Animation Revelation Forum

Other Entertainment => Vidja Games => Topic started by: Rosalinas Spare Wand on July 06, 2011, 11:54:38 PM

Title: Fighting Games
Post by: Rosalinas Spare Wand on July 06, 2011, 11:54:38 PM
I didn't see a thread for these, and being a wannabe tourneyfag, I felt compelled to do one.

So far this year, I only tried Marvel v Capcom 3 and Mortal Kombat 9. I was anticipating both, but MvC3 was a real disappointment to me after a few hours. It tried to be both MvC2 and Tatsunoko vs Capcom, but fails to reach the appeal of either of them. It's not fast or crazy enough to be MvC2 and its not simple-but-engaging enough like TvC. I did love Mike Haggar though, hope he keeps showing up in crossovers.

As for Mortal Kombat 9, its easily the best MK game to date. I'm in the minority that didn't think 2 was all that great, but 9 really did a good job cutting the fat and dead weight from the series up to this point and delivering a real story mode that others failed to capitalize on. I really want to buy it though, since Johnny Cage is back to being awesome and Kenshi looks sweet.

I have no desire to download Arcade Edition, if only because it sounds like a huge step backwards from Super IV.

Skullgirls and Arcana Hearts 3 have been on my radar for a while, but as my PS3 only has about 18 GB of memory left, I don't think I'll be getting them anytime soon.

King of Fighters XIII is going to be awesome as shit and I hope all of you give your money to Atlus. I've been watching gameplay videos on Youtube and the game is so ridiculously fast and beautiful it totally makes up for that pile of cow shit called KoFXII. Not to mention BILLY KANE is back again.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 07, 2011, 12:09:38 AM
I'm a total scrub who just plays to try to make combos and fights look cool. So it goes to show that I like the more accessible stuff like Mortal Kombat, Garou, and most of Capcom's output.

As for this gen, well MK9 was, and is, brilliant. I even went out of my way to buy the season pass for $15 to get the 4 DLC characters because the game is just so damn fun to play. I don't think a fighting game has kept my interest this long in a while.

Street Fighter 4 left me unimpressed. It was basically just Super Street Fighter 2 Turbo with a few enhancements. Being that I like Alpha 2 and 3 and Third Strike more than 2, it didn't really affect me much in the long run as I don't really have much nostalgia for it. Guy is the man, though.

I really enjoy the Vs. series for how insane the whole thing is, but everyone in the world knows I think MvC3 is just a fucking soulless cashgrab beta that Capcom dumped off and threw a bunch of unlock keys at their fans while ignoring them after release. In contrast, I thought Tatsunoko was great in how it simplified the system and had a well balanced cast of regulars and fan favorites. It made Marvel 3 sting harder, IMO.

SNK... Well, I only played Coliseum and Garou for the first time this gen and they were awesome. I honestly don't think there is a fighter with a better flow than Garou. I also got 2002 Ultimate Match, but it came at a bad time and I didn't really dig into it much.

I also played BlazBlue and it left me cold. Not very fun to ply, and almost every character just looks and acts lame. I respect the company a lot for their dedication to the genre, but man if I just can't dig their games. Hard Corps Uprising was a pleasant surprise, though.

Also, Capcom is missing out big time by not trying to turn Rival Schools into a big franchise. It would go over huge both in Japan and probably carve out a good audience here.
Title: Re: Fighting Games
Post by: Rynnec on July 07, 2011, 12:29:17 AM
I've been playing Blazblue and Arcana Heart 3 lately (mostly the latter). Popped in Soulcalibur IV a few weeks ago mostly to create a few custom characters, but then I was reminded why I don't play that game much. Everything just feels so lacking, plus I find myself to be much more comfortable with 2D fighters rather than 3D ones.



QuoteI also played BlazBlue and it left me cold. Not very fun to ply, and almost every character just looks and acts lame. I respect the company a lot for their dedication to the genre, but man if I just can't dig their games. Hard Corps Uprising was a pleasant surprise, though.

I personally find Blazblue (and Guilty Gear-style games in general) to be much more easier to get into than Street fighter style fighters. Which reminds me that I need to play SSFIV sometime, the only reason I haven't yet is because I'm not sure to get the 3DS version when I eventually get a 3DS, or just get the console version.

I also need to pick up a Guilty Gear game sometime as well, probably Accent Core plus since that seems to be the easiest one to find. Unfortunately none of the game store's in my town seem to carry any. :/

I finally found a copy of Rival Schools at my local gameshop though, but it went at $60! I guess I shouldn't be too suprised though, but I don't wanna shell out that much money for it, so unless Capcom resolves whatever copyright issues are preventing them from releasing it on PSN, then I'm SOL.


Title: Re: Fighting Games
Post by: Eddy on July 07, 2011, 12:32:01 AM
I suck at fighting games but I play them anyway.

I really like Super Street Fighter IV. Juri is awesome. Mortal Kombat is also awesome. I need to play that more.

Marvel vs. Capcom 3 was a major let-down and clearly could have used some more development time. No spectator mode? Really Capcom? Thank god I got the game for $10 through some crazy Amazon magic.

I'm probably going to get 3rd Strike when it hits XBLA.

Then of course there's Smash Bros., if we count that as a fighting game.
Title: Re: Fighting Games
Post by: Foggle on July 07, 2011, 12:34:37 AM
I like Tekken a lot, but that's almost entirely due to nostalgia. I'm not good at it by any means, but I enjoy playing it with my friends.

I think Guilty Gear and King of Fighters are great games, but I've barely played either.

I can't get into Mortal Kombat, Street Fighter, any of the Vs. Capcom games, Soul Calibur, or Dead or Alive. Don't like 'em at all.

Skullgirls looks cool, if only because of the amount of dedication and love put into it by the development team.

Mugen and Deadliest Warrior are fucking garbage.

Never played Arcana Heart, BlazBlu, Melty Blood, etc.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 07, 2011, 01:06:01 AM
Anyone here try Bushido Blade? That's one intense fighter, and there are no health bars, one wrong move or missed block/parry and you're dead. I've spent hours messing around with those games with my friends.

Oh yeah, I also hope Atlus does a better job with KoF than Ignition did. $69 for a broken and unfinished game with almost no content? What the hell?
Title: Re: Fighting Games
Post by: Foggle on July 07, 2011, 01:07:59 AM
I've heard good things about Bushido Blade, but I've only played it a few times at a game store on one of their testing TVs. Can't really comment on it.

Wait, the newest KoF was seriously more than average console game price at launch? That's fucked up.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 07, 2011, 01:23:44 AM
The only thing I liked about MK9 was the story, which was admittedly really well done. I thought the gameplay sucked, though (to be honest I've always thought that Mortal Kombat games sucked....IDK, they just play way too slow and despite having a lot of content none of it actually interested me very much). Sorry, but I just can't get into its combat system at all. Its really dull, IMO. Yes, even the cash-grab MvC3 shit entertained me more (though that game was also admittedly pretty half-assed).

I'm honestly not a big fighting game buff but if I had to pick a favorite it would probably by Soul Calibur II. I'm sure other fighting game experts could pick apart the game for not being technical enough or balanced enough, but I get enjoyment out of it in terms of its wealth of single-player content and I have fun playing against friends in the game.

As for Tekken, I honestly find it to be a weaker version of Soul Calibur (I know that Tekken came first, but that's just the best way for me to describe it). From what I've played, SC basically plays like Tekken except with weapons (perhaps they are different on a deeper level that I'm not aware of, but their gameplay formula honestly feels almost exactly the same to me). I still prefer SC for its unlockables and just because I like fighting with weapons more, I suppose.

I should mention that, while I would praise Team Ninja endlessly for their work on the 3D Ninja Gaiden games (excluding Sigma 2), I never cared for the Dead Or Alive game series. The controls of those games just never made the slightest bit of sense to me. They seem overly complex and convoluted and unlike Ninja Gaiden the DOA games seem to lack responsive controls. I also hate how the AI in DOA4 is overly-cheap with how you can be countered at any random moment. Its more frustrating than challenging.

Yeah, so that's my take on all of the really popular fighting game franchises that I have played (I've never played too much Street Fighter or Virtua Fighter, so I can't comment on either of those series). Sorry if it seems like I'm overly harsh or negative, but I'm just giving my own opinion. I have never been good enough at these types of games so I'm sure some of those other series are more fun for people who can master their mechanics on a deeper level, but as for me there are only a few games in the genre that I have really been able to get into.

I do want to try more stuff like King of Fighters and BlazBlue, though. I've never played those games and they look interesting enough, so I may give them a shot at some point in time.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 07, 2011, 01:26:59 AM
As a shonen fan, you might get a kick out of Rival Schools or its sequel Project Justice. Too bad Capcom can't seem to re-release them, they cost a bit more than they really should.

Also, Garou: Mark Of The Wolves is on XBLA, give the fighting system a try, it's just sublime.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 07, 2011, 01:33:28 AM
Quote from: Desensitized on July 07, 2011, 01:26:59 AM
As a shonen fan, you might get a kick out of Rival Schools or its sequel Project Justice. Too bad Capcom can't seem to re-release them, they cost a bit more than they really should.

Yeah, I've always wanted to try Rival Schools. It seems like the type of fighting game that would be right up my alley.

I would also love if I could play Power Stone 2 again (I liked it better than the 1st game, which was alright on its own, but the sequel was far superior, IMO). That's probably my favorite fighting game/brawler from Capcom. I know its far from a serious competitive fighter, but I couldn't care less. Its just so much damn fun to play that I could play it for hours on end without ever getting bored.

QuoteAlso, Garou: Mark Of The Wolves is on XBLA, give the fighting system a try, it's just sublime.

Thanks for the recommendation. I'll see if I can try a demo of the game sometime tomorrow.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 07, 2011, 01:36:27 AM
Thanks for reminding me about Power Stone 2. I have the collection for the PSP and the Dreamcast version of 2. I should get back to it, that game was amazing.

Talk about an underutilized franchise.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 07, 2011, 01:49:13 AM
Yeah, its also a nice reminder of a time that Capcom went out of their way to put actual content in their games. I mean, I loved all of the extra stuff, especially being able to synthesize new items to appear in the middle of battles. That was awesome and was addicting enough for my brother and I to waste hours on alone.

Unfortunately now Capcom prefers to just release their fighting games with a regular arcade mode and an online mode and call it a full release. I really do miss the times when developers really packed their games to the brim with content for those who weren't too keen on spending most of their time playing games online.

I'll give MK credit for that much. Even though I personally don't have fun with its combat system at all, I do at least respect and appreciate it for packing in actual offline content in the game for fans to enjoy.

As far as fighting games go, I really wish that Soul Calibur IV had more content as well. The game wasn't bad by any means and to be fair I did get some genuine fun out of it, but online only entertained me for so long before I got bored of playing the game. I'd honestly prefer a new Weapons Master type mode than that Tower of Lost Souls shit that we got.
Title: Re: Fighting Games
Post by: gunswordfist on July 07, 2011, 10:34:27 AM
To those who actually like Mortal Kombat 2, how great is the new game?
Title: Re: Fighting Games
Post by: gunswordfist on July 07, 2011, 10:41:43 AM
I'll download the Garou demo.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 07, 2011, 11:34:53 AM
If you liked MK's combat, than the new game will probably be great for you. It has a really good story and a lot of single-player content so even if you're not into the whole multiplayer scene you'll get your money's worth out of all of the modes and unlockable in the game. This would be a great game for me if I didn't find the combat to be extremely dull and boring. if the combat isn't any fun, then the rest of the game (despite best efforts and tons of content) just bores me as well. That's only my opinion, though. As long as you like MK's combat system then you should love MK9.
Title: Re: Fighting Games
Post by: gunswordfist on July 07, 2011, 11:55:39 AM
Yeah, everyone goes on about how much effort they put into the single player.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 07, 2011, 01:09:57 PM
If you like MK2 I have a hard time imagining how you would hate this. It basically takes and fleshes out the combat system from 2 and the speed of 3 (without the damn run button) and pretty much makes it the best MK game on any technical level. It's also a lot of fun to just mess around in.
Title: Re: Fighting Games
Post by: gunswordfist on July 07, 2011, 02:22:43 PM
I definitely picked a good game to be my most wanted than
Title: Re: Fighting Games
Post by: Kiddington on July 11, 2011, 02:00:19 PM
Quote from: Desensitized on July 07, 2011, 01:36:27 AM
Thanks for reminding me about Power Stone 2. I have the collection for the PSP and the Dreamcast version of 2. I should get back to it, that game was amazing.

Talk about an underutilized franchise.
...well, speak of the devil.

I actually bought the original Power Stone (Dreamcast, of course) last month. New indie game store opened up here a few months ago, and I finally made it down there a little while back. It was used, of course, but affordably priced at $15, with the case. They actually had a great Dreamcast selection overall, but I wasn't in the market for a huge shopping spree that day.

Still, this was pretty cool. I love these games. Underutilized franchise indeed; when was the last we got? Five years ago or something? Bah to that, I say.
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on July 11, 2011, 10:25:12 PM
Quote from: Desensitized on July 07, 2011, 12:09:38 AMAlso, Capcom is missing out big time by not trying to turn Rival Schools into a big franchise. It would go over huge both in Japan and probably carve out a good audience here.

I love Rival Schools, but its a product of its time and there's practically no room for it within the modern video game landscape. Capcom doesn't do niche releases for a franchise and I doubt they want it to linger as a DLC title like Arcana Hearts and that one other Aksys fighting game.

Not to mention Capcom USA's handling of the original games was just horrendous. It wasn't Darkstalkers bad, but goddamn did they drop the ball big time.

And since it appears we have lots of SNK virgins here, I suggest you all track down the Orochi Saga Collection for either Wii or PS2, the PSP port has shit-tier loading times. You get 3 games for the price of one bargain bin one. They're a bit outdated, but they're quite solid and do not have too many expliots like the later games. You could also look for '98 Ultimate Match, which is similar to the 2002 update released for XBLA, but doesn't have as many characters. If you ever get a chance, give the Last Blade 2 a try, and might as well toss in Samurai Shodown Anthology as well.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 12, 2011, 04:41:42 PM
Quote from: Rosalinas Spare Wand on July 11, 2011, 10:25:12 PM
Quote from: Desensitized on July 07, 2011, 12:09:38 AMAlso, Capcom is missing out big time by not trying to turn Rival Schools into a big franchise. It would go over huge both in Japan and probably carve out a good audience here.

I love Rival Schools, but its a product of its time and there's practically no room for it within the modern video game landscape. Capcom doesn't do niche releases for a franchise and I doubt they want it to linger as a DLC title like Arcana Hearts and that one other Aksys fighting game.

Not to mention Capcom USA's handling of the original games was just horrendous. It wasn't Darkstalkers bad, but goddamn did they drop the ball big time.
Yeah, you got a point. I just wish the ball wasn't dropped so hard on the series in so many stupid ways. Like, it can't be rereleased because of music related issues? It's the same guy who composed Mega Man X, how many problems could there be?

I guess I'm just really tired of Capcom's shit this gen.
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on November 17, 2011, 09:31:19 PM
Just to let you all know, King of Fighters XIII comes out next week. The release date guarantees its gonna be completely ignored in favor of Skyrim Sword Warfare 3D Land though. But since its Atlus, they'll probably be happy with just a couple hundred-thousand units sold.

It's also better than Skullgirls.
Title: Re: Fighting Games
Post by: Rynnec on November 17, 2011, 10:25:33 PM
Does Skullgirls even have a set release date yet? The only thing wikipedia says is "early 2012". I admit that I'm somewhat curious to play it.
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on November 17, 2011, 10:31:08 PM
I think it was supposed to be out last month, but its been pushed back to January.

Didn't mean to imply its a bad game, I'm just promoting KoF because Atlus isn't doing their job right now. I guess the better comparison would be Ultimate MvC3 or even Mortal Kombat.
Title: Re: Fighting Games
Post by: Rynnec on November 17, 2011, 11:02:09 PM
Yeah, UMvC3 would've been the better coHolmparison. Since it's probably going to be the fighting game that everyone is gonna get this holiday season unfourtunately. I probably should look at some KoF XIII gameplay videos sometime soon. I still can't believe that Capcom released the same damn fighting game twice in one year.

On the subject of other fighters though, Guilty Gear Accent Core + has been pretty fun so far, but I suck at combos. While the Wii Classic Controller pro doesn't feel as comfortable for fighting games as the Playstations controller does, it's still more reliable than the Xbox controller.
Title: Re: Fighting Games
Post by: GaryPotter on November 17, 2011, 11:47:40 PM
I've been playing the heck out of Tekken 6 recently, and I just have one thing to say...

What a fucking tease.

You play Arcade mode and kick everyone's asses easily, only to run into Azazel at the end and it's impossible to kill him. And Scenario Campaign Mode? Holy hell. You blow through almost every stage without dying once, then you need to fight Alisa. However, unlike when she's on your team and useless, she runs right at you and unloads a huge string of unblockable combos.

The game basically tricks you. It makes you think you're great, but then pulls down it's pants and laughs at you.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on November 28, 2011, 02:43:21 PM
I found this (http://www.1up.com/news/lack-itagaki-trash-talk-saddens-tekken-harada) chuckle-worthy article from 1UP regarding Itagaki's old rivalry with Tekken director Harada.

I laughed at his last line about how the current Team Ninja is just made up of ordinary Japanese people whereas he and Harada are both "crazy" and thus had a kick out of talking smack about each other's games back when he was doing the DOA fighting games.
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on December 03, 2011, 05:23:14 PM
QuoteYeah, UMvC3 would've been the better coHolmparison. Since it's probably going to be the fighting game that everyone is gonna get this holiday season unfourtunately. I probably should look at some KoF XIII gameplay videos sometime soon. I still can't believe that Capcom released the same damn fighting game twice in one year.

Sounds like its struggling at retail (http://www.eventhubs.com/news/2011/nov/29/amazon-has-defensive-gems-sfxt-umvc3-sales-response/#comments) right now. I actually haven't seen it at any stores here besides GameStop, whereas the first version is still on discount at Target and Kmart and the rest don't have either version anymore. Part of me is glad consumers didn't fall for the old trick again, and another part of me figures it only underperformed because it came out in the one holiday month that everyone releases their big guns in.

Also, I was excited for SFxT's gem system because it finally sounded like Capcom would move out of their comfort zone and try something new that would shake stuff up in terms of 2D fighting, but then the retailer exclusive stuff took over. I'm still pretty pumped to try them out, but pulling something like that is just asking for rage.
Title: Re: Fighting Games
Post by: Rynnec on August 24, 2012, 01:21:09 AM
http://shoryuken.com/2012/08/23/doujin-fighter-yatagarasu-being-ported-to-3ds-for-north-america-and-europe/ (http://shoryuken.com/2012/08/23/doujin-fighter-yatagarasu-being-ported-to-3ds-for-north-america-and-europe/)

QuoteNicalis, a company best known for developing and publishing a number of great indie titles for Nintendo systems, announced today that they will be heading a new project to release a 3DS port of Yatagarasu. This doujin fighter, created by a three-man team of former SNK employees operating under the name Circle Edge, was originally released on PC back in 2011.
While details are scarce at the moment regarding a release date, the game will be available in both North America and Europe through the 3DS eShop, and will also be on display at this year?s PAX Prime in Seattle, Washington. If you?re planning on attending the event, be sure to stop by and check it out.
The full press release can be found below (in the link).

Pretty cool, and the game itself doesn't look to shabby either. Hopefully this will lead to more doujin games getting overseas releases (though I'm not exactly holding my breath).
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on August 24, 2012, 01:59:41 AM
Doujin fighter by SNK employees? I'm game.

How does Blazblue and Street Fighter feel on the 3DS anyway? Haven't had a chance to try them on one yet.
Title: Re: Fighting Games
Post by: Rynnec on August 24, 2012, 02:28:44 AM
From what I've heard, the 3DS port of BBCSII plays alright, other than a few things like jagged sprites and compressed sound effects. SSFIV I got to play a demo of, it played pretty decent from what I recall.
Title: Re: Fighting Games
Post by: Spark Of Spirit on September 18, 2012, 01:07:50 AM
I've been playing Real Bout Fatal Fury Special (Note: Not Fatal Fury Special, that's a totally different game) on the  Virtual Console and it is freaking awesome.

I've only ever played Fatal Fury 1, 2, Special, and Garou so I missed everything in-between, but this is much more of a proper Fatal Fury 3 than what I heard about the actual third game. Everything flows really well, and the plain system is excellent here and not as much of a novelty as it is in other games in the series. Also, the new fighters are really cool and unique. I've always liked the design style of Fatal Fury and how the story all takes place in one tow, and the character designs and music are always great for this series.

And that announcer is so chill. Of all the "exciting" announcers in fighters, this is by far the best one.

It also makes me hope against hope that the next Fatal Fury game is a remake of the very first one with the new KoF sprites and killer background style. If it played anything like this does, and looked as good as KoFXIII, then it would probably be the best fighter ever.

They already have Terry, Andy, Joe, Hwa Jai, Raiden, Billy Kane, and even characters from the sequel with Kim and Mai, creating ones for Geese Howard, Michael Max, Richard Meyer, Duck King, and Tung Fu Rue shouldn't be nearly as time consuming as ones for another KoF. I think I'm just that eager for another Fatal Fury.
Title: Re: Fighting Games
Post by: gunswordfist on September 18, 2012, 06:08:39 AM
Played the Skullgirls demo yesterday. Not bad.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on September 18, 2012, 11:28:49 AM
On the subject of fighting games, Dead or Alive 5 comes out in a week. I don't care about the game itself, but I must admit that I'm very interested to see what kind of reception it gets from critics and fans alike. Considering the travesty that was Ninja Gaiden 3, DOA5 is essentially Team Ninja's last chance to prove whether or not they are worth anything without Itagaki and the former core team members. I have a good feeling that if DOA5 does lackluster as well, Team Ninja will be put out for good, which would basically be ending a development team that is well over a decade old.
Title: Re: Fighting Games
Post by: gunswordfist on October 20, 2012, 08:42:33 PM
Today and yesterday, my little brother and me have been having a blast playing Soul Calibur IV. I need to stop losing so much.

EDIT:
OK, no more double posting from me (which explains why I'm bumping random threads instead of multi-posting) so here it goes:

I wish all modern fighting games had tag team mode instead of having that as a selling point. It should be mandatory by now. I wish a strong story mode, tournament (I swear that was in a lot of games when I was a kid) and survival/endurance modes were the norm too.
Title: Re: Fighting Games
Post by: Rynnec on November 12, 2012, 10:20:37 PM
Quote from: gunswordfist on October 20, 2012, 08:42:33 PM
I wish all modern fighting games had tag team mode instead of having that as a selling point. It should be mandatory by now. I wish a strong story mode, tournament (I sweat that was in a lot of games when I was a kid) and survival/endurance modes were the norm too.

Why SCIV and V didn't have Tag mode I'll never know. There was practically no reason not to have it.

Blazblue, Persona 4 Arena, and Mortal Kombat 9 have in-depth story modes, SCV had a story mode too, but it sucked. I don't know how many games have Tourney modes nowadays, but I'd be suprised if it's not a lot. Sadly, I haven't come across many FG's with survival modes, but plenty have Score Attack.
Title: Re: Fighting Games
Post by: gunswordfist on November 13, 2012, 08:23:52 AM
Didn't even know SCV was out. I'm behind on games.

Story mode and tag team mode should have been the norm in fighters like 10 years ago. What the hell are they thinking? And once I think about it, yeah it's incredible stupid that SCIV doesn't have tag team mode. How the hell does story mode have tag team but not versus? So damn stupid.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on November 23, 2012, 08:19:15 PM
So, I was craving a classic 2D fighter the other day, and since Desensitized hyped it up so much I ended up getting Garou: Mark of the Wolves (it was pretty cheap on XBLA, anyways, and I didn't feel like spending an extra $5 for MvC2). I'll admit right now that I don't have a proper game-pad to play with for fighting games, but for what its worth I can make do with the regular XBOX360 controller since I've never been a hardcore technical fighter who could make much do with that kind of precision, anyways.

The game has an easy to get into fighting system, but obviously a lot of complexity and depth beyond that. I was easily reminded  of how much I suck at fighting games, though, because I swear to god I can't ever get past the 3rd stage with ANY character (I've gotten slightly better at fighting most opponents at that stage, but I still can't win 2 out of 3 rounds by that point). The game does give you a few options to decrease the difficulty, which I've done so far just for the sake of experiencing the arcade mode with all the characters (I've only completed it with 3, so far). Currently my favorite character from a control standpoint is Jae-Hoon, as he his move-set and general animations feel the smoothest to me, and I've performed better with him than any other character so far. When I get enough practice at the game, I can try challenging my friend who is fairly decent at 2D fighters, and while he hasn't played this game in years he'll still probably kick my ass at it. Still, it'll be nice to play against him since its been a long while since I've played against another human opponent (in the same room) in a fighting game before, and its always a ton of fun to do. I just don't get the same satisfaction out of playing online.
Title: Re: Fighting Games
Post by: Spark Of Spirit on November 23, 2012, 08:52:33 PM
One thing about Garou is that I always enjoy watching the matches. Even if you don't know what you're doing, it always seems like you do because almost every move is effective and it all flows extremely well. That's why I tend to like 4 button fighters better than 6 buttons since it cuts out the chaff nobody ever uses and helps you learn what works faster.

But yeah, Garou is probably my favorite one on one fighter for having a great cast of characters (If I recall right, only one character is garbage and nobody likes him anyway since 'crazy' guys in fighters tend to be lame) that all work really well together. I also really dig the art style and music.

I'm glad you're enjoying it, though!  8)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on November 23, 2012, 09:00:52 PM
Yeah, it isn't as complex as certain other fighters so it feels just inviting enough to newcomers to keep me playing it, but still offers up plenty of challenge as I can't beat the arcade mode without decreasing the difficulty so far. I am trying to figure out how to properly chain attacks together, though. I'm assuming that the computer is still restricted to the same combat rules that you are, and once I get to stage 3 they are able to chain powerful blows and combos together like its nothing. I haven't quite gotten to that level of expertise yet, myself. I usually have to rely on blocking and building up my power gauge to store up some devastating attacks, while in the meantime trying to play it safe and take smaller, quicker jabs at my opponent whenever they let down their guard. That said, playing defensively hasn't managed to get me much further against tougher opponents either, so overall I still really need to improve my gameplay in order to beat arcade mode on its default difficulty. :sweat:
Title: Re: Fighting Games
Post by: Spark Of Spirit on November 23, 2012, 09:07:58 PM
Oh yeah, you can chain combos by pushing the inputs at the right time. But unlike fighters like Street Fighter III or Guilty Gear there's a wider window for input during animations including timing block which makes the game more tactical and not so focused on offense or defense which ends up catering to everybody's play-style.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on November 23, 2012, 09:12:11 PM
Yeah, the game does feel perfectly balanced and I feel motivated enough to try and master its combat system.

That said, I do wish that it had some unlockables and more modes to it in order to offer up some sense of progression, but arcade mode and survival mode are the fighting game standards and they are still addicting enough for me to continuously play in order to try and enhance my skills at the game.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 03, 2012, 01:33:57 AM
I'm really liking GMOW more and more as I keep playing it. I still utterly suck at the game to the point where I can't beat it on its standard difficulty (hell, I can't even get a high enough overall ranking to make it to the boss fight with Kain), but I'm slowly starting to get better at it to the point where I can at least now beat the first 3 stages on their standard difficulties (though I still have a really tough time getting past stage 3 with any character).

So far my favorite characters to play as are Jae-Hoon and Gato. The former is a really good fast character who has some nifty little tricks that are easy to pull off and come in really handy against computer controlled opponents who can be exploited a bit by certain tricks over and over again. The latter manages to perfectly combine both power and speed, and has the most painful looking special move in the game where he literally lands on you and snaps your neck. :sweat:

Just for reference, what are some other good SNK fighters to play that are available on the XBOX360 (either on a disc or on XBLA)? I may consider looking into more of them and even investing in a better controller option for fighting games (which I was planning to getting around to doing at some point in time eventually, anyways).
Title: Re: Fighting Games
Post by: Rynnec on December 03, 2012, 03:00:30 AM
King of Fighters XIII (on-disc) and '98 (download, though it may be Japan only), and Samurai Showdown II are available for 360.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 03, 2012, 11:13:26 AM
I believe I saw KOF '98 available on XBLA, and I know for a fact that SS2 is available on XBLA, so I'll definitely keep those 2 games in mind for later. I might also end up looking into buying KOF XIII depending on how much Christmas money I have left over to spare, and if that game is welcoming enough to newcomers.
Title: Re: Fighting Games
Post by: Spark Of Spirit on December 03, 2012, 01:17:23 PM
Neo Geo Battle Coliseum is another really good one.

Unfortunately, the only other Fatal Fury game on the service is Fatal Fury Special and that's a bit old school in design. The Virtual Console has many more SNK fighters for download.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 03, 2012, 04:14:21 PM
So, between SS2, NGBC, KOF '98, and KOF XIII, which SNK fighter would you recommend I prioritize as the next one I download (or pick-up on disc in the case of KOF XIII)? I suppose a better way to phrase the question would be: which game of those 4 would offer me the most for my money?
Title: Re: Fighting Games
Post by: Spark Of Spirit on December 03, 2012, 11:19:26 PM
That's a hard call. SS2 is a classic but I don't know how long it will last you. The KOF games have really big roster however, those should last a while. NGBC is sort of a "mix" game with characters from all sorts of franchises.
Title: Re: Fighting Games
Post by: Grave on January 02, 2013, 11:33:50 AM
I'm not a fighting game enthusiast or anything, but I am back to playing them again and that's mainly because of Street Fighter 4, which at this moment is my favorite game. I'm not nearly as competitive as I once was, nor am I playing seriously. I play to have fun, but at the same time I like learning the game, even, though it's probably the hardest/toughest game to learn because of the links that're so hard to pull off because of timing. I think I read from an earlier post that someone found the game boring (I don't know how that person feel about it now) and I respect that, but I have a question. Do you know what you're looking at when you see a match? I'm not asking this to be sarcastic or anything, but a lot of people that say they found the game boring is because they don't know what they're looking at on the screen (footsies, zoning, spacing, etc). I'm probably the last person that should be trying to explain anything since I'm still learning the game myself even though I've had the game for about 2 years now (I just haven't had the time to put in learning the game). I'm still trying to figure out my identity, but I've been jumping back and forth between so many characters (Cody, Guy, Ibuki, Cammy, Fei Long, Abel, Rose, Oni, and Yun). Right now I got it narrowed down to Cody, Guy, Cammy and Rose.

And then we get to my next favorite, Ultimate Marvel vs Capcom 3. Like SSF4, I haven't had the time to really put into the game, but I enjoy learning. It's a lot easier than SSF4 for sure, and definately a lot funner (mainly because it lacks all the technical aspects that's in SSF4). I know people say this game is not good, hell, even the "experts/pros" say it's not a good game because of the randomness and the x-factor comeback mechanic, but I say whatever, it's hype and fun. My team at the moment is Dante, Vergil, Spencer. I'm a big fan of the Devil May Cry series, and well, having both of them in the same game is a no brainer for me. As for Spencer... watch http://www.youtube.com/watch?v=ujD2wYpCw6Q (http://www.youtube.com/watch?v=ujD2wYpCw6Q) that link. Don't that look fun? I'm also thinking of rotating other characters in place for Spencer, like Doom, Magneto, Taskmaster and Hawkeye.

Those are the main games I play even though I have KoF13, Persona 4: Arena and BlazBlue: CSE. At one point I did have Street Fighter x Tekken, and for the most part the gameplay was fun but it's a boring game to watch. I've been considering buying it again only because I've watching a lot of videos with Jin in them. I've also been thinking about getting Guilty Gear on PSN, but for the time being I'm gonna wait simply because of the over saturation of fighting games and not to mention trying to learn one that's really deep (imagine trying to juggle between them along with trying to learn 2-4 characters in SSF4)

As for 3D fighters, I'd say blame DoA 4 and Tekken 5 for my dislike of them, but I'm beginning to into them again, although I'd say I never feel I'd be able to get into the Soul Calibur games again. I like the 1st SC, but something about the others just rubbed me the wrong way.

In any case, we're probably wondering why I haven't mentioned MK9 yet. Simply put, not a fan. I haven't like a MK game since Trilogy, and while I understand that it went back to that sort of style in a way, I can't say that I like what I saw. While I do understand that developers are trying to draw in newcomers, but I've never been one to care about story in a fighting game. If you're playing to have fun, and you're with other folks why do you need a story?

Anyway, like I said, it's all because of Street Fighter 4 that my love for fighting games has been renewed. Last year I ended up going to Evo (just to spectate). Had a blast, although, there would be things I'd do differently if I were to go this year.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 02, 2013, 01:19:20 PM
Quote from: Grave on January 02, 2013, 11:33:50 AM
I'm still trying to figure out my identity, but I've been jumping back and forth between so many characters (Cody, Guy, Ibuki, Cammy, Fei Long, Abel, Rose, Oni, and Yun). Right now I got it narrowed down to Cody, Guy, Cammy and Rose.

Since I'm currently stuck with my standard XBOX360 controller which is not meant for fighting games at all, I tend to stick to characters with much simpler inputs, mainly most of the basic characters like Ryu, Ken, Gouken, Yun, Adon, and basically all of the characters who only require simple circular or semi-circular motions on the d-pad or analogue stick. I tend to avoid characters like Chun-Li, Guile, Blanka, Cammy, and others that require straight or diagonal motions to execute most of their special attacks since its near impossible for me to input those commands on either my XBOX360 d-pad or analogue stick. I did actually order a fightpad since I wanted to use one for all of my 2D gaming in general, but it looks like it'll still take a while to get here, so for now I'm sticking the characters that I find to be simpler to control with the controller that I currently have available to me.

QuoteAnd then we get to my next favorite, Ultimate Marvel vs Capcom 3.

I'm glad to see that I'm no longer the only person on this board who enjoys that game. Granted that I still don't own it and suck horribly at it, but I LOVE playing it with my friends when I get the chance, and even when I'm losing I still think its fun to play that game and it feels really satisfying to pull off long combos in it, at least for me. That said, you and me liking that game makes us in the minority on this board, since just about everyone else here hates it, though to be fair they have legitimate reasons I suppose, but as a very casual fighting game fan, I think its a pretty fun game in the same vein that I think that Dead or Alive Ultimate is a very fun game, despite not being a hardcore technical fighter.
Title: Re: Fighting Games
Post by: Grave on January 02, 2013, 01:52:45 PM
Believe it or not Cammy is also one of those characters that uses half circle or quarter circle inputs. And to be honest she's one of the easier characters to use, but also one of the harder characters to master because of her 1-frame links. I, too, have the same problem of playing charge characters since it messes with my thumbs when playing on any form of pad. I'm currently making the painful transition to using an arcade stick. While I was never good on pad to begin with, I figured I might as well switch so I wouldn't be able to blame my poor execution on pad.

As for UMvC3, do they hate it because Megaman's not in it or for actual gameplay reasoning? If it has anything to do with the roster, it can be ignored. :)
Title: Re: Fighting Games
Post by: Foggle on January 02, 2013, 02:06:31 PM
I like MvC 3 because I can play as Deadpool! Don't give a shit about Capcom fighting games otherwise though. ;)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 02, 2013, 02:24:50 PM
Quote from: Grave on January 02, 2013, 01:52:45 PM
Believe it or not Cammy is also one of those characters that uses half circle or quarter circle inputs. And to be honest she's one of the easier characters to use, but also one of the harder characters to master because of her 1-frame links. I, too, have the same problem of playing charge characters since it messes with my thumbs when playing on any form of pad. I'm currently making the painful transition to using an arcade stick. While I was never good on pad to begin with, I figured I might as well switch so I wouldn't be able to blame my poor execution on pad.

Yeah, I myself can't afford any of the arcade sticks that are actually worth buying (which are easily at least $100 or more), and don't have the knowledge and skills to mod a cheaper arcade stick set.

For me, its not really worth getting them unless I planned to play these games really seriously, which I don't. I just want a good controller option for 2D fighting games as well as most 2D games in general. I just want to have fun but also have enough precision to actually be able to play a little bit competitively rather than having to rely on button mashing and luck.

QuoteAs for UMvC3, do they hate it because Megaman's not in it or for actual gameplay reasoning? If it has anything to do with the roster, it can be ignored. :)

Well, from what I can gather, most people here hate it because of the roster, which I do ignore. Rynnec hates it for more legitimate reasons like not liking how combo-heavy it is while not being completely balanced, which is fine, but I myself am not nearly good enough to capitalize on or even know what those balance issues are, so it doesn't really bother me, honestly.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 02, 2013, 02:25:33 PM
Quote from: Foggle on January 02, 2013, 02:06:31 PM
I like MvC 3 because I can play as Deadpool!

What about Dante and Vergil?
Title: Re: Fighting Games
Post by: Foggle on January 02, 2013, 02:28:32 PM
Quote from: Ensatsu-ken on January 02, 2013, 02:25:33 PM
What about Dante and Vergil?
Well, I love almost all the characters in that game. It's just one of the only ones out there with Deadpool in it. ;)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 02, 2013, 02:31:35 PM
Quote from: Foggle on January 02, 2013, 02:28:32 PM
Well, I love almost all the characters in that game. It's just one of the only ones out there with Deadpool in it. ;)

And its also the only one with Dante and Vergil in it. None of the other Capcom vs. games (including all of the non-Marvel ones) featured Dante as a playable fighter in the game other than this one, despite him being such an obvious choice for a cross-over fighting game series, which is something that always baffled me.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 02, 2013, 02:34:58 PM
IIRC Dante and Deadpool were rumored for the MvC3 that was going to be made before Capcom lost the license. So basically the game that would have been made a decade ago.

DMC1 wasn't really a thing when MvC2 came out.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 02, 2013, 02:37:57 PM
Quote from: Spark Of Spirit on January 02, 2013, 02:34:58 PM
IIRC Dante and Deadpool were rumored for the MvC3 that was going to be made before Capcom lost the license. So basically the game that would have been made a decade ago.

DMC1 wasn't really a thing when MvC2 came out.

I'm aware of that, but there were other Capcom vs. games since the DMC series came out. If I'm not mistaken, weren't there a few Cacpom vs. SNK games that came out in the 2000's, and there was also Tatsunoko vs. Capcom which came out well before MvC3 and that didn't feature Dante either, though maybe its because at that point they were saving him for MvC3 and didn't want to use him in what they considered to be the "smaller" game from a sales figure standpoint.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 02, 2013, 02:44:49 PM
Quote from: Ensatsu-ken on January 02, 2013, 02:37:57 PM
Quote from: Spark Of Spirit on January 02, 2013, 02:34:58 PM
IIRC Dante and Deadpool were rumored for the MvC3 that was going to be made before Capcom lost the license. So basically the game that would have been made a decade ago.

DMC1 wasn't really a thing when MvC2 came out.

I'm aware of that, but there were other Capcom vs. games since the DMC series came out. If I'm not mistaken, weren't there a few Cacpom vs. SNK games that came out in the 2000's, and there was also Tatsunoko vs. Capcom which came out well before MvC3 and that didn't feature Dante either, though maybe its because at that point they were saving him for MvC3 and didn't want to use him in what they considered to be the "smaller" game from a sales figure standpoint.
Well, Capcom Vs. SNK 2 (which was more focused on core fighting game characters) and MvC2 were the last two vs games until Tatsunoko Vs. Capcom. Tatsunoko was also focused on lesser known characters, so that wasn't much of a surprise either.

Unfortunately, Dante had to wait for a proper MvC3, no matter how long that took. Simply for the publicity.
Title: Re: Fighting Games
Post by: Foggle on January 02, 2013, 02:45:12 PM
Quote from: Ensatsu-ken on January 02, 2013, 02:31:35 PM
Quote from: Foggle on January 02, 2013, 02:28:32 PM
Well, I love almost all the characters in that game. It's just one of the only ones out there with Deadpool in it. ;)

And its also the only one with Dante and Vergil in it. None of the other Capcom vs. games (including all of the non-Marvel ones) featured Dante as a playable fighter in the game other than this one, despite him being such an obvious choice for a cross-over fighting game series, which is something that always baffled me.
I meant games in general. :SHOCK:
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 02, 2013, 02:46:18 PM
Quote from: Foggle on January 02, 2013, 02:45:12 PM
Quote from: Ensatsu-ken on January 02, 2013, 02:31:35 PM
Quote from: Foggle on January 02, 2013, 02:28:32 PM
Well, I love almost all the characters in that game. It's just one of the only ones out there with Deadpool in it. ;)

And its also the only one with Dante and Vergil in it. None of the other Capcom vs. games (including all of the non-Marvel ones) featured Dante as a playable fighter in the game other than this one, despite him being such an obvious choice for a cross-over fighting game series, which is something that always baffled me.
I meant games in general. :SHOCK:
ou didn't play that action RPG game with Deadpool in it? I heard he was broken.
Title: Re: Fighting Games
Post by: Foggle on January 02, 2013, 02:47:18 PM
Quote from: Spark Of Spirit on January 02, 2013, 02:46:18 PM
Quote from: Foggle on January 02, 2013, 02:45:12 PM
Quote from: Ensatsu-ken on January 02, 2013, 02:31:35 PM
Quote from: Foggle on January 02, 2013, 02:28:32 PM
Well, I love almost all the characters in that game. It's just one of the only ones out there with Deadpool in it. ;)

And its also the only one with Dante and Vergil in it. None of the other Capcom vs. games (including all of the non-Marvel ones) featured Dante as a playable fighter in the game other than this one, despite him being such an obvious choice for a cross-over fighting game series, which is something that always baffled me.
I meant games in general. :SHOCK:
ou didn't play that action RPG game with Deadpool in it? I heard he was broken.
Not a big fan of those Marvel Alliance games, really.
Title: Re: Fighting Games
Post by: Grave on January 02, 2013, 03:56:28 PM
Quote from: Ensatsu-ken on January 02, 2013, 02:24:50 PM
Quote from: Grave on January 02, 2013, 01:52:45 PM
Believe it or not Cammy is also one of those characters that uses half circle or quarter circle inputs. And to be honest she's one of the easier characters to use, but also one of the harder characters to master because of her 1-frame links. I, too, have the same problem of playing charge characters since it messes with my thumbs when playing on any form of pad. I'm currently making the painful transition to using an arcade stick. While I was never good on pad to begin with, I figured I might as well switch so I wouldn't be able to blame my poor execution on pad.

Yeah, I myself can't afford any of the arcade sticks that are actually worth buying (which are easily at least $100 or more), and don't have the knowledge and skills to mod a cheaper arcade stick set.

For me, its not really worth getting them unless I planned to play these games really seriously, which I don't. I just want a good controller option for 2D fighting games as well as most 2D games in general. I just want to have fun but also have enough precision to actually be able to play a little bit competitively rather than having to rely on button mashing and luck.

QuoteAs for UMvC3, do they hate it because Megaman's not in it or for actual gameplay reasoning? If it has anything to do with the roster, it can be ignored. :)

Truthfully, I wouldn't recommend getting a stick unless you were going to commit to it anyway, and, well you've already established that much. I'd say stick with what you're comfortable with. While I should be following my own advice, I just like the idea of using a fight stick for fighting games. Not to mention if I were to ever get around to playing KoF13 or decide to ever pick up a character like Guile, my thumb would really take a beating by the end of the first round. While I don't plan to get serious with any of these games, I do want to be better than my brother-in-law.

As far as balance goes in UMvC3. I'm not good enough to point out what needs balancing either. As far as what's being said on other forums though, Zero seems to be the best character while Doom is the best assist. The only annoying thing I've seen in UMvC is Morrigan with Doom missiles. Great tactic but turns the game into such a bore, especially when you keep watching it over and over, and it sucks because no one has been able to beat this tactic either. Other than that every single character in the game has a chance to land a touch-of-death combo (I hear that KoF13's cast is the same. As in every character is playable/has a chance to win)
Title: Re: Fighting Games
Post by: gunswordfist on January 02, 2013, 11:26:20 PM
MUA2 is the best 3D beat em up of last gen.
Title: Re: Fighting Games
Post by: Grave on January 29, 2013, 06:45:19 PM
Gotta revive this because I had an epiphany. I was playing Street Fighter 4 earlier and came to the realization that SSF4's training mode is straight up boring, especially when the links are so damn hard to pull off. I use to have fun trying to pull off these links because I thought I'd be satisfied in the long run. But that's not the case, especially when all you have to go by is Youtube videos, and using something like a rhythm like system in your mind to get the timing down for links, especially when you get into the 1-frame links.

What caused this (I think we know that I consider SF4 the best fighting game, or use to think that)? I popped in Persona 4 Arena for the first time today, and instantly fell in love with the game. Even though they are completely different, P4A is way more accessible than SF4 considering it's much easier to get into, although I will say that a fight stick is very much needed unless you map your shoulder buttons. Anyway, as I said it's much easier to get into since you don't really have to worry about links so much. All you really have to get down is timing, and I'm finding that way better and satisfying. From what I can recall of Guilty Gear this was the same case, and I think I'm liking Arc Systems fighters over the rest of the bunch (However, I've yet to try out Blazblue). The one thing I can say that's a negative for Persona at the moment is the characters, but it's also true for most of Arcs fighting games, shortage of characters, but I suppose the amount of depth that goes into each character makes up for it.

I will say that UMvC3 is perhaps my favorite now since it takes a cue from Arc's games (although, it'll probably change when I put more time into P4A). I've yet to pop in KoF13, but because of the high execution barrier, and me not having time to put into trying to learn that stuff, it'll probably be a while before I get into that one.

I understand MK9 goes back to that somewhat, and that's good and all, but something about it turns me off. The character animations... I mean, coming from a game like SF4 to MK9, the animation looks terrible, and speaking of which, Injustice, while it has my attention because of the things you can do with the environment, but that animation is horrible. I don't know why it looks so bad to me. If I had to put my finger on it, I think it's because they get real people to do the moves, but they just pose rather than actually do the moves and it comes off as "ugh" (I'm pretty sure somebody can explain that better than I can).

I'll probably get back into the 3D fighters as well (outside of Soul Calibur... I can't get into that series). Starting with DoA5 and TTT2. But I am curious about other folks opinions about Injustice. Perhaps I might be swayed into getting that game once it comes out.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 29, 2013, 06:57:57 PM
Meh, Soul Calibur is the only 3D fighting game that I care about. The rest are just boring, IMO.

Well, I had some fun with DOA2/Ultimate, but its far from being a great fighting game, and is more of a game that I enjoyed casually playing every now and then back when I had it.

As for the 2D fighting games, being that I suck at all fighters, I can't tell you which ones are the best at a more hardcore level. All I can say is that I've had plenty of fun with SSF4 and UVMC3 from what I've played of both of those games. I tried BlazBlue but it actually didn't feel that accessible to me. Like I said, I suck at fighting games, but usually I can get the basics down alright in most, but something about BB's combat just didn't translate well with me when I tried to play it.

I've also been playing Garou: Mark of the Wolves on and off, and its another good 2D fighter that I find to be a bit more accessible than most in terms of getting down the basics without the combat system feeling too overwhelming. I don't ever plan to play any of these fighting games competitively, so for now SSF4 is the game that I'm having the most fun with, and really I haven't even played it online yet. I just play it against the computer in Arcade most most of the time and occasionally against some of my friends when I can get one of them over to play through a few rounds (which isn't often since we're all usually pretty busy).
Title: Re: Fighting Games
Post by: Grave on January 29, 2013, 09:12:45 PM
Quote from: Ensatsu-KenMeh, Soul Calibur is the only 3D fighting game that I care about. The rest are just boring, IMO.
The only Soul Calibur game I liked was SC1. I tried SC2, but it never clicked with me, and then I went onto SC4 and, well, yeah, never liked it since.

QuoteWell, I had some fun with DOA2/Ultimate, but its far from being a great fighting game, and is more of a game that I enjoyed casually playing every now and then back when I had it.
I've also had some fun with DoA2. My brother and I had some epic fights in that game (along with Virtua Fighter 2). I actually thought DoA2/3 were great 3-D fighters, but then again, that's subjective and depends on what you're looking for, which at that time I was looking for something like Power Stone and DoA2/3 was the closest thing in terms of involving the environment. Honestly, I'd say Power Stone was the greatest fighting game of all time. When I saw characters roll over tables and jump over chairs I was done (in a good way).

QuoteAs for the 2D fighting games, being that I suck at all fighters, I can't tell you which ones are the best at a more hardcore level. All I can say is that I've had plenty of fun with SSF4 and UVMC3 from what I've played of both of those games. I tried BlazBlue but it actually didn't feel that accessible to me. Like I said, I suck at fighting games, but usually I can get the basics down alright in most, but something about BB's combat just didn't translate well with me when I tried to play it.
IMO there is no "best". All that stuff is too subjective for me. But I would say if you want to label something as "best" look at what games go to EVO. With that said though, I've also had fun with SSF4 and UMvC3, but like I said, SSF4's training and trial mode is boring. While I don't play these games to go to tournaments, I do play to get at a decent level, and me playing arcade mode won't cut it, and you can only get so far with doing jab jab jab sweep. UMvC3 is more my type since the combos aren't so tedious to pull off. You just gotta adjust your timing and that's it. With SSF4, your timing has to be precise. And while I don't hate the thought of that, I just lack the time to do so (considering I work from 3pm-11:30pm 5 days a week). And as I mentioned, training and trial mode really sucks. If I recall Virtua Fighter 4 had the best way to utilize training mode since it showed you everything you needed to know (from basic movement all the way down to advance combos). SSF4 lacks in that area, especially with Arcade Edition's 4 additional characters lacking a trial mode to begin with.

As for BlazBlue, I've yet to play it, but I heard it's the next hardest game, execution-wise next to KoF13. I don't know if that means much to you, but for me, I don't know yet until I play it. But if the training mode is anywhere near like VF4's, then I'm game (come to think of it, I've yet to touch GG's training mode)

As for G:MotW, unfortunately I'm pretty much done with all the old fighting games (lord knows I'm tired of all these online remake editions Capcom keeps putting out). I think I said in the "whatcha playing thread" that I may main Yun in 3rd Strike, but I probably won't even bother with that. The only old school fighter I'll probably play is Guilty Gear 2, and that's because that's a game I really wanted to learn.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 29, 2013, 09:26:28 PM
Quote from: Grave on January 29, 2013, 09:12:45 PM
Quote from: Ensatsu-KenMeh, Soul Calibur is the only 3D fighting game that I care about. The rest are just boring, IMO.
The only Soul Calibur game I liked was SC1. I tried SC2, but it never clicked with me, and then I went onto SC4 and, well, yeah, never liked it since.

Soul Calibur 1 is great. Soulc Calibur 2 is the best one for basically improving on the first game in every way. Everything after that is pretty much a step down, though I actually haven't tried SC5 yet so I can't say much about that one, though for what its worth I still did enjoy SC4 quite a bit despite its shortcomings. The only one in the series that I downright don't like is SC3, though I can't really get into Soul Edge/Blade either (but I can recognize it as being a good game for its time).

Every other 3D fighting game I've tried just feels too slow and boring for my taste (i.e., Tekken, Virtua Fighter, etc.), though to be fair games of that sort are far more methodical than the more casual friendly fighting games than Soul Calibur. I do enjoy DOA2, of course, but that's merely just another exception for me.

QuoteI've also had some fun with DoA2. My brother and I had some epic fights in that game (along with Virtua Fighter 2). I actually thought DoA2/3 were great 3-D fighters, but then again, that's subjective and depends on what you're looking for, which at that time I was looking for something like Power Stone and DoA2/3 was the closest thing in terms of involving the environment. Honestly, I'd say Power Stone was the greatest fighting game of all time. When I saw characters roll over tables and jump over chairs I was done (in a good way).

I completely forgot about Power Stone, being that I keep thinking of its as its own separate thing even though it qualifies as a fighting game. I also love Power Stone. Its fast and frantic, and while its not the least bit technical, I couldn't give 2-shits about that because its a shit-ton of fun, IMO. And to me, that's really all that matters in the end. In contrast, as technical as a game like Virtua Fighter is, its just too overwhelming for me to handle and really have any fun with.

QuoteIMO there is no "best". All that stuff is too subjective for me. With that said though, I've also had fun with SSF4 and UMvC3, but like I said, SSF4's training and trial mode is boring. While I don't play these games to go to tournaments, I do play to get at a decent level, and me playing arcade mode won't cut it, and you can only get so far with doing jab jab jab sweep. UMvC3 is more my type since the combos aren't so tedious to pull off. You just gotta adjust your timing and that's it. With SSF4, your timing has to be precise. And while I don't hate the thought of that, I just lack the time to do so (considering I work from 3pm-11:30pm 5 days a week). And as I mentioned, training and trial mode really sucks. If I recall Virtua Fighter 4 had the best way to utilize training mode since it showed you everything you needed to know (from basic movement all the way down to advance combos). SSF4 lacks in that area, especially with Arcade Edition's 4 additional characters lacking a trial mode to begin with.

I can understand what you're saying about the training mode sucking, but I suppose that doesn't bother me as much, personally. I just like being able to apply what I learn in actual combat, anyways, even if its against the computer which isn't the same as a human opponent. The combat just feels satisfying to me. I don't really know how else to describe it other than I find the game to be fun to play.
Title: Re: Fighting Games
Post by: Grave on January 29, 2013, 09:38:09 PM
Quote from: Ensatsu-KenI can understand what you're saying about the training mode sucking, but I suppose that doesn't bother me as much, personally. I just like being able to apply what I learn in actual combat, anyways, even if its against the computer which isn't the same as a human opponent. The combat just feels satisfying to me. I don't really know how else to describe it other than I find the game to be fun to play.
Agreed. The combat is very satisfying, especially when you land stuff like this (http://www.youtube.com/watch?v=Z24Y5eYIRlc&list=PL861D210AAAB8E1C3&index=3) for the 1st time in an actual match.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 28, 2013, 10:53:52 PM
So, while I still largely suck at the game, I've gotten slightly less sucky at Garou: Mark of the Wolves. Just so much that I can now finally get through arcade mode without having to lower the difficulty setting (I've done it with both Rock and Terry). That said, I'm still not nearly good enough to get to the true final boss fight with Kain, and even just defeating all of the enemies up through  Grant gives me a lot of trouble as I do die at least a few times before I even make it to him (and that ass-hole just about doubled my death count alone when I played as Rock, though I did beat him on my first try with Terry). Now, while the challenging difficulty is keeping my interest in playing this game alive until I can get at least good enough to get the true ending for each character in Arcade mode, it still would be nice to have an actual human opponent to play against every now and then for a different perspective of the game. I feel that I'd actually do a better job of learning the deeper and more advanced mechanics of this game against human opponents, rather than having to deal with the AI which are somewhat cheap in how they are programmed with lightning quick reactions and whatnot that probably wouldn't be possible for any human player to duplicate.

As for GMOW, I also got King of Fighters '98, which I've only played a little bit of, so far. Despite being another SNK fighter, it was really jarring for me how different this game felt from GMOW. I don't know quite what it is, but the timing of pulling off attacks and combos just feels completely different, as do the overall mechanics of the game. Granted that, yeah, aside from Terry, these are all different characters, but even so the general feel of the game is completely different and something that'll take a lot of time for me to adjust to. The graphics and animations also aren't nearly as smooth, but it is an older game than GMOW, so that makes sense. I'll probably be juggling between this game, GMOW, and SSF4 whenever I get short bits of time to play. I'm a bit too busy to invest time into other games right now, but fighting games are perfect for me to get that "quick fix" I need in my brief bouts of spare time. I doubt that I'll get good at any of them, even if I only focused on just one, if only because I don't have the proper time to invest in practicing them (and don't have any actual human opponents to play against), but overall I have fun just playing these kinds of games whether I'm winning or losing (some frustratingly cheap CPU-controlled characters aside).
Title: Re: Fighting Games
Post by: Grave on May 19, 2013, 01:56:02 PM
Guilty Gear Xrd (http://www.youtube.com/watch?v=NKGPhKu3jNg)

Arc System works is putting in work with a new BlazBlue, and now a new Guilty Gear (long overdue if you ask me) and I'm excited for this game. I still have Blazblue here, but I never got around to playing it, but Guilty Gear is a game I'd be willing to put Street Fighter aside for. I was never good at Guilty Gear, but it's a game that I always wanted to learn how to play, unfortunately no one else really plays the game though so I never bothered to play it. I do hope they use the same netcode that they used for Persona 4 Arena.
Title: Re: Fighting Games
Post by: gunswordfist on May 19, 2013, 02:24:00 PM
I assumed GG was completely dead after BlazBlue came out.
Title: Re: Fighting Games
Post by: Rynnec on May 19, 2013, 03:13:30 PM
I'm a bit iffy on the art style and character models. I liked the heavy metal feel that the previous artstyle had, and this seems  to lack that. And Ky just looks goofy with a ponytail.

On the other hand, the gameplay looks as good as ever, and the 2.5 D models looks better than SFIV's. The music's sounding good too (but that's a given), that's exactly the kind of vocal song I'd expect Guilty Gear to have if it had an anime intro.
Title: Re: Fighting Games
Post by: Grave on May 22, 2013, 10:44:24 PM
I just watched the trailer again, and at this point I'm like screw the Capcom fighters (I know I'll get over this). I'm gonna start trying to learn this game ASAP.
Title: Re: Fighting Games
Post by: Spark Of Spirit on May 23, 2013, 12:03:22 AM
That was pretty impressive.
Title: Re: Fighting Games
Post by: Grave on June 12, 2013, 04:26:07 AM
I've been watching some high level play of Street Fighter 3: 3rd Strike. 1st I owe Ensatsu-Ken an apology. I think it was in either the Most Anticipated Games or Next Gen thread where we were talking about balance. As far as I can tell, even though it's been established by the community that Chun Li and Yun are the S class characters, outside of maybe 2 (Q and Hugo) it looks like everyone is viable. I never really had an appreciation of 3rd Strike until now.

Don't get me wrong Evo Moment #37 (http://www.youtube.com/watch?v=MZ4dGqAJ-6w) will always be the greatest clip in terms of fighting games, but I never clicked with the game. Back then I was into the Marvel vs games, not to mention that outside of Ken and Ryu, I didn't care for the roster at the time either (with the release of SSF4, I've grown to like the twins along with Ibuki and Makoto). Now that I'm getting into just pure skill I'm having more of an appreciation for 3rd Strike. To be able to just expose people due to pure skill instead of being able to mash your way outta stuff or relying on a comeback factor (Not taking anything away from SSF4, but Ultra's... yeah. I love em though :)).  You don't have to worry about trying to remember ridiculously long combos, and mashers are actually forced to use defense. You get punished hard, and you understand why you got punished.

Next to Super Street Fighter 4: Arcade Edition, 3rd Strike might be my next favorite fighting game.
Title: Re: Fighting Games
Post by: Grave on July 14, 2013, 03:30:49 PM
So Cashcom strikes again with their another update to the Street Fighter 4 games.

Cashcom (http://shoryuken.com/2013/07/13/rolento-elena-hugo-poison-heading-to-street-fighter-iv-in-update-fifth-character-never-seen-before/)

While it don't surprise me that they're putting a price on this, and no doubt I'll be getting this simply for the character tweaks, but it is tiring getting so many releases of the same game with tweaks that cost when this can easily be a free patch.

Not thrilled about the additional characters either, although I am curious about this new character.

Edit:

I take it back. You're still cashcom, but I'm pretty amped for the new iteration. Just finished watching the EVO demo. They're saying tons of new content.
Title: Re: Fighting Games
Post by: gunswordfist on July 15, 2013, 01:46:50 PM
Ugh, I thought having Arcade Edition would be enough. Anyway I want to learn how to use Dee Jay and Makoto.
Title: Re: Fighting Games
Post by: Grave on July 15, 2013, 04:55:31 PM
Considering that when it comes to Street Fighter, Capcom doesn't cater to the casual fans. This update is more for those who go to tournaments or play seriously. Like I said, I'm more interested in the character tweaks and additional content.

Dee Jay or Makoto... Don't let me steer you away from your characters of choice, but Makoto has a pretty steep learning curve, but I say go for it. When you get her down, she's a lot of fun (not that I would know, but I like watching good Makoto's go to work). I know absolutely nothing about Dee Jay. I also tend to skip over his matches unless he's involved against a character I'm trying to learn (which at the moment is Yun, Ken, and possibly Yang)
Title: Re: Fighting Games
Post by: gunswordfist on July 15, 2013, 05:04:59 PM
I want to try to play as Dee Jay after I saw someone use him to clown Sagat. Makoto because fast equals cool lol
Title: Re: Fighting Games
Post by: Grave on July 15, 2013, 05:37:16 PM
Fast equals cool eh.

Lets see. Yun, Yang, Fei Long, Guy, Ibuki, Makoto, Cammy, El Fuerte (HELL NO), Chun Li, Juri and Sakura.

Agreed.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 15, 2013, 05:43:30 PM
Makoto is a great character once mastered, I'm sure, but she just doesn't fit my play-style at all. A lot of her attacks have a shorter range than most characters, and I find it hard to initiate combos with her.

I've been getting really found of Chun-Li, myself. I find her to have a nice balance between a good range in her general attacks in addition to having a fair amount of speed on her side. She's the only charge character who I can play somewhat competently with, so far. As for every other character, I mainly only stick with the "relatively" easy-to-use ones like Ryu, Ken, Cammy, Yun, Guy, and so on. I still don't have a favorite character yet, though.
Title: Re: Fighting Games
Post by: Grave on July 15, 2013, 05:58:16 PM
Yeah, as I was telling gunswordfist, Makoto is not an easy character to use. She's an inyoface character and you have to master her forward/back dash (this plus her strength is why I fear fighting against her. 7 friggin hits can possibly be the end of any character with health below 1000, not to mention she causes a lot of stun. Cammy can kill you with 2 combos so I'm scared of her too).

I'm also going through a crisis at the moment, but I kinda have it narrowed to those 3, but who knows how long that'll stick.
Title: Re: Fighting Games
Post by: gunswordfist on July 15, 2013, 08:19:18 PM
Ken is my main, while I am using Sakura more. I need to get better with Cammy. I am awful with her
Title: Re: Fighting Games
Post by: GaryPotter on July 15, 2013, 11:24:00 PM
Am I the only person who absolutely HATES Tekken 6?
Title: Re: Fighting Games
Post by: Foggle on July 15, 2013, 11:53:08 PM
Quote from: GaryPotter on July 15, 2013, 11:24:00 PM
Am I the only person who absolutely HATES Tekken 6?
It's by far my least favorite in the series, and I'm a pretty big Tekken fan.
Title: Re: Fighting Games
Post by: Rynnec on July 16, 2013, 12:55:04 AM
Quote from: GaryPotter on July 15, 2013, 11:24:00 PM
Am I the only person who absolutely HATES Tekken 6?

It didn't really do much for me for the short time I had it.
Title: Re: Fighting Games
Post by: Grave on July 16, 2013, 04:12:29 AM
Quote from: gunswordfist on July 15, 2013, 08:19:18 PM
Ken is my main, while I am using Sakura more. I need to get better with Cammy. I am awful with her

Everybody knows how to use Cammy. She is that much of a brain dead character. All you need is Cr. LP > Cr. LP > Cr. MP > Spiral Arrow.

