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Other Entertainment => Vidja Games => Topic started by: Dr. Ensatsu-ken on December 27, 2010, 06:45:52 PM

Title: Mega Man
Post by: Dr. Ensatsu-ken on December 27, 2010, 06:45:52 PM
Discuss any and all things Mega Man, here.

I wanted to start out by creating a Ninja Gaiden topic, but seeing as how nobody on this site besides me truly gives a rats-ass about NG....:(....

Anyways, the good thing about AR having a board especially for video games is that we can now create more specific topics for game series/franchises that we love, as well as other specific VG based topics.

Now, as for Mega Man, I have to admit to not having played a lot of games in the franchise, but I have generally loved what I've played of the games.

Currently I'm replaying the first Mega Man X, and I swear that somehow this game is at least twice as good as I remember it playing it the 2nd time through. I'm sort of challenging myself and having fun trying to experiment by using special boss abilities against other bosses, but this time I'm not using boss weaknesses against the matching bosses, but rather I'm trying to use different special abilities and see different ways that I can use them against bosses that are completely neutral to them. Overall I'm having a lot of fun replaying the game.
Title: Re: Mega Man
Post by: Spark Of Spirit on December 27, 2010, 07:22:44 PM
Mega Man is the best action platformer series, to me. The classic series is the most basic and straightforward, but X added in a faster pace and a bit of an exploration element which Zero expanded on, Legends added some 3D and RPG elements, and Battle Network made it into Pokemon!

Mega Man has done everything.

Obviously, my favorites include the SNES X trilogy and X4, Classic 3 and 9, Legends 1 and 2, and the underrated Zero series. But the amount of bad games has remained surprisingly low.
Title: Re: Mega Man
Post by: gunswordfist on January 22, 2011, 04:18:06 PM
I still need to beat Mega Man X. I didn't get too far after I got Zero's gun. Also, Mega Man 1 and 7.
Title: Re: Mega Man
Post by: Spark Of Spirit on January 24, 2011, 03:22:45 PM
By the way, he apparently didn't make MvC3 because he has "too few moves".

Just thought I'd let you all know that Capcom didn't include it's most important character in its most important crossover game for the most retarded reason imaginable.
Title: Re: Mega Man
Post by: Dr. Ensatsu-ken on January 24, 2011, 03:27:10 PM
That reasoning is ridiculous. If he has too few moves, couldn't they just design more for him? Why would they boot out what's arguably their most well-known and iconic character? Are they just too fucking lazy to update his roster of moves and abilities to the point that they would just scrap him altogether?
Title: Re: Mega Man
Post by: Spark Of Spirit on January 24, 2011, 06:55:43 PM
I have no idea why they did that, but to me this is like the new Smash Bros. game missing Mario.

It's just not right, man.
Title: Re: Mega Man
Post by: gunswordfist on January 26, 2011, 03:36:36 PM
Damn, Desen has a good reason to bitch about MVC3. What has this world come to? :(
Title: Re: Mega Man
Post by: Spark Of Spirit on July 22, 2011, 05:48:25 PM
In tribute (http://www.youtube.com/watch?v=7P1fhM7aj9c&feature=related)

Good bye, little friend!

So anyone want to talk about favorite games/moments you've had with this series over the years? I'm sure there must be at least a few!
Title: Re: Mega Man
Post by: gunswordfist on July 22, 2011, 06:18:19 PM
Proto Man shooting Dark Man. So nice.

Dr. Wily going "super saiyan" at the end of Mega Man 2 which shows how much of a egomaniac he is.
Title: Re: Mega Man
Post by: Kiddington on July 22, 2011, 06:59:58 PM
Old post, buuuuut...

Quote from: Desensitized on January 24, 2011, 03:22:45 PM
By the way, he apparently didn't make MvC3 because he has "too few moves".

Just thought I'd let you all know that Capcom didn't include it's most important character in its most important crossover game for the most retarded reason imaginable.

:whuh:

So I guess the bullshit train was still running full steam back in January. Lovely.
Title: Re: Mega Man
Post by: Spark Of Spirit on July 22, 2011, 07:03:10 PM
It really was. Not too long after was when Universe got canceled and the dream really began to crumble.

So, EK, how did you come to find the SNES MMX games?
Title: Re: Mega Man
Post by: Spark Of Spirit on July 30, 2011, 06:06:25 PM
I thought I'd repost this in the Mega Man thread since this is where it should be:

My Mega Man Tier List:

Top Tier
Mega Man X
Mega Man 3 (NES)
Mega Man 9
Mega Man Zero 3
Mega Man X2
Mega Man Zero 2

Upper Tier
Mega Man Legends 1 and 2 (I think of them as one long game)
Mega Man X3
Mega Man 2 (NES)
Mega Man X4
Mega Man Zero
Mega Man X8

Mid Tier
Mega Man (NES) / Powered Up (PSP)
Mega Man 7 (SNES)
Mega Man Zero 4
Mega Man 5 (NES)
Mega Man X5
Mega Man Battle Network Transmission
Mega Man ZX

Low Tier
Mega Man & Bass
Mega Man 8
Mega Man (Game Boy)
Mega Man 2 (Game Boy)
Mega Man 10
Mega Man 4 (NES)
Mega Man 6 (NES)

Bottom Tier
Mega Man X6
Mega Man ZX Advent
Mega Man X7

I'm actually going to replay Mega Man 10 soon, and hope the bad taste I got in my mouth the first time I played it was just a freak accident. I kind of hope the last proper Mega Man game will be better than what I thought it was.

Bottom tier is still rancid, though.
Title: Re: Mega Man
Post by: Neomysterion X. Prime on July 30, 2011, 08:38:08 PM
Sad to see that MegaMan died, I will miss you fellow Blue Bomber and there will be a piece of you in in all of the hearts of the Animation Revelation public. R.I.P. MegaMan (1987 to 2011).
Title: Re: Mega Man
Post by: Foggle on July 30, 2011, 09:18:15 PM
Never did play 10, and I'm not really sure why. What was so bad about it?

Damn near perfect list, though I'd move the original Mega Man to Upper Tier. Still enjoy that one a lot.
Title: Re: Mega Man
Post by: Spark Of Spirit on July 30, 2011, 10:44:41 PM
It was pretty uninspired from what I remember. The bosses were the worst bosses since Mega Man 6's "please design our bosses for us, fans!" with patterns that were just plain nonsensical in the context of the boss, and the levels had a lot of cheaply placed enemies that were hard to hit. And every sub-boss in the game sucks. The music is pretty forgettable as a whole, too.

Coming off of 9 which was like returning to the glory of the first 3, this felt closer to 4 or 6. Rushed out. They should have made an SNES-style X9 instead.

But that was my impression last year. I plan on giving it a fresh playthrough again soon to see if hopefully my opinion is just overly harsh. Considering the state of the franchise currently, I kind of hope I am.
Title: Re: Mega Man
Post by: Spark Of Spirit on July 03, 2012, 07:38:54 PM
^I finally replayed it today after getting into a Mega Man mood.

