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Other Entertainment => Vidja Games => Topic started by: Rynnec on July 18, 2011, 08:57:55 PM

Title: The Death (& Return?) Of Capcom
Post by: Rynnec on July 18, 2011, 08:57:55 PM
http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom  (http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom)


....  :shit: :unimpressed: :burn: :anger: :devil:

That's all I can say at the moment.

*EDIT BY SPARKY: I HOPE YOU DON'T MIND THE TITLE CHANGE, RYNNEC*
Title: Re: Megaman Legends 3 cancelled...
Post by: Avaitor on July 18, 2011, 08:59:02 PM
I actually just posted that in the Favorite Games thread.

But yeah, looks like it's safe to say that the franchise is just about done now.
Title: Re: Megaman Legends 3 cancelled...
Post by: Kiddington on July 18, 2011, 09:22:48 PM
Wow, Capcom. Just... wow.

:wth: :wth: :wth: :wth: :wth: :whuh: :whuh: :whuh: :whuh: :whuh:
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on July 18, 2011, 09:35:34 PM
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi407.photobucket.com%2Falbums%2Fpp160%2FDaxdiv%2FReaction%2520shots%2Fangrycatherine.png&hash=9ce58403d3bcb561fd589aebb9107842eff39241)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi407.photobucket.com%2Falbums%2Fpp160%2FDaxdiv%2FReaction%2520shots%2Fcarride.jpg&hash=2f95d07198e2b920e42a6395b275657ea29515aa)
I eagerly await Desensitized's rant on this.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rosalinas Spare Wand on July 18, 2011, 09:44:19 PM
QuoteA:Yes, those whose ideas were to be implemented in the game will receive a commemorative gift, which will be shipped at a later date.

Hey, cheer up guys. Maybe you'll get a 10% off coupon for the new Devil May Cry, or Ultimate Marvel vs Capcom. The kids love those right?

Right?
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 18, 2011, 09:51:17 PM
Some of the folks on Tvtropes have actually made a list of terrible decisions Capcom has made over the years.

So far they got:

MML 3 canceled
Megaman Universe canceled
Irrational hatred of all fighting games not featuring Ryu
-
Mercenaries debacle
Terrible DMC reboot
No export for the new Monster Hunter
AAI 2 canceled (no idea what AAI 2 is an acronym for)
Screwing over Clover Studios (effectevly leaving the Viewtiful Joe games 1 short)
The Wii "tests"

Oh how the mighty have fallen.

I may have to consider getting Super Street Fighter IV used at this rate. Ultimate MVC3 will already have to do some heavy convincing to get me to spend my money.
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on July 18, 2011, 09:52:26 PM
Quote from: Rynnec on July 18, 2011, 09:51:17 PM
AAI 2 canceled (no idea what AAI 2 is an acronym for)

Ace Attorney Investigations aka Miles Edgeworth's game.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 18, 2011, 09:53:37 PM
I hate this lousy fucking company.
Title: Re: Megaman Legends 3 cancelled...
Post by: Eddy on July 18, 2011, 09:58:04 PM
I remember a time where I considered Capcom one of the best. What the fuck happened?

Oh right, Mikami and Inafune left.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 18, 2011, 09:59:27 PM
They haven't done one right thing since Inafune left, either.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 18, 2011, 10:31:02 PM
Quote from: Rynnec on July 18, 2011, 09:51:17 PM
Some of the folks on Tvtropes have actually made a list of terrible decisions Capcom has made over the years.

So far they got:

MML 3 canceled
Megaman Universe canceled
Irrational hatred of all fighting games not featuring Ryu
-
Mercenaries debacle
Terrible DMC reboot
No export for the new Monster Hunter
AAI 2 canceled (no idea what AAI 2 is an acronym for)
Screwing over Clover Studios (effectevly leaving the Viewtiful Joe games 1 short)

Oh how the mighty have fallen.

I may have to consider getting Super Street Fighter IV used at this rate. Ultimate MVC3 will already have to do some heavy convincing to get me to spend my money.
It's Ace Attorney Investigations 2. It's the last game in the sub series, and is very important story-wise for future titles.

I'm getting Layton Vs. Phoenix because Level 5 is making it, bu I'm sure as hell never buying a Capcom game new ever again. Also, you should add "Wii's tests" to the list. The #1 thing that pissed me off about Capcom this gen up to this point.

I'm also pissed off at them for killing the Maximo studio while they were making the third game.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 18, 2011, 10:41:37 PM
Sure, but what exactly is "Wii's tests"?
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 18, 2011, 10:52:01 PM
Capcom had these "tests" for the fanbase of the console.


"Resident Evil 4 Wii Edition sold millions! We'll get you guys more Resident Evil games!"
*Release light gun shooter that does well*
"Wow, you guys like light gun shooters! Here's another!"
*Sequel bombs*
"Oh, I guess you guys don't like Resident Evil!"

"Buy Zack & Wiki and you'll get more hardcore games!"
*Proceed to stealth release the game*
"Oh! You guys failed. Sorry!"

"We'll finally use those third person RE4 controls you all like in a new game!"
*Announces Dead Rising Chop Til You Drop completely missing the whole point of the series*
"Oh! I guess you guys don't want third person shooters, either!"

"We're taking a big risk on Tatsunoko Vs. Capcom! If you guys want more fighters, buy it!"
"Hey, good job guys. It actually surpassed our expectations!
*Announces MvC3 for HD consoles and never releases another fighter for the Wii*


Shit like that. Playing around with their fanbase, while never properly committing to the actual system.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 18, 2011, 11:11:22 PM
My God that sounds awful. What a terrible company.

People seem to be calling Capcom "the Activision of Japan". I don't think that moniker is too off from the mark.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rosalinas Spare Wand on July 18, 2011, 11:15:01 PM
Ugh, Wii tests.

I actually have both the Resident Evil games, and as much as I like them, I bought them partly to support this movement towards Capcom giving the Wii users some more traditional games. But it was just brass hoops and nothing more, since they never planned to follow up on any of their promises.

Now I'm glad TvC won't get a sequel. They'd probably find some way to fuck that up too judging by how MvC3 ended up.
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on July 18, 2011, 11:16:23 PM
I barely even remember promotion for Zack and Wiki. Hell, I don't even remembering that game existing until I saw one guy's review on it and he said it was a pretty decent game, and then proceeding to find the game at a GameStop later at a discounted price. I will admit that it was a miracle that TvC even came over, considering I didn't even know who half the Tatsunoko side was until the game came out.
Title: Re: Megaman Legends 3 cancelled...
Post by: Dr. Ensatsu-ken on July 18, 2011, 11:21:05 PM
I remember a time when Capcom used to be a symbol of quality, releasing great games and weren't afraid to release niche titles or more unique games, which only added to the companies great reputation back in the day. I wish that Capcom was still alive, because as far as I'm concerened that Capcom was a totally different company than this current one of the same name, and it died out years ago. The company that makes horrendous decisions like these now can't possibly be considered to be the same one. Honestly, I'm quite baffled.

I haven't played that many MM games myself (though I do love what I have played of the franchise), but I always respected the series and wanted to get into it some more. Also, I can safely say that even in this day and age MM had a very healthy fan-base and the games sold quite well for the most part. Hell, I'm willing to bet that had MML3 actually been released, it would have pretty good sales from fans who wanted to support the series, alone.

So, just to clarify: The games that fans of Capcom hate and won't spend money for get green-lit for release, however the game that many Capcom fans would gladly support on day 1 release gets canned. Fucking brilliant. :anger:

What I find to be even more sad is that Capcom decided to scrap this game, yet games like Residen Evil: The Mercenaries 3D and the new DmC reboot which tons of fans downright hate on and probably won't buy are perfectly OK to release. Honestly, is there any conceivably possible way that anyone can make ANY sense out of that logic?
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 18, 2011, 11:21:33 PM
Resident Evil Raccoon City. DmC. Dragon's Dogma. Asura's Wrath.

This is what Capcom is making now, generic wannabe western games, and I want no part of it.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 18, 2011, 11:25:30 PM
Asura's Wrath is one of those games where I want to like it, but I just..can't. The seeming overusage of QTE's is one of them.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 18, 2011, 11:34:46 PM
It's nothing but a God Of War clone and it looks janky as fuck. Capcom used to be one of the best developers of action games, and it's like they completely forgot how to make them.
Title: Re: Megaman Legends 3 cancelled...
Post by: Eddy on July 18, 2011, 11:52:42 PM
To be fair, I understood the Marvel vs. Capcom 3 thing. The Wii got Tatsunoko vs. Capcom, the PS3/360 didn't, so they got Marvel vs. Capcom 3.

Everything else there is bullshit though. Though, to be honest, I'm pretty sure Zack & Wiki would have bombed even if it was marketed.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 18, 2011, 11:57:53 PM
Of course it would have bombed. The game was a niche point and click style adventure game. It was irresponsible of them to put so much faith in the game.

A smart test would have been a MML1 and 2 remake with Wii pointer controls. You know, something somewhat similar to a genre that sells well.

Also, the Wii could have also gotten Street Fighter IV in some form and never did. I guess its power can't stack up to the glory of the i-devices... Or the 3DS, apparently.
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 19, 2011, 07:13:42 AM
Raccoon City and DmC aren't just wannabe western games... they are western games. One was outsourced to the SOCOM team while the other was sent to Ninja Theory.
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 19, 2011, 10:26:17 AM
*puts Desen on suicide watch*
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 19, 2011, 10:30:42 AM
Quote from: Rynnec on July 18, 2011, 09:51:17 PM
Some of the folks on Tvtropes have actually made a list of terrible decisions Capcom has made over the years.

So far they got:

MML 3 canceled
Megaman Universe canceled
Irrational hatred of all fighting games not featuring Ryu
-
Mercenaries debacle
Terrible DMC reboot
No export for the new Monster Hunter
AAI 2 canceled (no idea what AAI 2 is an acronym for)
Screwing over Clover Studios (effectevly leaving the Viewtiful Joe games 1 short)
The Wii "tests"

Oh how the mighty have fallen.

I may have to consider getting Super Street Fighter IV used at this rate. Ultimate MVC3 will already have to do some heavy convincing to get me to spend my money.
They are doing Ultimate MVC3, huh? If it has Ken in it, day 1 buy. If not add "Only having Ken Masters in main Street Fighter game"
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 19, 2011, 10:37:08 AM
Quote from: Desensitized on July 18, 2011, 10:31:02 PM
Quote from: Rynnec on July 18, 2011, 09:51:17 PM
Some of the folks on Tvtropes have actually made a list of terrible decisions Capcom has made over the years.

So far they got:

MML 3 canceled
Megaman Universe canceled
Irrational hatred of all fighting games not featuring Ryu
-
Mercenaries debacle
Terrible DMC reboot
No export for the new Monster Hunter
AAI 2 canceled (no idea what AAI 2 is an acronym for)
Screwing over Clover Studios (effectevly leaving the Viewtiful Joe games 1 short)

Oh how the mighty have fallen.

I may have to consider getting Super Street Fighter IV used at this rate. Ultimate MVC3 will already have to do some heavy convincing to get me to spend my money.
It's Ace Attorney Investigations 2. It's the last game in the sub series, and is very important story-wise for future titles.

I'm getting Layton Vs. Phoenix because Level 5 is making it, bu I'm sure as hell never buying a Capcom game new ever again. Also, you should add "Wii's tests" to the list. The #1 thing that pissed me off about Capcom this gen up to this point.

I'm also pissed off at them for killing the Maximo studio while they were making the third game.
Damn, looks like there's completely no chance of Capcom making any more good hack n slashers
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 20, 2011, 03:51:55 PM
CapcomEuro's Twitter

Quote@kdawg3000 it's a shame the fans didn't want to get more involved :( if we saw there was an audience for MML3 people might change minds

Yep, I'm done with Capcom. when you have to result in blaming the fans who support your games, you can go suck a dick.
Title: Re: Megaman Legends 3 cancelled...
Post by: Kiddington on July 20, 2011, 04:09:05 PM
 :whuh:

Yeah, I've got nothing. That's just cop-out bullshit.
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 20, 2011, 05:38:36 PM
Maybe if they released the Prototype - which was finished - like they said they were going to, fans could have shown their appreciation better. THINK, CAPCOM. THINK.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 20, 2011, 06:05:38 PM
Quote@kdawg3000 it's a shame the fans didn't want to get more involved  if we saw there was an audience for MML3 people might change minds

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.fightersgeneration.com%2Fcharacters3%2Fsol-badguy-taunt1.gif&hash=cb37e229bbe38dfbb2e172f51700441bc129ed93)
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 20, 2011, 06:16:46 PM
Just found out that Ultimate MvC 3 is really a thing. Seriously, Capcom? SERIOUSLY? WHY? :shit:

Also, this. (http://www.destructoid.com/keiji-inafune-apologizes-for-mega-man-legends-3-206579.phtml)
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 20, 2011, 06:25:26 PM
Inafune is probably really upset. It WAS his most wanted game that he wanted to make. He finally gets the ball rolling and Capcom stomps all over it. Shitty fucking company.

