZ on February 05, 2018, 09:53:19 PM
ArcSys games generally play pretty well with a controller, imo.  That being said, I found a Qanba Drone online for cheap, so I'll be switching to stick in a few days.  :sweat:

I've been playing the game on and off since launch and I'm loving it!  Even beyond the regular game-play, the story mode is a ton of fun and has some great dialogue.  ArcSys has delivered on all my expectations with this game!
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on February 06, 2018, 02:03:06 AM
I was looking to switch to a arcade stick for the longest time, but for FighterZ I'll just stick with the controller. The default controls are simple enough that I've already gotten use to all the inputs, so I don't want to throw off my muscle memory by switching.

I've been playing online almost exclusively since I got PS+ back and it's been helping learn a lot about the game. I've been using a team of 21/Vegeta/Adult Gohan, but have recently swapped out Vegeta to learn Yamcha. He's every bit as fun as I expected him to be, but some of his bnb's are surprisingly tricky.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 06, 2018, 02:30:40 PM
Yeah, default controls is definitely easy to pick up everything, but for me it's strictly movement. For fast pacing games like this (air dashers in general) I suck with movement because my thumb tire out easily trying to dash forward and back and instant air dash and whatnot.

As for A.Gohan having a short range, it sounds perfect for me mainly because I'm coming from Dudley and he had short limbs, but his rushdown game was mean, especially when he got you cornered.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 07, 2018, 03:17:08 PM
Dragon Ball FighterZ officially confirmed for EVO: https://twitter.com/EVO/status/961070443611475969?s=17
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on February 08, 2018, 01:12:07 AM
Trunks' Heat Dome attack looks so good when it's a destructive finish. Shame it's so difficult to pull off on a good opponent.

So yes, I did get to play this game and it is every bit as good as I hoped. It's impressive just how much fun ASW made all the characters to play. Now I'm really hoping the rumors of Kid Goku are true.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 08, 2018, 05:00:37 PM
I've gotten a lot more comfortable with the controller. I thought movement was going to be a pain, and while I still do think that (instant air dashes kills me), it's not at the point where I'm like "I can't take this" or anything of that nature.

So far I've completed the tutorial and am currently going through the combo challenges. I've completed SSJ Goku, SSJ Vegeta, Teen Gohan, Cell, Frieza and Trunks and am currently on Android 18. Characters like Krillin, Gotenks, Nappa, Majin Buu, and Ginyu are characters I know I will never touch so I have no interest in their trials nor do I like them.

Piccolo's last trial I have unfinished (I don't think I'll play as him much either) because it was giving me quite the fit. Teen Gohan's last trial also gave me a fit because of specific timing.

Like I said, I'm currently on 18's last trial and it might give me some issues (mainly dashing and placement) but it looks like one I can get the hang of. I've had the easiest time with SSJ Vegeta and he is pretty fast (Teen Gohan is also fast, but his limbs are very stumpy) and they feel fun. Cell might have earned a permanent spot because he feels like a character that can style on you.

One thing I wish the tutorial included was something more in-depth when it comes to calling your assist characters. Like when do you push A1 or A2 to help extend your combos, or keep the pressure going.

Other than that this game can easily be game of the year for me.
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on February 08, 2018, 07:42:16 PM
Oddly enough, I've really taken to using Krillin. I even got through his trial, really digging the blast bounce to aerial Kamehameha. He's got good mind games and his multi-Destructo Disk special hits really hard. Of the three in my team I tend to use him as the main.

The hardest trial I had was Adult Gohan's last one because of the spacing. It's really particular and the combo damage scales so hard that I just don't see the point of ever using it, much like Trunks' last combo.

That said, it was nice to get through all their trials. I don't usually bother in games like this, but it was very rewarding to get used to the different options this game has. There's a lot of them.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 09, 2018, 10:01:03 PM
Kid Buu and 18's trials are complete and 16 is way too slow for me. Gave up on him as well.

Is it just me or is anyone else having issues staying connected to the servers? I've kicked out at least a good 7 times in the past 10 minutes and I'm trying to find a way to get offline. I can't stand these devs these days with this online stuff.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 09, 2018, 10:56:28 PM
I like 16 because some of his special mid/heavies have a ton of hyper-armor on them, to the point where he can almost seem a bit OP at times.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 10, 2018, 01:58:36 PM
I've been following SonicFox and he's using 16 very well (let the commentators tell you, he's being disrespectful lol), and he's one of those characters that hit so hard that the impact has me flinching when he hits someone with heavy. Big body characters are characters I've never been able to use due to them being slow. (That goes back to the Street Fighter 2 days)

Hit, Gohan, Tien and Yamcha are now completed. Hit, Gohan and Yamcha gave me a tough time, again due to timing and spacing. Tien feels like the easiest character in the game which got me thinking for a little bit but I don't think I'd want him on a team either, at least not at this time. I love Hit's design but I may have to drop him as well. His cancels might be a little bit much right now, but once I learn my characters he'll make a return. Don't have much of an interest in Yamcha at the moment. (maybe when I get in story mode. We'll see)

I still have Goku Black, SSB Goku, SSB Vegeta and Beerus to go.

Adult Gohan, Cell, Goku Black is looking more and more like my go to team at the moment.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 10, 2018, 04:19:08 PM
Yamcha's pretty good on the ground. A lot of his best attacks also have really short start-up times.

I still have yet to unlock Majin Android 21, or Vegeta and Goku Blue, so I haven't even tried them out yet. I think I'll try and focus on finishing up story mode to unlock the former, but it still may take me a while to get around to unlocking the latter two.

As for the combo challenges, out of all of the default characters, I have completed everyone's except for Gotenks, Adult Gohan, and Android 16, with one left to complete for him and two each for the Half-Saiyans.