My opinion hasn't changed much, the game as a whole is pretty uninspired. The only exception is Nitro Man (http://www.youtube.com/watch?v=r4L3UEK-Wwg), his level and music are the best in the game by far and the boss fight is pretty cute. The rest of the bosses and stages are very boring (Strike Man gets called out for having a particularly awful stage, awful design, awful music, awful boss battle that's basically an Armored Armadillo rip-off, and a terribly uninspired weapon), the game is just a let down compared to 9.

Though the Wily Castles are actually really good, and the bosses within are fantastic, but the music pales to the Mega Man 9 music there, too. That said I think it's better than MM4, MM6, MM&B, and MM8, but it doesn't compare to 9 or the first 3 at all. It's a shame that this will probably be the last Mega Man game we get.
Title: Re: Mega Man
Post by: Rynnec on July 20, 2012, 01:58:28 PM
So Spark, would you reccomend the first ZX game to anyone (iirc, you're not fond of ZX Advent at all)? I was thinking about picking it up sometime down the road, and since you're the Megaman expert around here, I thought I'd like to hear your input.
Title: Re: Mega Man
Post by: Spark Of Spirit on July 20, 2012, 07:19:16 PM
It's not bad. It's not as good as the Zero series, but it's a pretty solid game. The map is terrible, but everything else is pretty good.

Avoid the sequel.
Title: Re: Mega Man
Post by: Rynnec on July 22, 2012, 01:25:32 AM
Thanks. I'll definitely keep my eye out for them...which will be kind of hard since the DS Megaman games are rather hard to find in my neck of the woods. :sweat:
Title: Re: Mega Man
Post by: gunswordfist on October 23, 2012, 04:00:55 PM
I just beat Hornet Man. Once I figured out his...super obvious pattern, I used Splash Woman's gun to take out two bees...hornets at once and hit him as much as possible based on timing his damage/invincible animation. Since he was the fourth boss I beat, I got the...piece of scrap from him.
Title: Re: Mega Man
Post by: Spark Of Spirit on December 19, 2012, 10:23:53 PM
Why Mega Man 2 is one of the best games ever made. (http://www.gamesradar.com/why-mega-man-2-one-greatest-games-ever-made/)

I tend to agree. Mega Man 2 is pretty perfect as far as games go.
Title: Re: Mega Man
Post by: talonmalon333 on December 19, 2012, 11:42:18 PM
Quote from: Spark Of Spirit on December 19, 2012, 10:23:53 PM
Why Mega Man 2 is one of the best games ever made. (http://www.gamesradar.com/why-mega-man-2-one-greatest-games-ever-made/)

I tend to agree. Mega Man 2 is pretty perfect as far as games go.

Definitely. It's basically the Super Mario Bros. 3 of Mega Man. Easily my favorite in the series. :thumbup:
Title: Re: Mega Man
Post by: gunswordfist on December 01, 2013, 05:42:25 PM
About to start SFxMM
Title: Re: Mega Man
Post by: Spark Of Spirit on December 01, 2013, 11:06:28 PM
So, how is it?
Title: Re: Mega Man
Post by: gunswordfist on December 01, 2013, 11:09:56 PM
....couldn't play it on this crappy PC. :sweat: :'(
Title: Re: Mega Man
Post by: Peanutbutter on December 02, 2013, 04:18:28 PM
Quote from: Spark Of Spirit on December 19, 2012, 10:23:53 PM
Why Mega Man 2 is one of the best games ever made. (http://www.gamesradar.com/why-mega-man-2-one-greatest-games-ever-made/)

I tend to agree. Mega Man 2 is pretty perfect as far as games go.


Mega Man 3 is great too, but there's just something about Mega Man 2 that makes it feel so much more epic than the others. Probably the music.
Title: Re: Mega Man
Post by: gunswordfist on December 03, 2013, 04:21:38 PM
Finally found this video: http://www.youtube.com/watch?v=8FpigqfcvlM (http://www.youtube.com/watch?v=8FpigqfcvlM)
Title: Re: Mega Man
Post by: Spark Of Spirit on May 29, 2014, 05:53:07 PM
Now that I've played about every platformer, here is my new series ranking:

Top Tier
Mega Man X
Mega Man 3 (NES)
Mega Man 9
Mega Man 2 (NES)
Mega Man Zero 3
Mega Man V
Mega Man X2
Mega Man Zero 2

Upper Tier
Mega Man IV
Mega Man 7 (SNES)
Mega Man (NES) / Powered Up (PSP)
Mega Man Legends
Mega Man Legends 2
Mega Man X3
Mega Man X4
Mega Man Zero

Mid Tier
Mega Man X8
Mega Man III
Mega Man Zero 4
Mega Man Xtreme 2
Mega Man 5 (NES)
Mega Man ZX
Mega Man X5
Mega Man Xtreme

Low Tier
Mega Man Battle Network Transmission
Mega Man & Bass
Mega Man 8
Mega Man: Dr. Wily's Revenge
Mega Man 10
Mega Man 4 (NES)
Mega Man 6 (NES)

Bottom Tier
Mega Man II
Mega Man ZX Advent
Mega Man X6
Mega Man X7

I recommend playing everything not in the bottom tier. The bottom tier is fairly awful stuff and some of the worst games I've ever played. Everything else ranges from spotless to at least fun.
Title: Re: Mega Man
Post by: gunswordfist on May 29, 2014, 05:56:42 PM
Why so hard on Mega Man 4?
Title: Re: Mega Man
Post by: Spark Of Spirit on May 29, 2014, 06:11:41 PM
Quote from: gunswordfist on May 29, 2014, 05:56:42 PM
Why so hard on Mega Man 4?
I think Mega Man III and IV (the Game Boy games) have far better level designs for the bosses, but the boring level design is just part of it.

The music is a letdown, there's nothing on the level of Elec Man, Wood Man, or Snake Man, and I think the Mega Buster isn't balanced well. Most enemies take too long to destroy without charging, and most enemies go down too fast when you use it. I think 5 got the Mega Buster better, but I also think Game Boy Mega Man IV makes it more satisfying (Mega Man also gets pushed back when firing it which is a cool little touch) and it also uses the weapons better than 4 does.

All in all, I like 4, but it just never rises above "okay" for me.

Dr. Ensatsu-ken, have you ever managed to beat X2 or X3?
Title: Re: Mega Man
Post by: gunswordfist on May 29, 2014, 06:38:11 PM
That's the first time "Mega Buster is broken" has been explained to me. I remember that game being kind of uninspiring (that starman or whatever it's called level does it for me, for some reason. Maybe because I hate the beginning of it so much). I still need to replay the games again (and somehow beat 1. Also, 7 is giving fits but at least I was close on that one and doing the secret Proto Man boss fight should be incentive enough to try the game again). Also, I've barely touched 8. I wanted to do the games in order, anyway.
Title: Re: Mega Man
Post by: Dr. Ensatsu-ken on May 29, 2014, 07:06:19 PM
Quote from: Spark Of Spirit on May 29, 2014, 06:11:41 PMDr. Ensatsu-ken, have you ever managed to beat X2 or X3?