Quote from: Foggle on July 20, 2011, 06:16:46 PM
Just found out that Ultimate MvC 3 is really a thing. Seriously, Capcom? SERIOUSLY? WHY? :shit:
It also doesn't have Mega Man in it, and they put in Phoenix Wright despite refusing to localize the latest game. Brilliant company.

(BTW, all of those characters should have been in the first version)
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 20, 2011, 07:35:54 PM
Best thing I can say about UMVC3 is that it looks good enough to warrant a rental. (provided it doesn't give Capcom money that is)

Still pissed it doesn't have Megaman. Someone like Bass.exe would have at least been a consolation capcom.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 20, 2011, 08:19:00 PM
Best comment on this whole situation:

"This means they'll cancel DMC due to the overwhelmingly negative fan reaction, right?"

AHAHAHA!
Title: Re: Megaman Legends 3 cancelled...
Post by: Kiddington on July 20, 2011, 08:40:01 PM
Quote from: Rynnec on July 20, 2011, 07:35:54 PM
Best thing I can say about UMVC3 is that it looks good enough to warrant a rental. (provided it doesn't give Capcom money that is)

Still pissed it doesn't have Megaman. Someone like Bass.exe would have at least been a consolation capcom.
I'd end up just waiting to buy it used, through a second-hand source. That'd probably be the safest bet in ensuring that you're not helping them turn a profit.

It looks OK to me so far, but I'm not blown away. Of course, there could be a hint of negative bias from my standpoint, in regards to anything and everything Capcom does from now on.  :frown:
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on July 20, 2011, 10:53:22 PM
I still can't believe that message was posted on a twitter account that belonged to Capcom. Really, this is just rage inducing enough that I took a screen cap for the future generations to look at.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi407.photobucket.com%2Falbums%2Fpp160%2FDaxdiv%2Fcapcomontwitter.png&hash=58250bacc4c55ab37080eb87da01a54765d3a06f)
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 20, 2011, 11:16:32 PM
You know who my 5 favorite game companies used to be?

Nintendo
Sega
Capcom
Konami
Square

So you can guess how much I'm loving this gen.
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 21, 2011, 12:37:04 AM
Nintendo is fine aside from not bringing a few fan-requested games (Xenoblade, Fatal Frame 4, etc.) to the west. They've made a few dick moves overall, but they've managed to maintain a constant stream of quality games regardless and their retro revivals have all been great.

Aside from their stupid decision not to localize any more PSP games (and, by extension, presumably Valkyria Chronicles 3) and the downright cruel action taken against the developers of Streets Of Rage Remake, Sega has been awesome this gen. They're finally listening to the Sonic fanbase and making improvements; Colors was good, Generations looks great. All of their non-Sonic in-house games have been awesome. They took major risks by releasing both Yakuza 3 and 4 in the west (with the latter being a complete and proper translation due to fan demand), as well as with some other games like Valkyria Chronicles and Phantasy Star. Their partnership with Platinum is strong and really helped get great games like MadWorld and Vanquish (which may not have seen the light of day otherwise) off the ground.

Crapcom has been terrible since last gen and continues to get shittier with each passing month.

Ignoring the occasional Metal Gear, Contra, or Castlevania release, Konami hasn't been relevant since the 90's.

Square turned to shit once they became Square Enix, but they have Deus Ex, Thief, Hitman, and Just Cause now, so they can't be all bad.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 21, 2011, 12:51:41 AM
I don't disagree with you at all. What I'm more disappointed in other than their games (Which Capcom, Konami and Square-Enix are failing on horribly) is more on the policy side, dumb decisions, and the inability to please fans AND the general public when it is pretty easy to gauge what both want.

Nintendo has made some downright boneheaded decisions, especially in localizing, but their games are the best they've been since probably the SNES.

Sega started out the gen on shaky footing, but with the turnaround regarding the Sonic franchise and their willingness to take chances (which NONE of the others listed do anymore), do put them a lot higher in standing with me. Of the five, they're easily the best one. But seriously, give me VC3. They also need to expand their IP roster and/or revive more older IPs.

Capcom... Well, they already said that I'm a terrible fan for not wanting their games hard enough, so fuck them. I enjoyed some scattershot games, but this gen was a hard downhill ride for them.

Konami is dead. How WayForward got Contra 4 must have involved witchcraft, because other than the Contra IP getting two fantastic games, they've done literally nothing above mediocre.

Also, I still consider the Eidos and Taito side of Square Enix as separate entities since they seem to operate independently. Square Enix released two new games I like this gen, both for the DS, both bombed and weren't marketed at all. I have given up on them.

The problem is that even though I do prefer this gen to last as a whole, there are a lot of dumb things that shouldn't be happening that are, and the sudden hard shift to multiplayer deathmatch gaming and subscription fees for content given for free in the past is clouding up all those great decisions. All those great games bombing and companies going out of business is a real drag, too.
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 21, 2011, 11:54:09 AM
Quote from: Desensitized on July 20, 2011, 11:16:32 PM
You know who my 5 favorite game companies used to be?

Nintendo
Sega
Capcom
Konami
Square

So you can guess how much I'm loving this gen.
Shit, put Rare in there and we have the same list. I need to make a nostalgia thread
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 21, 2011, 11:56:32 AM
Quote from: Foggle on July 21, 2011, 12:37:04 AM
Nintendo is fine aside from not bringing a few fan-requested games (Xenoblade, Fatal Frame 4, etc.) to the west. They've made a few dick moves overall, but they've managed to maintain a constant stream of quality games regardless and their retro revivals have all been great.

Aside from their stupid decision not to localize any more PSP games (and, by extension, presumably Valkyria Chronicles 3) and the downright cruel action taken against the developers of Streets Of Rage Remake, Sega has been awesome this gen. They're finally listening to the Sonic fanbase and making improvements; Colors was good, Generations looks great. All of their non-Sonic in-house games have been awesome. They took major risks by releasing both Yakuza 3 and 4 in the west (with the latter being a complete and proper translation due to fan demand), as well as with some other games like Valkyria Chronicles and Phantasy Star. Their partnership with Platinum is strong and really helped get great games like MadWorld and Vanquish (which may not have seen the light of day otherwise) off the ground.

Crapcom has been terrible since last gen and continues to get shittier with each passing month.

Ignoring the occasional Metal Gear, Contra, or Castlevania release, Konami hasn't been relevant since the 90's.

Square turned to shit once they became Square Enix, but they have Deus Ex, Thief, Hitman, and Just Cause now, so they can't be all bad.
Is this new Phantasy Star good?
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 21, 2011, 12:54:17 PM
Quote from: gunswordfist on July 21, 2011, 11:56:32 AM
Quote from: Foggle on July 21, 2011, 12:37:04 AM
Nintendo is fine aside from not bringing a few fan-requested games (Xenoblade, Fatal Frame 4, etc.) to the west. They've made a few dick moves overall, but they've managed to maintain a constant stream of quality games regardless and their retro revivals have all been great.

Aside from their stupid decision not to localize any more PSP games (and, by extension, presumably Valkyria Chronicles 3) and the downright cruel action taken against the developers of Streets Of Rage Remake, Sega has been awesome this gen. They're finally listening to the Sonic fanbase and making improvements; Colors was good, Generations looks great. All of their non-Sonic in-house games have been awesome. They took major risks by releasing both Yakuza 3 and 4 in the west (with the latter being a complete and proper translation due to fan demand), as well as with some other games like Valkyria Chronicles and Phantasy Star. Their partnership with Platinum is strong and really helped get great games like MadWorld and Vanquish (which may not have seen the light of day otherwise) off the ground.

Crapcom has been terrible since last gen and continues to get shittier with each passing month.

Ignoring the occasional Metal Gear, Contra, or Castlevania release, Konami hasn't been relevant since the 90's.

Square turned to shit once they became Square Enix, but they have Deus Ex, Thief, Hitman, and Just Cause now, so they can't be all bad.
Is this new Phantasy Star good?
Haven't played it myself, but my friend loves it.
Title: Re: Megaman Legends 3 cancelled...
Post by: Avaitor on July 21, 2011, 12:58:23 PM
Quote from: gunswordfist on July 21, 2011, 11:54:09 AM
Quote from: Desensitized on July 20, 2011, 11:16:32 PM
You know who my 5 favorite game companies used to be?

Nintendo
Sega
Capcom
Konami
Square

So you can guess how much I'm loving this gen.
Shit, put Rare in there and we have the same list. I need to make a nostalgia thread
I actually did a while ago. (http://animrevelation.elementfx.com/index.php?topic=92.0)

It's not specifically video game related, but I talk about games for a little, and you're more than welcome to bring up stuff like Rare there.
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 21, 2011, 02:34:43 PM
Quote from: Foggle on July 21, 2011, 12:54:17 PM
Quote from: gunswordfist on July 21, 2011, 11:56:32 AM
Quote from: Foggle on July 21, 2011, 12:37:04 AM
Nintendo is fine aside from not bringing a few fan-requested games (Xenoblade, Fatal Frame 4, etc.) to the west. They've made a few dick moves overall, but they've managed to maintain a constant stream of quality games regardless and their retro revivals have all been great.

Aside from their stupid decision not to localize any more PSP games (and, by extension, presumably Valkyria Chronicles 3) and the downright cruel action taken against the developers of Streets Of Rage Remake, Sega has been awesome this gen. They're finally listening to the Sonic fanbase and making improvements; Colors was good, Generations looks great. All of their non-Sonic in-house games have been awesome. They took major risks by releasing both Yakuza 3 and 4 in the west (with the latter being a complete and proper translation due to fan demand), as well as with some other games like Valkyria Chronicles and Phantasy Star. Their partnership with Platinum is strong and really helped get great games like MadWorld and Vanquish (which may not have seen the light of day otherwise) off the ground.

Crapcom has been terrible since last gen and continues to get shittier with each passing month.

Ignoring the occasional Metal Gear, Contra, or Castlevania release, Konami hasn't been relevant since the 90's.

Square turned to shit once they became Square Enix, but they have Deus Ex, Thief, Hitman, and Just Cause now, so they can't be all bad.
Is this new Phantasy Star good?
Haven't played it myself, but my friend loves it.
Hallelujah
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 21, 2011, 02:58:18 PM
I'll just leave this here... (http://i56.tinypic.com/2v9ornk.jpg)
Title: Re: Megaman Legends 3 cancelled...
Post by: Avaitor on July 21, 2011, 03:11:37 PM
Yeah, apparently Mega Man's presence is banned at Comic Con outfront. You can't even mention his name, let alone cosplay as him.

Jesus.
Title: Re: Megaman Legends 3 cancelled...
Post by: Kiddington on July 21, 2011, 03:14:02 PM
 :whuh:

This company sucks more than I thought was humanly possible.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 21, 2011, 03:15:21 PM
If this isn't a sign that Capcom is run by total fucking idiots with no tact or proper PR, I don't know what is.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 21, 2011, 03:22:59 PM
Hey capcom:

Fuck you, fuck your treatment of one of your flagship properties, fuck your re-releases of games that aren't even a year old, and fuck all your execs. Youi guys are the scum of the videogame industry now, I don't care how good your games are, you're just as bad as activision.
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 21, 2011, 03:28:04 PM
Summary time! (http://i53.tinypic.com/25k5snq.jpg)
Title: Re: Megaman Legends 3 cancelled...
Post by: Kiddington on July 21, 2011, 03:57:50 PM
That... is just so sad.

My, how the mighty have fallen.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rosalinas Spare Wand on July 21, 2011, 07:07:17 PM
Oh, it just keeps getting worse (http://protodudesrockmancorner.blogspot.com/2011/07/why-mega-man-isnt-in-ultimate-marvel-vs.html):

Quote"We had a lot of requests from fans for Mega Man or at least one of them to be in the game. Out of all of the requests we got for Capcom characters, he just didn't enter the top part of the ranking. Unfortunately, he didn't make the cut."