I'm actually kind of disappointed that there aren't more combo challenges though. The first seven or eight for each character are just basic stuff like auto-combos and specials. Only the last two or three actually contain any sort of advanced manual combos. Additionally, it would be neat if there were some combo challenges with pre-selected teams so that you could practice maneuvers in which you could switch out characters mid-combo.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 11, 2018, 04:23:14 PM
https://i.redd.it/j6z4l7dhsff01.jpg

Apparently this is the Japanese tier list at the moment. Personally, I think it's still too early for it, and apparently I need to see more SSB Goku, but I'd probably put Kid Buu up there with Gohan, Vegeta, SSB Goku and Goku Black.

This is definitely setting up to be like MvC2, according to the list though.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 11, 2018, 04:29:14 PM
I just cleared through the Enemy Warrior arc of the game and managed to finally unlock Vegeta Blue. I'll finish up the Android 21 arc in order to unlock her and then I should manage to unlock Goku pretty shortly after that since I can earn Zeni pretty fast by just playing the game normally online.

I also completed all of Vegeta Blue's combo challenges after getting him (his are among the easier ones in the game, IMO). I'm not sure whether or not I prefer him to regular Vegeta yet, but I do find him to be a lot of fun and want to try him out in some regular matches.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on February 13, 2018, 01:43:55 AM
Quote from: Mustang on February 11, 2018, 04:23:14 PM
https://i.redd.it/j6z4l7dhsff01.jpg

Apparently this is the Japanese tier list at the moment. Personally, I think it's still too early for it, and apparently I need to see more SSB Goku, but I'd probably put Kid Buu up there with Gohan, Vegeta, SSB Goku and Goku Black.

This is definitely setting up to be like MvC2, according to the list though.
So everyone's tied at A?
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on February 13, 2018, 09:02:11 PM
Quote from: gunswordfist on February 13, 2018, 01:43:55 AM
Quote from: Mustang on February 11, 2018, 04:23:14 PM
https://i.redd.it/j6z4l7dhsff01.jpg

Apparently this is the Japanese tier list at the moment. Personally, I think it's still too early for it, and apparently I need to see more SSB Goku, but I'd probably put Kid Buu up there with Gohan, Vegeta, SSB Goku and Goku Black.

This is definitely setting up to be like MvC2, according to the list though.
So everyone's tied at A?
It's way too early to know what every character is capable of other than certain characters just being plain bad like Ginyu (which is the point because of his body switch special) or insanely good like 16 and Cell. All the ones in the center could change at any time once new moves and tactics are discovered.

This also doesn't factor in potential balance patches or future DLC. So all this could easily change.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 13, 2018, 09:37:19 PM
Actually, even Ginyu can prove useful since he can summon multiple assists at once. I personally don't play him since using assist specials doesn't suit my play-style (same reason I don't use 18), but I've encountered other players who were an absolute pain with Ginyu because of how effectively they utilized the other members in addition to regular team assists. Also, interesting little tidbit: if you're playing Ginyu against Freeza, him and the other members will apparently change their dialogue when they attack and apologize to "Lord Freeza" for attacking him. I haven't actually done it myself, but have heard other players talk about it, and if true then that's some pretty awesome attention to detail from ASW.

As for me, Hit is quickly surpassing Goku Black as my new favorite main, and I may end up taking back what I said about Adult Gohan if I can manage to learn to play him better. I didn't give him enough credit before because I never understood how you were actually supposed to use him until just recently when I discovered that he can actually break a lot of rules that other characters follow once you power him up.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 15, 2018, 03:14:16 PM
I keep on bouncing back and forth between Hit and A.Gohan  mainly because I can't see any chemistry between the 2 when teaming them up mainly because they're basically the same type of character.

Right now my main team is Cell, Goku Black, SSJ Vegeta. Overall the main character that will probably see play on all of my teams will be Cell. As much noise as I made about Goku Black I have to admit that I like Cell's character in the entirety of DB series (next would be Vegito and Vegeta) and like I said he can just style on people.

My 2nd team is/will be Cell, A.Gohan/Hit, SSJ Goku. I like the family on the screen for Gohan's level 3. If I use Hit instead, Goku will probably turn into SSB Vegeta.

Now in terms of Ginyu being weak and whatnot. Personally, I'd like to see what folks like Yipes, Justin Wong, and Chris G (he already said Ginyu sucks) think about him and other characters overall. What makes this game great (especially on a casual level) is the fact that it's 3v3. Dr. Ensatsu-Ken is absolutely right if you team him up with SSJ Vegeta (I only say him because he has the best assist in the game). You have Vegeta's lockdown assist along with Jeice and Burter. You can create a pretty mean situation (throw a beam assist in there and your opponent probably can't see Ginyu on approach or block the mixup)

I love the game, but I hate this online lobby system. I don't understand why dev's think this is a good idea for fighting games.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 17, 2018, 01:58:00 PM
https://www.eventhubs.com/imagegallery/2018/feb/17/bardock-and-broly/1/

Bardock and Broly are the 1st 2 dlc characters.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 17, 2018, 02:16:33 PM
Quote from: Mustang on February 17, 2018, 01:58:00 PMBardock

:joy:

QuoteBroly

:imnothappy:
Title: Re: Dragon Ball FighterZ
Post by: VLordGTZ on February 17, 2018, 02:58:51 PM
Quote from: Mustang on February 17, 2018, 01:58:00 PMBardock

YEEEEEEEEEEEEEES  :shakeshakeshake:

QuoteBroly


NOOOOOOOOOOOOOO   :anger: :burn: :cry:
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 17, 2018, 03:17:29 PM
People are saying that the DLC leak rumor is confirmed with base Goku and Vegeta. I have no idea. I'm just waiting for Vegito.