I got close to the end of X2 but didn't manage to beat it. I still haven't played X3, but I'll get back to both games eventually.
Title: Re: Mega Man
Post by: Spark Of Spirit on May 29, 2014, 07:11:11 PM
Are you playing on the Mega Man Anniversary Collection or just randomly?

I've met a lot of people who think 4, 5, or 6, is the best game, so I really don't know how close my taste is to general Mega Man fans. I do know I like 7 more than most fans and 4 less.

Quote from: Dr. Ensatsu-ken on May 29, 2014, 07:06:19 PM
Quote from: Spark Of Spirit on May 29, 2014, 06:11:41 PMDr. Ensatsu-ken, have you ever managed to beat X2 or X3?

I got close to the end of X2 but didn't manage to beat it. I still haven't played X3, but I'll get back to both games eventually.
Did you try to beat the X-Hunters in X2 or just go straight for the end? I still have problems fighting the X-Hunters now even though I've got most of the rest of X2 down. Their patterns are just so tricky. Agile aside.
Title: Re: Mega Man
Post by: Dr. Ensatsu-ken on May 29, 2014, 07:35:31 PM
I did, but I only managed to beat one of them. Those fights are pretty tough unless you use the elements that each boss is weak against.
Title: Re: Mega Man
Post by: gunswordfist on May 29, 2014, 07:37:54 PM
When I played it, it was on Megaman Anniversary Collection. At first I tried to beat them all in order then I believe I dissolved into just beating all the pre-7 games I could. Basically, I played them closely together. Importantly for this, I played 4 and 5 very closely together and I think 5 is basically a better version of 4 i.e. both have the Mega Buster and have a Dr. Wily gets "replaced" with another villain. I forgot to mention the latter in my last post.
Title: Re: Mega Man
Post by: Spark Of Spirit on May 29, 2014, 10:45:46 PM
One thing Mega Man Xtreme 2 does that I wish other Mega Man games did is that it has a boss rush. Not just any boss rush- but bosses from both Xtreme games. Two boss rushes. In other words, you do this in one life and no sub-tanks. I mean, check this out:

Chill Penguin
Storm Eagle
Flame Stag
Spark Mandrill
Wheel Gator
Armored Armadillo
Morph Moth
Magna Centipede

or

Launch Octopus
Neon Tiger
Volt Catfish
Flame Mammoth
Wire Sponge
Overdrive Ostrich
Blast Hornet
Tunnel Rhino

All in one run each.

If only there was an Xtreme 3 to cobble in Boomer Kuwanger, Sting Chameleon, Crystal Snail, Bubble Crab, Blizzard Buffalo, Toxic Seahorse, Crush Crawfish, and Gravity Beetle and have the ultimate 16-bit X boss rush. Not to mention an ultimate mode to put them all together. But still, it's such an obvious mode and it's a shame no Mega Man game has quite embraced it. Imagine being able to choose any 8 special weapons to equip yourself with and then go through that? Now that would be a challenge.
Title: Re: Mega Man
Post by: gunswordfist on September 05, 2014, 04:49:24 PM
I tried Mega Man 2.5D V. 2.0 yesterday. Frustration ensued. Hopefully 3.0, which I have, is better.
Title: Re: Mega Man
Post by: talonmalon333 on January 30, 2015, 04:48:06 PM
What do you think of the Mega Man Anniversary Collection? As well as the X Collection?
Title: Re: Mega Man
Post by: Spark Of Spirit on January 30, 2015, 05:19:42 PM
Quote from: talonmalon333 on January 30, 2015, 04:48:06 PM
What do you think of the Mega Man Anniversary Collection? As well as the X Collection?
If you're asking about the Gamecube version I can say a few things. The first anniversary collection has flipped controls (b and a are switched for some strange reason) and Mega Man 7 has part of its ending cut off. Otherwise I'd say its worth it for the arcade games and being the only Nintendo version of Mega Man 8, but otherwise it depends on if you can get past the flipped controls and the d-pad being awful for 2D games.

The X Collection is better made, but it has the unfortunate side effect of not having all the X games and the inferior PS1 version of X3. Of course it also has Mega Man X6, one of the worst Mega Man games ever made which is a shame but having the first X games in one place is nice.
Title: Re: Mega Man
Post by: Avaitor on January 30, 2015, 05:27:03 PM
Occasionally I'll see the non-X collection and want to buy it, but it's usually a little too much for me. Especially since I'm not crazy on the reversed controls.
Title: Re: Mega Man
Post by: talonmalon333 on January 30, 2015, 05:30:45 PM
How about the PS2 version?

Also, I hear Anniversary Collection on PS2 added a remixed soundtrack. How is it? And is it possible to still play the games with their original soundtrack on the PS2 version?
Title: Re: Mega Man
Post by: Spark Of Spirit on January 30, 2015, 05:41:52 PM
Quote from: talonmalon333 on January 30, 2015, 05:30:45 PM
How about the PS2 version?

Also, I hear Anniversary Collection on PS2 added a remixed soundtrack. How is it? And is it possible to still play the games with their original soundtrack on the PS2 version?
The PS2 version is also flipped, but you can shoot with X and jump with O at least. The d-pad is also not the best for 2D platformers.