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi52.photobucket.com%2Falbums%2Fg16%2FMidgetBottle%2Freactionimages%2F1271362808423.jpg&hash=b23cfd170cea560216fd800ccb26984b03258800)

You have got to be kidding me. Mega Man X was right fucking there at #1 in the community poll.
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 21, 2011, 07:28:53 PM
Add me to the ban Capcom list
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on July 21, 2011, 07:44:02 PM
Quote from: Rosalinas Spare Wand on July 21, 2011, 07:07:17 PM
Oh, it just keeps getting worse (http://protodudesrockmancorner.blogspot.com/2011/07/why-mega-man-isnt-in-ultimate-marvel-vs.html):

Quote"We had a lot of requests from fans for Mega Man or at least one of them to be in the game. Out of all of the requests we got for Capcom characters, he just didn't enter the top part of the ranking. Unfortunately, he didn't make the cut."

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi52.photobucket.com%2Falbums%2Fg16%2FMidgetBottle%2Freactionimages%2F1271362808423.jpg&hash=b23cfd170cea560216fd800ccb26984b03258800)

You have got to be kidding me. Mega Man X was right fucking there at #1 in the community poll.
I stopped reading at said quote in the link. No Mega Man fan is that fucking stupid. Everyone knows Mega Man was number 1 without having to see any evidence.
Title: Re: Megaman Legends 3 cancelled...
Post by: Eddy on July 22, 2011, 01:01:46 PM
The only thing I don't think is fair in that summary is saying Dead Rising 2: Case Zero was a paid demo. It was really well worth the money. But everything else, man, fuck Capcom.

And I refuse to believe Mega Man didn't not enter the top requested Capcom characers.  :srs:
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 22, 2011, 01:32:57 PM
He was #1 in the Capcom Unity poll. They deliberately skipped him for the #2 and #3 choices. So the fans DO want him, and Capcom is actively trying to piss them off. The twitter bullshit is even worse.

Those Capcom cocksuckers are getting on my nerves.
Title: Re: Megaman Legends 3 cancelled...
Post by: Eddy on July 23, 2011, 12:04:31 AM
Looking at some of the characters they've added really shows how much bullshit Capcom is full of.

Frank West? They claimed he couldn't be done because his zombie based attacks caused the game to lag and yet here is is.

Phoenix Wright? They claimed since he's a lawyer he wouldn't be able to actually fight and yet here is is.

Nemesis? They claimed that he was too gross looking and would force them to bump the game rating up. Somehow I doubt the game is going to be rated M due to his inclusion.

Ghost Rider? They said he would never work because he would need his motorcycle--oh hey, Ghost Rider, welcome to the party.

Fuck. Capcom.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 23, 2011, 12:21:20 AM
And after all this BS, people will STILL suck their dicks and justify whatever dumbass decisions they make, ensuring they get more money.

Don't forget Strider Hiryu supposedly not "Fitting in with the concept". (WTF does that even mean in a crossover fighter?)

Why couldn't Capcom simply say something like "We have something bigger planned for these characters" or even "We didn't have enough time to put them in"?
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on July 23, 2011, 01:23:41 AM
Quote from: Eddy on July 23, 2011, 12:04:31 AM
Looking at some of the characters they've added really shows how much bullshit Capcom is full of.

Frank West? They claimed he couldn't be done because his zombie based attacks caused the game to lag and yet here is is.

Phoenix Wright? They claimed since he's a lawyer he wouldn't be able to actually fight and yet here is is.

Nemesis? They claimed that he was too gross looking and would force them to bump the game rating up. Somehow I doubt the game is going to be rated M due to his inclusion.

Ghost Rider? They said he would never work because he would need his motorcycle--oh hey, Ghost Rider, welcome to the party.

Fuck. Capcom.

I can at least see people defending Frank West in a reasonable manner and having a reasonable excuse in that they probably found a way to make his attacks not lag and shit, but Wright, Nemesis and Ghost Rider will need major convincing on my end to justify why Capcom brought them back after saying NOOOO! THEY WILL DISRUPT THE GAME'S BALANCE!

And WHY IS VERGIL IN THIS GAME? Doesn't DMC have enough reps as it is, and aren't you going to fuck up Vergil's design in your reboot game, Capcom. What's sad, is IIRC, I rememver Vergil being a fighter considered for the original game as well.

Fuck, that picture should be updated to mention how they included all these characters in this go around and how they were cut from the last game.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 23, 2011, 01:45:38 AM
Quote from: Daxdiv on July 23, 2011, 01:23:41 AM
And WHY IS VERGIL IN THIS GAME? Doesn't DMC have enough reps as it is, and aren't you going to fuck up Vergil's design in your reboot game, Capcom. What's sad, is IIRC, I rememver Vergil being a fighter considered for the original game as well.

He's a better rep than Trish ever will be. Makes more sense to since he's Dante's brother and all.

Shit, they're not gonna fuck up Vergil too are they? The game's supposed to be a PREQUEL, so Dante hasn't even caught up with him yet.
Title: Re: Megaman Legends 3 cancelled...
Post by: Dr. Ensatsu-ken on July 23, 2011, 07:58:04 AM
I thought they said the game was supposed to be a reboot at that the prequel stuff was incorrect information. A reboot makes more sense since this doesn't look or feel ANYTHING like the DMC series that we know of. Somehow I doubt that Dante looked like an emo goth in his early days (In fact his early days were in DMC3, and he certainly didn't look anywhere close to that).
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 24, 2011, 06:23:52 PM
Apparently The Protomen had their recent concert canceled

http://www.gonintendo.com/content/uploads/images/misc/pro.jpg (http://www.gonintendo.com/content/uploads/images/misc/pro.jpg)

Capcom just keeps trying to piss everyone off. You have to admire them.
Title: Re: Megaman Legends 3 cancelled...
Post by: Foggle on July 24, 2011, 06:29:14 PM
Fucking sickening. I don't even like the Protomen (some of my friends do, but I've never been too big on 'em), and I think this is appalling. Capcom really wants to kill this franchise.
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on July 24, 2011, 10:07:30 PM
Capcom, go burn in a fire, PLEASSE! Man, I wonder how long it will take them to go after people like  Brentalfloss and The Megas, since they both do a lot of covers with Mega Man music.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on July 24, 2011, 10:23:30 PM
My god, if Capcom takes down Megaman 3 with lyrics...

God this is depressing.  Fortunately, there's some fleeting hope. (http://www.siliconera.com/2011/07/22/cyberconnect2s-ceo-would-be-happy-to-work-on-mega-man-legends-3/)
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on July 24, 2011, 10:37:18 PM
I just found out the Protomen thing is probably false.

Thank God, that would have been even worse, and I'm not even a fan.
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on August 30, 2011, 11:53:13 PM
Turns out there was one guy that ended up playing the game and that person was Chris Hoffman. (http://www.gamesradar.com/got-question-about-cancelled-mega-man-legends-3-ask-only-journalist-ever-play-it/) They're gathering up questions you can ask him about how the game played and all.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on September 09, 2011, 03:35:47 PM
Reading those impressions makes me all the sadder. The worst part is that the freaking thing is done and is basically free money at this point, yet they won't even give us a shot.

That's just cruel.
Title: Re: Megaman Legends 3 cancelled...
Post by: Kiddington on September 09, 2011, 06:00:10 PM
The fact that they'd honestly rather just let this sit and rot, instead of releasing it and actually taking a chance and at least getting something out of it, just to make a point is downright sickening. I still don't know where they get off saying there wasn't enough "fan interest" anyway. What press are they reading?

Disgusting. Absolutely disgusting. Capcom is just a cruel, sick, pathetic excuse for a company.
Title: Re: Megaman Legends 3 cancelled...
Post by: Eddy on September 15, 2011, 11:31:02 AM
What I can't believe are the people that are so blinded by their Capcom love that they'll get down on their knees and suck them off for this kind of bullshit. Like people defending Ultimate Marvel vs. Capcom 3.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on September 16, 2011, 07:21:28 PM
There's also this (http://gonintendo.com/?mode=viewstory&id=161548), too.

If you guys like Legends, buy Solotorobo for the DS by Cyberconnect (the guys that wanted to make MML3 after Capcom botched it) that's coming out later this month. After you see what they pulled off there, you'll hate Capcom even more for this.
Title: Re: Megaman Legends 3 cancelled...
Post by: Rosalinas Spare Wand on September 16, 2011, 08:21:40 PM
You gotta love how Capcom management always finds a way to give their departing developers one last Fuck You for all their years of service.

So when can we expect Mikami and Inafune to team up and make a badass game that shits all over Capcom's stuff?
Title: Re: Megaman Legends 3 cancelled...
Post by: Eddy on September 17, 2011, 12:42:27 AM
Let's buy all Capcom games used from now on.
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on September 18, 2011, 05:27:52 PM
Quote from: Rosalinas Spare Wand on September 16, 2011, 08:21:40 PM
You gotta love how Capcom management always finds a way to give their departing developers one last Fuck You for all their years of service.

So when can we expect Mikami and Inafune to team up and make a badass game that shits all over Capcom's stuff?
Mikami in a back alley by himself shits on current Capcom games.

@Eddy, I've already boycotted their games.
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on October 14, 2011, 09:38:12 PM
Capcom of Europe, stay classy. (http://www.dashrepublic.org/wordpress/wp-content/uploads/GameFEST-quote.png)
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on December 08, 2011, 03:07:29 PM
From the new Game Informer:

Quote
GI: Mega Man has played an important role in Capcom's catalogue for many years, but recently he's been missing in action. Is the mascot's absence part of a larger plan to refocus at Capcom?

CS: Change has been a constant during my six years at Capcom (vastly for the positive) but I want to be crystal clear on this point. Mega Man is a key brand for Capcom and will remain so. I don't have any products we've announced publicly that I can point to and say "see, I told you" but there are "top men" ("top men"? "Yes, top men") within Capcom thinking about the future of the brand and where it's going. We will have official announcements in due course.
A key brand? Is that why all his games were canceled, he was excluded from MvC3 despite being an easy inclusion, and Capcom has all but ignored him this past year? Look, I don't like being negative, but either put your money where your mouth is or just don't bother. There's no need to lie.

Even freaking Contra got a tease at E3 last year. Mega Man got nothing.
Title: Re: Megaman Legends 3 cancelled...
Post by: Peanutbutter on December 08, 2011, 03:48:59 PM
I guess they're alluding to next year's E3, but I'm not holding my breath either way.  :??:
Title: Re: Megaman Legends 3 cancelled...
Post by: Rynnec on December 08, 2011, 04:12:37 PM
The cynical side of me is says that its all too likely that we'll be seeing the Megaman equivalent of Bomberman: Act Zero.

I hope to god that its wrong.
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on December 17, 2011, 03:40:25 PM
Mega Man is officially 24 years old.

Congrats to the blue bomber!
Title: Re: Megaman Legends 3 cancelled...
Post by: Spark Of Spirit on February 28, 2012, 06:13:59 PM
More stupidity (http://www.neogaf.com/forum/showthread.php?t=464836)

Capcom has really become one heck of a terrible company. ROMs of this game can run on a freaking PSP, there's no excuse here.
Title: Re: Megaman Legends 3 cancelled...
Post by: gunswordfist on February 28, 2012, 06:46:55 PM
Different code in each region....what?!
Title: Re: Megaman Legends 3 cancelled...
Post by: Rosalinas Spare Wand on March 01, 2012, 08:09:26 PM
Its not just Capcom guilty of this either. A bunch of other companies claim they can't run certain games properly on non-native systems.

If fans can get them running in less then a few years, I'd expect multi-million dollar companies to get it right too. They hardly require much power too, stop bullshitting us.
Title: Re: The Death Of Capcom
Post by: Eddy on April 04, 2012, 06:56:03 PM
So in case you need a re-cap of how went from awesome to shit this gen, here are some Capcom highlights!

Am I missing anything?
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 04, 2012, 06:58:56 PM
That Mega Man Online game was canceled with the other two, as well. You know, that 2D platformer that apparently had tons of customization and elements from all the Mega Man series? Tons of lost potential there.

Also, Raccoon City
Title: Re: The Death Of Capcom
Post by: Foggle on April 04, 2012, 07:00:34 PM
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on April 04, 2012, 07:05:19 PM
They've also flirted with Ubisoft-tier DRM for some of their digital releases. Bionic Commando Rearmed and Final Fight Double Impact both make use of it. Surprisingly enough, Street Fighter II HD Remix and 3rd Strike Online don't, but they make up for it with that last one by offering options as DLC.

You can also throw in their refusal to localize more Monster Hunter and Phoenix Wright because they're not meeting their ridiculous sales expectations, like how they believe Dragon's Dogma will sell 10 million copies.
Title: Re: The Death Of Capcom
Post by: Kiddington on April 04, 2012, 07:09:12 PM
Wow.