As for Tekken 6. Never played it. Tekken 5 was the last Tekken that I played, and I hated that one. I've been debating on whether I should pick up Tekken Tag Tournament, though, but the only reason I would get that is for the customization.
Title: Re: Fighting Games
Post by: Foggle on July 16, 2013, 11:10:46 AM
TTT2 is amazing. First truly excellent Tekken since 3 (and the original Tag) IMO.
Title: Re: Fighting Games
Post by: Grave on July 18, 2013, 04:29:57 AM
I'm curious, those who're playing Street Fighter 4, what console are you playing it on? I have it on both the 360 and the PS3, and wouldn't mind doing an endless lobby some day.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 18, 2013, 01:56:50 PM
I'm playing it on the XBOX360, since I don't own a PS3 and my PC isn't good enough to run any games from the last 10 years or so.
Title: Re: Fighting Games
Post by: gunswordfist on July 18, 2013, 02:59:38 PM
That reminds me, I've been wanting to play Tekken. Is TTT2 the only good game in the series on the 360?
Title: Re: Fighting Games
Post by: Foggle on July 18, 2013, 03:33:54 PM
Quote from: gunswordfist on July 18, 2013, 02:59:38 PM
That reminds me, I've been wanting to play Tekken. Is TTT2 the only good game in the series on the 360?
As far as I know. Really, the only great ones are Tekken 3, Tag, and Tag 2 IMO, but they're easily my favorite fighting games ever.
Title: Re: Fighting Games
Post by: Micki! on August 04, 2013, 11:54:45 AM
So, skullgirls is coming for the pc in not so long, looking forward to try it..! :SHOCK:
Title: Re: Fighting Games
Post by: gunswordfist on August 04, 2013, 02:54:18 PM
I am always late on fighting game info. I didn't know Andy was Terry Bogard's brother until a few months ago and I just found out that Cody is the guy from Final Fight.
Title: Re: Fighting Games
Post by: Rynnec on August 10, 2013, 02:26:36 AM
So Guilty Gear Xrd's site updated with new (returning) characters (http://ggxrd.com/character/). It's also having its first loketest, the general impressions ]:

(http://www.dustloop.com/forums/showthread.php?16395-Xrd-General-%28Theoretical%29-Gameplay-Discussion/page279&p=1528477&viewfull=1#post1528477%20are%20good)
QuoteOk guys. I'm on the train back to my city. I had a great time playing Xrd and just want to make sure that everyone knows you can trust me when I say we have nothing to worry about. The game is on good hands and the bottom line is this IS Guilty Gear! It feels true to the XX games while making things feel fresh and familiar at the same time. It lowers barriers to entry without taking away the complexity that veterans appreciate. Of course this is not even close to the final version but I'm sure based on all the feedback they are getting from surveys that any tweaks will be for the better. All the Tokyo area top players and regulars I fight were there so everyone will be giving smart and constructive feedback. So, today is a good day to be a GG player.

Nice to hear that it plays like GG should, but I really need to see the game in motion myself.

Title: Re: Fighting Games
Post by: Grave on August 10, 2013, 06:28:36 AM
Sounds good so far. I know I have been hearing that GGxrd is a bit like Ultimate Marvel vs Capcom 3. I know some are/were worried about that, but I'd personally have to see that for myself. Especially considering that one's a team based game while the other is 1v1. So I've been having a hard time imagining this game being like Marvel, unless people are comparing the pace of the game? Anyway, I'm anticipating Johnny's return. You can't have May without Johnny (I think they were a team or a group if I recall)
Title: Re: Fighting Games
Post by: Rynnec on August 10, 2013, 12:40:34 PM
Hopefully they're talking about the pacing. I don't wanna deal with 30-second combo's that take away 80% of your health bar.

QuoteAnyway, I'm anticipating Johnny's return. You can't have May without Johnny (I think they were a team or a group if I recall)

Yep. They're both members of the Jellyfish Pirates along with Dizzy, with Johnny as the Captain. The only game that didn't have both characters playable is the very first Guilty Gear.

Other than Johnny, Baiken and Slayer are the ones I want to see return the most. I'm also hoping for Raven to be playable, and hopefully have his appearance and moveset from Overture.

Title: Re: Fighting Games
Post by: Grave on August 11, 2013, 06:58:53 AM
I've played a little bit of Overture, but not much of it so I don't know who Raven is.

As for other characters, Testament and Baiken are some I'm looking forward to as well.
Title: Re: Fighting Games
Post by: Rynnec on August 11, 2013, 02:30:23 PM
Not sure if you've dabbled in AC+'s story mode, but Raven also appears sporadically in their (I believe he's only in I-No's). He's been around since GGX, but he only really showed up in supplementary material and as an NPC until Overture. His look in Overture (http://images.wikia.com/guilty-gear/images/6/66/Raven.png) is a bit different than his previous appearance (http://images.wikia.com/guilty-gear/images/5/53/Raven_2.png).

For other characters, I'm hoping they find a way to add-in Order Sol's playstyle, even if the character himself more than likely won't be in (though it's possible he could be an alternate costume option for present Sol). Likewise for Kliff and Justice.
Title: Re: Fighting Games
Post by: Rynnec on August 14, 2013, 02:42:42 PM
Chaos Code is coming to North America. (http://www.siliconera.com/2013/08/14/chaos-code-is-coming-to-north-america-soon/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29)

Haven't really payed much attention to this game, but it's still pretty sweet we're getting it, anime-style fighters that aren't Guilty Gear or BlazBlue rarely get localized. The game itself is pretty cool from the video's I just watched.
Title: Re: Fighting Games
Post by: Grave on August 14, 2013, 05:30:19 PM
Sweet, never would've thought that CC was gonna come to the states.

Now I'm hoping Yatagarasu gets a console release.
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on August 16, 2013, 01:41:34 AM
Still waiting for Aquapazzo though. I heard its not really that good, but who would pass up the chance to play as Kurisu?
Title: Re: Fighting Games
Post by: Rynnec on August 21, 2013, 03:31:23 AM
Quote from: Rosalinas Spare Wand on August 16, 2013, 01:41:34 AM
Still waiting for Aquapazzo though. I heard its not really that good, but who would pass up the chance to play as Kurisu?

Your wish has been granted. (http://www.siliconera.com/2013/08/21/aquapazza-will-be-released-in-north-america-thanks-to-atlus/)

Spoiler
Still waiting for Melty Blood and Under Night
[close]
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 21, 2013, 12:38:06 PM
I'm surprised that Melty Blood still hasn't been licensed yet and distributed online (via PSN, XBLA, Steam, etc.) given that game's reputation and strong following from Western fighting game fans. I would think something like that would've happened years ago.
Title: Re: Fighting Games
Post by: Foggle on August 21, 2013, 03:41:23 PM
Maybe Type-Moon distribution rights are hard to get in the west, or something.
Title: Re: Fighting Games
Post by: gunswordfist on August 21, 2013, 11:58:56 PM
Quote from: Ensatsu-ken on August 21, 2013, 12:38:06 PM
I'm surprised that Melty Blood still hasn't been licensed yet and distributed online (via PSN, XBLA, Steam, etc.) given that game's reputation and strong following from Western fighting game fans. I would think something like that would've happened years ago.
That reminds me, which fighting games have the best story?
Title: Re: Fighting Games
Post by: Foggle on August 22, 2013, 12:06:12 AM
Quote from: gunswordfist on August 21, 2013, 11:58:56 PM
Quote from: Ensatsu-ken on August 21, 2013, 12:38:06 PM
I'm surprised that Melty Blood still hasn't been licensed yet and distributed online (via PSN, XBLA, Steam, etc.) given that game's reputation and strong following from Western fighting game fans. I would think something like that would've happened years ago.
That reminds me, which fighting games have the best story?
Street Fighter 1
Title: Re: Fighting Games
Post by: Rynnec on August 22, 2013, 01:34:46 AM
Quote from: gunswordfist on August 21, 2013, 11:58:56 PM
Quote from: Ensatsu-ken on August 21, 2013, 12:38:06 PM
I'm surprised that Melty Blood still hasn't been licensed yet and distributed online (via PSN, XBLA, Steam, etc.) given that game's reputation and strong following from Western fighting game fans. I would think something like that would've happened years ago.
That reminds me, which fighting games have the best story?

BlazBlue, Soul Calibur, Mortal Kombat, Guilty Gear, and King of Fighters have the "best" stories...however, most of them require reading the backstory and playing the next game to really understand what the hell is going on. And out of the ones I listed, only BB and MK9 have story modes with any depth to them.

However, I will say that BB, GG, and MK have very interesting lores and characters, which is enough for me. :thumbup:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 22, 2013, 02:59:21 AM
Only the first 2 Soul Calibur games have good stories going for them, and even then, they are completely text-based.

Mortal Kombat 9 is the only fighting game that I've played that has a very well-made, comprehensive story mode (told through actual cut-scenes), which is easily the best thing about the game. I'm not a fan of the actual combat, though, which is why the game itself just doesn't do much for me (I've never really been a fan of the MK games, though). I'm also not really a fan of blood and gore in fighting games. I mean, it doesn't gross me out or anything, but it just doesn't appeal to me that much.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 22, 2013, 01:32:38 PM
Soul Blade has a good story mode too.

The series was of quite good quality before they started milking it dry.
Title: Re: Fighting Games
Post by: Grave on August 27, 2013, 08:13:29 PM
I know I've said it a few times, but I'm curious about other answers. Of the ones you've played, who're some of your favorite characters? And for those who have chosen their main characters how did you come to that choice? Was it an aesthetic thing or character loyalty? Or is it something else?

As for me, I haven't really found my main character, at least not for Super Street Fighter 4. I've been constantly going back and forth between Guy, Ken, Evil Ryu, Oni, Cody, Yun, Yang, Ibuki, Cammy, Rose and now Gouken, Ryu and Dudley have been added to the foray as well.

Street Fighter 3rd Strike I've pretty much made up my mind with Ken and Dudley, although, I'm tempted to add Ryu and Yang, although, I feel I'd have to definitely make the transition from controller to stick since everything is very tight.

Guilty Gear XX AC+ is even more set in stone since I've decided to stick with Johnny, and make my back up be either Sol Badguy or Order Sol

Street Fighter X Tekken, being a team based game gives me a wider option of characters to choose from, and at the moment I'm settling for Jin, Ken, Hwoarang and Kazuya. For the most part, Jin and Ken both have suits as alternate costumes, and I want to make a team with them in their suit, not to mention Jin and Hwoarang are my favorite characters in fighting games (along with Guy). The animation for Kazuya's hits just look like they hurt (he hits like a grown man) and the sound effects really played a big role in that as well. Partial aesthetics (who I think looks or is cool) mixed with character loyalty and a bit of who feels natural for me when it comes to this game.

As for my favorites; Guy, Jin, Hwoarang, Sol Badguy, K' and Kyo
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 27, 2013, 08:26:47 PM
I'm usually one to play as the balanced characters, so I'm pretty predictable. Ryu, Terry, Mitsurugi... I think my only exceptions are Guy, Human Smoke (I hate the cyborg one), and Kirby in Smash Bros (who isn't usually very fast) who aren't the typical balanced type.
Title: Re: Fighting Games
Post by: Rynnec on August 27, 2013, 10:26:00 PM
I usually gravitate to the balanced rushdown, and "ninja" characters. The former because they are the least overwhelming, and the latter two because I like the emphasis on attacking and putting pressure on your opponent. As for series specific mains: Nightmare for Soul Calibur, Sol Badguy for Guilty Gear, Ragna, Makoto, and Valkenhayn for BlazBlue, Jon Taliban for Darkstalkers, Valentine for Skullgirls, and Iori and K' for King of Fighters.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 27, 2013, 10:28:35 PM
Jon Talbain! He's also the guy I use in Darkstalkers, no other character feels quite right to use for me.
Title: Re: Fighting Games
Post by: Rynnec on August 27, 2013, 10:36:30 PM
Same. Though I've tried dabbling with Jedah and B.B Hood (mostly because I like the concepts of their characters), neither seem to suit my general playstyle. Shame he hasn't appeared in a Vs. game yet.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 27, 2013, 10:39:33 PM
He was almost in TvC, I believe. That would have been a good fit.

I was fairly decent with B.B. Hood in MvC2, but I think they changed her play-style in that one, because I couldn't transfer it over to Darkstalkers at all.
Title: Re: Fighting Games
Post by: Rynnec on August 27, 2013, 10:47:48 PM
Not seeing him on the list of cut characters. He really should be in if they make a sequel though, along with the rest of the characters that didn't make it into Ultimate All-Stars.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 27, 2013, 10:51:19 PM
It might have been MvC3, but I recall someone saying that if there was another Darkstalkers character included in the game it would have been Jon Talbain.

If they ever get on another Vs. game, then I would hope he make it in.
Title: Re: Fighting Games
Post by: Rynnec on August 27, 2013, 10:57:02 PM
Capcom finally put in DS characters who aren't Morrigan and Felicia in Project X Zone (though Jon still wasn't included), so hopefully this means good things for Jon.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 27, 2013, 10:59:27 PM
Either way, they need to bring him back. He's totally fun to use.

Quote from: Rynnec on August 27, 2013, 10:57:02 PM
Capcom finally put in DS characters who aren't Morrigan and Felicia in Project X Zone (though Jon still wasn't included), so hopefully this means good things for Jon.
Oh thanks for reminding me! I still haven't gotten to that one.

(No Klonoa, Mega Man, or Sonic is kind of a letdown, however)
Title: Re: Fighting Games
Post by: Rynnec on August 27, 2013, 11:05:12 PM
No Klonoa is especially puzzling since he was in Namco X Capcom. And Sonic not being in is just plain dissapointing, but PXZ feels like it wasn't created with international fanbases in mind, which is probably why we got Sakura Wars characters, while Sonic characters were left in the dust. At least X, Zero, and Vile are in the game.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 27, 2013, 11:09:08 PM
The game very much looks like a lot of fun, so it doesn't bother me all that much, but it just would have been nice. It's not like there's a crossover game yet with a perfect roster, anyhow.

Brawl comes close.
Title: Re: Fighting Games
Post by: Rynnec on August 28, 2013, 12:16:06 AM
I'd definitely recommend it. It's a bit on the repetitive side, but not enough to be tedious. It really has a fun, arcade-y feeling to it.
Title: Re: Fighting Games
Post by: gunswordfist on August 28, 2013, 02:56:39 AM
The hell is PXZ?
Title: Re: Fighting Games
Post by: Grave on August 28, 2013, 04:06:04 AM
Project X Zone
Title: Re: Fighting Games
Post by: gunswordfist on August 28, 2013, 10:17:51 PM
Quote from: Grave on August 28, 2013, 04:06:04 AM
Project X Zone
What's that?
Title: Re: Fighting Games
Post by: Grave on August 29, 2013, 02:56:15 AM
Some crossover RPG with Capcom, Namco Bandai and Sega (I think) characters on the 3DS. That's about all I know about it.
Title: Re: Fighting Games
Post by: gunswordfist on September 18, 2013, 06:22:43 PM
For a few weeks I've been learning Yun. I lose as much as ever but the almosts made me stick with him. I took some advance from an online friend early this morning and put it in effect in matches and in training. I was so happy when I did Yun's Ultra and then did his forward jump punch special attack to finish some guy like my friend said. I also got two of the very first SF4 Double KOs against said friend. Beyond that, I drilled combos in training and today I think was the first time I did ranked matches. I may have did some when I first play Super.Iono. I am about to go play some right now.
Title: Re: Fighting Games
Post by: Grave on September 18, 2013, 06:33:51 PM
I haven't played Street Fighter in about a month (maybe closer to 2 months), but you may want to stay clear of Ranked and stick with Endless because it can get easy to play for points instead of playing to learn and have fun. Besides, you run into rage quitters far more in Ranked than Endless.
Title: Re: Fighting Games
Post by: gunswordfist on September 20, 2013, 07:07:48 PM
I'll keep that in mind. I should try to play Endless with my friend more often.
Title: Re: Fighting Games
Post by: Grave on October 03, 2013, 11:44:34 PM
Gonna get back into the groove of playing SSF4, and yet again I'm switching characters. Gonna go with Ryu, Yun, and Evil Ryu. With Ryu being the easiest to play in the game (although hard to master) I figured I'd start with him, and gradually work my way up to Yun (intermediate) and eventually get to Evil Ryu (advance).

I'm still watching high level Ken and Yang players as well although at this point I have no intention to go back to using them at this point.
Title: Re: Fighting Games
Post by: Grave on October 25, 2013, 06:27:55 PM
I don't know if people here are gonna get Ultra SF4, but some changes were announced yesterday, but I got a chance to see the video (http://www.capcom-unity.com/combofiend/blog/2013/10/24/new-battle-systems-in-ultra-sfiv) today and I have to say that the red focus nearly got me hyped for a bit just because I wasn't expecting a multi-hit focusable technique thingy. The double ultra is ok, but I'm more into doing a lot of damage so I'm not sure if I'll be using that or not, but that red focus is so good.

Just a nagging thing been in my head for the past couple of days. Since everyone seems to like to rate games, I'd figure I'd rate the fighting games that I've played or watched. For the most part I know watching is completely different from playing and truthfully shouldn't even count, but considering I need to be excited about a fighting game I have to watch it first.

SSF4: AE2012 (8/10) - Considering this is my favorite game at the moment one would think I'd give it a 9 or 10, but I'm not blind to the fact that the game has flaws, and the flaws aren't necessarily a big issue to me. My issue only lies with the balance. For the most part a lot of the characters can be strong, but I guess my thing is some characters are brain dead easy to use while others you have to actually put in work. Take Yang and Cammy for instance. Cammy is top tier and I don't really practice with her, but when I played against my brother-in-law and used her all I really needed to know was either Cr. lp > Cr. lp > Cr. mp > Cannon Spiral or Cr. Hp > Cr. Mk > Cannon Spiral. Both of those combos rack up high damage and stun pretty quick whereas Yang, not only are his combo's hard to do, but they do little damage, so you have to work hard to do less damage where the only payoff is looking like you're styling on your opponent (good thing I like learning how to style). I want all characters to be brain dead easy to use or I want to put in work for all characters.

SF3: 3rd Strike (9/10) - Not only is this game entertaining to watch but it's fun to play. I'm not fond of characters like Q, Oro, Urien, Hugo, Sean, and Twelve. Hell it took SSF4 to get me into Yun, Yang, Makoto, Dudley, and Ibuki, so you can see I wasn't feeling the game back when it 1st came out, not to mention at that time I was still into the Alpha series. But getting into it now, and seeing that almost everyone is viable, this is a game I'd be willing to go to tournaments for. Not to mention Ken probably being the character everyone uses, but you still have to put in the work because the links are so damn tight to hit. Yun (and Chun Li) being the best in the game is said to be the hardest in the game to learn. Tier wise, this is another good way of going about it. Make characters that're so strong be hard to use and make the weaker ones brain dead.

GG: XXAC+ (10/10) - If there's one game that deserves a 10 it's definitely this one. I feel ASW found that perfect balance of characters. Sure you have your top tier, but at the same time you have to put in work with all of the characters. And then you have the perfect amount of characters as well. Anywhere between 24-26 characters is a great amount because then you could really focus on 1 character w/o the thought of a secondary character(s) creeping up. Don't get me wrong, all characters in every game have a bad matchup, but here you can't just counterpick with a top tier character and expect to win.

UMvC3 (6/10) - This game was fun at one point, but every time I played against my brother-in-law I got more frustrated. I don't think you should ever be rewarded with mashing, especially when it comes to playing defense. This game is unforgiving to begin with, but on top of that you to worry about characters like Magneto, Ryu, etc that can chain Cr. lights together and that's straight up bullshit. This game is basically telling me "why block when all I gotta do is mash Cr.L". That's not a good game. Roster wise, it's got Dante and Vergil so I'm good, but the bad part is my favorite character is Vergil and well, Vergil is seeing too much shine right now.

SFxT (8/10) - Ignoring all the DLC garbage, I won't lie, the Tekken characters make this game good. The SF cast, you might as well say you're playing SF4 again. That being said, I like the idea of giving characters charge cancel moves instead of the FADC stuff. From what I've seen of it, Pandora is useless, but the tag team is great. I've seen some sick setups through teaming up with another player.

I've only played a little bit of Persona 4 Arena, and haven't played or watched much of Blazblue so I don't think I'll rate them at the moment. I do plan to get into Blazblue though, but P4A I don't really see myself getting into at all.

I don't play or watch Injustice, MK, Skullgirls, or Smash Brothers. I'll get back to KoF13. That game is hype, but I haven't played any of it though.
Title: Re: Fighting Games
Post by: gunswordfist on October 27, 2013, 04:13:40 PM
The fighting games I want (in no order):
Soul Calibur 4
Blazblue
Guilty Gear
The 2 2d KOFs for 360
Garou MOTW
Fatal Fury Special
Capcom Vs. SNK 2
Title: Re: Fighting Games
Post by: Grave on October 27, 2013, 08:12:08 PM
I also want Capcom vs SNK2. It's too bad that Capcom dropped the ball with the latest release on that one. They know good and well that they could've/should've gave it the 3rd Strike treatment. Talk about making money, a lot of people were waiting for that game and Capcom blew it.
Title: Re: Fighting Games
Post by: gunswordfist on October 27, 2013, 08:56:12 PM
Huh? Is it on XBLA now?
Title: Re: Fighting Games
Post by: Rynnec on October 27, 2013, 09:00:26 PM
What'd Capcom do with CvsSNK2?
Title: Re: Fighting Games
Post by: Grave on October 28, 2013, 05:23:43 PM
They just imported the ps2/xbox versions to psn and xbox live. Considering they bring back Darkstalkers (which nobody really wanted) with online support (probably the best netcode from Capcom yet), but yet CvS2 is basically the same game.
Title: Re: Fighting Games
Post by: gunswordfist on October 28, 2013, 05:45:40 PM
YAH-TAH! I don't care if the demade the game. I want to play it.
Title: Re: Fighting Games
Post by: Grave on October 28, 2013, 06:09:42 PM
By all means, enjoy. I'm just stating how Capcom missed out on a big opportunity when they said they don't have the funds to move on to next gen (fighting game wise)
Title: Re: Fighting Games
Post by: Grave on November 23, 2013, 07:53:14 PM
Ultra Street Fighter 4 changes (http://www.eventhubs.com/news/2013/nov/21/e-honda-has-invincible-command-throw-sagat-u1-connects-fully-corner-and-more-reports-usf4-changes-coming-first-japan-loc-test/)

So I'm looking at some of these changes, and while I understand Capcom are testing in locations I can't help but to be worried. So far I don't see a purpose in using Red Focus when this game is about meter management, not to mention you can't crumple off of a lvl 1 Red Focus, so why Red Focus to begin with when you can definitely be baited (easily).

Anyway, character specific stuff. Like I said, I know it's in a testing phase, but I'm definitely worried. Being a Cody, Yun and Guy player (technically undecided, but those were the main 3 characters I saw myself coming back to the most) I can't help but think these changes are pathetic (at least for Cody and Yun. Guy maybe alright). Capcom supposedly are going by fan feedback for Ultra, but so far I haven't seen a single thing that was requested for these characters (Cody and Yun. Guy received a faster walk speed). Yun is getting nerfed pretty badly, and Cody, well, Cody get's stuff no one asked for.

If Capcom make these changes permanent they might be next in cutting staff members (if they haven't already started). So I hope Capcom are listening to their fans (I have a hard time believing this)

Oh Poison, Rolento, Hugo, and Elena..... Not quite sure how I feel about them yet. Personality-wise, I'm not interesting in them, but they might be very fun to use (with the exception of Hugo. I hate grapplers)
Title: Re: Fighting Games
Post by: Grave on February 16, 2014, 06:17:51 PM
3rd Strike patch update (http://www.eventhubs.com/news/2014/feb/12/street-fighter-3-third-strike-online-edition-and-marvel-vs-capcom-origins-updates-now-live-playstation-3-xbox-360-patches-delayed/)

Finally. A lot of the stuff that's been included in the patch don't matters, but the one that actually matters is the netcode that was used for Darkstalkers and Marvel vs Capcom Origins has been implemented here in 3rd Strike as well.

As for Ultra, still debating on if I really want to get it or not.
Title: Re: Fighting Games
Post by: LumRanmaYasha on February 21, 2014, 04:34:43 PM
I WANT TO PLAY THIS SO BAD. (http://www.youtube.com/watch?v=8ZPQmGwiK6o) I don't care if I don't like/know half the characters in it, it's a crossover game and it looks AWESOME.  :joy:
Title: Re: Fighting Games
Post by: gunswordfist on February 21, 2014, 05:03:18 PM
I almost had a heart attack when I saw Gon. And I thought seeing Kenshin and Goku in the same game would have been enough for that. *continues video*

Edit: Dear God, Saint Seiya? Kenshiro?

Edit 2: And I see Yusuke, Killua and Frieza. *faints*

Edit 3: Jesus, and Hiei, Shishio and Toguro. I'm preordering now. :worship:
Title: Re: Fighting Games
Post by: LumRanmaYasha on February 21, 2014, 05:16:56 PM
Enishi isn't in the game, but Shishio is.

The best part about the game for me is the fact Arale is in it. Playing as her and kicking the crap out of guys like Kenshiro, Goku, and Joseph would be AMAZING. Also, I'm so happy that Bobobo is well-remembered enough to be in the game, considering the series ended a while ago and while I knew it was popular, I didn't know if it was enough to be represented. One thing that's wierd to me is that, for a game celebrating Shonen Jump's 45th anniversary, they don't have stuff like Slam Dunk, Prince of Tennis, Captain Tsubasa, Death Note, Shaman King etc. represented even though those series played a significant part in Jump's history (Slam Dunk was part of the early 90's big three next to DB and YYH for crying out loud!). That feels kinda off to me, especially since there are so many newer but less significant series represented. Still, it looks like one hell of a badass game. Too bad for the obvious reasons it'll never be localized.   :-\
Title: Re: Fighting Games
Post by: gunswordfist on February 21, 2014, 06:19:44 PM
I assumed those basketball player looking characters were from Slam Dunk.
Title: Re: Fighting Games
Post by: LumRanmaYasha on February 21, 2014, 06:33:36 PM
That was Kuroko from Kuroko no Basket. The only other sports manga character in the game is from a volleyball manga that's running in Jump right now called Haikyu.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 21, 2014, 07:53:13 PM
Killua beating the shit out of Toguro with yo-yo's....I can't believe that's a thing....much less a playable thing. If I actually owned a PS3, I think I would die from sheer awesomeness. Sure, the gameplay would probably be mediocre as hell, but the massive novelty of it all would shamelessly win me over.
Title: Re: Fighting Games
Post by: gunswordfist on February 21, 2014, 08:04:32 PM
Quote from: gunswordfist on October 27, 2013, 04:13:40 PM
The fighting games I want (in no order):
Soul Calibur 4
Blazblue
Guilty Gear
The 2 2d KOFs for 360
Garou MOTW
Fatal Fury Special
Capcom Vs. SNK 2
I meant to say Soul Calibur 5. I also want Samurai Shodown II and any good Tekken.
Quote from: Ensatsu-ken on February 21, 2014, 07:53:13 PM
Kurapika beating the shit out of Toguro with yo-yo's....I can't believe that's a thing....much less a playable thing. If I actually owned a PS3, I think I would die from sheer awesomeness. Sure, the gameplay would probably be mediocre as hell, but the massive novelty of it all would shamelessly win me over.
Kurapika?  :>
Title: Re: Fighting Games
Post by: Grave on March 09, 2014, 12:20:40 AM
The more I see of Guilty Gear Xrd the more I want it now. All the videos I've seen of it so far hasn't been the greatest quality, but the game still looks gorgeous (I don't use that word). Too bad there's no Johnny, but I definitely see either DLC or so many expansions with more characters coming.

Capcom is also trying very hard with Ultra Street Fighter 4, and they might get me interested in it again with this edition select. To casual players this won't matter at all, but I'm very interested in seeing the strongest version of each character pitted against each other.

I might give BlazBlue another go as well

Guilty Gear XXAC+R is too good. Don't know which is better. GGXXAC+R or 3rd Strike.
Title: Re: Fighting Games
Post by: Rynnec on March 09, 2014, 04:30:32 AM
If Chrono Phantasma and Under Night In-Birth are any indication, I wouldn't be surprised if we hear news of Xrd getting new characters relatively soon. Xrd looks and sounds awesome, and I can't wait til it comes out overseas. Good thing thing I have +R for my GG fix until then.

Speaking of CP, I preordered it the other day at Gamestop (not sure if I'll go for the Limited Edition or not). Really excited to finally play it after over a year of watching high-level gameplay vids.

In other FG news, I got around to playing Melty Blood Actress Again a few months back. Really like how this game feels, and how varied the characters are, and I've barely scratched the surface. I'm comfortable with Ryougi and Aoko right now, but I'll try out the other characters eventually.
Title: Re: Fighting Games
Post by: LumRanmaYasha on March 10, 2014, 07:43:17 PM
 The final J Stars Victory VS. trailer is...just perfect. (http://www.youtube.com/watch?v=axd88nNWAFE) Well, it would have been more so if they gave Don Patch and Kumagawa lines too, but hearing Bobobo quote his line from the end of the Halekulani battle was awesome enough as it is.

I think my other favorite parts were Toriko asking Gon if he wants to help him complete his full course, to which Gon enthusiastically agrees, and Luffy asking Korosensei if he can eat him, and Korosensei just laughing it off and wondering if he actually could, and "Hey you idiots, is this what we actually do in Gintama?" And even though I don't like the series, "Arale-chan, Reborn is a baby, but even he won't play with you" was a pretty funny line. I hope someone posts english subbed videos of the story mode for the game, since all these characters interacting off each other would be neat to see. 
Title: Re: Fighting Games
Post by: Grave on March 13, 2014, 05:06:40 PM
Guilty Gear Xrd - Sign update with Boss character being playable (http://shoryuken.com/2014/03/12/guilty-gear-xrd-sign-boss-character-ramlethal-valentine-to-join-playable-cast-in-next-update/)

Sounds good and all, and I don't mean to sound ungrateful, but where's Johnny? Then again to be greedy I'm hoping the rest of the cast will be available with this update.
Title: Re: Fighting Games
Post by: gunswordfist on March 13, 2014, 05:39:29 PM
I don't get why anyone still makes bosses unplayable in fighting game these days in the first place.
Title: Re: Fighting Games
Post by: Grave on March 13, 2014, 05:50:15 PM
I have no idea why either. Best I can come up with is boss characters being too cheap, and if they're put into the hands of a person with skill, yeah, but I haven't seen anything like that.
Title: Re: Fighting Games
Post by: gunswordfist on March 13, 2014, 08:21:15 PM
Yeah, it's probably just lazyness. They could just make them hard to unlock and let you choose which character you want to be banned from online play a la SF3.
Title: Re: Fighting Games
Post by: Grave on March 16, 2014, 11:11:30 PM
5th fighter finally revealed (http://iplaywinner.com/news/2014/3/18/decapre-announced-as-fifth-character-for-ultra-street-fighte.html) for Ultra Street Fighter 4.

Man, Capcom, you used to be my favorite company, and I still like you, but you make it so hard to really care these days. Take nearly forever to reveal this character only to make it a clone. I get that you're trying to keep this game alive and all, but outside of the edition select this has all been lazy porting. To be honest you really could've kept all of this and just made a patch for updating the characters. Not sure If I'm willing to shell out money for another SF4. I bought all 3 editions already.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on March 16, 2014, 11:38:58 PM
They should just make Street Fighter 5 already. It's been long enough (nearly 5 years since SF4 originally released), to the point where people are probably starting to get burned out on this game as far as the competitive scene goes. It's times like this that a sequel is called for to liven up the series.
Title: Re: Fighting Games
Post by: Grave on March 17, 2014, 12:10:06 AM
Competitively, probably not (Japan, probably. Tokido has stated there needs to be a new SF). As long as the stronger competitors keep coming over from Japan to compete I don't really see the competitive scene being burnt out (too much U.S. is free to Japan talks going on). Casually, no doubt. Stuff like Edition Select and frame data/advantage means nothing to a casual fan and hence, cashcom.
Title: Re: Fighting Games
Post by: gunswordfist on March 17, 2014, 12:17:21 AM
They need to promise one in two years to save their asses after this shitstorm.
Title: Re: Fighting Games
Post by: Grave on March 17, 2014, 10:30:33 AM
I don't even think the fact that it's a Cammy clone that's getting to everyone. Decapre's moveset is fine. Capcom's idea of trying to hide and hype up the character was ridiculously stupid and just might bite them in the end for it. I was watching Final Round 17 last night and people were walking out after the trailer. We've been waiting since last years Evo. Should've just showed her back then. That way it would've been handled a little better. Like I said, I think the competitive scene is fine. They're going to get it regardless. If Capcom's trying to reel in the casual crowd (and online players) they may have just failed.

The blowup of Decabre (http://www.eventhubs.com/news/2014/mar/16/decapre-5th-character-ultra-street-fighter-4/#comments). Actually, that blowup happened a little bit after the announcement. I think there was rough 700+ comments within that first 20 minutes during Final Round.
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on March 18, 2014, 04:11:43 PM
I just love how her trailer has a quick shot with R. Mika and Retsu right before all the Dolls stuff goes down.

It's like Capcom staff personally mocking fans who expected anything but disappointment.
Title: Re: Fighting Games
Post by: Spark Of Spirit on March 18, 2014, 04:49:23 PM
It really is amazing how long this game has been milked.
Title: Re: Fighting Games
Post by: Grave on March 18, 2014, 05:34:01 PM
I would say consider this more like a present to those in the tournament scene if anything. They're the ones whose keeping the game alive (and people say this game is dead. New fighters have emerged and still can't dethrone SSF4 at tournies)

I've had more time to let it marinate and calm down :).
Title: Re: Fighting Games
Post by: gunswordfist on March 18, 2014, 05:50:59 PM
Quote from: Rosalinas Spare Wand on March 18, 2014, 04:11:43 PM
I just love how her trailer has a quick shot with R. Mika and Retsu right before all the Dolls stuff goes down.

It's like Capcom staff personally mocking fans who expected anything but disappointment.
:D :D :D :D :D :D :D :D :D :D :D :D
Title: Re: Fighting Games
Post by: Daikun on March 28, 2014, 06:56:21 PM
Since Double Helix was acquired by Amazon (http://www.pcworld.com/article/2095120/amazon-acquires-game-developer-double-helix-games.html) last month, Microsoft had to hand over the reins of Killer Instinct to another developer (although DH will finish the leftover season one content).

Now it's in the hands of Iron Galaxy. (http://www.polygon.com/2014/3/27/5551116/killer-instinct-new-developer-iron-galaxy-fulgore-release-date-xbox-one)
Title: Re: Fighting Games
Post by: gunswordfist on March 28, 2014, 07:09:42 PM
Quote from: gunswordfist on October 27, 2013, 04:13:40 PM
The fighting games I want (in no order):
Soul Calibur 4
Blazblue
Guilty Gear
The 2 2d KOFs for 360
Garou MOTW
Fatal Fury Special
Capcom Vs. SNK 2
Also add Tekken Tag Tournament 2 and Samurai Shodown II and V to my list. I also want to play all the best KOFs.
Title: Re: Fighting Games
Post by: Grave on March 29, 2014, 06:12:48 AM
Quote from: Daikun on March 28, 2014, 06:56:21 PM
Since Double Helix was acquired by Amazon (http://www.pcworld.com/article/2095120/amazon-acquires-game-developer-double-helix-games.html) last month, Microsoft had to hand over the reins of Killer Instinct to another developer (although DH will finish the leftover season one content).

Now it's in the hands of Iron Galaxy. (http://www.polygon.com/2014/3/27/5551116/killer-instinct-new-developer-iron-galaxy-fulgore-release-date-xbox-one)

Hmm... Not exactly sure how I feel about that. While I haven't played it, I don't care much for Dive Kick (it does nothing to keep me interested), but at the same time they seem to be one of the rarer companies that is competent with handling netcode.

Edit: Also wondering if IG will be doing anymore online patches for the older games (3S). Was hoping to CvSNK2 Online Edition someday.
Title: Re: Fighting Games
Post by: King Hippo on March 29, 2014, 06:51:01 AM
I love Marvel vs Capcom 2.

It's a stupid, stupid game. But i love it. I'm grateful that I got it on PSN while it was still available.
Title: Re: Fighting Games
Post by: gunswordfist on April 01, 2014, 04:19:37 AM
Ok, I finally got around to googling what was SNK's first fighting game and I read that the creator of the original Street Fighter made Fatal Fury. I did not expect that at all.
Edit: Geese kills Andy and Terry's stepfather - Terry goes on to be Rock Howard's stepfather. There's no way that irony was not on purpose.I like reading about little things like that.
Title: Re: Fighting Games
Post by: gunswordfist on April 12, 2014, 12:32:05 AM
Oh whoa. I'm reading about how Dan from Street Fighter was made. These little known fighting game facts are interesting.
Title: Re: Fighting Games
Post by: gunswordfist on June 06, 2014, 09:24:01 PM
I didn't even know Ultra Street Fighter IV was out. It came out in April, didn't it? :D I haven't been paying attention. Anyway, has any tried it? :)
Title: Re: Fighting Games
Post by: Foggle on March 29, 2015, 12:30:13 PM
Quote from: Tomonobu Itagaki @ https://www.facebook.com/photo.php?fbid=1555482918049154&set=a.1387409044856543.1073741830.100007623816758&type=1(https://scontent-dfw.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/11096466_1555482918049154_1467011054454562053_n.jpg?oh=46c34fb9bc59a7c752f1227ce1ea4d55&oe=5573D79E)

The ACCUSATION:

This is a CRIME against the entire world.
IT'S TOTALLY A DISCRIMINATION BY COLOR.

Who on earth is she?
Who the hell forced our beloved Lisa to change her skin color?

Again.
IT'S TOTALLY A DISCRIMINATION BY COLOR.
God I love Itagaki. :il_hahaha:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on March 29, 2015, 12:41:55 PM
There's also this choice remark from him:

QuoteMorons who don't know the entertainment always bring fatal disaster.
That's why I hate moron developers.

:lol:
Title: Re: Fighting Games
Post by: Foggle on March 29, 2015, 01:52:19 PM
And here he is implying that Team Ninja Dog is incompetent. :lol:

Quote
QuoteGames like DOA-Dimensions, DOA5, and NG3RE would have seen much better success and proper development by its creator/master. Seeing how a creator/developer of any company/studio creates many beloved IP's and their success is at their highest point, then somehow, other developers think they can handle developing those amazing IP's causes the whole downward spiral of their success. That sorta stuff really pisses many of us gamers/fans off.
QuoteKevin, yes and no. 'cuz if as you say, they are not short of money. then...
Title: Re: Fighting Games
Post by: gunswordfist on April 03, 2015, 01:42:00 AM
I hate that most of Street Fighter IV's stages sucked. Street Fighter stages used to be famous for being extensions of characters' personalities. In IV they seemed to just pick random locations and called it a day. Here's hoping V does not do that...
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 03, 2015, 09:57:00 AM
Meh, unless they actually make the stages interactive like in DOA games, I quite frankly don't give a shit. They all feel static and boring to me.

I do like how IV's mechanics improve upon the previous games, though.
Title: Re: Fighting Games
Post by: gunswordfist on April 03, 2015, 01:18:59 PM
I don't like DOA's interactive stages or the series.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 03, 2015, 01:56:12 PM
I like how it actually tries new things rather than just playing it safe like almost every other fighting game ever. It's definitely not for everyone, but it's the perfect casual fighting game in my eyes, and I like how (with the exception of DOA4) the interactivity is under the control of the player, such as purposely knocking someone off a building in a strategic way, for extra damage, and it looks cool (as a martial arts fighting game should).

There's a reason that the popularity of fighting games in general had declined in the West for a while in the mid-2000's, and that's because many people had gotten burned out on the formula. People say that every 2D fighting game, whether great or not, has been just a spin on the SF2 formula since its release, which is true, but also goes to show how much the genre has lacked in innovation outside of technical mechanics.

My point being that I appreciate how the environments actually have a purpose in DOA. Whether you like the games or not, you can't deny that. In most other fighting games, they are just useless backdrops, so I really couldn't care less what they look like.

And I find the Street Fighter example to be trivial because nobody is paying attention to the background in the middle of a fight, anyways. I love how SFIV at least nailed a great combat system over just trying to copy character stages from previous games.
Title: Re: Fighting Games
Post by: gunswordfist on April 03, 2015, 02:09:56 PM
I would have preferred if they just put Street Fighter II's stages in 3D instead of what we got. I forgot to say that. Interactive stages are just pointless distractions to me.
Title: Re: Fighting Games
Post by: gunswordfist on April 03, 2015, 02:19:03 PM
Dammit, talking about DOA would be my 8000th comment. :srs:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 03, 2015, 02:26:40 PM
It's not pointless when it's integrated into the actual combat by giving out a damage boost, and is under player control and has to be earned. That's called a gameplay mechanic.

I don't believe that Itagaki is capable of creating any pointless gameplay features, now that I think about it. :thinkin:
Title: Re: Fighting Games
Post by: gunswordfist on April 03, 2015, 02:29:01 PM
Well I hate it.

I bet you have a Itagaki shrine in your closet.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 03, 2015, 02:34:35 PM
Have fun bitching about the SF stages that nobody else cares about, then. I can assure you that Capcom will ignore you equally as much as they did with SFIV, just as well as how they ignore the tens of thousands of Mega Man fans that they love to pretend don't exist. :>

Quote from: gunswordfist on April 03, 2015, 02:19:03 PM
Dammit, talking about DOA would be my 8000th comment. :srs:

Relevant:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Ffc05.deviantart.net%2Ffs46%2Ff%2F2009%2F218%2F6%2F1%2FIts_over_8000_by_Omega208.jpg&hash=150876943c3e825c695a34c8e1914059c2d20c34)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 03, 2015, 02:37:32 PM
Quote from: gunswordfist on April 03, 2015, 02:29:01 PMI bet you have a Itagaki shrine in your closet.

Of course not....my Itagaki shrine is way too big to fit in a closet.
Title: Re: Fighting Games
Post by: gunswordfist on April 03, 2015, 02:38:46 PM
 :D :D :D

And tell me something I don't know...but I'm still going to hope SF V changes things :unimpressed: . I don't want any more Willy Wonka stages.

Quote from: Dr. Ensatsu-ken on April 03, 2015, 02:37:32 PM
Quote from: gunswordfist on April 03, 2015, 02:29:01 PMI bet you have a Itagaki shrine in your closet.

Of course not....my Itagaki shrine is way too big to fit in a closet.
:unimpressed:
Title: Re: Fighting Games
Post by: Foggle on April 08, 2015, 02:24:51 PM
Team Ninja Dog strikes again.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fyv2PvFK.png&hash=6fdeb22bb51dc17ec1833995bb86e0f5b914892b)

Do note that there's also a third DLC pack worth $65 not visible in that screenshot.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 08, 2015, 02:36:22 PM
So....costume DLC is worth more than the actual game itself?

And we somehow have a STEAM release of a DOA game, but still nothing for Ninja Gaiden? WTF are you guys smoking, KT?

I miss the days of NG/B, where both DLC packs were free, and in NGB's case it contained alternate costumes as unlockables, as well as a substantial Mission Mode and Master Ninja mode all on the disc....for a single price, rather than somehow being forced to pay multiple times for it.
Title: Re: Fighting Games
Post by: Foggle on April 08, 2015, 02:48:19 PM
DOA is literally just a fanservice semi-porn game at this point, I think. Charging that much for sexy costumes is unprecedented.

Also, Ninja Gaiden on PC would be lovely, but you just know they'd be half-assed ports of the Sigma versions. Or they'd skip the first two entirely for NG3 and Yaiba.

EDIT: OH GOD YAIBA ALREADY IS ON STEAM
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 08, 2015, 02:58:20 PM
I can imagine how PC-only gamers have heard how great the NG series was, and were exposed to games like DMC4 and MGRR as some of the few good hack n' slash games to receive equally good PC ports. If Yaiba was their first (and presumably only) NG game that they tried, then they'll probably just assume that the NG fan-base is nuts.
Title: Re: Fighting Games
Post by: Foggle on April 08, 2015, 03:14:44 PM
Thankfully, I think the only people who even know Yaiba exists were Ninja Gaiden fans to begin with. But that game is still unforgivable...
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 08, 2015, 03:49:58 PM
What's especially disappointing to me about Yaiba is that Inafune attached his name to it without having anything to do with making the actual game. He just co-produced it, but my problem is that this whole game was HIS idea in the first place. He came to Team Ninja to propose it, and from the father of Mega Man, it just seems so half-assed, even in concept (I refuse to go with the obvious pun, here). ;)

If you watch or read any interviews, all he says is that he thought it would be "cool to have a game where a ninja fights zombies" because zombies "are really popular" right now. That's it. Nothing about how it fits in with the NG series or why it's a good idea. He literally just made it clear that he wanted to make a game that featured what was hip in gaming at the time, and both himself and Team Ninja agreed to outsource it to a third-rate (and very cheap to afford) developer in Spark Unlimited, figuring that they could milk out what was left of NG's good name and combine it with a popular trend without adding any substance to it in order to make a quick buck. That's the reason that this game was made, and Inafune really didn't even say anything to hide that fact.

Now, compare this to what Itagaki repeatedly said in interviews when he was developing NG for the XBOX, and then again when asked about what his goals were and why he wanted to make NG2 a few years later. In both cases, his answer was firmly stated as: "I want to make the best action game ever," and speicifically with NG2, he said "I want to make this the best game ever, but if I were to be more modest, then I'd say that I'm at least aiming for making the best action game of all time."

Even with the DS spin-off, he passionately claimed that not only did he want to make a game that his kids could play, but that he also wanted to bring in an excellent and unique action game to the DS market. The point being that, in all of these cases, you could tell how much he believed in his products and how much time, care, and effort he was spending on getting each of them (sans NG2 which he was unfortunately forced to rush) just right.

Now compare that back to what Inafune said about Yaiba, and it's easy to see why that game was doomed from the start.
Title: Re: Fighting Games
Post by: talonmalon333 on April 14, 2015, 08:40:41 PM
What do you guys think of the Mortal Kombat series?
Title: Re: Fighting Games
Post by: gunswordfist on April 14, 2015, 08:56:06 PM
I love 2 and Mortal Kombat. 1 and 3 are alright. I liked 4 when it was out but I'm sure it has aged horribly. This part hasn't though: https://www.youtube.com/watch?v=85B-L5O3wU0 (https://www.youtube.com/watch?v=85B-L5O3wU0)
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2015, 09:05:47 PM
What gsf said.
Title: Re: Fighting Games
Post by: talonmalon333 on April 14, 2015, 09:09:35 PM
Quote from: gunswordfist on April 14, 2015, 08:56:06 PM
I love 2 and Mortal Kombat. 1 and 3 are alright. I liked 4 when it was out but I'm sure it has aged horribly. This part hasn't though: https://www.youtube.com/watch?v=85B-L5O3wU0 (https://www.youtube.com/watch?v=85B-L5O3wU0)

Which one do you mean? 9? I'm not sure why they didn't number that one.

I like 1, and I love 2. 3 wasn't so good but the remake of it, Ultimate Mortal Kombat 3, rendered the original 3 obsolete and brought it up to par with its predecessors. I played a little bit of 4 but lost touch with the series.
Title: Re: Fighting Games
Post by: Foggle on April 14, 2015, 09:19:29 PM
The only thing I know about Mortal Kombat is that the new game has microtransactions and a patch that makes it harder to get in-game unlocks as a way to convince players to purchase said microtransactions.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2015, 09:32:53 PM
Quote from: Foggle on April 14, 2015, 09:19:29 PM
The only thing I know about Mortal Kombat is that the new game has microtransactions and a patch that makes it harder to get in-game unlocks as a way to convince players to purchase said microtransactions.
It also has like none of the classic characters.
Title: Re: Fighting Games
Post by: gunswordfist on April 14, 2015, 09:42:52 PM
Quote from: Spark Of Spirit on April 14, 2015, 09:05:47 PM
What gsf said.
:thumbup:
Quote from: talonmalon333 on April 14, 2015, 09:09:35 PM
Quote from: gunswordfist on April 14, 2015, 08:56:06 PM
I love 2 and Mortal Kombat. 1 and 3 are alright. I liked 4 when it was out but I'm sure it has aged horribly. This part hasn't though: https://www.youtube.com/watch?v=85B-L5O3wU0 (https://www.youtube.com/watch?v=85B-L5O3wU0)

Which one do you mean? 9? I'm not sure why they didn't number that one.

I like 1, and I love 2. 3 wasn't so good but the remake of it, Ultimate Mortal Kombat 3, rendered the original 3 obsolete and brought it up to par with its predecessors. I played a little bit of 4 but lost touch with the series.
I guess they didn't number it because they thought of it as a series revival..honestly, it was. What's weirder is they consider it the 9th entry instead of the 8th. I guess they are counting Mortal Kombat Vs. DC for some reason.

I never paid attention to the differences in 3 and Ultimate because I mostly only played one version. I forget which, lol

I thought MK 1 was alright but not that good whenever I played it years and years ago. I can't remember when.

I also played a little bit of Deadly Alliance and Deception. Those games were alright but I remember liking them less than I did MK4 at the time I played that game. I'm sure they are much better than that though. I was a bit hyped (not super hyped though) for MK 4 and was a bit "...eh", about DA and Deception, so that had a bit to do with it. I think I played MK Vs. DC like twice. I wish I played that more with my brother and I have like no memory of the game now. lol I've never played Armageddon.
Quote from: Foggle on April 14, 2015, 09:19:29 PM
The only thing I know about Mortal Kombat is that the new game has microtransactions and a patch that makes it harder to get in-game unlocks as a way to convince players to purchase said microtransactions.
:unimpressed:
Title: Re: Fighting Games
Post by: talonmalon333 on April 14, 2015, 09:46:04 PM
If the version of 3 you played has most of the classic characters from the first two games, like Scorpion, then it's UMK3. For some reason, in the original MK3, they thought it was a good idea to ditch them in favor of new, lesser characters.
Title: Re: Fighting Games
Post by: gunswordfist on April 14, 2015, 09:47:46 PM
 :-X Sound shorrible.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2015, 09:53:04 PM
Quote from: talonmalon333 on April 14, 2015, 09:46:04 PM
If the version of 3 you played has most of the classic characters from the first two games, like Scorpion, then it's UMK3. For some reason, in the original MK3, they thought it was a good idea to ditch them in favor of new, lesser characters.
And they're doing it again.
Title: Re: Fighting Games
Post by: gunswordfist on April 14, 2015, 09:56:02 PM
I wouldn't mind if they did it right. I'll have to play it to find out myself.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2015, 10:06:51 PM
Well, they kind of have to shake it up after the end of the last game, but the roster in that game was so good (literally every good Mortal Kombat character was in that and playable) that this game is already at a disadvantage out of the gate.

Figures. I finally get Human Smoke canon and playable and they kill him off.
Title: Re: Fighting Games
Post by: gunswordfist on April 14, 2015, 10:13:34 PM
 :D

It looked like they have most of the top characters there from what I've seen.
Title: Re: Fighting Games
Post by: Rynnec on April 15, 2015, 01:13:21 AM
Really disappointed MKX got rid of the Cyborg's, but the Predator almost makes up for that. What I can't figure out is why they ditched Noob Saibot. Well, at least Erron Black looks cool.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 15, 2015, 01:17:34 AM
I love the story-line and mythos of MK games in general. It puts more effort into that aspect than most other fighting games do, and does it well.

The actual combat, though....it's just not my thing, really.
Title: Re: Fighting Games
Post by: Foggle on April 15, 2015, 01:21:12 AM
I don't mean to sound like a wimp, but I always feel a bit ill when I see the x-rays and fatalities in MK9. I've enjoyed what little I've played of the older games, but the more graphic gore is just too much for me to handle in the recent ones. And I say that as someone who worships the 360 version of Ninja Gaiden 2. :sweat:
Title: Re: Fighting Games
Post by: Rynnec on April 15, 2015, 01:28:24 AM
Quote from: Foggle on April 15, 2015, 01:21:12 AM
I don't mean to sound like a wimp, but I always feel a bit ill when I see the x-rays and fatalities in MK9. I've enjoyed what little I've played of the older games, but the more graphic gore is just too much for me to handle in the recent ones. And I say that as someone who worships the 360 version of Ninja Gaiden 2. :sweat:

Don't worry, even I wince whenever I see MK9's X-Rays or Fatalities, and I play games like Brutal Doom and Madworld for catharsis. That being said, I still want to play MK9 and X, since the gameplay looks good and the AI is apparently manageable. Seriously, the Klassic games AI were absolute bullshit. Do not play the Klassic arcade modes if you value your sanity.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 15, 2015, 01:28:46 AM
NG2's violence was purposely more "cartoony" (for lack of a better word), in that it was simplistic and not made to look the least bit realistic. Mortal Kombat 9 has far more detail in its gore, and while it doesn't bother me, personally, I can see how it would rub others the wrong way.
Title: Re: Fighting Games
Post by: Foggle on April 15, 2015, 01:30:44 AM
Quote from: Rynnec on April 15, 2015, 01:28:24 AM
Don't worry, even I wince whenever I see MK9's X-Rays or Fatalities, and I play games like Brutal Doom and Madworld for catharsis.
Ah, very good. I find those games cathartic too! :lol:
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 15, 2015, 01:37:50 AM
I tend to never use fatalities unless I'm playing against friends and we're having a laugh with each other. Some of them are really too stupid to take seriously or are over the top clever like the Subway fatality.

The X-Ray supermoves are hard to take, I admit.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 15, 2015, 01:40:49 AM
I like to end matches with Babality or Friendship, myself. :sly:
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 15, 2015, 01:50:26 AM
Friendship was by far the funniest. So random, yet such a smart addition.
Title: Re: Fighting Games
Post by: gunswordfist on April 15, 2015, 02:03:30 AM
Heh, MK9 doesn't make me flinch at all. The last thing to make me squeamish was the Jack The Ripper fight in part one of JoJo.
Title: Re: Fighting Games
Post by: talonmalon333 on April 15, 2015, 11:07:09 PM
How was MK9 compared to the classics?
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 15, 2015, 11:09:53 PM
It's like MKII but with 3D graphics. Honestly, I think it's the best game in the series.
Title: Re: Fighting Games
Post by: gunswordfist on April 15, 2015, 11:10:47 PM
I like MK2 more..from what I remember. I couldn't tell you more than that. MK9 is a pretty great game. When it comes to any of the 3D fighters I have played, it's only behind SF IV, Soul Caliber II and IV, for me.
Title: Re: Fighting Games
Post by: talonmalon333 on April 15, 2015, 11:13:03 PM
How were the games released between 3 and 9? I honestly haven't played them, besides a bit of 4.
Title: Re: Fighting Games
Post by: gunswordfist on April 15, 2015, 11:18:37 PM
I checked yesterday so:

4/Gold
5=Deadly Alliance
6=Deception
7=Armageddon (an extremely important part of 9's story. Haven't played it yet)
8=MK Vs. DC, apparently
Mortal Kombat=9
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 15, 2015, 11:21:26 PM
They're pretty standard 3D fighting games. Nothing too great or bad from what I remember.

I think MK9 is about as good as the series will ever get.
Title: Re: Fighting Games
Post by: gunswordfist on April 15, 2015, 11:25:37 PM
I thought you said what :zonk: especially since we answered this yesterday.
Title: Re: Fighting Games
Post by: Rynnec on April 16, 2015, 02:56:16 AM
Quote from: Spark Of Spirit on April 15, 2015, 11:21:26 PM
They're pretty standard 3D fighting games. Nothing too great or bad from what I remember.

I think MK9 is about as good as the series will ever get.

From what I've seen of MKX, it looks like they're keeping up 9's momentum. The game looks really good, the only thing holding it back is the roster, at least when compared to MK9's.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 16, 2015, 10:07:40 AM
Personally, Super Street Fighter IV has my favorite combat system in any 2D fighting game. It'd be great if SFV could expand upon not just that, but also its story mode, and put as much effort into its mythos as MK games do. Unfortunately, it's Capcom, so that'll never happen.
Title: Re: Fighting Games
Post by: gunswordfist on April 16, 2015, 02:19:47 PM
Maybe the story will be as good as some of the fanboys think it could potentially be. :P
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 16, 2015, 04:55:46 PM
Is SFV's story essentially Street Fighter Alpha once more? As in refusing to take place after III again?
Title: Re: Fighting Games
Post by: gunswordfist on April 16, 2015, 06:58:08 PM
There's a theory that Charlie is being controlled by the Illuminati due to the jewel on his forehead that looks like Gill's and Urien's. Boy, I felt silly saying that sentence. :sweat:
Title: Re: Fighting Games
Post by: Foggle on April 21, 2015, 01:46:03 PM
Mortal Kombat X may have microtransaction fatalities, but it'll never have

(https://pbs.twimg.com/media/CDIvNdWWYAAWLYl.png:large)
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on April 21, 2015, 10:01:41 PM
You should show them the Senran Kagura pack that costs nearly as much as the game.
Title: Re: Fighting Games
Post by: gunswordfist on July 21, 2015, 03:24:37 PM
I can't wait to see what Street Fighter V character is announced next.  :)
Title: Re: Fighting Games
Post by: gunswordfist on December 13, 2015, 11:58:16 PM
Foggle better main Akuma in Tekken 7.
Title: Re: Fighting Games
Post by: Foggle on December 14, 2015, 02:05:35 AM
They haven't announced Miguel, Nina, or Raven yet, so I honestly might. :il_hahaha:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 14, 2015, 10:22:19 AM
My older brother is a big fighting game fan and he's saving up for a PS4, so I'll probably get to play both T7 and SF5 with him when both of those come out (if he's gotten his console by then).
Title: Re: Fighting Games
Post by: gunswordfist on December 14, 2015, 03:07:42 PM
*jealous* Next year is going to be HUGE for PS4. Sony is tearing it up, especially after their impossible E3.
Title: Re: Fighting Games
Post by: Foggle on December 14, 2015, 04:30:01 PM
Yeah, there are like 15 PS4 games I want coming out next year. It's absolutely ridiculous.
Title: Re: Fighting Games
Post by: gunswordfist on December 14, 2015, 05:10:49 PM
I lost track, myself.  :D
Title: Re: Fighting Games
Post by: Rosalinas Spare Wand on December 20, 2015, 12:05:56 AM
Is anyone playing the Street Fighter beta right now? My laptop doesn't meet the minimum requirements and I don't have a PS4 but overall impressions show that its so much better than SF4, as far as visceral combat and speed go.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 09, 2016, 02:17:18 PM
So, the other day when we had some time to kill, a friend and I were conversing about dream crossover fighting game ideas, specifically with Capcom as a central basis. We came up with collaborated lists of 25 characters each that we'd like to see from various franchises (including some he picked from series that I'm not all that familiar with), such as Marvel (with a dream MCV4 in mind), DC, Sega, Nintendo, and Shonen Jump, for example. To be clear, these choices were based purely on personal preference rather than making a balanced list of characters solely based on how iconic they are. Here is what we came up with together for Capcom and Shonen Jump in particular.

Capcom:

Street Fighter- Ryu, Sakura, Ibuki, Akuma

Devil May Cry- Dante, Vergil, Nero, Lady, Trish

Mega Man- Mega Man (X and Proto Man as alternate skins with the same move set to still count as one character), Zero

Power Stone- Wang-Tang, Falcon, Ryoma

Bionic Commando- Nathan Spencer

Resident Evil- Leon S. Kennedy, Claire Redfield, Albert Wesker

Final Fight- Guy

Asura's Wrath- Asura, Yasha

Ace Attorney- Phoenix Wright

Onimusha- Jubei

Strider- Strider Hiryu

Viewtiful Joe- Joe


Shonen Jump:

Dragon Ball- Son Goku (Son Gohan as an alternate skin; both adult form), Piccolo, Freeza, Future Trunks

Rurouni Kenshin- Kenshin Himura, Hajime Saito, Yukihira Enishi

Yu Yu Hakusho- Yusuke Urameshi, Kurama, Genkai, Sensui

JoJo's Bizarre Adventure- Jonothan Joestar, Jolyne Kujo, Dio Brando

Hunter X Hunter- Killua Zoldyck, Meruem

One Piece- Monkey D. Luffy, Portgas D. Ace (Sabo as alternate skin), Sir Crocodile

My Hero Academia- Midoriya Izuku

Dr. Slump- Arale

Gintama- Gintoki

Saint Seiya- Seiya

Sakigake!! Otokojuku- Momotaro Tsurugi

Fist of the North Star- Kenshiro

So as you can see, not very balanced lists. Not a ton of villains, and not a ton of female characters either (though, to be fair, strong female characters are a weakness of most WSJ series). But like I said, it's just a dream list based on what we most wanted to see, while still trying to keep a reasonable character count in mind, in the fashion of pretending that a game was actually being made. Otherwise we could have easily made lists of over 50 characters for each franchise.

If anyone else is interested, I can post up the other lists that we came up with, but my friend had a lot more input on those than I did.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 11, 2016, 08:56:12 AM
I've thought of a good roster for a crossover game, though even that was a hard roster to think up despite how simple I thought it would be. So I mostly used roster examples from the Jump fighting games that have been out since the DS.

Shonen Knockdown! Jump Vs. Sunday! A crossover fighting game of the shonen giants.

A crossover fighting game that includes characters going back to some of the most memorable characters from each of companies. Of course since its a newer game it would have to have characters from newer series. I tried to keep selections from big series thinner in order to have more of them, though it was difficult just because of how much more popular some series are to others. I also included a handful of more obscure stuff from artists who would do bigger things (like Mitsuru Adachi) whose more popular characters wouldn't work in a game like this. I'm sure someone else could do a better list, but since this is basically a "never gonna happen" game, I went all out. If you want to know why I chose Sunday and Jump it's only because I know more about them compared to other companies.

So, here's what I came up with:

Shonen Jump

Koro-sensei (Assassination Classroom)
Ichigo Kurosaki (Bleach)
Son Goku (Dragon Ball)
Vegeta (Dragon Ball)
Kenshiro (Fist of the North Star)
Gintoki Sakata (Gintama)
Killua Zoldyck (Hunter X Hunter)
Jotaro Kujo (JoJo's Bizarre Adventure)
Dio Brando (JoJo's Bizarre Adventure)
Kankichi Ryotsu (Kochikame)
Izuku Midoriya (My Hero Academia)
Naruto Uzumaki (Naruto)
Monkey D. Luffy (One Piece)
Kenshin Himura (Rurouni Kenshin)
Toriko (Toriko)
Kuga Yuma (World Trigger)
Yusuke Urameshi (Yu Yu Hakusho)
Hidden: Son Goku (Kid) (Dragon Ball)

Shonen Sunday

Arata Hinohara (Arata: The Legend)
Joe Shimamura (Cyborg 009)
Skull/Black Ghost (Cyborg 009/Skull Man)
Recca Hanabishi (Flame of Recca)
Reiko Mikami (Ghost Sweeper Mikami)
Hayate Ayasaki (Hayate the Combat Butler)
Inuyasha (Inuyasha)
Yoshimori Sumimura (Kekkaishi)
Kenichi Shirahama (Kenichi: The Mightiest Disciple)
Aladdin (Magi: The Labyrinth of Magic)
Alibaba Saluja (Magi: The Labyrinth of Magic)
Shichimi (Niji Iro Togarashi)
Ranma Saotome (Ranma ½)
Ushio Aotsuki (Ushio & Tora)
Tora (Ushio & Tora)
Kiyo Takamine & Zatch Bell (Zatch Bell)
Kaoru Akashi (Zettai Karen Children)
Hidden: Lum Invader (Urusei Yatsura)


For the hidden characters on each side, I basically took the main characters from the series that made each company. Just because I think they would have made the best choice. And yes, it's not complete and there are series missing, but its impossible to do one of these and catch every character while keeping the roster cleanly split. I also added characters I might not care for but which are unavoidable for a game like this trying to include the most iconic for the companies involved and mainstream penetration beyond only fans. Nonetheless, if this was ever close to the roster of a fighting game, I'd be sure to check it out ASAP.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 11, 2016, 09:28:42 AM
Great lists. I was also thinking that a big publishing company would have a nice selection of characters. Take Kodansha, for example. From them you could get characters like Eikichi Onizuka, Joe Yabuki, and Thorfinn, who'd all be perfect for a fighting game, and there are still many more characters to choose from.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 11, 2016, 10:38:02 AM
Oh, I also did one for just Jump which was a bit more out there. I tried to include more gimmicky characters, but still stayed away from more non-violent series since it would jar too much. Again, I tried to be fair to more popular series.