The remixed soundtrack is very eh. Really, the only Capcom remixes of MM games I've liked were in the arcade games like this (https://www.youtube.com/watch?v=aqHx6GNP1oI) and  which are true to the originals and unique enough to stand on their own. You can play with the original soundtracks. (https://www.youtube.com/watch?v=uF26x77zSb4)
Title: Re: Mega Man
Post by: gunswordfist on January 30, 2015, 06:16:25 PM
wait, is my xbox version of megaman anniversary collection safe from any of that?
Title: Re: Mega Man
Post by: Spark Of Spirit on January 30, 2015, 06:25:37 PM
Quote from: gunswordfist on January 30, 2015, 06:16:25 PM
wait, is my xbox version of megaman anniversary collection safe from any of that?
Not when it comes to the d-pad or flipped buttons I'd assume. Never played that version, though.
Title: Re: Mega Man
Post by: gunswordfist on January 30, 2015, 06:32:25 PM
it's been too long since i played it. i do remember the face button controls being different from xbla's megaman 9 but it was the first mega man game(s) i ever owned and it was 2008 when i got the game so i didn't play 9 yet and was weirded out by the controls. lol
Title: Re: Mega Man
Post by: Foggle on January 30, 2015, 06:35:02 PM
Quote from: Spark Of Spirit on January 30, 2015, 05:41:52 PM
The PS2 version is also flipped, but you can shoot with X and jump with O at least. The d-pad is also not the best for 2D platformers.
Until the Wii U came out, I'd say the last good D-pad was either the N64's or Dreamcast's. Thankfully, I have no issues playing a 2D game with a joystick.
Title: Re: Mega Man
Post by: gunswordfist on January 30, 2015, 06:47:29 PM
yes, i remembered correctly! the xbox version of mmac has customizable controls. it benefited from being the last version to come out. now i will continue to check if the mega man 7 ending got changed. also, the xbox version has some arranged music.
Title: Re: Mega Man
Post by: gunswordfist on January 30, 2015, 06:54:24 PM
apparently all versions are missing mega man walking away from wily's castle in mm7's credits. once i finally somehow maybe beat mega man 7, i will just youtube the credits. there are very few snes games on xbox so i won't complain.
Title: Re: Mega Man
Post by: Spark Of Spirit on January 30, 2015, 07:05:14 PM
Quote from: Foggle on January 30, 2015, 06:35:02 PM
Quote from: Spark Of Spirit on January 30, 2015, 05:41:52 PM
The PS2 version is also flipped, but you can shoot with X and jump with O at least. The d-pad is also not the best for 2D platformers.
Until the Wii U came out, I'd say the last good D-pad was either the N64's or Dreamcast's. Thankfully, I have no issues playing a 2D game with a joystick.
The Fightpad is pretty good. That's how I played 2D games on the 360.
Title: Re: Mega Man
Post by: Dr. Ensatsu-ken on January 30, 2015, 07:30:39 PM
I can vouch for that. I own an SF4-licensed fights from MadKatz for my XBOX360, but it's also PC-compatible and I use it for all of my 2D gaming on either platform.
Title: Re: Mega Man
Post by: Speedy on February 02, 2015, 04:16:22 PM
Quote from: talonmalon333 on January 30, 2015, 05:30:45 PMAlso, I hear Anniversary Collection on PS2 added a remixed soundtrack. How is it? And is it possible to still play the games with their original soundtrack on the PS2 version?
Yes, you can play MM 1-6 with either the original music or the remixed tracks.

Some of the remixed tracks are good (for my money, Tomahawk Man's remix is awesome) but others, not so much.  What's doubly strange is that for the first three games, not all the levels received remixes.  So even if you have remix music enabled, some levels will still play the NES versions.  I know that's how it was for the original PS1 versions and these were just ports of those, but I guess I'm asking, why didn't they create remixes for every level originally?  Was it really that much work?
Title: Re: Mega Man
Post by: Spark Of Spirit on April 16, 2015, 05:39:36 PM
The making of Mega Man X1. (http://shmuplations.com/megamanx/)
Title: Re: Mega Man
Post by: Spark Of Spirit on April 21, 2015, 01:45:05 PM
Inti-Creates on Mega Man X and Mega Man Zero:

QuoteComing from a USGamer interview with Inti Creates president Takuya Aizu...

"Capcom, the company itself, wanted to keep on creating the X series. That's the reason why both the X series and the Zero series ran in parallel. Our two teams had no communication with each other, so literally we would see the press releases and read them and be like, 'Oh... OK, this part is overlapping too much, so maybe we should change something,' or, 'Oh, our concepts are too far apart, so maybe we should make it a little closer to what they're creating.'

Those X games were not created by Inafune. He was working on the Battle Network games at the time. Maybe it's not appropriate for me to talk about this, since it's more of something Inafune should discuss himself, but my perspective as an outsider observing the situation is that it was kind of like he wanted to continue working on those side scrolling Mega Man games, but they were kind of taken away from him. So that's why he started the Zero series."

Aizu also says that the original plans for Mega Man Zero were to have X dead, but Capcom had that changed at the last minute. This paved the way for sequels when Inti Creates actually didn't have plans to create them.

"However, Capcom as a company... it didn't serve well for the company to have a series in which X is the hero and then another title where that same hero gets killed off. And so because of that, at the very, very, very end, like right before we sent the game to be manufactured, we had to change it so that the X that Zero kills was actually a copy. We didn't have time to change the game play, though, so just the story changed slightly.

"When we first created Mega Man Zero, we were not planning to make sequels. After Zero's release, the sales were strong enough that Capcom wanted us to create the sequel. When we began planning the sequel, we decided to make two games. So as we began developing Mega Man Zero 2, we also had had the story for Mega Man Zero 3 in mind for the series."

After we finished creating Zero 3, we actually didn't want to create a fourth game. Scenario-wise, the story was complete in our minds, and we felt the ending to Zero 3 was a really clean way of completing the scenario. But then Capcom approached us to create another game in the series.

Our initial plan was to create a game which was basically Mega Man Zero 1.5, a story between 1 and 2. That was our way of compromising. But, Capcom wanted us to create a true Zero 4 instead of 1.5, so we started to rethink things. We're happy with the result — the game we created is very satisfying, in our opinion. But we also decided at that point that we didn't want to create a Mega Man 5, so what did we do?. We killed Zero off, so we wouldn't have to make a fifth game."
That explains a few things.

Why Mega Man Zero 4 feels more like an epilogue than a continuation of the story for one. Though I can't complain about the Copy X change because it made more sense than X just becoming evil and lead to some cool story turns later. Also if it was only one game we never would have gotten Zero 2 or 3 which would have been a terrible loss.
Title: Re: Mega Man
Post by: Spark Of Spirit on May 21, 2015, 11:48:36 AM
Mega Man Zero 2 is now on the Wii U Virtual Console.

If you have never played it, you are in for a treat.
Title: Re: Mega Man
Post by: Daikun on June 02, 2015, 01:37:41 PM
New animated series coming. (http://deadline.com/2015/06/mega-man-video-game-tv-animated-series-1201435971)
Title: Re: Mega Man
Post by: Spark Of Spirit on June 02, 2015, 01:56:48 PM
By Man of Action.

In actual good news, the first three Mega Man Zero games are up on the Wii U Virtual Console. Go get those and wonder why it's never had an animated series of its own.
Title: Re: Mega Man
Post by: Spark Of Spirit on June 02, 2015, 03:40:35 PM
Press release:

QuoteSANTA MONICA, CA – Dentsu Entertainment USA has partnered with Man of Action Entertainment to develop a 26-episode animated series based on Capcom's iconic video game franchise Mega Man™ for the global market, it was announced today by Yuichi Kinoshita, President and Chief Executive Officer, Dentsu Entertainment USA, Inc. Under terms of the deal, Dentsu Entertainment holds worldwide broadcast and licensing rights for all aspects of the new Mega Man TV series.

Dentsu handpicked Man Of Action Entertainment, creators of Ben 10 and Generator Rex, to create, write and executive produce the all-new Mega Man animated series. Disney/Marvel's Academy Award®-winning feature Big Hero 6 utilized the characters and team created by Man of Action, the bi-coastal creative studio and writers' collective formed by creators and acclaimed comic book writers Joe Casey, Joe Kelly, Duncan Rouleau and Steven T. Seagle. Marvel called upon Man of Action to produce and write Ultimate Spider-Man and Marvel's Avengers Assemble for their successful launches on Disney XD. The new Mega Man series has a target air date of 2017, coinciding with the franchise's 30th anniversary.