"Rose-tint Glasses off"

I really hope there is no base Goku or Vegeta. I get it, people want Kaio-ken and whatnot, but their base forms are irrelevant now (wasted space). I hope they find someway to address the netcode situation. Apparently steams playerbase dropped 70-80% last week. I don't want doom and gloom type stuff, but this is what kills fighting games now. If netcode is wack you have no future, which is unfortunate because the game is so good and ASW did a lot of things right, but the one thing they needed to succeed with is netcode (Capcom got reamed for it). But they decided to go with this shitty online lobby mechanic and it's been chaotic. I haven't had a stable connection since the day I got the game, but I want to say that's due to my internet being crappy. Right now I play the game offline because I can't stay connected to the server.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on February 17, 2018, 08:33:33 PM
I can't wait to see Broly!!!
Title: Re: Dragon Ball FighterZ
Post by: Dr. Insomniac on February 17, 2018, 08:34:24 PM
I hope the next DLC is Android 15. (https://youtu.be/cBbeloUlQwc)
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 18, 2018, 12:07:46 AM
Finally finished off story mode and unlocked Android 21, and I'm really close to accumulating 500,000 total Zeni so I should unlock Goku Blue by tomorrow. I also completed all of the combo challenges for 21 within 10 minutes of unlocking her. She's got some interesting attributes, but once again, not my kind of character, personally.
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on February 19, 2018, 11:11:23 PM
I still think the "base" rumor was the whole Ultra Instinct thing. I'm also still hoping for Vegitto. Kind of surprised they have Kid Buu and Gotenks but not him.

Either way, I'm hoping this means Kid Goku is true. Him and Master Roshi were the two OG DB characters I wanted to see here. It's weird that Roshi is not in the roster, honestly.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 20, 2018, 02:47:28 PM
I really wish, from the beginning, characters with transformations would've had something like a permanent install, where each level gives an extra moveset and whatnot just to allow more variety of characters.

https://www.youtube.com/watch?v=pmFaLpffojE

A high level tournament that took place over the weekend in case people want to check it out. There's some cheap Ginyu stuff in it.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 20, 2018, 06:28:26 PM
Well, I've completed all combo challenges for every currently available fighter in the game. Very few of them gave me too much difficulty compared to other fighting games, but the hardest for me personally was Android 16's last trial. Anything that requires mixed rapid button inputs followed immediately by a special always gives me a bit of a hang-up until I get a feel for the timing, especially if it's an air combo.
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on February 20, 2018, 10:27:50 PM
The sequel will probably have characters only separated by ages (Kid, Teen, Adult, etc.) and everyone gets all/most of their transformations, instead of having transformations being separate character.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 21, 2018, 07:43:18 PM
So, I know it's a cliche pairing in the game already, but hit and Goku Black just work so well together. It's funny because as characters, I find Hit to be rather boring in terms of his personality and role in the story in Super, and Goku Black, while entertaining, kind of loses some impact when you realize his identity is just an alternate timeline version of Zamasu. But this is where fun gameplay can make any character interesting, and personally I'm loving the combo synergy between those two, who are both on my main team.

Pinning down a third man (or woman) is the tough part for me, though. I tried out Cell for a bit, and while he's currently considered to be an upper-tier character, he's not working too well with the team set-up that I have. I'm thinking of switching out to Vegeta, but can't decide between regular or Blue. Regular is a better assist character, while Blue tends to be more suited to fighting solo and pressuring opponents. I'm leaning towards regular, though, because Hit is my point character and Goku Black is my anchor character, so I'd probably be better suited with a character who has a solid assist that can help me extend combos with either of those two. We'll have to see, though. I'll experiment with both in training mode tomorrow.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 26, 2018, 06:38:39 AM
WinterBrawl took place this past weekend

Quote from: EventhubsDragon Ball FighterZ — Results
1. FOX|SonicFox (Goku Black, Hit, Android #16)
2. EG|NYChrisG (Trunks, Android #18, Vegeta)
3. UGS|XCaliburBladez (Cell, Kid Buu, Vegeta)
4. cR|Dekillsage (Trunks, Goku Black, Android #16)
5. TSB|Fame96 (Cell, Blue Goku, Blue Vegeta)
5. FOX|Theo (Adult Gohan, Android #16, Tien)
7. NecroUndine (Android #21, Android #18, Cell)
7. Nakkiel (Kid Buu, Goku, Adult Gohan)

9. AM|Papa Leo (Blue Vegeta, Android 16, Vegeta)
9. EMP|KDZ (Android 16, Adult Gohan, Goku Black)
9. PsrK|BeyondToxin (Goku Black, Android 18, Vegeta)
9. SidTheHaze (Goku Black, Yamcha, Android 16)
13. PAG|Grover (Adult Gohan, Vegeta, Goku)
13. Randomfiend
13. Jeop
13. Circa|Wolfkrone

17. NicoMaki (Cell, Goku Black, Trunks)
17. The Magician (Trunks, Goku Black, Cell)
17. 973|Diaphone
17. VR-Raiden
17. FP|Chavo
17. Method|Flux (Cell, Kid Buu, Vegeta)
17. TempleNut! (Adult Gohan, Android 18, Vegeta)
17. Hook Gang God (Goku Black, Piccolo, Vegeta)

25. Drunken Chicken (Gotenks, Nappa, Beerus)
25. Oreo!
25. TGS|Fuerte (Android 16, Nappa, Tien)
25. Super|Sherlock Perms (Cell, Android 16, Goku)
25. Rean (Teen Gohan, Goku, Frieza)
25. Cloud
25. GS|Hambam (Goku Black, Cell, Android 16)
25. PG|Coach Steve

According to SonicFox, Vegeta sucks. I'm not convinced. Other than that I've been seeing the argument of point, point, point, versus point, battery, achor (think Marvel 2/3). The PBA mindset is pretty much the old heads thinking you need a beam assist (Goku/Black, Tien) with a lockdown assist (Vegeta). At the moment I'm not sure what to think because both sides of the argument could be correct. In the long run I think the meta might turn into point, your best character, beam/lockdown so it might be possible by Evo you could see a lot of 16/Cell/Black, _______, Vegeta (hell, I wouldn't be surprised if you saw those 4 characters become the meta). That being said, I'm hoping to see more of Nakkiel and Fame96.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 28, 2018, 10:29:36 AM
Fame96 (is becoming my favorite player), I swear the more I watch him play, the more I'm convinced both SSB Goku and SSB Vegeta need a closer look (People are definitely sleeping on SSB Vegeta).