It turned out like this:

Koro-sensei (Assassination Classroom)
Nagisa Shiota (Assassination Classroom)
Tatsumi Oga & Baby Beel (Beelzebub)
Train Heartnet (Black Cat)
Asta (Black Clover)
Ichigo Kurosaki (Bleach)
Sousuke Aizen (Bleach)
Bobobo-bo Bo-bobo & Don Patch (Bobobo-bo Bo-bobo)
Cobra (Cobra)
Allen Walker (D. Gray Man)
Light Yagami & Ryuk (Death Note)
Arale Norimaki (Dr. Slump)
Son Goku (Dragon Ball)
Son Goku (kid) (Dragon Ball)
Vegeta (Dragon Ball)
Piccolo (Dragon Ball)
Frieza (Dragon Ball)
Kenshiro (Fist of the North Star)
Raoh (Fist of the North Star)
Gintoki Sakata (Gintama)
Kagura (Gintama)
Toshiro Hijikata (Gintama)
Meisuke Nueno (Hell Teacher Nube)
Taikobo (Hoshin Engi)
Gon Freecss (Hunter X Hunter)
Killua Zoldyck (Hunter X Hunter)
Meruem (Hunter X Hunter)
Jonathan Joestar (JoJo's Bizarre Adventure)
Jotaro Kujo (JoJo's Bizarre Adventure)
Dio Brando (JoJo's Bizarre Adventure)
Tsuna Sawada & Reborn (Hitman Reborn!)
Kinnikuman (Kinnikuman)
Kankichi Ryotsu (Kochikame)
Izuku Midoriya (My Hero Academia)
All Might (My Hero Academia)
Katsuki Bakugo (My Hero Academia)
Neuro Nogami (Neuro: Supernatural Detective)
Toru Muhyu (Muhyu & Roji's Bureau of Supernatural Investigation)
Naruto Uzumaki (Naruto)
Sasuke Uchiha (Naruto)
Madara Uchiha (Naruto)
Fuusuke (Ninku)
Chitoge Kirisaki (Nisekoi)
Seishiro Tsugumi (Nisekoi)
Monkey D. Luffy (One Piece)
Roronoa Zoro (One Piece)
Sir Crocodile (One Piece)
Taison Meada (Rokudenashi Blues)
Kenshin Himura (Rurouni Kenshin)
Hajime Saito (Rurouni Kenshin)
Yukishiro Einishi (Rurouni Kenshin)
Pegasus Seiya (Saint Seiya)
Dragon Shiryu (Saint Seiya)
Momotaro Tsurugi (Sakigake!! Otokojuku)
Yoh Asakura (Shaman King)
Toriko (Toriko)
Yuma Kuga (World Trigger)
Osamu Mikumo (World Trigger)
Yami Yugi (Yu-Gi-Oh!)
Yusuke Urameshi (Yu Yu Hakusho)
Kurama (Yu Yu Hakusho)
Younger Toguro (Yu Yu Hakusho)

I went off the rails at 62, but considering the last Jump Vs. game had over 50, it's not quite so out there. I also feel this is a better spread of popular characters from their most popular eras while including multiple characters from higher selling or modern series. Some of those I wouldn't even have included if I didn't know they were actually already included in Jump games as fighting characters and actually worked, so the guys who made these games could easily make something of this scale without issue.

Anyway, that's about it from me.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 11, 2016, 11:29:31 AM
Here are just a few character suggestions for a make-believe Kodansha Vs. game:

Joe Yabuki (Ashita no Joe)
Ippo Makanouchi  (Hajime no Ippo)
Mamoru Takamura  (Hajime no Ippo)
Shinichi/Migi  (Parasyte)
Thorfinn (Vinland Saga)
Askeladd  (Vinland Saga)
Thorkell  (Vinland Saga)
Shotaro Kaneda (Akira)
Tetsuo (Akira)
Eikichi Onizuka (Shonan Junai Gumi/GTO)
Danma Ryuji (Shonan Junai Gumi/GTO)
Eren Yeager (Attack on Titan)
Mikasa Ackerman (Attack on Titan)
Miyamoto Musashi (Vagabond)
Roger Smith (The Big O)
R. Dorothy Wayneright (The Big O)
Sailor Moon (Sailor Moon)
Sailor V (Sailor Moon/Codename: Sailor V)
Akira Fudo (Devilman)
Ginji Amano (GetBackers)
Ban Mido (GetBackers)
"Rally" Vincent (Gunsmith Cats)
"Minnie" May Hopkins (Gunsmith Cats)
Daisuke Aurora (Heat Guy J)
J (Heat Guy J)

And yes, I'm well aware that some of these characters are anime-original, but Kodansha still has connections with the producers of those series and could still use the characters.

Also, in no way is this an all-encompassing list. It's just my example of a mere fraction of the rich pool of characters that you could pull from in order to make a Kodansha-based fighting game.

Actually, for that matter, making a Shueisha-based fighting game would give you more options than just Shonen Jump alone, but in WSJ's case, it does have the most iconic characters in the manga industry, so it could work as a stand-alone source as well.
Title: Re: Fighting Games
Post by: VLordGTZ on January 11, 2016, 11:49:47 AM
Great lists guys!  :thumbup:

WSJ certainly has enough characters to pull from by itself, but it would be cool to see some series from other Shuiesha magazines be represented in the J-Stars games.  Zap from Blood Blockade or Dark Schneider from Bastard!! in a fighting game....  :drool:
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 11, 2016, 04:11:27 PM
I'd be good with more crossover games in general. They're a lot of fun, especially when they have a team mode of some kind.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 11, 2016, 04:33:10 PM
I'd even settle for an actual good Shonen Jump fighting game made by a capable developer, with companies like Capcom or SNK being ideal (mechanically-speaking, that is). Of course if it were Capcom, they'd cut-off half of the game and make it paid DLC....the sad thing, though, is that even then it'd still be miles better than the WSJ crossover games that we've gotten so far. J-Stars Victory, aside from its novelty, is pretty much garbage as far as actual gameplay is concerned.

But just imagine a WSJ game being directed by someone like Hideaki Itsuno, someone who actually understands the genre and knows how to make mechanically satisfying games.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 11, 2016, 05:16:13 PM
I would think the ones best suited would be the Tatsunoko Vs. Capcom team or Sakurai and the Smash team. They've made the best crossover games for my dollar.

Speaking of TvC, it was a real shame there was never a sequel despite the first game's success. About the only thing I would add are more stages and a few characters (like Speedy from Samurai Pizza Cats, and Wang Tang from Power Stone) and some more modes. It's a shame Capcom only ever made one game.
Title: Re: Fighting Games
Post by: gunswordfist on January 11, 2016, 06:10:37 PM
Quote from: Dr. Ensatsu-ken on January 11, 2016, 11:29:31 AM
Here are just a few character suggestions for a make-believe Kodansha Vs. game:

Joe Yabuki (Ashita no Joe)
Ippo Makanouchi  (Hajime no Ippo)
Mamoru Takamura  (Hajime no Ippo)
Shinichi/Migi  (Parasyte)
Thorfinn (Vinland Saga)
Askeladd  (Vinland Saga)
Thorkell  (Vinland Saga)
Shotaro Kaneda (Akira)
Tetsuo  (Akira)
Eikichi Onizuka (Shonan Junai Gumi/GTO)
Danma Ryuji (Shonan Junai Gumi/GTO)
Eren Yeager (Attack on Titan)
Mikasa Ackerman (Attack on Titan)
Miyamoto Musashi (Vagabond)
Roger Smith (The Big O)
R. Dorothy Wayneright (The Big O)
Sailor Moon (Sailor Moon)
Sailor V  (Sailor Moon/Codename: Sailor V)
Akira Fudo  (Devilman)
Ginji Amano (GetBackers)
Ban Mido (GetBackers)

"Rally" Vincent (Gunsmith Cats)
"Minnie" May Hopkins (Gunsmith Cats)
Daisuke Aurora (Heat Guy J)
J (Heat Guy J)


And yes, I'm well aware that some of these characters are anime-original, but Kodansha still has connections with the producers of those series and could still use the characters.

Also, in no way is this an all-encompassing list. It's just my example of a mere fraction of the rich pool of characters that you could pull from in order to make a Kodansha-based fighting game.

Actually, for that matter, making a Shueisha-based fighting game would give you more options than just Shonen Jump alone, but in WSJ's case, it does have the most iconic characters in the manga industry, so it could work as a stand-alone source as well.
:joy:
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 11, 2016, 06:13:54 PM
Get Backers is a series I always wanted to get into beyond the first season of the anime but I heard the second half of the anime isn't as good and the manga's ending is stupid. It's a shame because it was really good in its prime.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 11, 2016, 07:49:16 PM
I own the first few volumes of the manga from nearly a decade ago. I liked what I read of it, but I never read past that point. I also haven't seen the anime. At any rate, I mainly like the main duo who have great chemistry with each other in the early volumes, and both would perfectly fit into a fighting game.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 11, 2016, 08:26:19 PM
From what I remember, they would definitely fit in a fighting game. Ban's power in particular would be cool to see implemented in a fighter.
Title: Re: Fighting Games
Post by: gunswordfist on January 11, 2016, 10:30:54 PM
They say the manga has a bad ending? Damn, and I heard the last season (which I apparently have not watched) is a filler season. The series just can't win.

Quote from: Spark Of Spirit on January 11, 2016, 08:26:19 PM
From what I remember, they would definitely fit in a fighting game. Ban's power in particular would be cool to see implemented in a fighter.
SNAKE BITE!!
Title: Re: Fighting Games
Post by: Rynnec on January 12, 2016, 12:49:56 AM
Damn, you guys are making me want to take a crack at this. I guess I'll try making a fantasy roster for crossover between Square Enix...manga.

Edward Elric (FMA)
Alphonse Elric (FMA)
Scar (FMA)
King Bradley (FMA)
Father (FMA) (Final boss)
Maka Albarn and Soul Eater Evans (Soul Eater)
Death the Kid, and the Thompson Twins (Soul Eater)
Ashura (Soul Eater)
Crona (Soul Eater)
Tomoko (Watamote)
Kuro (Black God)
Sebastian (Black Butler)
Kuroko Koumori (Murcielago)
Alice Fuji (Arachnid)
Gokiburi (Arachnid)
Akame (Akame Ga Kill)
Tatsumi (Akame Ga Kill)
Leone (Akame Ga Kill)
Esdeath (Akame Ga Kill) (mid-boss)
Seryu (Akame ga Kill)
Black Mage (Final Fantasy) (bonus character)

As you can see I even tried to include characters from series I don't care for and/or don't like. I may have gone overboard with AgK characters, but Seryu serves as the obligatory puppet fighter character. There are probably a lot of characters I glossed over.

Ideally I'd want either French Bread or Arc System Works be in charge of development. The game would be a 2D fighter with sprites or Xrd-style 3D models.
Title: Re: Fighting Games
Post by: gunswordfist on January 12, 2016, 01:54:19 AM
I forget which anime crossovers I'd like but I think Hunter X Hunter/Dragonball would be great.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 12, 2016, 09:26:54 AM
Quote from: gunswordfist on January 12, 2016, 01:54:19 AM
I forget which anime crossovers I'd like but I think Hunter X Hunter/Dragonball would be great.
How about one for YYH/HxH? It could look something like this:

YYH
Yusuke Urameshi
Kazuma Kuwabara
Kurama
Hiei
Genkai
Younger Toguro
Elder Toguro
Bui
Karasu
Jin the Wind Master
Shinobu Sensui
Minoru "The Doctor" Kamiya
Kaname "Sniper" Hagiri
Yomi
Mukuro
Raizen

HxH
Gon Freecss
Killua Zoldyck
Kurapika Kurta
Leorio Paradnight
Hisoka
Illumi Zoldyck
Biscuit Krueger
Isaac Netero
Chrollo Lucifer
Machi
Meruem
Neferpitou
Shaiapouf
Menthuthuyoupi
Morel Mackernasey
Knuckle Bine

You could even have Prince Baka as a hidden trap/joke character.  :lol:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 12, 2016, 10:06:46 AM
Good list.

As for HXH and DB, that crossover wouldn't really work well, IMO, being that the tone and fighting style of both series are way too different from each other.

Crossing HXH with JoJo's would be interesting if only to see various characters' Nen abilities pitted against various Stand users.

One crossover (albeit between different companies) that I think would be fun is Yu Yu Hakusho and Ushio and Tora. A decent alternative would be Flame of Recca.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 12, 2016, 11:13:16 AM
Quote from: Dr. Ensatsu-ken on January 12, 2016, 10:06:46 AMOne crossover (albeit between different companies) that I think would be fun is Yu Yu Hakusho and Ushio and Tora. A decent alternative would be Flame of Recca.
Sort of like the recent Project X-Zone I always thought a sort of RPG approach of crossing over three company's characters would be cool. Like imagining a game in the Tales style engine that crosses over Yu Yu Hakusho, Ushio & Tora, and, like, GetBackers, in one trippy original story that mixes all three properties in an original story would be interesting.

Of course that's far too obscure to ever work, but it would be interesting.
Title: Re: Fighting Games
Post by: gunswordfist on January 12, 2016, 01:44:15 PM
Quote from: Spark Of Spirit on January 12, 2016, 09:26:54 AM
Quote from: gunswordfist on January 12, 2016, 01:54:19 AM
I forget which anime crossovers I'd like but I think Hunter X Hunter/Dragonball would be great.
How about one for YYH/HxH? It could look something like this:

YYH
Yusuke Urameshi
Kazuma Kuwabara
Kurama
Hiei
Genkai
Younger Toguro
Elder Toguro
Bui
Karasu
Jin the Wind Master
Shinobu Sensui
Minoru "The Doctor" Kamiya
Kaname "Sniper" Hagiri
Yomi
Mukuro
Raizen

HxH
Gon Freecss
Killua Zoldyck
Kurapika Kurta
Leorio Paradnight
Hisoka
Illumi Zoldyck
Biscuit Krueger
Isaac Netero
Chrollo Lucifer
Machi
Meruem
Neferpitou
Shaiapouf
Menthuthuyoupi
Morel Mackernasey
Knuckle Bine

You could even have Prince Baka as a hidden trap/joke character.  :lol:
Add in Feitan and you'd have the perfect roster. :)
Title: Re: Fighting Games
Post by: Foggle on January 26, 2016, 12:45:33 PM
So, I've never played any of the Rival Schools titles, but I was checking out footage from Project Justice for Dreamcast the other day, and this game looks entirely like my shit. I love the soundtrack, character designs, and animations! I was going to see if I could pick up a copy, but it's $100 for a scratched disc with no box...

Apparently Itsuno still wants to make another one of these even after all this time. He was just talking about it late last year, in fact. I'd be down for that.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 26, 2016, 12:59:09 PM
The series never got the attention it deserved from Capcom. I played Rival Schools tons in the arcade and on the PS1 when it came out, but Project Justice was completely buried by them.

As a series it's just a ball of fun. One of the most purely fun fighting game series out there. It would be nice to get a third one, but I'm not holding my breath. The series was never even as popular as Darkstalkers and Capcom has made it clear they're never making another one of those either.
Title: Re: Fighting Games
Post by: Foggle on January 26, 2016, 01:37:59 PM
As someone who barely has any interest in fighting games, I would totally buy ports of Rival Schools and Project Justice for PC/Wii U/PS4/whatever. I can see them doing that someday, at least. I think Capcom's current business strategy is "release as many ports as possible until we make enough money to actually fund new games."

What I really like about Project Justice is how cartoony it is despite being a 3D game. More rudimentary and anime than the recent Street Fighter titles, but the amplified silliness of the animations, vibrant colors, and non-sexual character models give it an old-school vibe that you just don't see in today's video games. I also love how much personality the character designs have. You can learn so much about the characters just by looking at the way they dress - something I rarely see in modern games. And don't even get me started on that soundtrack (https://www.youtube.com/watch?v=CjcRoTnEmOU&list=PL73F894DFAF5B7179&index=10). My jam.

It also looks simple enough that even I would be able to play it. As much as I enjoy games like Tekken and Guilty Gear, I always get stomped when I try to play them. I am incapable of learning complex combos. :el_cry:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 26, 2016, 02:29:17 PM
Don't worry, we'll get a new Rival Schools game as soon as Capcom is done releasing Power Stone 3 along with a new Mega Man Zero game....

Quote from: Foggle on January 26, 2016, 01:37:59 PMWhat I really like about Project Justice is how cartoony it is despite being a 3D game. More rudimentary and anime than the recent Street Fighter titles, but the amplified silliness of the animations, vibrant colors

I can't speak for the series as a whole, but SF4 and it's re-releases (which is the only SF game released in the past decade, until next month, so there aren't really any recent SF games unless you count SF X Tekken) has pretty purposefully cartoony character designs, and a lot of the ultra combo animations are just pure nuts with how the characters react. It's a lot less traditional anime-style in its art design than, say, your KOF or Blazblue.

The same can be said about character personalities which are so intertwined with their fight styles and personal taunts, as well as their entrance animations.

Personally I find the art-style a lot more appealing than most typical fighting games.

Third Strike and the Alpha series are much more traditional anime-style, however.
Title: Re: Fighting Games
Post by: Foggle on January 26, 2016, 02:38:06 PM
Oh, I wasn't meaning to disparage SF4, SFxT, or SF5 at all! I love the art and animations in those games too. But there's something about the simplicity of Project Justice that I prefer. Things like the tennis combo attack remind me of classic theatrical cartoons while still looking like late 90's anime. It's the same weird blend from Kill la Kill that I enjoyed so much. :)

It would be so cool if they made a new Power Stone as well. They could farm it out to Platinum, even; a few tweaks and Anarchy Reigns' multiplayer would be the perfect template IMO.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 26, 2016, 03:01:43 PM
Yeah, I miss the art-style from DC-era Capcom games like Rival Schools and Project Justice. Unfortunately they seem to play it a bit more safe these days since they probably feel that the more zany stuff would turn away modern gamers. It's a shame, really.

Speaking of Platinum, if they were ever to tackle the fighting game genre, I'd want them to do JoJo's Bizarre Adventure in the style of Anarchy Reigns. Platinum would be able to design a great combat system that's both simple yet incredibly deep and nuanced, while also being able to fully embrace the insanity of JoJo's particular art-style and animations. It'd be much better than the relatively average JoJo game that we got over a year ago.
Title: Re: Fighting Games
Post by: gunswordfist on January 26, 2016, 03:09:30 PM
I didn't know Rival Schools was on DC. I thought it just had some titles on PS1 or something.
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 26, 2016, 03:11:30 PM
The fighting system is probably most similar to a less-hectic and complex MvC system. The art style and music are like 80s shonen and a dash of Street Fighter which enhance the mood tenfold.

Oh, and it's canon with actual Street Fighter and Final Fight so there's nothing stopping any of those characters from crossing over into Street Fighter V. Except Capcom itself, I guess. I mean, it took how long to get Mike Haggar into a fighting game (not counting that Saturn spin off)?

Quote from: gunswordfist on January 26, 2016, 03:09:30 PM
I didn't know Rival Schools was on DC. I thought it just had some titles on PS1 or something.
Rival Schools is Arcade/PS1. Project Justice is Arcade/DC.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 26, 2016, 03:24:09 PM
Quote from: gunswordfist on January 26, 2016, 03:09:30 PM
I didn't know Rival Schools was on DC. I thought it just had some titles on PS1 or something.

I said DC-era mostly since I associate most unique Capcom fighters from the late 90's and early 2000's with that console. However, as you said, Rival Schools is a PS1 game.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 26, 2016, 03:28:34 PM
Quote from: Spark Of Spirit on January 26, 2016, 03:11:30 PMOh, and it's canon with actual Street Fighter and Final Fight so there's nothing stopping any of those characters from crossing over into Street Fighter V. Except Capcom itself, I guess. I mean, it took how long to get Mike Haggar into a fighting game (not counting that Saturn spin off)?

The funny thing is that we got both Cody and Guy in SSF4, but no Mike Haggar. I always found that strange.
Title: Re: Fighting Games
Post by: Foggle on January 26, 2016, 04:02:14 PM
Quote from: Dr. Ensatsu-ken on January 26, 2016, 03:01:43 PM
Yeah, I miss the art-style from DC-era Capcom games like Rival Schools and Project Justice. Unfortunately they seem to play it a bit more safe these days since they probably feel that the more zany stuff would turn away modern gamers. It's a shame, really.
While the system's graphics are fairly rudimentary by today's standards, I feel like the Dreamcast specifically was the golden era for video game art styles. Everything on that console is so unique, bright, and colorful. The visuals hold up really well.

QuoteSpeaking of Platinum, if they were ever to tackle the fighting game genre, I'd want them to do JoJo's Bizarre Adventure in the style of Anarchy Reigns. Platinum would be able to design a great combat system that's both simple yet incredibly deep and nuanced, while also being able to fully embrace the insanity of JoJo's particular art-style and animations. It'd be much better than the relatively average JoJo game that we got over a year ago.
That would be so cool - and it honestly could happen. Between Metal Gear, Korra, Transformers, Star Fox, Nier, and now Ninja Turtles, you never know what licensed product P* will come out with next!

Quote from: gunswordfist on January 26, 2016, 03:09:30 PM
I didn't know Rival Schools was on DC. I thought it just had some titles on PS1 or something.
The sequel is! But it's not called Rival Schools 2 for some reason. It also seems to be somewhat rare, with a fairly low print run and a bargain basement localization.

Quote from: Spark Of Spirit on January 26, 2016, 03:11:30 PM
Oh, and it's canon with actual Street Fighter and Final Fight so there's nothing stopping any of those characters from crossing over into Street Fighter V. Except Capcom itself, I guess. I mean, it took how long to get Mike Haggar into a fighting game (not counting that Saturn spin off)?
Yeah, it's weird how Capcom has so much crossover appeal in their classic franchises that they never do anything with.

Slightly off-topic, but I'd love a 3D Final Fight with God Hand gameplay mechanics...
Title: Re: Fighting Games
Post by: gunswordfist on January 26, 2016, 06:45:41 PM
Quote from: Foggle on January 26, 2016, 04:02:14 PM
Quote from: gunswordfist on January 26, 2016, 03:09:30 PM
I didn't know Rival Schools was on DC. I thought it just had some titles on PS1 or something.
The sequel is! But it's not called Rival Schools 2 for some reason. It also seems to be somewhat rare, with a fairly low print run and a bargain basement localization.
Weird name choice.

Also, Haggar is in Marvel Vs. Capcom 3. I'm surprised no one mentioned that. I really do wish he was in Street Fighter anything though. So far no Final Fight characters have been announced but there's hope since they have years to do so.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on January 26, 2016, 06:48:18 PM
Don't worry, GSF. Even if they don't make the initial roster, we have at least three or four re-releases to look forward to which may add them. It wouldn't be a Capcom product, otherwise. :sly:
Title: Re: Fighting Games
Post by: gunswordfist on January 26, 2016, 07:22:03 PM
But Capcom has changed!.... :cry:
Title: Re: Fighting Games
Post by: Spark Of Spirit on January 26, 2016, 08:10:05 PM
It took until MvC3 for Haggar to get into a fighting game when Guy and Cody have been in the SF series since Alpha 1 and Alpha 3 respectively. It's fairly strange since he is the main character of the entire series of Final Fight. I would actually like if they added a character or two from FF2 and 3 since those games don't get near the attention they deserve.

Quote from: Dr. Ensatsu-ken on January 26, 2016, 06:48:18 PM
Don't worry, GSF. Even if they don't make the initial roster, we have at least three or four re-releases to look forward to which may add them. It wouldn't be a Capcom product, otherwise. :sly:
They do have to add in all the missing SFII, SFIV, and SFA characters, of course. Oh, and one or two SFIII ones.
Title: Re: Fighting Games
Post by: gunswordfist on January 26, 2016, 10:06:49 PM
More than 1 or 2.  :thinkin: IV only had 7 SF III characters.
Title: Re: Fighting Games
Post by: gunswordfist on February 13, 2016, 05:04:11 PM
FUCK...YEAH!!
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi27.photobucket.com%2Falbums%2Fc164%2Fwki%2Fsfvg3_zpsdelhal8k.png&hash=ce0c9a5e24dc822e81f30d393962305eb0eaadc9)
Title: Re: Fighting Games
Post by: Spark Of Spirit on February 17, 2016, 10:33:37 PM
Hah, we were talking about crossover fighting games for shonen compaines before and this one (https://www.youtube.com/watch?v=JB0XiGmj9l0) apparently crosses over both Shonen Sunday and Weekly Shonen Magazine. It's a PSP game, but still. It happened.

The full roster. (https://www.youtube.com/watch?v=HnM_kG_zIDQ) It's actually a pretty good roster. Though there are two characters that should be there more than certain others, in my opinion.
Spoiler
Ginji and Tora, specifically. Those are two of the highest selling series for both companies.
[close]
Title: Re: Fighting Games
Post by: gunswordfist on February 17, 2016, 10:53:24 PM
Amazing find! :o I am not sure how they can leave out one character ho's in the freaking title of a series though. :whuh:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 17, 2016, 11:07:12 PM
So Joe Yabuki is featured in a crossover fighting game after all!

Seeing that roster makes me realize that I haven't read a whole lot of WSM. I'm familiar with almost all of the Sunday caracters, but not too much from WSM's line-up. I do recognize the Fairy Tale characters, but haven't actually bothered to touch that series. No Eikichi Onizuka is especially strange to me. With all of the spin-offs he's starred in, the character is one of the most popular and iconic from that entire magazine, and SJG and GTO are among its most beloved properties, so you'd figure him to be an instant pick for a fighting game.

As for te rest of the roster, the fact that we have Ban but no Ginji and Ushio but no Tora absolutely baffles me. Both pairs are main character duos, with equivalent main character status to each other. Not to mention that Ginji's abilities arguably make him even more suited to a traditional style fighting game than Ban. I mean, Ban's a brawler so he fits, but his abilities don't directly apply to physical combat and would be hard to properly implement as a gameplay mechanic into a fighting game.
Title: Re: Fighting Games
Post by: Spark Of Spirit on February 17, 2016, 11:26:52 PM
Onizuka is the weirdest omission. He starred in two tremendously popular manga (and still stars in spin-offs now) and is known as a delinquent brawler.

I'd personally replace a Kenichi and Air Gear character with Ginji and Tora and maybe add a character like Black Ghost/Skull Man simply to fill in two important slots at once with one of shonen's most important mangaka.

For those who just want a quick roster list:

Kaoru Akashi (Zettai Karen Children)
Hayate Ayasaki   (Hayate the Combat Butler)
Natsu Dragneel (Fairy Tail)
Lucy Heartfilia (Fairy Tail)
Yoshimori Sumimura (Kekkaishi)
Tokine Yukimura (Kekkaishi)
Negi Springfield (Negima!)
Itsuki Minami (Air Gear)
Ringo Noyamano (Air Gear)
Kenichi Shirahama (Kenichi: The Mightiest Disciple)
Miu Furinji (Kenichi: The Mightiest Disciple)
Kosuke Ueki (Law of Ueki)
Ippo Makunouchi (Fighting Spirit/Hajime no Ippo)
Mamoru Takamura (Fighting Spirit/Hajime no Ippo)
Ryo Takatsuki (Project: ARMs)
Shinichi Mechazawa (Chromartie High)
InuYasha (InuYasha)
Ban Midou (GetBackers)
Recca Hanabishi (Flame of Recca)
Demon Eyes Kyo (Demon Eyes Kyo)
Ushio Aotsuki (Ushio & Tora)
Kotaro Shindo (Kotaro Makaritoru!)
Yaiba Kurogane (Yaiba)
Akira Fudo (Devilman)
R. Ichiro Tanaka (Kyukyoku Chojin R)
Naoto Date (Tiger Mask)
Takizawa Noboru (Hono no Tenkosei)
Joe Shimamura (Cyborg 009)
Joe Yabuki (Ashita no Joe/Tomorrow's Joe)

They dug pretty deep with that roster. A couple missing that should have been there, but it was pretty well picked overall.
Title: Re: Fighting Games
Post by: VLordGTZ on February 18, 2016, 02:24:34 PM
Joe Yabuki, Ushio, Takizawa, Devilman, and 009 all in the same game.  :drool:

Though, I find it strange that they didn't add a Detective Conan character especially since its Shonen Sunday's best selling series of all time. 
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 18, 2016, 02:57:07 PM
Quote from: VLordGTZ on February 18, 2016, 02:24:34 PM
Joe Yabuki, Ushio, Takizawa, Devilman, and 009 all in the same game.  :drool:

Though, I find it strange that they didn't add a Detective Conan character especially since its Shonen Sunday's best selling series of all time.

Well, the roster seems to be more geared towards combat-oriented characters.

As cool as the idea of this game is, I do have a feeling that it'd be pretty lackluster to play after the novelty of it wears off rather quickly. Much like J-Stars, I feel that you need a top-tier developer to really make a crossover fighting game work from a mechanical and technical standpoint.
Title: Re: Fighting Games
Post by: Spark Of Spirit on February 18, 2016, 05:44:15 PM
Quote from: VLordGTZ on February 18, 2016, 02:24:34 PM
Joe Yabuki, Ushio, Takizawa, Devilman, and 009 all in the same game.  :drool:

Though, I find it strange that they didn't add a Detective Conan character especially since its Shonen Sunday's best selling series of all time.
Yaiba fits more for this type of game. Though they could have had Conan be the announcer or something, that would have been cool.

But it was a fighter by Konami, so I doubt it was all too great. But it still would have been fun for the novelty alone.
Title: Re: Fighting Games
Post by: gunswordfist on February 18, 2016, 08:35:28 PM
What? That Castlevania fighter was fucking fantastic!
Title: Re: Fighting Games
Post by: Rynnec on February 19, 2016, 05:17:13 AM
Quote from: Dr. Ensatsu-ken on February 18, 2016, 02:57:07 PM
As cool as the idea of this game is, I do have a feeling that it'd be pretty lackluster to play after the novelty of it wears off rather quickly. Much like J-Stars, I feel that you need a top-tier developer to really make a crossover fighting game work from a mechanical and technical standpoint.

Not only that, but crossover fighting games tend to do a lot better with the general crowd when they're made for arcades first. It's a whole lot easier for gamers who aren't fans of the franchises in question but want a solid fighter to try it out on an arcade cabinet.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on March 02, 2016, 08:10:14 PM
After playing SFV over the past few days with my older brother, I decided to switch back to SF4 for the sake of comparison. While it's too soon to say how SFV stacks up to SF4 in terms of gameplay mechanics, I can still give you my initial impressions between the strengths and weaknesses of both games.

To put it simply, SFV is a MUCH easier game to get the hang of in terms of learning the basics and pulling off combos. That doesn't mean that it's any easier to master, but I believe that it's actually a more fun game in terms of casual-level play. It's the type of game that I'd recommend to people who typically suck at fighting games and want to play something that isn't quite as daunting to learn (I say this as someone who utterly sucks at fighting games, myself). Yet, it's still very skill-based, so blind button-mashing will do little to nothing for you.

However, SF4, while much harder to learn even the basics of, feels much more rewarding once you start to really understand how an individual character works. It also feels like by trying to simplify the combat in SFV, SF4 has more options and more versatile combat in general. While I like the concept of the V-Skills/Triggers, I much prefer the Ultra combos from SF4, and I miss how there were two to pick from for each character. That to me felt like it added an extra layer of strategy to the fights.

A good example of the differences between SF4 and V is Vega. In the previous game he's a charge-based character with complex directional inputs making him hard to learn. But, after practicing with him for a few hours and starting to get the hang of his combat style, I have gained a newfound appreciation for the character and feel a deep satisfaction whenever I successfully pull off even one of his simpler combos, regardless of whether I'm winning or not. That said, I still largely suck at using him and lose more often than I win, but I feel encouraged to continue practicing with and learning the character to eventually get good at using him. On the flip side, he's now an input character in SFV, and so much simpler to use from the get-go. I can string together combos and even just use special attacks in general with far less effort than his SF4 version. He's a lot of fun, though ultimately it feels like something is missing from the character compared to the previous game. I may be having more fun with him in SFV right now, but I feel as though I'd eventually like him much better in SF4 after a lot more practice.

In short, I really love both games mechanically, but despite SF5 being more accessible, a part of me still prefers SF4 in terms of a feeling of satisfaction and accomplishment. And of course SF4 utterly dominates SFV in terms of content (so far).
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 12, 2016, 05:26:22 PM
So, while I haven't played enough of Street Fighter III: Third Strike, which I'm sure that I'd love, for now, I have played enough of Street Fighter II, IV, and V to know that Ultra Street Fighter IV is my personal favorite of the series, as well as probably being my favorite fighting game ever in terms of the multiplayer component (Soul Calibur II is still the top-dog in terms of single-player content, though).

I really wish that we could get some licensed games with this style of combat, as I particularly love Street Fighter's trademark six-button system layout. It's packed with an insane amount of technical nuances and depth, while simultaneously having basics that are easy enough to grasp for newcomers who just want to have some fun and don't intend to play too seriously. My particular favorite characters to play as are Ryu/Evil Ryu (or pretty much all of the Shotos except for Dan and Oni), Seth, Guy, Chun-Li, and Ibuki. I'm also fairly decent with Vega (who's pretty much the only other charge character besides Chun-Li that I'm not absolutely horrible with), and Juri can be pretty fun to play as, though she also has too many weaknesses in my liking. There are a bunch of other characters that I enjoy playing as despite sucking with playing as them, and a few that I will never understand how to properly play with, but with a massive roster of 44 characters to pick from, there's always plenty of options available to any kind of player.

On another subject, I've enjoyed what I've played of Street Fighter X Tekken, despite its less than stellar reputation within the fighting game community. Ultimate Marvel Vs. Capcom 3 is by far the more preferred game, as can be seen by how many people signed up for those tournaments at past EVOs compared to SFXT. I also quite enjoy UVMC3, but I've never felt compelled to get good at it since it can be a pretty busted game with certain team combinations. Going back to the idea of a licensed crossover game, like Shonen Jump Vs. Capcom, while I'm in the minority in thinking this, I'd actually prefer more elements of SFXT's combat system to UVMC3's, though I'd like the art-style itself to be more like UVMC3 in terms of the kinds of vibrant character models that it uses, which would be more fitting for Shonen Jump characters than the style used in the Street Fighter-centered games (which I do like in its own context, though, just to be clear).
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 12, 2016, 05:46:54 PM
The closest they've come to is this (https://www.youtube.com/watch?v=TqKwmfHq4iw) from Capcom's arcade days. A full on Street Fighter quality fighter from the top fighting game developer themselves.

This was the roster, for those who are curious:

Spoiler
Jotaro Kujo
Joseph Joestar
Young Joseph
Mohammed Avdol
Noriaki Kakyoin
New Kakyoin
Jean Pierre Polnareff
Iggy
Dio Brando
Shadow Dio
Devo the Cursed / D'Bo
Rubber Soul
Hol Horse and J. Geil
Hol Horse and Boingo
Midler
Chaka and Anubis
Khan and Anubis
Black Polnareff and Anubis
Mariah
Alessi
Pet Shop
Vanilla Ice / Iced
[close]

Imagining a full-on Jump fighter with that much muscle behind it would be great to see. They sure seem to be more up to it these days than they have before.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 12, 2016, 06:16:57 PM
Speaking of Shonen Jump vs. Capcom, I came up with a revised version of my roster for a dream project of a game like this, featuring 24 characters from each company, but this time making it less about my personal preferences and more about being a little more realistic and balanced between heroes, villains, male, and female characters in order to cater to a wider array of gamers and manga fans. Here's what I came up with:

Capcom Roster:

Heroes:
1. Ryu (Street Fighter)
2. Chun-Li (Street Fighter)
3. Dante (Devil May Cry)
4. Lady (Devil May Cry) - Just to shake things up from Trish being in UVMC3
5. Morrigan Aensland (Darkstalkers)
6. Strider Hiryu (Strider)
7. Leon S. Kennedy (Resident Evil)
8. Claire Redfield (Resident Evil)
9. Nathan Spencer (Bionic Commando)
10. Mega Man (Mega Man) - With X as an alternate costume
11. Wang-Tang (Power Stone) - Falcon would probably be the more obvious choice, but Wang-Tang seems to be a fan-favorite
12. Asura (Asura's Wrath)

Villains:
1. Akuma (Street Fighter)
2. M. Bison (Street Fighter)
3. Juri (Street Fighter)
4. Vergil (Devil May Cry)
5. Arkham (Devil May Cry) - In his Jester form, with his normal form as an alternate costume
6. Albert Wesker (Resident Evil)
7. Saddler (Resident Evil)
8. Dr. Wily (Mega Man)
9. Sigma (Mega Man X)
10. Onox (Zelda: Oracle of Seasons) - Would have to be specially licensed from Nintendo, but he IS still technically from a Capcom game
11. Olga (Asura's Wrath)
12. Poison (Final Fight/Street Fighter)


Shonen Jump Roster:

**For this list, I'm specifically only picking from Weekly Shonen Jump, and leaving out any of its extension brands like Monthly Jump Square, since there's already way too many characters to pick from as it is.**

Heroes:
1. Son Goku (Dragonball)
2. Vegeta (Dragonball)
3. Naruto Uzumaki (Naruto)
4. Sasuke Uchiha (Naruto)
5. Monkey D. Luffy (One Piece)
6. Nami (One Piece) - I'd prefer Zoro, but like I said, I need to include at least some female characters for a proper balance
7. Yusuke Urameshi (Yu Yu Hakusho)
8. Jotaro Kujo (JoJo's Bizarre Adventure)
9. Jolyne Kujo (JoJo's Bizarre Adventure)
10. Kenshin Himua (Rurouni Kenshin)
11. Kenshiro (Fist of the North Star)
12. Killua Zoldyck (Hunter X Hunter) - Yet again, not the obvious choice, but a clear fan-favorite

Villains:
1. Freeza (Dragonball)
2. Uchiha Madara (Naruto)
3. Kaguya (Naruto) - I'm REALLY stretching here, but WSJ just doesn't have many prominent female villains, let along any good ones
4. Sir Crocodile (One Piece)
5. Blackbeard (One Piece)
6. Younger Toguro (Yu Yu Hakusho)
7. DIO (JoJo's Bizarre Adventure) - With Stardust Crusaders' fighting style, but also with a classic Dio Brando alternate costume
8. Yukishiro Enishi (Rurouni Kenshin) - I love Shishio, but he's already way too overused in fighting games with RK characters in it
9. Raoh (Fist of the North Star)
10. Chrollo Lucifer (Hunter X Hunter)
11. Neferpitou (Hunter X Hunter)
12. Meruem (Hunter X Hunter)

So, while I greatly prefer my original list which is comprised of characters that I actually like all of, I feel that this list does a good job of being more balanced in regard to if this sort of game were to really be made, however it also avoids some obvious choices in favor of more interesting ones, here and there.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 12, 2016, 06:26:06 PM
Quote from: Spark Of Spirit on April 12, 2016, 05:46:54 PM
The closest they've come to is this (https://www.youtube.com/watch?v=TqKwmfHq4iw) from Capcom's arcade days. A full on Street Fighter quality fighter from the top fighting game developer themselves.

This was the roster, for those who are curious:

Spoiler
Jotaro Kujo
Joseph Joestar
Young Joseph
Mohammed Avdol
Noriaki Kakyoin
New Kakyoin
Jean Pierre Polnareff
Iggy
Dio Brando
Shadow Dio
Devo the Cursed / D'Bo
Rubber Soul
Hol Horse and J. Geil
Hol Horse and Boingo
Midler
Chaka and Anubis
Khan and Anubis
Black Polnareff and Anubis
Mariah
Alessi
Pet Shop
Vanilla Ice / Iced
[close]

Imagining a full-on Jump fighter with that much muscle behind it would be great to see. They sure seem to be more up to it these days than they have before.

Seeing as how we'll never get another Marvel vs. Capcom game, since Disney wants nothing to do with Capcom, and even made them pull the downloadable versions of past MVC games from XBL and PSN, we'll never get another game in the franchise unless Disney ever sells Marvel, which will never happen in our lifetimes. Ironic, considering that Capcom made many of Disney's best games for them. However, being that Disney now has a branch of its own in the game development market, they no longer need to outsource their games to other companies, though at least they are allowing Kingdom Hearts 3 to happen, so they are still clearly willing to work with other companies, on occasion.

At any rate, perhaps they could get the MvC development team to work on a large-scale crossover fighting game with a Japanese manga publication (it doesn't necessarily have to be Shonen Jump), since such a game would still most likely sell well. I mean, games like JoJo's All-Star Battle and J-Stars Victory have sold insane amounts in Japan alone, despite one of those games being hot garbage (hint: it's the second one), so that's pretty telling of how big of a market there are for licensed games featuring Shonen Jump properties. Sure, the Western sales market won't be nearly as high as with MvC games, but the market is still there, and Capcom could make a significant profit if they go about properly marketing such a game.

I still doubt that it would ever happen in a million years, though.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 12, 2016, 07:14:19 PM
I think if you throw Naruto, Ryu, Leon Kennedy, and Goku, on the cover you could get a lot of interest, but I would personally prefer Capcom do what they did with their original Marvel games and build games with just those characters first, such as with Children of the Atom or Marvel Super Heroes.

Make it about 18 base characters, and like they did with Tatsunoko, add 8 console exclusive characters (spread over multiple editions, of course) and bank on fans being hooked. Then you make the crossover game reusing a bunch of assets ala MvC2 and rake in the fans with an insane roster variety since you have already complete characters ready to go.

Jump Heroes

Son Goku (Dragon Ball)
Monkey D. Luffy (One Piece)
Naruto Uzumaki (Naruto)
Kenshiro (Fist of the North Star)
Kenshin Himura (Rurouni Kenshin)
Yusuke Uremeshi (Yu Yu Hakusho)
Gintoki Sakata (Gintama)
Jotaro Kujo (JoJo's Bizarre Adventure)

*Ryotsu Kankichi (Kochikame)
*Ichigo Kurosaki (Bleach)
*Izuku Midoriya (My Hero Academia)
*Ryuuji Takane (Ring ni Kakero)

Jump Villains

Frieza (Dragon Ball)
Sir Crocodile (One Piece)
Sasuke Uchiha (Naruto) [Eh, close enough]
Younger Toguro (Yu Yu Hakusho)
Dio Brando (JoJo's Bizarre Adventure)
Dakki (Hoshin Engi/Soul Hunter)
Meruem (Hunter X Hunter)
Phoenix Ikki (Saint Seiya)

*Yukishiro Enishi (Rurouni Kenshin)
*Raoh (Fist of the North Star)
*Light Yagami and Ryuk (Death Note)
*Hades (Saint Seiya)

Boss characters

Koro-Sensei (Assassination Classroom)
Neo (Toriko)

* = Console exclusive

You take the base from that game and add a bunch of new characters to the cross-over game to make it bigger than ever. I think that would be pretty cool.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 12, 2016, 07:29:19 PM
As for boss characters, I like how SFXT has two bosses, one from the Street Fighter franchise (Akuma) and one from the Tekken franchise (Ogre). The boss that you get depends on the team that you pick. Street Fighter characters fight the Tekken boss and vice versa.

In a WSJ vs. Capcom game, the Capcom boss could be Mundus from Devil May Cry, and the WSJ boss could be whoever would serve as the equivalent of Galactus or Onslaught from the MvC games (as in, a giant character who takes up at least three-quarters of the screen). For some reason I'm struggling to think of a prominent WSJ villain who fits that description.
Title: Re: Fighting Games
Post by: Rynnec on April 12, 2016, 07:42:46 PM
I'd rather the WSJ have a suped-up human sized Final Boss to contrast with the giant Capcom boss. Makoto Shishio, Yhwach, DIO, or Hades are good candidates.

Alternatively, they could pull a Capcom vs SNK and have the final boss alternate between a suped up WSJ or Capcom villain.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 12, 2016, 07:49:07 PM
Well, seeing as how SFXT does humanoid bosses, then the one for Capcom could be either Oni, Deus, or Nemesis, and the WSJ boss could be either Perfect Cell or Kid Buu.

Though, if we were to go the giant final boss route, Chakravartin from Asura's Wrath would be another potential candidate for the Capcom side.
Title: Re: Fighting Games
Post by: LumRanmaYasha on April 12, 2016, 08:25:06 PM
Quote from: Dr. Ensatsu-ken on April 12, 2016, 07:29:19 PM

In a WSJ vs. Capcom game, the Capcom boss could be Mundus from Devil May Cry, and the WSJ boss could be whoever would serve as the equivalent of Galactus or Onslaught from the MvC games (as in, a giant character who takes up at least three-quarters of the screen). For some reason I'm struggling to think of a prominent WSJ villain who fits that description.

Neo from Toriko would work. It's desire to devour all life in the universe also makes  it as epic a threat as those characters. Not to mention you could do cool things with it's regenerative abilities, ability to literally consume energy, it's ability to spawn monsters from it's body, change it's size at will,  and the fact it likes to wait until it's prey has exhausted itself and succumbed to fear and desperation before it eats it (which you could translate into the game by having it get even stronger and harder to beat the more health you lose). It's actually a pretty awesome concept for a final boss in a game, the more I think about it.

Quote from: Spark Of Spirit on April 12, 2016, 07:14:19 PM
Jump Villains

Phoenix Ikki (Saint Seiya)

Ikki? He spends more time in the series as a protagonist. I feel either Saga, Poseidon, or Thanatos would fit better if you were to include another Saint Seiya antagonist besides Hades.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 12, 2016, 08:29:44 PM
That's why I included Neo in my boss list.

Quote from: LumRanmaYasha on April 12, 2016, 08:25:06 PM
Quote from: Spark Of Spirit on April 12, 2016, 07:14:19 PM
Jump Villains

Phoenix Ikki (Saint Seiya)

Ikki? He spends more time in the series as a protagonist. I feel either Saga, Poseidon, or Thanatos would fit better if you were to include another Saint Seiya antagonist besides Hades.
I ran out of obvious choices for other antagonists. I only included him because I couldn't fit Seiya on the hero list to give the series two representatives. Any Seiya villain would be fine, though probably a villain from another series would be better instead to help with variety.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2016, 10:58:19 AM
Here, let me try a big crossover. Jump x Sunday x Weekly Shonen!

Sunday
Kaoru Akashi (Zettai Karen Children)
Hayate Ayasaki (Hayate the Combat Butler)
Yoshimori Sumimura (Kekkaishi)
Kenichi Shirahama (Kenichi: The Mightiest Disciple)
Reiko Mikami (Ghost Sweeper Mikami)
Aladdin (Magi: The Labyrinth of Magic)
Alibaba Saluja (Magi: The Labyrinth of Magic)
Ryo Takatsuki (Project: ARMs)
InuYasha (InuYasha)
Recca Hanabishi (Flame of Recca)
Ushio Aotsuki (Ushio & Tora)
Tora (Ushio & Tora)
Yaiba Kurogane (Yaiba)
Takizawa Noboru (Hono no Tenkosei)

Weekly Shonen
Natsu Dragneel (Fairy Tail)
Lucy Heartfilia (Fairy Tail)
Negi Springfield (Negima!)
Ippo Makunouchi (Fighting Spirit/Hajime no Ippo)
Eikichi Onizuka (GTO)
Shinichi Mechazawa (Chromartie High)
Ban Midou (GetBackers)
Ginji Amano (GetBackers)
Meliodas (Seven Deadly Sins)
Kotaro Shindo (Kotaro Makaritoru!)
Akira Fudo (Devilman)
Naoto Date (Tiger Mask)
Joe Shimamura (Cyborg 009)
Joe Yabuki (Ashita no Joe/Tomorrow's Joe)

Jump
Koro-sensei (Assassination Classroom)
Ichigo Kurosaki (Bleach)
Son Goku (Dragon Ball)
Vegeta (Dragon Ball)
Kenshiro (Fist of the North Star)
Gintoki Sakata (Gintama)
Killua Zoldyck (Hunter X Hunter)
Jotaro Kujo (JoJo's Bizarre Adventure)
Kankichi Ryotsu (Kochikame)
Izuku Midoriya (My Hero Academia)
Naruto Uzumaki (Naruto)
Monkey D. Luffy (One Piece)
Kenshin Himura (Rurouni Kenshin)
Yusuke Urameshi (Yu Yu Hakusho)

Boss characters:
Hakumen no Mono (Ushio & Tora)
Skull/Black Ghost (Cyborg 009/Skull Man)
Dio Brando (JoJo's Bizarre Adventure)

Announcers:
Conan Edogawa (Cased Closed/Detective Conan)
Ryu Yamada/Urara Shiraishi (Yamada-kun and the Seven Witches)
Robert E.O. Speedwagon (JoJo's Bizarre Adventure)

Now, wouldn't that be a crazy project?  :D

45 characters, three of which are bosses, 40 different series representation, and three separate announcers, not mention the crazy amount of stages they'd have to make means this would never happen. But, hey, this is a dream list. Who cares about possible?
Title: Re: Fighting Games
Post by: LumRanmaYasha on April 14, 2016, 01:12:04 PM
Man, that would be one heck of a fun game. Great roster. Only tweaks I'd like to see would be getting rid of the double reps so some more of those magazines' other iconic/important characters like Lum, Eightman, and Arale can be included too, making Acnologia from FT the WSM boss (mainly since he can double as both a humanoid and a giant boss), and making the announcers pairs like Conan & Haibara, Yamada & Shiraishi, and for Jump maybe something oddball like Mashiro & Takagi (how weird/appropriate would that be?).
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2016, 02:00:36 PM
Pairs as announcers seems like a great idea, especially with Mashiro and Takagi. The comments they would make would be fairly interesting, too.

The reason I included two of some series is purely for the popularity/influence of the series in question. For instance with U&T and GetBackers, there are two really iconic characters that are both technically the protagonists and are just as popular as the other. Also, every sort of game like this always includes at least two characters from some series, so I picked the ones that would make the most sense for a fighting game. Not that your character additions aren't good, though. Maybe they'd be added in a Super Ultra edition?  ;)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 14, 2016, 02:12:18 PM
Not listing the announcers from either Hajime no Ippo or Ashita no Joe is just nuts if you're even going to have that feature in the first place. Otherwise, great list!

Here's my list for Sega:

Sonic (Sonic the Hedgehog) - With Shadow skin as an alternate costume
Miles "Tails" Prower (Sonic the Hedgehog)
Knuckles (Sonic the Hedgehog)
Jack (Mad World/Anarchy Reigns)
Bayonetta (Bayonetta)
Jean (Bayonetta)
Sam Gideon (Vanquish)
Beat (Jet Set Radio Future) - With Zero Beat skin as an alternate costume
DJ Professor K (Jet Set Radio Future)
Sparkster (Rocket Knight) - Would have to be licensed from Konami
Axel (Streets of Rage)
Blaze (Streets of Rage)
Ristar (Ristar)
Joe Musashi (Shinobi) - With Hotsuma's outfit skin as an alternate costume
Rolf Landale (Phantasy Star)
Alex Kidd (Alex Kidd)
Shion (Monster World)
Asha (Monster World)
Ryo Hazuki (Shenmue)
Akira Yuki (Virtua Fighter)
Pai Chan (Virtua Fighter)

Villains/Bosses:
Eggman/Dr. Robotnik (Sonic the Hedgehog)- Playable/Mini-Boss
Perfect Chaos (Sonic Adventure)- Primary Boss
Axel Gear (Rocket Knight) - Playable/Mini-Boss
Rokkaku Gouji (Jet Set Radio Future)- Playable/Mini-Boss
Jubileus, The Creator (Bayonetta)- Final Boss

Much like Kain R. Heinlein from Mark of the Wolves, you'd only fight Jubileus as the final boss if you got a high enough score through the rest of the arcade mode, which would normally just end with Perfect Chaos otherwise (both serve as traditional giant bosses). The arcade mode would randomly alternate between the three mini-bosses.
Title: Re: Fighting Games
Post by: LumRanmaYasha on April 14, 2016, 02:19:57 PM
Quote from: Spark Of Spirit on April 14, 2016, 02:00:36 PM
Pairs as announcers seems like a great idea, especially with Mashiro and Takagi. The comments they would make would be fairly interesting, too.

The reason I included two of some series is purely for the popularity/influence of the series in question. For instance with U&T and GetBackers, there are two really iconic characters that are both technically the protagonists and are just as popular as the other. Also, every sort of game like this always includes at least two characters from some series, so I picked the ones that would make the most sense for a fighting game. Not that your character additions aren't good, though. Maybe they'd be added in a Super Ultra edition?  ;)

Fair point. I just felt those were such iconic characters that if they were to make a giant crossover game celebrating their legacies I'd like to see them represented somewhere even if they weren't playable. Though I admit to do have a certain favoritism for UY and Dr. Slump as well.  :D

Quote from: Dr. Ensatsu-ken on April 14, 2016, 02:12:18 PM
Not listing the announcers from either Hajime no Ippo or Ashita no Joe is just nuts if you're even going to have that feature in the first place. Otherwise, great list!

If we go that route we might as well include the announcer from Dragon Ball too considering he's arguably more of an iconic character than those guys. Though personally, I'd rather see Mashiro & Takagi.  :P
Title: Re: Fighting Games
Post by: gunswordfist on April 14, 2016, 03:04:29 PM
Hakumen no Mono could be a great boss since he's a size changer. They could have him be smaller and then huge for Super Combo (Fire Blast. Minion Release) Also have his meter be on fire and labeled "Fear" just because.

I say Metal Sonic should be a Sega boss. Sonic has at least 5 different hedgehog-like bosses in his series so I think Metal would be the most fitting to be a boss out of all of them.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2016, 03:20:34 PM
About the only thing I'd add for Sega would be Kazuma from Yakuza, G from House of the Dead, and someone from Valkyria Chronicles. Otherwise it's pretty dead on for a Sega fighter.

Metal Sonic is a Smoke-style hidden boss would be great, though.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 14, 2016, 03:27:54 PM
Shit! I can't believe that I forgot about Yakuza! :sweat:

Good thing that Foggle doesn't play fighting games and thus would never read this thread to blast me for such a huge mistake....
Title: Re: Fighting Games
Post by: Foggle on April 14, 2016, 03:28:42 PM
 :sly:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 14, 2016, 03:32:02 PM
Secret Unlockable Character: Segata Sanshiro

Quote from: Foggle on April 14, 2016, 03:28:42 PM
:sly:

I knew it! :D
Title: Re: Fighting Games
Post by: Foggle on April 14, 2016, 03:34:26 PM
Really, though, your Sega fighting game idea sounds sick. I would definitely play that!

And now I want another Anarchy Reigns. :-[
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 14, 2016, 03:36:59 PM
Oh, and for the shonen fighter (Call it "Shonen X" or something) I would have a story mode like the one in Rival Schools where you choose a preset team of three to play through a story mode where all teammates interact. And, of course, each teammate would be from different properties and would each face a different final boss from the list at the end.

For instance, a team of, say, Ushio, Ginji, and Midoriya, would have their own story and face off with Hakumen no Mono, while a team of Aladdin, Onizuka, and Gintoki, would face off against Dio. It would be quite different depending on who you pick.
Title: Re: Fighting Games
Post by: LumRanmaYasha on April 14, 2016, 03:53:54 PM
Everyone has pretty much exhausted all the Jump VS. crossover ideas I could've ever come up with. But I've always felt there should be more female characters in fighting games or more female-dominated fighting games, so I thought up of a roster for a potential Shonen Jump fighting game with only female characters. I call it J-Stars: Girls Fight!

Kagura (Gintama)
Sarutobi "Sacchan" Ayame (Gintama)
Tsukuyo (Gintama)
Kyuubei Yagyu (Gintama)
Imai Nobume (Gintama)
Sarada Uchiha (Naruto)
Sakura Haruno (Naruto)
Hinata Hyuga (Naruto)
Tsunade (Naruto)
Kaguya Otsutsuki (Naruto)
Nami (One Piece)
Nico Robin (One Piece)
Boa Hancock (One Piece)
Nefertari Vivi (One Piece)
Perona (One Piece)
Rukia Kuchiki (Bleach)
Yoruichi Shihoin (Bleach)
Soi Fon (Bleach)
Nelliel Tu Odelschwank (Bleach)
Tier Hallibel (Bleach)
Jolyne Kujo (JJBA)
Ermes Costello (JJBA)
Foo Fighters (JJBA)
Ai Kitora (World Trigger)
Kirie Konami (World Trigger)
Ochako Uraraka (My Hero Academia)
Tsuyu Asui (My Hero Academia)
Denbo (Bobobo-bo Bo-bobo)
Torpedo Girl (Bobobo-bo Bo-bobo)
Arale Norimaki (Dr. Slump)
Android 18 (Dragon Ball)
Biscuit Krueger (Hunter X Hunter)
Genkai (Yu Yu Hakusho)
Makimachi Misao (Rurouni Kenshin)
Tokiko Tsumura (Buso Renkin)
Eve (Black Cat)
Golden Darkness (To-Love Ru)
Lady (Space Adventure Cobra)
Shadow Lady (Shadow Lady)
Kaede Kayano (Assassination Classroom)
Seishiro Tsugumi (Nisekoi)
Hilda (Beelzebub)
Hime Onizuka (Sket Dance)
Noelle Silva (Black Clover)
Hitomi Kisugi (Cat's Eye)
Yukime (Hell Teacher Nube)
Setsuno (Toriko)
Athena (Saint Seiya)
Iron Maiden Jeanne (Shaman King)
Kurokami Medaka (Medaka Box)

That's about 50 characters, and regardless of how you feel about them personally, I think as far as playable characters in a fighting game goes there's a lot of variety and unique abilities/fighting styles in the bunch.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 14, 2016, 04:35:39 PM
Great list. You thought of way more characters than I could. Though, considering that there are a lot of characters on that list that I either don't like or am indifferent to, it does really highlight how a lot of Jump series aren't particularly great with female characters. There are exceptions, obviously, like Jolyne Kujo, Lisa Lisa, Arale, Genkai, and so on, of course. To be fair, though, Jump is a publication clearly aimed at the male teen-to-adolescent demographic, even though it's doing relatively well with female readers as well these days, from what I hear.

Quote from: LumRanmaYasha on April 14, 2016, 03:53:54 PM
Everyone has pretty much exhausted all the Jump VS. crossover ideas I could've ever come up with. But I've always felt there should be more female characters in fighting games or more female-dominated fighting games, so I thought up of a roster for a potential Shonen Jump fighting game with only female characters. I call it J-Stars: Girls Fight!

Obviously you've never played Skull Girls or Melty Blood. :sly:

Actually, modern fighting games are usually really good about having an equal amount of female-to-male character ratio, or at least close to it, like Ultra Street Fighter IV and King of Fighters XIII.

Male-dominated fighting game rosters were more of a 90's and early 2000's thing.
Title: Re: Fighting Games
Post by: LumRanmaYasha on April 14, 2016, 04:43:14 PM
I know of those games and have wanted to play Skull Girls in particular for a while. As I've said many times before, though, I'm very out of the loop when it comes to gaming. I haven't really played a non-fighting/party game in two years. :sweat:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 14, 2016, 04:53:49 PM
Quote from: LumRanmaYasha on April 14, 2016, 04:43:14 PM
I know of those games and have wanted to play Skull Girls in particular for a while. As I've said many times before, though, I'm very out of the loop when it comes to gaming. I haven't really played a non-fighting/party game in two years. :sweat:

I haven't played much of Skull Girls myself, but what I have played was certainly really fun and easy to pick up.

A WSJ game in that style could be really fun.

Though, my preferred style is still either MvC or SFXT. Of course, I don't mind the more simplistic games if they are at least fun. JoJo's All-Star Battle and the Naruto Ultimate Ninja Storm games are a good example of this (and I don't even like Naruto). There's nothing especially deep about those games, but they are fun.

That's why I was personally disappointed with J-Stars Victory. I really loved the roster of that game, and was excited for it, but the combat felt way too clunky, and the camera was horrendous, all to the point that I couldn't have fun with it like I could with the better Shonen Jump games.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 14, 2016, 05:08:21 PM
Speaking of good licensed fighting games, I've heard great things about Pokken Tournament. It's apparently very casual-friendly, but also has a competitive edge for more advanced players (it's even being featured at this year's EVO tournament). It figures, considering that it was directed by Tekken creator Katsuhiro Harada.

That's personally what I want for a dream Shonen Jump/Sunday/Magazine game. Have it developed by people who know the genre well, but have them also consult with the creators and owners of the licensed properties, as well as take fan feedback into consideration, in order to make a game that appeals to series fans as much as it does to general fighting game fans.

My personal choice of directoror for a WSJ crossover games would be Hideaki Itsuno.
Title: Re: Fighting Games
Post by: gunswordfist on April 14, 2016, 06:53:59 PM
I'd hate to see how they'd market an all female fighting game. :srs:

And Genkai was going to be my suggestion :D I don't know too many good Jump female characters.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on April 27, 2016, 11:28:17 PM
Another Capcom Vs. WSJ fighting game that could work on a smaller scale is crossing over a single Capcom franchise with a single WSJ franchise, just like how they did with Marvel by doing X-Men Vs. Street Fighter, which was followed by Marvel Super Heroes Vs. Street Fighter, and which then finally culminated in a full-blown Marvel Vs. Capcom game.

I was thinking that the obvious first step would be Dragonball Vs. Street Fighter, as it's a mash-up of the most popular franchise from each respective company that would also allow for more versatile rosters from each of those series, rather than just sticking to main characters. My ideal roster would look something like this:

Dragonball Side:
1. Goku (Bardock costume as an alternate skin)
2. Vegeta
3. Gohan
4. Piccolo
5. Master Roshi
6. Android 18
7. Krillin
8. Future Trunks
9. Ten Shinhan
10. Yamucha
11. Freeza
12. Cell
13. Majin Buu
14. Pan
15. Videl
16. Mr. Satan (Joke Character)
17. Mercenary Tao
18. General Blue
19. Captain Ginyu

Street Fighter Side:
1. Ryu
2. Akuma
3. Charlie Nash
4. Dhalsim
5. Gouken
6. Cody
7. Ken
8. Rose
9. Guy
10. Sean
11. M. Bison
12. Seth
13. Rufus
14. Sakura
15. Chun-Li
16. Dan Hibiki (Joke Character)
17. C. Viper
18. Guile
19. Juri

Mid-Boss: Oni
Final Boss: Beerus

The numbers that match between characters from each series indicates who their rival would be in Arcade mode.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 28, 2016, 09:27:16 PM
Here's something odd. Old school school or student-based manga against Capcom's own similar series: Rival Schools! This would essentially give the game a very early 90s feel, but who really cares about that? It's not an even split, but there are a few Rival School characters and I didn't want to cut any, so here is a 50 character roster where 27 characters are already complete with movesets and 3D models ready.