"We are very excited about the opportunity to introduce an all-new Mega Man to loyal fans and kids," said Kinoshita, commenting on the deal. "Having a celebrated character from Japan reimagined by Man Of Action is the ideal project for Dentsu Entertainment USA."

Man of Action's Rouleau said, "The 1990s Mega Man TV series was cool and different than other series targeted at kids during that time. It featured great action, but also brought the laughs. Mega Man is a character that is even more relevant for today's kids and we are really looking forward to creating something new that still respects the long tradition of the character."

The Mega Man franchise is grounded in a series of video games, first launched in 1987, featuring battles fought by the eponymous blue robot protagonist and an ongoing cast of allies and enemies. The Mega Man multiverse has spawned over 130 video games on multiple gaming systems, selling over 30 million copies worldwide, as well as a plethora of toys, comics and collectibles. A highly-rated Mega Man TV series was popular in the USA in the 1990s and aired for several seasons.
I would rather they ignore the 90s show and look at the official games and character art instead.

But I guess we'll just have to wait and see where this goes first.
Title: Re: Mega Man
Post by: gunswordfist on June 02, 2015, 04:45:37 PM
Wait, what's this about Joe Kelly?
Title: Re: Mega Man
Post by: Rynnec on June 02, 2015, 05:27:04 PM
Quote from: Spark Of Spirit on June 02, 2015, 01:56:48 PM
By Man of Action.

In actual good news, the first three Mega Man Zero games are up on the Wii U Virtual Console. Go get those and wonder why it's never had an animated series of its own.

https://www.youtube.com/watch?v=mkKmHWVH30k (https://www.youtube.com/watch?v=mkKmHWVH30k)

https://www.youtube.com/watch?v=moVMNyd0FGM (https://www.youtube.com/watch?v=moVMNyd0FGM)

https://www.youtube.com/watch?v=5gf2fK66wXY (https://www.youtube.com/watch?v=5gf2fK66wXY)

An entire anime with that level and style of animation would be absolute godlike.
Title: Re: Mega Man
Post by: gunswordfist on June 02, 2015, 06:25:25 PM
^Why, why hasn't this been made yet??!
Title: Re: Mega Man
Post by: Spark Of Spirit on June 02, 2015, 07:05:26 PM
Capcom's anime decisions have been absolutely puzzling. Did you know there was a Viewtiful Joe show? There's a reason you didn't know that.

But the Mega Man series? They've gotten nothing. Not a single series.

Classic Mega Man (https://www.youtube.com/watch?v=DT4-QRSgxh4)? Nope.

Mega Man X (https://www.youtube.com/watch?v=o7-KGcOYpt4)? Nope.

Mega Man Zero (https://www.youtube.com/watch?v=oTxHmWczHxE)? Nope.

Mega Man ZX (https://www.youtube.com/watch?v=4SWjhf1mT3M)? Nope.

Mega Man Legends (https://www.youtube.com/watch?v=JJaq-vP_iD0)? Nope.

In contrast, Mario, Sonic, and Pac-Man have all had multiple animated series. Mega Man? Not even close to the amount of promotion the other companies gave.
Title: Re: Mega Man
Post by: Rynnec on June 02, 2015, 07:23:54 PM
IIRC, I believe it was the Starforce anime's lack of success that killed Capcom's interest in any more Megaman anime.

Had they adapted ZX instead, then maybe things would be different.
Title: Re: Mega Man
Post by: Spark Of Spirit on June 02, 2015, 07:27:43 PM
Star Force was a bit of a bust in general. They tried to salvage it with that Star Force / Battle Network crossover, but the series refused to take off at all.

ZX in contrast did pretty well, but Advent bombed and killed the series. Maybe if it had gotten an anime, the interest would have carried over to the sequel. But, of course, it got nothing at all and the ZX sub-series died. Though, it might not have mattered since Advent was not very good.
Title: Re: Mega Man
Post by: Foggle on June 02, 2015, 08:29:58 PM
Quote from: Spark Of Spirit on June 02, 2015, 07:05:26 PM
Capcom's anime decisions have been absolutely puzzling. Did you know there was a Viewtiful Joe show? There's a reason you didn't know that.
I do remember that dude who was obsessed with it back during the TV.com days...
Title: Re: Mega Man
Post by: gunswordfist on June 02, 2015, 08:34:22 PM
lol I was thinking the same. I believe Avaitor made fun of him.
Title: Re: Mega Man
Post by: Dr. Ensatsu-ken on June 02, 2015, 08:43:41 PM
There's also a Power Stone show....yeah, let's just forget about that ever existing. It's for the better that nobody remembers it.

I've never seen a great video game adaptation, anyways. The DMC anime is, of course, a steaming turd, and the Bayonetta movie is one of the most boring things that I've ever watched. The Fatal Fury movie/OVA (or at least one of them), is at least sort of amusing if you watch the awful dub version.

The Sonic OVA was kind of good for its time, but doesn't really hold up amymore (IMO), and the Ninja Gaiden OVA is laughably bad, but with surprisingly decent animation, and those are about the best that I've seen from the genre.

I have however heard that Gungrave is a pretty OK anime, but considering what some anime fans pass off as good, I'm still skeptical.

Anyways, why is it so impossible to at least get a good animated adaptation of a video game franchise?
Title: Re: Mega Man
Post by: Spark Of Spirit on June 02, 2015, 08:58:48 PM
The Fatal Fury stuff is pretty good fighting anime, but all the other SNK stuff is a letdown. It's a shame, too, because their series have good set ups to make decent shows. Art of Fighting could easily be a decent martial arts flick, Metal Slug could be a crazy comedy, and Shock Troopers might have made a decent action show. But only Fatal Fury made a good try.

Gungrave is written by Yosuke Kuroda, writer of Trigun, based on Yoshihiro Nightow's core plot and character designs, and is actually not bad at all. It's no Trigun, and is deliberately a flipside of that story, but is far superior to a lot of the shonen sludge pumped out nowadays. It also doesn't share the story of the game since it's a prequel.

The major problem is that the good studios never seem to tackle the IPs. A Sonic show closer to the OVA would have been great, but for some reason it was passed up and we got Sonic X. And ON TOP OF THAT, the original version of Sonic X was closer to the OVA and was tweaked into what we got because of pointless focus testing. I'm still not sure why Nintendo only had those Kirby and F-Zero anime, but never bothered with Star Fox or Metroid which would work in the TV format better. VG companies need to get in touch with the animation studios better, I think.
Title: Re: Mega Man
Post by: talonmalon333 on June 02, 2015, 09:03:26 PM
I do think Sonic the Hedgehog was a good show when it was new, but it hasn't aged well. In many ways, even Adventures of Sonic the Hedgehog has aged better.

Know what could potentially be perfect for an anime adaptation? Phoenix Wright. I mean... just look at it. Do I even need to say why it would work? Plus, the characters, storytelling, and dialogue in those games are already better than 99.999% of games in existence, so little would need to be improved.