His Cell is no slouch either, but his play with SSB Vegeta really makes me want to reconsider my line up again.

https://www.youtube.com/watch?v=4Pw9YJyIym8
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on March 03, 2018, 02:55:59 PM
Alright, so I've been been experimenting with different characters to see who should be my third mainstay for my ideal team, along with Hit and Goku Black. Honestly, while I'm somewhat hesitant to use Android 16 since it would give me the exact same line-up that SoniFox used for the Winter Brawl, it's just too hard to argue with how good these three characters work together while also being individually strong as well. Honestly, if none of them get terribly nerfed before EVO this year, I wouldn't be surprised to see this team make an appearance again even during the Grand Finals.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on March 03, 2018, 05:26:10 PM
Go for it. Switch the order if you want to feel different or experiment.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on March 13, 2018, 02:13:01 PM
A short gameplay reveal trailer was released for Broly today. It looks like he'll fulfill the tank/big-body character archetype that you find in various other fighting games. Hopefully he'll also be given the ability to negate the effects of bad net-code, in which case I might actually be tempted to play as him.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on March 14, 2018, 11:56:34 AM
So, my primary team set-up (which I use for ranked matches right now) is Goku Black, Vegeta Blue, and Hit. The major downside to this team is that only Goku Black has a decent assist, but aside from that each character is individually great and their specials combo into each other almost perfectly allowing me to really stack up high damage on opponents, especially since both Vegeta Blue and Goku Black have really good air combos that you can end with a knockdown followed by a level one Super. Of course, that all goes down well in training mode. Actual combat against real opponents proves to be far more difficult to pull off. :sweat:

My secondary team (which I only use for casual matches right now) is Android 16, Future Trunks, and a third spot in which I'm currently alternating between Goku Blue, Adult Gohan, and Piccolo.
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on March 15, 2018, 09:59:17 PM
Fairly big patch coming tomorrow (https://twitter.com/BandaiNamcoUS/status/973958466434867200). Not a whole lot on the balance side, but they are adding new modes and features, with the biggest one being able to go to the offline lobby from the title screen and fixing the Ring Match glitch. A little bummed about existing replays getting erased since I use them to study and improve my own playstyle like many people do, and it eats up a lot less space on the hard drive.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on March 15, 2018, 10:11:11 PM
So, the servers haven't crashed on me in a while, which is definitely good. Also, by tuning my match preferences to only select people with a stable connection, I haven't had any matches crash on me lately and typically don't experience many frame-rate issues anymore, but the downside is that it takes me several minutes at a time to even find a match in the first place.

At any rate, I'm really starting to get a feel for my current team. As for my secondary team, I've ruled out Goku Blue since he doesn't pair up well with Android 16 and Future Trunks, but I'm still deciding between Adult Gohan and Piccolo.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on March 17, 2018, 10:01:47 PM
SonicFox vs Go1 in a first to 10 (https://www.youtube.com/watch?v=2KimaiR1xHY)

SonicFox - Goku Black, Hit, Android 16
Go1 - Adult Gohan, Cell, Vegeta

I won't say who won (avoid the comment section if you don't want to be spoiled) but both teams are very scary.

Spoiler
Gohan backed by SSJ Vegeta is devestating
[close]
Title: Re: Dragon Ball FighterZ
Post by: Mustang on March 21, 2018, 04:03:51 PM
https://www.youtube.com/watch?v=4v6euOkw-I4
https://www.youtube.com/watch?v=IFZXXfVdY_o

So while I don't follow him at all (I don't follow Smash players or its content at all) he has been putting out some funny bits about DBFz. My team as of this moment is Cell, Adult Gohan, Vegeta (Go1's team). It might be sad that he's actually right about me lol.

My favorite characters in games, cartoons, anime and movies are mostly edgelords lol.

DMC - Vergil then Dante
Tekken - Jin, Kazuya and Hwaorang
DBZ - Cell, Vegeta, Vegito, Bardock
YYH - Hiei, Kurama
Hellsing - Alucard
Marvel - Wolverine, Gambit, Venom
RK - Hajime Saito, Aoshi
FMA:B - Mustang, Wrath, Kimblee

There's definitely a pattern there lol. Although, I'd probably disagree with his assessment of Cell and portions of A.Gohan, but other than that it's spot on and funny. I also don't sulk, but I do want my alone time and I do mean-mug everyone in the room (just not in a corner lmao). That Vegeta is too good lol.
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on March 22, 2018, 07:37:08 AM
I'm disappointed he didn't make a jab at Vicious when he brought up Cowboy Bebop, lol. I've dropped Vegeta from my 21/Adult Gohan team, but his descriptions for all three match me pretty well (I was fully prepared to go into story mode first thing before I discovered the early unlock) as I tend to go for characters that are "edgy", have had anger issues, and like anime girls.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on March 23, 2018, 12:48:30 PM
Bardock and Broly extended gameplay: https://youtu.be/YMvLPiTiG2s
Title: Re: Dragon Ball FighterZ
Post by: Mustang on March 24, 2018, 09:18:49 AM
I'm not sure how I feel about Bardock yet. I can see him and Hit on the same team, but I'm not sure about the rest of the cast yet (I need the pros to get their hands on both characters. Can't stand demo's). Broly on the other hand scares me. If he's anywhere remotely like 16 (armor) he'd be DBZ's version of Abigail (It might be people just love to complain, but SF5 folks are complaining about him like crazy now despite no one plays against him. A whole bunch of Theory fighting and whatnot). I have a hard time fighting big body characters.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on March 25, 2018, 09:59:55 PM
Max's Bardock breakdown: https://www.youtube.com/watch?v=dtcRQ3JbFTY

Any assist character that causes a situation where it's hard to see what's happening on the screen is going to be great with Bardock as the starter. It's not A.Gohan's level, but more like Vegeta's Cr. light. I can see some situations where doing empty jump lows are gonna be dirty.