Shonen Rival Schools Jump!


Shonen Jump

Momotaro Tsurugi (Sakigake!! Otokojuku)
Taison Maeda (Rokudenashi Blues)
Yusuke Uremeshi (Yu Yu Hakusho)
Kazuma Kuwabara (Yu Yu Hakusho)
Josuke Higashikata (JoJo's Bizarre Adventure)
Okuyasu Nijimura (JoJo's Bizarre Adventure)
Magical Taruruto (Magical Taruruto)
Meisuke Nueno (Hell Teacher Nube)
Yami Yugi (Yu-Gi-Oh!)
Kazuki Muto (Buso Renkin)
Tsunayoshi "Tsuna" Sawada (Hitman Reborn!)
Tatsumi Oga and Baby Beel (Beezlebub)
Ageha Yoshina (Psyren)
Medaka Kurokami (Medaka Box)
Kusuo Saiki (Disaster of Kusuo Saiki)
Chitoge Kirisaki (Nisekoi)
Seishiro Tsugumi (Nisekoi)
Nagisa Shiota (Assassination Classroom)
Ushio Hinomaru (Hinomaru Sumo)
Izuku Midoriya (My Hero Academia)
Ochaco Uraraka (My Hero Academia)

Mid-boss: Ginpachi-sensei (Gintama)
Final Boss: Koro-sensei (Assassination Classroom)


Rival Schools!

Batsu Ichimonji
Hinata Wakaba
Kyosuke Kagami
Hayato Nekketsu
Chairperson
Shoma Sawamura
Natsu Ayuhara
Roberto Miura
Akira Kazama
Edge
Gan Isurugi
Daigo Kazama
Roy Bromwell
Tiffany Lords
Boman Delgado
Hideo Shimazu
Kyoko Minazuki
Ran Hibiki
Nagare Namikawa
Momo Karuizawa
Yurika Kirishima
Zaki
Hyo Imawano
Sakura Kasugano (Street Fighter)
Karin Kanzuki (Street Fighter)

Mid-boss: Raizo Imawano
Final boss: Kurow Kirishima
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on May 03, 2016, 01:53:42 PM
I have my problems with Seth, but Gill from Street Fighter III may very well be the cheapest boss that I've ever had to play in a fighting game. I managed to beat him once, and I'm not sure if I can do it again, and I definitely don't want to. I don't see why Urien couldn't have just been the one and only boss fight in the game. At least he still plays by the rules.
Title: Re: Fighting Games
Post by: gunswordfist on May 03, 2016, 09:53:28 PM
Urien was created after Gill.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on May 09, 2016, 11:23:23 PM
Well, it finally happened. One of the buttons on my fightpad is completely worn out and no longer works. While it's a shoulder button and not entirely essential, it made using EX attacks a whole lot easier, and it's awkward not having it. I may just have to switch to my brother's old arcade stick instead, as the only good fightpad for the X360 is the one from Mad Catz, but now they've become ridiculously expensive since they don't make that model anymore, so replacing it isn't an option. However, adjusting to a stick will be incredibly tough for me considering that I've played with pads for my entire life.
Title: Why Street Fighter IV Is Awesome
Post by: Dr. Ensatsu-ken on May 13, 2016, 05:14:57 PM
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fimages.christianpost.com%2Ffull%2F57446%2Fstreet-fighter-4.jpg&hash=dfdd0cf0f6dd80a2093981fc78fc7ab48ac90fc6)

So, let me just start off by saying that while I've always enjoyed fighting games, I inherently suck at them, and I have never been such a huge fan that I've played all that many games in the genre. That said, I can tell when something is genuinely great regardless of my experience with it (and it doesn't hurt that this game was essentially the most highly played game at tournaments for several years in a row). What makes Street Fighter IV and all its incarnations so excellent, to me, is that it's the type of game that manages to be fun despite being incredibly hard to get good at (as in, even when I'm losing to people more skilled than me twenty times in a row, I'm still somehow enjoying my experience in one way or another). Yes, other games in the genre have done this as well, but what sets SF4 apart even from those games is what I want to get into with this post, since I see several reasons for that. The following are all of the major reasons for why I have come to love this game so much:


Reason #1: The Fundamental Combat

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi1.wp.com%2Fshoryuken.com%2Fwp-content%2Fuploads%2F2013%2F11%2Fusfiv-rolento-details.png&hash=5fc65f6d7b4e9df528edaf69e87a32a9d9b6650a)

Every fighting game series has its own distinct style of combat, and ever since Street Fighter II, the system for this series has always been the classic six-button control scheme. That combined with directional inputs is all that you really need to jump into things. Now, understandably, having so many buttons to choose from can seem overwhelming at first, and in some ways it probably is if you plan to get really good at the game. A lot of times newer players will be tempted to just start mashing buttons, and that can immediately turn them off since this game isn't button-masher friendly. However, if you just plan to have some fun with the game, then simply learning the fundamentals and bare basics is sufficient enough for you to at least stand a reasonable chance against an average opponent, and by that I mean stuff like how to properly use the normal attacks from any character of your choice, as well as how to pull off basic special moves. Rather than getting into stuff like FADCs, Super Cancels, buffering, frame data, i-frames, and other advanced concepts, learning basic things like general movement, spacing, and maybe how to throw out a fireball will get you further along in a match than you might realize.

Now, I must admit, since this game has been around for a while and a lot of people have moved onto SFV, while plenty of people are still playing SF4 online, it's mostly more advanced players, so using fundamentals alone may not necessarily be enough to win most matches. And for that reason, this game clearly isn't for everyone. The reason that it specifically ends up being fun for me is because I'm the type of player who doesn't mind losing, likes to learn from my defeats, and does feel a great sense of reward even when I manage to just put up a decent fight, despite clearly not being close to as good as the other player. In fact, it's because I can at least put up a fight against someone so much better than me that I feel a certain sense of fun and accomplishment from that alone. Every single hit that I land feels like a mini-victory in its own right, and it's rare that any game can make me feel like that.

To really cement in how far basics can get you, though, I'd like to direct you all to this video, which explains (and shows you) how important those are better than I ever could: https://www.youtube.com/watch?v=i5xs1lkcMlI

Reason #2: Street Fighter Is NOT About Long Combos

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fcdn.playbuzz.com%2Fcdn%2Fa21a1700-3528-4757-8ce8-fe7ecc2a2f4e%2F95c2853f-513f-4a78-8c7d-37b606ef0194.jpeg&hash=19b0246b04afdaea014be753b7e8669a36e80d2c)

Yes, they are there if you know how to execute them for certain characters, but they are not as big a part of Street Fighter games as they are of other popular fighting games. Most combos that I use, which are usually the more practical ones, tend to only consist of three-to-five hits, and are either easy to master target combos, or very basic normals-into-specials or vice-versa. No matter which Street Fighter game you're playing, this concept always applies. In fact, even in the long-winded, Daigo-level 20+ hit combos, it's really only the first few hits that deal out the most damage,while the rest of the combo may seem flashy, but the subsequent hits do less and less damage. Don't get me wrong, that can certainly still be useful and every pixel of health counts, but that's something that applies more at the pro-level than in general matches. It's a lot less overwhelming to get decent at a game when you know that you don't necessarily have to memorize and master incredibly long sequences of inputs complete with several one-frame links and very specifically timed cancels. Hell, one of the easiest combos to do in the game is a sequence of three hard punches with Makoto, which can totally be mashed out and deals out a substantial amount of damage to your opponents when landed. Sometimes just knowing basic stuff like that can be enough to have a deadly weapon up your arsenal.

Reason #3: It Rewards Players Who Learn From Defeat

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fps3media.ign.com%2Fps3%2Fimage%2Farticle%2F940%2F940040%2Fstreet-fighter-iv-20081219100606382_640w.jpg&hash=e14eb99dad4e293cd0bf2d7478e3841a50cf3e52)

Nothing that happens to you when fighting another human opponent in this game (minus anything relating to online lag, that is) happens without cause. If you lose, it's because you made too many mistakes and your opponent punished you for those mistakes. The same goes vice versa. If you win, take credit for it. It wasn't luck, but a combination of you playing your best and your opponent messing up. That said, as someone who admittedly still sucks at this game relative to other players, I lose more often than I win, but just like some of my favorite games out there (Ninja Gaiden, Devil May Cry, etc.) I tend to learn from my losses and improve myself bit by bit. For example, when I first started playing the game, I often jumped in toward opponents to try and close the distance. I did this recklessly without any sense of timing, and often got punished for it with easy-to-land anti-air attacks. However, I noticed that better opponents than me were able to jump in and attack me without me being able to punish them, and they mostly did this after I whiffed certain special attacks with lots of recovery/vulnerability frames, mostly in terms of fireballs and other projectiles. I learned three useful things from this: One was to jump in only when opponents were vulnerable, the second was to punish opponents who jumped in at me recklessly with my own anti-air attacks, and the third was to only throw out certain attacks when I was at a safe enough distance from the opponent for them to not be able to reach me with a single jump in. That's just one basic concept, but it improved my gameplay so much just by learning from it. That's the kind of stuff that made me love gaming in the first place, and something that's seriously lacking from many other genres in this day and age where cinematic-pandering games like Uncharted rule the sales-charts.

Reason #4: The Characters, Art-Style, and Animation

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fevolveent.com%2Fwp-content%2Fuploads%2F2014%2F05%2FUltra-Street-Fighter-IV.jpg&hash=45030bc874921f443156e90b4ec817e10cf27005)

Street Fighter has had so many iconic characters over the years that even non-fighting game fans can recognize, and a big part of the reason for this has to do with how distinct and full of personality they are. Capcom is the king of creating unique and interesting characters simply from an aesthetic standpoint. Power Stone, Rival Schools/Project Justice, and of course Street Fighter are all excellent examples of this. However, what's incredibly impressive about SF4, specifically in its final form as USF4, is how it manages to take a massive roster of forty-four characters and still find a way to make each one distinctly different from the rest. Sure, you have ones with similar fighting-styles such as all of the Shoto characters, but even they still have clear and easy to identify differences from each other, both in specific technique as well as their personalities. And with other characters, you can find so many fighting-styles that work on a completely different mentality and method of fighting than any other character in the game. You have a basic character like Ryu who adheres to all of the traditional fighting game fundamentals, but then on another side of the spectrum you have Zangief who is a very grapple-heavy character, or Ibuki who uses lots of target combos and mix-ups, or Abel who combines combos with grappling, or Chun-Li who uses a charge-based style of fighting that's very different from the regular input characters, or Gen who actually has two styles (Crane and Mantis) which he can switch between and which can utterly confuse your opponent if you learn how to master both of his styles. It's honestly rather absurd how deep and extensive each individual character in the game is. You could spend weeks on end with just one single character and still not have truly mastered them.

But, aside from just mechanics, what makes these characters so appealing is that they all have so much personality to them. I feel as though a lot of fighting games, even good ones, tend to delegate most information about their character into their back-stories, and just focus more on making them look cool in combat. What's great about Street Fighter is that it uses its art and animation to tell you so much about a character's personality and mental state simply through how they look and move. Each and every single attack tells you something about a character. When it comes to basic attacks, you can tell that Ken is a well-rounded fighter who uses all of his limbs, whereas Dudley is a traditional boxer who uses only his arms and fists, while Elena is exotic and only uses her feet to fight. But beyond just a character's particular fighting style, you can also learn about who they are as a person. For example, Dan Hibiki is the joke character of the series, and that can be seen through his actions, such as when you use his throw and he struggles to get the opponent over his shoulder, or when he uses one of his ultras and is blown back by the force of his own attempt at a Hadoken, to the mere fact that his own normal fireballs don't even reach very far before dissipating. The character taunt animations also show you about the character, whether they be proud, cocky, carefree, mischievous, or so on.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.mtv.com%2Fnews%2Fwp-content%2Fuploads%2Fmulti%2F2010%2F04%2Fcody.jpg&hash=a4503b2f5d4cf7e1f743d7fcb804772cb453e991)

The Ultra animations in particular are a beauty to behold, showing both the best of this game's art and animation, as well as showcasing a lot more about the characters themselves. Abel's "Soulless" has him shed his more kind-hearted and respectable exterior and reveal the beast within as his eyes turn pure black and he unleashes a devastating attack on the opponent. Either of Ken's Ultras display how much he loves to show off, by showing him clearly trying to be flashy on purpose. One of my personal favorites is Cody's "Last Dread Dust" which showcases what a hooligan he is, by first kicking dust in his opponent's eyes to get in a cheap shot on them, and then smacking them straight into a wall using a classic Final Fight-style pipe as a weapon. And then there are the downright silly and absurd Ultras, such as El Fuerte's "Ultra Spark" which features him catching an opponent's head between his feet and spinning his body around them like a helicopter to propel them into the air, or Hakan's oil-based Ultras, one of which features him tripping an opponent up with his own well-oiled body and then proceeding to spin around them and shoot them out of his backside straight into a wall. In fact, just check out all of the Ultra animations for themselves (there are a total of ninety in the game) which speak for themselves, and of course feel insanely satisfying to successfully pull off. That, or you can also just view this top 20 list which showcases some of the best ones in the game: https://www.youtube.com/watch?v=QX7gDhMG0KU&spfreload=10

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fstatic1.1.sqspcdn.com%2Fstatic%2Ff%2F271672%2F5778829%2F1266292688293%2F0212metusho.jpg%3Ftoken%3DYP1w943X1pE0qeqa7mlN8j0Jh1c%253D&hash=4f065e56a19e85628b5ac0f5e737ff7dcc70c45a)

What also helps to make a lot of these character animations work, though, is the game's general art-style. Now, to be fair, this is purely subjective and I understand that not everybody really likes this more cartoony, over-the-top art-style for Street Fighter. Personally, I love it. There are so many fighting games that have over-serious art that either ends up looking generic or unintentionally ridiculous. And while I love the art in stuff like King of Fighters, Tekken, and other titles, there is something pretty refreshing about a serious and competitive fighting game that clearly doesn't take itself TOO seriously by displaying its characters and stages in a colorful, vibrant, fun, and over-the-top manner. I just find it very appealing to look at, myself. And it's worth noting that a ton of work and talent went into designing this game and making it look both unique from other fighting games (including other Street Fighter games) and also making sure that it all had a good flow to it so that the animations would come out looking as good as they do in conjunction with that art-style.

Reason #5: It's Incredibly Fun To Watch Pros Play

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi1.wp.com%2Fshoryuken.com%2Fwp-content%2Fuploads%2F2014%2F12%2FSmugPepeday.png%3Fresize%3D622%252C300&hash=aa3b2a8e9b6f4ce02de30ef78e15a8c1638eac56)

Yes, I mean this as a legitimate reason for why this game is so great. It actually says a lot about a game's quality when it's seriously fun to even just watch someone else play when they are much better than you, especially when it relies on having played the game yourself. You see, once you have played enough of the game to understand how the basics work, and can tell someone's general level of skill from how they play. This makes watching pros like Daigo, Momochi, GamerBee, Infiltration, and various others going at each other in high-level tournaments produce some pretty unparalleled fun. I now watch the main tournaments at EVO every year, and it's incredibly exciting since I know how hard it is and how much insane skill these people have to pull off many of the feats that they do in these intense and fun-to-watch matches. I'm not one of those people who's into E-Sports or who even watches matches from other fighting games all that much, but I love watching matches from Street Fighter, and especially for this game. I've easily spent dozens of hours doing this alone, and what's also great about it is that I can learn how to play the game better simply by doing this as well.

At any rate, those are all of the main reasons for why I like this game, but to be fair, I'll list off a few issues with it that may turn off some other people:

-The game is not very single-player focused, and thus the arcade mode can range from either being too easy to ridiculously cheap depending on what difficulty you select. To be fair, though, "Trials" mode is excellent and can teach you a lot about how to do combos in this game, which is hard, but it's definitely worth trying to master some of the more simple but effective ones.

-As stated before, the people still playing this game online are mostly higher-level, and while not necessarily pros, it will make the game really hard to access to newcomers who aren't prepared to lose a whole lot and be patient and practice before they can start winning. To remind you, though, I'm still in the stage of losing far more often than I win, but I still enjoy my time playing this game, regardless.

-The game is not very pad-friendly unless you use a modified controller such as a fight-pad or an arcade-stick, which can unfortunately be rather expensive. To be fair, though, there are still plenty of people who were able to learn to play this game fine on a regular XBOX360 or PS3/4 controller, so it's still very doable, but perhaps not the best option for some players.

-This game is also not very story-focused, which shouldn't bother most people since nobody really plays fighting games for story, but in case you are one of those people looking for an interesting story, you won't find one here. You just get basic opening and ending scenes for each character, and they won't do much for you if you don't already know each character's specific backstory going into this game in the first place.

That's really about it in terms of cons, though. Personally none of those things bother me too much, and I also tend to like to spend a lot of time in "Training" and "Trials" mode, so I still get a good personal fix out of this game's single-player aspect despite really playing it more for multiplayer. I'll admit, this game is clearly not for everyone, but my point of posting this all was to explain why I have personally come to love it so much, and how it specifically caters to my interests. I would go so far as to say that it's personally my favorite game of the last generation of consoles, and it's the only one that I'm still playing from that generation as well.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on May 13, 2016, 11:31:43 PM
I also wanted to bring up these two videos which I really feel explain the appeal of fighting games very well:

http://youtu.be/0U6ahedifJE

http://youtu.be/AGrIR_jlLno
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on May 17, 2016, 12:19:02 PM
It's kind of funny going back to the beginning of this thread and seeing how much my opinion on a lot of fighting games has changed, as well as what other people had to say about what was popular at the time.

The only one that hasn't changed for me is Mortal Kombat. I was recently replaying MK9 on my brother's XBOX360 and still maintain the same opinion on it. Great story, dull combat (or rather, it's just not for me).

I didn't really care about Street Fighter at that time, but now it's the only game from last gen that I'm still playing. Now that I have played enough of II Turbo, a decent amount of III Third Strike, and a ton of Super/Ultra IV, I can honestly say that while I respect II Turbo for its incredibly valuable influence on the genre, and love III's parry-mechanic as well as its very unique roster, I still like IV the best. Also, IV does not play like "II Turbo with a few enhancements," in regard to what a certain someone wrote. :>

I tried King of Fighters XIII, and while I enjoyed it, something about it just didn't hold my interest for a terribly long time. Personally I enjoyed Garou: Mark of the Wolves more, as far as SNK fighters go.

I still don't get all of the hate for MvC3, at all. Back then I didn't get it either, but just tried to fit in by saying that it wasn't anything special, but having played some of it again recently, I found it to be plenty of fun for what it was. If the complaint was that it's not very well-balanced for tournament play then I could understand, but what were people expecting, exactly? These games have always been notoriously busted. Personally, I still think that the complaints had more to do with people disliking the roster (which I think is fine, myself) and the lack of modes (which, to be fair, is a legitimate criticism), but nobody ever said anything to convince me that the gameplay itself wasn't fun.

I lost interest in Soul Calibur after V. I tried it and just couldn't get into it, personally. I also tried playing Tekken 6, but I realized that I'm even worse at 3D fighters than 2D ones, and let me tell you, I suck at 2D fighting games pretty hard as it is.

I still haven't played much of BlazBlue or Guilty Gear, but to be honest I have my hands full with just one or two fighting games at a time, so there's no way that I could juggle more anytime soon.
Title: Re: Fighting Games
Post by: Markness on May 24, 2016, 08:05:04 AM
Yeah, not much of a 3D fighting game fan either. They demand so much out of the controls that they just aren't fun anymore. 2D fighters mix equal amounts of control skill and fun. I also like the character designs in 2D fighters more. The old Capcom and SNK games still look good due while the old Tekken games look dated.

I really love Guilty Gear and BlazBlue. In fact, they are the franchises that made me a believer of 2D fighting game fan. Electrifying character designs, cool backgrounds, fast gameplay, and blood pumping metal soundtracks.
Title: Re: Fighting Games
Post by: Markness on June 19, 2016, 10:16:07 AM
Anyone been playing Xrd Revelator? I have and it has me hooked! My younger brother who normally doesn't play fighting games wanted to try it after seeing me play it and now he's a convert!
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 26, 2016, 01:31:34 PM
So, I was looking through Hideaki Itsuno's game-ography, and while he's most well-known for directing all of the Devil May Cry sequels and Dragon's Dogma, I was blown away by just how much he had done in the fighting game genre before that. I mean, I always knew that he directed the fan-beloved CVS2 and some other Capcom fighting games, but holy hell does he have one impressive track record.

He's done 3D Fighters such as:
Star Gladiator
Rival Schools
Project Justice

Arena Fighters:
Power Stone (Co-Directed)
Power Stone 2

2D Fighters:
Capcom Vs. SNK 2
Vampire Chronicle/Darkstalkers

And he's even done more stuff than that in other genres, like with more obscure games like One Piece Mansion (which appears to be a puzzle game of sorts) and Auto Modellista (a racing game). It really bugs me when people claim that Capcom lost all of its talented people when Hideki Kamiya and Shinji Mikami left. While Itsuno's games may not be as influential as either of them and he doesn't flaunt his name out with each of his major hits and thus is not as well known, he's still an incredibly talented director who's work I definitely want to go back and experience in full, eventually. What he may lack in sheer innovation, he more than makes up for with refined gameplay mechanics.
Title: Re: Fighting Games
Post by: Mustang on June 26, 2016, 04:02:07 PM
Quote from: Dr. Ensatsu-ken on May 17, 2016, 12:19:02 PM
I still don't get all of the hate for MvC3, at all. Back then I didn't get it either, but just tried to fit in by saying that it wasn't anything special, but having played some of it again recently, I found it to be plenty of fun for what it was. If the complaint was that it's not very well-balanced for tournament play then I could understand, but what were people expecting, exactly? These games have always been notoriously busted. Personally, I still think that the complaints had more to do with people disliking the roster (which I think is fine, myself) and the lack of modes (which, to be fair, is a legitimate criticism), but nobody ever said anything to convince me that the gameplay itself wasn't fun.

I lost interest in Soul Calibur after V. I tried it and just couldn't get into it, personally. I also tried playing Tekken 6, but I realized that I'm even worse at 3D fighters than 2D ones, and let me tell you, I suck at 2D fighting games pretty hard as it is.

I still haven't played much of BlazBlue or Guilty Gear, but to be honest I have my hands full with just one or two fighting games at a time, so there's no way that I could juggle more anytime soon.

Ah yes, the hate for MvC3. Believe it or not the hate was all related to the gameplay. It's masher friendly and the X-factor comeback mechanic. For me, crouching light attacks are my bane because I never could punish people for mashing lights on their wake-up (Too fast? Probably). But I think some of the pros were saying something along the lines of X-factor (Lvl 3 Vergil to be exact) was too cheap when they had to work so hard just for Vergil to come in and kill with 1  touch.

As for Soul Calibur, outside of SC1 I've never been much of a fan of the series, but I am getting back into the Tekken series when Tekken 7: Fated Retribution comes out. That game had me hype.

To me Blazblue and Guilty Gear are great games because of the freedom it allows whereas Street Fighter you have maybe 2-3 ways of playing a character. You're not going to find 2 Sol Badguy's being played the same way.

I'll touch on that SF4 post a little later. Interesting things in there.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 26, 2016, 04:25:34 PM
You see, I'd understand that complaint if those were from people who always disliked MVC games. However plenty of casual gamers admittedly just didn't like its roster and lack of content. The gameplay for these games have always been notoriously busted according to pros. Even as far back as X-Men Vs. Street Fighter there were way too many exploitable infinites among characters, including an easy two-hit combo that you could chain with Gambit once you got a character stuck at the edge of the screen. What I like about them is just that very fact that they are more geared towards casual fun and less about high-level technical play. So in that regard, it makes more sense to me when people complain about a game like SFXT having glaring balance issues as opposed to a series that was never known for being balanced in the first place.

And I'm aware that you're opinion on SF4 has soured from a few years ago. I still enjoy the game on my end, though not as a skilled player but as someone who likes the system. So while I can acknowledge its flaws my mind is pretty set on it. :P

And yes, Third Strike is the better technical fighter, and I love parry mechanics in just about any game. I just personally prefer the style that SF4 went with, making execution a little bit easier while not over-simplifying the mechanics too much, which SF5 is guilty of (though I still do enjoy what I've played of it).
Title: Re: Fighting Games
Post by: Mustang on June 26, 2016, 05:34:36 PM
"Facepalm" I'm an idiot. I had to go back and read some of my comments lol.

Let me start this by saying I have so much more appreciation for USF4 now that I have played SF5. The core gameplay in SF5 is great, and very reminiscent to SF3 whereas you get punished hard for trying to be cute. It's more footsie/shimmy heavy and that's where the rest of the game falls flat to me. Even though the characters are different they are very much the same. The "Shimmy" is used by EVERYONE and it's even more dangerous when you're stuck in the corner. So the gameplay generally boils to who can get the person to the corner first, shimmy and rush (rinse and repeat). And people thought there was a lot of jumping in SF4, my goodness, Jump Fighter 5 anyone?

I have a love/hate relationship with USF4, but in the end I do love the game (Kind of like being with that special lady). Since SF5's release it's been "hate on SF4" and I'm like SF4 is flawed but it was still a great game (and I still play it). Yeah it was difficult to land those 1-frame links or FADC combos, but the reward you feel for landing them. Yes the vortex heavy characters were BS to deal with but I'd rather deal with the vortex than having everyone play the same. Don't get me wrong SF5 is a blast to play and at high level it's a blast to watch, but everything lower than high level is terrible (CEO going on right now and I don't plan on tuning in till about 8:00). The variety of characters in SF4, yeah, you have clones but they are still different from who they were cloned from. I wish I would see someone try to play Dan like he's Ryu.

So while I do think SF3 is still the best of the series (People may say Super Turbo but I've never been good with spacing hence why I play Dudley), USF4 is right there after it. Now I'm not going to bash SF5 (Capcom basically did it themselves when US and Japan blamed each other), but to get me hooked, just give me my combos (don't even have to make them 1-frame links) because I like to try and style on people and put Dudley, Guy, Yun or Cody in the game and I'd probably a little more satisfied.

I think your points were spot on about USF4, Ensatsu-ken, if anything, Makoto's Heavy Punch.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fiplaywinner.com%2Fstorage%2Fssf4-images%2Fmakoto-standing-heavy-punch.jpg%3F__SQUARESPACE_CACHEVERSION%3D1271838562672&hash=5b2aa3008526bd8b7501441d7a6138422ab00c31)

I've never played Makoto, but that links into itself? I would think the push back would be too far to link into itself, and even then that would be a 1-frame link, no?

I know I've seen people link Medium Punch 3 times.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fiplaywinner.com%2Fstorage%2Fssf4-images%2Fmakoto-standing-medium-punch.jpg%3F__SQUARESPACE_CACHEVERSION%3D1271838494422&hash=abc861d22e4a9e38bb94bfc81697c3627d718d2a)

And even then that's a 2-frame link I believe (might be 3), but even then, if you can get 3 consecutive Standing Heavy Punches to link into each other you are good and we'd have to get some games in.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 26, 2016, 06:09:13 PM
Quote from: Mustang on June 26, 2016, 05:34:36 PM"Facepalm" I'm an idiot. I had to go back and read some of my comments lol.

Let me start this by saying I have so much more appreciation for USF4 now that I have played SF5. The core gameplay in SF5 is great, and very reminiscent to SF3 whereas you get punished hard for trying to be cute. It's more footsie/shimmy heavy and that's where the rest of the game falls flat to me. Even though the characters are different they are very much the same. The "Shimmy" is used by EVERYONE and it's even more dangerous when you're stuck in the corner. So the gameplay generally boils to who can get the person to the corner first, shimmy and rush (rinse and repeat). And people thought there was a lot of jumping in SF4, my goodness, Jump Fighter 5 anyone?

I actually do really enjoy the characters in SF5, myself, especially Nash and Rashid. I'm not a fan of how they changed Vega from being a charge character into an input character, though. I never thought that I'd say those words, and I did like Vega a lot at first, but after getting better with charge characters in SF4 and really like Vega's move-set there, it just feels really awkward for me to play as him in this game. To be fair that's a matter of getting used to, but something about using his moves that way just doesn't gel with me. That said, SF5 doesn't have any characters like Hakan or Poison who I just don't even really feel like trying to experiment with (and I do like most of SF4's roster, it's just that some of its original characters are really off to me).

I've personally been having more of a problem with how many features they have removed from previous games. Both SF3 and 4 had stand-out features that made them unique and added layers of depth to the combat beyond just the basics. With 3 it was the parry mechanic and with 4 it was Focus Attacks and by extension FADCs. It seems that 5's answer to this is V-skills and V-triggers, but while that sounds great on paper, they end up feeling a lot more shallow for most characters than they should. Stuff like Vega or Karin's V-triggers are only useful in very specific situations, and I wish that more characters' V-skills worked out to have more options to naturally combo into, or could be used to lead into combos. It's a great concept, but something about the execution doesn't feel quite as strong as the unique features of SF3 and 4 to me and how those could apply to multiple different situations and be used in a multitude of different ways.

Part of this may be my lack of skill, of course, but I've been watching pros play online matches and I'm not seeing very many interesting mix-ups from them that utilize these skills. There's also the pro complaint of the 8-frames of lag, but to be honest I haven't played all that much of the game in the grand scheme of things, and am not nearly good enough for this to either be a benefit or a detriment to my gameplay, yet. Despite all of this, though, I do really like the game and want to play more of it. It's just that since my brother owns the game and the PS4, I don't really have any access to the game when either he's playing or I'm away from home, so that severely limits my playtime with it.

QuoteI have a love/hate relationship with USF4, but in the end I do love the game (Kind of like being with that special lady). Since SF5's release it's been "hate on SF4" and I'm like SF4 is flawed but it was still a great game (and I still play it). Yeah it was difficult to land those 1-frame links or FADC combos, but the reward you feel for landing them. Yes the vortex heavy characters were BS to deal with but I'd rather deal with the vortex than having everyone play the same. Don't get me wrong SF5 is a blast to play and at high level it's a blast to watch, but everything lower than high level is terrible (CEO going on right now and I don't plan on tuning in till about 8:00). The variety of characters in SF4, yeah, you have clones but they are still different from who they were cloned from. I wish I would see someone try to play Dan like he's Ryu.

From what I've played online, the only characters that I outright hate having to fight against in USF4 are Guile and Ibuki. Guile is an incredibly defensive character and I absolutely suck at trying to counter players who are good at zoning, and Ibuki's mix-ups are just a nightmare for me to deal with. It's actually kind of hilarious how quickly a half-way decent Ibuki player can wipe the floor with me.

QuoteSo while I do think SF3 is still the best of the series (People may say Super Turbo but I've never been good with spacing hence why I play Dudley), USF4 is right there after it. Now I'm not going to bash SF5 (Capcom basically did it themselves when US and Japan blamed each other), but to get me hooked, just give me my combos (don't even have to make them 1-frame links) because I like to try and style on people and put Dudley, Guy, Yun or Cody in the game and I'd probably a little more satisfied.

As for me, I've been training with Guy and Evil Ryu. Though recently my gameplay has taken a major hit. While I was never what I would call "good" at the game, I think that I was generally becoming a pretty decent player as far as low-level online play goes. But I was so used to using a fight-pad. That busted on me and it's hard to get another Mad Catz fight-pad for the XBOX360 since they don't make them anymore, and they are incredibly expensive to buy even used copies online. So I switched to my brother's stick which he let me have since he has personally shifted all of his focus onto SF5 lately, and that was about a month ago. Due to being busy, I haven't had time to play more than two or three days a week, and only a few hours at a time, so I still really suck at using a stick. For reference, there's that basic Evil Ryu combo that I always liked to use in online matches (Jump In HK, St.HP, M-Axe Kick, Cr.LP, L-Tatsu, H-DP), which wasn't too hard to pull off once you got the hand of the timing between the M-Axe Kick and Cr.LP, but now that I'm on a stick I have a hard time pulling that off consistently in even training mode against a dummy. It'll be a while before I can work my way back up to where I was.

QuoteI think your points were spot on about USF4, Ensatsu-ken,

Thanks! ;D

Quoteif anything, Makoto's Heavy Punch.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fiplaywinner.com%2Fstorage%2Fssf4-images%2Fmakoto-standing-heavy-punch.jpg%3F__SQUARESPACE_CACHEVERSION%3D1271838562672&hash=5b2aa3008526bd8b7501441d7a6138422ab00c31)

I've never played Makoto, but that links into itself? I would think the push back would be too far to link into itself, and even then that would be a 1-frame link, no?

I know I've seen people link Medium Punch 3 times.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fiplaywinner.com%2Fstorage%2Fssf4-images%2Fmakoto-standing-medium-punch.jpg%3F__SQUARESPACE_CACHEVERSION%3D1271838494422&hash=abc861d22e4a9e38bb94bfc81697c3627d718d2a)

And even then that's a 2-frame link I believe (might be 3), but even then, if you can get 3 consecutive Standing Heavy Punches to link into each other you are good and we'd have to get some games in.

That's not a link. I utterly suck at links. It works more like a target combo. You hold forward and can basically mash out three standing heavy punches. It takes very little skill to actually execute, but it's also rather easy to block and punish. That said, it also works as an excellent punish in its own right. I also haven't played that much as Makoto, but other people have used it against me very effectively.

For such an easy combo, though, it does really good damage, and if you have Makoto's Super activated, I believe that it takes out a bit more than a quarter of most characters' health bars (unless they are above 1,000 HP).

Another really powerful combo that I found in the game is with Gouken (though you have to get a character into the corner of the screen in order to pull it off, so it's a situational combo). It can be started with either a jump-in attack or from on the ground, but if you manage to lead in with a jumping attack, then it goes like this: Jump-In HP (or HK, either works in this case), Cr.HP, EX-DP --> Lead Into Ultra 1 (Shin Shoryuken). It's very easy to execute and it does over 600 damage (if you're gauge is full, but even if not it's still very powerful), but it's also too easily telegraphed so I really need to outsmart my opponent in order to get an attack like that in, which is especially difficult since they are all the more cautions when backed into a corner.

I'd be glad to play you if you have the XBOX360 version of the game. The only thing I'll have to warn you about is that, like I said, I'm not very good at the game, so don't be too disappointed if I'm not much of a challenge for you. I still can't even beat my older brother more than once in every five or six matches, and he hasn't even been playing the game that much in the past couple of months. You would probably be able to mop the floor with me. :sweat:
Title: Re: Fighting Games
Post by: gunswordfist on June 27, 2016, 10:52:25 AM
I had no clue Itsuko had such a good track record. I thought he was just, "random Devil May Cry sequel guy".
Title: Re: Fighting Games
Post by: Mustang on June 27, 2016, 06:43:37 PM
Quote from: Ensatsu-kenPart of this may be my lack of skill, of course, but I've been watching pros play online matches and I'm not seeing very many interesting mix-ups from them that utilize these skills. There's also the pro complaint of the 8-frames of lag, but to be honest I haven't played all that much of the game in the grand scheme of things, and am not nearly good enough for this to either be a benefit or a detriment to my gameplay, yet.

Agreed. I'm no where near being able to tell the difference from 5-frames of lag to 8-frames of lag, but I can certainly tell when my internet is crummy (which right now, it is). When I watch the pros play I cannot tell by watching. It seems to happen everytime someone is trying to anti-air.

QuoteFrom what I've played online, the only characters that I outright hate having to fight against in USF4 are Guile and Ibuki. Guile is an incredibly defensive character and I absolutely suck at trying to counter players who are good at zoning, and Ibuki's mix-ups are just a nightmare for me to deal with. It's actually kind of hilarious how quickly a half-way decent Ibuki player can wipe the floor with me.

My demons are grapplers and Elena. Because I play Dudley I always want to be right up on my opponent, but once they start grabbing it turns the tables because I'm terrible at teching throws (doubly bad when bad internet connection is involved). Elena is bad because she can just poke Dudley to death. I may start to try and play Ibuki because she can deal with Elena better than both Ryu and Dudley. I'm not confident in using shoto's against Elena either.

QuoteFor reference, there's that basic Evil Ryu combo that I always liked to use in online matches (Jump In HK, St.HP, M-Axe Kick, Cr.LP, L-Tatsu, H-DP), which wasn't too hard to pull off once you got the hand of the timing between the M-Axe Kick and Cr.LP, but now that I'm on a stick I have a hard time pulling that off consistently in even training mode against a dummy. It'll be a while before I can work my way back up to where I was.

I know that feeling all too well. I'm still not confident in using stick. In fact I'd rather stick with pad (I use regular 360 controller, ds4 controller, although I do have this controller that looks like a 360 controller for the ps4 as well) for USF4 and convert to stick when playing 3rd Strike, Guilty Gear and Blazblue. In SF3 I cannot dash all that well on the controller because my thumb cannot keep up and in Guilty Gear, yeah, when you play Johnny good luck mist cancelling on pad.

As for that combo, I don't know if I'd say that's basic lol. To me basic with Evil Ryu is more Cr. LP>Cr.Lp>Cr.MP>L-Tatsu>H.DP. I'd say the combo you provided is more intermediate (mainly because of that link between Axe Kick to Cr.Lp), but the variations of that combo, woo boy (Meterless at that.... DAMAGE). I'm talking myself into picking Evil Ryu back up lol.

QuoteAnother really powerful combo that I found in the game is with Gouken (though you have to get a character into the corner of the screen in order to pull it off, so it's a situational combo). It can be started with either a jump-in attack or from on the ground, but if you manage to lead in with a jumping attack, then it goes like this: Jump-In HP (or HK, either works in this case), Cr.HP, EX-DP --> Lead Into Ultra 1 (Shin Shoryuken). It's very easy to execute and it does over 600 damage (if you're gauge is full, but even if not it's still very powerful), but it's also too easily telegraphed so I really need to outsmart my opponent in order to get an attack like that in, which is especially difficult since they are all the more cautions when backed into a corner.

Most Gouken's I've seen use H-Fireball (might be Medium)>L-Fireball>Tatsu/Ultra 1 (build meter) after the EX-DP. Style points if you FADC Gouken's EX-DP mid-screen into Ultra 1/2 :).

QuoteI'd be glad to play you if you have the XBOX360 version of the game. The only thing I'll have to warn you about is that, like I said, I'm not very good at the game, so don't be too disappointed if I'm not much of a challenge for you. I still can't even beat my older brother more than once in every five or six matches, and he hasn't even been playing the game that much in the past couple of months. You would probably be able to mop the floor with me.

Don't sell yourself short. I talk a big game but my execution is very crummy so for the time being I try to keep things simple, but you'd be surprise how far you can get with 1 basic combo and 1 punish combo, but because Dudley hits hard makes it a bit easier to keep things simple.

Edit: Whoops, I know quite a few combos with Dudley, but still, don't sell yourself short :D.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 27, 2016, 08:56:25 PM
Quote from: Mustang on June 27, 2016, 06:43:37 PMMy demons are grapplers and Elena. Because I play Dudley I always want to be right up on my opponent, but once they start grabbing it turns the tables because I'm terrible at teching throws (doubly bad when bad internet connection is involved). Elena is bad because she can just poke Dudley to death. I may start to try and play Ibuki because she can deal with Elena better than both Ryu and Dudley. I'm not confident in using shoto's against Elena either.

Oddly enough I rarely ever come across anyone playing as Elena. Out of curiosity, which version of the game are you playing (XBOX360, PS3/4, or PC)? I suppose the types of opponents that people tend to main more often may vary by console.

QuoteAs for that combo, I don't know if I'd say that's basic lol. To me basic with Evil Ryu is more Cr. LP>Cr.Lp>Cr.MP>L-Tatsu>H.DP. I'd say the combo you provided is more intermediate (mainly because of that link between Axe Kick to Cr.Lp), but the variations of that combo, woo boy (Meterless at that.... DAMAGE). I'm talking myself into picking Evil Ryu back up lol.

True, I probably shouldn't call it basic as even on a pad I did drop that combo on numerous occasions, but at least I was able to pull it off fairly consistently in training mode. With a stick so far I drop it at least half of the time (probably more), and have yet to actually use it successfully in an online match.

With the stick, I've been trying to use the Japanese-style grip by holding it in-between my index/middle and ring/pinkie fingers. It still feels awkward to me, but I'm slowly getting used to it, and it does certainly make it a lot simpler to dash. That said, I have a much harder time with techs using a stick's button layout. On a pad it was really simple and easy to use LP + LK together and react with that input very quickly, but on a stick there's a lot more space between buttons and I have to give my fingers a real work-out.

QuoteMost Gouken's I've seen use H-Fireball (might be Medium)>L-Fireball>Tatsu/Ultra 1 (build meter) after the EX-DP. Style points if you FADC Gouken's EX-DP mid-screen into Ultra 1/2 :).

I knew that you could use an EX-fireball after an EX-DP as the opponent is coming down, but I wasn't aware that you could juggle them with two regular fireballs. I'll have to try that out sometime. While I could incorporate the EX-fireball into that combo that I mentioned and then follow it up with Ultra 1, I find that it's ultimately a waste of meter since it only does about 30 HP worth of extra damage. If you can use regular fireballs and still manage to follow up with an Ultra, though, then it might be worth going for if it's not too hard to pull off.

Another character that has an easy way to combo into either Ultra 1 or 2 is Sakura, since her EX-Tatsu works as a launch and her Shinku Hadoken also has a variant that can be aimed diagonally, while her Ultra 1 can catch an opponent when they are close to the ground. That said, I don't like using that character too much since a lot of her combos rely on links, with quite a few of those being of the 1-frame variety.

QuoteDon't sell yourself short. I talk a big game but my execution is very crummy so for the time being I try to keep things simple, but you'd be surprise how far you can get with 1 basic combo and 1 punish combo, but because Dudley hits hard makes it a bit easier to keep things simple.

Well, thanks for the vote of confidence, but rather than selling myself short, it's more like me just being honest about my experience with the game. As I mentioned in that earlier post about why I love this game so much, I lose way more often than I win. Of course I do feel like I learn from each defeat and get a little better each time, but it doesn't really help that most people have moved on to playing SF5, and the people left playing SF4 on the XBOX360 tend to be upper B-ranked players with a few thousand BP or more on average. I'm still at a D-rank, BTW, and the highest BP that I ever had with a character was with Evil Ryu, and I was still only in the hundreds. Every time I manage to get a few wins under my belt, I quickly find myself in a losing streak again and my BP get knocked back way down. :sweat:
Title: Re: Fighting Games
Post by: Mustang on June 30, 2016, 11:45:45 AM
Quote from: Dr. Ensatsu-kenOddly enough I rarely ever come across anyone playing as Elena. Out of curiosity, which version of the game are you playing (XBOX360, PS3/4, or PC)? I suppose the types of opponents that people tend to main more often may vary by console.

I have the ps3/4 and 360 version, but at the moment I mainly play on the ps4 (all the costumes etc.). However, I am willing to bust out the 360 every now and then (Just trying to avoid clutter)

QuoteI knew that you could use an EX-fireball after an EX-DP as the opponent is coming down, but I wasn't aware that you could juggle them with two regular fireballs. I'll have to try that out sometime. While I could incorporate the EX-fireball into that combo that I mentioned and then follow it up with Ultra 1, I find that it's ultimately a waste of meter since it only does about 30 HP worth of extra damage. If you can use regular fireballs and still manage to follow up with an Ultra, though, then it might be worth going for if it's not too hard to pull off.
I messed up. Instead of Ultra, it's sweep.

https://www.youtube.com/watch?v=O3fuzLm-7ZE (https://www.youtube.com/watch?v=O3fuzLm-7ZE)

QuoteWell, thanks for the vote of confidence, but rather than selling myself short, it's more like me just being honest about my experience with the game. As I mentioned in that earlier post about why I love this game so much, I lose way more often than I win. Of course I do feel like I learn from each defeat and get a little better each time, but it doesn't really help that most people have moved on to playing SF5, and the people left playing SF4 on the XBOX360 tend to be upper B-ranked players with a few thousand BP or more on average. I'm still at a D-rank, BTW, and the highest BP that I ever had with a character was with Evil Ryu, and I was still only in the hundreds. Every time I manage to get a few wins under my belt, I quickly find myself in a losing streak again and my BP get knocked back way down.

I see. I'm more of an Endless Battle type. I suppose rank would help to keep that competitve fire going but my competitiveness left a long time ago. If anything I just look to learn and have hype matches.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 30, 2016, 12:56:56 PM
I played a bit of SF5 and Guilty Gear Xrd Revelator with my older brother last night. Despite him being much better than me at the game, he decided to use characters that he doesn't normally play with in order to balance things out between us last night, and I was also doing surprisingly well with Ryu, especially when it came to parrying fireballs. He still beat me most of the time, but by the time we were done playing our win-to-loss ratio was around 60/40 in his favor, which is the best that I've managed to do against him in a while.

As for Guilty Gear, my brother just got the game and neither of us have played any of the previous games, so neither of us had any idea what we were doing. I was mostly button mashing, in all honesty, but started to pick up the basic mechanics and concepts of movement and gameplay along the way. This was a lot of fun since the matches were pretty even being that both of us clearly sucked at a game we hadn't played before, and the focus was just on having fun rather than trying to play a serious match.

Quote from: Mustang on June 30, 2016, 11:45:45 AMI see. I'm more of an Endless Battle type. I suppose rank would help to keep that competitve fire going but my competitiveness left a long time ago. If anything I just look to learn and have hype matches.

Oh, I'm not all that competitive either. I mainly just play for fun as well. The reason for why I choose to play ranked matches over Endless Battle is because of the immediacy in which I can join a match and fight. I'm not a huge fan of entering into a lobby and having to watch other players fight while waiting my turn to go up (and mostly likely be defeated). I just like to play match after match, even if I'm losing, as I can at least get into a certain zone if I'm constantly kept active and getting practice in.
Title: Re: Fighting Games
Post by: Mustang on July 02, 2016, 02:18:39 PM
Speaking of Street Fighter 5, Balrog, my goodness could you be anymore of a boss?! It was almost like Capcom was trying to make Balrog a combination of Balrog and Dudley. I'm not entirely sold on him though. I think I said that I'm terrible with charge characters, but I'll probably try him out. Urien and Juri look good. I'm not giddy on them like so many other folks are though. Not sold on Ibuki at all. Hopefully the next set of characters will hook me.

I think for Guilty Gear (and BB), the biggest thing for me to get used to is the movement. Being somewhat decent with UMvC3 and SFxT the chain combos are easy enough for me to grasp. I'm "alright" with the Roman Cancels (I wasn't great with FADC combos either), but the movement has always been my biggest weakness.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 02, 2016, 02:40:06 PM
Heh, No matter how much I practice them, I still find FADCs to be incredibly tough, especially when utilized in the middle of a long combo. Timing your input for the Focus Cancel combined with the motion for a forward or backward dash isn't so bad, but then immediately transitioning into the proper input for your follow-up attack can be really tricky at times depending on the combo that you're trying to use.

With Evil Ryu, I was actually able to get his Cr.MK, Hadouken (EX-optional), FADC ===> Ultra 2 combo down pretty well on a pad, but on a stick it feels nearly impossible to get down that Ultra input in time. I'm still having trouble performing those double-quarter-circle motions consistently using a stick, whereas it was so easy for me to do with a d-pad; though, conversely, I actually find double-half-circle motions a lot easier than I did with a d-pad. Using an arcade stick is just really weird for me in that way.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 04, 2016, 01:19:16 PM
I just played through SF5's recently released story mode DLC. Much like any story-related feature involving the Street Fighter cast, it suffers a bit too much from trying to cram so many characters into a huge ensemble piece. While this could work for a long-running serialization or anime series, it feels too cluttered for a 2+ hour story, where no single character gets that much time to develop. It was still kind of entertaining for all of the fan service, though.

I didn't realize that Laura is Sean's sister until I played this, it was neat seeing Urien, and Gill appear during the mid-credits scene was certainly a surprise. That said, I do wish that there was a bit more to this story besides just lots of cool Easter Eggs for the fans. I'm not sure exactly what I was expecting, but I just wish that there was a bit more heart behind this plot in order to make it more interesting to follow.
Title: Re: Fighting Games
Post by: Peanutbutter on July 04, 2016, 11:01:16 PM
Probably I'll like the Story Mode since IV also had only a two hour story but I don't see why we can't get fighting games with longer stories.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 05, 2016, 12:19:11 AM
Quote from: Peanutbutter on July 04, 2016, 11:01:16 PMProbably I'll like the Story Mode since IV also had only a two hour story but I don't see why we can't get fighting games with longer stories.

Do you mean the SF4 anime movie and/or the Juri OVA by any chance? Because I own two different versions of SF4, and it certainly doesn't have a story mode as far as I can tell.

As for longer story modes, I believe that the Midway fighting games (MK9, MKX, and Injustice) have story modes that last about twice as long as SF5's, and while they aren't masterpieces by any stretch, I do feel that they are a bit better at handling their general plots and character development.
Title: Re: Fighting Games
Post by: Mustang on July 11, 2016, 06:41:11 PM
Been playing a bit more Street Fighter 5. Been playing (and watching) more Necalli, and yoooo. This guy just might be a bit funner than Ken and Karin. I may end up making him my main and Ken the backup. This guy hits hard and seems relatively simple to play, perhaps may be able to teach me more about spacing and footsies.

Speaking of which, how does everyone go about picking their mains? (If you actually have a main) Do you go by aesthetic appeal or how they feel? Or are you a character loyalist or go by whose the best character in the game? I've always been a combination of aesthetic appeal and character loyalty all the way up to SSF4. Guy was usually my dude back in the Alpha 2/3 days, but in SSF4 he was just not good and rather difficult to play. And that brings me to the "up to SSF4" statement. Nowadays I also go by how a character feels. I never would've gave Dudley a 2nd thought if I didn't try him out only to find out that he suited the style I was going for far more better than Guy (Even more so than Cody when I tried to play him, and I found him boring). Even in 3rd Strike, I never would've given him a 2nd thought if it wasn't for me trying him out in SSF4. I only played Ken and made some attempts to play Yang. Brownie points for Dudley for having stylish combos as well.

Which brings me to Street Fighter 5 and Necalli. Outside of Balrog and maybe Urien, don't nobody in the game hit nearly as hard as this guy (and you actually get that impact as if you're actually getting hit) and is probably the only other character that I found that just suit me just as much as Dudley (I can probably express myself through both characters). If I were to go to other games like Tekken or Guilty Gear it'd be all aesthetics. It's just a cherry on top that Jin/Hwoarang and Sol/Johnny/Sin just hit hard as hell.

Even if I were to bring it to UMvC3, Dante, Vergil for the aesthetics and Spencer, Nova for hitting hard as hell. But you get the gist.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 11, 2016, 08:37:30 PM
Interestingly enough, I actually found Guy to be one of the characters that I played much better with. This is mainly because his normals and ordinary special moves are really effective, and his Ultra 1 has a decent range and lots of i-frames on start-up making it a really useful counter to various attacks, especially fireballs. His combo options are fairly limited compared to other characters, but I actually liked that since I could win matches just based on Guy's strong fundamentals alone.

That said, despite being the character that I play the best with, he's not my main because he doesn't have any ranged attacks whatsoever. Evil Ryu is my main, and not necessarily because he's a Shoto, but more so because I find that he fits all three criteria for what I want in a well-balanced character: good ranged options, good close-range options, and a wide assortment of varied B n' B combos to mix things up with. I may still suck with him, but he's the most fun character for me to play as.
Title: Re: Fighting Games
Post by: Mustang on July 15, 2016, 10:23:52 PM
https://www.youtube.com/watch?v=hu9WBCUfR2I (https://www.youtube.com/watch?v=hu9WBCUfR2I)

If I played Guy anywhere near this good I'd be a lot happier, but I don't. Anyway, I consider Guy more of a frame trap character (much like Cody and Dudley). If you look at the match at 2:46 and look at Guy's pressure that's being applied towards Vega is where I think Guy truly shines, and for me that's too much execution for me, let alone playing against shoto's as Guy.

I only asked the question because I'm wondering if people go through as many character crisis as me. Right now I'm jumping back and forth between Ken, Necalli, Karin and now Balrog is in the mix as well. Even though he is a charge character and I can't play them, he is as close to Dudley as I'm going to get. Even as I currently type this I'm leaning heavily towards making Balrog the main and Ken the backup. In USF4 my character crisis was even worse before I chose Dudley.

https://www.youtube.com/watch?v=BrZaEoA2tyg (https://www.youtube.com/watch?v=BrZaEoA2tyg)
Beautiful stuff. When I say that's as close as I'm gonna get to Dudley I meant in terms of resets. In the match against Laura I think I saw at least 3 overhead resets (maybe even more than that) and if you've ever been hit by an overhead from Dudley, well, here https://www.youtube.com/watch?v=zroZEFqgqoY (https://www.youtube.com/watch?v=zroZEFqgqoY)

Anyway, that's my current dilemma.

Edit: Turns out it was only 2 overhead resets in the first match against Laura.
Title: Re: Fighting Games
Post by: Mustang on September 04, 2016, 01:10:02 PM
So a lot has happened since my last post in this thread. Still tossing back and forth on who I want to use in SFV to I don't want to say "giving up" on the game, but I'm putting it aside for the time being. Stopped playing Guilty Gear XXAC+R. I'm gonna miss this game (the online is terrible and I'd be waiting forever to get some games in). Fully committing to Xrd:R, and besides, playing Johnny in both games messes me up lol (kind of like trying to play Ken/Ryu the same way from SF3-5).

Still playing USF4, and while Dudley is still the main, Evil Ryu is the secondary. I still intend to play you, Ensatsu-ken. My internet is beyond terrible at the moment. I'm fairly certain we wouldn't be able to get a game in because of how crappy my internet connection has been. And then of course SF3 is still being played. BlazBlue is still being played.

Anyway, I know I said that I'd check KoF14 out but didn't think I'd stick with it or something along those lines and while I still don't own the game I am checking out some matches. The trailers didn't do this game any justice at all. The graphics are still average, but the way the game plays out looks really good. I will have my copy come this Friday.

Are there any characters that you're afraid to fight? We all know bad matchups exists, but my personal demon is Makoto (3s, USF4). She scares the hell outta me because it's like 2 mixups and you are dead. I got some deep scars fighting her lol. Cammy (USF4) is up there as well.
Title: Re: Fighting Games
Post by: Mustang on December 03, 2016, 05:25:01 PM
Akuma Reveal (https://www.youtube.com/watch?v=GTg8OfI5UMw)

Dang you ugly, but your moves are sick. I might drop Necalli for you.

Marvel vs Capcom Infinite (https://www.youtube.com/watch?v=2oeaFA1l09E)

I know some people are happy now lol. I'm not sure how to feel about this because of other rumors about X-Men characters not being in it. As for the trailer itself I think its good.
Title: Re: Fighting Games
Post by: gunswordfist on December 03, 2016, 05:59:29 PM
MVC is dead to me.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 03, 2016, 06:27:55 PM
Quote from: gunswordfist on December 03, 2016, 05:59:29 PMMVC is dead to me.

This officially makes it my new favorite fighting game franchise! :>
Title: Re: Fighting Games
Post by: Daxdiv on December 03, 2016, 08:40:30 PM
I just hope that Capcom doesn't Capcom this game like it did with SFV.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 03, 2016, 08:48:24 PM
Quote from: Daxdiv on December 03, 2016, 08:40:30 PMI just hope that Capcom doesn't Capcom this game like it did with SFV.

The whopping....4 characters that we saw in this trailer will be the only 4 in the entire game on launch. The other 40+ will all be DLC, with separate DLC for each alternate color/costume/skin. Either that or you have to win 50,000 matches per character to unlock just one piece of their palette swaps instead of paying for it. Get ready to buy those $200 season passes, everyone!
Title: Re: Fighting Games
Post by: Mustang on December 03, 2016, 10:55:19 PM
Quote from: Daxdiv on December 03, 2016, 08:40:30 PM
I just hope that Capcom doesn't Capcom this game like it did with SFV.

Agreed. Here I am singing praises about how fun SF5 is and then turn around trying to get others involved (got a full house today) and we can't get access to the 2nd controller... Simple shit that Capcom used to be able to do, how the hell did they screw this up this badly.... (That's the thought currently going through my mind) It's like they got people that're well known from the FGC involved and it just rolled down hill from there.

Anyway Garou: Mark of the Wolves (https://www.youtube.com/watch?v=MW3MYzuskZM) is coming to PS4 and PSV. I believe it was Dr. Ensatsu-Ken telling me I should try this game out, and now I'll get the chance. Hopefully there will be some kind of online scene because KoF14 is practically dead and I doubt my brother-in-law will get it. Hopefully I can find some folks so I can learn the game and give somebody that work.

Now all I need is 3rd Strike to come to the PS4 and I'll toss my PS3 somewhere. Oh wait, I can't because I still play the Metal Gear series on there....

Edit:

Not to mention Capcom is already nerfing characters in Season 2... >_> Hopefully it won't too bad because the nerfs kills my interest (on top of the constant bitching). It's like we forgot how to sit back and enjoy games. What makes this even sadder is that it's the younger generation that's able to sit back and enjoy the game. People that're like 28-35 (vets, pros) are the ones that're constantly bitching how SF5 don't feel like Street Fighter.

My bad, I'm getting ready to start ranting.
Title: Re: Fighting Games
Post by: Peanutbutter on December 03, 2016, 11:44:50 PM
I'm glad Capcom finally did the right thing and added Mega Man into MvC this time. They even made it a point to show him off first. And its Mega Man X on top of that! Capcom screwed a few things up with Street Fighter V, but not as bad as the screw ups they kept doing four years ago.



If they (hopefully) release a new Mega Man X game, Capcom will finally be square with me.
Title: Re: Fighting Games
Post by: Mustang on December 04, 2016, 12:05:06 AM
Marvel vs Capcom Infinite gameplay (https://www.youtube.com/watch?v=NA6LaQFZuWw)

I need to know more. It looks a bit like Tatsunoko vs Capcom which I'm fine with, and graphically speaking, even though it's still in development I do like it. I just need to know more about, well, everything lol. That little inkling of not knowing (and BS rumors) is keeping me from getting hype, but I do like what I see.

Lots of upsets at Capcom Cup, wow.
Title: Re: Fighting Games
Post by: Mustang on January 13, 2017, 08:51:09 PM
Ultra Street Fighter 2 (https://www.youtube.com/watch?v=k_1D5By-R98) for the Nintendo Switch.

YESSSS!!!!! The actual Street Fighter I've been waiting for. #### that.

How many times does Street Fighter 2 need to be released? Seriously, this game has seen so many re-releases it's crazy to think that Capcom is gonna make any money off of it. Not to mention it being a Nintendo exclusive.

All that ish set aside, Capcom, you have an incomplete game with Street Fighter 5 and they're on a nostalgic trip down memory lane with Street Fighter 2... You got your hardcore tournament crowd complaining like hell about the recent balance patch and wondering about who the next 5 characters are gonna be (I'll be damned if I put money towards that character pass and not know whose in it. Don't even know if I'll like them), bugs still needs fixing, and ish that does not work. They are the ones that kept you from going under and it's like they're being slapped in the face (Shills are going in hard defending this company as well)

If it's not crack (Marvel vs Capcom), 3rd Strike, CvS2/3 I don't wanna see ish about Street Fighter 2.

Rant over.

I'm sold on the Switch. Just won't be a day 1 purchase.

Namco, I need Tekken 7 ASAP.
Title: Re: Fighting Games
Post by: Rynnec on January 14, 2017, 03:52:52 AM
Who even cares about SFII anymore? The competitive crowd prefers Third Strike and Alpha while the casual crowd has long moved on to SFIV. Having one of those games remade for the Switch with Dark Ryu and Violent Ken would've generated a lot more hype, especially the Alpha games since iirc, none of them have received ports/remakes since the PS2/PSP days.

Speaking of Street Fighter V I rented that from the library and sheeesh, they weren't kidding when they said the game is stripped of content. Worst part is that characters aren't already unlocked once they're patched so instead you have to either shell out 7 buckaroos or grind for in-game cash to unlock the character you want (in my case it was Juri), and to add insult to injruy; you don't even autoget their outfits when you unlock the character. Ridiculous. And of course the lack of an arcade mode is unforgivable, especially since you only get a measly 3 fights in each characters story mode...and that's if you're lucky! For once I would actually prefer a "Super" version of a SF game.
Title: Re: Fighting Games
Post by: Mustang on January 14, 2017, 04:21:06 PM
Yeah, they really screwed SF5 up. You can tell they were too focused on Capcom Cup that everything else was left behind. Now they call themselves trying to appease to the casual crowd taking away what little fun there was in the game to make it easier to get into the tournament scene. To me that's where they need to stop. Mix-ups and setups have been taken away (Balrog, Laura, Guile, Urien, and Ibuki are the only ones left that look remotely fun) so the casual crowd don't have to bother with that stuff. It's like they're trying to get the casual crowd to go out and compete in tournaments when that's not what casuals are aiming to do in the first place (at least not me).

In the midst of Capcom Cup all they had were 2 sets of costumes (Halloween and Christmas), a Capcom Cup costume (Cammy and Chun Li), and Necalli got a costume. Those Halloween and Christmas costumes, only a select handful got the costumes. 2-3 new stages. All this stuff is limited btw (I missed out on Ring of Destiny).

A year later, going into season 2 still no arcade mode (I can pass on this, but I understand those that want to play it), 2nd player can't do ish (I can't even get it working), no real tutorial, challenges are whatever (you have a week to complete them) but we do get Akuma (Yayyy!!!! #### outta here) and a character pass with no clue who they are (5 new characters)

Meanwhile Capcom shills want to hate on ASW for Guilty Gear Xrd Revelator 2 (https://www.youtube.com/watch?v=XP2DIPvXkQI) for a crummy business practice and I get it, but at least the game is complete (damn Baiken)
Title: Re: Fighting Games
Post by: Markness on January 15, 2017, 08:19:18 AM
Capcom fanboys hating on ASW?  :il_hahaha: They need to get over themselves. Sure, I like Street Fighter but it's not the only fighting game franchise. Same thing with Dragon Ball fanboys. They act like it's the only manga/anime franchise and trash anything that isn't Dragon Ball, making the smarter fans look bad. ASW atleast cares about more than just one franchise so they are getting my support.

Quote from: Peanutbutter on December 03, 2016, 11:44:50 PM
I'm glad Capcom finally did the right thing and added Mega Man into MvC this time. They even made it a point to show him off first. And its Mega Man X on top of that! Capcom screwed a few things up with Street Fighter V, but not as bad as the screw ups they kept doing four years ago.



If they (hopefully) release a new Mega Man X game, Capcom will finally be square with me.