It's baffling that it got a live action movie instead.
Title: Re: Mega Man
Post by: gunswordfist on June 02, 2015, 09:05:27 PM
Oh yeah, Gungrave is pretty good. It's the only one I like.
Title: Re: Mega Man
Post by: Spark Of Spirit on June 02, 2015, 09:10:37 PM
Quote from: talonmalon333 on June 02, 2015, 09:03:26 PMKnow what could potentially be perfect for an anime adaptation? Phoenix Wright. I mean... just look at it. Do I even need to say why it would work? Plus, the characters, storytelling, and dialogue in those games are already better than 99.999% of games in existence, so little would need to be improved.
Phoenix Wright, Ghost Trick, Ghouls 'n Ghosts, God Hand, Final Fight, Maximo, Darkstalkers, Dino Crisis, Bionic Commando . . . Capcom has a lot of IPs that would easily adapt well.

But they would rather the IPs die than actually spend anything promoting them.
Title: Re: Mega Man
Post by: Rynnec on June 02, 2015, 10:07:32 PM
Sengoku Basara is the only videogame adaptation that I'd say stands out on its own and is a great anime in its own right, but even that dipped in quality with the recent season.
Title: Re: Mega Man
Post by: Avaitor on June 02, 2015, 10:31:54 PM
Quote from: gunswordfist on June 02, 2015, 08:34:22 PM
lol I was thinking the same. I believe Avaitor made fun of him.
Was that the guy who thought CatDog and 4Kids were the devil?
Title: Re: Mega Man
Post by: gunswordfist on June 03, 2015, 01:45:25 AM
 :wth:
Title: Re: Mega Man
Post by: Foggle on June 03, 2015, 02:23:13 AM
Gungrave is really good, but (probably because) it barely resembles the games in terms of story.
Title: Re: Mega Man
Post by: Daikun on June 03, 2015, 03:26:36 AM
Quote from: Avaitor on June 02, 2015, 10:31:54 PMWas that the guy who thought CatDog and 4Kids were the devil?

Well, they were...
Title: Re: Mega Man
Post by: Spark Of Spirit on June 04, 2015, 12:02:06 PM
Took long enough! (http://www.gonintendo.com/stories/235045-capcom-hires-new-producer-for-mega-man-series)

I guess Capcom was tired of everyone else doing the heavy lifting for their franchise.
Title: Re: Mega Man
Post by: gunswordfist on June 04, 2015, 12:16:30 PM
Is there any chance that they can make a good Mega Man game?
Title: Re: Mega Man
Post by: Spark Of Spirit on June 04, 2015, 12:19:50 PM
If they outsource it, maybe.
Title: Re: Mega Man
Post by: gunswordfist on June 04, 2015, 12:23:35 PM
I don't even need to ask which devs you'd prefer they outsource to. ;D
Title: Re: Mega Man
Post by: talonmalon333 on June 04, 2015, 12:23:45 PM
But we already have competent developers making a Mega Man game. (http://animationrevelation.com/forum/index.php?topic=1054.0)
Title: Re: Mega Man
Post by: Spark Of Spirit on June 04, 2015, 12:35:08 PM
Quote from: gunswordfist on June 04, 2015, 12:23:35 PM
I don't even need to ask which devs you'd prefer they outsource to. ;D
Quote from: talonmalon333 on June 04, 2015, 12:23:45 PM
But we already have competent developers making a Mega Man game. (http://animationrevelation.com/forum/index.php?topic=1054.0)
You're both talking about the same developers.  ;)
Title: Re: Mega Man
Post by: talonmalon333 on June 04, 2015, 12:40:13 PM
That reminds me, apparently they'd be willing to reskin Mighty No. 9 as a full on Mega Man game if that would allow them to get Capcom to publish it. This was a while ago, though.
Title: Re: Mega Man
Post by: Spark Of Spirit on June 04, 2015, 12:41:34 PM
I'd rather they don't. MN9 is its own thing and I'd want Mega Man to also stay its own thing.

The question will of course be if Capcom will focus on making a Mega Man game or bland it up like most of their recent boring games.
Title: Re: Mega Man
Post by: talonmalon333 on June 04, 2015, 12:47:25 PM
I think I read that Mighty No. 9 has a publisher now.

As for as the question on a new Mega Man, I tend to doubt Capcom in general now.
Title: Re: Mega Man
Post by: Daikun on June 04, 2015, 06:50:52 PM
Quote from: gunswordfist on June 04, 2015, 12:16:30 PMIs there any chance that they can make a good Mega Man game?

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.memeful.com%2Fmedia%2Fpost%2FoMJ28xM_700wa_0.gif&hash=e4b5c2fb977012f3a09d33f6b47ee0df449ca9e3)
Title: Re: Mega Man
Post by: Spark Of Spirit on June 08, 2015, 11:36:49 AM
The Mega Man Legacy Collection (http://www.gonintendo.com/stories/235286-mega-man-legacy-collection-coming-to-nintendo-3ds-this-winter) has been announced.

No Wii U version despite Smash Bros. Are you kidding me? Not that it matters, I already have all six games on the VC.

It's a start, but still not a new game.
Title: Re: Mega Man
Post by: Foggle on June 08, 2015, 11:42:26 AM
Quote from: Spark Of Spirit on June 08, 2015, 11:36:49 AM
No Wii U version despite Smash Bros. Are you kidding me?
It's made by the people who did Sonic Genesis for the GBA. You're better off this way.
Title: Re: Mega Man
Post by: Spark Of Spirit on June 08, 2015, 12:46:53 PM
It doesn't even stack up to the Gamecube/PS2/Xbox version. No MM7, 8, or the arcade games. On top of that, no MM9, MM10, or MM&B.

Ridiculous.
Title: Re: Mega Man
Post by: gunswordfist on June 08, 2015, 12:56:22 PM
I am glad I have 11 of those 12 games. ;D
Title: Re: Mega Man
Post by: Nel_Annette on June 08, 2015, 06:35:57 PM
Either have all the games or don't. I'll pass.
Title: Re: Mega Man
Post by: gunswordfist on June 08, 2015, 07:17:17 PM
At least the first 8.
Title: Re: Mega Man
Post by: Foggle on June 08, 2015, 07:20:58 PM
Gotta' love how Capcom can apparently only fit 6 NES games on a Blu-ray disc. A single BD could probably hold every Mega Man game ever made including spin-offs. This is the epitome of cash grab.
Title: Re: Mega Man
Post by: Nel_Annette on June 08, 2015, 07:27:57 PM
It's 2015. A Mega Man legacy collection should include Mega Man 1-10, Mega Man X 1-8, Mega Man Zero 1-4, ZX, ZX Advent, Legends 1 & 2, and Tron Bonne. This isn't worth dick.
Title: Re: Mega Man
Post by: gunswordfist on June 08, 2015, 07:31:42 PM
Good lord. :drool: No one bothers doing that awesome and awesome so I guess I'm following their line of thinking a bit too much. :sweat:
Title: Re: Mega Man
Post by: Foggle on June 08, 2015, 07:35:06 PM
Of course, this is the same company that decided to release a western retail version of DmC Definitive Edition, but not DMC4 Special Edition (which was received better both critically and commercially). These same people also did a retail version of REmake HD on PS3 instead of PS4, despite the latter being the lead platform.