Bardock, Cell, Goku/Black
Barkdock, Cell, Vegeta

Potential threatening teams imo.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Insomniac on March 26, 2018, 07:19:44 AM
Woolie made a guide. (https://youtu.be/x17_4vZopPg)
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on March 28, 2018, 08:24:11 PM
It figures that the lobbies are packed today because of the new DLC characters.

I'm really seeing a lot of potential in Bardock. Right now I am using him in a secondary team dedicated to non-ranked matches for practice, along with Android 16 and Trunks. I'm still not nearly good enough with him yet to make him one of my regulars, but with some practice I could see him replacing Vegeta Blue on my main team.

Broly is is exactly what I expected him to be. A big body character who moves like a tank and has obnoxious levels of hyper-armor. I don't care for his playstyle at all.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on April 26, 2018, 04:23:47 PM
Zamasu joins the roster (https://www.youtube.com/watch?v=TaGdEZ8I3IM)

Honestly, my interest is gone for this game. I haven't played for a good 2 months. Still love the company, but I'm over this game. Not feeling a lot of the decisions being made.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on April 26, 2018, 04:36:56 PM
Sure, that's what everyone says....until EVO rolls around. :humhumhum:

I'm still into the game, myself, but haven't had a chance to play anything for the past two weeks because work/life.

That said, like the last batch of DLC, this batch has one character that I'm interested in and one that I couldn't care less about. Zamasu is the latter, but I'm really excited for Vegitto.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on April 26, 2018, 05:02:06 PM
 :sly: You know the fgc very well.

If hype enough EVO can bring any and everybody out of their funk.

Right now, just not feeling it.
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on April 26, 2018, 05:34:25 PM
This game has quite the great roster. Still wish we could have had Master Roshi and Kid Goku (I mean we already have so many other similar Goku characters) for some original series reps but I'm quite pleased with what was put out.
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on April 26, 2018, 10:25:14 PM
It looks like the DLC leak roster is true, which means we'll be getting
Spoiler
Base Goku and Saiyan Saga Vegeta (unfortunately) ToP!17 and Cooler only the last of which has me hyped.
[close]

We're also due for a patch pretty soon. (https://twitter.com/notBaf0/status/989124508983414785?s=19) I'm more than ready for balance adjustments, got pretty tired seeing 16's and Vegeta's up the ass online.
Title: Re: Dragon Ball FighterZ
Post by: Nel_Annette on April 26, 2018, 10:52:56 PM
I don't play the game but I'm honestly surprised they're not parading
Spoiler
Jiren or Toppo
[close]
out as DLC. Or are there more unknown characters?

Also, after the ToP arc, I'm glad that they're giving
Spoiler
17 a slot. He's earned it.
[close]
Title: Re: Dragon Ball FighterZ
Post by: Spark Of Spirit on April 26, 2018, 11:22:10 PM
It depends on if they planned future DLC down the line in a second season type deal. I doubt it, but you never know. It isn't as if there are that many more characters most gamers would go out of their way to pay for though.
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on April 26, 2018, 11:57:14 PM
Hercule is the most glaring omission here. Master Roshi is one thing, and they could always add some of Kid Goku's moves to a potential Base Goku to avoid hit box issues, but not having the signature joke character when the game is developed by a company famous for there out-there character concepts is just jarring.

Spoiler
As for 17, that's something I wish was an 18 alt.
[close]
Title: Re: Dragon Ball FighterZ
Post by: Mustang on April 29, 2018, 12:31:02 AM
Super Vegito Blue (https://www.youtube.com/watch?v=ZcLWyQNV_z0)
Title: Re: Dragon Ball FighterZ
Post by: gunswordfist on May 02, 2018, 06:48:05 PM
I thought Jiren and Mastered/UI Goku were shoeins. I assumed they were just waiting on Super to end. That would be the most sensible DLC I've ever heard of because they would be avoiding spoilers and getting paid based off of fresh hype.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on July 18, 2018, 04:37:31 PM
Base form Goku and Vegeta confirmed (https://www.eventhubs.com/imagegallery/2018/jul/18/base-form-goku-and-base-form-vegeta-dragon-ball-fighterz/1/)

No words.

I haven't been keeping up with much of anything until today. I seen Bardock is the new Cell/A.Gohan, but I will say he looks fun and if I were to ever get back into it my team would be Bardock, Cell, Goku Black.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on July 18, 2018, 05:00:00 PM
I know that you've fallen out of DBFZ, but did you at least catch the amazing match between GO1 and Leffen? That shit was so hype that it really helped to reinvigorate my personal interest in the game....until real life stuff got in the way again. Even so I've still been tuning into tournament matches and such to enjoy some of the high-level play going on.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on July 18, 2018, 05:09:10 PM
Believe it or not I haven't been watching any tournaments as of late. The last tournament I caught was Combo Breaker I believe. I've been a bit down on fighting games in general as of late (which is why I went back to 3rd Strike). But I'll catch up on archives come the weekend.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on July 19, 2018, 04:16:50 PM
Quote from: Dr. Ensatsu-ken on July 18, 2018, 05:00:00 PM
I know that you've fallen out of DBFZ, but did you at least catch the amazing match between GO1 and Leffen? That shit was so hype that it really helped to reinvigorate my personal interest in the game....until real life stuff got in the way again. Even so I've still been tuning into tournament matches and such to enjoy some of the high-level play going on.