What a horrible, horrible company.
Title: Re: The Death Of Capcom
Post by: Foggle on April 04, 2012, 07:10:08 PM
I believe Street Fighter X Tekken also uses Ubisoft-tier DRM (on the PC, anyway). And let's not forget the entire goddamn concept of Dead Rising 2: Off The Record.
Title: Re: The Death Of Capcom
Post by: Eddy on April 04, 2012, 07:14:37 PM
To be fair, Off the Record does had a whole lot to the game by changing up the story, adding new psychopaths and weapons, overall improvements to the gameplay, and adding the sandbox mode to the game.

I believe them when they said it couldn't be done as DLC.

But speaking of Off the Record, Capcom released DLC for it that were, essentially, cheat codes. Big head mode, infinite ammo, infinite health. Things like that.
Title: Re: The Death Of Capcom
Post by: Foggle on April 04, 2012, 07:16:47 PM
Quote from: Eddy on April 04, 2012, 07:14:37 PM
To be fair, Off the Record does had a whole lot to the game by changing up the story, adding new psychopaths and weapons, overall improvements to the gameplay, and adding the sandbox mode to the game.

I believe them when they said it couldn't be done as DLC.
Oh, really? My friend told me it was basically just DR 2 but reskinned. Guess he was wrong.  :awesome:
Title: Re: The Death Of Capcom
Post by: Kiddington on April 04, 2012, 07:18:40 PM
Quote from: Eddy on April 04, 2012, 07:14:37 PM
But speaking of Off the Record, Capcom released DLC for it that were, essentially, cheat codes. Big head mode, infinite ammo, infinite health. Things like that.

:whuh: :wth:

Nothing. I've got nothing.
Title: Re: The Death Of Capcom
Post by: Eddy on April 04, 2012, 07:19:22 PM
Well it IS pretty similar because the game does take place in the same area but it does add a whole lot. But game's target audience wasn't really people who already played Dead Rising 2, it was mainly made for the stragglers who didn't get Dead Rising 2 because it didn't star Frank.

The games are similar, but different. Sort of hard to explain. It's not really worth owning both unless you're a big Dead Rising fan (like I am).
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 04, 2012, 07:19:52 PM
Dead Rising is like the only series they didn't tear to pieces. It was also created by Inafune, too. But somehow only the Mega Man fans suffer. :/

I hate Capcom.
Title: Re: The Death Of Capcom
Post by: Eddy on April 04, 2012, 07:20:29 PM
Well, they DID make Dead Rising: Chop Till You Drop. Which was basically a shitty version of Resident Evil 4.

Speaking of Resident Evil I remember them making Umbrella Chronicles, a rail shooter, and saying that, if it sold well, the Wii would get a Resident Evil title similar to RE4/RE5. Umbrella Chronicles sold great and what did Capcom do?

Made Darkside Chronicles! Another rail shooter! :blush:
Title: Re: The Death Of Capcom
Post by: Foggle on April 04, 2012, 07:21:48 PM
Quote from: Eddy on April 04, 2012, 07:19:22 PM
The games are similar, but different. Sort of hard to explain. It's not really worth owning both unless you're a big Dead Rising fan (like I am).
Well, I love the first game, but I've never played the second one. I'll probably pick up Off The Record eventually. Been meaning to, anyway. ;)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 04, 2012, 07:22:30 PM
Quote from: Eddy on April 04, 2012, 07:20:29 PM
Well, they DID make Dead Rising: Chop Till You Drop.
:srs:

Capcom's "tests" were probably the most frustrating thing about this generation.
Title: Re: Megaman Legends 3 cancelled...
Post by: Daxdiv on April 04, 2012, 07:25:04 PM
Requoting what Capcom's Tests were for those uninformed or forgot!

Quote from: Spark Of Spirit on July 18, 2011, 10:52:01 PM
Capcom had these "tests" for the fanbase of the console.


"Resident Evil 4 Wii Edition sold millions! We'll get you guys more Resident Evil games!"
*Release light gun shooter that does well*
"Wow, you guys like light gun shooters! Here's another!"
*Sequel bombs*
"Oh, I guess you guys don't like Resident Evil!"

"Buy Zack & Wiki and you'll get more hardcore games!"
*Proceed to stealth release the game*
"Oh! You guys failed. Sorry!"

"We'll finally use those third person RE4 controls you all like in a new game!"
*Announces Dead Rising Chop Til You Drop completely missing the whole point of the series*
"Oh! I guess you guys don't want third person shooters, either!"

"We're taking a big risk on Tatsunoko Vs. Capcom! If you guys want more fighters, buy it!"
"Hey, good job guys. It actually surpassed our expectations!
*Announces MvC3 for HD consoles and never releases another fighter for the Wii*


Shit like that. Playing around with their fanbase, while never properly committing to the actual system.
Title: Re: The Death Of Capcom
Post by: Eddy on April 04, 2012, 07:26:35 PM
Quote from: Foggle on April 04, 2012, 07:21:48 PM
Quote from: Eddy on April 04, 2012, 07:19:22 PM
The games are similar, but different. Sort of hard to explain. It's not really worth owning both unless you're a big Dead Rising fan (like I am).
Well, I love the first game, but I've never played the second one. I'll probably pick up Off The Record eventually. Been meaning to, anyway. ;)
If you loved the first game you'll love Dead Rising 2. It improves upon the game in just about every way imaginable.

Between the two versions (DR2 and OTR) I think I prefer the original DR2 story-wise because Chuck Greene is a really likable character and you want him to succeed in his quest to save his daughter. However, OTR fixes problems DR2 had and makes overall improvements (like auto-saving when you enter new areas to prevent you having to do everything all over again should you die). Plus, you play as Frank, and he's awesome.
Title: Re: The Death Of Capcom
Post by: Daxdiv on April 04, 2012, 07:28:52 PM
You know, looking back at Capcom's Wii Test, did they pull any other shit like that on PS360 users before the big fall that Capcom has been experiencing?
Title: Re: The Death Of Capcom
Post by: Eddy on April 04, 2012, 07:31:28 PM
I just remember them releasing Bionic Commando and Dark Void and wondering why neither game sold millions.

Probably because they were both pretty bad. I never played Dark Void but I did play Bionic Commando and it was... not very good.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 04, 2012, 07:33:26 PM
I actually quite liked Bionic Commando. With the retro costume. It doesn't change the horrible story or dialogue, but it's quite a fun game when Rad looks like Rad.

Quote from: Daxdiv on April 04, 2012, 07:28:52 PM
You know, looking back at Capcom's Wii Test, did they pull any other shit like that on PS360 users before the big fall that Capcom has been experiencing?
No, they just made games. There were only tests for the Wii.

They had horribly unrealistic expectations for Dark Void and Bionic Commando. The 2D games did spectacularly better.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 04, 2012, 07:37:38 PM
Oh yeah, Dark Void was average. The first third of the game is actually pretty great with a lot of cool set-pieces and odd platforming. Once you get the rocket pack that all stops and it just becomes another third person shooter. Get Dark Void Zero on the DSi/3DS instead. That's a WAY better game.

I know the MvC3 roster is highly divisive... but why did they use the horrible new costume for Rad from the game that bombed? Even worse were the people trying to defend that decision. Was Rad's retro outfit unlockable? When I finally get UMvC3 I don't want to use that focus-tested garbage.
Title: Re: The Death Of Capcom
Post by: Foggle on April 04, 2012, 07:39:58 PM
I thought Dark Void was horrendous. Using the rocket pack in dogfights was practically impossible due to intensely slippery controls. *waiting for gsf to enter and make fun of me*
Title: Re: The Death Of Capcom
Post by: Eddy on April 04, 2012, 07:43:30 PM
Yes, there is a Rad Spencer costume. You have to buy one of the costume packs but it does exist.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FlakIh.jpg&hash=da6387a2a12b5ee0fceff3f687d0f7f925e985e7)

And when I eventually get a 3DS I'll be sure to get Dark Void Zero.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 04, 2012, 07:45:36 PM
Ugh, I have to waste MS points to have Rad look right. The stupid HD costume should have been there instead.

Quote from: Foggle on April 04, 2012, 07:39:58 PM
I thought Dark Void was horrendous. Using the rocket pack in dogfights was practically impossible due to intensely slippery controls. *waiting for gsf to enter and make fun of me*
It's actually quite intuitive when you learn the controls, but it's still way too boring with no enemy variety and it's easy to die. The game gets insanely boring when you can fly.
Title: Re: The Death Of Capcom
Post by: Foggle on April 04, 2012, 07:48:23 PM
Quote from: Spark Of Spirit on April 04, 2012, 07:45:36 PM
It's actually quite intuitive when you learn the controls, but it's still way too boring with no enemy variety and it's easy to die. The game gets insanely boring when you can fly.
Idk, it took me like 3 minutes to kill a single flying enemy.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 04, 2012, 07:52:35 PM
Quote from: Foggle on April 04, 2012, 07:48:23 PM
Quote from: Spark Of Spirit on April 04, 2012, 07:45:36 PM
It's actually quite intuitive when you learn the controls, but it's still way too boring with no enemy variety and it's easy to die. The game gets insanely boring when you can fly.
Idk, it took me like 3 minutes to kill a single flying enemy.
Yeah, it is hard, but you can do it pretty fast with enough practice since I played through it 3 times (since my friend lent it to me) but it really doesn't matter since every enemy is exactly the same. The only time flying was used well was in the demo level where you fly to different points far across the map which is very first mission with the pack. You never even do that at any other point in the game.

It could have been good if they didn't get lazy.
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 05, 2012, 06:46:44 PM
?Inafune tried to work with Capcom, despite leaving, to make sure Legends 3 was completed. Capcom turned down his offer.

Well damn...
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 05, 2012, 06:51:07 PM
Quote from: Rosalinas Spare Wand on April 04, 2012, 07:05:19 PM
They've also flirted with Ubisoft-tier DRM for some of their digital releases. Bionic Commando Rearmed and Final Fight Double Impact both make use of it. Surprisingly enough, Street Fighter II HD Remix and 3rd Strike Online don't, but they make up for it with that last one by offering options as DLC.

You can also throw in their refusal to localize more Monster Hunter and Phoenix Wright because they're not meeting their ridiculous sales expectations, like how they believe Dragon's Dogma will sell 10 million copies.
I'd like to see a list of these DRM games so I'd know what to avoid.
Title: Re: The Death Of Capcom
Post by: Foggle on April 05, 2012, 07:20:32 PM
Quote from: gunswordfist on April 05, 2012, 06:51:07 PM
Quote from: Rosalinas Spare Wand on April 04, 2012, 07:05:19 PM
They've also flirted with Ubisoft-tier DRM for some of their digital releases. Bionic Commando Rearmed and Final Fight Double Impact both make use of it. Surprisingly enough, Street Fighter II HD Remix and 3rd Strike Online don't, but they make up for it with that last one by offering options as DLC.

You can also throw in their refusal to localize more Monster Hunter and Phoenix Wright because they're not meeting their ridiculous sales expectations, like how they believe Dragon's Dogma will sell 10 million copies.
I'd like to see a list of these DRM games so I'd know what to avoid.
The only ones I know of are the games RSW mentioned, Bionic Commando Rearmed 2, and the PC ports of Street Fighter games.
Title: Re: The Death Of Capcom
Post by: Daxdiv on April 05, 2012, 07:53:56 PM
Don't forget it's mostly the PS3 versions of this game that have the DRM. That must have sucked when PSN got knocked out last year.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 05, 2012, 09:00:59 PM
Yeah, the DRM is only on the PS3 versions for some reason.

also, Final Fight Double Impact has the DRM on the PS3. I'm pretty sure gsf will care about that one!
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 05, 2012, 11:31:25 PM
Quote from: Foggle on April 04, 2012, 07:39:58 PM
I thought Dark Void was horrendous. Using the rocket pack in dogfights was practically impossible due to intensely slippery controls. *waiting for gsf to enter and make fun of me*
Are you kidding me? That game is rotting in my room. Desen was right.
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 05, 2012, 11:34:27 PM
Quote from: Spark Of Spirit on April 05, 2012, 09:00:59 PM
Yeah, the DRM is only on the PS3 versions for some reason.

also, Final Fight Double Impact has the DRM on the PS3. I'm pretty sure gsf will care about that one!
Well then I just won't buy it on the PS3. :awesome:
Title: Re: The Death Of Capcom
Post by: Eddy on April 06, 2012, 11:23:27 PM
I picked up Dark Void Zero today for a penny from Play N Trade (they're having a sale). The PS3 version because they didn't seem to have the 360 version. I have to say, so far it seems alright... but I guess I'm still at the fun part.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on April 07, 2012, 08:58:26 PM
I asked this in the Things That Bother You About Gaming Thread, but I should have asked here. Why is Capcom making all these decisions? Has somebody new taken over the company a couple years ago or something?
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on April 07, 2012, 09:05:41 PM
It's just the direction they're going in, and from the sounds of a few interviews, its the type of direction they would usually take had developers like Mikami and Inafune not been there to push new products. Inafune even admitted there was a time at Capcom where any non-sequel had no chance of being greenlit due to the money franchises like Mega Man and Resident Evil were bringing in.