They really aren't very good at the whole disc-based porting thing.

Quote from: gunswordfist on June 08, 2015, 07:31:42 PM
Good lord. :drool: No one bothers doing that awesome and awesome so I guess I'm following their line of thinking a bit too much. :sweat:
It would be good enough if it had MM 1-10 and & Bass IMO.
Title: Re: Mega Man
Post by: Spark Of Spirit on June 08, 2015, 07:56:21 PM
Quote from: Nel_Annette on June 08, 2015, 07:27:57 PM
It's 2015. A Mega Man legacy collection should include Mega Man 1-10, Mega Man X 1-8, Mega Man Zero 1-4, ZX, ZX Advent, Legends 1 & 2, and Tron Bonne. This isn't worth dick.
As well as the SNES version of MM&B, Command Mission, the arcade games, and all the bonus features on the MM, MMX, and MMZ collections.

But, Capcom be Capcom.
Title: Re: Mega Man
Post by: Nel_Annette on June 08, 2015, 08:09:04 PM
Right on. In my angry haste, I forgot about M&B, The Power Fighters, Soccer. Everything should be present. Everything. Include a sweet art book, a soundtrack. That's what this should be.
Title: Re: Mega Man
Post by: Spark Of Spirit on June 08, 2015, 08:36:38 PM
Of course it could be a sign that this was announced pre-E3 instead of during. Here's hoping there might actually be a new Mega Man game there.

Unlikely, but it would be nice.
Title: Re: Mega Man
Post by: Daikun on September 04, 2015, 08:44:16 PM
Live-action movie in development. (http://www.forbes.com/sites/olliebarder/2015/09/04/mega-man-live-action-movie-in-development)
Title: Re: Mega Man
Post by: gunswordfist on September 04, 2015, 08:52:08 PM
I'm scared to klick that
Title: Re: Mega Man
Post by: Peanutbutter on September 04, 2015, 11:19:47 PM
Eh, even it ends up sucking there's also an animated series to look forward to.
Title: Re: Mega Man
Post by: gunswordfist on September 05, 2015, 01:01:50 AM
What's that series going to be like again?
Title: Re: Mega Man
Post by: gunswordfist on September 16, 2015, 02:03:13 AM
Is it crazy to rank Mega Man 10 below 6?
Title: Re: Mega Man
Post by: Spark Of Spirit on September 16, 2015, 08:15:33 AM
Not really. I mean, I wouldn't rank it that low, but 10 was nowhere near as inspired as 9 and was a letdown in just about every department (level design, music, bosses, art style) that it's still just not very fun to play. 1, 2, 3, 5, 7, and 9 are all way better.

It's sort of a reverse Star Trek movie situation. The odd games are way better than the even ones (other than 2, which is the glaring exception) in the series.
Title: Re: Mega Man
Post by: Daikun on September 16, 2015, 12:12:32 PM
Quote from: gunswordfist on September 16, 2015, 02:03:13 AMIs it crazy to rank Mega Man 10 below 6?

Not really. You can probably even put them on par. 6 is considered the low point of the NES-era games; the MM formula was getting stale before that game's release, leading to the development of the X series.

Similarly, as Spark stated, 10 is a step down from 9. It didn't have that same burst of nostalgic impact.
Title: Re: Mega Man
Post by: gunswordfist on September 16, 2015, 03:43:23 PM
I see. I really enjoyed 10's demo so I thought the hate against it might have been blown out of proportion. Kind of like how everyone says 3 is the last good classic Mega Man despite how good 5 and 7 are.
Title: Re: Mega Man
Post by: Spark Of Spirit on September 16, 2015, 05:24:42 PM
Some people really like 10, so you could be one of the outliers. I just don't find it as tight as 9, or the better games in the series.
Title: Re: Mega Man
Post by: gunswordfist on September 16, 2015, 07:15:01 PM
I won't know unless I play it. I might finished the collection one day.
Title: Re: Mega Man
Post by: Spark Of Spirit on December 04, 2017, 01:24:56 PM
Out of the blue, Capcom announces Mega Man 11 (http://www.rockman-corner.com/2017/12/mega-man-11-announced-2018-nintendo.html)! Coming to everything.

FINALLY.

Also, Mega Man X1-X8 (http://www.rockman-corner.com/2017/12/mega-man-x-18-coming-to-playstation-4.html) are being released to everything, as well.
Title: Re: Mega Man
Post by: Peanutbutter on December 04, 2017, 01:38:09 PM
Quote from: Spark Of Spirit on December 04, 2017, 01:24:56 PM
Out of the blue, Capcom announces Mega Man 11 (http://www.rockman-corner.com/2017/12/mega-man-11-announced-2018-nintendo.html)! Coming to everything.

FINALLY.

Also, Mega Man X1-X8 (http://www.rockman-corner.com/2017/12/mega-man-x-18-coming-to-playstation-4.html) are being released to everything, as well.


After SIX years, the embargo is lifted! If the latter means we're getting a new X game too, Capcom is officially pardoned on my end!
Title: Re: Mega Man
Post by: Spark Of Spirit on December 04, 2017, 01:48:30 PM
They're also putting both Legacy Collections on the Switch (http://www.rockman-corner.com/2017/12/mega-man-legacy-collection-1-and-2.html) which means they're going to really be pushing the Classic and X series since they're getting the old games out on everything.

No word on if they're working on making a full HD 3D project, but this is a good start. Get the series back in public consciousness with the two most popular strains of the series.

It took a very long time, but it looks like they might finally be giving Mega Man the respect he deserves.

... I still want them to hire Inticreates for a SNES-style X9, though. My most wanted Mega Man project.
Title: Re: Mega Man
Post by: gunswordfist on December 04, 2017, 03:41:11 PM
Sweet! I hope they release the X games in a collection and not separately!
Title: Re: Mega Man
Post by: Spark Of Spirit on December 04, 2017, 03:54:15 PM
I'm going to guess it'll be a collection. No one is going to buy X7 otherwise.

