Ratchet & Clank

Started by Foggle, May 10, 2012, 12:03:16 PM

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Foggle

Quote from: Spark Of Spirit on August 01, 2012, 09:57:50 PM
I saw someone describe it as Up Your Arsenal in HD, and I can kind of see that.
UYA is a masterpiece, ToD doesn't even come close to being like that. >:(

QuoteBut anyway, enjoy Deadlocked. I still want to co-op it one day.
Co-op is so much fun! If they actually end up releasing Deadlocked HD on PSN, maybe we can play it online!

Spark Of Spirit

Yeah, it's nowhere near as good, but it does follow the same formula. Just with tremendously diminished returns. I'm glad Insomniac got back on track so quick.

Quote from: Foggle on August 01, 2012, 10:01:01 PM
QuoteBut anyway, enjoy Deadlocked. I still want to co-op it one day.
Co-op is so much fun! If they actually end up releasing Deadlocked HD on PSN, maybe we can play it online!
They actually are! It's why this collection costs $29.99 apparently, since it was originally going to be $39.99 with a voucher for Deadlocked. But I have no idea if it'll be online.  :(

I wouldn't mind playing multiplayer in UYA, though.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

I think I've given up on any possibility of the HD collection actually being worthwhile. Ordered a new PS2 copy of R&C 1 since my old one barely functions anymore (and that's why you don't loan out your games to other 10 year olds!).

gunswordfist

I didn't know Full Frontal Assault was all. What kind of reception has the game received?
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Foggle

I played ToD again, and enjoyed it a lot more this time around! It's still my least favorite of the main six games, but I think I like it more than Deadlocked now (which I recently replayed as well, and didn't much care for compared to in the past). It does feel a bit off at times, but it's still a great game. I think, like QFB, the only reason I didn't enjoy it much on my first playthrough is because I was suffering from extreme depression at the time and couldn't really find myself enjoying much of anything.

Fuck the Tachyon fight, though. It's not really hard, but I swear it's only possible if he chooses not to fire a million missiles during his final phase.

Quote from: gunswordfist on December 05, 2012, 05:42:06 PM
I didn't know Full Frontal Assault was all. What kind of reception has the game received?
Worst reception of any (Insomniac) game in the series. Personally, I think it's okay - better than A4O, at least - but it's very disappointing unless you're looking for a unique spin on the tower defense genre. Outside of the camera perspective and controls (the latter of which are completely different if you normally use the "third person" style as I do), it's nothing at all like the past R&C games, despite IG's claims to the contrary.

Foggle

I really hope Insomniac makes a real Crack In Time sequel eventually. Sadly, it will probably be on the PS4 if they do, but the franchise deserves better than those spin-off games.

gunswordfist

Played more of ToD this week after probably months of not playing it. Met the two robot and some alien girls. I'm on the part right after Clank asks what are stones.
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Spark Of Spirit

#52
And it's official!

QuoteRatchet and Clank are back! The beloved duo return with an original single-player epilogue to the acclaimed Tools of Destruction and A Crack in Time. Ratchet & Clank: Into the Nexus is a story-driven platform adventure with humor and heart, featuring outrageously upgraded weapons, extreme planet hopping and brand new worlds begging to be explored. Into the Nexus marks a true return to form for the acclaimed series.

After one of the most infamous manhunts in galactic history results in the capture of Vendra Prog, Ratchet and Clank offer to escort the dangerous criminal to the Vartax Detention Center. After a daring orbital jailbreak at the forgotten edge of the galaxy, Ratchet and Clank find themselves lost in an abandoned sector. There, in deepest space, they uncover an inter-dimensional event that threatens the universe?and forces Ratchet to decide what?s really important.