Keiji Inafune's also the one that pushed for a focus on the western audience and western style games. The problem is, they took to mimicking the same kind of practices publishers like Activision and EA had began to use.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 07, 2012, 10:05:35 PM
Yeah, Capcom was doing well this generation until Inafune left.

Clover closing had to happen (sorry guys, they made like 6 games, and 5 bombed hard) and that was a shame, but they started to learn. They began fresh with new IPs, some Mega Man, and revival of Street Fighter. Good compilations of classics, new experiences on the digital front, and even a few franchise revivals. Heck, they nurtured Dead Rising into a legitimate franchise.

But then suddenly, they slowly seemed to lose it. Outsourcing DMC (which was extremely successful, 4 was the highest selling one) to a C-tier studio for no reason, killing Mega Man without even trying, milking their fighters instead of offering content (MK already proved this could work), and then blaming the fans for their own missteps.... well, you know the rest.

It didn't start when Inafune or even Mikami left, it was sliding that way, but they made hard strides to prevent it. Once Inafune left it's like they just threw their hands in the air and gave up.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 10, 2012, 04:30:59 PM
Apparently there was a leak of Lost Planet 3 at Captivate.

Lost Planet 3?!?

All those Mega Man games were canceled, and Capcom is making a Lost Planet 3 when 2 bombed worse than the original Legends games??? Yeah, I officially don't understand anything about this company.
Title: Re: The Death Of Capcom
Post by: Rynnec on April 10, 2012, 04:35:16 PM
There were people who justified the cancelation of Legends 3 because the first two didn't sell well.

Wonder what they have to say about this?
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on April 10, 2012, 07:21:31 PM
I heard they switched from their MT Frameworks engine over to the Unreal engine.

They sure went full westaboo with this game.
Title: Re: The Death Of Capcom
Post by: Foggle on April 10, 2012, 07:32:39 PM
Quote from: Rosalinas Spare Wand on April 10, 2012, 07:21:31 PM
I heard they switched from their MT Frameworks engine over to the Unreal engine.
Damn, I seriously hope not. That'd be stupid as hell! MT Frameworks runs smoother and looks prettier than Unreal 3. What a load of shit.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 10, 2012, 09:47:59 PM
MT Framework is the best thing Capcom did this gen.

So it wouldn't surprise me if they ditched it.
Title: Re: The Death Of Capcom
Post by: Foggle on April 10, 2012, 10:02:49 PM
Quote from: Spark Of Spirit on April 10, 2012, 09:47:59 PM
MT Framework is the best thing Capcom did this gen.
It's easily one of the best game engines out right now. It's up there with RED for fuck's sake. Ditching it would be a huge mistake.
Title: Re: The Death Of Capcom
Post by: Eddy on April 10, 2012, 10:03:46 PM
Oh yeah, isn't another shitty thing Capcom did releasing some crappy iOS port of Mega Man X to celebrate his anniversary?
Title: Re: The Death Of Capcom
Post by: Foggle on April 10, 2012, 10:07:18 PM
Quote from: Eddy on April 10, 2012, 10:03:46 PM
Oh yeah, isn't another shitty thing Capcom did releasing some crappy iOS port of Mega Man X to celebrate his anniversary?
SGBHDSGKBDSGSDHB

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.egmnow.com%2Fwp-content%2Fuploads%2F2011%2F12%2Fmega.jpg&hash=81190d38717487ccbb33aeedd6b6b1ebf5c605c0)

IT BURNS :burn:
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 10, 2012, 10:11:02 PM
Poor Mega Man.

Remember the huge media blitz for his 15th anniversary? How far Capcom has fallen in 5 freaking years.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 10, 2012, 11:17:24 PM
Oh, forgot to mention that Lost Planet 3 is outsourced.

To Spark Unlimited.

It just gets better and better!
Title: Re: The Death Of Capcom
Post by: Foggle on April 10, 2012, 11:20:20 PM
Well, Lost Planet 2 sucked, so this could be a goo--

Quote from: Spark Of Spirit on April 10, 2012, 11:17:24 PM
Spark Unlimited

"Games by Spark Unlimited
Call of Duty: Finest Hour - (GameCube, PlayStation 2, Xbox)
Turning Point: Fall of Liberty - (PC, PlayStation 3, Xbox 360)
Legendary (previously Legendary: The Box) - (PC, PlayStation 3, Xbox 360)"

Oh FUCK no. :anger:
Title: Re: The Death Of Capcom
Post by: Daxdiv on April 10, 2012, 11:25:47 PM
I never played those games, but they sound like Shovelware. Especially the Cal of Duty one.
Title: Re: The Death Of Capcom
Post by: Foggle on April 10, 2012, 11:27:12 PM
Legendary and Turning Point are literally two of the worst shooters ever made. Finest Hour is by far the worst Call of Duty.

...Lost Planet 3 is screwed.
Title: Re: The Death Of Capcom
Post by: Eddy on April 10, 2012, 11:33:53 PM
I'm honestly surprised they're making a Lost Planet 3 at all. Good thing they're outsourcing it to a shitty developer. :wth:
Title: Re: The Death Of Capcom
Post by: Daxdiv on April 11, 2012, 12:04:30 AM
Quote from: Foggle on April 10, 2012, 11:27:12 PM
Legendary and Turning Point are literally two of the worst shooters ever made. Finest Hour is by far the worst Call of Duty.

...Lost Planet 3 is screwed.

So my assessment in saying that the games were shovelware was right? Capcom, why?
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 11, 2012, 12:28:43 AM
Quote from: Rynnec on April 10, 2012, 04:35:16 PM
There were people who justified the cancelation of Legends 3 because the first two didn't sell well.

Wonder what they have to say about this?
Fanboy: ....CAPCOM CARES ABOUT THE FANS! IT'S GIVING US WHAT WE WANT DESPITE THE SALES!1

Seriously, this isn't too bad. Especially for Capcom. :sly:
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 11, 2012, 12:38:30 AM
Quote from: Foggle on April 10, 2012, 11:20:20 PM
Well, Lost Planet 2 sucked, so this could be a goo--

Quote from: Spark Of Spirit on April 10, 2012, 11:17:24 PM
Spark Unlimited

"Games by Spark Unlimited
Call of Duty: Finest Hour - (GameCube, PlayStation 2, Xbox)
Turning Point: Fall of Liberty - (PC, PlayStation 3, Xbox 360)
Legendary (previously Legendary: The Box) - (PC, PlayStation 3, Xbox 360)"

Oh FUCK no. :anger:
:D The KINGS of wasted potential. A game about Nazis on American soil (I think that's what the game was about) and a thief opening Pandora's Box and getting superpowers in a FPS filled with monsters sounds great, right? Well it didn't turn out that way. :humhumhum: Watch them give the best game pitch ever and then have the game play worse than a copy of Bubsy 3D.
Title: Re: The Death Of Capcom
Post by: Foggle on April 11, 2012, 12:49:33 AM
...Is it even possible for a game to play worse than Bubsy 3D?
Title: Re: The Death Of Capcom
Post by: Kiddington on April 11, 2012, 12:52:08 AM
Quote from: Foggle on April 11, 2012, 12:49:33 AM
...Is it even possible for a game to play worse than Bubsy 3D?

...Superman 64?
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 11, 2012, 12:54:36 AM
Quote from: Kiddington on April 11, 2012, 12:52:08 AM
Quote from: Foggle on April 11, 2012, 12:49:33 AM
...Is it even possible for a game to play worse than Bubsy 3D?

...Superman 64?
...Big Rigs?
Title: Re: The Death Of Capcom
Post by: Daxdiv on April 11, 2012, 12:55:18 AM
Quote from: Spark Of Spirit on April 11, 2012, 12:54:36 AM
Quote from: Kiddington on April 11, 2012, 12:52:08 AM
Quote from: Foggle on April 11, 2012, 12:49:33 AM
...Is it even possible for a game to play worse than Bubsy 3D?

...Superman 64?
...Big Rigs?
...Leisure Suit Larry Box Office Bust?
Title: Re: The Death Of Capcom
Post by: Foggle on April 11, 2012, 12:56:34 AM
Quote from: Daxdiv on April 11, 2012, 12:55:18 AM
Quote from: Spark Of Spirit on April 11, 2012, 12:54:36 AM
Quote from: Kiddington on April 11, 2012, 12:52:08 AM
Quote from: Foggle on April 11, 2012, 12:49:33 AM
...Is it even possible for a game to play worse than Bubsy 3D?

...Superman 64?
...Big Rigs?
...Leisure Suit Larry Box Office Bust?
...Tunnel Rats?
Title: Re: The Death Of Capcom
Post by: Kiddington on April 11, 2012, 12:57:14 AM
Quote from: Foggle on April 11, 2012, 12:56:34 AM
Quote from: Daxdiv on April 11, 2012, 12:55:18 AM
Quote from: Spark Of Spirit on April 11, 2012, 12:54:36 AM
Quote from: Kiddington on April 11, 2012, 12:52:08 AM
Quote from: Foggle on April 11, 2012, 12:49:33 AM
...Is it even possible for a game to play worse than Bubsy 3D?

...Superman 64?
...Big Rigs?
...Leisure Suit Larry Box Office Bust?
...Tunnel Rats?
...M&M's Racing?
Title: Re: The Death Of Capcom
Post by: Eddy on April 11, 2012, 01:08:30 AM
Capcom probably goes by the Bubsy motto when outsourcing their franchises.

:blush: "What could possibly go wrong?"
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 11, 2012, 01:20:54 AM
Quote from: Eddy on April 11, 2012, 01:08:30 AM
Capcom probably goes by the Bubsy motto when outsourcing their franchises.

:blush: "What could possibly go wrong?"
:D
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on April 11, 2012, 01:31:32 AM
I'm not at all against outsourcing a franchise to other developers for a fresh take on the series, but I would think a company would only want to take the risk of outsourcing a series to actual "talented" developers, or at the very least competent ones. I know that the Lost Planet games have gotten some pretty harsh reviews and were generally duds, so it probably doesn't warrant a very high-profile outside developer, but if Capcom really does want to keep this series alive and make a good game out  of it, why don't they actually try looking for a developer that at least makes decent games to agree to make it?

I mean, compared the bad outsourcing decisions they've made with this game, Lost Planet 3, and Resident Evil: Operation Raccoon City, outsourcing DMC to Ninja Theory almost looks like a good decision, since they can at least make competent games if nothing else; though keep in mind that's only "relative" to their other outsourcing decisions, since even NT isn't really known for making high-profile action games, being that they are an average developer at best. I would have much rather had Capcom outsource DMC to Platinum. Now THAT decision would make sense and would resonate well with fans.
Title: Re: The Death Of Capcom
Post by: Foggle on April 11, 2012, 01:34:11 AM
Outsourcing DMC 5 to Platinum would have made too much sense. Letting Kamiya work on his baby again? Blasphemy.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 11, 2012, 01:37:17 AM
I wish they would outsource Viewtiful Joe 3 to Platinum. So they could give it the proper ending he wanted.
Title: Re: The Death Of Capcom
Post by: Foggle on April 11, 2012, 01:37:35 AM
Or God Hand 2. :immad:
Title: Re: The Death Of Capcom
Post by: Rynnec on April 11, 2012, 01:55:36 AM
Seeing what they did to Contra, I wouldn't mind Megaman being outsouced to Arc System Works.

Quote from: Eddy on April 11, 2012, 01:08:30 AM
Capcom probably goes by the Bubsy motto when outsourcing their franchises.

:blush: "What could possibly go wrong?"

I think gaming companies in general go by that motto.
Title: Re: The Death Of Capcom
Post by: Eddy on April 17, 2012, 06:32:36 PM
Hahaha, the producer of Tekken took an indirect jab at Capcom's business practices. (http://www.xbox360achievements.org/news/news-11467-Tekken-Will-Never-Do-Paid-DLC-Characters--Says-Harada.html)

This guy is awesome.
Title: Re: The Death Of Capcom
Post by: Foggle on April 17, 2012, 06:39:49 PM
Harada is amazing.
Title: Re: The Death Of Capcom
Post by: Foggle on April 18, 2012, 11:31:07 AM
Quote from: Foggle on April 17, 2012, 06:39:49 PM
Harada is amazing.
No, really, look at how badass this guy is.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv732%2FR9_SA%2Fl_4f8d471790c10.jpg&hash=84def50150f3df304410bbabc99c1b945b0c1c25)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 18, 2012, 12:05:07 PM
So this is Asura's Wrath:

QuoteTake it from someone that owns the "game" - it ain't worth $30.