Here are screens from MM11:

(https://1.bp.blogspot.com/-plBcQNLwTi0/WiWpWlPPjgI/AAAAAAAAb-Y/3s4SC-_BHHoQqHYGfrFpnEFPIlpcoXFFgCLcBGAs/s640/Mega-Man-11_2017_12-04-17_001.png)
(https://2.bp.blogspot.com/-AAVTlYrKI8g/WiWpcKm1LPI/AAAAAAAAb-c/iZO7zrZJWfk83Tefec1-EkJtaPysdZ1vwCLcBGAs/s640/Mega-Man-11_2017_12-04-17_002.png_600.jpg)
(https://4.bp.blogspot.com/-YjSUgM4Clps/WiWphtogW1I/AAAAAAAAb-g/B8Osi95Fcc8mJCqTZUbMlEXio3yR3fDiQCLcBGAs/s640/Mega-Man-11_2017_12-04-17_003.png_600.jpg)
(https://3.bp.blogspot.com/-n2eRHVvsmLM/WiWpmRJqP7I/AAAAAAAAb-k/TV-H16HSrFI7q7G6tn6UxN848hdhAjd1ACLcBGAs/s640/Mega-Man-11_2017_12-04-17_004.png_600.jpg)
(https://1.bp.blogspot.com/-Hm9ae0cWAuI/WiWprqDlPDI/AAAAAAAAb-o/GVxJzdKtYesemDmQ4l4KpzNZeb6pNpBJwCLcBGAs/s640/Mega-Man-11_2017_12-04-17_005.png_600.jpg)
(https://2.bp.blogspot.com/-JW15TL4MW8Q/WiWpw0hbFzI/AAAAAAAAb-s/GRAsge9BXZsdGUb2aeNglBs5QXkJVM6YQCLcBGAs/s640/Mega-Man-11_2017_12-04-17_006.png_600.jpg)
(https://1.bp.blogspot.com/-sfAL4SyO-rg/WiWp-d3mUXI/AAAAAAAAb-4/PPCVPGbFm6sx0uBPLLHbHJqkAGWKBKrZQCLcBGAs/s640/Mega-Man-11_2017_12-04-17_008.png_600.jpg)
(https://1.bp.blogspot.com/-klCeExpXscQ/WiWjivpzxGI/AAAAAAAAb98/jhg2LlVoOVMLY9GDhmRviiS57WjtnhvbgCLcBGAs/s640/DQOcibgXcAQAJ1n.jpg)

The design is clearly modeled after the Smash version with slight tweaks.

Nonetheless, the effort they're putting into this game and promoting the Classic and X games makes me think they're taking this whole thing very seriously. I will be anticipating this game quite a bit.

EDIT: We have release dates

Mega Man Legacy Collection 1 + 2 for Nintendo Switch - Spring 2018
Mega Man X 1 - 8 - Summer 2018
Mega Man 11 - Late 2018

So with that, I'm fairly confident X1-X8 will be a collection.
Title: Re: Mega Man
Post by: gunswordfist on December 04, 2017, 08:06:52 PM
Any word on who the dev team is! I didn't know how to feel about the art change. The concept looks great!
Title: Re: Mega Man
Post by: Spark Of Spirit on December 04, 2017, 08:31:28 PM
It's being done internally at Capcom, headed by people who worked on the old Mega Man games.

That is a good sign, because Capcom hasn't done a Classic game internally since 8 back in the '90s. They also haven't made a platformer in the series internally since X8 back in 2004. That it isn't 8-bit or farmed out to a third party is a big tell to me.

This leads credence to the Devil May Cry 5 rumors if Capcom is really this eager to get back to the roots of their classic series at this level.
Title: Re: Mega Man
Post by: Rynnec on December 04, 2017, 09:01:34 PM
If we're getting  another X collection, I wonder if they're going to rebalance and retranslate some of the games like they were going to do for the original X collection back in'05 before Capcom went and shit the bed with it. I doubt it, but I'd like to have an X6 that's at least enjoyable to play and comprehensible to read.

I'm glad Capcom wasn't just playing lipservice with MVC Infinite and are actually making good on their promise of revitalizing their dormant franchises.
Title: Re: Mega Man
Post by: Foggle on December 04, 2017, 09:24:16 PM
I really like the art style, I hope this ends up being great! Capcom is doing a good job this year. Gives me hope for DMC5 and the RE2 remake. :D
Title: Re: Mega Man
Post by: Spark Of Spirit on December 04, 2017, 09:51:01 PM
Quote from: Rynnec on December 04, 2017, 09:01:34 PM
If we're getting  another X collection, I wonder if they're going to rebalance and retranslate some of the games like they were going to do for the original X collection back in'05 before Capcom went and shit the bed with it. I doubt it, but I'd like to have an X6 that's at least enjoyable to play and comprehensible to read.
Oh yeah, the scrapped content that was removed due to Inafune and his Powered Up and Maverick Hunter X games.

All that material (VA work, retranslations) is just sitting there unused, and they could very well add it, at least as bonus content. But I doubt they will. Much as I'd like to hear the Maverick Hunter X cast VA X4, X5, and X6, I don't see it happening.

I also hope they include the SNES version of X3 this time. I know the PS1 version was rarer, but the SNES one was much better.
Title: Re: Mega Man
Post by: Rynnec on December 04, 2017, 10:19:42 PM
It's doubtful they even got to record the redubs, at least according to some of the actors involved with MHX at the time. But retranslations are the least they could do, especially if it'll be a compilation meant to draw both old and new fans alike.

Quote from: Spark Of Spirit on December 04, 2017, 09:51:01 PM
Much as I'd like to hear the Maverick Hunter X cast VA X4, X5, and X6, I don't see it happening.

Yeah, especially since Mark Gatha's retired. While I wouldn't mind some of the MVCI VA's lending their talents (sans X's because man is that a miscast)  the Blue Water cast will always be the definitive voices for me.

QuoteI also hope they include the SNES version of X3 this time. I know the PS1 version was rarer, but the SNES one was much better.

Maybe they can do a mash up with the SNES' general gameplay and music with the PS1's anime cutscenes?

Also if possible, an option to view both the Japanese and English intro's for X3-8 would be great. I may prefer the english intro's to most of them, but it would still be a nice option to have.
Title: Re: Mega Man
Post by: Foggle on December 04, 2017, 11:09:50 PM
Quote from: Spark Of Spirit on December 04, 2017, 09:51:01 PM
I also hope they include the SNES version of X3 this time. I know the PS1 version was rarer, but the SNES one was much better.
There was a PS1 version of X3? :o
Title: Re: Mega Man
Post by: Spark Of Spirit on December 04, 2017, 11:32:59 PM
Quote from: Foggle on December 04, 2017, 11:09:50 PM
Quote from: Spark Of Spirit on December 04, 2017, 09:51:01 PM
I also hope they include the SNES version of X3 this time. I know the PS1 version was rarer, but the SNES one was much better.
There was a PS1 version of X3? :o
It was rare, but there was one. They included it on the X Collection. It has some blurry anime scenes, but the load times and music are worse. It's simply not as good as the SNES version. If they have to include one I'd rather the best version possible.

It was also on the Saturn, IIRC. As was 8 and X4.
Title: Re: Mega Man
Post by: gunswordfist on December 04, 2017, 11:50:03 PM
lol, why are so many games' loading times worse when ported to PS?
Anyway, so many good games to be had from Capcom. I really hope they come back strong with Devil May Cry 5. My favorite series. All I want is fighting areas bigger than studio apartment bathrooms and as little backtracking as Bayonetta has.