So glad you told me about that match. Holy shit was that so good (Commentary made it better). It was definitely needed especially with the way I've been feeling about this game let alone fighting games in general. I've never cared much for Leffen (let alone the Smash community. I know, I know. I'm working on it) so obviously I was going to be bias, but man Leffen played so good. Earned my respect.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on July 24, 2018, 03:05:50 PM
Base Goku trailer (https://www.youtube.com/watch?v=qYrtexVWK5M)

Base Vegeta trailer (https://www.youtube.com/watch?v=9tb74NKEgKc)

I'm not interested in these characters but I have to admit that Goku looks good, or rather fun. I'm not so sure about Vegeta.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on July 24, 2018, 05:57:31 PM
I'll have to miss out on this DLC when it initially drops since I'll be away on vacation but I'll come back to it when I get a chance. I'm also not too thrilled about yet another Goku and Vegeta, as I would have preferred a basic palette swap in favor of two completely different characters, but it is what it is I suppose.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on August 06, 2018, 02:58:44 PM
Cooler looks interesting (https://www.youtube.com/watch?time_continue=158&v=niJCdvee6N8), but not my kind of character. I was never into the big, slow moving types. But his moveset definitely looks interesting. I think there was some rumor floating around that he has a golden form as well. If that's true I don't know if I like that.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on September 26, 2018, 05:05:21 PM
Android 17 Breakdown (https://www.youtube.com/watch?v=PBM45MqKUOA)

I'll say this here and now. Along with Cell, 17 (I'm not going to count fusions) is my favorite character in the series. I've been down on this game for quite some time mainly because of how simplistic it feels. The freedom that's in other ArcS games don't feel like it's here. But seeing 17 in motion and that movement, that is what's going to bring me back.

Cell, 17, Zamasu main team for fun (replace Zamasu with SSJ Vegeta/Bardock for being serious)
Title: Re: Dragon Ball FighterZ
Post by: Mustang on October 10, 2018, 04:20:33 PM
People are making their season 2 wish list for DLC characters. I think Jiren is a lock, but I think I'd like to see all of Universe 11 (?) make it in at some point (at the very least, Toppo and the rabbit guy). I can't really think of too many characters that I'd like to see. The only ones I do want is Kefla, Gogeta, and perhaps Super 17. I know for sure I do not want to see Hercule or Videl.

Got my Vegito team narrowed down even further. Vegito, T.Gohan, Cell. That's for when I want to abuse double supers in one combo (perhaps touch of deaths). Vegito, A.Gohan, Bardock is for rushdown. I'm still trying to come up with a 17 team. From what I can see, 17 really shines with horizontal beam assists (SSJ Goku / Black) and perhaps lockdown (K.Buu). Trunks assist might also be good for 17 since it's hard to see through it with 17's mixups. The problem for me is that I don't particularly care much for Trunks in this game. Gotenks might be another one but as a character I hate Gotenks and refuse to play him. Cell is always a safe bet though.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on October 10, 2018, 11:16:41 PM
It would be cool if they could find a way to include some classic Dragon Ball characters in the mix, like Master Roshi or Mercenary Tao, but they'd have to get creative with either their move-sets or flight animations since neither of those characters can fly and thus have to have different mechanisms to achieve the same things as the regular characters in the game. Also, while a minor villain, I'd like to see Zarbon as a playable character because on top of having a really memorable design, his transformation would make for an interesting take of this game's spin on a two-style character (something similar to Gen or Zeku from SF 4 and 5, respectively), which I know isn't common for tag-team fighting games, but I think it would add up some nice variety to this one.

I think that Kefla, or at least Caulifla would be a pretty safe bet especially since a lot of people have been asking for more female characters in the game. Jiren would also be a pretty obvious pick, but personally I'm not a fan of Universe 11 so I wouldn't be too keen on the other characters showing up. Most likely, though, we would get more movie original characters.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on October 20, 2018, 03:54:05 PM
This Vergeben guy...

https://www.eventhubs.com/news/2018/oct/20/rumor-ultra-instinct-goku-jiren-super-saiyan-4-goku-and-gogeta-coming-dragon-ball-fighterz-season-2/#comments

If true then this should've been a 1v1 or Dragon Ball was the wrong franchise to turn into a fighter. Out of all the forms, and despite it not being canon, SSJ4 is the one like the most aesthetically. SSJ4 could've been his own character for sure, but Base Goku (along with Vegeta) should've had like "install"-like mechanics. I'm still gonna play, but man, too many clones.

Thinking about it, I don't know if it's as popular, but I think One Piece would've/could've been the better choice. Character variety would be covered. Females covered. More moves per character. Of course the visuals.
Title: Re: Dragon Ball FighterZ
Post by: LumRanmaYasha on October 20, 2018, 09:20:43 PM
Dragon Ball has plenty of different characters they could do cool things with, but ArcSys seems more interested in adding different forms of Goku than adding diversity. It's due to the popularity of the fusions and different forms for sure, but seriously, it's astonishing you can make multiple teams of Gokus but not a single team with three female characters. And I hope Jiren isn't the only TOP character they add in, because while I like him fine, I would be much more excited to play as Toppo, Kefla, Ribrianne, etc. There's a lot of characters that arc introduced that would make for different and fun playstyles with unique mechanics.

Tbh there's a lot of great Shonen Jump series that ArcSys could make a great fighting game, but I'd really love to see a Sailor Moon or Pretty Cure fighting game from them. A think a serious competitive magical girl-themed fighter would be really cool, and those series have plenty of over the top attacks, different fighting styles between characters, and unique character designs and dynamic aesthetics to make it flashy and fun.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on October 20, 2018, 09:37:49 PM
Quote from: LumRanmaYasha on October 20, 2018, 09:20:43 PMDragon Ball has plenty of different characters they could do cool things with, but ArcSys seems more interested in adding different forms of Goku than adding diversity. It's due to the popularity of the fusions and different forms for sure, but seriously, it's astonishing you can make multiple teams of Gokus but not a single team with three female characters. And I hope Jiren isn't the only TOP character they add in, because while I like him fine, I would be much more excited to play as Toppo, Kefla, Ribrianne, etc. There's a lot of characters that arc introduced that would make for different and fun playstyles with unique mechanics.