I "knew" what was coming and it still surprised me how there's no gameplay anywhere (even in the "combat" sections, beating the enemies achieves nothing), how you still pass QTEs even if you don't press any button, how every stage has 3 or 4 minutes of "gameplay" (last couple stages have 12 or so minutes - wow!) and how the whole point of the game is pressing RT to start the next cutscene.

It is the most "empty" game i have ever played in my entire life. Dragon's Lair is much more of a real game.
Capcom: Taking corridor gaming to a new level!

Cyberconnect needs to go back to action RPGs.
Title: Re: The Death Of Capcom
Post by: Daxdiv on April 18, 2012, 12:07:57 PM
So it's basically one interactive movie?
Title: Re: The Death Of Capcom
Post by: Foggle on April 18, 2012, 12:16:02 PM
QuoteTake it from someone that owns the "game" - it ain't worth $30.

I "knew" what was coming and it still surprised me how there's no gameplay anywhere (even in the "combat" sections, beating the enemies achieves nothing), how you still pass QTEs even if you don't press any button, how every stage has 3 or 4 minutes of "gameplay" (last couple stages have 12 or so minutes - wow!) and how the whole point of the game is pressing RT to start the next cutscene.

It is the most "empty" game i have ever played in my entire life. Dragon's Lair is much more of a real game.
Damn. At least Heavy Rain doesn't pretend to be a real video game.
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 18, 2012, 12:22:05 PM
Quote from: Spark Of Spirit on April 18, 2012, 12:05:07 PM
So this is Asura's Wrath:

QuoteTake it from someone that owns the "game" - it ain't worth $30.

I "knew" what was coming and it still surprised me how there's no gameplay anywhere (even in the "combat" sections, beating the enemies achieves nothing), how you still pass QTEs even if you don't press any button, how every stage has 3 or 4 minutes of "gameplay" (last couple stages have 12 or so minutes - wow!) and how the whole point of the game is pressing RT to start the next cutscene.

It is the most "empty" game i have ever played in my entire life. Dragon's Lair is much more of a real game.
Capcom: Taking corridor gaming to a new level!

Cyberconnect needs to go back to action RPGs.
Weren't these the guys who said they'd do Megaman Legends 2? Yep, Mega Man is better off being dead.
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on April 22, 2012, 09:16:32 PM
Ready for another Wii test?

http://www.gonintendo.com/?mode=viewstory&id=175973 (http://www.gonintendo.com/?mode=viewstory&id=175973)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 22, 2012, 09:19:17 PM
It's going to be our fault whether we buy the thing or not.
Title: Re: The Death Of Capcom
Post by: Foggle on April 22, 2012, 09:44:12 PM
lol @ holding a game hostage and only releasing it if people buy the soundtrack first

Capcom can suck a thousand dicks. I refuse to negotiate with terrorists.
Title: Re: The Death Of Capcom
Post by: Eddy on April 23, 2012, 12:38:22 AM
Fuck you, Capcom.
Title: Re: The Death Of Capcom
Post by: Rynnec on April 23, 2012, 12:45:23 AM
*sigh* We've been through this before Capcom. You didn't keep your promise last time.

I don't trust this thing one bit.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on April 25, 2012, 05:41:59 PM
Meh, I say buy them all up anyway. That way we still have something of Mega Man Legends 3 and it'll make the higher-ups at Capcom look even more stupid and petty after still refusing to make the game.
Title: Re: The Death Of Capcom
Post by: Foggle on April 28, 2012, 01:41:05 PM
Another slap in the face to Inafune by Capcom. (http://gematsu.com/2010/06/inafune-devil-may-cry-5-would-be-custom-tailored-to-what-the-fans-want) This article's old, yes, but I just found it.
Title: Re: The Death Of Capcom
Post by: Foggle on May 07, 2012, 01:09:38 PM
QuoteResident Evil: Operation Raccoon City and Street Fighter X Tekken sold over one million units too. Capcom says while Operation Raccoon City performed steadily, Street Fighter X Tekken sales lagged.

It's over, Street Fighter is finished.
Title: Re: The Death Of Capcom
Post by: Eddy on May 07, 2012, 02:36:32 PM
I'm glad Street Fighter x Tekken didn't perform as well as they had hoped. Maybe they'll think twice about have $20 worth of content locked away on the disc next time.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 07, 2012, 06:37:11 PM
Next time: $40 worth of content locked on the disc.
Title: Re: The Death Of Capcom
Post by: Rynnec on May 11, 2012, 02:14:33 AM
Looks like Capcom's finally doing something smart...kind of (http://www.siliconera.com/2012/05/10/resident-evil-6-expected-to-sell-7-million-dmc-devil-may-cry-2-million/)

However, there's something rather worrying in the article:

Quote[2003] Devil May Cry 2 (PS2) ? 1.7 million

[2005] Devil May Cry 3 (PS2) ? 1.3 million

:wth:
Title: Re: The Death Of Capcom
Post by: Eddy on May 11, 2012, 03:00:43 AM
I can believe those RE6 predictions. Especially with how well RE5 sold. Even if a lot of people didn't like RE5 the name Resident Evil is going to carry it to success. Hell, Operation: Raccoon City sold two million copies and nobody even likes that game.

I think they're dreaming with those Dragon's Dogma and Lost Planet 3 predictions though.
Title: Re: The Death Of Capcom
Post by: Foggle on May 11, 2012, 11:10:52 AM
Those DMC sales make sense. 2 was so bad that it made a lot of people lose faith in Capcom's abilities, so 3 was bound to sell less copies no matter how good it was.
Title: Re: The Death Of Capcom
Post by: Rynnec on May 11, 2012, 12:21:37 PM
Looking from it at that angle, that actually makes a lot of sense. Conversely, the quality of 3 is probably what led to sales of 4 being so high.

The reason it puzzled me at first is because 3 was part of the PS2's "Greatest Hits" label, so I assumed it was the best selling one until 4 came along.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on May 11, 2012, 01:29:55 PM
I also believe that many reviews stated how balls-out-hard the original version of DMC3 was (where we got Japan's hard mode as our normal mode) and that may have turned many people away from the game who would've otherwise bought it. That said, the general quality of that game and the fairly positive reviews of DMC4 probably helped lead to that game's success. That, and it was multiplatform, which probably had a lot to do with its increased sales, seeing as how the first 3 DMC games were only available on the PS2 at that time.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 11, 2012, 03:26:11 PM
Quote from: Rynnec on May 11, 2012, 12:21:37 PM
Looking from it at that angle, that actually makes a lot of sense. Conversely, the quality of 3 is probably what led to sales of 4 being so high.

The reason it puzzled me at first is because 3 was part of the PS2's "Greatest Hits" label, so I assumed it was the best selling one until 4 came along.
It happens all the time with sequels, it seems.

Final Fantasy VII - High selling
Final Fantasy VIII - Record breaking debut
Final Fantasy IX - Low debut
Final Fantasy X - High debut

Metal Gear Solid - High selling
Metal Gear Solid 2 - Record breaking debut
Metal Gear Solid 3 - Low debut
Metal Gear Solid 4 - High debut


Fans are more willing to jump in if the previous entry was well loved by them.
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 11, 2012, 05:04:25 PM
I thought MGS2 didn't sell well (apparently because of the story/Raiden)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 11, 2012, 05:28:43 PM
Quote from: gunswordfist on May 11, 2012, 05:04:25 PM
I thought MGS2 didn't sell well (apparently because of the story/Raiden)
It debuted huge. The bait and switch hurt it tremendously and the series never recovered in popularity.

I'm not kidding, MGS was GIGANTIC when Solid came out- we're talking movie deals and the like. 2 basically killed it and relegated the series to niche. It's partially why I'm always so hard on Kojima.
Title: Re: The Death Of Capcom
Post by: Foggle on May 11, 2012, 05:33:21 PM
Quote from: Spark Of Spirit on May 11, 2012, 05:28:43 PM
Quote from: gunswordfist on May 11, 2012, 05:04:25 PM
I thought MGS2 didn't sell well (apparently because of the story/Raiden)
It debuted huge. The bait and switch hurt it tremendously and the series never recovered in popularity.

I'm not kidding, MGS was GIGANTIC when Solid came out- we're talking movie deals and the like. 2 basically killed it and relegated the series to niche. It's partially why I'm always so hard on Kojima.
I thought MGS 4 did gangbusters?
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 11, 2012, 05:39:31 PM
Quote from: Foggle on May 11, 2012, 05:33:21 PM
Quote from: Spark Of Spirit on May 11, 2012, 05:28:43 PM
Quote from: gunswordfist on May 11, 2012, 05:04:25 PM
I thought MGS2 didn't sell well (apparently because of the story/Raiden)
It debuted huge. The bait and switch hurt it tremendously and the series never recovered in popularity.

I'm not kidding, MGS was GIGANTIC when Solid came out- we're talking movie deals and the like. 2 basically killed it and relegated the series to niche. It's partially why I'm always so hard on Kojima.
I thought MGS 4 did gangbusters?
You don't really understand how huge MGS1 was, though. MGS4 was a high selling game relegated to the bargain bin within a year, MGS1 was raved about even in the mainstream shown on TV reports and the like- there were even movie rumors around the time George Romero handed out his Resident Evil script. It had mainstream penetration like Final Fantasy VII or Tomb Raider. Nobody in the mainstream even batted an eye when MGS4 came and left.
Title: Re: The Death Of Capcom
Post by: Foggle on May 11, 2012, 05:42:37 PM
I know all that, but I always thought MGS 4 put the series back in the spotlight, what with all the 10/10 reviews and such when it was first released.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 11, 2012, 05:44:48 PM
Quote from: Foggle on May 11, 2012, 05:42:37 PM
I know all that, but I always thought MGS 4 that put the series back in the spotlight, what with all the 10/10 reviews and such when it was first released.
Maybe when it came to the gaming audience, but 3 kind of already did that. It's just that it never recovered the level of popularity it had with MGS1 which was a whole other level.

And honestly, I see a lot of backlash on 4 these days. It seems very divisive.
Title: Re: The Death Of Capcom
Post by: Foggle on May 11, 2012, 05:47:54 PM
Quote from: Spark Of Spirit on May 11, 2012, 05:44:48 PM
And honestly, I see a lot of backlash on 4 these days. It seems very divisive.
Well, the story is extremely stupid (on purpose, I think) and the cutscenes are filled with a bunch of subtle instances of Kojima making fun of his "fans" for only caring about Metal Gear and nothing else. The gameplay itself is excellent, but there's less of it than there are cinematics...
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 13, 2012, 08:02:38 PM
And all the cutscenes can be skipped. And the series was supposedly supposed to end with two AKA blame the fans.
Title: Re: The Death Of Capcom
Post by: Foggle on May 13, 2012, 08:21:14 PM
Quote from: gunswordfist on May 13, 2012, 08:02:38 PM
And all the cutscenes can be skipped.
I actually enjoy most of them. Just saying that there are too many.
Title: Re: The Death Of Capcom
Post by: Eddy on May 15, 2012, 01:45:22 AM
Looks like Capcom plans on "re-evaluating" their practices of DLC. (http://www.capcom-unity.com/gregaman/blog/2012/05/14/on_the_topic_of_on-disc_dlc) Though for some games (like Dragon's Dogma) they claim it is "too late". They pretty much straight up admit Dragon's Dogma has on-disc DLC that was planned from the start.

See, if Capcom REALLY means this, they'd offer all the disc locked content on the games that are already out for free.
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 15, 2012, 08:43:32 AM
Amen. The fans will have to do something drastic to make them listen. I'd say boycott RE6 but that would make the series disappear forever. :lol:
Title: Re: The Death Of Capcom
Post by: Foggle on May 15, 2012, 09:59:35 AM
Quote from: Eddy on May 15, 2012, 01:45:22 AM
See, if Capcom REALLY means this, they'd offer all the disc locked content on the games that are already out for free.
Maybe they will. I mean, I doubt it, but anything can happen.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 18, 2012, 10:47:16 PM
Even their developers are nasty. (http://www.neogaf.com/forum/showthread.php?t=474707)
Title: Re: The Death Of Capcom
Post by: Foggle on May 23, 2012, 01:59:05 PM
lol (http://www.siliconera.com/2012/05/23/how-capcom-hope-to-become-1-by-the-year-2022)
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 24, 2012, 02:10:57 PM
-Sequels
-Sequels
-DLC

That's all I heard.
Title: Re: The Death Of Capcom
Post by: Eddy on May 26, 2012, 08:42:36 PM
Capcom thinks Street Fighter x Tekken didn't perform that well because of "cannibalism" in the market with too many games in the same genre being released at that time.