Huh? Could've sworn he was in the first two MvC games or did you mean they didn't include him in MvC 3? I didn't play that one so I don't know the full roster to it.
Title: Re: Fighting Games
Post by: Peanutbutter on January 17, 2017, 09:49:54 AM
Quote from: Markness on January 15, 2017, 08:19:18 AM

Capcom fanboys hating on ASW?  :il_hahaha: They need to get over themselves. Sure, I like Street Fighter but it's not the only fighting game franchise. Same thing with Dragon Ball fanboys. They act like it's the only manga/anime franchise and trash anything that isn't Dragon Ball, making the smarter fans look bad. ASW atleast cares about more than just one franchise so they are getting my support.

Quote from: Peanutbutter on December 03, 2016, 11:44:50 PM
I'm glad Capcom finally did the right thing and added Mega Man into MvC this time. They even made it a point to show him off first. And its Mega Man X on top of that! Capcom screwed a few things up with Street Fighter V, but not as bad as the screw ups they kept doing four years ago.



If they (hopefully) release a new Mega Man X game, Capcom will finally be square with me.

Huh? Could've sworn he was in the first two MvC games or did you mean they didn't include him in MvC 3? I didn't play that one so I don't know the full roster to it.



Yeah, I meant him getting benched in 3. I'm hoping his inclusion in Infinite is a good sign of them finally doing a new Mega Man game in the future.
Title: Re: Fighting Games
Post by: gunswordfist on January 17, 2017, 05:47:04 PM
I don't care about Marvel Vs. Capcom 4. No X-Men, no buy.
Title: Re: Fighting Games
Post by: Markness on January 18, 2017, 07:19:43 AM
Quote from: gunswordfist on January 17, 2017, 05:47:04 PM
I don't care about Marvel Vs. Capcom 4. No X-Men, no buy.

That's been confirmed? If so, I am with you on that.
Title: Re: Fighting Games
Post by: Mustang on January 18, 2017, 03:19:24 PM
I think it's been said that if X-Men weren't in the game they'll be DLC (yeah, I know). My initial reaction was I didn't know how to feel about a MvC game without X-Men characters, but then the thought of Black Panther and Winter Soldier (Wolverine and Spencer potential counterparts) showing up started swaying me. The problem for me is that outside of Spider-Man and the Avengers I don't know anyone else in the Marvel Universe. I know Deadpool, Daredevil, Punisher, Blade, but they never made an impact on me like the X-Men (and now Avengers)
Title: Re: Fighting Games
Post by: Foggle on January 18, 2017, 04:13:27 PM
Does that mean Deadpool also won't be in the game? :(
Title: Re: Fighting Games
Post by: gunswordfist on January 18, 2017, 04:42:02 PM
Quote from: Foggle on January 18, 2017, 04:13:27 PM
Does that mean Deadpool also won't be in the game? :(
That just might be true. That would really kill off my interest.
Title: Re: Fighting Games
Post by: Mustang on January 18, 2017, 04:52:16 PM
Deadpool should be in. I think it was mainly X-Men and Fantastic 4 characters that people have to worry about. If Deadpool don't make it that's mainly because of characters with similar abilities

https://www.eventhubs.com/news/2017/jan/02/blade-and-spider-woman-too-similar-existing-characters-psylocke-fell-just-short-niitsuma-umvc3-choices-including-cloak-dagger-and-more/

It don't mention Deadpool, but you can see why they didn't/wouldn't choose him. Personally, I think it's BS, but I get it. Choices.
Title: Re: Fighting Games
Post by: gunswordfist on January 18, 2017, 05:53:41 PM
Blade not being in Marvel Vs. Capcom 3 is such bullshit.
Title: Re: Fighting Games
Post by: Mustang on January 18, 2017, 11:03:54 PM
Agreed. Dante/Vergil vs Blade or team them up (along with Wesker) man, lots of missed opportunities at cashing in on MvC3.
Title: Re: Fighting Games
Post by: Mustang on April 25, 2017, 06:12:38 PM
Marvel vs Capcom: Infinite Story Trailer (https://www.youtube.com/watch?v=xZ2Hsig12h8)

As good as I may think that trailer is I can't help but be skeptical about it. Considering how Capcom is handling Street Fighter 5 I don't even know if I want this anymore.
Title: Re: Fighting Games
Post by: gunswordfist on April 28, 2017, 08:56:58 PM
No X-Men, no care.
Title: Re: Fighting Games
Post by: Rynnec on April 28, 2017, 10:22:21 PM
If Dante and Deadpool don't return, I ain't interested.
Title: Re: Fighting Games
Post by: Spark Of Spirit on April 28, 2017, 11:28:26 PM
They took out two of my mains in the last game, so...  :>
Title: Re: Fighting Games
Post by: gunswordfist on April 29, 2017, 06:19:01 PM
This better not be retroactive revenge, Spark. >:(
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on May 04, 2017, 09:12:54 PM
I didn't even know that this existed until today, but as far as fan games go, holy fuck does it look awesome: https://youtu.be/xC5FcIh4-Y4
Title: Re: Fighting Games
Post by: Spark Of Spirit on May 04, 2017, 09:48:17 PM
With the anniversary of YYH's anime it would have been cool to have a full on YYH Vs HxH crossover fighting game.

To be honest, I'd really like to see more shonen series made into fighters. The MHA one for the 3DS misses the mark from what I've seen, it needs to be tighter like the old Capcom and SNK fighters were.
Title: Re: Fighting Games
Post by: Rynnec on May 18, 2017, 05:44:10 PM
Japan's favorite fighting games according to Famitsu:

Quote from: Famitsu poll

20. SoulCalibur V (PS3/Xbox 360) - 98 points

19. Dead or Alive 5: Last Round (PS4/PS3/Xbox One/PC) - 109 points

18. Under Night In-Birth Exe:Late[st] (Vita/PS4/PS3/Arcade) - 111 points

17. Garou: Mark of the Wolves (Vita/Switch/PS3/PS2/Xbox 360/Neo Geo/DC/PC/iOS/Android/Arcade) - 124 points

16. Rival Schools: United by Fate (DC/Arcade) - 125 points

15. Ultimate Marvel vs. Capcom 3 (Vita/PS4/PS3/Xbox One/Xbox 360/PC) - 130 points

14. Fist of the North Star (PS2/Arcade) - 132 points

13. Tekken 7: Fated Retribution (Arcade) - 136 points

12. Guilty Gear Xrd: Sign (PS4/PS3/PC/Arcade) - 139 points

11. Under Night In-Birth (Arcade) - 140 points

10. Virtua Fighter 2 (PS3/PS2/Xbox One/Saturn/PC/Arcade) - 154 points

9. Capcom vs. SNK 2 Millionaire Fighting 2001 (GC/PS2/Xbox/DC/Arcade) - 163 points

8. Darkstalkers 3 (PS/Sega/Arcade) - 172 points

7. The King of Fighters XIV (PS4) - 180 points

6. Street Fighter V (PS4/PC) - 191 points

5. BlazBlue: Central Fiction (PS4/PS3/Xbox One/Arcade) - 230 points

4. Street Fighter III 3rd Strike: Fight for the Future (DC/PS2/Arcade) - 237 points

3. Ultra Street Fighter IV (PS4/PS3/Xbox 360/PC/Arcade) - 254 points

2. Guilty Gear Xrd: Revelator (PS4/PS3/DC/Arcade) - 266 points

1. Street Fighter II (SNES/Arcade) - 383 points
Title: Re: Fighting Games
Post by: Spark Of Spirit on May 18, 2017, 05:50:30 PM
Of all the Soul Calibur games.

Garou and Rival Schools are way too low, but it's otherwise got a good selection.
Title: Re: Fighting Games
Post by: Rynnec on May 18, 2017, 07:48:28 PM
I still maintain that SCV is the best SC game since II from a pure gameplay standpoint, but it's severe lack of content is what ultimately killed it.

I'm supremely happy to see Guilty Gear, Blazblue and Under Night ranks so high. Darkstalkers being in the top 10 should hopefully convince Capcom to give it another shot.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on May 18, 2017, 08:04:33 PM
Quote from: Rynnec on May 18, 2017, 07:48:28 PMDarkstalkers being in the top 10 should hopefully convince Capcom to give it another shot.

The only kind of numbers that will convince Capcom to do anything are the ones that are in front of a currency symbol. :sly:
Title: Re: Fighting Games
Post by: Spark Of Spirit on May 18, 2017, 08:16:00 PM
Quote from: Dr. Ensatsu-ken on May 18, 2017, 08:04:33 PM
Quote from: Rynnec on May 18, 2017, 07:48:28 PMDarkstalkers being in the top 10 should hopefully convince Capcom to give it another shot.

The only kind of numbers that will convince Capcom to do anything are the ones that are in front of a currency symbol. :sly:
"What's that? A gritty reboot by Boss Key Productions? And if nobody buys it we'll shutter the franchise for good? Well, sounds great to us!"
Title: Re: Fighting Games
Post by: Mustang on May 18, 2017, 11:34:10 PM
Quote from: Spark Of Spirit on May 18, 2017, 05:50:30 PM
Of all the Soul Calibur games.

Garou and Rival Schools are way too low, but it's otherwise got a good selection.

Are they? Considering this is Japan we're talking about here. I suppose you can make an argument for taking games off. I'm not so sure they would've cracked higher than 13 (Maybe? Probably not even that if Tekken 7 is as great as it looks). Also, considering that Marvel vs Capcom 2 nor Guilty Gear XXAC+R made the list I think it's fine where it's at. But then again this is all coming from me looking at the tournament side of things.
Title: Re: Fighting Games
Post by: Spark Of Spirit on May 18, 2017, 11:49:11 PM
Quote from: Mustang on May 18, 2017, 11:34:10 PM
Quote from: Spark Of Spirit on May 18, 2017, 05:50:30 PM
Of all the Soul Calibur games.

Garou and Rival Schools are way too low, but it's otherwise got a good selection.

Are they? Considering this is Japan we're talking about here. I suppose you can make an argument for taking games off. I'm not so sure they would've cracked higher than 13 (Maybe? Probably not even that if Tekken 7 is as great as it looks). Also, considering that Marvel vs Capcom 2 nor Guilty Gear XXAC+R made the list I think it's fine where it's at. But then again this is all coming from me looking at the tournament side of things.
Garou is regularly considered the best SNK fighting game, even in Japan. SNK as a whole is not as popular as they once were, but outside of KoF 98, I can't think of a fighter they've made that's more popular.

As for Rival Schools, I keep being told it's not popular and has no appeal or chance of a revival, yet every time there's some sort of list it shows up on it. So, like, I have no idea how popular it is. Releasing the sequel on a limited run on the Dreamcast with a title that has nothing to do with the original one certainly didn't help the series, and is a pretty lame reason it never got continued. But it apparently hasn't stopped people from liking the original so much.
Title: Re: Fighting Games
Post by: Rynnec on May 19, 2017, 01:11:19 AM
Given KOFXIV's placement, it could be taking Garou's and 98's place as SNK's most popular fighter.
Title: Re: Fighting Games
Post by: Mustang on May 19, 2017, 02:19:24 AM
Quote from: Spark of SpirtGarou is regularly considered the best SNK fighting game, even in Japan. SNK as a whole is not as popular as they once were, but outside of KoF 98, I can't think of a fighter they've made that's more popular.

KoF13, perhaps? I would think the only reason that failed, if you can say it failed was because online was terrible. I might be getting Mexico mixed up here though. I'm fairly late when it comes to SNK games though (with 13 being my first since 98). However, I've always thought Garou was much like 3rd Strike (in regards to the reception).

Quote from: Spark of SpiritAs for Rival Schools, I keep being told it's not popular and has no appeal or chance of a revival, yet every time there's some sort of list it shows up on it. So, like, I have no idea how popular it is. Releasing the sequel on a limited run on the Dreamcast with a title that has nothing to do with the original one certainly didn't help the series, and is a pretty lame reason it never got continued. But it apparently hasn't stopped people from liking the original so much.

A bad analogy incoming. Take Street Fighter 5. Mika, Karin, and Alex. Characters people claimed they couldn't wait to get their hands on. It's a been a year and some change and you can barely find any players for the experience (maybe due to matchmaking). I think it's a bunch of people just talking to be talking. I almost want to put Darkstalkers there as well. I've seen people say they want a Darkstalkers 4, but are they really gonna buy and play it? I don't know.
Title: Re: Fighting Games
Post by: Spark Of Spirit on May 19, 2017, 10:20:17 AM
Quote from: Rynnec on May 19, 2017, 01:11:19 AM
Given KOFXIV's placement, it could be taking Garou's and 98's place as SNK's most popular fighter.
This is very possible. After XIII brought a lot of cred back to the series, XIV appears to be finally getting mainstream attention again.

I'd still like a sequel to Garou, though. The Fatal Fury series is still my personal favorite overall 2D fighting series.
Title: Re: Fighting Games
Post by: Mustang on June 04, 2017, 11:50:01 AM
I have to admit, these past couple of days have not been great for me when it comes to fighting games. For crying out loud I'm considering getting Injustice 2 simply because it's a complete game. My hype for Tekken 7 has pretty much been shattered because it's basically Street Fighter 5 all over again. I think what makes me even more salty about it is that the game has been out in arcades in Japan for nearly 2 years and to release a game this bare. I've always been behind the idea that you should cater to your tournament crowd, but to neglect the casual crowd, really? Then there's a season pass as well. This Gen, I don't know. It's basically been release incomplete game and get the rest of it through a season pass.

Anyway, to pour more salt on my wounds.

MVCI roster rumor plus SUPER STREET FIGHTER 5 rumor (https://www.reddit.com/r/Kappa/comments/6eqnpt/because_incompetence_has_consequences_heres_mvci/)

Yeah, I'm definitely considering getting Injustice 2 and start up Guilty Gear Rev 2 at this point.
Title: Re: Fighting Games
Post by: Rynnec on June 04, 2017, 01:00:18 PM
Injustice 2 lost alot of hype for me with Slade and Lobo's being cut, the only main from the first game to return is Catwoman, and I can only play as her ame-comi skin because her default looks terrible. The whole game is just leaving me cold and I can't bring myself to care about it much. Maybe I'll pay attention to it if the rumours of Spawn getting in as DLC are true.

There are dozens of things wrong with MVCI's leaked roster, and I just know they'll save all the good stuff for DLC and season passes if it's real.
Title: Re: Fighting Games
Post by: Mustang on June 04, 2017, 01:52:07 PM
I'd never give the thought of buying a NRS title, but Red Hood got me.
Title: Re: Fighting Games
Post by: gunswordfist on June 04, 2017, 04:13:57 PM
I didn't know Lobo was in Injustice 1. No Deathstroke sounds fucking awful.
Title: Re: Fighting Games
Post by: Mustang on June 11, 2017, 06:13:13 PM
Dragon Ball Fighter Z (https://www.youtube.com/watch?v=lVkZX4yhzU0)

The potential is there for this game to be as hype as MvC, but when it comes to the tournament scene it's hard to see an ASW's game gathering more viewers than a Capcom title.

I do hope this game succeed though. So much potential for hype moments. I already want a team of Vegeta, Cell, and probably Goku (preferably Goku Black if he's in it)/Beerus
Title: Re: Fighting Games
Post by: gunswordfist on June 11, 2017, 06:16:09 PM
All I ask for is Hit, Goku Black, Super Janemba and Beerus.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 11, 2017, 07:30:45 PM
The Dragon Ball franchise is arguably the most popular it has been since the late 90's and early 2000's thanks to the recent movies and Super. While not quite as big as in the peak of its heyday, it still pulls in tens of millions of fans around the world, which may interest enough people to check this game out and make it a more viable commercial option for the tournament scene in the same way that Pokken Tournament was featured at EVO last year, with participants like Justin Wong and other veteran Street Fighter players gving it a lot more credibility among the FGC.

Of course, this is assuming that the game has a solid enough foundation in its mechanics to be a technical fighter suited for tournaments, but if Guilty Gear is any indication, it will be.
Title: Re: Fighting Games
Post by: Mustang on June 11, 2017, 08:06:57 PM
Here's where you're messing up at, though. Mr. Wizard will always favor in bringing in a new fighting game to Evo. So yes, Pokken was a shoe in last year. However, this year it will NOT be at Evo. DBFZ will be a shoe in next year for Evo. The problem will be maintaining it's stay. Guilty Gear has a large crowd (small, but largest in ASW) backing it and hoping Daisuke is involved with this project because if not, there could be another divide between that community.

DBZ will not be competing with any Capcom game when it comes to the tournament scene (that's wishful thinking on my part), I can guarantee you that much (especially Evo). Nah, DBZ will be competing against Guilty Gear. I intentionally left BlazBlue off.

Also, this is the Gen of dumbing down on technical fighters. You're overestimating Guilty Gears technical prowess on bringing in new people. There would be a lot more people playing if that were the case. People are steadily trying to convince people to play Guilty Gear Xrd.

The anime community is one thing, but when it comes to the FGC it's an entirely different beast. Anime don't tend to last long. Seriously, if it's not Capcom at some of these tournaments, a lot of these folks can become quite the savage.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 11, 2017, 08:27:49 PM
I'm well aware of how fickle the FGC is when it comes to this stuff, but I was referring more to the commercial aspect of these tournaments as well. Since these affairs have gotten so big that they need some serious funding to be held each year, sponsors will want to feature games that attract more viewers, so it's not completely the say of the FGC in which games are featured or not. Case in point is that I'm well aware of the large amount of disdain that has built up for SFV since its release. Core A Gaming has even dedicated several videos to how much veteran players are insanely annoyed by how Capcom is handling that title. Yet it will still continue to be forced as a featured mainstay at EVO because it pulls in so many viewers.

While the games being played SHOULD be ones that are more balanced and well suited for competitive play, the reality is that publishers and sponsors are looking for what games will pull in more interest (and consequently money) than what will make for the best game. For that reason, I feel that DBZF has a good chance of being featured next year, but as you said, I don't actually expect it to stay around for long unless ASW makes something that's really appealing to hardcore FGC fans, which I doubt since the game will still have to be simple and easy enough to pick up for casual fighting gamers who are just interested in it for the DBZ characters.
Title: Re: Fighting Games
Post by: Mustang on June 11, 2017, 09:16:29 PM
Quote from: Dr. Ensatsu-ken on June 11, 2017, 08:27:49 PM
I'm well aware of how fickle the FGC is when it comes to this stuff, but I was referring more to the commercial aspect of these tournaments as well. Since these affairs have gotten so big that they need some serious funding to be held each year, sponsors will want to feature games that attract more viewers, so it's not completely the say of the FGC in which games are featured or not. Case in point is that I'm well aware of the large amount of disdain that has built up for SFV since its release. Core A Gaming has even dedicated several videos to how much veteran players are insanely annoyed by how Capcom is handling that title. Yet it will still continue to be forced as a featured mainstay at EVO because it pulls in so many viewers.

Yes and no. TO's can run whatever they want (companies can shut them down if they wanted of course). Nowadays, considering the FGC is now E-sports, they'd be foolish to not follow the money. Capcom Cup has $500,000 on the line (I think), NRS got something like $600,000 on the line and now Tekken 7 has joined in as well. It make sense to follow the money. But back then, SF5 would be buried. Hell, Street Fighter x Tekken got buried and people went back to Street Fighter 4. It's not that the FGC don't have a matter in the say, because they can easily go back to USF4 (the hate is so strong for that game. You have folks that literally will stick with a mess like SF5 than go back to dealing with vortexes), but the pots are too large to turn away from. E-League tournament ended 2 weeks ago I believe. $250k (invitational). Whose walking away from that when everyone has a chance to win?

QuoteWhile the games being played SHOULD be ones that are more balanced and well suited for competitive play, the reality is that publishers and sponsors are looking for what games will pull in more interest (and consequently money) than what will make for the best game. For that reason, I feel that DBZF has a good chance of being featured next year, but as you said, I don't actually expect it to stay around for long unless ASW makes something that's really appealing to hardcore FGC fans, which I doubt since the game will still have to be simple and easy enough to pick up for casual fighting gamers who are just interested in it for the DBZ characters.

Something about this just rubs me the wrong way. It almost makes me wonder what tournaments are you watching or if you've ever seen any of the UMvC3 tournaments before these dying days. One can argue that a game as busted as UMvC3 is/was generated the most hype barring Daigo parry. Only 4-5 of those players are sponsored (Rick Fox formed probably the most dominate team in fighting games). These newer fighting games in tournaments are, for the most part relatively balanced or as close to balanced (I can't speak about Smash. I don't follow it). So when you say things like "games that're more balanced should be the ones being played", are you actually watching or going by word of mouth? Better yet, are you playing? I'm not trying to be a douche or anything, but some of the stuff you're saying makes me question if you're really following the scene or not
Title: Re: Fighting Games
Post by: Rynnec on June 11, 2017, 09:36:24 PM
Last time I checked, Smash 4 is as closed to being balanced as possible. Like Mustang said, pretty much every fighter with a competitive scene, even smaller ones like Nitroblasterz or Under Night, are well balanced. UMvC3 being the only exception, likely due to name recognition alone. Most fighting games are even developed with a competitive crowd in mind. Granted, this is from someone who mostly follows the anime FGC.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 11, 2017, 09:38:33 PM
I am following the scene, albeit a bit more casually than you. I should probably be a lot more specific when I converse with you. :sweat:

Yes, I'm well aware that plenty of technically proficient games are mainstays in the FGC. Fact of the matter is that I was only using balance as a relative term for what I was basically trying to say which is that the games that should be featured at major events like EVO are the ones that best suit the tastes of the FGC. It's as simple as that. In this case, I'm pointing out that the FGC in general consists of many people who are very unhappy with SFV.
Title: Re: Fighting Games
Post by: Mustang on June 11, 2017, 10:02:11 PM
LOL, it's all good. I do follow the scene religiously though. It's my type of scene (although they are petty as hell). My home page is pretty much fighting games on youtube. Yeah, other than Persona 5 it's pretty much why I'm bored of other games at the moment.

In terms of the scene I'm referring to, online (shoryuken to be more precise). I know Smug misses USF4. I know FChamp hates SF5. Infiltration is unhappy with Capcom. PR Rog is also unhappy. I haven't looked at Bonchan, Tokido or Sakonoko yet. Everyone is pissed at Combofiend. I say that semi-jokingly. (I have a rant about USA vs the World, but I'll save it for another time)

I do want to get more involved with the anime FGC though. I want to try to get to CEOtaku this year if my money is right.

Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 11, 2017, 10:09:49 PM
Quote from: Mustang on June 11, 2017, 10:02:11 PM
LOL, it's all good. I do follow the scene religiously though. It's my type of scene (although they are petty as hell). My home page is pretty much fighting games on youtube. Yeah, other than Persona 5 it's pretty much why I'm bored of other games at the moment.

I can certainly understand the feeling. This year's E3 is really showcasing how far removed I have become from the mainstream market for gaming in general. A little over a decade ago I'd probably be all over this stuff. Now, I'm just into mostly action games or fighting games with interesting mechanics.

QuoteIn terms of the scene I'm referring to, online (shoryuken to be more precise). I know Smug misses USF4. I know FChamp hates SF5. Infiltration is unhappy with Capcom. PR Rog is also unhappy. I haven't looked at Bonchan, Tokido or Sakonoko yet.

I was mostly referring to stuff like this when referring to the part about SFV complaints: https://youtu.be/iSgA_nK_w3A (I'm too lazy to link to the exact time, but somewhere in the middle of the video are quick-cuts of different interviews with pros talking about SFV)

I just didn't notice as much issues with IV among the top players, but like I said, I'll have to grant you that I never followed the FGC religiously, so I trust that you probably know of more examples than I do.

QuoteI do want to get more involved with the anime FGC though. I want to try to get to CEOtaku this year if my money is right.

Best of luck with that! :thumbup:

::EDIT::

It's about six minutes into that video, BTW. But the whole video itself, even if not specifically about SFV, really seems to be primarily targeted against that game.
Title: Re: Fighting Games
Post by: Mustang on June 12, 2017, 02:44:22 PM
Dragon Ball FighterZ Gameplay Session 1 (https://www.youtube.com/watch?v=BAKSgWQ6AeU)

14 minutes gameplay footage (https://www.youtube.com/watch?v=jA-LYA2o3EY)

HOT DAMN!!! It literally is Marvel vs Capcom. This is literally crack. Too good. People might get heart attacks off of this. I can already imagine IFC Yipes and Tasty Steve commentating this game and getting too hype over a missed Kamehameha to end the match with a Final Flash or something of that nature.
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 12, 2017, 03:27:02 PM
That looks perfect. Really nails everything I've ever wanted from a DB fighter.

Here's hoping ASW could work with other SJ properties in the future.
Title: Re: Fighting Games
Post by: Avaitor on June 12, 2017, 03:39:28 PM
That's fucking crazy. A must-buy.
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 12, 2017, 03:46:16 PM
I hope they'll include some Super characters in there, too. This game should have a sick roster.
Title: Re: Fighting Games
Post by: gunswordfist on June 12, 2017, 04:20:56 PM
Hmm...I guess Golden Frieza is technically not a Super character. Ironically the very last Z character. So I guess we could miss out on Hit, Goku Black and Beerus...dammit.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 12, 2017, 05:10:38 PM
Sorry, I couldn't watch more than 30 seconds of that gameplay. My vision was blinded by tears of joy....
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 12, 2017, 06:46:53 PM
Quote from: gunswordfist on June 12, 2017, 04:20:56 PM
Hmm...I guess Golden Frieza is technically not a Super character. Ironically the very last Z character. So I guess we could miss out on Hit, Goku Black and Beerus...dammit.
I'd imagine a good spread of characters. They already got the obvious ones out of the way. Goku, Kid Gohan, Vegeta, Frieza, Cell, and Buu, were always going to be locks. But if Goku and Vegeta don't have SS Blue (unless they're unlockable?) then I don't know about them going into Super territory. Besides, there's still quite a few characters to include like Piccolo, Krillin, Tenshinhan, Android 17 and 18, Future Trunks, Gotenks, Mystic Gohan, Kid Buu, and Vegetto. That right there is already a pretty good roster at a solid 16.
Title: Re: Fighting Games
Post by: VLordGTZ on June 12, 2017, 07:31:22 PM
Quote from: Mustang on June 12, 2017, 02:44:22 PM
Dragon Ball FighterZ Gameplay Session 1 (https://www.youtube.com/watch?v=BAKSgWQ6AeU)

14 minutes gameplay footage (https://www.youtube.com/watch?v=jA-LYA2o3EY)
:shakeshakeshake:  :worship:

As a big fan of BlazBlue and Guilty Gear, ASW making a DB fighting game is a dream come true.
Title: Re: Fighting Games
Post by: gunswordfist on June 12, 2017, 10:04:54 PM
Quote from: Spark Of Spirit on June 12, 2017, 06:46:53 PM
Quote from: gunswordfist on June 12, 2017, 04:20:56 PM
Hmm...I guess Golden Frieza is technically not a Super character. Ironically the very last Z character. So I guess we could miss out on Hit, Goku Black and Beerus...dammit.
I'd imagine a good spread of characters. They already got the obvious ones out of the way. Goku, Kid Gohan, Vegeta, Frieza, Cell, and Buu, were always going to be locks. But if Goku and Vegeta don't have SS Blue (unless they're unlockable?) then I don't know about them going into Super territory. Besides, there's still quite a few characters to include like Piccolo, Krillin, Tenshinhan, Android 17 and 18, Future Trunks, Gotenks, Mystic Gohan, Kid Buu, and Vegetto. That right there is already a pretty good roster at a solid 16.
Hmm, no Kid Buu immediately is kind of a headscratcher. That's literally the only main DBZ villain missing and unless you count Golden Frieza or just Beerus, he's the last Z villain. And of course I got to have my favorite, Future Trunks in the game..but honestly this games looks so good that I'd buy as is as long as it's not over 30 bucks.  :lol:
Title: Re: Fighting Games
Post by: Mustang on June 14, 2017, 05:16:11 PM
We got some FGC drama. All revolving around MvCI, but it's too much of a hassle to pick and choose what to post. Just know that some pro's are defending this game and people are calling it fake hype. My opinion. Like what you like (that option select)

The gist of what's going on (https://www.youtube.com/watch?v=RT_HabKBp84). That's Aris (Tekken player / commentator). Someone from the outside looking in.

Now onto the good stuff.

DBFZ madness (https://www.youtube.com/watch?v=Mt4uyvJAusg)

GOHAN!!!! You sexy beast. (https://www.youtube.com/watch?v=819_rNV4Wbc)
Title: Re: Fighting Games
Post by: gunswordfist on June 14, 2017, 05:40:37 PM
Aaannnnddd SS2 Gohan is my favorite character again.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 16, 2017, 04:26:46 PM
So, out of sheer boredom, I decided to come up with a wishlist roster for this game. I've decided to be conservative and cap off at 21 characters (which includes the six characters already confirmed, so it's really only 15 choices), while excluding characters from Super since this game seems to be more focused on the Z era. Here's what I came up with:

1. Piccolo

2. Future Trunks

3. Beerus

4. Krillin

5. Android 18

6. Tenshinhan

7. Mr. Satan

8. Master Roshi (in his Jackie Chun appearance)

9. Gotenks (as opposed to either kid Trunks or Goten alone)

10. Vegitto (obviously counted as a separate character from Goku or Vegeta)

11. Murasaki (because fuck practicality, this is a wishlist)

12. Bardock

13. Adult Gohan

14. Yamucha

15. Android 17
Title: Re: Fighting Games
Post by: Mustang on June 16, 2017, 05:09:16 PM
IGN gameplay + interview (https://www.youtube.com/watch?v=3kp5saiVoZc)

Crappy gameplay, but you mainly want to just listen to the interview. They're not ignoring DB, GT, nor Super.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 16, 2017, 05:42:14 PM
Well fuck, then I want Hit and Goku Black as well. Frost can be an alternate skin for Freeza, and maybe we can get a female Saiyan in there, even though Kale and Caulifla are relatively new characters.
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 16, 2017, 09:55:59 PM
In that case, I'm going to go all out at 24/25 characters.

My roster prediction:

1. Goku
2. Vegeta
3. Kid Gohan
4. Frieza
5. Cell
6. Buu
7. Krillin
8. Tenshinhan
9. Master Roshi
10. Piccolo
11. Captain Ginyu
12. Future Trunks
13. Android 17
14. Android 18
15. Mystic Gohan
16. Kid Buu
17. Vegitto
18. Gotenks
19. Beerus
20. Hit
21. Goku Black
22. Zamasu
23. GT character 1
24. GT character 2
25. Mr. Satan

I honestly have no idea what GT characters they would choose, nor do I really care all that much for what they could use. GT bores me. Mr. Satan is a perfect choice to be the Dan of the game, and everyone else just seems obvious to me. Though I could see Nappa, Raditz, or Android 16, show up, I find them less likely than anyone else here.

As for who my team would be, you can probably already guess. Krillin, Future Trunks, and Mystic Gohan. I would also be up to using Kid Gohan, Vegitto, and Tenshinhan. But really, I'll try them all out.
Title: Re: Fighting Games
Post by: gunswordfist on June 16, 2017, 10:53:25 PM
I am willing to bet that Tien gets in over Zamasu.
If I had to pick GT characters, I'd pick Nova Shenron and Baby Vegeta (I'd say Baby but literally all he can do is steal bodies). Since they are literally the only two new GT characters I like, with the former being my favorite GT villain. I can't stand Omega Shenron and I hope he gets left out.
Title: Re: Fighting Games
Post by: Avaitor on June 17, 2017, 11:24:36 AM
I'll throw a pity nom for Arale, who I'm not sure would fit all that well, but would still be fun to play as.
Title: Re: Fighting Games
Post by: gunswordfist on June 17, 2017, 01:00:18 PM
Seeing her crack the planet in half after winning would be amazing.
Title: Re: Fighting Games
Post by: Mustang on June 17, 2017, 01:42:28 PM
Quote from: gunswordfist on June 16, 2017, 10:53:25 PM
I am willing to bet that Tien gets in over Zamasu.
If I had to pick GT characters, I'd pick Nova Shenron and Baby Vegeta (I'd say Baby but literally all he can do is steal bodies). Since they are literally the only two new GT characters I like, with the former being my favorite GT villain. I can't stand Omega Shenron and I hope he gets left out.

I'm with you on Omega Shenron being left out, but I think he'd probably be the 1st one in from GT. Personally, I'd rather see Super 17 and Baby Vegeta or Baby with Vegeta's moves or something.

I haven't watched anything past Goku Black so I gotta assume Arale is in Super? The Brolly girl?

Goku
Vegeta
Cell
Frieza
Majin Buu
Kid Gohan
Piccolo
Future Trunks
Krillin (I'd actually prefer if he were not in it at all)
Tien
17
18
Gotenks
Vegitto
Kid Buu (although, I'd rather Majin Buu would transform into him)
Goku Black
Zamasu
Beerus
Hit
Mystic Gohan
Captain Ginyu
Super 17
Baby
Broly
Cooler
Janemba
Gogeta
Zarbon
Bardock
Recoome

That's more of a wish list instead of a prediction. In terms of prediction, I'd probably say Goku SSG and Vegeta SSG would be characters as well, then again, it's hard to tell with how ASW is doing Guilty Gear. If Vegito/Gogeta makes it in though, my team will become Vegito/Gogeta, Goku Black and Cell and back up team would be Vegeta, 17 and Gohan
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 17, 2017, 02:50:34 PM
Mustang: Arale is actually from another one of Akira Toriyama's series, Dr. Slump. She's the main character of that manga, which occasionally has crossed over with Dragon Ball like when Goku visited Penguin Village during the Red Ribbon Army arc, or when Kid Goku appeared in New Dr. Slump. She has a cameo in one of the filler episodes before the Goku Black arc in Dragon Ball Super, and then a crossover appearance in a gag episode that takes place during the filler material between the Goku Black and Universe Survival arcs.
Title: Re: Fighting Games
Post by: gunswordfist on June 17, 2017, 03:32:45 PM
Quote from: Mustang on June 17, 2017, 01:42:28 PM
Quote from: gunswordfist on June 16, 2017, 10:53:25 PM
I am willing to bet that Tien gets in over Zamasu.
If I had to pick GT characters, I'd pick Nova Shenron and Baby Vegeta (I'd say Baby but literally all he can do is steal bodies). Since they are literally the only two new GT characters I like, with the former being my favorite GT villain. I can't stand Omega Shenron and I hope he gets left out.

I'm with you on Omega Shenron being left out, but I think he'd probably be the 1st one in from GT. Personally, I'd rather see Super 17 and Baby Vegeta or Baby with Vegeta's moves or something.

I haven't watched anything past Goku Black so I gotta assume Arale is in Super? The Brolly girl?

Goku
Vegeta
Cell
Frieza
Majin Buu
Kid Gohan
Piccolo
Future Trunks
Krillin
Tien
17
18
Gotenks
Vegitto
Kid Buu (although, I'd rather Majin Buu would transform into him)
Goku Black
Zamasu
Beerus
Hit
Mystic Gohan
Captain Ginyu
Super 17
Baby
Broly
Cooler
Janemba
Gogeta
Zarbon
Bardock
Recoome

That's more of a wish list instead of a prediction. In terms of prediction, I'd probably say Goku SSG and Vegeta SSG would be characters as well, then again, it's hard to tell with how ASW is doing Guilty Gear. If Vegito/Gogeta makes it in though, my team will become Vegito/Gogeta, Goku Black and Cell and back up team would be Vegeta, 17 and Gohan
After seeing Nova and his transformation, I might have to change my mind about him because what a fucking ugly character. lol
I definitely want to see Super Janemba. That's still my favorite one on one Dragon Ball fight, if not favorite in the entire franchise.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 17, 2017, 08:55:52 PM
DBFZ Gameplay breakdown by Max: https://youtu.be/jYnFDFSzvns
Title: Re: Fighting Games
Post by: LumRanmaYasha on June 19, 2017, 10:55:47 PM
The only characters I'd really want to see in DBZF that no one's mentioned yet are Jaco, Android 16, Tao Pai Pai, Chiaotzu, and maybe Dabura, since they all have unique abilities that would make them fun to play if done right. On that note, if they were to choose another Ginyu Force character besides Ginyu, I'd go for Guldo over Recoome since they could finally make his psychic time-stopping abilities interestingly used in the DBZ fighting games for once. I'd also definitely love Arale to be included since I know she'd be really crazy to play as if she were in this.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 19, 2017, 11:07:38 PM
I could actually see Jaco in the game since in interviews the lead producer has stated that since they wanted to make this a serious competitive fighting game, the developers were more keen to pick some characters that would support unique movesets to allow for more mechanical variety, as opposed to just sticking with only the most popular characters. Jaco would definitely play very unique compared to everyone else.

As for Chiaotzu, I did watch an Easy Allies video in which one of the guys argued that all of the major players in the Saiyan arc are key to the Dragon Ball mythos, even if some are never used again, which is why he wanted to see characters like Chiaotzu in there, but also Raditz and Nappa.

For me, personally, I'm good with more underused characters making the roster, just so long as we aren't swamped with an over-abundance of Saiyans.
Title: Re: Fighting Games
Post by: gunswordfist on June 19, 2017, 11:50:13 PM
I'm all for Android 16's rocket fist action!
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 20, 2017, 12:02:42 AM
I actually like that they appear to be folding in the SS forms into the movesets instead of making them separate characters like a lot of DB games in the past did. We really don't need Goku, SS1 Goku, SS2 Goku, SS3 Goku, SS4 Goku, SSB Goku, and the like. Folding the different forms into moves makes far more sense.

That said, it's hard to guess what the final roster will look like since there are really so many to choose from. But you can expect it to be large since it's a 3v3 fighter which means variety is a key component.

I hope one of the stages is from the future timeline.
Title: Re: Fighting Games
Post by: Mustang on June 20, 2017, 03:58:28 PM
DBFZ vs MvCI (https://www.youtube.com/watch?v=T0PjEo0OfSA)

Lol. I had no idea that was a thing.

Anyway, it's a good thing Goku starts out as SSJ1 because it'd probably be real tough dealing with his transformations with only 7 bars. I have to rewatch, but I think that Goku turns SSJ3 and fires that blast with 5 bars. 6 Bars = SSG, 7 Bars = SSJGwhatever. (Talking it out like this actually made that worry go away) So it could work if they hold off on transformations being characters.

Re-watched video. SSJ3 blast is a level 3. Hmmm... Opens up even more space for things.

I guess it also depends on what other mechanics (if there are other mechanics) we're getting. It can get real interesting if they're combining MvC mechanics with GG mechanics. At the moment, I'm only seeing MvC. I can't/don't recall seeing burst or roman cancels. BUT if they're implementing something like roman cancels, hooboy, this game can get very deep, complex, very fast. But let me say this, even if the game play stays like this upon its release I will not have a problem with that.

With that being said I want a Bleach game done by Daisuke and his team. I know, I know, people want something like Jump All Stars. Considering how DBFZ looks, and how GGxrd has turned out, Bleach would look too good, and it just fits with the style of Guilty Gear.

To prepare for DBFZ I'm gonna start playing UMvC3 again. Nova/Cell, can't see anyone else, but for the remainder of that team. Nova, Spencer, Hawkeye/Magneto > Nova, Vergil, Magneto/Hawkeye > Spencer, Vergil, Hawkeye/Magneto (possibly even Dr. Doom)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 20, 2017, 04:51:09 PM
Both Maximilian Dood and Jirard "The Completionist" are huge fans of UMvC3, and neither have watched an episode of DBZ in their life. Both of them had hands on time with the MVCI and DBFZ at E3 and both of them came out rather disappointed and underwhelmed by MVCI (they liked it, but also reluctantly admitted that it was a step back from UMvC3) whereas DBFZ is now one of their most anticipated games of next year (Jirard even ranked it as his second favorite game of E3 whereas MVCI barely cracked his number ten spot).

I point this out not because I want to belittle MVCI. I actually was really excited for the game when it was first announced, and unlike most people on this board I enjoyed UMvC3 because I wasn't expecting a balanced fighter when this series has literally never been that type of game. They were always about interesting mechanics and the novelty of playing your favorite characters first and foremost, so that's all I went in for and up until the last game that's what I got, more or less. This one, though, based on what I'm seeing and hearing....I'm honestly just not feeling it. I genuinely want to be pumped for it, but the game just looks dull to me, and I sincerely hope that I'm wrong.

As for DBFZ, I couldn't have cared less about it until I saw that reveal trailer, and it instantly usurped MVCI's place as my most anticipated upcoming fighting game. The fact that it's legitimately getting good feedback from fans of the genre only makes it more enticing.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 20, 2017, 04:53:59 PM
Speaking of DBFZ, I've barely played any of Guilty Gear or BlazBlue, but does ASW typically tend to do shotos or charge characters in a similar fashion to Capcom or SNK games, or is their approach to combat completely different?
Title: Re: Fighting Games
Post by: Dr. Insomniac on June 20, 2017, 05:16:54 PM
So there's something I wondering about MVCI's roster. I know some shady behind the scenes stuff with Perlmutter is why they're not using any Mutants or Dr. Doom, but if they're restricted to mostly MCU characters, then why not add Punisher, Iron Fist, Ghost Rider, or Jessica Jones? Why leave it to only a roster of twentysomething when the Marvel universe still has dozens of superheroes even if you cut out all the X-Men?
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 20, 2017, 05:20:30 PM
Quote from: Dr. Insomniac on June 20, 2017, 05:16:54 PM
So there's something I wondering about MVCI's roster. I know some shady behind the scenes stuff with Perlmutter is why they're not using any Mutants or Dr. Doom, but if they're restricted to mostly MCU characters, then why not add Punisher, Iron Fist, Ghost Rider, or Jessica Jones? Why leave it to only a roster of twentysomething when the Marvel universe still has dozens of superheroes even if you cut out all the X-Men?

Because Capcom loves that DLC money.
Title: Re: Fighting Games
Post by: Mustang on June 20, 2017, 05:25:38 PM
Hmm, that's interesting. I think most people would say GG and BB motions are like Capcom, but would describe Sol and Ky / Ragna and Jin as your shotos. At a basic level though, yeah, think Capcom.

I'm still salty that Black Panther is DLC.

Also, I tend to gloss over Max's opinion quite a bit these days, but of the folks I saw give impressions on MvCI, his and Filipino Champ came off as the most honest. Don't get me wrong, I don't believe Capcom is paying these players to shill for the game at all, but I do believe some of these pros will shill for anything that's Capcom (Truth be told, there's nothing wrong with that either. I just have no trust in them after what's been done to SF5. Also, I'd say us as gamers need to stay the hell out of other folks pockets)
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 20, 2017, 06:27:25 PM
Quote from: Dr. Ensatsu-ken on June 20, 2017, 05:20:30 PM
Quote from: Dr. Insomniac on June 20, 2017, 05:16:54 PM
So there's something I wondering about MVCI's roster. I know some shady behind the scenes stuff with Perlmutter is why they're not using any Mutants or Dr. Doom, but if they're restricted to mostly MCU characters, then why not add Punisher, Iron Fist, Ghost Rider, or Jessica Jones? Why leave it to only a roster of twentysomething when the Marvel universe still has dozens of superheroes even if you cut out all the X-Men?

Because Capcom loves that DLC money.
And because most of the execs at Marvel are not that bright.

If it was Marvel Studios in charge you probably would be getting characters like those.
Title: Re: Fighting Games
Post by: Rynnec on June 20, 2017, 06:54:50 PM
Quote from: Dr. Ensatsu-ken on June 20, 2017, 04:53:59 PM
Speaking of DBFZ, I've barely played any of Guilty Gear or BlazBlue, but does ASW typically tend to do shotos or charge characters in a similar fashion to Capcom or SNK games, or is their approach to combat completely different?

Like Mustang said, ASW games have at least one shoto in them (though charge characters are pretty rare) and most motions are indeed similar to Capcom and SNK.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 20, 2017, 08:20:19 PM
That's good to know. Granted, I do think that some characters would be more suited to charge motions; stuff like Ten Shinhan's Kikoho or Hit's time-skip attacks just naturally feel like things that would be more suited to straight charge motions as opposed to semicircular inputs, IMO. That said, I don't know if either character will even be in the game, so maybe most will just naturally play like variations of the archetypical shoto-style character.
Title: Re: Fighting Games
Post by: Markness on June 20, 2017, 11:14:04 PM
Quote from: Dr. Ensatsu-ken on June 20, 2017, 04:53:59 PM
Speaking of DBFZ, I've barely played any of Guilty Gear or BlazBlue, but does ASW typically tend to do shotos or charge characters in a similar fashion to Capcom or SNK games, or is their approach to combat completely different?

You are really missing out, IMO.

Guilty Gear and BlazBlue take the best of both worlds; the moves are generally but not insultingly easy to pull off as with most Capcom fighters but the moves list are big like SNK fighters. There never seems to be enough special moves in Street Fighter and Darkstalkers while The King of Fighters and Samurai Shodown has loads of them. Street Fighter does win over KoF as far as visuals, though. I guess that's partly why Street Fighter tends to sell better in the West than KoF.
Sol's a pretty good character if you want someone like Ryu or Terry Bogard due to having pretty much the same move inputs as well as similar moves to both characters.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 20, 2017, 11:33:42 PM
I actually don't mind not having an over-abundance of special moves in Street Fighter. That series has always emphasized a strong foundation of fundamentals over pulling off crazy or flashy combos, which is personally more up my alley with 1v1 fighters. Perhaps that's probably why I like USFIV more than most people. It's slower paced but far more satisfying for me to land hits in than say, something like Marvel Vs. Capcom in which it's generally easier to spam special attacks (granted that can easily be overcome by a substantially more skilled opponent), which is still fun, but not as much to my preference.
Title: Re: Fighting Games
Post by: Mustang on June 21, 2017, 03:11:31 PM
Quote from: Dr. Ensatsu-ken on June 20, 2017, 11:33:42 PM
I actually don't mind not having an over-abundance of special moves in Street Fighter. That series has always emphasized a strong foundation of fundamentals over pulling off crazy or flashy combos, which is personally more up my alley with 1v1 fighters.

That's all fine and dandy, but I think you're missing the bigger picture. Now that my rose-tinted glasses are off and my hype for DBFZ has leveled off a bit I can come at this from a different perspective. This is ASW. What set Guilty Gear and BlazBlue apart from everyone else are the over-abundance of specials and command normals. If DBFZ were to come out tomorrow it could literally be called Ultimate Marvel vs Capcom 3.5 based on gameplay alone. For an ASW game, that's a problem.

https://www.youtube.com/watch?v=X9HBvRTamMY

https://www.youtube.com/watch?v=o3E2PkhtEhQ

You take that stuff away you get

https://www.youtube.com/watch?v=e3tiaABGVTY

Now take the 3v3 aspect out of DBFZ and remember all you got is light, medium, heavy, wall bounce , special. For a ASW game, that's a problem. Good thing this is 20% done and all of this is speculation right?

Edit:

Shit. Did I just misread everything?

My bad, what a day. I'm gonna go sit in the corner for a little bit. :sweat:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 21, 2017, 03:32:39 PM
To be honest I'm really confused at this point anyways. Between this board, my older brother, and various blog posters and YouTubers, I've been hearing quite a few conflicting opinions on modern fighting games to the point where I'm not even sure if there is a general consensus on anything anymore. :D

As for DBFZ, I am actually a bit worried that it's apparently only 20% done when the release window is for early next year. I understand that ASW doesn't typically have super lengthy development cycles, but getting the game out in under a year from being only a fifth of the way done does seem a bit too fast-paced of a process to me.
Title: Re: Fighting Games
Post by: Mustang on June 21, 2017, 04:37:28 PM
Quote from: Dr. Ensatsu-ken on June 21, 2017, 03:32:39 PM
To be honest I'm really confused at this point anyways. Between this board, my older brother, and various blog posters and YouTubers, I've been hearing quite a few conflicting opinions on modern fighting games to the point where I'm not even sure if there is a general consensus on anything anymore. :D

As for DBFZ, I am actually a bit worried that it's apparently only 20% done when the release window is for early next year. I understand that ASW doesn't typically have super lengthy development cycles, but getting the game out in under a year from being only a fifth of the way done does seem a bit too fast-paced of a process to me.

LOL. That sounds about right. That could be because the FGC is so divided. There's like 5 different communities within the FGC and while I won't say it's toxic or anything, but its definitely like none of them will support the other.

What about modern fighting games is confusing you? It could be the era we're in instead of the games themselves (Taunt and teabagging or whatever stupidity there is now)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 22, 2017, 12:31:49 PM
Future Trunks confirmed for the roster: https://youtu.be/7yg-D_TvM2k

Not at all surprising considering his overall popularity among the fandom.

I think that Piccolo and Ten Shinhan will also be safe bets (the producer actually claimed that Ten was one of her favorite DB characters). As for the more unique characters that ASW wants to try out, I do hope that Mr. Satan and Jaco find their way into the roster.
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 22, 2017, 06:59:02 PM
One of my mains confirmed!  8-)

I would be surprised if anyone who wasn't a main character in the four main DBZ sagas isn't playable in this game. They are the most obvious choices for fighters to choose from. Like I don't see Android 18 showing up without 17. Buu Saga is a little harder to go off of though because there were so many characters which only had slight relevance to the overall arc. That said, OG DB characters like Tenshinhan, Krillin, Master Roshi, and Yamcha, would be nice to see.
Title: Re: Fighting Games
Post by: gunswordfist on June 23, 2017, 12:06:20 AM
Glad DBFZ now has the greatest Dragon Ball character
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 23, 2017, 02:18:35 PM
So I've come up with what my three main dream teams will be (assuming that all of these characters make it into the roster):

Primary: Gohan, Piccolo, Future Trunks

Secondary: Goku, Vegeta, Ten Shinhan

Tertiary: Freeza, Beerus, Hit

I can also think of fun team combinations that either pay homage to the series or just be based around a fun theme:

Turtle Hermit School Disciples- Goku, Krillin, Yamucha

Anti-Saiyan Invaders Squad- Gohan, Krillin, Piccolo

Anti-Ginyu Force Squad- Gohan, Krillin, Vegeta

Anti-Goku Black Squad- Future Trunks, Goku, Vegeta

Artificial Humans Squad- 16, 17, 18 (16 could be replaced with Cell if he doesn't end up in the game)

Third Wheel- 17, 18, Krillin

Ultimate Defenders of Earth- Mr. Satan, Yamucha, Yajirobe (because why not have a joke team)
Title: Re: Fighting Games
Post by: Mustang on June 23, 2017, 03:46:52 PM
I was so salty yesterday that I didn't bother posting (was gonna spoil the fun. Just know I hate "troll/fun" characters) and I'm still a bit salty today (Detroit sports teams sucks  :burn:)

Anyway, https://www.youtube.com/watch?v=R-pvygHTPRc

Around the 18:40 mark you'll hear the James read the opinion of someone whose more of a high level player on the Guilty Gear side. It sounds very detailed and it sort of makes me a little more satisfied to hear such things.

FYI, UltraChenTV are my go-to folks for anything FGC related and not to take anything away from Maximillian dood, I trust them far more than him.
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 23, 2017, 04:22:02 PM
Quote from: Dr. Ensatsu-ken on June 23, 2017, 02:18:35 PM
So I've come up with what my three main dream teams will be (assuming that all of these characters make it into the roster):

Primary: Gohan, Piccolo, Future Trunks

Secondary: Goku, Vegeta, Ten Shinhan

Tertiary: Freeza, Beerus, Hit

I can also think of fun team combinations that either pay homage to the series or just be based around a fun theme:

Turtle Hermit School Disciples- Goku, Krillin, Yamucha

Anti-Saiyan Invaders Squad- Gohan, Krillin, Piccolo

Anti-Ginyu Force Squad- Gohan, Krillin, Vegeta

Anti-Goku Black Squad- Future Trunks, Goku, Vegeta

Artificial Humans Squad- 16, 17, 18 (16 could be replaced with Cell if he doesn't end up in the game)

Third Wheel- 17, 18, Krillin

Ultimate Defenders of Earth- Mr. Satan, Yamucha, Yajirobe (because why not have a joke team)
This would be even better if there were boss characters you had to take on 3 on 1. But since it's a team fighter there probably will be something like it in arcade/story mode.

For me:

Primary: Krillin, Mystic Gohan, Future Trunks

Secondary: Gohan, Vegeta, Piccolo

Tertiary: Tenshinhan, Zamasu, 17 (swapped with 16 or 18)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 23, 2017, 04:22:42 PM
Well I don't think that anyone in their right minds considers Max the go-to representative for the FGC's collective outlook on fighting games. As I mentioned earlier, I've noticed that there is quite a bit of dispute within the community itself when it comes to opinions on the overall quality (or lack thereof) of certain games.

That said, I do think that Max, who's skill ranges from average to slightly above average depending on the game in question, is ususally a good indicator for how the non-tournament crowd will like a game rather than being indicative of what the more hardcore and elite players think.
Title: Re: Fighting Games
Post by: Dr. Insomniac on June 23, 2017, 08:47:45 PM
(https://pbs.twimg.com/media/DDBw5aIUAAE3ugh.jpg)
(https://pbs.twimg.com/media/DDBxombUMAMd9Ma.jpg)

Oh... (https://www.gamespot.com/amp-articles/marvel-vs-capcom-infinite-devs-on-preserving-depth/1100-6451133/)
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 23, 2017, 09:53:21 PM
After the Mega Man fiasco of MvC3, it seems they still don't understand that the characters are the main reasons people buy these games in the first place.

This continued being pissy with Fox is hurting their own brand far more than it hurts Fox.
Title: Re: Fighting Games
Post by: Mustang on June 23, 2017, 10:07:47 PM
Ohhh, Combofiend. I heart you, but that makes me even more salty. There might be some truth to the Guardians thing, but I can't speak on that. I don't keep up with that community, but considering the heat that's being thrown at Capcom, do he really wanna risk this game's success on "MAYBE"?

The heart of the matter for me. This mentality of a popular character not making it in, but we have another character that plays just like said character. The exact same problem lies with Street Fighter 5 for me as well. I hate this mentality. You can tell he's an oldie by that since the bulk of them will tell you that same thing. The problem with that is they're coming at this from JUST the competitive side, whereas you have character loyalists and character attachment. I don't know a thing about Captain Marvel and I certainly don't want to try her out. I hardly know anything about Black Panther, but I'm curious about him, but I gotta buy him to see if he's gonna be like Wolverine.

NOW let me get this out of the way. HE'S MAGNETO!!! HE'S A FAVORITE BECAUSE OF 8-WAY DASHING? Are you serious? I don't even know how to 8-way dash let alone triangle jump.
Title: Re: Fighting Games
Post by: Mustang on June 26, 2017, 02:14:40 PM
Spoiler
(https://media.eventhubs.com/images/2017/06/26_trunks01.jpg)
[close]

The detailing, good God.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on June 26, 2017, 02:41:15 PM
Goddamnit, it's getting harder and harder to wait to play this game. On a side note, I'm really glad that ASW went with the classic Z design. I'm not a fan of the way that Future Trunks looks in Super.
Title: Re: Fighting Games
Post by: gunswordfist on June 26, 2017, 05:18:14 PM
Quote from: Mustang on June 26, 2017, 02:14:40 PM
Spoiler
(https://media.eventhubs.com/images/2017/06/26_trunks01.jpg)
[close]

The detailing, good God.
MY HOMIE! Probably going to change my Twitter heading.
Title: Re: Fighting Games
Post by: Mustang on June 28, 2017, 06:34:13 PM
https://www.youtube.com/watch?v=RLN7_6aErh4 (Max's Real Talk series are when I can actually speak about him positively lol)

Wow. 100% in agreement. I do not want to hate MvCI, but when you got PR's feeding you garbage, I'm heading in that direction (I'm certainly not getting this day 1, but I have hope that everything'll be fix for a future purchase). If certain characters can't be in the game then come out with it. Capcom's fighting game fans may act stupid (some are), but they'd definitely understand why. Hell, it's no secret that everyone knows it's a dispute between Disney and Fox. Just keep it 100 and your audience would not rag on you about those characters. I heart Combofiend (Peter Rosas). The dude was one of the best USA players. I only know of Spencer because of Combofiend. I understand that he and the other PR dude was trying to dodge the question, but when you say BS like "______ are just functions because of a certain mechanic" (MAGNETO, REALLY!?), that's only adding more fuel to the fire.

Till this day I regret not buying MvC2 when I had the opportunity. I never would've thought in my wildest imagination that it would've been taken off of PSN and Live. I want to play as Cyclops, Gambit (favorite X-Men next to Wolverine) and a broken Iron Man.

When it boils down to it, with all this mess that's going on, I'm neutral. I'm hoping Capcom can bounce back and fix this game just to shut some of these people up, but at the same time I am very picky with my games. I'm not going to buy a game because of your logo or nostalgia. This is 2017. I'm not going to compare it to DBFz. I won't even compare it to Guilty Gear (There's an Enimen verse from No Love that fits this here). If you are coming with less content that Injustice 2/Tekken 7 has scrap your game. Looking at how SF5 turned out (How is it that USF4 have so many things to choose from and SF5 can't even go backwards correctly?), and now with MVCI looking like it's going to focus more on its story, man. Developers can't think anymore? Capcom was once my favorite company, and to see them like this. Wow.
Title: Re: Fighting Games
Post by: Spark Of Spirit on June 28, 2017, 07:14:59 PM
In a crossover game a lot of appeal is in the roster. My mains in MvC2 were Strider, Gambit, and B.B. Hood. As a team they meshed real well together both personality-wise and their move sets covered the exact sort of spread I like to use. I used other characters, but I never quite hit the groove I hit with them. MvC3 I never really found a team that hit a groove for me, which killed a lot of the appeal. Heck, only one of my mains even returned for the game (and not at launch!) and even most of my seconds didn't come back.

While I could suck it up and get used to new characters, it still defeats a lot of the appeal of a crossover of your favorite characters getting together in a large brawl when the characters you like from previous installments either aren't there or the ones there just don't fit your play-style. That's honestly one thing I think TvC did far better than MvC3.

This game doesn't look like it'll scratch that itch for me either.
Title: Re: Fighting Games
Post by: Rynnec on June 29, 2017, 01:03:05 AM
It's amazing how quickly business practices from both sides killed the hype and momentum for MVCI in record time. We went from X and a PR rep saying Capcom's looking at dead/dormant franchises, to the confirmation of MCU-only/no X-men and PR saying characters in a crossover game were only popular because of mechanics.
Title: Re: Fighting Games
Post by: Daikun on July 06, 2017, 05:05:10 PM
There's a new indie game coming out in August called Absolver. It's a unique mix of fighting and open world MMO (not of the RPG type).

Check out the trailer. (http://store.steampowered.com/app/473690/Absolver)
Title: Re: Fighting Games
Post by: Mustang on July 09, 2017, 09:07:33 PM
https://www.youtube.com/watch?v=YuNRcFWAC-M

I won't say that it's high level gameplay, but it's better. With that being said, doubt is starting to creep in, but I gotta keep reminding myself 20%
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 09, 2017, 09:35:45 PM
Still can't over how well they nailed the feel of battles in Dragon Ball here.

I really hope they can get them to make an All-Star Jump game after this. It would be such a perfect fit.
Title: Re: Fighting Games
Post by: Mustang on July 14, 2017, 03:02:46 PM
For the past couple of weeks now my hype for DBFz has died down quite a bit and I've been coming at it from a perspective of it almost being a little too simplistic (along with other folks). You hear talk of MvCI's gameplay letting you be creative as can be. ASW is relatively known for the freedom, and here I just wasn't seeing that freedom, butttttttt

https://www.youtube.com/watch?v=jN1oKJ6A_Gg

MAXX!!!! Leave it to Max to really start figuring the game out. Great match btw. I didn't think Xavier Woods would be able to do much. I think that's Afrosenju and Rhymestyle doing commentary.

Anyway, I still think its simplistic (One of the complaints against SF5 is how simplistic it is), but like SF5 if you can get 2 people that actually know how to play that hype is going to be oozing out.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 14, 2017, 03:58:14 PM
Honestly, it's going to be hard to guage this or any other fighting game until you see enough content from players who actually know what they are doing. On top of that, it's at least hard for me to understand the skill-requirements of a game unless I've actually spent a sufficient amount of time playing it myself.
Title: Re: Fighting Games
Post by: Mustang on July 14, 2017, 04:22:39 PM
True, with the last couple of videos I posted, they were of better play, but they were repeating pretty much everything we've already seen, and I think that's why I've been a little down on the game. Even Max's previous videos involving his time with the game, you basically saw repeats. It was like no one was really trying to figure it out (rightfully so, being 20% and all), but here, you can see Max clearly trying things out while applying what knowledge he has from other games. And that's what pretty much brought the hype back (With Xavier being able to hold his own).

I need to see this in the hands of a Guilty Gear/BlazBlue/Persona 4 Arena player.
Title: Re: Fighting Games
Post by: Mustang on July 16, 2017, 04:49:13 PM
Jubei-Chan revealed. (https://www.youtube.com/watch?v=aewAKIak15o)

I don't know the story behind this. I've seen people mentioned something about wanting Jubei in the game. Finally seeing what people are talking about here I "sigh" a little bit. I try not to be that guy, and while he looks nothing like a troll-ish character (his moveset looks legit) I can't help but do the forehead slap. I haven't followed the story at all so I'm at a lost for the appeal to this guy.

BlazBlue Cross Tag Battle (https://www.youtube.com/watch?v=a2Qw-ztFrK4)

Arc System Works is really putting it down. Goodness gracious. This is probably more of what I'm looking for more so than DBFz in terms of gameplay. I don't know how many people work there, but I hear that they have a small group, and yet the fact that they're doing more than what Cap... On second thought, I'm not gonna go there. I'll be looking forward to seeing how this turn out. RIP Monty Oum.

Mysterious Fighting Game with SFEX Characters (https://www.youtube.com/watch?v=gulVi0NDVnU)

Personally, I'm a little disappointed in fighting game fans with this one. To me this looks a bit like Killer Instinct but folks call that game ugly (along with SF5), but then have a love affair with this. Really? As I understand it, at first it was an April Fools joke, but it's turning into a real game. It was/is playable at EVO (going down as we speak). I've never experienced the EX series, and much to my understanding of it, folks called it trash so I stayed far away. Now all of a sudden (go back to MvC3 and SFxT) people are asking for Skullomania. I'm like who/why? I'm seeing him here and I'm like oh dear God (I said it once before, I can't stand troll characters). I'll be staying far away from this one.

MvC:I Exhibition match featuring Gamora and Jedah (https://www.youtube.com/watch?v=gulVi0NDVnU)

I don't know anything about Guardians of the Galaxy. Nor do I really care to find anything out about them. I know a little bit about Darkstalkers, but I don't see the appeal. People keep on asking for a Darkstalkers 4 and I'm like "why ask for something you're not going to even play?" Whatever on that though. Speaking specifically about the way the game plays, Gamora does nothing. Jedah on the other hand, made my ears perk up a bit. My initial thoughts about the game was "I'm not gonna buy this ish". Now I might try it out (once it goes on sale). That list is definitely looking more real every time they reveal a character.

And then of course there's EVO 2017 going on and because my internet sucks I have to wait for the archives.
Title: Re: Fighting Games
Post by: Mustang on July 16, 2017, 05:57:09 PM
TRUNKS Gameplay (https://www.youtube.com/watch?v=xdJcJ_zjB5E)

HOLY SHIT!!!!!! (https://www.youtube.com/watch?v=xdJcJ_zjB5E)

What a time to be a fan of fighting games despite the petty BS that's going on at the moment.