Keep in mind that it's not necessarily ArcSys making the final decisions on who to add to the roster or not. Bandai Namco is the publisher and I'm pretty sure that they have a lot of pull and influence on what characters they want being prioritized for the DLC over others, so they will clearly go with what's more popular over what adds more diversity. Playing any other game from ArcSys it's pretty clear that they are no stranger to widely varied rosters with unique characters, so I wouldn't be surprised if their Dragon Ball roster picks are really more mandated by the publisher. This is especially true when it comes to the female characters in the roster. To be fair, until recently the franchise had a severe lack of female representation among relevant fighters, but that's never been a problem with past games from ArcSys.

QuoteTbh there's a lot of great Shonen Jump series that ArcSys could make a great fighting game, but I'd really love to see a Sailor Moon or Pretty Cure fighting game from them. A think a serious competitive magical girl-themed fighter would be really cool, and those series have plenty of over the top attacks, different fighting styles between characters, and unique character designs and dynamic aesthetics to make it flashy and fun.

I'd still be up for them doing a Shonen Jump All-Star tag-team game in the same style as FighterZ. To be honest, I'd prefer that to the next Jump game that we're getting since the last one was an Arena Fighter and I found it to be horribly imbalanced and overly chaotic to a point of not being all that much fun. Jump Force looks like it'll have a lot of the same problems, and while an Arena Fighter can work (like with Power Stone, Anarchy Reigns, or Pokken Tournament), the lack of a good track record for the developer working on Jump Force doesn't leave me with much confidence that it'll be in the same vein as any of those games. That, and I just love the faster pacing of classic 2D style fighting games.
Title: Re: Dragon Ball FighterZ
Post by: Rynnec on October 20, 2018, 10:22:15 PM
I'd love for ArcSys to make a Yu Yu Hakusho, Saint Seiya, or even a Bastard!! fighter as a successor to FighterZ, if we keep sticking with SJ IP's, the latter especially since it served as a huge inspiration for Guilty Gear. Given the choice though, I'd rather ArcSys make fighters based on other IP's rather than sticking with Shueisha.
Title: Re: Dragon Ball FighterZ
Post by: LumRanmaYasha on October 20, 2018, 10:38:58 PM
Quote from: Dr. Ensatsu-ken on October 20, 2018, 09:37:49 PM

Keep in mind that it's not necessarily ArcSys making the final decisions on who to add to the roster or not. Bandai Namco is the publisher and I'm pretty sure that they have a lot of pull and influence on what characters they want being prioritized for the DLC over others, so they will clearly go with what's more popular over what adds more diversity. Playing any other game from ArcSys it's pretty clear that they are no stranger to widely varied rosters with unique characters, so I wouldn't be surprised if their Dragon Ball roster picks are really more mandated by the publisher. This is especially true when it comes to the female characters in the roster. To be fair, until recently the franchise had a severe lack of female representation among relevant fighters, but that's never been a problem with past games from ArcSys.

That's fair, I should've more generally attributed the problem to the production committee as a whole instead of just ArcSys. I'm sure Bandai and the other corporate interests behind Dragon Ball are more interested in pushing popular characters that sell lots of merch than the relatively minor ones. Still, would it hurt them to add Caulifla, Kale, or Kefla already? They're plenty popular and should've been one of their first choices for DLC.

And yeah, I'd also vastly prefer a Jump fighting game in the vein of FighterZ rather than the grey and gloomy arena fighter Jump Force is looking to be. Like, the roster's fine and I'm glad they'll be more than one Saint Seiya character in the game (though I'd have preferred Phoenix Ikki over Dragon Shiryu myself), but the gameplay, aesthetic, and overall concept of it are just not appealing at all. At least J-Stars, as messy and frustrating as it could be to play, at least felt like a Shonen Jump game and carried an attitude of fun over the dark and serious thing they're trying to do with Jump Force.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on October 26, 2018, 08:35:34 PM
While the last arena fighter I've played was Naruto Ultimate Ninja Storm 4, but I gave up on it immediately after starting the story, but believe it or not I'm actually interested in Jump Force, but only for fun. The idea of a Jump fighting game in the style of Fighterz or Guilty Gear is immaculate though.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on November 29, 2018, 04:08:37 PM
I have not been keeping up with this game. Not through the fault of the game itself, but more or less Street Fighter 5 (and Nioh) has held my attention for a while now, especially with Capcom Cup around the corner.

Anyway, PATCH NOTES (https://en.bandainamcoent.eu/dragon-ball/news/november-free-update-and-patch-note-dragon-ball-fighterz) for those who're interested.

Apparently Gotenks is the best from the reactions I've seen so far.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on December 22, 2018, 12:28:59 AM
https://www.eventhubs.com/news/2018/dec/21/another-dragon-ball-fighterz-tournament-shut-down-many-community-are-blaming-toei/

Rather unfortunate turn of events for this game and community. 1st was Evo Japan and now Anime Ascension. Many folks are blaming Toei. I have no idea. Outside of the latest patch I haven't been keeping up. I will say that if it is Toei and I'm ASW, I'll think twice before making anything else licensed by anime companies. I'd even put their latest game (Granblue Fantasy) on hold. Maybe that's going too far, and Toei has a right to do that, but because of them I'd stop doing business with all anime companies.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on January 27, 2019, 07:59:08 PM
Dragon Ball FighterZ season 2 trailer just dropped: https://www.youtube.com/watch?v=1DXxVCMnBFM

HOLY SHIT! The hype of this thing. I'm not a fan of Jiren, but much like Hit and original Broly, this game makes boring-ass characters look extremely fun to play as (I'm a really big fan of Hit in FighterZ, even after he got nerfed). But the real surprise here was Videl. I had secretly been hoping that she would be a playable character in the game, but figured that she'd just be passed up for more recent female characters like Caulifla or Kale, but she's going to be released with Jiren in just a few days! And her fighting style looks super unique and fun, what with all of the Great Saiyaman assist-based attacks.