Sorry, what?
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 27, 2012, 08:14:57 PM
3DS release of a Wii game that sold over 500,000 copies apparently has "no audience". (http://gonintendo.com/?mode=viewstory&id=177997)

Monster Hunter Tri sold over 500,000 copies and a big potential audience. Capcom are horrible at business.
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on May 28, 2012, 03:52:46 AM
Monster Hunter sold best on the PSP and despite what Takao says, it has nothing to do with brand loyalty. Monster Hunter is a multiplayer game, the kind with a personalized character for each player and one that benefits the most from handheld strengths. The 3DS entry is a match made in heaven for western MH fans and any newcomers, and they just decided to throw that away because the home version didn't have the same charm as the handheld one.

What the fuck.
Title: Re: The Death Of Capcom
Post by: Foggle on May 28, 2012, 11:53:21 AM
Quote from: Rosalinas Spare Wand on May 28, 2012, 03:52:46 AM
Monster Hunter sold best on the PSP and despite what Takao says, it has nothing to do with brand loyalty. Monster Hunter is a multiplayer game, the kind with a personalized character for each player and one that benefits the most from handheld strengths. The 3DS entry is a match made in heaven for western MH fans and any newcomers, and they just decided to throw that away because the home version didn't have the same charm as the handheld one.

What the fuck.
Yeah, I hate Monster Hunter, but I can see why people like it, and Capcom is so goddamn stupid when it comes to localizing that series. It has an incredible following of loyal customers who are even willing to import the games when possible (very similar to the Yakuza fanbase, in fact), but Capcom just doesn't give a shit. It's not like they're hard games to translate, either. Capcom are literally losing money by not releasing new MH games outside of Japan.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on May 28, 2012, 12:10:16 PM
This doesn't bode well for Monster Hunter 4 and the future of the series, since handheld is where it's going. Capcom is not doing any favors leaving the audience to whiter away.

Add the rumor that they might release AAI2 here as an IOS (?!) title instead of a 3DS or eshop title and you really have to wonder what is wrong with this company.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 04, 2012, 06:30:31 PM
Quote from: Eddy on May 26, 2012, 08:42:36 PM
Capcom thinks Street Fighter x Tekken didn't perform that well because of "cannibalism" in the market with too many games in the same genre being released at that time.

Sorry, what?
:lol: I'd like to see all these fighting games Capcom is talking. No, seriously. :wth:
Title: Re: The Death Of Capcom
Post by: Rynnec on June 04, 2012, 06:41:36 PM
Quote from: gunswordfist on June 04, 2012, 06:30:31 PM
Quote from: Eddy on May 26, 2012, 08:42:36 PM
Capcom thinks Street Fighter x Tekken didn't perform that well because of "cannibalism" in the market with too many games in the same genre being released at that time.

Sorry, what?
:lol: I'd like to see all these fighting games Capcom is talking. No, seriously. :wth:

Blazblue
Mortal Kombat
King of Fighters
Melty Blood (JPN only)
Arcana Heart
Some Umineko fighter (JPN only)
Several Doujin games (JPN only)
Soul Calibur
Dead or Alive

Okay, that's a lot, but SF and Tekken have more mainstream recognition than most of these games.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 10, 2012, 02:16:50 PM
How many of those are new?
Title: Re: The Death Of Capcom
Post by: Rynnec on June 10, 2012, 04:00:24 PM
Blazblue's most recent game was earlier this year around Febuary. MK had its "Komplete Edition" released around the same time. Arcana Heart 3 and Dead or Alive Dimensions were released early 2011. King of Fighters XIII was released late last year, and Melty Blood Actress Again (the most recent installment, which is four years old at this point) had a PC port released around the same time. And Soul Calibur V was released January of this year.


So there were only two games that were released around the same time as SFxT, and both of them were just expansions that added the DLC characters and more story content. Capcom has no excuse.

EDIT: Forgot about Skullgirls, which was released about a month after SFxT.
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on June 11, 2012, 07:02:03 PM
http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono (http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono)

I feel sorry for Ono now. The dud has become the face of Capcom's fighting game division and it sems like literaly everything has fallen on his shoulders now.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 11, 2012, 07:14:41 PM
It's funny how Capcom threw him under the bus so fast. They have no plan or patience for anything. Just throwing things against a wall to see what sticks.

If it was up to current Capcom Mega Man and Street Fighter never would have went past the originals.
Title: Re: The Death Of Capcom
Post by: Foggle on June 11, 2012, 07:24:58 PM
Poor guy. :( I feel really bad for him.
Title: Re: The Death Of Capcom
Post by: Rynnec on August 15, 2012, 11:43:06 PM
And Capcom fucks up once again! (http://www.neogaf.com/forum/showthread.php?t=487152)
Title: Re: The Death Of Capcom
Post by: Foggle on August 15, 2012, 11:48:25 PM
Wow, that looks like a shitty flash game. A really shitty flash game.
Title: Re: The Death Of Capcom
Post by: Eddy on August 15, 2012, 11:55:46 PM
Please don't tell me this is in celebration of the anniversary of Mega Man.
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on August 18, 2012, 04:09:39 PM
Whatever happened to that korean Rockman MMO? Also why'd they bother making this when Universe could've been the exact same thing but with more variety and choices?
Title: Re: The Death Of Capcom
Post by: Rynnec on August 18, 2012, 05:02:29 PM
Rockman Online is already out in Korea, I think. It's just not being exported.
Title: Re: The Death Of Capcom
Post by: Avaitor on September 05, 2012, 10:12:17 AM
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m9iuhkgA7x1rw6hzpo1_500.jpg&hash=e951239009c42cdaad6662b691082b7a677153e0)

Shinkiro did this. Should've been on sale at PAX Prime.
Title: Re: The Death Of Capcom
Post by: Foggle on September 05, 2012, 10:35:11 AM
Beautiful.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on September 05, 2012, 04:03:03 PM
So while Capcom is still doing stupid stuff like this (http://www.nintendolife.com/news/2012/09/capcom_the_next_gen_doesnt_start_with_wii_u), they are at the very least doing things like this (http://www.nintendolife.com/news/2012/09/ace_attorney_5_confirmed_to_be_hitting_the_courtroom_on_3ds).

It's a good thing I only by retro releases and Shu Takumi games from them. Because it looks like my stance isn't changing any time soon.
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on September 05, 2012, 06:05:29 PM
How'd Skyla get into that universe?
Title: Re: The Death Of Capcom
Post by: Daxdiv on September 05, 2012, 06:18:43 PM
What happened to Apollo? It's like they realize that people didn't like him and gave Phoenix his job back.
Title: Re: The Death Of Capcom
Post by: Rynnec on September 06, 2012, 07:05:50 PM
 Capcom USA's Christian Svensson's personal view on the problem with the Megaman brand. (http://www.siliconera.com/2012/09/05/what-went-wrong-with-mega-man-heres-what-capcoms-christian-svensson-feels/)

QuoteThanks for the suggestion. I (and probably I alone so please don?t ascribe said belief to ?Capcom?) think one of the problems MM has had as a brand is that we?ve had too many competing splinter sub-brands within it. I?m not sure starting yet another is the way to get the franchise as a whole back on track more than creating greater brand confusion but we?ll take it under advisement.
Title: Re: The Death Of Capcom
Post by: gunswordfist on September 06, 2012, 08:11:00 PM
Sounds like he's saying there's too many spinoffs...well not recently since y'all are BARELY USING THE FRANCHISE
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on September 08, 2012, 12:35:16 PM
ScrewAttack put together a list of the Top 10 Capcom Mistakes (http://www.gametrailers.com/videos/jjgeac/screwattack-s-top-ten-top-10-capcom-mistakes), and aside from having one of their obligatory joke entries, there are a lot of legitimate strikes against Capcom in this list. Personally I think that their #2 ranked mistake should be #1, their #1 should be #4, and their #4 should be #2, but that's just me. :D
Title: Re: The Death Of Capcom
Post by: Avaitor on September 08, 2012, 01:38:00 PM
Heh, by joke entries, I thought you meant that they would have put the cover art for Mega Man 1 in there. Now that's a mistake.

But yeah, good list. I do wish they could rerelease some of their classic Disney games, but nope, not on this earth.
Title: Re: The Death Of Capcom
Post by: Eddy on September 08, 2012, 02:52:48 PM
I actually like the Street Fighter movie because I feel it's too bad to hate. If that makes any sense.

But yes, that is a good list with valid complaints. I also would have changed around the order a bit that doesn't make the list any less true.
Title: Re: The Death Of Capcom
Post by: gunswordfist on September 09, 2012, 09:13:36 AM
Quote from: Avaitor on September 08, 2012, 01:38:00 PM
Heh, by joke entries, I thought you meant that they would have put the cover art for Mega Man 1 in there. Now that's a mistake.

But yeah, good list. I do wish they could rerelease some of their classic Disney games, but nope, not on this earth.
Can they even do that?
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on September 17, 2012, 02:03:02 PM
Mario gets compiltion release, Sonic gets one of his best games ever, Kirby gets a collection, and Mega Man gets...

Most likely nothing. (http://www.nintendolife.com/news/2012/09/dont_expect_a_game_to_celebrate_mega_mans_25th_birthday)

Because heaven forbid we get an eshop release of the prologue at the very least. It's better to just bury their mascot.
Title: Re: The Death Of Capcom
Post by: Rosalinas Spare Wand on September 17, 2012, 08:56:32 PM
Meanwhile, Street Fighter gets a huge box set with every game released so far as well as an artbook, a complete anthology of music and a Ryu statue.
Title: Re: The Death Of Capcom
Post by: Eddy on September 17, 2012, 10:27:54 PM
Wasn't that shitty iOS game to celebrate Mega Man's anniversary?
Title: Re: The Death Of Capcom
Post by: Nel_Annette on September 17, 2012, 10:45:35 PM
"Mario, you get a box set! Kirby, you get a box set! Mega Man... well, son, here's a slap in the nuts! Happy birthday!"  :hayguyz:
Title: Re: The Death Of Capcom
Post by: Foggle on September 17, 2012, 10:50:01 PM
To be fair, Mega Man already has two awesome box sets from last-gen (though one with MM 9/10/Zero/& Bass/Legends would be pretty sweet).
Title: Re: The Death Of Capcom
Post by: gunswordfist on September 18, 2012, 06:32:23 AM
If they somehow release the Megaman X Collection, then I'll be happy and it'll complete my classic collection (I play the Xbox version of Megaman Anniversary Collection on my 360)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on September 19, 2012, 11:05:46 PM
WayForward's Mega Man tribute from Double Dragon Neon (http://www.youtube.com/watch?v=tR3NZQ0XMWU&feature=relmfu)

I would post the boss fight it comes from, but that would ruin it. I think these guys should get to make a Mega Man game.
Title: Re: The Death Of Capcom
Post by: Nel_Annette on September 20, 2012, 11:35:41 AM
I was always mad I couldn't find the X Collection for Gamecube. I already have Mega Man Anniversary Collection for GC and I had to settle for a PS2 copy of X Collection. It shouldn't bug me, but it does. XD

Welp, I guess when X Over flops, it'll be proof that Mega Man fans just don't support his games anymore.  .3.
Title: Re: The Death Of Capcom
Post by: gunswordfist on September 20, 2012, 11:58:47 AM
Just be grateful that the Mega Man X Colletion is on a console you own. It's not on Xbox so I can't have both all of the Mega Man games and Mega Man X titles on one console. :'(

And I'm guessing I shouldn't even ask what X Over is...
Title: Re: The Death Of Capcom
Post by: Rynnec on September 21, 2012, 03:06:20 PM
http://www.siliconera.com/2012/09/21/mega-man-xover-is-mega-man-on-a-conveyor-belt/ (http://www.siliconera.com/2012/09/21/mega-man-xover-is-mega-man-on-a-conveyor-belt/)

What Capcom is doing to this franchise is overkill at this point.
Title: Re: The Death Of Capcom
Post by: Eddy on September 22, 2012, 07:33:07 AM
http://www.youtube.com/watch?v=mAUY1J8KizU
Title: Re: The Death Of Capcom
Post by: Nel_Annette on September 24, 2012, 02:26:57 AM
Not mine, but you know, might as well laugh it off.