Evo is my E3
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 16, 2017, 06:04:19 PM
AND....I just came. :swoon:
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 16, 2017, 06:13:59 PM
Just what I was hoping for. Sword slashes, crazy beam attacks, and his usual vicious moves. Definitely going to be in my team.

Since he's not called Future Trunks, I guess that deconfirms kid Trunks and Goten by extension. Though I'm expecting Gotenks.
Title: Re: Fighting Games
Post by: VLordGTZ on July 16, 2017, 06:33:16 PM
Quote from: Mustang on July 16, 2017, 04:49:13 PM
Jubei-Chan revealed. (https://www.youtube.com/watch?v=aewAKIak15o)
Quote from: Mustang on July 16, 2017, 04:49:13 PM
BlazBlue Cross Tag Battle (https://www.youtube.com/watch?v=a2Qw-ztFrK4)
Quote from: Mustang on July 16, 2017, 05:57:09 PM
TRUNKS Gameplay (https://www.youtube.com/watch?v=xdJcJ_zjB5E)

I must be dreaming because all of this looks AMAZING!!!  :swoon:
Title: Re: Fighting Games
Post by: Mustang on July 16, 2017, 09:57:51 PM
Last but not least, Abigail (https://www.youtube.com/watch?v=AcMiPWzXn0k)

I wonder what the crowd reaction was like. Mine was more  :unimpressed:. I just don't like character designs like that. I'm only familiar with Guy, Cody and Haggar (Poison and Hugo through other SF's). When it comes to Final Fight I have no idea who these characters are, but do people really want characters like an Abigail in a Street Fighter game?

Season 2 has been a disaster. And what sucks even more is that I want to like Street Fighter 5. I've grown to like characters like Karin (might even go back to Alpha 3 and try her out) and Laura. Biggest draw for me was Guile and Balrog. I've avoided them like the plague since SF2. Never gave them a thought in USF4. The launch was bad, no doubt, but it felt so good until Capcom started nerfing and "fixing glitches". Then came Akuma, who should've been in the game from jump street because I don't think he draws in people like that to buy your game (Tekken being an exception).

The notion to have new characters only (outside of Akuma) in your 2nd season is iffy at best, especially to charge for a pass where people have no idea if they'll like those characters or not. Ed sparked an interest, but I'd rather they'd stop wasting space on these new characters and continue where Ultra left off.

For me, Street Fighter is EVO and while I won't say it's dying (I don't think it can officially die), Capcom really need to get their act together. NAMCO just revealed GEESE HOWARD earlier, and all you got is Abigail (who I don't even know) and 3 costumes for 3 characters and 2 stages... Come on now. I can't even say anything about Marvel vs Capcom Infinite since I have no idea who Jedah or Gamora are, but Capcom missed a huge opportunity to reveal some hitters. Hopefully you got more at the end of this top 8 because all you got left is Capcom Cup.

I love Street Fighter and while I can't stand haters, I can't stand people trying to tell me to just focus on the positives either. Both sides equally pisses me off.

/rant Sorry.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 16, 2017, 10:04:50 PM
I'd rather we just get a new Final Fight. This addition does nothing for me. They could always add characters from the sequels like Carlos, Maki (who has been before), Lucia, or Dean, instead of jobbers like Poison or Abigail for once, but I'd rather a new beat em up.

Not that I expect anything of the sort from Capcom, of course.
Title: Re: Fighting Games
Post by: Mustang on July 17, 2017, 07:15:42 PM
Agreed. I don't know if it would be a money maker or not. Beat em up's are just as niche as fighters, if not more right? But yeah, I'd definitely rather see them add characters that have already been in the game instead of waste slots.

Spoiler
Congrats Tokido. Dominating beatdown.
[close]
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 17, 2017, 11:01:35 PM
Completely off topic, but the Geese Howard reveal has made me realize that I want a new Fatal Fury. Either that or a remake of the first game (the shot at the end of the trailer is actually from the first game's ending) that plays like the later games in the series like Real Bout or Garou.

Controversial or not, I've come to like the series quite a bit over the years and I think I like the cast as a whole more than probably any other fighting series cast. The roster for the original game was Terry Bogard, Andy Bogard, Joe Higashi, Tung Fu Rue, Duck King, Billy Kane, Hwa Jai, Michael Max, Raiden, Richard Meyer, and Geese Howard. I think if you had them plus some characters from the sequel (Mai, Kim, Cheng, and Jubei) you would have a pretty good roster for a fighter.

I wonder if SNK were heading this was with XIII since they went out of their way to make sprites for Hwa Jai of all characters for the game. Fatal Fury is still their most known worldwide fighting series and it would have made sense to make a new one. But they ran into financial problems and all.

Still, I do miss Fatal Fury. KoF is great and all, but it works better when it has other active franchises to play off of, and it hasn't had any in a long time.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 18, 2017, 11:25:10 AM
Krillin and Piccolo confirmed for DBFZ! (http://www.crunchyroll.com/anime-news/2017/07/18/dragon-ball-fighterz-rounds-out-early-roster-with-krillin-and-piccolo)

Sweet. Now all I need is Mystic Gohan to complete my team. Really happy with how this game is shaking out.

The playable characters in the beta will be:

Goku
Gohan
Krillin
Piccolo
Vegeta
Trunks
Freeza
Cell
Majin Buu
Title: Re: Fighting Games
Post by: Mustang on July 18, 2017, 04:27:45 PM
I think once we get past the main cast is when I'll really be curious. I still want to say Adult Gohan is a shoe-in (I'd be surprised if he wasn't). I guess my question would be will it be Mystic or SSJ2/Saiyaman?

Quote from: SparkCompletely off topic, but the Geese Howard reveal has made me realize that I want a new Fatal Fury. Either that or a remake of the first game (the shot at the end of the trailer is actually from the first game's ending) that plays like the later games in the series like Real Bout or Garou.

Controversial or not, I've come to like the series quite a bit over the years and I think I like the cast as a whole more than probably any other fighting series cast. The roster for the original game was Terry Bogard, Andy Bogard, Joe Higashi, Tung Fu Rue, Duck King, Billy Kane, Hwa Jai, Michael Max, Raiden, Richard Meyer, and Geese Howard. I think if you had them plus some characters from the sequel (Mai, Kim, Cheng, and Jubei) you would have a pretty good roster for a fighter.

A new Fatal Fury is definitely overdue. I've been looking at some old tourney footage of Garou, I don't see why SNK wouldn't be able to make a new Fatal Fury. Just stay away from whatever graphics they used for KoF14. If need be, go back to using 2-D sprites. To me, 14 characters would be too small of a roster to get anything going, but if they could find characters to bump that up to 20 I'd be for it, but they have to make Terry at least high tier this time. For once he need his time to shine.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 18, 2017, 05:02:44 PM
It has to be Mystic, imo. Mystic Gohan is the most powerful non-fused character in the original series. It took almost 100 episodes in Super to even get him back properly, and they made it the huge deal it needed to be when it finally returned. If we didn't get him that would be a huge missed opportunity.

For a new Fatal Fury, I'd like them to just use the sprites from XIII. Every one of the original 11 characters except Tung, Duck King, Michael Max, Richard Meyer and Geese Howard, are in that game, and Kim and Mai from FF2 are also ready to go. They would only need the missing 5, and Jubei, Cheng, Axel, Laurence, and Krauser, and they would have the full cast of the first two games. If they made a combined remake of the first 2 games in a new fighting system, that would be incredible.
Title: Re: Fighting Games
Post by: gunswordfist on July 18, 2017, 07:59:24 PM
All I need to see is Tien, Mystic Gohan, Beerus, Super Janemba and Golden Frieza and I'll have nothing else to ask for after that point.
Title: Re: Fighting Games
Post by: Markness on July 18, 2017, 08:28:49 PM
Quote from: Spark Of Spirit on July 17, 2017, 11:01:35 PM
Still, I do miss Fatal Fury. KoF is great and all, but it works better when it has other active franchises to play off of, and it hasn't had any in a long time.

Fatal Fury is indeed underrated. The first two games certainly show their age but the Real Bout Fatal Fury saga still looks good today and has some of SNK's best soundtracks. I also still love Samurai Shodown I-IV and I think the series deserves better than what it got with Sen.

What do you mean by it not having anything to play off of? Is it because SNK isn't doing anything with their other titles?

BlazBlue Cross Tag Battle kicks what little notice I had for MvC Infinite to the curb.  :e_hail: :h_hail: :el_hail:
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 18, 2017, 08:41:57 PM
SNK hasn't done anything with their old franchises not named KoF or Metal Slug in years. It's a shame because they had so many great series that have remained dormant for so long.

Quote from: gunswordfist on July 18, 2017, 07:59:24 PM
All I need to see is Tien, Mystic Gohan, Beerus, Super Janemba and Golden Frieza and I'll have nothing else to ask for after that point.
Golden Frieza is in Frieza's moveset. I'm not sure he'll be a separate character as opposed to a color swap.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 18, 2017, 09:40:26 PM
It's a long shot, but I'd totally be up for a playable Master Roshi in his Jackie Chun get-up.
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 19, 2017, 07:33:50 PM
Here's a shot of what Piccolo and Krillin look like in-game:

Spoiler
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fgematsu.com%2Fwp-content%2Fuploads%2F2017%2F07%2FDragon-Ball-FighterZ-V-Jump_07-18-17.jpg&hash=2f5ce95b6d24e3cd7794e927879c26f723a5223a)
[close]

Piccolo is a more technical fighter with extending arms and a variety of beams and has a variety of guard breaks, all of which can be charged. Krillin has a bunch of different moves like afterimage to confuse enemies, Destructo Disc which is unblockable, the Kamehameha, and is able to change the direction of ki blasts after they're fired. It looks like they got the core of what makes the characters work so well as a fighter and why fans like them.
Title: Re: Fighting Games
Post by: gunswordfist on July 19, 2017, 10:16:19 PM
Quote from: Spark Of Spirit on July 18, 2017, 08:41:57 PM
SNK hasn't done anything with their old franchises not named KoF or Metal Slug in years. It's a shame because they had so many great series that have remained dormant for so long.

Quote from: gunswordfist on July 18, 2017, 07:59:24 PM
All I need to see is Tien, Mystic Gohan, Beerus, Super Janemba and Golden Frieza and I'll have nothing else to ask for after that point.
Golden Frieza is in Frieza's moveset. I'm not sure he'll be a separate character as opposed to a color swap.
huh
Title: Re: Fighting Games
Post by: Markness on July 27, 2017, 12:38:09 PM
Quote from: Markness on July 18, 2017, 08:28:49 PM
What do you mean by it not having anything to play off of?

Sorry if this gets on your nerves, SOS, but my curiosity is hard to curb.

Is Jubei downloadable for Central Fiction already or is there a release date for him?
Title: Re: Fighting Games
Post by: Spark Of Spirit on July 27, 2017, 02:00:56 PM
Quote from: Markness on July 27, 2017, 12:38:09 PM
Quote from: Markness on July 18, 2017, 08:28:49 PM
What do you mean by it not having anything to play off of?

Sorry if this gets on your nerves, SOS, but my curiosity is hard to curb.
No worries, I just missed your question.

KoF is a celebration of SNK's fighting series containing characters from all over the map. That was what sold it back in the day. The problem is SNK hasn't made a non-KoF fighter since the first time they went bankrupt with Garou and Last Blade 2 which are both flawless games.

Without a stable line up of franchises KoF doesn't have quite the same impact.
Title: Re: Fighting Games
Post by: Rynnec on July 29, 2017, 12:39:28 AM
Quote from: Mustang on July 16, 2017, 04:49:13 PM
Mysterious Fighting Game with SFEX Characters (https://www.youtube.com/watch?v=gulVi0NDVnU)

Personally, I'm a little disappointed in fighting game fans with this one. To me this looks a bit like Killer Instinct but folks call that game ugly (along with SF5), but then have a love affair with this. Really? As I understand it, at first it was an April Fools joke, but it's turning into a real game. It was/is playable at EVO (going down as we speak). I've never experienced the EX series, and much to my understanding of it, folks called it trash so I stayed far away. Now all of a sudden (go back to MvC3 and SFxT) people are asking for Skullomania. I'm like who/why? I'm seeing him here and I'm like oh dear God (I said it once before, I can't stand troll characters). I'll be staying far away from this one.

From what I understand, most of Skullomania's popularity comes from his design and generally being a huge tokusatsu reference. I myself have never even played a EX game and even I fell in love with his design and concept.

Quote
MvC:I Exhibition match featuring Gamora and Jedah (https://www.youtube.com/watch?v=gulVi0NDVnU)

I don't know anything about Guardians of the Galaxy. Nor do I really care to find anything out about them. I know a little bit about Darkstalkers, but I don't see the appeal. People keep on asking for a Darkstalkers 4 and I'm like "why ask for something you're not going to even play?" Whatever on that though. Speaking specifically about the way the game plays, Gamora does nothing. Jedah on the other hand, made my ears perk up a bit. My initial thoughts about the game was "I'm not gonna buy this ish". Now I might try it out (once it goes on sale). That list is definitely looking more real every time they reveal a character.


Darkstalkers 4 has been asked for mostly because of its zany cast, which in some ways is like a precursor to Guilty Gears. While a few are forgettable, characters like Jon Talbain, Lord Raptor, B.B Hood and Jedah have such a cool and crazy factor to them that makes them very appealing. That being said, I have no faith in current Capcom to make a serviceable fighting game at this point.
Title: Re: Fighting Games
Post by: Mustang on August 10, 2017, 02:55:31 PM
Quote from: Markness on July 27, 2017, 12:38:09 PM
Quote from: Markness on July 18, 2017, 08:28:49 PM
What do you mean by it not having anything to play off of?

Is Jubei downloadable for Central Fiction already or is there a release date for him?

I know it took a while and you probably already know now but I just found out that he comes out the end of this month.
Title: Re: Fighting Games
Post by: Mustang on August 17, 2017, 03:04:27 PM
SSB Vegeta, Android 16, and Android 18 (https://www.eventhubs.com/imagegallery/2017/aug/17/dragon-ball-fighterz-scans-androids/1/)

SSB Goku (https://www.eventhubs.com/imagegallery/2017/aug/17/dragon-ball-fighterz-scans-androids/2/)

Even though it's still a possibility he can still make it in I am a little disappointed that 17 lost out to 16. I wanted to have him on my main team. At this point I'm hoping Goku Black makes it in so I can have Cell, Goku Black and SSB Vegeta as my main team.

I get 18 being in, but I've been seeing a lot of talk of there needing to be more female characters in (some of the suggestions I've seen has been sad) is starting to get bothersome. I get it that people want more of a female variety but other than Chi Chi and Pan, are there any others that warrant getting a shot? I mean, I'm not up to date when it comes to Super, but the series is male dominant afterall.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 17, 2017, 04:47:28 PM
Yeah, Dragon Ball, like many shonen of its era, is incredibly male-dominated. In a way it's strangely kind of impressive that a character like 18 even existed in the original manga's run and was as powerful as she was, given the standards of that era of Jump.

I'm all for female characters in my fighting games and everything, but this idea that we need more female characters just for the sake of seeming anti-sexist (in the most shallow way possible) really needs to stop. What matters is having a roster that actually makes for a fun game. I could see characters like Arale or Kale in this game, or maybe even Chichi, but honestly that's about the extent that we can expect from Dragon Ball as a franchise, currently.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 17, 2017, 07:28:26 PM
17 will be in. I would really doubt they leave him out considering his popularity.
Title: Re: Fighting Games
Post by: gunswordfist on August 17, 2017, 07:51:31 PM
Dude was literally shown in the promo image. :D 17 will definitely be in the game. At this point, just give me Kid Buu, Mystic Gohan, Golden Frieza and I forget if Tien was announced but if not, defintiely him too.
Title: Re: Fighting Games
Post by: Mustang on August 18, 2017, 02:13:57 PM
Quote from: gunswordfist on August 17, 2017, 07:51:31 PM
Dude was literally shown in the promo image. :D 17 will definitely be in the game. At this point, just give me Kid Buu, Mystic Gohan, Golden Frieza and I forget if Tien was announced but if not, defintiely him too.

That promo image was of 18's attack "Accel Dance". I get where you're coming from though.

The conversation about 17 has sort of shifted to "what if they left him out but include Super 17".
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 20, 2017, 10:28:26 PM
Possible leak:

(https://pbs.twimg.com/media/DHlvvL3WsAA5cBQ.jpg)

Looks like you might be getting all the characters you can handle if 34 really is the total and there will be alternate costumes. I can't imagine anyone being left out with a count like that. But all three of my most wanted characters are in so I'm already good.
Title: Re: Fighting Games
Post by: Mustang on August 21, 2017, 02:39:27 PM
Not sure how I feel about the leak itself (kills the hype), but to see possibly 34 characters at launch sounds very intriguing.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 21, 2017, 03:19:55 PM
I'm not sure how legit this is, but considering how predictable most of those choices are, I don't find it too hard to buy. I'd be surprised to not see Kale and Caulifla in if only because it gives ASW an excuse to throw in a couple more female characters to quell the people bitching and whining about how male-dominated the roster is (despite it being adapted from a male-dominated franchise).

At any rate I'm just glad to see Ten confirmed for the roster. Now I pretty much have all of my favorites guaranteed to be in the game.
Title: Re: Fighting Games
Post by: gunswordfist on August 21, 2017, 04:04:38 PM
Ugh at Kale and Video.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 21, 2017, 04:32:56 PM
Quote from: gunswordfist on August 21, 2017, 04:04:38 PMUgh at Kale and Video.

I'm assuming that you meant to say "Videl."

I honestly don't have too much of a problem with them being in the game if they are fun to play as, but like I said, their inclusion does feel like it's only for the sole purpose of putting more female characters in the game just for the sake of it. I don't think that anyone was actually asking for either of these characters (or Caulifla) individually, since unlike Android 18, none of them are especially popular among the fan-base.
Title: Re: Fighting Games
Post by: gunswordfist on August 21, 2017, 09:33:58 PM
Hmm, more female fighters would not hurt. I guess that's not the worst idea.
Title: Re: Fighting Games
Post by: Dr. Insomniac on August 21, 2017, 09:59:24 PM
I assumed the high amount of female characters in the Universal Survival arc (well, at least high for Dragonball's standards) compared to previous tournament arcs was a way for future Dragonball games to diversify their rosters.
Title: Re: Fighting Games
Post by: gunswordfist on August 21, 2017, 11:17:56 PM
Not a bad idea. At least they're trying
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 22, 2017, 12:29:17 PM
It also means characters like Hit, Zamasu/Black, and other Super characters have a high chance of inclusion. More characters that aren't just different version SS reskins are always a plus.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 22, 2017, 12:38:01 PM
New trailer: https://youtu.be/LyVYFo3HxPg

Looks like Android 17 is only an assist character for 18, and the story mode will be game original rather than a recap of the anime, though I do notice that they are using the location of Future Trunks's demolished city from his timeline in the Goku Black arc, and also we see Bulma modeled after her Super design as opposed to what she looks like in any given arc of DBZ.
Title: Re: Fighting Games
Post by: Mustang on August 22, 2017, 02:30:45 PM
Hmm.. Hard to say. I want to say 17 is reminding me of how the Persona's are used in Persona 4 Arena.

Feb 2018 which means I have between now and December to decide if I want to pre-order this or not.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 22, 2017, 04:21:37 PM
It is possible there'll be a version of 17 with 18 as an assist, too. We just don't know yet. With a potential roster of near 35 characters I'd say anything is possible.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 22, 2017, 04:42:56 PM
Quote from: Spark Of Spirit on August 22, 2017, 04:21:37 PMIt is possible there'll be a version of 17 with 18 as an assist, too. We just don't know yet. With a potential roster of near 35 characters I'd say anything is possible.

I could see that as DLC, but for now ASW did specify that only 18 specifically would be playable.

Looking at the Collector's Edition box, that Goku statue looks pretty damn cool, but nothing else in that set looks all that interesting, and at $140 it's way too overpriced. I probably will still pre-order the regular game though for the bonus content. Just please don't plague this thing with micro-transactions for things like alternate costumes and new stages.
Title: Re: Fighting Games
Post by: gunswordfist on August 22, 2017, 09:42:37 PM
Quote from: Spark Of Spirit on August 22, 2017, 12:29:17 PM
It also means characters like Hit, Zamasu/Black, and other Super characters have a high chance of inclusion. More characters that aren't just different version SS reskins are always a plus.
Good point.
Title: Re: Fighting Games
Post by: gunswordfist on August 22, 2017, 09:49:54 PM
Ugh, looks like 17 is an assist character to 18, which sucks since 17 is an infinitely better character than 18. Especially 18 in Super, who's a dick to Krillin.
Title: Re: Fighting Games
Post by: Mustang on August 23, 2017, 03:00:14 PM
Quote from: Dr. Ensatsu-ken on August 22, 2017, 04:42:56 PM
Quote from: Spark Of Spirit on August 22, 2017, 04:21:37 PMIt is possible there'll be a version of 17 with 18 as an assist, too. We just don't know yet. With a potential roster of near 35 characters I'd say anything is possible.

I could see that as DLC, but for now ASW did specify that only 18 specifically would be playable.

Looking at the Collector's Edition box, that Goku statue looks pretty damn cool, but nothing else in that set looks all that interesting, and at $140 it's way too overpriced. I probably will still pre-order the regular game though for the bonus content. Just please don't plague this thing with micro-transactions for things like alternate costumes and new stages.

One thing we usually shouldn't have to worry about when it comes to ASW would be costumes (usually get a boat load of color swaps and call it a day), but I swear, if they waste time going the costume route that might push me over the edge to quit fighting games altogether.

With that being said, here I am slowly anticipating MvCI, but am not going to pull the trigger on it just yet.
Title: Re: Fighting Games
Post by: Rynnec on August 24, 2017, 07:32:30 PM
33 minute FighterZ stream featuring Max, Woolie from the Super Best Friends, Rhymestyle, and some other dude. (https://www.youtube.com/watch?v=JcSolb9J4t8)

My hype level for this game is rising after watching this. Oh, and You can now sign up for the beta! (https://www.bandainamcoent.com/news/dragon-ball-fighterz-closed-beta-application)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 24, 2017, 07:46:13 PM
I signed up a few days ago. I doubt that I'll get a chance to participate in it, but it's worth a shot.

But, yeah, this is one of my dream games coming to life right here. This is easily one of the most interesting upcoming games coming out next year at a time when there's little else coming out in the market that seems worth my time.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 24, 2017, 09:03:42 PM
This game just looks better every time I see it. Really eager to see the Mystic/Ultimate Gohan reveal when it happens.
Title: Re: Fighting Games
Post by: Mustang on August 25, 2017, 02:45:21 PM
In the meantime

SSJB footage (https://www.youtube.com/watch?v=0wDCTKTjB_k)

I know some folks are saying that it would've been better if they were transformations. I get the argument (both sides), but it don't matter to me. At this point I'm more curious about what newer characters will be in.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 25, 2017, 04:34:20 PM
They have completely different movesets, so I'm fine with them. If we had about five different Goku variants with slightly different moves to take up character slots it would be irritating.

Personally I would prefer Kid Goku, but that's just me.  ;)
Title: Re: Fighting Games
Post by: LumRanmaYasha on August 25, 2017, 10:26:06 PM
This is the first game I've been excited about in a while. Hell, it might turn out to be the first fighting game I'll actually try to master rather than just playing casually. This is everything I've ever wanted from a DBZ fighting game in terms of style and game feel.

I'm hoping they add in a few pre-Z characters. I'd really love for Master Roshi and Tao Pai Pai to be included.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 26, 2017, 10:57:16 AM
I'd say that Roshi has a good shot of making into the game given his more involved status in DBZROF and Super.

Unfortunately, classic DB isn't as popular among the fan-base so a lot of fun and memorable characters will likely not make it into the game since they want to include the most marketable roster. That said, it'd still be great to see one or two classic characters included against all odds.

I'd also like to see Mr. Satan be playable as the Dan Hibiki of this game, but from what I can gather ASW isn't really known for including joke characters so his inclusion isn't very likely.
Title: Re: Fighting Games
Post by: LumRanmaYasha on August 26, 2017, 11:50:59 AM
As unlikely as it is, they said they're willing to touch characters from any part of the franchise, so I'm holding out hope for some OGs. At the very least we should get Kid Goku and Master Roshi in there because their movesets would be really unique. Arale would be fun too, but she'd probably be a DLC if she's put in at all.

Mr. Satan is a popular character who has been playable in most DB fighting games, so even though ASW doesn't have a track record of including joke characters I still wouldn't be surprised if he's included. He's probably more likely than most pre-Z DB characters at any rate.
Title: Re: Fighting Games
Post by: Mustang on August 26, 2017, 12:05:27 PM
Quote from: Dr. Ensatsu-ken on August 26, 2017, 10:57:16 AM
I'd also like to see Mr. Satan be playable as the Dan Hibiki of this game, but from what I can gather ASW isn't really known for including joke characters so his inclusion isn't very likely.

NOOOOO. I wanna choke you for saying him lol. I want to agree with you on joke characters but then I look at Faust in Guilty Gear. He's a beast, but his moveset is a joke.
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 27, 2017, 08:17:25 PM
From interviews it doesn't appear that joke characters are too likely. I wouldn't totally rule him out, but I don't have confidence we'll be seeing him.

They also said they were including characters from every part of the franchise (apparently including Super and possibly GT) so I hope there is a chance for original DB characters. Master Roshi would probably have most of his moveset from there (including a Jackie Chun costume as well) anyway. Kid Goku would be the most likely inclusion from that part of the franchise. Tao Pai Pai and King Piccolo would be the only other characters I could see making it in. Most of the memorable fighters from DB are in the DBZ half, too.
Title: Re: Fighting Games
Post by: Markness on August 27, 2017, 10:03:38 PM
I haven't played SF V for a good while now but the new upcoming DLC character Menat looks cool. I'll give her a shot when I get the chance.
Title: Re: Fighting Games
Post by: gunswordfist on August 27, 2017, 10:33:46 PM
She does!
Title: Re: Fighting Games
Post by: Mustang on August 28, 2017, 01:40:47 PM
I agree as well. Menat does look good, but at the moment she's not enough to get me back into that game, although I have thought about firing it back up. It's also safe to assume that the final character of this season will be Zeku (?), Guy's master, at least I think that's his name. Personally, I don't care (Don't care for any of the new characters at all), but he might be the one character I'm looking for in terms of playstyle.

Depending on how Season 3 is, or if there's a SSFV, I might skip that as well.

I will say the one thing Capcom got right with SFV is waifus. Seriously, they know how to design females quite well.
Title: Re: Fighting Games
Post by: Rynnec on August 28, 2017, 06:09:06 PM
On the subject of joke characters in Arc games: They've had them since 2000 with Faust, and Taokaka continued the trend. Even characters like May and Platinum have very cartoony movesets. Hercule Satan's chances for FighterZ is fine.
Title: Re: Fighting Games
Post by: gunswordfist on August 29, 2017, 10:26:35 PM
Holy shit, Guy's master? :SHOCK:
Title: Re: Fighting Games
Post by: Mustang on August 29, 2017, 10:57:37 PM
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi0.wp.com%2Fshoryuken.com%2Fwp-content%2Fuploads%2F2016%2F09%2FZeku.jpg%3Fresize%3D400%252C540&hash=04c1c3a05acbc543165fede205f8534d482ecb88)

Zeku = Guy's Master
Title: Re: Fighting Games
Post by: Mustang on August 31, 2017, 04:54:37 PM
Goodness gracious, Capcom. Take a baby step forward and take x amount of step backwards. I'm trying not to give up hope just yet considering this is Street Fighter's 30th anniversary, and maybe I set myself up in giving into the rumors of a anniversary edition of all SF games (all editions of SF2, Alpha 2 gold, Alpha 3 gold, 3rd Strike and all of SF4) coming to the PS4, but, man they're missing out on a perfect opportunity at the moment.

So far here's what we got

Street Fighter 2 Special Edition for the SNES (https://www.eventhubs.com/news/2017/aug/30/special-30th-anniversary-street-fighter-2-cartridges-super-nintendo-released-4500-red-ones-and-1000-green-ones/)

Street Fighter 5 costumes only for 4 characters (http://www.capcom-unity.com/harrisony/blog/2017/08/16/street-fighter-v-30th-anniversary-costumes-coming-august-29th)

"Sigh" Capcom.  :wth:

I don't know if that's it, but that's all we got. What's even sadder, SNK is coming or has released a special edition for KoF14 with all DLC included. Capcom won't even do that with SF5. (need a smiley face with banging head against table or something)
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 31, 2017, 05:26:28 PM
lol its not even Turbo!
Title: Re: Fighting Games
Post by: VLordGTZ on August 31, 2017, 09:21:01 PM
Quote from: Spark Of Spirit on August 31, 2017, 05:26:28 PM
lol its not even Turbo!

It also can apparently light your SNES on fire.   ???

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKEzouH3.png&hash=664280f498ecd14b854c1322b84ab76eb05aafd8)
Title: Re: Fighting Games
Post by: Spark Of Spirit on August 31, 2017, 11:40:57 PM
 :unimpressed:

Capcom! This is amazing.
Title: Re: Fighting Games
Post by: gunswordfist on September 01, 2017, 12:04:55 AM
Quote from: VLordGTZ on August 31, 2017, 09:21:01 PM
Quote from: Spark Of Spirit on August 31, 2017, 05:26:28 PM
lol its not even Turbo!

It also can apparently light your SNES on fire.   ???

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKEzouH3.png&hash=664280f498ecd14b854c1322b84ab76eb05aafd8)
A literal dumpster fire.
Title: Re: Fighting Games
Post by: Markness on September 10, 2017, 03:13:33 AM
I finally got to play Menat at the only arcade in Austin that has modern fighting games. She's really fun to use and her personality is very likable. Her crystal ball is pretty versatile and has some cool moves like Soul Reflect and Wisdom of Thoth. I also like her graceful kick at the end of her Nefertem Critical Art. She's really revived my interest in SF V and I may actually buy the game although there are some I need to complete first before doing so.

I played some KOF XIV. It's fun but I find the bosses to be really lame. Some of the character models also feel off to me but maybe they'll grow on me if I play it more. I guess I still feel some resentment towards SNK for dropping out of the fighting game scene for a long time after KOF XIII. If they hadn't, I'd probably rate this KOF XIV higher than SF V but I've been more up to playing SF V. Yes, it still lacks an arcade mode but I feel more immersed in the SF world due to the greater emphasis on the story modes than KOF XIV and the character models feel more consistent.
Tekken 7 was pretty popular at the arcade but I am not a Tekken player so I couldn't really join in; I'd get my butt handed to me if I tried. 2D is just my niche.

Title: Re: Fighting Games
Post by: Mustang on September 16, 2017, 08:07:03 PM
Android 21 (https://www.eventhubs.com/imagegallery/2017/sep/16/yamcha-tien-and-android-21/1/)

Tien and Yamcha (https://www.eventhubs.com/imagegallery/2017/sep/16/yamcha-tien-and-android-21/2/)

I haven't exactly been keeping up with DBFZ lately. Outside of the 3 characters there's been nothing to hold my interest
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on September 30, 2017, 07:56:38 PM
Daigo tries his hand at DBFZ: https://youtu.be/8o6NhPHpJTE
Title: Re: Fighting Games
Post by: Mustang on October 01, 2017, 02:50:46 PM
It's good to see Daigo having fun. The 2nd player, Nuki (3rd Strike legend) seemed to be enjoying it as well. Always nice to see. If only the FGC can get past all this ish about what game outsells what and just enjoy the games they play everything would be good.

RnK Clan plays DBFZ (https://www.youtube.com/watch?v=NDgj-To-BLw). RnK Clan is a team of 3 or 4 (probably more) people in the Europe region that were known for their stylish combos in Street Fighter x Tekken, USF4, as well as GGxrd, and I'd probably say they are the best at the moment.

I know at this point MvCI is pretty much a lost cause, but I'm gonna try and show it a little love by showing some high level footage of a team I want to try out

Richard Nguyen (https://www.youtube.com/watch?v=jc6Z8kM6Epg) is playing Dante and Dormammu. Filipino Champ and Richard are the reasons why I've begone considering playing Dormammu in the first place. Dante is Dante. Unless Vergil gets announced he'll be my main.

Nova, Spider-Man, Iron Man, and possibly Jedah are some other characters I want to try out.
Title: Re: Fighting Games
Post by: Mustang on October 08, 2017, 06:40:50 AM
It's been a busy week for me as usual, but I have been keeping up a little bit.

Street Fighter 5: Arcade Edition (https://www.youtube.com/watch?v=iVC-o8QdokQ)

This is what should've been released originally instead of the bare bone game that came out at launch. It frustrates me because Capcom could've waited another year to release SF5, but noooo, e-sports. Now I will say I do worry about the intelligence of the FGC because it is noted that "New Modes and gameplay features will be a FREE UPDATE for those WHO PURCHASED THE ORIGINAL TITLE". With that being said people are still complaining about the $40 price tag. Whatever, right? Here's what's expected to come with SF5:AE

-Arcade Mode
-Extra Battle Mode
-New V-Triggers
-Gallery
-New User Interface
-Season 1 DLC Characters
-Season 2 DLC Characters

It almost look like the got rid of Survival Mode altogether and put Extra Battle Mode in its place.

QuoteExtra Battle Mode brings a new series of time exclusive challenges that allow players to use their Fight Money for the chance to receive an exclusive premium outfit each month. Complete all four challenges each month and receive a special premium costume exclusive to this mode.

I probably won't use it, but that sounds a lot better than going through survival mode trying to unlock colors.


Black Panther and Sigma (https://www.youtube.com/watch?v=AefzTLwnHe4)

Sorry, unfortunately this was the only footage I could find. I'll give my opinion when I see better players get their hands on them (mainly Black Panther)


BlazBlue Cross Tag Battle (https://www.youtube.com/watch?v=1FqFup1vYPQ)

I know I was hype for this game upon its reveal, but seeing it in motion I'm not feeling it. Maybe it's the look of GGxrd and DBFZ or maybe this should've originally been BBxGG, and then there's MvCI's gameplay. Something about seeing that in motion and then seeing this in motion, it's not clicking with me.
Title: Re: Fighting Games
Post by: Mustang on October 15, 2017, 03:33:18 PM
Zeku (https://www.youtube.com/watch?v=KZHSYnGsrBk) finally revealed at South East Asia Majors tournament. First impression, not feeling it, but I'll hold off on that when I see a character breakdown.

Hazama, Rachel and Weiss Schnee (https://www.youtube.com/watch?v=KGY-JDYidlY) revealed. SOLD. All it took was for Hazama. Anyway, it'll be on the PS4, PC and Switch.
Title: Re: Fighting Games
Post by: gunswordfist on October 17, 2017, 05:09:36 PM
Ah sweet, Golden Frieza. Eat it, Spark. https://www.youtube.com/watch?v=zUAjERbOlQE (https://www.youtube.com/watch?v=zUAjERbOlQE)
Title: Re: Fighting Games
Post by: Spark Of Spirit on October 17, 2017, 07:20:42 PM
Quote from: gunswordfist on October 17, 2017, 05:09:36 PM
Ah sweet, Golden Frieza. Eat it, Spark. https://www.youtube.com/watch?v=zUAjERbOlQE (https://www.youtube.com/watch?v=zUAjERbOlQE)
He's a transformation like I said he was.  ???
Title: Re: Fighting Games
Post by: Mustang on October 18, 2017, 02:48:59 PM
Nappa and Captain Ginyu (https://www.eventhubs.com/imagegallery/2017/oct/18/v-jump-captain-ginyu-and-nappa-reveal/1/) confirmed.

Hmm, I think it might start getting interesting at this point because, now you got the obvious characters out the way. Now you wonder if characters like Radditz or the rest of the Ginyu Force will make it, or will characters not from Z make it to the main roster or not.

Goku
Vegeta
Trunks
Piccolo
Gohan
Krillin
Tien
Yamcha
Frieza
Cell
Buu
Ginyu
Nappa
18
16
SSB Goku
SSB Vegeta
21 (no info on being playable yet)

That's all the confirmed characters so far.

Edit:

Next time, Mustang, look at the scan completely before typing. Judging from the picture, Ginyu will have Recoome (and possibly the rest of the Ginyu Force) as assist characters like 17 is to 18.
Title: Re: Fighting Games
Post by: Spark Of Spirit on October 18, 2017, 03:06:33 PM
If the rumored total is 34 (and both Yamcha and Tien were in that same rumor) then we still have Ultimate Gohan, Kale, Caulifla, and Videl from that leak to go. That would make 22 known slots with 12 remaining.

If Master Roshi, Gotenks, Kid Buu, Vegitto, Hit, and Zamasu/Goku Black, aren't among them I will be floored. Others I can see would be Dabura, Zarbon, Dodoria, King Piccolo, Kid Goku, Raditz, or Jiren. No idea what they're including from GT since they haven't shown anything yet.
Title: Re: Fighting Games
Post by: gunswordfist on October 18, 2017, 09:31:44 PM
No GT, please!
Anyway, I want: Super Janemba, SSJ3 Gotenks with the ghost attack!, Hit, Jiren, Vegeto, Goku Black, Evil Buu and Roshi.
Title: Re: Fighting Games
Post by: Mustang on October 20, 2017, 12:01:19 PM
Quote from: Spark Of Spirit on October 18, 2017, 03:06:33 PM
If the rumored total is 34 (and both Yamcha and Tien were in that same rumor) then we still have Ultimate Gohan, Kale, Caulifla, and Videl from that leak to go. That would make 22 known slots with 12 remaining.

If Master Roshi, Gotenks, Kid Buu, Vegitto, Hit, and Zamasu/Goku Black, aren't among them I will be floored. Others I can see would be Dabura, Zarbon, Dodoria, King Piccolo, Kid Goku, Raditz, or Jiren. No idea what they're including from GT since they haven't shown anything yet.

Not entirely sure if I believe that list is true, not until I at least see Ultimate Gohan and Kale/or Caulifla. At this point I don't know who'll make it in considering how the Ginyu Force and 17 are as characters, but my hype for the game is stable for now. I'd probably lose it if I see Vegito or Goku Black though.
Title: Re: Fighting Games
Post by: Mustang on October 23, 2017, 02:33:33 PM
Release date is January 26, 2018. (https://www.eventhubs.com/news/2017/oct/23/dragon-ball-fighterz-releases-january-26-eight-dlc-characters-joining-battle/)

Quote from: EventhubsJust this morning, Bandai Namco announced the official release date for their upcoming 3v3 fighting title, Dragon Ball FighterZ. Players will be able to pick up the game on January 26th, 2018.

The company has released the official box art, which features a close up shot of Super Saiyan Goku delivering a powerful punch. Bandai Namco has also announced a "FighterZ Pass" for Dragon Ball FighterZ, which will give those who purchase it access to eight additional characters.

This character pass will come with a $34.99 price tag and includes the aforementioned eight warriors, each of which coming with their respective in-game stamp, lobby avatars, and alternate colors.

We currently do not know the identities of these fighters, but Bandai Namco will be revealing them at a later date.

If you're looking to get your hands on the game, you can pre-order Dragon Ball FighterZ now. Purchase options include standard and the collector's edition, which features a Super Saiyan Goku statue.

Last week, we learned that Dragon Ball FighterZ is due out in Japan on February 1st. This means today's release date likely applies to North America and other regions.

Without going into the details, I'm starting to hate the FGC more and more. Ignore that though, right now, that leak is looking on the true side, although, I'm curious who'll be DLC.
Title: Re: Fighting Games
Post by: Spark Of Spirit on October 23, 2017, 03:44:08 PM
A base roster of 34 with 8 DLC would put it at a 42 character roster, which I believe is likely. I can see them parsing the new characters out to keep people playing and constantly tuned into news for the game.

I can see characters like Beerus being used for DLC. Don't see them holding characters like Zarbon or whatever instead. They're going to want more popular characters than that.
Title: Re: Fighting Games
Post by: Mustang on October 23, 2017, 04:57:07 PM
I've been trying to find where I saw it, but I think people are speculating a base roster of 26 characters plus the 8 DLC which would put us at the 34 mark.
Title: Re: Fighting Games
Post by: Rynnec on October 23, 2017, 11:37:40 PM
26-34 fighters is very imperessive for a competitive fighter with brand new characters and models, even if it is a team fighter. I'm calling for Beerus, Whis, and Zamasu to be among the DLC characters, along with maybe some movie characters and a couple fan favorites like Hercule/Videl and Roshi.
Title: Re: Fighting Games
Post by: gunswordfist on October 24, 2017, 03:23:28 PM
I actually hope they don't have Whis in the game since we have barely seen what he's capable of lol. I'd rather them not make up stuff or spoil his moves.
Title: Re: Fighting Games
Post by: Mustang on October 24, 2017, 04:03:42 PM
Quote from: Rynnec on October 23, 2017, 11:37:40 PM
26-34 fighters is very imperessive for a competitive fighter with brand new characters and models, even if it is a team fighter. I'm calling for Beerus, Whis, and Zamasu to be among the DLC characters, along with maybe some movie characters and a couple fan favorites like Hercule/Videl and Roshi.

I'm seeing the light a little bit when it comes to how many characters should be in a fighter. 26 for a team-based game just felt too small to me, but this is coming from someone whose only used to big rosters when it comes to team based fighters. 30+ is always good in my eyes. So that slots wouldn't be wasted, I'd actually like to see Goku Black and Zamasu be one character (similar to 17 is to 18).
Title: Re: Fighting Games
Post by: Spark Of Spirit on October 24, 2017, 07:12:14 PM
I just wish I knew what they meant when they said all eras of the franchise will have representation. This means GT, and yet they haven't shown anything relating to it yet. I wouldn't mind a stage or something, but I do worry about getting something completely unnecessary like SS4 Goku. If we get another Goku and it's not Kid Goku, I'm going to be very disappointed.
Title: Re: Fighting Games
Post by: Rynnec on October 24, 2017, 07:37:10 PM
SS4 Gogeta will be the most likely GT representative since SS4 is the only thing worth a damn in that entire series, it's also much more preferable than having SS4 Goku or Vegeta alone. Maybe we'll get Pan too.

Quote from: gunswordfist on October 24, 2017, 03:23:28 PM
I actually hope they don't have Whis in the game since we have barely seen what he's capable of lol. I'd rather them not make up stuff or spoil his moves.

I forgot that Whis hasn't shown anything yet, lol. Hit would be preferable anyway given his popularity and powerset.
Title: Re: Fighting Games
Post by: gunswordfist on October 24, 2017, 08:26:21 PM
I'd like to see SS4 Goku...as paid DLC.
And yeah, Whis has fired like one ki blast in the show. They should just save him for 2 at this point.
Title: Re: Fighting Games
Post by: Mustang on October 25, 2017, 01:57:13 PM
Honestly, I dig the overall look of SSJ4. As dumb as people think the look is I've been sort of attached to the look since Dragon Ball GT Final Bout, but to keep from having duplicates I'd rather have SSJ4 Gogeta.

Nappa Trailer (https://www.youtube.com/watch?v=Nc5BJSreP1U)
Title: Re: Fighting Games
Post by: gunswordfist on October 25, 2017, 02:29:40 PM
RIP Nappa
Title: Re: Fighting Games
Post by: Mustang on October 30, 2017, 02:18:30 PM
Ginyu trailer (https://www.youtube.com/watch?v=2K4tjc6wBFQ)

I hope this game will be lit (as kids put it these days)
Title: Re: Fighting Games
Post by: Mustang on November 11, 2017, 07:29:44 PM
Injustice 2 Fighter Pack 3 (https://www.youtube.com/watch?v=3rXE2RjinkU)

All I can say is wow. Even though I don't particularly care for NRS, Ed Boon is doing his thing. Props to Injustice 2's success. He's listening to his supporters (in terms of balancing) and the way he's handling the costumes, major props.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on November 16, 2017, 10:16:29 AM
Gotenks, Kid Buu, and Adult Gohan confirmed for Dragon Ball FighterZ: https://gematsu.com/2017/11/dragon-ball-fighterz-adds-gotenks-kid-buu-adult-gohan

Personally I would have taken Hit over Kid Buu, but I can't complain too much about the other two.
Title: Re: Fighting Games
Post by: Mustang on November 16, 2017, 02:27:12 PM
I actually would've preferred Kid Buu over Majin Buu.

Of the 3 characters announced I'm actually interested in Gohan. Of all the characters introduced so far I find him (considering how he's described) to be the most interesting. He sounds a bit like Order-Sol.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on November 16, 2017, 02:34:32 PM
Personally, I prefer Majin Buu both for his personality and more unique and varied range of attacks. In comparison, Kid Buu always felt comparatively more underwhelming and predictable as far as DB villains go.

That Gotenks ability to play Volleyball using your opponent as the actual ball and with the assist animations changing depending on who's in your party sounds really interesting to me. I would love to see some gameplay footage of that.
Title: Re: Fighting Games
Post by: Spark Of Spirit on November 16, 2017, 04:06:29 PM
Called all three of them. Glad my go-to team of Future Trunks, Krillin, and Adult Gohan is now officially confirmed.

I always knew they were going to have both Buus because they are technically different characters. There's no sense just using one of them when you can get two different movesets out of the pair. It's not really an either/or situation when you can have both.
Title: Re: Fighting Games
Post by: Spark Of Spirit on November 16, 2017, 04:21:13 PM
Also, the rumor is that these are the final characters to be revealed:

QuoteThe rest of the default roster is Gotenks, Roshi, Mystic Gohan, Kid Buu, Raditz and Android 21 (including her since no gameplay as been shown of her and some people question if she's playable or not - she is). The 8 DLC characters will be released over 16 months, two months in between each character, the first being available at launch.
Obviously, this was rumored before this reveal.

And this is the DLC:

QuoteThe 8 DLC characters actually are Goku (Ultra Instict), Vegeta (Ultra Instinct), Broly, Zamasu (with Goku Black), Beerus, Hit, Kefla and Jiren (with Pride Troopers). I don't know what order they'll be released in, except that Goku UI is the first one.
If that's the final line up, then color me surprised. Not sure I completely buy the DLC part, but as a whole it's a pretty solid roster. There aren't really any big missing characters.

Except Kid Goku and Vegitto. They really should have been considered.
Title: Re: Fighting Games
Post by: gunswordfist on November 16, 2017, 05:07:12 PM
Sweet, so happy that all 3 made it. I just need Hit, Jiren and the Goku Black/Zamasu duo to make it.
Quote from: Spark Of Spirit on November 16, 2017, 04:06:29 PM
Called all three of them. Glad my go-to team of Future Trunks, Krillin, and Adult Gohan is now officially confirmed.

I always knew they were going to have both Buus because they are technically different characters. There's no sense just using one of them when you can get two different movesets out of the pair. It's not really an either/or situation when you can have both.
Thank you.
And Goddammit at that Vegeta spoiler. :srs:
Title: Re: Fighting Games
Post by: Mustang on November 17, 2017, 04:44:03 PM
I guess if anything, when it comes to Buu I was hoping for something not normal, like what's been seen in other dbz games. If Majin Buu was never revealed at the beginning and I had a choice for 1 I'd rather it'd have been Buuhan (just to spice things up). It's not really a big deal or anything, but kinda wishing they conserved some slots for other characters  :)

With that said, Ultra Instinct Goku/Vegeta? I've actually seen another rumor saying something along the lines of it being their base forms (Saiyan Saga) and there was somewhat of an uproar over it.
Title: Re: Fighting Games
Post by: gunswordfist on November 20, 2017, 04:09:10 PM
So how good is the online play on 2DS? This seems like the only legal way I can finally play Alpha 2 with other humans.
Title: Re: Fighting Games
Post by: Mustang on November 25, 2017, 05:58:35 PM
Alpha 2? As in Street Fighter Alpha 2? I was not aware that it was on the 2/3DS. My guess is as good as yours when it comes to portables. I gotta imagine not many play on them. I've never tried it myself but when it comes to the oldies, if it's not a HD update or something of that nature I'd say give Fightcade a whirl.

Gotenks trailer (https://www.youtube.com/watch?v=MO_3fbXtFZ8). I'm sure most have seen it already, but I figured I'd post it anyway.

To end this on a sour note. A good way to kill my interest in any fighting game is NERF's. I can't stand them, and I don't know what's up with people these days, but no one wants to figure out anything anymore. If something's too good NERF it. If a character can't be beat NERF them. It's not my fault that my favorites are high/top tier. I certainly don't care if you're a low tier hero. Stop asking for nerfs and start asking for buffs. I understand its for balance purposes, but check this ish (MvCI patch notes) (https://www.eventhubs.com/news/2017/nov/16/marvel-vs-capcom-infinite-update-coming-december-5th-check-out-patch-notes-right-here/) out. Look at Dante and then look at everyone else. This is why I can't stand nerfs because they go overboard (especially now that Combofiend left Capcom USA). It's bad enough the game flopped, but for those that enjoy the game don't neuter their characters they took so much time to learn. And then it pisses me off even more cause you have people saying something stupid like "#### Dante".

To pour more salt on the wound this (http://i1.wp.com/shoryuken.com/wp-content/uploads/2017/10/mvci_alt_02_donte.jpg?fit=279%2C400) was the last thing I wanted to see in the game and it looks better than the default costume.

I am very worried about Street Fighter 5. Execution-heavy characters like Karin, Urien, Ibuki are at risk of being butchered which is crazy because you have 1 or 2 people that're making these characters work. So salty right now.
Title: Re: Fighting Games
Post by: gunswordfist on November 25, 2017, 08:23:42 PM
Apparently Alpha 2 does not have online play. :srs:
I am so happy with the Gotenks trailer! I love him crazy animation and I wanted to see him use the ghosts so badly.
Title: Re: Fighting Games
Post by: Mustang on November 27, 2017, 09:30:29 PM
I don't know how to do that twitter embedding stuff, but Joey Cuellar (Mr. Wizard) dropped quite a bombshell. 1st off I think EVO 2018 is going back to Mandalay Bay in August, but this time instead of the 9 game lineup it's going to be 7. No word on what games will be there though.

If I had a guess

Street Fighter 5
Marvel vs Capcom Infinite
Dragon Ball FighterZ
Smash 4
Injustice 2
Tekken 7

Smash 4 might actually be a question mark (Smash crowd have their own Evo). And then I'm loss when it comes to the 7th game. BlazBlue Tag Battle could have that slot but that all depends on when that comes out (we know next year just don't know when next year). There are rumors about a MK11 so that could very well put Injustice 2 in jeopardy of having a spot. Unfortunately Guilty Gear Xrd is dying. Killer Instinct also have their own Evo as well. Hard to say.

Personally, I'd love to see either a USF4, SF3 or CvS2 resurgence.
Title: Re: Fighting Games
Post by: Mustang on December 07, 2017, 09:44:24 PM
Soul Calibur 6 announced (https://www.youtube.com/watch?v=m1sdAmSq4vs).

Outside of the 1st Soul Calibur I've never cared for the series, but Bandai Namco is killing it in the fighting division.
Title: Re: Fighting Games
Post by: Spark Of Spirit on December 08, 2017, 12:59:40 AM
Hope it's better than the last three.
Title: Re: Fighting Games
Post by: Mustang on December 10, 2017, 05:42:08 PM
STREET FIGHTER 30TH FREAKING ANNIVERSARY COLLECTION (https://www.youtube.com/watch?v=vpUXoCqD6GM)

I'M OFFICIALLY DONE WITH STREET FIGHTER 5. I will be double dipping when I get the Switch as well. LET'S GO.

Alpha 3 and 3rd Strike on the same disc? Let's go.
Title: Re: Fighting Games
Post by: gunswordfist on December 10, 2017, 06:19:17 PM
YAH-TAH!!! I CAN FINALLY PLAY ALPHA!! THANK YOU FOR THIS, MUSTANG!!
Title: Re: Fighting Games
Post by: Peanutbutter on December 10, 2017, 08:13:56 PM
WOW, now Capcom is even making things right with Street Fighter!


Are they really still "dead" at this point???
Title: Re: Fighting Games
Post by: Mustang on December 10, 2017, 09:12:43 PM
Quote from: Peanutbutter on December 10, 2017, 08:13:56 PM
WOW, now Capcom is even making things right with Street Fighter!


Are they really still "dead" at this point???

I gotta say no. They know the messed up real bad with SF5 launch and even worse with MVCI, but I think they're "trying" to listen to the fans.

Sakura (https://www.youtube.com/watch?v=WABWyJ45XCo) in Street Fighter 5 Arcade Edition. Dare I say she looks fun?

And they revealed Blanka, Cody, Sagat and 2 new characters. (G and Falke)

Ok, Capcom. You got me to calm my jets before I decide to sell off SF5 and bypass AE. Now I just need to see how Cody plays. They got him in a suit/tuxedo.... Swag Cody now.
Title: Re: Fighting Games
Post by: gunswordfist on December 10, 2017, 09:43:19 PM
That's Mayor Cody to you.
All I need is to see Devil May Cry 5 and be convinced that Mega Man 11's gameplay is good and I'm sold.
Title: Re: Fighting Games
Post by: Spark Of Spirit on December 10, 2017, 10:19:05 PM
It's only missing Street Fighter Alpha 2 Gold, but it has all the main games regardless.

With this, MM11, RE7, and the DMC and the X re-releases, I have to wonder if something big happened internally at Capcom. They seem more willing than ever to go back to basics and remembering how fun their classic series are.
Title: Re: Fighting Games
Post by: gunswordfist on December 10, 2017, 10:27:50 PM
My question is...who did they fire? That seems to be the best thing game companies can do these days :sly:
Title: Re: Fighting Games
Post by: Spark Of Spirit on December 10, 2017, 11:01:58 PM
It might just be the unrelenting failure they've experienced over the last few years with very few successes that weren't Monster Hunter.
Title: Re: Fighting Games
Post by: gunswordfist on December 10, 2017, 11:29:10 PM
lolo That'll work too.
Title: Re: Fighting Games
Post by: Foggle on December 11, 2017, 02:19:47 PM
Quote from: Spark Of Spirit on December 10, 2017, 10:19:05 PM
With this, MM11, RE7, and the DMC and the X re-releases, I have to wonder if something big happened internally at Capcom. They seem more willing than ever to go back to basics and remembering how fun their classic series are.
You know, I played the Monster Hunter World demo, and despite that always being a series I've hated, I actually really enjoyed it! I guess Capcom is good again now. :el_hail:
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 11, 2017, 02:26:39 PM
I'll believe that Capcom is good again when they release Devil May Cry 5 as an actual finished product without locking any content for the main game behind paid DLC. Until then, fuck'em.

Quote from: Foggle on December 11, 2017, 02:19:47 PM
Quote from: Spark Of Spirit on December 10, 2017, 10:19:05 PM
With this, MM11, RE7, and the DMC and the X re-releases, I have to wonder if something big happened internally at Capcom. They seem more willing than ever to go back to basics and remembering how fun their classic series are.
You know, I played the Monster Hunter World demo, and despite that always being a series I've hated, I actually really enjoyed it! I guess Capcom is good again now. :el_hail:

Out of curiosity what was it specifically that you really hated about the series? I've tried two games in the franchise and found both to not be my cup of tea, but nothing really stood out to me as particularly awful, either. Do they actually get a lot worse as they go on?
Title: Re: Fighting Games
Post by: Mustang on December 11, 2017, 02:51:52 PM
Quote from: gunswordfist on December 10, 2017, 09:43:19 PM
That's Mayor Cody to you.

You are absolutely right. My bad. You don't go from prison to being that suave without being someone with authority.

As far as who got fired, I don't know, but I do know that Peter Rosas left Capcom. Almost as if he took the fall/hit for MvCI doing poorly. I don't know if that has anything to do with anything since he was strictly over fighting games.
Title: Re: Fighting Games
Post by: Foggle on December 11, 2017, 08:33:09 PM
Quote from: Dr. Ensatsu-ken on December 11, 2017, 02:26:39 PM
Out of curiosity what was it specifically that you really hated about the series?
The level design, gameplay mechanics, controls, pacing, and overall grindiness were what I disliked most, but I can't say there was really anything I liked about them at all. Now, keep in mind, the newest one I played was Monster Hunter Tri on the original Wii, and the only one I played extensively was the original Monster Hunter for PS2. I had also never been able to try the series in co-op until now except for a brief stint with the PC game, Monster Hunter Frontier, which came to an end after they expected my friend and I to pay a monthly subscription while also using a VPN.

Anyway, World has levels that are large, beautiful, seamless, and - most importantly - fun to explore, intuitive controls, and the ability to use weapons that aren't slow as shit. I can also easily play it online with my friends and it has a lot of nice attention to detail you don't often see in modern games. Basically, this one seems like my kind of game, whereas the others I tried did nothing for me (though it might have been different had I been able to play them in co-op).
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 13, 2017, 10:32:20 AM
Beerus, Hit, and Not African Goku confirmed: https://gematsu.com/2017/12/dragon-ball-fighterz-adds-beerus-hit-goku-black

Best response from the comments section of that article: "Great, even DBFZ has Psylocke now but MVCI doesn't." :D
Title: Re: Fighting Games
Post by: Spark Of Spirit on December 13, 2017, 12:44:55 PM
Goku Black/Zamasu team. Cool! That was exactly what I was hoping for.

So who exactly is left, at this point?
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 13, 2017, 12:52:33 PM
Not going to lie, after this reveal I'm really hoping that the UI Goku/Vegeta DLC rumor is not true. We already have three versions of Goku and two of Vegeta. We don't need any more, unless it's Kid Goku.

At any rate I'm not surprised to see these characters being revealed, but I was honestly expecting them to end up as DLC as opposed to being part of the main game.
Title: Re: Fighting Games
Post by: gunswordfist on December 13, 2017, 10:19:50 PM
I'm hoping for Ultra Instinct Goku, Jiren and Ultra Instinct Vegeta.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 17, 2017, 10:48:49 AM
So, now for some alterations/additions to my team preference sets:

Primary: Future Trunks, Piccolo, Android 16

Secondary: Gohan (kid), Freeza, Tenshinhan

The Full-Blooded Saiyan Squad: Goku, Vegeta, Nappa

The Hybrid Squad: Gohan (adult), Future Trunks, Gotenks

The RRA Squad: Perfect Cell, Android 16, Android 18

The OG Supporting Characters: Yamcha, Krillin, Tien

The Freeza Force: Freeza, Captain Ginyu, Vegeta/Nappa (interchangeable)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 18, 2017, 02:32:18 PM
Bandai Namco has a livestream showing off new content going on right now: https://youtu.be/T6tgy_8GY3Y
Title: Re: Fighting Games
Post by: Mustang on February 07, 2018, 04:03:58 PM
Evo 2018 line up (https://www.eventhubs.com/imagegallery/2018/feb/06/evo-2018-lineup/1/).

1st thing I notice is that they made it 8 games instead of 7 (should've left it at 7 so Melee can be gone).

That being said, no Marvel. I can't say I'm shocked. Just at Capcom Cup it was handled terribly. I don't want to get into the release of the game itself, but I will say that this goes to show that in 2017 - 2018 (going forward), if you're not an Indy dev you cannot make a fighting game on the PS4 with piss poor graphics. This is something all the old heads need to pay attention to as well since they're the ones that stated "game play" is all that matters. (KoF14 will also not be at Evo either. While successful elsewhere in other countries it's dying here in the states.) This also proves that the X-Men / Fantastic 4 is and will always be more popular than Avengers and Guardians of the Galaxy (I don't give a damn about guardians and I do love me some Avengers, but I'm a die-hard X-Men fan). Marvel vs Capcom Infinite shouldn't even exist if they couldn't get characters from either franchise. Their target was a small lump sum of today while their audience are the majority of folks born in the 80's who grew up watching the 90's cartoon (And for Combofiend to call them functions... He should've known better. Matter fact, EVERY CAPCOM USA EMPLOYEE SHOULD'VE KNOWN BETTER). And finally, this game might flop harder than Street Fighter x Tekken (I thought that was a great game). At least SFxT had an Evo. MvCI will not and it's new. Crazy.

Last thing I noticed is that there are 3 anime games. I'm curious how many folks from the Street Fighter crowd will we see play DBFz because it could definitely eclipse Street Fighter 5 as the main game. I thought for sure Guilty Gear was done, but apparently the turn out for Evo Japan was that strong. I'm iffy on BlazBlue Tag Battle. Nothing to do with the DLC but there's been no noise whatsoever. My hype for the game has been dead for about 3-4 months now.

Has anyone seen the Ninja Turtles in action for Injustice 2? Holy hell do they look good. https://www.youtube.com/watch?v=lZahy5BywoI
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 22, 2018, 07:01:36 PM
Took a break from DBFZ today to finally try some SFVAE. I've just been experimenting with different characters in both training and trials mode. What throws me off is that I'm not really jiving with any of the characters that I'm familiar with from previous main-line Street Fighter games. I loved Juri in USFIV, but I'm just not digging her in this game. Same with Ibuki, who just doesn't feel right to me based on what I was used to from before. Chun-Li still holds up, but my older brother already mains her and I kind of want to be different.

What surprises me is the characters that have been jiving with me, though. Urien, who I almost never played in SF3, is surprisingly versatile in this game just based on first impressions. And with Guy being arguably my favorite character from USFIV (it's a close call between either him, Gouken, or Evil Ryu) I'm finding that Zeku really fits that same character archetype for me in a great way. Of course, this is all based off of training mode. No matter who I pick, I'm sure to get my ass handed to me in online matches since I'm two whole years behind everyone else on this game.
Title: Re: Fighting Games
Post by: Mustang on February 23, 2018, 01:38:35 PM
I can't speak much on that because, I still don't have a character that I'd consider my main in SF5. I settled on Karin but she's not Dudley. She has resets and her damage is good. Other than that I don't have a main.

Now as far as Urien is for you is basically how I feel about him as well as Guile, Balrog and now Bison. Characters I would never play turned out being some of the most fun and stylish characters in the game (although Balrog has been butchered) at least for me.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 24, 2018, 03:15:59 PM
I've been messing around with some more characters in SFV. Karin is just way too technical for me. Anyone who's key combos requires lots of consecutive directional inputs in relatively quick succession is the type that I tend to be the worst with. Other than that, I'm still best at execution with Urien so far, followed by Zeku. I still have at least half more of the roster that I have yet to try out at this point, though.
Title: Re: Fighting Games
Post by: Mustang on February 26, 2018, 06:17:14 AM
Don't get me wrong, out of the cast she's probably the most difficult character in the game. If anything I'd say your approach is wrong with her, but that's neither here nor there.

If I were to make a suggestion for you, you've already gotten 1 (Zeku). The other would be Ken.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 26, 2018, 07:32:54 PM
You're not wrong about my approach being wrong, lol. You have no idea how out of touch I am with Street Fighter's brand of combat in general, let alone this game which I'm still new to.

You're right about Ken. Yet another character that I hardly ever touched in USFIV that really suits me in this game. Granted, I liked him a lot in Third Strike as well.
Title: Re: Fighting Games
Post by: Mustang on February 27, 2018, 04:21:14 PM
I only say that because I'm assuming you got to Trial 6 (Vol 2 is harder) and I think it's Orochi that might be giving you issues. IMO, at the beginner level once you start going online (if you were to go online) you won't need to incorporate any of those type of combos until you reach maybe Silver/Gold. At the beginner level all you need is St. mp, Cr. mp xx JFTenko (just-frame) > Tenko  (of course fundamentals and a shimmy game).