And while I was expecting them to be included, to see the SSB Gogeta and the DBS version of Broly be announced so soon is also hype as fuck. I know that Mustang has already checked out of this game, but personally I've been into it since it came out (but have played it on and off since I don't always have the opportunity to play), and this trailer just renewed my hype for another year.

I am however rather disappointed to see no new stages announced for this DLC pack. My biggest gripe with the game thus far is the lack in variety of stages.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on January 28, 2019, 02:14:52 PM
I thought Jiren was rather underwhelming considering everything he could do in Super, but I'm probably being a little too critical at this point (I do wish the game was more like Guilty Gear in a way). Videl I thought was a wasted slot, but I was impressed with what I saw.

I am happy to get the new Broly although I can't get hype. No idea what he do considering I haven't seen the movie yet. As far as SSB Gogeta, stoked, but again no idea what he do. I was hoping to get Gogeta from fusion reborn instead. I haven't been sold on SSB anything to be honest.

Yeah, I've checked out for some time now, but hopefully whatever system changes they do to the game could renew my interest.

But my goodness this game looks gorgeous.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on January 28, 2019, 06:35:19 PM
Just FYI, SSB Gogeta does so much shit in just 10-minutes of fighting screentime that I'm wondering if they can even fit in all of his moves. He uses, like, three specials on Broly each of which could be considered a level 3 in their own right.

As for Broly, I just hope that he has his Hulk-style grab where he flings his opponent by their feet into the ground repeatedly.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 09, 2019, 03:15:03 PM
Thinking about getting back into it. Team 1 - A.Gohan, Vegito, Kid Buu and Team 2 - Hit, Jiren, Cell. I may include Beerus and Bardock in there somewhere.

https://www.youtube.com/watch?v=uE1tsfqcm7c

Has this been seen during any online play at all? It's basically turning the game into a 1-player game at that point, and for the most part a lot of people were complaining about UMvC3 being turned into a 1-player game. This could get boring real quick if this is what's going on now.
Title: Re: Dragon Ball FighterZ
Post by: Dr. Ensatsu-ken on February 09, 2019, 05:36:17 PM
I've really been liking Videl a lot. She has a style similar to Android 17's but with a lot more practicality to her move set.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 09, 2019, 10:21:57 PM
Watching Kazunoko (favorite fighting game player in general) play Videl and while I was impressed with her reveal I don't know how I feel about seeing her in action. I'm seeing more 18 than 17 and maybe it's because of the way Kazunoko is playing her. He's using her on point so I get the idea of what he's going for but I don't know if she'd be a character I would use.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on June 20, 2019, 02:59:02 PM
https://www.youtube.com/watch?v=JlJ9dWXc44Y

Called myself watching for Go1's Bardock play and ended up staying because of his GT Goku. He scares me. I hate fighting short characters as is, but then his mixup potential is bonkers and on top of that he can dish out the damage. He looks good though.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on August 03, 2019, 08:41:37 PM
https://www.youtube.com/watch?v=YwCMwR4Ntvw

Janemba comes out on Aug 8 and SSB Gogeta is next to come with DBS Broly finishing things off for the season.

I don't have anything to say at this point.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on September 27, 2019, 04:38:45 PM
https://www.youtube.com/watch?v=w3RAdvNOFcE

OMG.

I don't know if anyone's been following the tournament scene lately, but that's Wawa (French I player I believe). Anyway that's him playing Gogeta who came out yesterday (Switch and Xb1) and today (ps4). I'm gonna main him, but after he gets patched (he looks broken).
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 08, 2020, 06:22:47 PM
https://www.youtube.com/watch?v=LtWDSm8QW-s&feature=emb_logo

In a nutshell, we get to choose between 3 different assists. FINALLY, which was the main thing I needed to really be able to start having fun with the game again. Also got a new UI. Looks neater. Anyway, Marvel 3.5 Let's GO!!!!
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 09, 2020, 01:55:06 PM
https://www.youtube.com/watch?v=n5rMnfqL5Os

UI Goku and Kefla
Title: Re: Dragon Ball FighterZ
Post by: Painted Outlaw on February 09, 2020, 09:12:02 PM
I was still kinda waffling on if I ever wanted to buy this game but, hearing that Kefla is in it is making me strongly consider it. I admittedly have no idea what else I'd want to do in the game. It might come to me later, though.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on February 10, 2020, 02:32:24 PM
It all depends on what you want to do. Personally, compared to other ASW games, DBFz is lacking when it comes to content.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on August 16, 2020, 02:25:27 PM
Master Roshi was announced today

https://www.youtube.com/watch?time_continue=72&v=aj3SlTgDrdY&feature=emb_logo

"sigh" I hate people.
Title: Re: Dragon Ball FighterZ
Post by: Mustang on September 13, 2020, 07:46:34 PM
https://www.youtube.com/watch?time_continue=11354&v=MDDlqI7n9zk&feature=emb_logo

Master Roshi stuff plus season 3.5 changes.

More power to the people who want Master Roshi, but for me, Android 17 and Gogeta changes are where it's at (I didn't get a good look at Cell yet) considering for 17 he just seemed like an incomplete character and Gogeta's frame data's been wonky since his release. Both were addressed during this patch and I'm happy. I think another big change I saw them going through (I didn't pay attention though) was Blue Vegeta.