Features:

A return to the Future ? Series protagonists, Ratchet and Clank, return along with Captain Qwark, Talwyn, Cronk and Zephyr in a brand-new, story-driven single-player adventure.
Even more crazy weapons and gadgets for your arsenal? Arm yourself with a variety of exotic new weapons and gadgets, including the Winterizer and Nether Blades.
Clank strikes back ? All-new gameplay offers inter-dimensional challenges where Clank can alter gravity, manipulate objects and solve mind-bending platforming puzzles.
Discover new worlds? and the dangers of space ? Traverse through the zero-gravity of space and explore a mysterious sector filled with new planets to explore along with hidden dangers and dark secrets yet to be uncovered.



QuoteSince completing the Ratchet & Clank Future saga (Tools of Destruction, Quest For Booty, and A Crack in Time) we?ve had a really amazing time expanding the universe of our intergalactic heroes. From creating the first four-player co-op Ratchet & Clank experience for the whole family to enjoy with All 4 One, to returning with the first all-new R&C competitive mode in Full Frontal Assault, we?ve challenged ourselves to bring new types of play to the Ratchet series.

At the same time, we love single-player Ratchet adventures. We?ve continued to generate new ideas for weapons, gadgets, and planets. It feels like the time is right to revisit Ratchet?s personal story arc.

QuoteThe game is out this holiday on PS3 with an MSRP of $29.99 at retail and PSN. Insomniac describes the game as their ?biggest downloadable Ratchet & Clank game yet, dwarfing the size of both Quest For Booty and Full Frontal Assault?.




So it's basically a single-player classic style Ratchet & Clank game. At that price, I'm expecting it to be quite meaty, though it probably won't feature the same scale as ACiT or the overly frequent set pieces of ToD I hope it's at least consistent and a good epilogue to the Future series.

EDIT: Trailer
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

I think I just came.

CAN'T WAIT CAN'T WAIT CAN'T WAIT

Foggle

Quote from: http://www.ign.com/articles/2013/07/11/traditional-ratchet-clank-is-back-with-into-the-nexusClank also has an all-new function in addition to some of his returning moves (such as giving Ratchet the ability to long jump, high jump, and glide). Into the Nexus revolves heavily around the idea of what are, in essence, alternate dimensions, and when Clank is deployed in one of these areas, he gets to go to work. Players will control him directly in puzzle-heavy 2D platforming sections somewhat reminiscent of the lesser-known downloadable game Pid.

Even the Thugs-4-Less mercenaries from Going Commando will be back. This game is, after all, an epilogue to the Future branch of the Ratchet & Clank franchise.
BASED INSOMNIAC :worship:

Spark Of Spirit

Quote from: Foggle on July 10, 2013, 09:21:16 PM
I think I just came.

CAN'T WAIT CAN'T WAIT CAN'T WAIT
I was waiting for your reaction!

It's nice to see that they'll be wrapping up everything from the last few games to go out with a bang. I'm betting they're wrapping this up so when they get to the PS4 they'll just start from scratch with brand new stories that are more standalone like the original trilogy.

I was hoping the Clank levels will be like the Quark levels from UYA. I was so disappointed that they never brought those back.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

I'm just glad this is a PS3 game. If I ever do eventually get a PS4, I'll definitely buy any R&C titles released for it, but I'm really happy they'll be truly wrapping up the Future storyline for this generation. Can't believe it's been four years since ACIT.

Trailer looks awesome. The zero gravity gameplay seems amazing.

Spark Of Spirit

I'm just wondering how big it's going to be. I'm hoping no shorter than Deadlocked at least because I want a good and solid R&C campaign to close out the generation in style. ACiT really needed an epilogue game of some sort and I'm glad it's finally getting it.

Also, bring back the Leviathan Flail. PLEASE.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Spark Of Spirit

Well, that was fast. James Stevenson on length:

QuoteWhile it's not as big as A Crack in Time, it's much much larger than Q4B or FFA was. It's pretty meaty. New planets, lots of new weapons, lots of variety and stuff to do.
So I would wager around Deadlock's length.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

I bet it'll be about the same length as Deadlocked (5-7 hours).