I don't want to sway you though. If you're enjoying Urien by all means go for Urien. He is solid. Check out Nemo and Dogura for some cheap tricks.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 28, 2018, 11:47:23 AM
Also ruled out Menat and Birdie as potential characters for me to play (and I'm still a long ways off from being ready to jump into online ranked matches). So far, my list of playable characters is:

1. Zeku
2. Ken
3. Urien

I'll watch some videos from better players for each to get ideas of how to better utilize their unique styles. After several more hours of practice with each, I'll try them out in ranked matches (and yes, I'm fully expecting to get my ass kicked hard all the same, lol).
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on March 03, 2018, 02:49:05 PM
So, I'm awarding Ed the title of best Street Fighter V character theme.
Title: Re: Fighting Games
Post by: Mustang on March 15, 2018, 02:35:55 PM
https://www.youtube.com/watch?v=7NTnljx9nqM

No training mode seems strange to not have, but it means I won't be putting my ps3 away after all. I mean there are certainly ways around it for sure, but strange never the less.

Tekken 7 is the main game I'm gonna be focusing on for a while. I'm just feeling pumped for Tekken 7 for some reason (it's a great game despite being bare bones much like SF5 at the start). I've been watching King Jae tutorial vids for the past couple days now and they've been great. Learning something everyday, and then on top of that I've been watching MadDogJin's Hwoarang, seeing if I can implement some things and develop a strategy.

Right now I've lost the desire to continue with DBFZ. Perhaps through word of mouth I'll come back to it when I here about netcode and lobby kickouts are fixed.

If I were to boot up SF5 again I'm automatically rage quitting against any Blanka players. I'll gladly accept whatever penalty. Knowing that this costume (https://assets.vg247.com/current/2018/02/blanka_street_fighter_5_screen_6.jpg) is in the game I refuse to play because I know I'm being trolled and I hate trolls. That costume is for trolling. Damn that.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on March 15, 2018, 03:04:31 PM
No training mode means no buy from me. To be fair, it could still be in the game and just wasn't featured in the build that Max got to play, but if Capcom really thinks that it's OK to exclude such a basic feature like this (even if it's mostly just meant to be an arcade port), then they really are run by a much of idiots. They might as well rename this the "fuck people who don't already own these games" collection.
Title: Re: Fighting Games
Post by: Mustang on March 16, 2018, 04:24:17 PM
That was definitely my initial reaction, but at that moment I had to remember that it was Capcom's fighting game division that remains incompetent while their other divisions seem to be getting their act together so I won't waste energy on them and put my hopes in DMC5.

Currently watching Final Round 2018 and good God, Yipes and Sajam are great duo for commentary.  Knowledge, jokes and hype all in one package. Can't ask for more. As for the tournament so far, I'm convinced to continue with Karin but have my secondary be Chun Li and Kollin that is when I go back to it.

Edit:

Turns out that there will be a training mode and a versus mode after all. Although, it was through word of mouth, and if you're not familiar with who James Chen is I don't know if you'd find him as a credible source.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on March 18, 2018, 05:25:33 PM
Alright, I finally went through the entire roster up through season two characters, and boiled down a list of five characters that I'd feel comfortable trying to get better with, but for now I'm just focusing on my top spot:

1. Zeku
2. Laura
3. Ken
4. Urien
5. Abigail

Keep in mind that this is all still subject to change, but these are the characters that seem to best fit my personal playstyle so far. That said, Abigail surprised me the most because Big Body characters are never my style, yet I can't help but find him to be surprisingly fun to use.

At any rate, my focus is practicing with Zeku for now, before taking him into online matches which still won't be for a while. Does anyone know any good Zeku players who's matches I can watch on YouTube to get a better idea of how to utilize him in active combat?
Title: Re: Fighting Games
Post by: Mustang on March 18, 2018, 06:28:46 PM
I've only seen Big Bird (Kuwait or Saudi Arabia player) manage to use him successfully in tournaments which you'll also find that he was probably the best Guy player in USF4 as well, if you want to look that up too.

Some folks on reddit are saying a guy name AuttoMattock is probably the go to Zeku player though. You're probably gonna have to rely on CFN for Zeku footage.
Title: Re: Fighting Games
Post by: Mustang on April 06, 2018, 04:28:26 PM
Man, it's been quite the roller coaster when it comes to Street Fighter 5 AE since season 3 of Capcom Cup began (I believe Winter Brawl was the start) and for me I'm checking out. I was trying to wait for Cody, but there have been too many strikes against Capcom's fighting game division since AE dropped (which is crazy because people were ready to throw/put Capcom into Capgod status just at the end of last year).

First was season 3 patch. Alright, Karin's nerfed, cool, she still had things to operate with and even then I'm not a tournament player. I'm a casual, but I like learning that difficult stuff. That being said, while I was still playing her, I started picking up Laura, Mika and Guile (with a splash of Chun Li)

So then we get talk about the 30th Anniversary collection not having a training mode and now I'm looking at this company sideways once again only to be met with training mode will be there. Cool, still looking sideways, but cool. Suddenly Mike Ross pop up out of the blue (he's been mia for the entire year) a week before NorCal Regionals with an AMA (Ask Me Anything) and it caused quite a commotion. Gist of it was him spilling the beans about Corporate Capcom (and personal issues which is none of my business) and fake people in the FGC since it became Esports. Mind you I also listen to/watch UltraChenTV on a regular basis and considering where I remember just what it was like 7 years ago up to now I'm tilting my head even more at this point.

Now we're at NorCal Regionals. Cool tourney, whatever. Waiting for Falke trailer (April 1st btw), but was told there will be a patch note release on April 3rd. WHAT? WHY? People were bitching that Abigail was gonna be a problem and maybe he was, but there was not a single one in top 8 so what gives? Maybe he would've been later on down the line. April 1st, oh, gotcha. April fools (the hell with this day)  April 3rd arrives, and there's a huge list of changes..... oh shit it was real. This whole week, there's been a lot of bitching about nerfs and buffs, and with good reason. Cammy was considered to be top 5 if not top 3 and Capcom buff'd her, but weaker characters got nerfed to the ground. Alright whatever, I'm still a casual and at this point my only choices were Guile and Mika despite still wanting to play Laura (but all of her fun stuff was removed....  FUCK)

So what caused me to check out. So here's a What happened-ish (https://www.youtube.com/watch?v=4gdtShNVYIA) from Maximilian Dood about Marvel vs Capcom Infinite. And then I go to Eventhubs to see ELEAGUE The Challenger (https://www.eventhubs.com/news/2018/apr/05/eleague-announces-its-first-reality-tv-show-challenger-street-fighter-5-feature-several-familiar-fighting-game-community-faces/). WHAT THE FUCK IS THIS?! You mean to tell me that I've been spending my money on DLC to get this kind of bullshit? (Probably not but dammit I'm taking that way) I hate Reality TV. With that being said (My bad people, I know I'm salty) seeing these 2 things back-to-back and remembering Mike Ross's AMA, everything hit me at once and I'm done with and done supporting anything involving Street Fighter 5 (I don't even trust the 30th Anniversary Collection at this point either).

Here's Mike's last video before he vanished from the scene https://www.youtube.com/watch?v=aK6oT9-N00g. A lot of what he said here is real even though the video itself comes off as a joke.

This is no campaign or anything towards Capcom or Esports. I wish them well. Just been on my chest for a while. I just can't deal with a lot of the things I'm seeing and this is coming from a casual player/stream supporter from 2011 upto now.

Now I will say this to the Tekken's, DBFz's, and any other fighting game in the community. If your goal is to make it to E-sports and get a reality tv show deuces to you as well. I have no problem sticking with the old games.

Sorry for the long rant (there's no lol's but I tried to be a little funny but keep it 100)
Title: Re: Fighting Games
Post by: Mustang on May 11, 2018, 04:04:34 PM
It's always something with the FGC, I swear.

So here I am getting into SF5 again (I know. I quit. I let some people from Shoryuken talk me into playing again) and at this very minute of listening to UltraChenTV and their first topic is catering to the pros, whatever about that. In the midst of it I hear the name Richard Lewis. Trying to figure out who this guy is I go to his Twitter and I see a tweet from Maximilian saying something along the lines of reporting to the police about death threats for his MvCI video.

What Happened? MVCI Case study of what not to do (https://www.youtube.com/watch?v=4gdtShNVYIA&t=101s). Looks familiar right. I posted that vid in my last post which was a month ago. So this guy is getting death threats for basically being neutral. Are you serious? It's this petty shit that kills my interest with this scene. There have already been threats to shoot EVO up. Now folks are being singled out now too. This scene.  :anger:
Title: Re: Fighting Games
Post by: Mustang on May 19, 2018, 12:41:20 AM
I've been watching Max play BlazBlue Tag Battle. While the game has been dead on my radar for some time now I will say that I'm fully on board for it now. Believe or not it wasn't even Max that got me to reconsider.

https://www.youtube.com/watch?v=XkhMHTO-oms

The last guy he was playing against (Gordeau and Makoto). Some of the stuff he was doing was wowing. And I gotta give it up to Max, he's good at figuring ish out on the fly. But that guy, man, I can't wait to see some of the characters I want to play be played at a high level. (Jin and Hazama. I'm hearing that Mitsuru and Akihiko might even show up as well)

This might be because DBFZ is not all that technical, but I'm liking what I see here in BBTB than DBFZ. BBTB looks like an actual ASW game, and what I mean by that is the freedom you usually see in their games. I'm not dogging DBFZ by any means (at least I'm not trying to) but you will never seen 2 of the same characters be played the same. In DBFZ once you've seen Cell you've seen all Cells. Only different thing you can do is change your movement. And I get it, and it's needed, but that's not me (which is odd because I'm playing SF5).

Seeing BBTB I might have to check out Under Night. Now I just need a BBxGG crossover and we'll be good (especially with GG graphics)
Title: Re: Fighting Games
Post by: Mustang on May 27, 2018, 08:40:39 PM
Mayor CODY!!!!!! (https://www.youtube.com/watch?time_continue=1&v=4Si_PRh4e-g)

On a serious note he looks a little underwhelming, but at the same time I like it. June 26 is the release date.
Title: Re: Fighting Games
Post by: Mustang on July 28, 2018, 11:36:55 AM
Just for you Dr. Ensatsu-ken

https://www.youtube.com/watch?v=PrhaiOKewNU

https://www.youtube.com/watch?v=g7hzE_qGpRM

I know you were playing Zeku at one point. I don't have confirmation yet but I saw that the Zeku player is Kiryu Tsukimiya (1 of the best, if not the best Guy player in USF4). I've just been converted to try out Zeku for certain and while you can't differentiate yourself in Street Fighter 5 too much I am seeing a few characters where you can. Zeku is one. Urien might be another. Menat for sure. Karin and Balrog might be as well. I'm definitely opening up to Street Fighter 5 a lot more now despite how long it took for me to find a character. It's the toxicity and the ish Capcom do behind the scene that puts me off most of the times.

Anyway, Evo crept up pretty quick on me (Next weekend). Despite having a larger entry number than Street Fighter 5 (not that much) DBFz will be the 2nd to last game played next Sunday. Meaning I will definitely be watching the archives of SF5 due to work. I do kind of wish that it would've been the last game since DB takes far too long and I'm not certain if its 2/3 or 3/5. Oh well, I guess I'll try some predictions

Daigo for SF5
Kazunoko for DBFZ
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 28, 2018, 04:20:19 PM
Yes. I'm a huge fan of Guy's playstyle and having Zeku's mechanics at least partially based on that style plays a huge factor in why I like him so much. As a bonus he also has attacks with decent range that can cancel out fireballs, which Guy never had.
Title: Re: Fighting Games
Post by: Mustang on July 28, 2018, 06:22:09 PM
I'm not entirely sure, but Zeku should be able to run under fireballs and punish. Most characters have something that neutralize fireball users unless you're playing against Guile that is.
Title: Re: Fighting Games
Post by: Mustang on August 06, 2018, 03:41:46 PM
If you're a fan of fighting games your E3 was officially this past weekend.

BlazBlue Cross Tag Battle brings the rest of the DLC (https://www.youtube.com/watch?time_continue=3&v=V1Av1CBY9pA) today.  I have mixed feelings on this game. I haven't bothered with it to care about the game at all, but at the same time when I do bring myself to care (I want to team Jin and Yuzuriha or Jin and Mitsuru together) there's something that I can't explain that's turning me off from the game. Anyway, I think would've been more hyped to see Joker from Persona 5.

Tekken 7 Season Pass 2 (https://www.youtube.com/watch?v=Sy3BHkOA6eM). It's about time they listened and brought Lei and Anna back. Now I'm curious whose gonna play them. I can see this easily turning into a SF5 situation, especially when SF5 first came out. All these people claiming for Karin, Mika and Alex and when they finally got them those same people disappeared. The thing Tekken 7 has going for it is that it's a legacy game (everybody plays relatively the same from past games). Other than that I wanna see all these Lei players. I have no idea who Negan is nor have I ever watched Walking Dead so truth be told I feel like this was a wasted slot, but at this point it's whatever to me.

Capcom stole the show this time with G (https://www.youtube.com/watch?v=6pYVvWuV0Bc) and Sagat (https://www.youtube.com/watch?v=lrBvRAWp2pA) out today and dare I say they both look good, especially G. Cody was a disappointment (animations all weird and not impressed with his overall moveset), but G looks like someone I can actually have fun with. Sagat looks like Sagat. Considering that both are out today and Sagat not coming in December I gotta believe we might be in store for some epic (disappointment)-ness coming Capcom Cup. But yea, I'm back into SF5 with either G or Sagat as the main.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 15, 2018, 09:20:55 PM
So, I was curious what your thoughts were on the DBFZ Finals at EVO, Mustang? I'm seeing a decent chunk of people angry at the tactics that Sonic Fox used in the final set, claiming that he ruined GO1's momentum by forcing a seat change.

On the one hand, that absolutely is a clear tactic to win (GO1 himself was clearly salty about it in the footage right after the loss), but on the other hand tactics like this are nothing new in sports or e-sports, and to insinuate that Sonic Fox only won based on a cheap trick is kind of nuts to me. The guy has clearly proven his skill at this game, and playing psychological games with your opponent isn't against any rules that I know of, and again it has been done at EVO countless times before. I feel as though some people are bitching about this move more than they really should, but maybe that's just me.
Title: Re: Fighting Games
Post by: Mustang on August 16, 2018, 03:10:43 PM
He definitely ruined Go1's momentum, but you do anything to ice your opponent if it's within the rules. Initially, I was salty when I heard about it (because I just don't like Sonic Fox at all. I respect his skill, but I just don't care for him), but it's within the rules.

But to say SonicFox won because of that tactic (I can't call it cheap because it's a legit tactic) is a load of BS. Sonic Fox has been winning most tournaments within the past 3-5 weeks and I could've sworn Go1 were at most of them as well. Like I said, I can't stand the guy either, but you have to be an idiot to think he won because of a tactic when his skills speaks for itself.

But, yeah, I have no problem with him doing that. Hell, this is why you're suppose to practice doing everything on both sides.
Title: Re: Fighting Games
Post by: Mustang on August 23, 2018, 04:22:35 PM
https://i.redd.it/5jkv9u7ncwh11.jpg Potential Tokyo Game Show leak.

Hmm.... Darkstalkers. I don'y know how to feel about this. I've never played any of the previous Darkstalkers so I have no attachment to that series. My concern is that I don't trust people. People claim they want Darkstalkers (along with Rival Schools) but I have no faith that people are going to support it at all. If enough people support it cool, let's get another deep fighting game that looks like it'll play similar to the MvC series. If not, go kick rocks. That's all I got for that.

Street Fighter 5 new story.
Hmm. I still haven't played any of the other stories. I just don't care about a story mode in fighting games.

Viper and Oro as free DLC characters... in Sept/Oct
....Right. I'll believe that when I see it. I will say that Capcom is definitely planning something though, I just don't think it'll in 7-8 days. I think it'll be at Playstation Experience/Capcom Cup.

That's about it for me (don't care about the costumes unless I can buy them up front).

With all that being said, I think I've come full circle about who I'm gonna play.

Ken
Guile
Laura/Mika
Zeku

I have to look up Ken combos to see if he has anything that look remotely stylish. I'm satisfied with his costumes. He has a Dante, Christmas, and a freakin tux and they're all sick. His Dante costume looks weird, but whatever.

Guile has stylish combos but the big hurdle is the charging for me. He only has 2 costumes that I like.

Laura/Mika are are burst damaging characters and they got the mixups.

I still gotta try out Zeku. He don't have any good costumes but he has stylish combos. Besides Menat, he might be the hardest character to play in the game.

Other characters I may try/give another run are G, Sagat, Bison, Balrog, and Nash.

I gotta may a dedicated Street Fighter thread.
Title: Re: Fighting Games
Post by: Rynnec on August 24, 2018, 12:54:12 AM
Much as I would love a new Darkstalkers, the past few months have taken a big hit to Vegeben's credibility. Nor do I trust Capcom's fighting game division to give the product much care even if it is real, regardless of Capcom's recent upswing. I'd still play a new Darkstalkers either way, but it'd be something I'll be cautiously optimistic for.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 25, 2018, 04:36:49 PM
I still don't get why Capcom won't just release a collection on PSN and XBL (for the current generation of consoles) for those of us who want to play the classic games but have no current means to.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on August 29, 2018, 05:52:30 PM
OK, I'm not a fan of Cooler outside of his transformation design. I always found him to be an uninspired rip-off of Freeza. That said, based on what I've seen here, I'm really excited to play him when his DLC drops: https://youtu.be/x4D4NqkTYBo

His moveset is basically taylor-made for my preferred playstyle.
Title: Re: Fighting Games
Post by: Mustang on August 30, 2018, 09:26:11 AM
I actually like Cooler more than Frieza, but I didn't really need him in the game. I actually would've preferred Cooler's spot to be Janemba, but oh well. As for the way he plays, he looks interesting. Not enough to get me interested in playing, but enough to keep me watching. Fairly certain SSJ Vegeta will be on the team with Cooler. (SSJ Vegeta's a safe bet since he fit on any team)
Title: Re: Fighting Games
Post by: Mustang on September 10, 2018, 02:28:55 PM
Samurai Spirit (https://www.youtube.com/watch?time_continue=4&v=2FKoZb1sv64)

2019 is definitely my year.

Sekiro
Nioh 2
Ghosts of Tsushima (doubt this will be 2019)
Samurai Spirit

I'm definitely getting my fill for samurai's in 2019. Now all I need is perhaps an rpg-ish like Mass Effect set in feudal Japan and I can go to heaven.

Anyway, I'll admit that I never played any of the Samurai Showdowns due to very little exposure. I knew of the Samurai Showdown games back then but no one I knew was playing so I had no interest then. I've always thought the main character was for me though (aesthetically speaking) . That being said, I'm gonna go back and check out some high level footage.

On a negative note. I find it real funny how people are saying this looks like USF4 graphics, but yet they called USF4 ugly, but all of a sudden this game looks gorgeous. I swear people in the FGC are full of shit.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on September 10, 2018, 07:00:23 PM
The people who called USFIV ugly seem to be the type that can't stand the more "cartoony" look of the characters rather than having a problem with the graphics itself. Personally, I love how over-the-top and expressive the characters are. The game clearly doesn't take itself that seriously in terms of its overall tone. Granted, they aren't anywhere close to the slick-looking sprites of III, but they are still pretty fun designs for what they are. At the very least, I prefer it to the more generic anime look that V went with: which, to be clear, I still enjoy V mechanically, just not a huge fan of the character models used is all.
Title: Re: Fighting Games
Post by: Markness on September 10, 2018, 07:06:00 PM
After how dismal and tacky Samurai Shodown Sen was, I thought the series was over for good but I am glad it's making a comeback and it looks like SNK are doing it right! While a part of me misses 2D sprite animation, I am glad to see the action on a 2D plane like it should be. I hope Tam-Tam and Cham-Cham will be in it, I love using those two the most in the games.
Title: Re: Fighting Games
Post by: Mustang on September 13, 2018, 04:40:41 PM
Looking at some previous matches from last year I gotta say I like what I'm seeing when it comes to game play. For those that're into spacing and poking of Street Fighter, transitioning to Samurai Shodown should be relatively easy. The hard part looks like getting used to the controls (weird directional inputs) and probably mechanics, although I don't know what mechanics are in the SamSho games. I see more of a lot of damage from like, maybe 3-4 hits.

I just might get Samurai Shodown 5 (as well as Garou: Mark of the Wolves) if people are interested in playing.
Title: Re: Fighting Games
Post by: Mustang on October 13, 2018, 05:51:18 PM
Rumor that Marvel vs Capcom 4 is coming.

https://www.eventhubs.com/imagegallery/2018/oct/12/vergeben-comments-potential-marvel-vs-capcom-4/1/
https://www.eventhubs.com/imagegallery/2018/oct/12/vergeben-comments-potential-marvel-vs-capcom-4/2/
https://www.eventhubs.com/imagegallery/2018/oct/12/vergeben-comments-potential-marvel-vs-capcom-4/3/
https://www.eventhubs.com/imagegallery/2018/oct/12/vergeben-comments-potential-marvel-vs-capcom-4/4/

https://www.youtube.com/watch?v=p0jVYUsKNjs Max's thoughts about it.

I've been watching CJA (Cyber Japan Agent) play a lot of MvCI and the game looks so fun. If rumors are true that MvC4 is coming the one thing I hope gets carried over from MvCI is the tag mechanic. Max said something along the lines of assists in DBFz feeling archaic and I agree. In MvCI you can tag whenever to create pressure or extend combos and that just looks/feels so good and it's also the reason why I like Street Fighter x Tekken. You just don't go back to assists after that otherwise it'll feel like you're regressing or trying to play it safe. I also agree with Max that Marvel and Capcom need to take a cue from Nintendo and just include everybody that were in the previous games. Also, forget about story mode. I get it that casuals should always be the target, but dammit that seem to be causing everything else to be forgotten. I don't want to go too deep about what I want because I don't believe we're getting anything until I see it, and I guess it does sort of make sense since Peter Rosas (Combofiend) who was once a Capcom employee is now working for Marvel's gaming department. But I don't want to go down that road until something is revealed.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on December 16, 2018, 01:06:01 AM
So, I wanted to get back into SFV, but then realized I had over 20GB worth of update files to install, and decided that I'm not nearly patient enough for that. So, instead I got back into DBFZ, and have been playing that over the past week or so.

I'm still trying to settle on a team, but currently I'm really liking the set-up of Android 21, Vegitto Blue, and Future Trunks (one Point character and two Generalists). I also really like Base Goku in place of Trunks as a Support character when I feel like using someone with a good range of unique moves that makes him a bit harder to predict for my opponents. The downside is that he doesn't really have any interesting supers and their applications are so limited and situational that they aren't really much of an option other than to switch out to another team member's super at the end of a combo.
Title: Re: Fighting Games
Post by: Mustang on December 16, 2018, 03:06:37 AM
And I'm currently getting back into Tekken 7. The character crisis and the toxic nature around Street Fighter 5 is too much right now. I'm currently catching up on Capcom Cup, and for the most part whatever reveals are inbound will be make or break for me.

As for DBFZ, unfortunately I haven't kept up with it since the patch (maybe a little bit before that). The way I understand it, or rather the way it was explained to me was that Vegito was more of a point character since he had no low attacks (outside of his 2M) and he was reliant on assists. But if you found a way to play him as your 2nd position character, nice.

So ArcSystemWorks is really going to town.

GranBlue Fantasy Versus (https://www.youtube.com/watch?v=7_r3hoKIfi0) is their latest upcoming fighting game and it looks good. Although, I still have no idea what Granblue Fantasy is. I know Platinum is making an RPG game called Granblue Fantasy Relink or something. I don't know if it'll do good here in the states though (both games)
Title: Re: Fighting Games
Post by: Mustang on December 17, 2018, 01:23:44 AM
FINALLY FOUND MY CHARACTER. Evil Ryu is back (https://www.youtube.com/watch?time_continue=3&v=zWLncdhxIcs).

Going by the name Kage this time since it's a manifestation instead of possession. The internet kinda broke yesterday during the finals because he was already being updated (I went to sleep. Didn't care about the results)
Title: Re: Fighting Games
Post by: Mustang on December 20, 2018, 07:13:37 PM
https://www.youtube.com/watch?v=syM7z8vozlU

Ignore Max just for a little bit. Yooooo! Why weren't people ever talking about this game? I never had it. And at that time I think I might've been playing Tekken 3 or moved onto the Dreamcast. Anyway, Street Fighter Ex Plus 2 might be what Capcom wanted Street Fighter x Tekken to be. Some time down the line I need Capcom to re-look at this game.
Title: Re: Fighting Games
Post by: Mustang on February 27, 2019, 03:11:51 PM
Evo 2019 Line-up.

Street Fighter 5 (Sunday Finals)
Tekken 7 (Sunday Finals)
BlazBlue Cross Tag Battle (Sunday Finals)
Super Smash Bros Ultimate (Sunday Finals)
Dragon Ball Fighterz
Soul Calibur 6
Samurai Shodown
Under Night In-Birth
Mortal Kombat 11

This is an Evo tourney I can get behind. My only gripe, Smash should be a Saturday final headline. I get why it's Sunday, but I would prefer it to be on Saturday mainly because Tekken 7 tends to go over time. Smash is another one that goes over time (at least previous games. I know nothing about Ultimate) and don't get me started on DBFz's lengthy time. In any case, I'm happy that there are no double anything (2 Smash games). I'm surprised to see Under Night get in, but I've been told that that community have earned it due to the amount of work they do, so congrats to them. I'm gonna attempt to get into that game, especially that I found a character that I like and will be in BlazBlue Cross Tag Battle.

New Samurai Shodown trailer (https://www.youtube.com/watch?v=0Y0MG-tGFoc)
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on February 27, 2019, 05:09:24 PM
Well, shows all those people who boldly declared that FighterZ would only be a one-off deal. :sly:
Title: Re: Fighting Games
Post by: Mustang on February 28, 2019, 01:23:08 AM
Uh Oh, here we go again with more Marvel vs Capcom 4 rumors

https://www.eventhubs.com/news/2019/feb/27/filipino-champ-continues-hint-heavily-marvel-vs-capcom-4/#comments

So F-Champ has insider info. I can believe that since he and Peter (Combofiend) Rosas are tight. Peter works for Marvel now. I most certainly hope Combofiend's not sharing info that'll get him fired. Here's my problem. If Peter Rosas's name sounds familiar to you it's because that's the same guy that worked on Marvel vs Capcom Infinite and we know what kind of storm that was. As great as the way that game plays everything else was handled terribly (what's even more crazy is they got the Netcode RIGHT!). If this game is happening I don't know if I want Peter working on it (As cool as he is, he's not good when it comes to handling things on the PR side of things). That being said, I don't want MvC4 to be real unless they can really bounce back (Capcom's fighting division is terrible). Personally I'd rather they focus on a fighting game with all of their characters in the style of a Vs game than another Marvel game simply because it's too much of a hassle dealing with Marvel.
Title: Re: Fighting Games
Post by: Mustang on March 02, 2019, 12:01:58 AM
I think most of us (if not all) don't really care much for NRS games but has anyone seen Johnny Cage's reveal for Mortal Kombat 11?

https://www.youtube.com/watch?v=mv6Dskj2VC0

Outside of MK1-Ultimate I never cared for Mortal Kombat. MK9-10, IJ1-2, I never liked the animation (It's not something I can easily get over either. I cannot play Cody in SF5 because of his animation). I never cared for Johnny Cage as a character but that trailer is probably the best trailer they put out since they revealed TMNT in IJ2. Not to mention they made me actually like him as well. And say what you will about NRS games, they do listen and support their community. I might get MK11 just to support them on that alone.
Title: Re: Fighting Games
Post by: Mustang on March 16, 2019, 09:56:30 AM
Is anyone aware of Power Rangers: Battle for the Grid (https://www.youtube.com/watch?v=Nmg8E51cn_U)?

I didn't care about this game at all. For the most part I don't care about indy games (I know, bad habit that I need to get rid of) and just like Arika, I was ignoring this game until I saw that trailer. And then I heard that Clockwork was behind it. Now I have to pay attention to it because of his background with Marvel vs Capcom 2 and 3. There was also a stream that Justin Wong and Yipes was on (trying to find it) playing the game. I might have to get it just because of how it looks, especially for only $20.

Oh, I checked out of DBFz completely.

Kid Goku GT (https://www.eventhubs.com/news/2019/mar/15/dragon-ball-fighterz-appears-be-getting-kid-goku-dragon-ball-gt-dlc-character-season-2/)

No trailer but he's been announced.

Edit:

Nothing major, at least not yet, but considering Final Round is going on there were only approximately 5,000 people tuning in. I don't know if it's part of Final Round or not (the tour thing), but that's not a good viewing number. I hear people are saying it's boring to watch. Personally I think that's a load of BS. Playing it on the other hand is where I feel it gets boring.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on March 17, 2019, 12:39:05 PM
I'm still enjoying the hell out of DBFZ, personally, but I'm not a fan of yet another version of Goku being added to the game. I feel like this is being pushed on them by the publisher rather than ASW being the ones to pick the roster given how diverse their other games tend to be, but I could be wrong. I did recently download UNIEL, but I haven't really had a chance to get into it yet on account of DMC5 eating up all of my free-time, which I have in very limited quantities these days, as it is.
Title: Re: Fighting Games
Post by: Mustang on March 18, 2019, 02:45:04 PM
I, too, have not gotten into UNIEL like I really want to. 3rd Strike and USF4 usually suck up most of my time. I'm trying to incorporate more Guilty Gear now as well. In terms of DBFZ, I also think the publisher is pushing all of the Goku's. As far as I know ASW listens to their community, and as far as I know, they know, hell, I think they even joked about it on stream (or twitter) about there being too many Goku's.
Title: Re: Fighting Games
Post by: Mustang on March 22, 2019, 04:36:22 PM
Holy shit (https://www.youtube.com/watch?v=CS5rCkskI2g)

I have never been exited for a MK game in my life and, hot damn, not only am I hyped for this game, that is my character. All because of Noob Saibot I am officially stoked. This has become a must buy game for me now.
Title: Re: Fighting Games
Post by: Mustang on March 25, 2019, 06:54:20 PM
Samurai Shodown (https://www.youtube.com/watch?v=06bZXuxzB60) 12 minute trailer.

I am worried. Footsies has never been my thing and while I understand that's how most old heads want this game since it's supposedly close to that of the old games, but personally, I want combos. Nothing in the realm of MvC3 or GGXrd, hell, I don't even need anything like USF4 or SFxT, but I would like to see something along the lines of SF3. 3-6 hits and I'm fine. Anyway, everything else was fine, but I found all the whiff punishing boring (perhaps that's because the folks didn't look like they knew what they were doing)
Title: Re: Fighting Games
Post by: Mustang on July 01, 2019, 04:57:14 PM
https://www.eventhubs.com/news/2019/jul/01/super-smash-bros-ultimate-continues-lead-pack-while-tekken-7-climbs-above-street-fighter-5-evo-2019s-july-registration-leaderboard/

Evo 2019 registration

1st - SSBU
2nd - Tekken 7
3rd - SF5
4th - SamSho
5th - MK11
6th - UNiEL
7th - DBFZ
8th - SC6
9th - BBCTB

Without the actual numbers this means nothing to me (I swear, Wizard get on my nerves), but this is a little concerning for games like DBFZ, SC6 (I don't think people wanted this game) and BBCTB. I think the last day to register is July 14. Like I said, without actual #s, this means nothing, but considering DBFZ had a whopping 2000+ entrants I believe, and the drop off is down to 7th? That's very concerning. I hear people say things like DBFZ and BBCTB killed MVCI, and I don't think that's true at all. I think MVCI killed MVCI. I think ASW's games are canceling each other out in a sense. Poor communication, split community (4 games divided amongst each other and they have GranBlue Fantasy on the way) and then the updates are too far from each other (looking at you Capcom). Hopefully this don't mean much of anything. I just found out that the new season for DBFZ just started from this past weekend (CEO 2019) and I have no idea when Arc Revolution begins or has begun for BBCTB. But 1 thing I do know for certain is that anime will never be Capcom killers (I wish people will stop saying such things as well). Let Capcom kill Capcom.
Title: Re: Fighting Games
Post by: Mustang on August 01, 2019, 03:52:32 PM
https://www.eventhubs.com/news/2019/jul/31/seven-games-over-1000-entrants-five-titles-new-evo-lineup-and-non-stop-action-eight-streams-all-weekend-long-evo-2019-preview/

1st off, I stand corrected. Despite a huge drop from last year, DBFZ still has over 1,000 entrants which is great for the scene. However, I am worried that like Capcom (I'll get to them in a few) the communication for this game is terrible. Harada is my guy but since he took over Bamco he's been terrible with Fighterz. He needs to turn over everything to ASW so they can actually do something with the game instead of burying this game for Tekken's success. I love Tekken, but I don't want DBFZ taking the hit for it (just making assumptions on my end).

Under Night in-birth might become the next game I focus on beside 3rd Strike. The community for the game is great, and then there are characters I can get behind as well. Swag combos, cool color palettes, what more do I need? I do regret getting into this game so late though. Catching up is gonna be ridiculous.

Street Fighter 5. Man where do I even begin? 1st, if you haven't heard, there was a leak yesterday (I swear, this is what keeps me from supporting games on the PC). Honda, Poison and Lucia (Final Fight 3 I believe) were leaked. I feel sorry for Ono because, outside of Cody and Sagat he hasn't been able to do any type of reveal to generate any hype for this game. And it's not his fault (If I'm Ono, and I have any say, I'm doing an overhaul on my staff. I'm not talking to any media outlets. I'm doing my own thing like a Nintendo Direct). That being said, I'm done with Street Fighter 5. None of those characters do anything for me and at this point I don't think anything will. Despite having fun with the likes of Karin, Zeku, Ken, Laura no one stuck out to me as a true main. Despite the way the game plays I've been stuck in a character crisis since it's release. I found Dudley in SSF4AE:2012 despite my favorite character(s) at the time were Guy and Cody. Outside of Birdie, Abigail, Dhalsim and Blanka I tried playing the rest of the cast and found no one (oh, can't play Kage because he's LOCKED behind fight money). I'm not going to bash SF5 or the playerbase (although I will say that they're only playing this because of the money). I wish them well, but I'm out for good.

Now onto Capcom itself. 8 months of silence (oh, costumes here and there) and this was all you're showing? I hope to God that this is not all that you were going to show (perhaps that leak was a blessing). Capcom's fighting game division, I don't even know what to say. I don't even think the "shills" will be able to defend Capcom from the reaming they're going to get if that is all.
Title: Re: Fighting Games
Post by: Mustang on August 04, 2019, 08:59:36 PM
https://www.youtube.com/watch?v=YwCMwR4Ntvw

NEW GUILTY GEAR! Of course this will be a day 1 purchase for me and I'll probably main this game.

Tekken 7 revealed Zafrina and a brand new character Leroy Smith. Looks good. https://www.youtube.com/watch?v=JuEwXWH4PbA
Title: Re: Fighting Games
Post by: Mustang on November 04, 2019, 12:16:58 AM
https://www.youtube.com/watch?v=mZJSCtsnhm0

Chipp and Potempkin reveal. There was also a stream where ArcSys went over the gameplay of all 6 characters. I'm not gonna main him but Chipp looks sick.

I haven't seen any reactions from the tournament players, but there are some that has been claiming to have been with it since X2 are doing a lot of bitching. 1 guy went way overboard and made the comparison to DmC. There was another comparison to Street Fighter 3 (how Capcom went completely different from there other Street Fighter 2 games going into 3). There was one comment I saw saying that "GG has to go this direction if they want to draw in new players because X2 and Xrd are complicated games to begin with and the genre is already niche and GG is even more niche within it's own community".

Personally, I'm gonna wait and see, but I am stoked for it. I definitely see this as a Street Fighter version of GG though, although I'm leaning more towards SF4 instead of 3 though.
Title: Re: Fighting Games
Post by: Mustang on November 09, 2019, 01:21:33 PM
Alright, now that I'm off my hype train because of the looks and have finally listened to what was actually removed from GG2020 I am worried (very worried because it sounds like it's gonna be neutral heavy and I hate that), mainly because it looks like it's going to lose the freedom that I like, but I'll definitely still try it out.

https://www.youtube.com/watch?v=fpvXV1rZaLY&t=353s

Sajam, for his age is very knowledgeable and I think more people need to respond like this instead of being an ass.
Title: Re: Fighting Games
Post by: Markness on March 22, 2020, 09:17:12 AM
I had an itch to play KOF XIV after a long time and was surprised to see character bundle DLC packs. Beats having to pay for individual characters. Are there any for SF V and will I have to upgrade to the Champion Edition for them? Not really sold on doing so but I am curious.

I also had an itch to play Samurai Shodown (2019) again and downloaded both Wan Fu and Kazuki since I still had the Season One pass from buying the game during the first week it came out. To anyone who has her downloaded, how is Mina Majikina?
Title: Re: Fighting Games
Post by: Mustang on March 22, 2020, 01:09:29 PM
SF5 has character passes, but depending on how far back you are it could be a little costly. The passes ranges from around $14-$30 each. You might be better off just getting champion edition
Title: Re: Fighting Games
Post by: Markness on March 23, 2020, 01:19:29 AM
Thank you for the info.

Outside of Mortal Kombat and, surprisingly to a lesser extent, Street Fighter, people tend to not care about fighting games in my area. Do people just don't know that other franchises besides those two exist or do they just disregard them? I got into other fighting game franchises because I am not satisfied with only playing video games that get ads or are part of the tastes of the "cool crowd". 
Title: Re: Fighting Games
Post by: Mustang on March 25, 2020, 01:21:11 PM
The unfortunate part about it is netcode being on the poor side for the majority of the other fighting games you're wondering about (assuming you're talking about the Under Nights and GranBlue's?). Another part has to do with folks not liking anime fighters for some unknown reason which is unfortunate because there was so much whining about Street Fighter 5 for the last 3 years and no one wanted to migrate to other games (e-sports and the money that goes toward the tourney side of everything)
Title: Re: Fighting Games
Post by: Mustang on May 02, 2020, 07:44:42 PM
I suppose you all know that Evo has been cancelled for this year but they still plan to do something for online. I'm curious to know what games will be in the lineup now.

And then going forth, we don't know how long this'll be going on so I wonder if this will give devs an incentive to do whatever it takes to get the netcode working properly, because the way the FGC has been lately, it's GGPO or bust (or whatever netcode that functions without problems)
Title: Re: Fighting Games
Post by: Mustang on June 20, 2020, 03:54:37 PM
I never brought it up but how does everyone feel about tier lists?

I love the discussions it can generate within the community when they don't go buck wild, but lately, namely the DBFz tier list is a bit concerning. For starters, I've been seeing a lot of people do something along the lines of going from

SS/S+
S
S-
A+
A
A-
B

TT (top tier)
S
S-
A+
A
A-
B
C

Mind you, this has only been for DBFz and Mortal Kombat. I get what they're trying to say with tier lists like these (they're trying to depict that there are no wack or weak characters), but the problem to me is there should never be anything above S. In my mind there is no such thing as SS or S+.

To stick with DBFz for a little bit, it also seem like people just don't know what being S tier really is or maybe I'm too old school, but I always thought being S tier meant cheap/broken/dominate the rest of the cast. How can there be 10 broken characters? Having tools for everything does not equate to being broken. It just mean you have an answer for every situation. Cheap is, well, you know, cheap. Breaking the game or glitches and stuff. Now if you're just naming the top 10 characters that's fine, but it would probably be more beneficial to have a list like

Top Tier
High Tier
Mid Tier
Low Tier

Having said that, another issue I see is that DBFz being a team base game but a lot of these folks making these lists, while they go into detail on why they put said character wherever, they really don't go over much (as confusing as that sound). Like take, UMvC3 for example. Back then there's a reason you had people making 3 separate tier lists (point, mid, anchors). Certain characters are stronger at certain positions (And then you had your exceptions). Same in DBFz except it just seem like nobody is really going into detail about other positions for said characters. Take Yamcha and Trunks. These 2 might be the best anchors in the game right now, but what if I wanted Yamcha or Trunks on point? Nobody goes over these things. We just know that they might be the best anchors. People talk about Bardock's neutral being so good, but they never talk about him in the anchor position. We just know he is best at point or mid and his B assist is broken.

We don't even do match up charts anymore and those were usually how tier lists were determined. I mean, for sure your pro players are gonna do the lab work on everything because that's their job, but the rest of us that cries this character is too strong, NERF, go sit down somewhere. I don't even want to go there, that's not what this is about  :sweat:

As I've stated this is a team based game and I'm looking at Cloud805's (everyone has roughly the same S tier just using him as an example) tier list and he has Base Vegeta, Bardock, Broly, Teen Gohan, Kid Buu, Frieza and Yamcha in his S tier. Based on that I should be able to just pick 3 characters, lets say Teen Gohan, Bardock and Base Vegeta. 3 S Tier characters on the same team and lets say I know how to play the game and all that jazz and I want to take this to  a tournament. I should smoke the competition. Problem is I have 3 point characters on my team. 3 mid characters on my team. 1 potential anchor. When you watch these videos of them explaining there tier lists they leave out too much (and Cloud should know better than this, he comes from before the 16 era). This isn't Marvel 2 where I can pick between the 4 best characters and go to town. Sure I should be able to figure all this out on my own, but when you're creating a tier list you're looking for some form of discussion. Then let's talk about all of it. Don't leave nothing off the table. Like I said, I get that they are trying to condense all of it into one video (20min to 45mins) but you just can't do that.

That's just where my head has been at lately. Overall, all these tier list has been good, but they do leave out a lot. / rant
Title: Re: Fighting Games
Post by: Mustang on July 02, 2020, 09:00:41 PM
Ok, DAMN! Trying to get my head wrapped around all of this.

So you can probably guarantee there will be no EVO online which is unimportant.

https://old.reddit.com/r/smashbros/comments/hjfv0y/summary_of_sexual_and_nonsexual_allegations/

This is crazy. I've heard some crazy stories from back in the day when it comes to the FGC, but this is (can I go off for a minute?), THIS IS FUCKED UP. I don't play Smash. Never dealt with anything involving Smash Bros scene, but THIS SHIT RIGHT HERE, man.... So we have rape and pedophilia.

Like, WHAT THE FUCK. So when I went to EVO back in 2012 and if you were to ask me how did it go, I would've told you that it was great. Being surrounded by so many people that shared the same passion for fighting games that you do and hearing the roar of the crowd when something amazing happens on screen, it's, to me, the pinnacle of hype. The after parties, I never attended. I don't care about that stuff, but I was told that all that would go down is drinking and money matches. I've seen a lot of these money matches streamed. Never in my wildest imagination would I think I'd be hearing about shit like this. I shouldn't be this surprised (the FGC as a whole is full of weirdos), but I am, and very disappointed in the community. And I thought the online FGC was bad, but this. They gotta clean this shit up. Expeditiously.
Title: Re: Fighting Games
Post by: Dr. Ensatsu-ken on July 14, 2020, 05:52:16 PM
I dusted off my arcade stick this week (quite literally, as it had accumulated quite a bit to the point where I applied a bit of cleaner to give it a thorough wipe-down), and finally replaced the ball top with a battop, which is much easier for me to use, personally.

I've been playing Darkstallers 3 on the PS3 and also a bit of CVS2 as well. I really wish the latter was online as it looks like it would be so fun to learn and experiment against other human players, especially with Capcom's 6-button interpretation of traditionally 4-button SNK characters. That said, DS3 is also pretty fucking grand and right now I'm settling on learning the ins-and-outs of J. Talbain before trying my hand at him online (assuming I can even find people online to play against). Can I just say that classic arcade fighter Capcom games have some of the most gorgeous sprite-work ever put to screen? These games still blow me away with how good they look even to this day.
Title: Re: Fighting Games
Post by: Mustang on July 18, 2020, 06:42:27 PM
CVS2 eh. I think people hold that game to the same degree of 3rd Strike and MVC2 so I'm a little surprised that there's been no attempt to get it to the PS4. I can't remember who it is, but one of those companies have been updating old games with roll back netcode. I think the last game that got updated was KoF98 (not sure, but I think it was certainly a SNK game). So yeah, I'm a little surprised there's been nothing regarding CVS2.

Anyway, a lot of my attention has been focused on Tekken 7 and DBFz. I've been watching a guy name K-Wiss playing Hwaorang and he's been showing me some combos that I've never seen any other Hwaorang players do. The way he moves with Hwaorang is impressive as well and he's doing this on pad. Salute.

I'm gonna go on another little tangent real quick. I salute all US DBFz players. They've been putting out content like crazy. Whether they're playing in a tournament or just playing games online they've been putting out content. I don't really pay attention to the SF5 scene, but I see them putting out content as well. Other scenes though, I see nothing. It's bad enough I don't know the players from other scenes. I get it there's been so much going on, but to the point where no one is putting out anything? Really? And when I say other scenes I mean the Guilty Gears, BlazBlue, Grand Blue. Everything I've been watching and learning from has been from Europe and Japan. Step up US.
Title: Re: Fighting Games
Post by: Mustang on August 12, 2020, 04:33:40 PM
So Capcom announced 4 more characters for Street Fighter 5 last week; Dan, Rose, Oro, Akira. Don't care for none of them except Akira.
Earlier today I saw Justin Wong playing around with Akira in Rival Schools. I wish Capcom would do a remaster or remake of the older games because from what I saw of Justin, this game needs to be explored some more. I would love to see some high level play of that game because the way it look like it plays, that game could be best fighting game ever.
Title: Re: Fighting Games
Post by: Mustang on December 26, 2020, 12:44:35 PM
https://youtu.be/2yxeR8kWc78

ASW stepping on all throats that are supposed to be competing with them. That being said, no idea what this game is based on. I just know it looks good.
Title: Re: Fighting Games
Post by: Markness on January 07, 2021, 08:41:55 PM
So glad to see that Cham Cham will be playable for SS 2019 this March! I've missed her and thought SNK forgot about her. They are doing what Capcom isn't doing for Felicia and considering Yoshinori Ono has resigned from Capcom, we'll probably never see her again.  :el_cry:
Title: Re: Fighting Games
Post by: Mustang on January 09, 2021, 09:02:31 AM
I'm going to give Capcom about 2 years to see how it goes without Ono before I start going in on them. Personally, I think he was holding them back. I think the possibility of getting a new Darkstalkers is higher now with Ono gone that's for sure, but we'll see.

As for KOF15, terrible trailer but I like the artwork. It's certainly better than KOF14. I think the only thing most fighting games have to worry about this day in age in Netcode and I'm hoping that with all the testing SNK've doing with older games for rollback netcode that they implement it into KOF15 (I mean they have to at this point if they had success)
Title: Re: Fighting Games
Post by: Markness on January 10, 2021, 12:33:19 PM
Quote from: Mustang on January 09, 2021, 09:02:31 AM
I'm going to give Capcom about 2 years to see how it goes without Ono before I start going in on them. Personally, I think he was holding them back. I think the possibility of getting a new Darkstalkers is higher now with Ono gone that's for sure, but we'll see.

As for KOF15, terrible trailer but I like the artwork. It's certainly better than KOF14. I think the only thing most fighting games have to worry about this day in age in Netcode and I'm hoping that with all the testing SNK've doing with older games for rollback netcode that they implement it into KOF15 (I mean they have to at this point if they had success)

How so? It looked like he was the only one who wanted Darkstalkers back unless I missed something.

I feel the same about KOF XV's trailer. Good artwork but way too many fast edits and too much power flexing from the characters. I am honestly more excited for Cham Chan's return to the fighting game medium.
Title: Re: Fighting Games
Post by: Mustang on January 10, 2021, 01:55:54 PM
No evidence to be honest  :sweat:. I'm going off of Akira (Project Justice / Rival Schools) coming to Street Fighter 5. Thinking back on it I do remember Ono wanting to do Darkstalkers, but the way he went about it was wrong. I'm also going by the way Capcom is communicating now compared to when Ono was there (despite Dan being the first character no one asked for).
Title: Re: Fighting Games
Post by: Mustang on February 11, 2021, 02:57:28 PM
There's kind of been quite a few things going on that I've been letting go by without saying anything. I'm going to try to talk about all of it in this post. I'll start with Street Fighter 5 first since it almost got me riled up.

Street Fighter 5: Championship Edition winter update
Let me start this off with this first. I hate announcements of an announcement. That seems to be the trendy thing to do these days and I hate it. Anyway, https://www.eventhubs.com/news/2021/feb/11/eleven-revealed-street-fighter-5/

So the very first thing I did when I saw that was take everything I said about "Capcom listening to their fans" back because I just saw the picture and nearly lost it. So I did end up skimming the article (I hate reading these days unless it's a comic or manga or actual game information I deem important to me) and saw that Eleven is coming as a bonus. Alright, cool. Did I forget to mention that I gave up on this game? So I shouldn't be talking about it really, but there have been times when I've been tempted to get back into it because, well, let's face it, despite everyone always bitching about how bad Street Fighter 5 is (which I disagree with 100%) they're still playing it. The only reason I'm not is because I still can't find a character. The way each character play is fun. Like the changes and whatnot (outside of Cody. They murdered my guy. On top of that, his animation is God awful). But I still can't get into these characters. I look at the 5 DLC characters coming and while I'm intrigued by Akira, that wasn't my go-to in Rival Schools (from what little I've played of it and can remember). I look at Oro, Dan (HELL NO), and Rose and none of those I find enticing either.

King of Fighters 15
I don't like these mini trailers that are 45 sec. It's bad enough DBFz is roughly 2 min and SNK comes with something shorter. Yuck. That being said I'm definitely feeling the overall look of it despite seeing the similarities of KOF14. My problem with KOF14 was that it looked like it was a PS2 game on the PS3. And it looked so dull (with an anime style to it). Anyway, I don't care about anyone except K'. I need to see K' before I even begin to think about other characters. Iori looks cool as always though. Joe looks interesting too.

Guilty Gear StrIVe
Old heads (I classify as one as well) are their own worst enemies I swear. Let me get this other stuff out of the way first and then I'll come back to us old people. If there's anyway to change up a legacy game this would be the way I'd do it. I most certainly shouldn't need to speak about how gorgeous the game looks but ASW is really outshining everyone here with their animations. Nagoriyuki is insane. Axl might be broken and I love every bit of it. I'm hoping Johnny is in it but I have some fall back characters just in case.

NOW, old people. This, from what I can see is still Guilty Gear. I get it, change is bad, but you also have to remember you're not Tekken (and Tekken has fallen into this as well). Tekken's fanbase is way bigger than Guilty Gears and all they did was add in a slow motion feature to draw in more people. Tekken is probably the hardest game to play imo, but on a casual level people can just pick up and play. Not so much in Guilty Gear. You have all these mechanics in Guilty Gear to the point it can be overbearing and intimidating to a casual player trying to learn. All this complaining that Strive is not Guilty Gear is a bunch of bullshit. From what I've seen it's still Guilty Gear. Maybe toned down a bit (Think Street Fighter 4) with the amount of combos that can be done (to me that's what's been trimmed) or you can say tuned to the max because the damage is through the roof (Almost look like you can be killed in 2 touches). In the end, calm down old people. ASW is trying to draw in newer people. That is all.
Title: Re: Fighting Games
Post by: Markness on February 12, 2021, 08:33:34 PM
I still haven't played SF V CE but apparently it's cheap so I might get it once it's completely updated. I still agree with you on the trailer for KOF XV. I hope it will be a dream match like XIV should've been since that was the historic trend for KOF until SNK decided to focus on pachinko games for a spell.

I am fine with what ASW is doing with Guilty Gear Strive. The art direction is still fitting for the franchise and it's still fast paced.
Title: Re: Fighting Games
Post by: Mustang on February 16, 2021, 04:55:28 PM
Street Fighter 5: Championship Edition
I didn't speak about it in my last post but I don't know how I feel about the V-Shift mechanic. I understand the excitement for a defensive mechanic (I'm gonna go off on this in a bit) but for my play-style it's "meh". I like the effects it gives off but I guess that's all, but I suppose it's better than some V-Reversals. I only bring this up because I'm currently training as Dudley in USF4 and it got me thinking about what I can do with Ken, Zeku and Guile.

That being said, this "DEFENSIVE" mechanic. I'm seeing reactions from some of these people acting like it's the next best thing. The problem I have here is that these are the same people that complained about USF4 being "too defensive" with FADC's. Now I get it, and I have no problem with a purely offensive Street Fighter, but I understand those that do have a problem with it. But know this, Woshige (Guilty Gear player) is not the only reason why we have a purely offensive Street Fighter 5. This Street Fighter is the direct result of the complaints that USF4 had against it and like I said, I'm fairly certain that those that "hate" USF4 are the same ones whining about it being too offensive now and now praising Capcom because they put in a mechanic which half the fans complained about in the first place. Go sit down some where.

Guilty Gear StrIVe
Nagoriyuki is out. I thought I would play as him but from what I'm seeing he would be too much for me to handle. That being said, Sol and Chipp are looking like the characters I'll be playing. Sol, while he doesn't that mulling style that I'm looking for he still does huge damage. I don't think he ever had a high-low mixup game in previous GGs, but I do like how hard it look like he hits. Chipp is a mixip / setup nightmare.

I'll edit this post once I look at more of the Strive beta from other people.

Edit 1:

So I'm watching Maximilian Dood mess around with Giovanna in training mode. Holy cow, I thought this character was looking a little bland at first but she might the most explosive in the game. Low key, she might be that Dudley equivalent in GG that I've been looking for. I mean, yeah, sure you can say Slayer would be the obvious choice and I agree with you. I almost chose him quite a few times. If it wasn't for Johnny, Slayer definitely would've been my main. Giovanna on the other hand, I don't know, the vibes I'm getting from her is definitely Dudley-ish where one combo you just lost 60% of your life. She might be a main. We'll see. She definitely looks fun.
Title: Re: Fighting Games
Post by: Mustang on February 19, 2021, 01:43:16 PM
King of Fighters 15
So Kyo's trailer came out I think last night or early this morning. K might be my favorite SNK character but Kyo (especially in this trailer) brings the hype. By far the best trailer SNK put out compared to the previous character reveals. Definitely gonna be on my team for sure. The way SNK does hitstop with Kyo (I suppose all of KoF games) just make it feel like each blow is just gonna feel real satisfying.

Guilty Gear StrIVe
Been watching top level players play. I'm definitely rethinking my decision on picking Sol and learning Zato. The Sol player I was watching knew what he was doing but what's not clicking with me is his pressure game. Very lacking, but I think Sol has always been like that. Johnny's and Venom's pressure game was crazy because they cranked that block bar not to mention making you scared to push a button. I think that's why I'm going to try Zato, but he scares me because I've never done negative edging before, but I was always intrigued by him though.

Edit:

So I watched more of StrIVe.

Potemkin scares me. I never liked grapplers to begin with, but this version of him scares the hell out of me. 2 command grabs and your dead, and the way damage is dished out in this game, yeah, it's very unforgiving.

Nagoriyuki as I've stated in another post looks like he'll be too much for me to handle. I've never been able to manage meter well and I have to manage a blood meter? Not for me. That being said, he's like a walking cannon. He deals out damage from everywhere. I think his one flaw might be his air game, but if you can manage to keep him on the ground and play footsies you might be golden.

Giovanna looks so basic but look so fun. I compared her to Dudley but that's not right. I want to say she's more like Cammy in Street Fighter 5 but fun. Her design is awesome btw.

Sol Badguy will probably be the main. I know I said Zato might, but I watched Fenritti put pressure on a Giovanna player and, good God, that pressure looked insane. Got me rethinking everything about him.

Leo is UNGA BUNGA, but I haven't really been impressed by anything he does. To me he might be the boring one.

I haven't seen much from anyone else.

Dragon Ball Fighterz
I'm seeing weird complaints that I'm not liking from players. I don't know if they played other fighting games or not. The most recent player I've been seeing weird complaints from is HookGangGod. It's been a while since I've last saw a video from him (2-3 months maybe). Anyway, he was basically making a comparison between PS4/5 players and PC players

"PC players think they're GO1"
"PS4/5 players mash"

This is weird to me because in this very same video https://www.youtube.com/watch?v=TrhkNVYUuEo you're playing mixup characters.  You're literally playing your game and not letting your opponent play theirs. But then you say that crap and I'm like "HUH / Wha?" I mean, honestly, what more do you want from your opponent? I mean if he reflected, he's a masher. If he uppercut, he's random. If he blocked, he's trying to be the next GO1? WHAT?! At worst the only thing you can criticize the opponent for is being scared. Every single fighting game you are told to BLOCK until it's your turn and in a game like this where there's so much going on you criticize my man for BLOCKING?

Maybe it's just me being an old head, but Hook is weird to me and I'm seeing a lot more weird people in this game. Don't get me wrong. All fighters got their strangeness, but DBFz is bringing out a lot of strange ish from people I never heard of until DBFz came out.
Title: Re: Fighting Games
Post by: Mustang on April 08, 2021, 08:37:42 PM
Street Fighter 5: Championship Edition
Oro, I'm not a fan. Don't get me wrong, he looks good, but I just never been a fan of his character (I also don't think he's a wasted slot). Rose on the other hand, she looks very intriguing. In USF4 there were times I played her to counter Ryu but I found her to be too boring for me. Here, her moveset just looks so good and I can probably express myself with her. Akira was also shown and for how far they got with her she looks interesting.

All that being said, I'm currently installing the game again because I think I found a main. Oddly enough it comes from playing a little bit of Guilty Gears Johnny. Instead of being pissy about no Dudley I decided to try a different angle and go the Johnny route (mid-range, high damage). I've been watching Idom play her and with her ability to cancel her normals like Johnny's Mist Cancel and the ideas I'm having in my head with her might finally give me a reason to stick with the game. When I see Idom play her he plays more of a defensive zoning game whereas I'd probably play her more offensive.

King of Fighters 15
Where do I start with this one? So since Kyo's trailer the only other trailer I actually liked was Terry. Not saying the other ones were bad or anything, but his trailer, like Kyo, got me pumped. Everyone else afterwards leading up to Mai was ok. I'm not going to go into the details but there are some things I'm seeing from James Chen (UltraChenTV duo. Commentator) that I don't like that's been irking me revolving around this game (in general to be honest)

Am I still looking forward to the game? Yes, but I'm on the fence now.

That's about it in terms of new stuff. Still waiting on my taxes so I can upgrade to PC. Been having epiphanies about my character choices and whatnot.
Title: Re: Fighting Games
Post by: Mustang on June 05, 2021, 04:08:06 AM
Guilty Gear Strive
I'm worried. The last beta while I saw everyone try out I-no and Anji I saw even more people flock to Sol Badguy and I don't blame them because he actually looked like a complete character. It's bad enough that the game is very limited on combo routes. It's even worse when 1-3 characters are gonna be the go-to character everyone will flock to which will make for a boring game. No matter how fun it actually is, it's been shown in the past that running into the same character over and over will make you bored. E-sports is even worse for the spectator. Hopefully this'll be fixed by the time it comes out (I have my doubts).

Street Fighter 5: Championship Edition
Not much really going on here. Capcom dropped a surprise patch where it looks like Ken and Nash received the most buffs. I'm currently bouncing back and forth between Zeku and Ken as to who I'm going to main.

That being said, the complaints and comparison between USF4 or SF5 is rearing it's head again. I ignored most of it but man, you would think the people that hate SF5 would just move on. I love and still play USF4. SF5 pales in comparison to USF4, I get it, but I still enjoy the game. I also understand people hated USF4. Cool. Move on.

Virtua Fighter 5: Ultimate Showdown
So this was re-released for PS+ folks. I forgot how good this game is. I usually went to this and DoA over Tekken, but truth be told I'm not gonna get back into this unless they come with a VF6.
Title: Re: Fighting Games
Post by: Mustang on July 12, 2021, 02:05:46 PM
Guilty Gear: StrIVe
As fun as this game is I'm out on it for now. I tried it with Street Fighter 5 and I've tried it here and it's normally not something I would do in my fighting games. Take a handful of characters and try them out to find a character. Like SF5 found everything fun but I wasn't gelling with anyone. I'm not gonna be like some of these other old heads and whine about it. I'm gonna keep supporting the game and hope I get a character that's for me through DLC. I'll continue watching as well because it's a blast to watch (and play) but I won't be playing until I get a character.

King of Fighters 15
Completely out on it. SNK needs all the support they can get, but I'm sorry, I came across a game called E's Laf and that too is being made by a small team and it's looking gorgeous. While KOF15 is not looking like KoF14 (some models are clearly copied/pasted), it does, however, look worst than Samurai Shodown. (I think the E's Laf team is even smaller than SNK and SNK actually has someone with money backing them). I know it's been post-poned until 2022 and it's a good thing too, but I'm not confident in them at all.
Title: Re: Fighting Games
Post by: Mustang on July 21, 2021, 03:54:20 PM
Guilty Gear StrIVe
https://youtu.be/DeTYR57hB44

That's the first DLC character. Personally, not for me. I have a hard time controlling big and slow characters. That being said I absolutely dread fighting them, too, because they terrify me. T-Hawk scarred me for life in SSF2. So you can imagine what I'm like when it comes to Potempkin and now this guy.
Title: Re: Fighting Games
Post by: Mustang on August 04, 2021, 04:44:36 PM
Street Fighter 5
They just did their summer reveal thingy yesterday. It was good, but the final character was ho-hum. That being said I respect what Capcom did. They did their thing with Champion Edition considering when SF5 first came out. That being said it's still not enough to get me into it. Guilty Gear Strive is in the same boat for why I'm not currently into it. I don't have a character (I sound like a broken record at this point). Other than that it's a fun game that I'll pull out if anyone wants to play but it won't be a game I'll put anymore time into. I will respect what Capcom has done with the game and wait to see what they can do with Street Fighter 6. I also gotta mention that Akira looks good but I was underwhelmed. But I definitely want a new Rival Schools.

Guilty Gear Strive
There've been some hot-takes about this game within the last couple of days and I swear it makes the FGC look childish the majority of the time. So Sonicfox said something along the lines of not being motivated to play the game and then twitter took that and ran with it and started dumping on the game saying "Strive Sucks". This is why I'm not on social media. I pay more attention to the people that actually plays the game than casuals or spectators. And when you have multiple people saying the game is fun but feels limited then I think you need to listen to those people. Now I'm not saying ASW don't listen and I suppose they want to focus on casuals, but your hardcore audience is who you need to be listening to, imo. I consider myself borderline hardcore/casual and I can see how limited the game is. The RC mechanic is god-like but it's Street Fighter 4-ish. You'd think I should like that and I do, but there's only 16 characters and only 3-5 feels complete and I don't want to play any of those characters. That being said I like learning. All that technical stuff in previous GG's is what I want to learn. Don't take it away. I like swag combos and Sol is the only one that might have those.

I say all that because I think that's what most are feeling. It just sucks that the FGC are full of people that can't speak for themselves or can't articulate very well so they resort to "STRIVE SUCKS". And even I don't think it sucks. It's like SF5 in the fact that it's incomplete. Just give it some time.
Title: Re: Fighting Games
Post by: Mustang on August 10, 2021, 04:01:47 PM
Dragon Ball Fighterz
It's been a hot minute since I've talked about this game. What looks like the final patch was released today, but there was a video about it yesterday. Holy cow, these changes are crazy. There was nothing but buffs across the board and the system mechanics basically revamped the game entirely. You pretty much have a new game here. I'll admit I am considering picking the game back up, especially what I've seen with Cell, Adult Gohan, and Goku Black (that could be my team right there) not to mention I haven't brought up SSJ4 Gogeta at all with his crazy movelist. The only thing that's holding me back is the player base. Don't get me wrong, the FGC is full of toxicity with Smash being the worst, but right after it imo is MK and DBFz. I know I shouldn't let some things determine whether I get into it or not but when the community is full of trolling and whining it's hard to find places to go for answers. That being said, if I were to get back into this it would be for the friends and fam.

Ultimate Marvel vs Capcom 3
MAHVELLL!!!!! Man this game is still so good to watch. I've been watching Tampa Never Sleeps tournaments and some of these players are using characters you don't usually see and even then you have a couple players using top tier characters very differently compared to how everyone was playing back then. One guy who goes by the name Milky plays Magneto very stylish. Almost akin to Marlinpie's Dr. Doom and as I've stated before I'm drawn to swag players doing flashy combos. I've been very tempted to pick this back up but like DBFz it would only be for the friends and fam. Not that it's toxic compared to what I remember back then, but this game used to make me very salty, close to rage-inducing levels and while I don't see myself going back to that type of attitude I am cautious of it though lol. I think I'd want to make 3 Virgil teams. One where he's on point, battery and anchor.

Spencer/Nova/Wolverine/Spider-Man, Vergil, ???? (thinking along the lines of Doom, Magneto, Hawkeye)
Vergil ????, Doom
????, ????, Vergil

Vergil is my favorite character overall. Had Capcom nerfed him I still would've used him because of loyalty lol

Tatsunoko vs Capcom
I watched Justin Wong and JMCrofts play this the other day. Talk about a game that needs to be remade. I never played it because it was on the Wii and my attitude at the time towards Nintendo, well, just know that I'm more lenient towards them these days compared to back then lol. This game right here  could possibly have the best combat of all time in a fighting game. When it comes to freedom I think this captures what I imagine (between this and GGXXAC+R).
Title: Re: Fighting Games
Post by: Mustang on August 29, 2021, 09:04:38 PM
King of Fighters 15
https://www.youtube.com/watch?v=Qd8stc2qOIk

That was shown off at Geoff Keighley's ONL thing I believe (the event was terrible or rather it was not for me). Anyway, I know I said I was out on this game, but that trailer opened my eyes a bit. I'm not out out on it but I'm still going to remain cautious. This might be the most complete fighting game at launch that I've seen in a long time. There are people disappointed and rightfully so about the amount of characters at launch, but people have to remember that 39 characters is still a lot of characters especially when compared to other fighting games at launch.

K', Kyo, Terry of course.
Title: Re: Fighting Games
Post by: Mustang on October 02, 2021, 01:33:45 PM
I have another rant about tier list incoming.

Ultra Street Fighter 4
I've been bouncing around lately. One moment Dudley then the next moment, Yun. In the end I think I'm gonna settle on Evil Ryu and Cody.

Dragon Ball Fighterz
This game here. If only ASW and Bandai can come together and get rollback netcode. I watched USA vs France 5v5 and the amount of hype generated were Marvel levels of hype. Granted US got trounced it was still great to see. Got me thinking heavily about who I want to run and how many teams I want to run.

That being said, USA, I hope this woke us up, because I saw Cloud805's excuse for losing and I don't care. I'm not going to crap on anyone because it was not free by any means. When these folks give out advice I listen. Cloud put out a tier list and Raptr_AU went over it and made his own. Cool. A lot of people are calling Cloud's list "CAP" (guess that's the new thing kids are saying) and when I compared the 2 lists they were saying the same thing.

I said before that I hate SS, S, A, B etc. But even with that, Clouds list was S, A, A-, B. So his list is being called "CAP" because of letters. This right here, gentlemen is why I hate the FGC some times. I'll tell you here and now that the FGC most definitely need to learn how to talk (just like I need to learn grammar check) because all I saw was "CAP" this and "CAP" that. At least Raptr made a tier list to combat Cloud's list but get this. The only difference between the 2 was the letters (if there was a banging my face against the keyboard emoji I can use that here).

All this talk about no wack characters and no trash tier (yet the words that come out of these folks mouths are Goku Black is trash or worst character in the game), despite B tier being the lowest changes nothing. I want to choke a lot of these people that are saying garbage like that. No matter how you slice it. No matter how viable a character is. There will ALWAYS be a top tier and a bottom tier. I don't care if you have a list where everyone is in S tier. The very 1st character you put in S tier is considered the best and the very last character you put in is the worst despite being viable. That bottom character is lacking something that everyone else has or loses a lot of matchups henceforth being bottom. It's this weird internet "ghetto slang" mentality that we need to get away from and start learning how to articulate ourselves better. I can only take so many "for real for real" and "come on cuh" (DON"T GET ME STARTED ON "BRO")

But seriously, that 5v5 was awesome and if you still follow DBFz and have not seen it. Check it out.

That rant being over.

Guilty Gear Strive
I'm poking my head in and out of the scene here and there and I noticed a lot of people, I don't want to say dropped the game, but it certainly seem that way with this new Melty Blood game. I mean it just felt like last week there was a money match between Punk and Hotashi and now this game feeling a little more empty and I don't know what to make of it. These fighting games coming out like this could be killing it's own community with so much division going on. It might be too oversaturated at this point. And then on top of that you still have this Nickelodeon All Stars (I swear, a lot of folks are hypocrites in the FGC) coming.
Title: Re: Fighting Games
Post by: Mustang on October 07, 2021, 05:34:49 PM
I'm about to do something you never see me do before. Praise Smash Bros.   :sweat:  :sly:

Nah, for real, though. I remember all the talk about Smash not being a fighting game. I might've even said it couple of times coming up, but in the end it don't matter. Let Smash be Smash and move on is what I will tell anybody today (However, those folks that're running to Nickelodeon All Stars and I'm seeing a lot of hypocrites). Anyway, Sora in Smash. I thought I'd see a lot more reaction videos out there, but to my surprise I didn't see many. And considering that it's SORA and Disney and the last character one would think there would be more. I will say that I wish Capcom had someone like Sakurai though. How many years has he been working on this? 3? 89 characters right? The amount of work and time he put into this is nothing less that astonishing. I've never been a fan of Smash Bros and even now you will never catch me playing it, but the reveals and how each character was implemented has always been fire. I do wonder what he's going to do next though. Would he really want to go through all of that again on a new console? I look forward to what he's going to do in the future.
Title: Re: Fighting Games
Post by: Mustang on November 14, 2021, 12:13:01 AM
Guilty Gear Strive

Red Bull Kumite was wild. Gobou is a madman. Happy Chaos was revealed as the newest character. Not much was shown in terms of what he can do but he's a gun wielder though. Not much was shown for me to get hype either. Oh well, onward to the next character reveal. Thinking it might be Final Round next year.

There was controversy going into the event with SonicFox being invited over Hotashi to start. People were saying SonicFox was a no-brainer since he/they is so good at multiple fighting games. Hotashi beat him during Online Evo so people were asking why didn't he get the invite over Hotashi. That being said, SonicFox got washed, and I have nothing to say about it. It happens. Move on. What I will say is that a lot of these younger folks need to start respecting some of these older heads in Guilty Gear and I'm not talking about Hotashi (as far as I know he came around with Xrd). These younger folks are starting to let fame get the best of them and their mouths are gonna get them in trouble.

I wasn't interested in watching Tekken 7 but it's still an awesome game. It might be going on as long as USF4 at this point. I have no desire to watch SF5CE though.
Title: Re: Fighting Games
Post by: Mustang on November 20, 2021, 07:13:47 PM
Project L
So this game is being done by Tony and Tom Cannon. Those that don't know, they were once founders of EVO (kind of back due to turns of events last year), but they've been working at Riot Games for God knows how long now. Anyway, this game has been in the making for I have no idea, but apparently it's going to be the savior of fighting games. Oh, did I mention it's based off of League of Legends? Yeah, I have no idea what that is either. I just know it's some MMO that ex. fighting game players go off to play when they've given up on fighting games (that and Dota, which I also don't know what that is either)

https://www.youtube.com/watch?v=5hugGCZon3I&t=365s

That being said, after watching that clip, I'm impressed and am looking forward to whenever it gets released.
Title: Re: Fighting Games
Post by: Mustang on January 02, 2022, 10:12:17 PM
BlazBlue: Central Fiction

I haven't played it but I've been watching this like crazy. If I'm comparing this to Guilty Gear XX or Xrd I don't know which one I'd say is better. The freedom is insane in BB. The other thing is there are tons of characters that I can jive with in this game. And then there's just tons to do in this game. I have this on the ps4 but there's no rollback netcode and everyone is playing on PC. I'm going to using Naoto, Jin, Azrael, and Hazama, maybe a little bit of Valkenhaym. Overall, I'm loving what I see though. Kicking myself though because I should've been put time into this game but noooooo. Back then I had to be a capcom only kinda guy.
Title: Re: Fighting Games
Post by: Markness on January 18, 2022, 09:57:59 AM
Thank you, Mustang! I love GG Strive!  :e_wink: I just hope it won't be the final entry in the series!  :h_dead: :el_cry:
Title: Re: Fighting Games
Post by: Mustang on January 19, 2022, 02:12:59 PM
I don't think you have anything to worry about with Strive. As long as Daisuke's around I think we'll always have Guilty Gear. The player base is too strong. If anything I'm more worried about BlazBlue though since Daisuke's not involved with that game, and I think that particular team is involved with everything else not GG.
Title: Re: Fighting Games
Post by: Mustang on February 17, 2022, 04:31:08 PM
A little bit of hope for Street Fighter x Tekken afterall. It was removed from Steam some time last year because of a glitch I believe, but Capcom's going to bring it back and "update" the netcode which is kind of ironic because SFxT already had rollback netcode. The only complaints about online back then was that there was no / delayed sound effects. Gives me more reason to believe that the community is full of shit. All this time complaining about SF5 when they could've easily went back to USF4 (they did it with SFxT), but nooooo, we go where the money is at. Like I said, all this talk about "grassroots" and other bullshit, get the.. you know, I'm going to leave it alone before it sets me off.

Unfortunately I don't have my PS3 anymore so I don't have access to the game but I am having a renewed interest. Last time the characters I was using were Jin, Dudley, Cody and Hwoarang (sprinkle in a bit of Kazuya), but now I'm thinking the main team will be Hwoarang and Ibuki. There's some thoughts going on in my head with what they could/should be able to do together. I haven't really given much thought to who to team up with Jin, but I'm thinking of Jin/Kazuya and Asuka. I don't have much faith in the shoto's this time around. Dudley and Cody from what I can remember are a lot more boring this time around. No FADC's kinda screws with them (probably not so much with Cody), but whatever on that. I'm looking forward to playing this game again. I still believe people aren't playing this game correctly. I still believe this game haven't been fully explored/exploited yet as well.

Edit 1:

The FGC's really off their rocker right now. I understand "we" as a "consumer" and all that jazz, but if I'm a Developer I would start checking some of these self-entitled people thinking that they need to know everything just because of a so-called schedule that was followed once before. Seriously, I'm seeing the NRS side of the FGC demanding to know what and where are the announcements. I'm like "Yooooo" if you don't take stankin ass on somewhere.. See my hoodness is getting the better of me just typing this out. But you see what I'm saying though. If the FGC end up imploding within it's well off and there would be no remorse from me. I'll be alright playing with the fam and close friends.
Title: Re: Fighting Games
Post by: Mustang on March 19, 2022, 10:21:44 PM
https://www.youtube.com/watch?v=I2KFm3PnMqo

Here's Testament. I will admit that the redesign threw me off for a bit. Left me wondering WHY? I'm human, can't help it. But my 3rd time watching it and it's worn off. So he became They now and at this point it's whatever. The way they play looks interesting. I need to see more.

Edit 1:

I'll admit that Testament reveal almost made me quit the game. Character design all the way down to game play. That reveal was underwhelming. I got over the design fairly quick though. I think ASW knew that the reveal trailer was going to throw some people off so they came with the character starter guide a week earlier than usual.

https://www.youtube.com/watch?v=DfAEQnbjt2c

Having her character breakdown explained to me (I was watching this with Romolla, former GGXrdRev2 Evo champ) sold me on many levels. Truth be told I'm still in dire need of that character (Johnny) because I don't know if Testament is gonna win me over in the long run. The longer I go without my character the more bored I become of the game itself despite how fun the game is. I find Happy Chaos to be boring to play but trying to figure out how to beat Happy Chaos is what makes that fun and challenging. Testament might body him or go toe-to-toe. Baiken, I just have no interest at all. Playing and watching, she bores me in this game. Jack-o is the only interesting character but don't fit my style at all. She's too quirky for me, but I love watch a good Jack-o. I'm not speaking on the Goldlewis. Testament being a mid-range fighter with a splash of Venom is what's winning me over which is why I'm willing to give her a chance. I don't know if she'll be strong out the gate but I'm hoping she's fun. That's all I can hope for. Romolla says there's a good chance Testament might be on the strong side out the gate. We'll see. I think Testament and season 2 starts/comes out the end of this week or next week. This will be the 2nd DLC character that I'm going to purchase.
Title: Re: Fighting Games
Post by: Mustang on April 07, 2022, 02:22:27 PM
So there's been a lot of random bullshit going on probably for the last couple weeks but yesterday and day before really set me off.

1st things 1st, before the bullshit that actually went down. Just some things I've been noticing. You know, putting me in one of those moods that just makes me a little grumpy. DNF Duel, I think it's going to be a good game. Seeing people express their feelings, yeah, I understand where they're coming from. But that got me thinking about some of these "newer" games that came out within the last 3 years. That's what, Guilty Gear, King of Fighters, Melty Blood? I think I'll go back a little further. Dating back to Street Fighter 5. Pretty much this whole thing is about SF5 and the FGC as community.

There's been a couple of videos talking about what fighting games need to do in order to grow. Daigo has an interesting video. Maximilian has one, and then a couple of others. My problem with this whole thing is ROLLBACK NETCODE. Like I said, those games that came out, probably some of the better netcode we've seen in a while but has some of the most shittiest content I've ever seen if we're trying to bring in new people. Yet we still have people preaching "No Rollback No Buy". We tore a hole in Capcom for Street Fighter 5's shitty release. There was nothing to do at launch. Survival, Training Mode, Online. Guilty Gear Strive's release is just as shitty but with Rollback. How are we not tearing a whole in that ass? You're literally watching story mode. Sure, you have a robust training mode. Some missions and an ok tutorial. THAT'S BULLSHIT. So, we as a community pick and choose to love everything that's NOT Capcom but praise others that do the same thing but have "great" netcode. Get that shit out of here.

IMO, people are thinking too narrow. This is 2022. This is new gen. Yeah, fighting games are expensive, but you still have to ask for it all. Rollback netcode is a no-brainer. We shouldn't have to keep on asking for that. New people don't give a shit about fighting online the moment they buy the game. Back when the games came out between 09-14, we were at a point where there were things we could do before jumping online. I'm not saying they were the greatest but it was something to hold people over for a little bit. Hell, NRS and Nintendo are the kings of having single-player content. Somehow we regressed back to the days of arcade (except with a training mode now). Get the game and its off to the races trying to learn the game by jumping right into the thick of things getting that ass bopped.

You know what? I'm not going to even bother with the bullshit from yesterday. I'm just going to say losing Team Spooky is going to hurt the scene big time. The bullshit from 2 days ago, people need to do better than that.
Title: Re: Fighting Games
Post by: Mustang on May 23, 2022, 04:24:17 PM
So I've been watching Maximilian Dood and Justin Wong going back to play some of the older retro fighting games. Max does it every now and then with series that are getting a release or something of that nature or reminding everyone what some of the older games were like. While Justin just goes back and plays whatever he feels like playing at that time. And when I say retro, I'm talking before the MvC2, CvS2. We're talking SFA's, TvC's, and VS's.

To be more precise the latest video I've seen from both had them playing different versions of Marvel vs Capcom 1. Justin playing the original one that we all grew up with (the arcade version) while Max was playing the PS1 port (no tagging). Man, let me tell you, both games look great for what they were. Like the arcade version, Justin was playing against a Spider-man/Strider team, and man you got to see some dirty mixups/crossups from Spider-man that's never been seen because we just didn't know about them. Hell, even played against a Morrigan/Ryu team that had swag combos and synergy for days. Max on the other hand was showcasing how the PS1 version was kind of what MvC2 would later turn out to be. Ryu looked like he could've been busted with some of the things he was able to do. Turning into Ken and Akuma to OTG and continue the combo is crazy. He showed off some Captain Commando combos (going from super to super). Very interesting stuff.

I bring all of this up because my nephew and I have been playing UMvC3 and MvCI. I'm considering getting a new laptop with a little bit more GB or something to get fightcade and just play a lot of those older games because I feel that a lot of those games were not explored like they should've / could've been. I brought up how I think people are playing Street Fighter x Tekken wrong a couple of times. Like all or most fighting games we instinctively go towards cheap ish when you have an entire kit to go through to see what you can come up with. I'm not going to question anyone that plays to win all the time. By all means boo-boo, do you. But when people start complaining about characters getting nerfed, people drop said character and move on to the next best character. We don't want to be bothered with going to the lab to figure out what else the character is capable of doing. UMvC3 alone, I had no idea that Nova and Vergil had setups for unblockables. It's these things I believe that's being left unexplored an all fighting games across the board.
Title: Re: Fighting Games
Post by: Mustang on May 29, 2022, 04:25:02 AM
I was watching DBFz (day 2 Combo Breaker) and just watching these pros play their characters really enlightened me a bit. I'm always talking about just play who you want to play. I was also reading some of the comments in chat and the comment section of Event Hubs (don't do this) and I still see people trying to be low tier heroes and that's cool. I just wish people that play those type of characters/teams come to terms on what they're getting themselves into when picking the low tiers. Nobody forced anybody to pick said characters. If all of your favorites just so happens to be mid to low tier you're just unlucky.

Like I said, I was enlightened watching DBFz because I got back into UMvC3 recently and I never wanted to put Doom and Vergil on the same team because, A) I suck with Doom, B) Doom is on everyones team. Watching this tournament pretty much sum everything up real quick. GET OVER IT, basically. Lot of SSB Gogeta, SSB Vegito, Labcoat 21 teams. Lots of Labcoat 21 on teams in general. I understand how people feel when seeing the same character over and over, you get bored, but as a player you choose what helps you win. If I'm a low tier hero, I'm going to pair my low tier character with the best character in the game. Simple as that. The synergy between Doom and Vergil is through the roof. There's perhaps even more synergy between those 2 moreso than Dante and Vergil. If I really wanted to I can probably even use Vergil, Doom, Strider (Yep, this is Clockwork's team) and have a scary mixup team altogether. I'm gonna toy around with this shell for a while.
Title: Re: Fighting Games
Post by: Mustang on June 28, 2022, 04:24:01 PM
I'm only going to give DNF Duel 3 days. There's another trend and it's from ASW that I don't like.

DNF Duel Day 1
Back in the 1st Beta I really enjoyed what I was playing because we had no access to training mode. Get access to training mode and it's the same as Beta. Everything is too easy. I get it, we trying to get new people in to hit some buttons and have fun in the process. But for those that want skill, this ain't it. I watched some other streams and yeah they like it, but for me, even watching them stream it, Day 1 combos look boring as hell. The thing GranBlue had going for it was its neutral game and because I'm terrible at neutral I was playing that game to get me ready for this game. This game is just going to be swinging wild from jump where neutral don't even exist because almost everyone has a full screen normal that ignores neutral completely. That should be right up my alley though, right? WRONG!! Dead wrong. My playstyle is defensive rushdown. Meaning I have to work to get in on my opponent (turtle against another rushdown player). If everyone has fullscreen normals your taking away the point of having different styles of play in a fighting game. It was said in DBFz that everyone played the same. It was said in Strive that everyone plays the same. And now here in DNF Duel everyone outside of 1 character (who can charge up a move to be fullscreen) everyone is played the same. ASW is getting a pass for its usage of rollback netcode and I don't like it. This excuse of trying to get newer players to dumb the game down is bullshit. I'm bashing the game and I don't want to. I really wanted this game to be the one for me. When you start taking away the fun of learning fighting games, I got a problem with that. This is still just day 1, but at the moment I'm very disappointed. Might not even make it to day 3 at this rate.
Title: Re: Fighting Games
Post by: Mustang on August 08, 2022, 03:59:24 PM
Do I have a lot to say. Probably won't be able to unpack it all in one swoop though. Anyway, Evo was this past weekend and boy, for a return in what, 2 or 3 years? And considering Sony owns Evo now, this was a success in my book. Yes, too many ad breaks for sure, but for a first attempt everything was great. I was not going to be able to watch everything so I tuned in through Maximilian Doods stream and bounced all over the place.

As far as reveals go, there wasn't too much revealed but there was a lot of satisfaction though. Juri and Kimberly got leaked a day early, but the trailer was a knockout. Garou 2 has been greenlit for production and Kim and Shingo is coming to KoF15. Something was teased for Tekken. People are speculating between a Tekken 1 remake, Tekken Tag Tournament 3, and Tekken 8. I think there was a character reveal for Skullgirls as well (I'm not into this but I won't deny its success). Bridgette was revealed for Guilty Gear Strive. As for everything else, it's mostly rollback or crossplay. Like I said, just satisfying people here and there.

Couple of games I want to speak on. First Street Fighter 5. Gawd-like top 8 (All top 8s were awesome, but there's been some drama going on leading up to evo). There was a discussion about a week or 2 ago about who is the best and what region is the best. These topics can be entertaining for the most part but I hate how we (as in America as a whole) get dominated and have 1 player to wreck everyone else and still claim that America is the best. The team exhibition said different. Even the top 8 told a different story. 2 players in America was in top 8 but the rest was Japan. Hell, even by Idom's standard (this guy... I can't if he's a troll or not), will tell you that America or NA is the worst region, but just because got 2nd place, "ohhhhh America's Great". No, Idom's great. America can hold dat.

Dragon Ball Fighterz top 8 was ridiculous. Honestly, despite my opinion on some of the players this game has produced this has been my favorite game to watch since the olden days of Street Fighter 4 and Marvel vs Capcom 3. Blazblue Central Fiction and Guilty Gear XXACR are great games to watch but neither generate the hype DBFz do and that's a fact. And then there's the friendly US vs EU rivalry as well. France really lit a spark in US asses leading up to this point since that 1st 10v10. This has been some of the best competition I've seen since Marvel vs Capcom 3. Yeah, people bitch about top tier but dammit, it was still great. Wawa vs Nitro Grand Finals went to 4:30 in the morning EST and had over 20,000 watching (again, Max). And because of rollback getting implemented, I'm jumping back into this.

Granted, I won't deny that the majority of everyone tuning in this year was basically watching for announcements and I can't blame them for that. Evo is our E3. But I would think that everyone that tuned in still enjoyed regardless. There were other conversations going on but I can't remember right now.
Title: Re: Fighting Games
Post by: Mustang on September 22, 2022, 03:58:07 PM
Ok, thoughts are going to be jumbled through this.

There's been small pieces of bullshit here and there throughout the community. The pettiest has been talking if Hitbox should be banned or not in tournaments. Whatever. Worst of it has been the GGXXAC+R though. I'm distancing myself from that game and that community until they get all that garbage sorted out.

Most of the noise has been completely drowned out because of the information overload of Street Fighter 6. The base roster has been announced (18 characters to start). Other stuff in the Street Fighter 6 thread.

This whole week at work I've been tuned into Ultimate Marvel vs Capcom 3. Relearning and everything. Luckily, there are videos to the characters I'm using (and I know where to go if I want to read up on things). That can't be said for everyone which brings me to the thought of worrying about the smaller communities. That beast of a monster Street Fighter 6 is coming. Tekken 8 is coming. Project L is coming. And when they hit, some of these smaller communities just might end up being done for good. Sure you'll have Combo Breaker holding a tournament every year for said game, but you'd think some of these smaller communities would try to bring in new people, especially with the talk of Rollback Netcode being implemented in said games. The problem I'm seeing just from trying to learn Marvel vs Capcom: Infinite and Power Rangers: Battle for the Grid is that there's no content. You have videos teaching you the basic, but that's it. Outside of Dragon Ball Fighterz, anything that now has rollback netcode can be mentioned has no content for new people. I've only seen 1 person for MvCI try to put out videos for beginners. Poor guy, he's a Spider-Man lover too and has literally played the entire roster and he plays the other MvC games too.

Don't get me wrong I've always learned from watching match footage and implemented things I've picked up on into my gameplay since Super Street Fighter 4. That's just my mentality. That being said, we're in an era where people have to be spoon-fed everything and I mean literally e-ver-y-thing (which is ironic because they want to complain about strong characters but too lazy to lab against said character. The joy of learning fighting games is being stripped away because of these online fuc.... that's another rant for another day). I don't know if it's because people are now posting videos and tech on Twitter now, but when it comes to Youtube it's pretty hard to find beginner videos for some of these old games.

The outliers are Marvel vs Capcom 2, Ultimate Marvel vs Capcom 3 (Maybe 3rd Strike). Unless Project L can do something, I don't think any game will be able to pull the people that's still playing these games away from them. I'm 38 and an 09er, so USF4 is with me forever so just imagine someone whose my age and still playing MvC2. Hell, Chris G (UMvC3 vet, goat in some eyes) started playing UMvC3 again this year.

DNF Duel is an interesting spot. I can make some assumptions about what went wrong, but I don't know what can be done with this one. Granblue is dead (unfortunately, unless rollback is mentioned and even then, again, there's nothing out there for new people).

Anyway, just my random thoughts for fighting games. I don't have much of a rant for the FGC this time. Like I said, small petty bullshit but I'm keeping distance from it.
Title: Re: Fighting Games
Post by: Mustang on September 27, 2022, 03:07:30 PM
So I forgot CEOtaku was this past weekend. Apparently Guilty Gear Xrd Revelator and Revelator 2 will be getting rollback netcode updates sometime next month. I didn't think ASW was going to do it so soon, especially considering the discourse around Strive and DNF Duel. If I was a betting man I would've told you ASW would let 2 years go by for both newer games before getting to Xrd. You have people already talking that Strive is going to die because everyone will go back to playing Xrd. I have to wait and see on this one. Personally I Strive will be alright considering ASW is putting money into this game. Strive is E-sports. People follow the money and as long as ASW keeps on backing Strive, that game will be fine. Not to mention, Strive sold over $1 million while Xrd only sold roughly $100K. So all this Strive is dead talk, you can miss me with that. All these people claiming they were into Xrd are full of shit.

That being said, DNF Duel and GranBlue Fantasy Versus. Man, DNF is getting a "huge" update (basically buffs and nerfs). So there maybe a future for this game whereas GBFV gets another online tourney. Neither game's future looks bright, but DNF's looks brighter. There's been no mention of DLC for DNF at all and GranBlue has been left high and dry (and all the GB community wants is rollback at this point). Personally, I think ASW might need to just take a step back and relax a bit before making anything else. They have, what; Strive, DNF, GBFV and DBFz. I don't know how big or small ASW is but I would think they're spreading themselves a little too thin at this point. That's too many games for 1 company to be trying to support, especially from an E-sports level (granted, DBFz is getting money from Bandai, but still). Starting to hear murmurs of the art direction from ASW is getting stale and oversaturating (which is crazy talk imo, but I get it).
Title: Re: Fighting Games
Post by: Mustang on October 05, 2022, 03:18:51 PM
No drama this time. No issues. Just a thought that's been lingering in my mind since maybe last Thursday-Friday when it comes to tier lists. Specifically tier lists in some of the older games, because we know that in the modern games people are going to complain about top tiers no matter what.

Lets just get it out there, if you're playing fighting games through Fightcade then you'll know a lot of games are still striving, although, small, a lot of them still have about 50-100+ players (good number might be 60 though).

Anyway, back around 09-11 we definitely complained about top tiers (don't want to come off as bias). Need I mention Vergil? Personally I was more of a Doctor Doom hater though (now? ZERO all day). Now that a lot of those players have moved on (other games, or life in general) like I said, some of these games have gotten a resurgence. MvC2, CvSnk2, 3rd Strike, USF4, UMvC3, SxT, GGXXAC+R, BBCF, P4A, Alpha 2-3, Super Turbo all see play in some form of fashion through fightcade or steam.

I tune into some people streaming those games every now and then and the level of play, while they're good, I've noticed that a lot of the top tiers aren't being played (MvC2, UMvC3 and ST are the exceptions). USF4, we'll even go back to Arcade Edition. The Yun "army", and even thinking about it now, back then I never seen this so-called Yun Army. I saw maybe a handful but they were top level Japanese players. I have not been able to find a single modern day Yun playing this game (yet Yun is brain dead, remember?). Elena, so broken that people were projecting a top 8 full of Elena's had USF4 kept going (where she at?). Fei Long, oooooh my neutral (where yall at?). DJVest is the guy that streams USF4 a lot and the characters I see the most? Cody, Guy, Dudley, Hakan, Ryu, Ken, Oni, Ibuki, Abel. It's no wonder old heads like Justin Wong can come back and body you with a character like Rufus (Granted Justin is goated)

Moving on, 3rd Strike shall we. Everyone and there mother knows Chun Li and Yun are the best characters. Japan, I'm going to see everyone. Here in the U.S? Ken and Makoto. 1 Chun Li and guess whose playing her (Justin Wong). Like I said, we know how busted Yun is and yet no one touches him. I can't find a modern Yun to see if there's new tech or not (and that's mainly what I'm going on about. New tech. I'm not blasting anyone, just having a bit of fun in the process here). I can't even find a modern Yang and he's probably as simple as they come (I know the highest of the high, and I'm intentionally leaving them off because they're tournament players).

Next target, GGXXAC+R. This ones on the tricky side because I know a lot of old heads still playing this today but they're tournament players as well. However, even in these tournaments (again I can go to Japan and find all characters) where the hell is Testament and Zappa? Baiken is up there as well but I've seen more of her recently. I've seen just about everyone else (I don't think I've seen any Millia's or Johnny's). Spend all this time whining about how broken a character is to not have them being used at all in current tournaments. Granted, there's not a lot on the line so playing for pride means more in these older games than money. Like I said, no rant. Just my current thought process while looking for tech on some characters and having a bit of fun while getting it off my chest. Smug also sort of triggered this thought process as well.
Title: Re: Fighting Games
Post by: Mustang on December 30, 2022, 11:49:26 AM
I can't say there's been a lot of drama since the last post. I mean, something happened with Nintendo and Smash, but I ignored that for the most part. I think it had something to do with Team Panda or whatever.

DNF recently had a patch and got a new character on the way. I don't think there's been a resurgence, but I've seen more streams of the game popping up lately. I've thought about hopping back into it, but it's too bare. I think you got 2-3 stages and 2-3 tracks. Yeah, I no longer support this kinda thing. That being said, I think I heard something about the patch adding a little bit to movement. That alone would probably get me to try it, but from what I've seen of it in some tournaments I'm not so sure it's enough for me. Speed it up a little bit more. I understand you don't want the game to be like Blazblue and Guilty Gear, but adding an airdash would help a lot. We'll see, no guarantees on this one.

Street Fighter 6. As I've stated in another thread, I've been down on the Street Fighter scene as a whole right now. Online and Offline. Out of all the scenes in the FGC the Street Fighter scene has been irking me a lot, almost to the point where I'm like "fuck Street Fighter" and bail on SF6 and I feel like the closer we get to release the worst it's going to get. What's fucked up is that my brother, brother-in-law, and nephew are hyped up just as much as I once was and these fucking clowns are ruining it because everyone's opinion aren't the same as their own. SF6 has been nothing but straight positivity and assholes want to ruin that for whatever reason. Is there a perfect community in the FGC? Hell no, but if I had to label every scene, guilty gear = whiny, anime = geeks, tekken /mahvel/kof = thugs, smash/dbfz = weird, street fighter = fake. At least that's how it's been feeling lately.

In any case, hopefully next year I'll feel different. And to play devil's advocate for a brief moment, I've been in a shitty mood for the last 2 months so I've also been in a "fuck everything" kinda mindset (November and December of 2021, both pets died around Thanksgiving and Christmas so yeah) so it's not necessarily the scenes at fault. It's typical FGC bullshit, but right now my tolerance is very low (Goes double cause I was reminded of my pets because Max, Alanah and another YouTuber just recently went through the same situation and then FUCKING GOD OF WAR!)

Edit: Just when I thought the FGC couldn't get any worst. Arturo "FGC Furby" Sanchez is accused of stealing money from Matcherino. I don't know Arts situation but he did come out and clear things up, but FGC Twitter already wanna attack his character and cancel him. I'm not going into the details cause I don't like reading shit from Twitter, but like I said, online and offline, I've just about had it with this scene.

Edit2: So I owe the FGC an apology this one time. Turns out Art is guilty. But this is still a lose/lose situation. Another figurehead/pioneer of the FGC turns out to being scummy.

Edit3: This Art stuff goes deep. A lot of the old heads were taken aback (obviously, myself included) because this is Art. He was on the come up with Spooky and they were like brothers. Personally, I don't know Art. Never had any interaction with him but I've never heard anything bad about him. Other than facebook I've never been on the other social media stuff. So, word of mouth more or less. Not to mention he's been in the game for 20 years. 20 YEARS and it's been said that this has been going on for the past 5 years. So it's like double damn. Now where I tend to lose faith in the whole community is the dog-piling. Which is why I reacted the way I did. I cannot stand that shit. Dude did what he did. Alright, cool. Ban his ass indefinitely and move on. All this meme and speculating shit. Fuck outta here with that.
Title: Re: Fighting Games
Post by: Mustang on January 21, 2023, 08:54:51 AM
That Arturo and Matcherino gets even weirder, but I've been keeping away from it. All I'll say is this. If it turns out that Art is innocent, if I'm him, there will be hell to pay. I would have people put in jail because of defamation.

Anyway, GREAT NEWS!! GRANBLUE FANTASTY: VERSUS LIVES!!!

https://www.youtube.com/watch?v=pKKFK-luWOw

I definitely thought it was done because there was total silence coming from the devs. Now, I am the type that don't care about transparency, but looking at it the other way, I can see why being silent hurts. I don't think people even asked for anything new. They just wanted rollback. But they're giving us (I say us like I been their to support lol) Rollback plus Crossplay and new characters. Now of course this'll probably be done the old fashioned way like Xrd and Calamity Trigger was done. Instead of making it DLC it'll come out as a "new" game. I'm not complaining about it though. Just happy to get some updates. This is the game I'm using to develop and keep my fundamentals in check.
Title: Re: Fighting Games
Post by: Mustang on February 22, 2023, 12:33:07 PM
Evo 2023 Line up.

Street Fighter 6
Guilty Gear Strive
Dragon Ball FighterZ
Tekken 7
King of Fighters 15
Melty Blood Type Lumina
Mortal Kombat 11
ULTIMATE MARVEL VS CAPCOM 3

Aug 4-6, 2023 at Mandalay Bay in Vegas

Top 6 instead of Top 8. There's a little bit of discourse on this one. I get it, it's been Top 8 forever, but I think going Top 6 is to cut back on time. Last year for DBFz, Grand Finals went till 4:30am (est) so I think they're trying to cut that out.

1st place for every game is GUARANTEED is $25,000.

Ultimate Marvel vs Capcom 3. DAMMIT SONY. I decided to call it quits on this game and you go and bring this game back. DON'T GIVE ME HOPE. I highly doubt I'm going to Evo this year but a lot of people will probably contact me for some sets for practice (SHIT, SONY). The community is still strong and a lot less petty than ever, but because of the mod edits I thought the community would shift to playing that edit. I have another solid year of Mahvel 3. DAMMIT SONY. THANK YOU SONY. ehem. Great news

Capcom Cup was this past weekend as well. The only thing worth noting is that Capcom Cup this year will be of course Street Fighter 6 and the winner of the whole thing will be $1,000,000  :huh: while the prize pool will be $2,000,000. Good God. This changes everything for Capcom at least. I think Bandai and Nether Realms can match but some of these other companies will probably be on notice. Probably not as much as I'm making it out to be, but if you're planning a yearly event, $50,000's not going to cut it. The FGC has been trying to get into E-sports for quite some time and Capcom being the 1st, good luck. Oh yeah, forgot about Riot and Project L. Yeah, they can match too. Personally, I don't play for money. The games I play will be the games I play. No guarantees that SF6 will be my main game. There may be a few tournaments I may try to attend, but my competitive days are long behind me.

This week has been great in terms of FGC related stuff.
Title: Re: Fighting Games
Post by: Mustang on March 10, 2023, 09:01:18 PM
Still going through my BlazBlue training and whatnot. Still stuck on Jin's hard combo #6. For the most part I got it. The thing that's killing me is the microdash. Once I got that the rest is easy.

But whatever on that. So DragonBall Fighterz. They looking to do another World Tour. I don't know if I'm looking forward to it though. I'm happy because this game is sick and deserves to be played. I'm frustrated because they need to move on. I don't want to continue hearing players bitching about how broken _____ is. That being said, a patch is on the way. Oh goodie. Just my luck. I can understand that SSB Vegito, SSB Gogeta, and Lab Coat is cancer. A change needs to happen (I do believe I said this in the other thread) and when it does it will be the LAST change. So whoever's on top, will be top. So say those 3 (4 if you want to throw SS4 Gogeta in there, although I think he's good as is) gets murked, the next characters in line is SSB Goku, Beerus, Janemba, 18, A.Gohan with the possibilty of characters like Hit, 17, Majin Buu, Baby Vegeta and Z Broly rounding out the top 10. And looking at just those characters (without buffs and the top 4 getting nerfed to the ground), SSB Goku and Beerus is TOXIC. Throw in 18 and everyone's going to start bitching again and you're stuck with it. So I say all that because I've been stream hopping just to catch the thoughts on where everyone is at on this, and low and behold, tournament players are the ones looking at the wider scope while chat is trying to bury everyone. Go figure.

MAHVELLLL!!!! They really tempting me with this. Yeah, Zero May Cry runs the world, but you can't be mad. IT'S MAHVEL!!! It's crack. Like I said, they keep tempting me taking little shots. It's in good fun, but they know how to push my buttons lol

I've cooled off on Street Fighter 6 big time. Don't get wrong. It's going to be bonkers. It's going to be that standard barrier for other fighting games (supposedly). Right now, like SF5, no character for, and personally I'd rather see what Project L's gonna bring.

And then there's Tekken 8. Jin is my guy, damn, Kazuya. If there's 1 character that is a must for me to try out and bring me into that game amped up, it's KA-FRICKIN-ZUYA. I've always thought the impact of blows in Tekken was sick (Paul scared the hell outta me back then), but the impact from Kazuya, man, that something else. I feel like I get my shit wrung when he strikes.
Title: Re: Fighting Games
Post by: Mustang on March 30, 2023, 02:55:30 PM
Hmm, Nephew beats Punk to be the first SF6 exhibition champion. What the fu....

This irks me quite a bit and I'm not a tournament player. Something about the Street Fighter scene right now just irks the hell out of me and I think it's because of stupid shit like this. This really shouldn't be a big deal because nobody knows how to play (except those that are playing the hacked beta). It's the damn scene overcompensating by overhyping shit that doesn't need to be hyped up. It's an exhibition at PAX. Treat it like a damn exhibition and not a damn tournament. Maybe I'm tripping a bit because I'm trying to duck SF6 info but failing miserably because everyday it's SF6 here. SF6 there and I'm just overloaded. Like, right now I'd rather wait for the 1st batch of DLC characters and figure out how to play from there so I can forget all the mechanics and go in new.

Anyway, Tekken 8, Paul, Law (HOT DAMN), King, Lars (HOT DAMN), Jack-8, Jun and Ling Xiaoyu have been announced and all of them look great. Their is also a meter now with a "heat" mechanic, and it looks like they want you to be aggressive as hell because there's guard breaks now too. I've seen mixed opinions on Tekken 8 as a whole. Me? I'm loving what I'm seeing.

There have been some videos from Fighting EX Layer showcasing a 3D style of gameplay. Side-stepping plus the traditional way of a 2D fighter. This game here might be the one I focus on if it's real. Last time they trolled everyone on April fools and made that game real for the Switch. I skipped on it because it had a weird card function and while I do play TCG's here and there I don't like them in my fighting games (also, I'll admit that I will not play fighting games on the Switch), but if that's not the case the I stand corrected.

KoF15 finally got Kim coming. As much as I hope SNK can make a comeback (and they sort of did, I guess) and I'm glad KoF15 is doing "well", it ain't for me. I'll say it time and time again. I completely understand that KoF13's graphics can't be repeated and it hurt them in the long run and while KoF15's graphics looks better than KoF14's, it's still dated. Like KoF14 should've been a PS2 game while KoF15 look like it should be on the PS3. Like other new titles going the route of "dumbing" down mechanics, they go too far here as well with the combo routes. The pretzel control scheme had to go, but not my combos damn.

Anyway, that's it for new stuff. I've been watching a lot of BlazBlue and seeing some stuff I don't agree with. There's a player that goes by the name of Monarch and he's probably top 2 in North America. I need to see how he does against players in Japan using the "top" tier characters. I'm not coming at him at all. I'm coming at one of the characters that he plays. Lambda. Both US and Japan got this character either middle of the pact or low tier. The problem I'm having here is that Monarch is beating everyone in the US but no one is using the top tiers. So it's hard for me to gauge if it's actual skill or the character. In my eyes Lambda is top tier or the skill gap is very suspect minus 2-3 folks. If you want to tell me it's because Monarch's defense is that good, okay, lets put him in a different game then. Monarch vs Justin Wong who you taking? Monarch vs Punk? Momarch vs Sonicfox? His defense should carry him over in other games right? What's that? He don't play other games? How am I suppose to gauge this then? I'm trying not to come at him cause I don't want to deny that he's a great BlazBlue player, but I got no footage of him playing against high level top tiers, especially from EU or Japan. If anything I'm attacking the consensus of BBCF's tier list from both NA and JPN regions. If you're telling me Lambda is middle of the pact or low tier then she should not be able to handle the top tiers the way she does. If you're telling me it's Monarch I need to see him against the best (I also hear a lot of the old heads don't play anymore either, so there's that too). Nothing serious here. Just a thought that goes through my head at work while watching BBCF tournaments. That's about all I got with the FGC for now.
Title: Re: Fighting Games
Post by: Mustang on April 01, 2023, 07:51:05 AM

I only care about 1 thing in this clip. Everyone that was putting KOF13 in their favorite fighting games list I wanna see you in the future otherwise you're all frauds in my eyes. None of y'all were around back in 2011-2012 (I'm looking at you JMCroft, Mr. Skullgirl. I'm looking at Mitchell of IGN. Max, I'm giving you the side-eye. I at least saw you try it back then before giving up on it).

That outta the way. KOF13!!!!!! ROLLBACK NETCODE!!!! LETS GOOOOOOO!!!!!!

Ahem.. I'm cool. I'm okay.  :sweat:

Edit:

There's been some noise about Capcom "banning" Leverless controllers for Capcom Pro Tour. Initially I had a kneejerk reaction because of Twitter finger happy people. Turns out they're trying to address this SOCD cleaning problem. Like I said, originally I had a kneejerk reaction and was about to just say bump Street Fighter 6 and move on. Even then I never had a dog in this race to begin with since I never planned on entering in any Pro Tour events. But cooler heads, you know, I'm back in my wait till 1st batch of DLC characters phase again.

Watched a bit of Evo Japan on Max's stream. I never knew Virtua Fighter was that big over there in Japan but I'm glad I got to spectate it cause there were some great matches. Unfortunately I didn't get to see any Akira's but saw some sick Jacky play.
Title: Re: Fighting Games
Post by: Mustang on April 07, 2023, 07:33:16 AM
So I decided to take a chance and join Discord. Biggest regret ever so far. I'm not OCD but good GOD it is a cluster. Seriously, it is the most disorganized cluster of words I've ever seen. Think of it like when someone wants to write a 5 page essay with no paragraphs.

I think I said it before. If you're trying to bring in new players this is not the way to go, especially when it comes to the games with a small scene (basically everyone not Street Fighter 5, Tekken 7, Guilty Gear Strive) this is not the way to do it. We're already divided, and even more divided with different discourses and whatnot. Telling new players to dig through all this just to look up a cluster of words to find links to more cluster of words on Twitter which have links to Youtube. ARE YOU KIDDING ME? BlazBlue, 3rd Strike, Mahvel (I gave up after that) has been the biggest headaches to navigate just to find the character(s) you're looking for, and I still haven't found characters for Marvel.

We're sitting on info which could've been put on Dustloop or Youtube because, what now? Your credit? Dude you get credit just for putting it up.

I don't care at all where all the cool kids are hanging out. I don't care about how you feel towards new people or us "boomers". I'm only there to find info and videos on characters and bounce.

Seriously, do better. I don't think these small communities really understand just how irrelevant they about to become just with Street Fighter 6 around the corner. I'm going to say it again. Tekken 8 is coming. Mortal Kombat 12 is coming (we know there is one, but not announced). Project L is coming (RIOT's community is going to kill off the small scene) Strive is here to stay. Fighting games are sitting pretty right now. BlazBlue and 3rd Strike are my favorite fighting games but their respective communities is dog shit. Get it together.
Title: Re: Fighting Games
Post by: Mustang on April 22, 2023, 11:20:14 PM
Bastards got me. My folks did me dirty. They know I stay tuned into UMvC3 no matter what. They know I had plans to move on with other games. They know I might not be able to go to Evo, and what do I hear. "COME GET THIS WORK" (that's all it takes for me to come see you in this game, and they know this lol). Now, I'm not hard to find and my folks know this and every time they come through we run a set. It's all in good fun though. Give me some more opportunities to come up with a point Vergil team.

They almost got me to with USF4 as well, but I got the "just playing" option select. I got it downloaded and everything. I'm always ready to throw hands in that game. Just say when.

Anyway, like I said, 2v2's really got my creative juices going though. I need Capcom to port Street Fighter x Tekken over to current consoles so I can tinker around with that game as well. Hwoarang/Jin was the main team but I kinda want to tinker around with Hwoarang/Ibuki and Jin/Asuka or Dudley/Asuka. With Project L on the horizon turns out I'm not the only one getting interested in 2v2s along with myself and Justin Wong. Smug is now interested as well. I'll probably see some MvC1 coming from him soon.
Title: Re: Fighting Games
Post by: Mustang on April 28, 2023, 04:33:01 PM
6 days since I've posted in this thread, and 4 days since the one in the watch playing thread. Going from being challenged to kinda moody. That BUSS-ASS is still happening tomorrow. Just a lot on my mind within the last 4 days.

So the in-between-ish right. Lots of discussions. Outside of SF6 single-player content, I don't think there's been any discussion that's been uplifting or motivating at all. Most of it has been geared towards new people. A lot of people in the FGC chirping. Dev's want to get new people to play the game. Pros speaking for hardcore. Hardcore speaking for Casuals. Casuals speaking for new people. All this noise going on and not a new person insight to speak up. Truth be told, everyone need to shut the fuck up and get these devs to speak directly to new people (here for example). These devs need to ask new people directly what can they do to get new folks to play fighting games. Right now they're going on assumptions that the games are too "difficult" to learn so they're dumbing down games (which is why we have SF5, KoF15, GGS, DNF, GBFV and DBFZ). We (as in the community) can say motion inputs aren't hard. We can say single-player content, but again we're speaking for new people (Case in-point. What new person know about ROLLBACK NETCODE)

So all this talk about new people, right, so let's talk about the content out there for new people since LI Joe brought it up. I'm not on Twitter but it was brought to my attention from a streamer I watch. Basically saying that some guides/tutorials are lacking when it comes to going in-depth with the decision making and whatnot. I looked at it and a lot of the comments were in agreement (shocking since there was no pitchforks). The streamers/content creators apparently are the ones that have a problem with him saying that. Alright cool. People can agree/disagree. Still no pitchforks. Cool. But what these content creators/tournament players/commentators are saying makes no sense to me. Yeah, I (ME) know exactly what kind of content that you put out. Shit for beginners. Alright cool. Joe's tweet literally said "decision making". What beginner knows anything about making decisions in a fighting game? He's literally talking about shit for the intermediate folks (The ones that are being called RANDOM or glue eaters or whatever). Folks that're trying to get to that next level which is tournament play. Granted, he could've been more specific. I'll give you that. But context clues are still there (isn't that basic shit?).

So lets look at some of this content. Guilty Gear Strive, Dragon Ball Fighterz, Tekken 7, Street Fighter 5, I believe I've seen Joe play all these games except maybe DBFz, but I know for a fact that there are great guides/tutorials on Youtube for those games (and people go in-depth as well). Take heed to what I did not name. There are a lot of fighting games in the community that are still being played. New and Old will try out all games if they're interested. Another reason Joe should've been more specific. We have no idea what game he's talking about, but like I said, he's played and is efficient enough in those games. So who is LI Joe? If you're an 16er or earlier then there's a chance you know who Joe is. I know for sure that he goes back as far as at least 3rd Strike and he's still going today. So his hands is in a bit of every fighting game. So let's go back to those games that wasn't named. UMvC3, MvCI, BBCF, SFxT, BBTAG, GGXrdR2, MK9-11, P4A, IJ1-2, KoF13-15, GBFV, DNFD, USF4, UNIEL, MB, SG, PRBftG (power rangers), and KI. See the trend?

So what the hell is Joe even talking about, right? So we can eliminate a lot of those right off the bat. Capcom affiliated games axed out because we know he's proficient in those. MKs-IJs can be axed out because he's proficient in those as well. That there leaves us with anime. So to those CC/Commentators/Pros, why the hell are you even talking (he's not talking to you nor about you or your game. Strive and SF5 Go sit the fuck down)? Yeah, there's information out there but guess what? You have to go dig for it. And even then, I can tell you straight up, a lot of the old info that used to be on youtube is gone (USF4 and SFxT videos for sure). So to say that the info is out there, you better put some asterisks on that or something because if you're gonna tell someone (especially a beginner transitioning to intermediate) to go to Discord, Fuck you, and I say that respectfully.

And then that brings me to whats been roaming on my mind today at work. Ultimate Marvel vs Capcom 3, one of the GOATS. There's not a lot of info out there to help new players here either, until I came across SpartanThrone (didn't even know who this guy was until I got back into UMvC3), a treasure amongst man-childs. I'm just sitting at work watching his guides for UMvC3. A lot of it is for beginner/intermediate level players and he's going in-depth with it. Zero lightning loops? He Got those. Virgil sword loops? Gotchu. Magneto/Doom/Dormammu TAC's, Got those covered too. Incoming mixups? Damn homey got those too. I can only think of 1 other person that goes into such detail with these kind of in-depth discussions/guides/tutorials and thats Kenosu (I think that's his name, and I don't even know who he is, but he's one of those kinda guys... Those "I'm hot shit" type of people) and he goes into deep thought provoking discussions with DBFZ. No one does that for that next level. It's like new beginners, cool, I'll stay in this lane and shoo you away to discord once the beginner steps are done. Seriously, where is this kind of stuff for the anime/air-dash fighters (BBCF, P4A, BBTAG, GGXrd)? Non-existent, but like I said, OLD and NEW are a lot more willing to branch out now (at least us old heads that still plays). We're not nearly as bull-headed as to think Capcom fighters is king this day and age. Those days are long over.

And the reason why no one does those videos (which is why I got a problem with these Content Creators/Pros/Commentators coming at Joe, which is what Joe was asking about in the first place) is because they don't get the views they want. So it's a monetary/algorithm issue? An issue that you knew would happen when you decided to become a full-time streamer/competitor instead of going to get a 9-5? Ohhhhhh, so what you're saying is that you're lazy? Got it. Spartan has what, close to 600 followers on Twitch. You think this man gives a shit about viewership? This man made that stuff because NEW and OLD people alike are looking to learn that shit. To make matters worst. This man is in the UK (MAHVEL IS USA. That's a fact). I don't know if he works or not. I do know he runs a tourney over there though. I know that a lot of pros/content creators/commentators are full-time streamers, at least you better be (if you're not working a 9-5) because you're certainly not sponsored anymore (too soon?). You can miss me with that viewership bullshit. You stream everyday.

I had to get that off my chest. Sorry you fine folk here at Animation Revelation had to put up with a big wall of text that's not meant for anyone here   :sweat:  Hope it's entertaining though lol

Sorry for all the cussing too. I'm trying to stop, but it matches the mood I'm in.
Title: Re: Fighting Games
Post by: Mustang on October 16, 2023, 06:05:15 PM
It's been a minute and to be clear, we're eating good.

That being said, content wise, we're doing terrible. And that's kind of been the topic as of late here in America, whereas, over in Japan the FGC has been blowing up. I think the thing with Japan is that they live and breathe fighting games. On top of that, V-tubers and top content creators over there are partaking in events. Here, we have tournaments and more ranks. To the degree of becoming a little stale. Some folks are trying for sure, but there's a mentality out there of just being complacent and I hate it. I'm of the opinion of taking baby steps. BUT we don't even reach out and that's my problem. We don't even try to reach out to the folks who are scared to play but have some interest. Hell, you see me, damn near strictly fighting games and my mood was showing it (grumpy). I had to break away from fighting games for a little bit just to have fun, so imagine tournament players. I'm like some of yall need to just get away for a little bit. Link up with people that don't even play fighting games and just mingle (ChilledChaos, ZeRoyalViking, Alanah Pearce are some of the folks I've mingled with over the last year, in terms of talking to and playing games with folk outside my circle). You see I play a bit of Among us and Project Winter (I want Town of Salem) and that's because of them, every now and then, with them.

The FGC is in a good place, but definitely becoming too complacent. I just think we need to collab a little bit. That's the first step.

There's a little bit more going on, but at the same time, not much.
Title: Re: Fighting Games
Post by: Mustang on November 13, 2023, 02:00:01 AM
I kinda been out of touch for a little bit. Too much complaining for me to deal with. There was some Tekken 8 event where we get to see the final character and whatnot. Harada is the biggest troll since Ono lol. All in good fun.

I don't know how to copy and paste on this damn computer (touch pad is weird and no mouse and the moment).

Anyway, it's a brand new character. Her name is Reina. She has a fighting style similar to Asuka, but that's all I'll say in case people don't want to be spoiled. I've already been spoiled due to YouTube comments (be careful). I wanted to find out who she was through the story itself.

Anyway, I've never been the type that's into all this "waifu" talk. For the first time she's the closest to get me saying that (even me just saying that, comes off weird). Whatever. Her attitude and smugness, you don't really see it in many fighting games on women unless the cast is all girls. Some people would probably say Juri and I'll give you that to a degree. She's more crazy than anything. Karin is uppity. Reina just comes off as if she's saying "fuck around and find out" and I dig that. I dig that in real women as well (just know that the Gina Carano's, Meisha Tate's, Mandy Rose's, Jade's are the women I'd go for)

This really speaks volume for me, because I had already made up my mind that I was gonna pass on Tekken 8 until I saw her trailer. And to give credit, this is how you get me to try other characters btw. Hwoarang is already in the game so my main is already established. To keep me from getting bored, I would need to find a secondary. Now just judging from attitude and looks, Reina is the front runner but it's not absolute that I will pick her as a secondary, but it's guaranteed that I will try her out 1st out of the rest of the cast. That's how you get me to try the cast. Don't not include my character and then expect me to settle on characters until I can find one that fits my style. I'm going to have a hard time because my character is not there and I just won't be able to enjoy it the way I want to. In some cases, it's almost better to come with a brand new IP instead of continuing a series because I can go by looks and actually try out everyone if need be.

Anyway, that's about it. As far as I know, nothing big has been revealed for anything else. We did lose a FGC Legend 2-3 weeks ago due to cardiac arrest and he was only 39. He will be missed. Important message folk. Workout. No matter what you're going through just don't quit and go workout.
Title: Re: Fighting Games
Post by: Mustang on November 19, 2023, 04:22:55 PM
These people, I swear, at this point I might not wait for Project L and call it quits with modern fighting games. It's at this weird point where people are trying to normalize whining for nerfs. Part of the fun is figuring out matchups and people are too lazy to do this now for whatever reason. There was once a time when theory crafting was a thing and we'd go back and forth with it, and that's how we found out what did what. But nowadays, man, people are so hung up on rank that they think they're going to get anywhere just by deleting the best character from the game just for it to repeat again with the next best character.

If you're playing fighting games, how are you even enjoying them if you're not willing to put in the time to "get gud"? (as some idiot said to me in the Youtbe comments)

I'm looking forward to Project L and Tekken 8, but at the same time I don't know if I should even bother with them anymore because all people are gonna do is whine and beg for nerfs instead of play the game. I'm definitely better off playing the older fighting games at this point since I don't have to deal with the laziness.
Title: Re: Fighting Games
Post by: Mustang on December 28, 2023, 10:30:41 PM
A bunch of discourse and a lot is getting lost due to Twitter opinion. 1st I want to address some of my modern fighting game player brethren. If you like/love these modern games, play them. Don't let people my age or older sway your enjoyment. I just so happen to love all or most fighting games (I can find the fun in all the games I play). If you have a bunch old heads hating on Guilty Gear Strive, fuck them. Enjoy your game. Same thing with the characters, and this kinda ties in with "twitter".

There was once upon a time when the "pros" had a "secret society" type of chat room. Personally I think they need to go back to doing that and stay off of twitter, because, as I said, there's a lot that's lost on twitter, most of it being "tone". Twitter just comes off as negative and with everyone on it 24/7, everything comes off as negative when there can be a legit conversation that can be had. So the whole character thing, new person is afraid to pick the best character in the game because "everybody" hates best character. Pros talking to pros is getting lost with people on rank talking to people on rank, and all of it is crossed amongst each other. You got another camp (which I'm sort of in) saying stop complaining and hit the lab. Again, we're talking to other people on rank, but pros think we're talking to them, and it's just all misconstrued and everyone is yelling at everyone (Kinda why I want to call it quits for a bit until things die down). New people, play who you want to play. Play how you want to play.

Now for our little gauntlet. My brother-in-law won Street Fighter 6, but there was a lot of back and forth. It was a blast and renewed my interest in SF6 quite a bit. Just waiting on my character. I may try JP and Jamie, but we'll see.

We played 3rd Strike today and what I wasn't expecting was to be as dominant as I was, granted, it is my main game, but considering the last time we played, I lost, but it was a lot of back and forth. Today, I dominated. Couldn't remember how to play Dudley, but my Ken was mean.

Saturday we got USF4 and Sunday we're playing Guilty Gear Strive. I'm actually anticipating Strive because I never played my brother-in-law in Strive.

Next years gauntlet, we're already preparing for Tekken 8. It just might be Tekken 8, SF6 and Strive. I'd love for other people to jump into GBFVR, but I don't want to force anyone into it.
Title: Re: Fighting Games
Post by: Mustang on January 30, 2024, 04:43:48 PM
So much has happened from the last post to now. Dragon Ball Fighterz world tour wrapped up this past weekend, and wow, if I were someone that still played this game I'd be upset with Bandai-Namco. Both Guilty Gear +R and Xrd had rollback implemented not too long after their initial tests, and the fact that it seems to be taking "years" for them to "fix" and release it, wow. This has to be more of an issue with Bandai than ASW.

Mortal Kombat 1 seemed to have stalled.

Granblue might've stalled. Unfortunate but there's no coming back for this game. Not yet anyway. It might be at EVO, but I have my doubts considering other games vying for the same spot.

Under-Night 2 just came out, but I don't know. It's up against a juggernaut that is Tekken 8, and even though the netcode is not so great from what I'm hearing, it is dominating everything. Being the new darling that's to be expected.

Street Fighter 6, I feel like something happened here but I don't know what. I've been kinda ignoring the U.S. scene and sticking with Japan.

Oh, I have noticed an old trend rearing its head again. Once upon a time ago, during the Street Fighter 4 days I seem to recall a little rivalry brewing between NRS and Capcom. And then I want to say sometime around 2012-USF4, Snake Eyes (#1 Zangief in America) said something along the lines of Street Fighter players will body the rest of the players in the scene. Fast-forward to now. I've seen Punk and Justin Wong body Guilty Gear players. Hell, Snake Eyes won a tournament with the "worst" character (Potemkin). I've bodied a DBFz player in Strive (but we won't talk about my feats  :sly: ). Justin Wong has bodied Granblue players. Poongko got top 3 in Tekken 7.

Snake Eyes might be on to something with that crazy statement he said back then. The reason I think that, all these people talking about "neutral" have no neutral. They just go ham from round 1 start. Going by that sort of silly logic, the only players I'd worry about are the Tekken players. I'll put some respect on NRS players names as well since they're dominating the anime scene too. I haven't seen anyone from outside of Street Fighter come in and dominate yet. SonicFox tried, got bodied and went back to Mortal Kombat (and trying Tekken 8, we'll see how they do). Leffen tried, packed up and went back to Smash and Guilty Gear Strive. Cloud805 tried, crawled back to DBFz. Lord Knight tried to troll with Honda. He learned the hard way. Haven't heard a peep from KoF players since SF6's release. So, Snake Eyes definitely might be onto something there. What this got to do with anything? Absolutely nothing. Trying to start some ish lol.
Title: Re: Fighting Games
Post by: Mustang on April 19, 2024, 12:19:33 AM
I've been on and off with fighting games as of late. Both Street Fighter 6 and Tekken 8 pro's are just doing too much complaining for me at the moment. It's turning out the pro's (for both) are not liking the mechanic (Drive Rush / Heat Burst) is making the game too offensive. Personally I can't say much about it, in terms of trying to fix, but both Drive Rush and Heat, for me is where all the fun is at. If the developers can find a way to fix Drive Rush and Heat Burst without effect combo routes then I'd be for it. Otherwise, pro's, I'm sorry and I respect yall, but go sit yo asses down.

I won't do like other folks are doing. Calling pro players boomers and scrubs. Nah, that's too disrespectful. I get it. Folks developed their style and whatnot, and it's thrown out the window all in one game, but if you can't adapt, it's cool. Sit this one out and create content for a bit. The complaints about Tekken 8 that I'm seeing so far is based on online tournaments and that shouldn't be the way to go. I think EVO Japan is the 1st big tournament for Tekken 8 (should've been had one in Feb or March). To me, this is where the data should be coming from.

I haven't jumped into Under Night 2 yet. It's unfortunate that this came out as close to Tekken 8 as it did. It practically don't even exist at the moment.

I've pretty much given up on GranBlue Fantasy. The amount of whining here. Kills the game for me. Sure, Nier is strong/broken. Whatever. When you campaign "delete" character, I'm done.

Waiting to see what Akuma will be like, but I've always thought Akuma was a boring character. He's not going to bring me back for SF6. Hopefully someone from the next batch of DLC will bring me back otherwise I either stick with Ken and deal with the man-children or I bail.

Still waiting on Pocket Bravery. I know it's out digitally, but I'm a physical kind of guy.

Oh, Fatal Fury: City of the Wolves. Justin Wong and Maximilian has played it. I'm not sure what to make of it yet. Mechanically speaking, it kinda reminds me of Guilty Gear in a sense with it's meter usage. I am terrified of the grappler already lol. Graphically, KoF15 failed and I think they know this. FF looks like it might make up for it. It looks like they're going to do what they can with UE4 and push it to the max, and I commend them for it. I wouldn't be surprised if they got some tips from ASW.

There's been some indy fighters floating on my radar as well, but I want to see more before I start getting amped.