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi2.photobucket.com%2Falbums%2Fy39%2Fgalapagosturtle%2Falt%2Fmegamanxinanutshell_zps70cfcc0a.jpg&hash=561b3fd481d5b2dfe384808ab1263bed20c11460)
Title: Re: The Death Of Capcom
Post by: Lord Dalek on December 08, 2012, 02:22:35 PM
Hmmmmmmmmmm. (http://www.destructoid.com/street-fighter-x-megaman-fan-game-gets-backed-by-capcom-240151.phtml)
Title: Re: The Death Of Capcom
Post by: Foggle on December 08, 2012, 02:30:31 PM
Very cool! Good show from Capcom.
Title: Re: The Death Of Capcom
Post by: gunswordfist on December 08, 2012, 04:05:19 PM
Ah cool! I remember watching a video or two of that. Now they just need to straight up fund the old version of Mega 2.5d   :thinkin:
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 17, 2012, 09:16:13 PM
Capcom is releasing Mega Man 1-6 on the 3DS VC.

Meanwhile we're missing 6, 7, and X3 for the Wii VC. Not to mention the lack of Mega Man 9 and 10 in the re-release. Also where are the Game Boy games?

I'm not going to knock them for putting the NES games out again, but they could at the very least finish off the Wii's releases before moving to the 3DS.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 20, 2012, 03:29:52 PM
Hey there's a survey about digital games (https://www.surveymonkey.com/s/KFCBRBY)

brb, going to convince them to release their entire back catalog via download services.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 20, 2012, 03:39:09 PM
I voted for EVERYTHING, even series I don't care for.

Man, I hope something comes of this.
Title: Re: The Death Of Capcom
Post by: Foggle on December 20, 2012, 03:40:33 PM
QuoteAre there any additional details you'd like to provide?

Please release Mega Man Legends 3 :(
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 20, 2012, 03:45:21 PM
I also asked for a SNES-style Mega Man X9 as well as ports of their classic arcade games.

Also for Dino Crisis lol:

Would you buy Dino Crisis 1 digital: DEFINITELY WOULD BUY
Would you buy Dino Crisis 2 digital: DEFINITELY WOULD BUY
Would you buy Dino Crisis 3 digital: DEFINITELY WOULDN'T BUY

I couldn't lie for that one.  :D
Title: Re: The Death Of Capcom
Post by: Foggle on December 20, 2012, 03:54:35 PM
Too bad they aren't considering porting the Mega Man Zero games to Steam or something.

I really hope they consider porting REmake and RE4HD to PC. Would like to have all the good Resident Evils on my computer (I can just emulate my RE2 and 3 discs :D).
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 20, 2012, 03:59:39 PM
Oh yeah, the Mega Man part was weird. Only Classic series, X series, Battle Network series, and Legend series were mentioned. No Zero, ZX, or Star Force in sight. Though if you have a DS, you should just get the Zero Collection.

I also said I would buy Mega Man 9 again, because I want it portable.  :-X
Title: Re: The Death Of Capcom
Post by: Rynnec on January 16, 2013, 09:25:28 PM
So Capcom's finally deciding to celebrate the Blue Bomber's 25th anniversary...with an avatar collection (https://www.youtube.com/watch?v=e-uQXruMYrM&feature=player_embedded).
Title: Re: The Death Of Capcom
Post by: Peanutbutter on January 16, 2013, 10:54:45 PM
Here's a comment that's pretty much my thoughts:


Quote

Spitting in the face of the fans? Nah, I wouldn't say so.

Spending an extraordinary amount of effort on making a trailer for something no Mega Man fan in their right mind would spend money on, much less care about? Absolutely.
Title: Re: The Death Of Capcom
Post by: gunswordfist on January 17, 2013, 02:43:32 PM
Aren't they a year late? I'm pretty sure me and Rockman have the same birth year.
Title: Re: The Death Of Capcom
Post by: Rynnec on April 09, 2013, 04:07:59 PM
We may have dodged a bullet here. (http://www.polygon.com/2013/4/9/4179628/mega-man-fps-maverick-hunter)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 09, 2013, 05:03:32 PM
Oh boy another FPS.
Title: Re: The Death Of Capcom
Post by: Foggle on April 09, 2013, 05:04:47 PM
Didn't I make a joke post about this last year? :lol:
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 09, 2013, 06:13:10 PM
Quote from: Rynnec on April 09, 2013, 04:07:59 PM
We may have dodged a bullet here. (http://www.polygon.com/2013/4/9/4179628/mega-man-fps-maverick-hunter)
Mega Man would have a new human sidekick, a Bruce Willis-like police officer. :shit:

Looks like it could have been a good game, just not a good Mega Man game.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on April 09, 2013, 07:03:53 PM
If they wanted to make a new Mega Man X game, they could have just made Mega Man X 9 in the 16-bit graphics style (akin to how they did a new 8-bit Mega Man game back with MM9), but then I remembered that an idea like this would make far too much sense, hence Capcom would never do it.
Title: Re: The Death Of Capcom
Post by: Rynnec on April 09, 2013, 07:19:47 PM
Quote from: gunswordfist on April 09, 2013, 06:13:10 PM
Looks like it could have been a good game, just not a good Mega Man game.

Pretty much this.
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 09, 2013, 08:13:08 PM
Quote from: Ensatsu-ken on April 09, 2013, 07:03:53 PM
If they wanted to make a new Mega Man X game, they could have just made Mega Man X 9 in the 16-bit graphics style (akin to how they did a new 8-bit Mega Man game back with MM9), but then I remembered that an idea like this would make far too much sense, hence Capcom would never do it.
That's not the point. They wanted to make a FPS Mega Man...sure that's not a good idea but still.

I hope Capcom continues to announce projects that we care about and then canning this has little to do with that
Title: Re: The Death Of Capcom
Post by: Eddy on April 27, 2013, 02:35:03 PM
I don't know, I think a first person Mega Man could have been good. People thought they were nuts when Metroid went first person and Metroid Prime is one of the most celebrated games of all time. And Maverick Hunter had people who worked on Prime on board.
Title: Re: The Death Of Capcom
Post by: Foggle on April 27, 2013, 02:36:43 PM
Quote from: Eddy on April 27, 2013, 02:35:03 PM
I don't know, I think a first person Mega Man could have been good. People thought they were nuts when Metroid went first person and Metroid Prime is one of the most celebrated games of all time. And Maverick Hunter had people who worked on Prime on board.
Agreed.
Title: Re: The Death Of Capcom
Post by: Rynnec on April 28, 2013, 09:04:56 PM
I'm not completely against an FPS Megaman, but I am against the art style they used. Making it a reboot would be pointless too since the last X game was a remake. A MMX FPS with the traditional artstyle and set in the same continuity would be fine.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 29, 2013, 04:11:42 PM
Platforming and difficulty isn't central to Metroid's design though.

Unless it played like Mirror's Edge with shooting like DOOM or Serious Sam then it wouldn't be Mega Man. I don't see Capcom putting the thought or time into something like that.
Title: Re: The Death Of Capcom
Post by: Foggle on April 29, 2013, 04:17:20 PM
Quote from: Spark Of Spirit on April 29, 2013, 04:11:42 PM
Platforming and difficulty isn't central to Metroid's design though.
Metroid Prime is fookin' tough though!

And I would definitely argue that platforming is a key component of Metroid's design. And Prime has a lot of it.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 29, 2013, 04:26:04 PM
Quote from: Foggle on April 29, 2013, 04:17:20 PM
Quote from: Spark Of Spirit on April 29, 2013, 04:11:42 PM
Platforming and difficulty isn't central to Metroid's design though.
Metroid Prime is fookin' tough though!

And I would definitely argue that platforming is a key component of Metroid's design. And Prime has a lot of it.
But Metroid isn't Mega Man. (I also don't think it's very tough compared to Mega Man  :P)

Mega Man is linear in level design (other than choosing a boss), fast-paced, intensely challenging, and simple. Metroid is based on exploration, slower paced, not all too hard (clunky Metroid 1 aside), and pretty broad.

I don't think making a Mega Man game like Metroid is the way too go.
Title: Re: The Death Of Capcom
Post by: Eddy on April 29, 2013, 05:30:36 PM
I still say with the right approach it could be done well. Based on the few videos of Maverick Hunter footage I saw it looked like there was a bit of platforming in it.

I can see why the redesign of X would rub some people the wrong way but at least it didn't look as bad as the "gritty" Bomberman Zero.
Title: Re: The Death Of Capcom
Post by: Daikun on July 28, 2013, 01:19:03 AM
Newest Mega Man game revealed. (http://on.fb.me/13jPhPa)
Title: Re: The Death Of Capcom
Post by: talonmalon333 on September 10, 2013, 03:01:51 PM
Wonder what this means for Capcom's future. http://gengame.net/2013/09/capcom-has-just-152-million-in-the-bank/
Title: Re: The Death Of Capcom
Post by: Foggle on September 10, 2013, 03:09:12 PM
Means it probably wasn't a good idea to make Deep Down PS4-exclusive.

Hopefully this leads into them trying to earn a quick buck by porting more of their old games to PC.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on September 10, 2013, 03:10:04 PM
You mean like this?

Quote from: talonmalon333 on September 10, 2013, 12:04:43 PM
You know what's needed? A PC port of RE4... A good port.

They should actually do that.
Title: Re: The Death Of Capcom
Post by: Foggle on September 10, 2013, 03:15:59 PM
Yes. And REmake. And every Mega Man. And DMC 1/3. And God Hand. And
Title: Re: The Death Of Capcom
Post by: Grave on September 10, 2013, 03:47:45 PM
Quote from: Foggle on September 10, 2013, 03:15:59 PM
Yes. And REmake. And every Mega Man. And DMC 1/3. And God Hand. And

While I'm not a fan of Mega Man, but it could definitely get them out of a pickle. The other 2, I'm not so sure. The DMC fans are loud, but I don't think there are many out there that's gonna buy a game that they've already played (unless they are true die hards, which in that case, might be very small), especially when you already have an HD remake on both the Ps3 and 360. If we're talking just PC fans who has no intent on getting the 360 and ps3, I'm still not so sure it's a big crowd, at least big enough to bring in $. And then God Hand, you're definitely talking about a niche crowd there.
Title: Re: The Death Of Capcom
Post by: Foggle on September 10, 2013, 03:57:30 PM
TBH my mentioning of God Hand was more because I want it on PC rather than that I think it'd make money. ;)

Judging by the Steam forums, there are actually quite a few PC-only gamers out there who enjoyed DMC4 and DmC and would like to play the first three games. It should be extremely easy to port the HD collection, so...
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on September 10, 2013, 04:23:51 PM
GoNintendo's summary (http://www.gonintendo.com/?mode=viewstory&id=211894)

Quote- revenue climbed from ?82 billion ($820m) to ?94 billion ($940m)
- the Digital Contents business accounted for 67.7 per cent of all revenue
- profit fell by more than half to $31 million
- Capcom's least profitable year since 2005
- 14 million units of games sold
- three releases passed 1 million sales
- Capcom expects revenue to hold next year and profits to roughly double
- forcasted 13 million unit sales expected from next year's titles
- Resident Evil: Revelations should hit its 1.2 million target
- Capcom has just over $152 million in cash
- Capcom plans to push for quality by bringing previously outsourced work back into the company
- plans to hire 100 new staff in each of its consumer, mobile and PC online teams
- stronger commitment to DLC
- the DLC ratio for consumer releases last year was 39.7 per cent, but Capcom managed just 14.1 per cent with its own products

"I regret to say that, up to now, we had few plans for the full-scale implementation of DLC. From here on out, we need to focus on the long-term provision of content starting at the earliest stages of development. Furthermore, in terms of user response, if the additional related content we are providing continually to users online is deemed uninteresting from the start, there will be no ongoing business to pursue. This means that, more than ever before, the creation of underlying content is the key to success." - COO Haruhiro Tsujimoto

- Capcom's online content increased 45.9 per cent to ?22.9 billion ($229m)
- this is expected to increase a further 22.3 per cent, reaching ?28 billion
In other words, Capcom Of Japan continues digging that hole.
Title: Re: The Death Of Capcom
Post by: Grave on September 10, 2013, 04:45:03 PM
Quote from: Foggle on September 10, 2013, 03:57:30 PM
TBH my mentioning of God Hand was more because I want it on PC rather than that I think it'd make money. ;)

Judging by the Steam forums, there are actually quite a few PC-only gamers out there who enjoyed DMC4 and DmC and would like to play the first three games. It should be extremely easy to port the HD collection, so...

Yeah, it should definitely be easy, (and clearly speculating since I have no knowledge of Steam or the members and whatno) and while I'm only going by the results of Capcom's supposed remakes of the 2D fighters (that they forced onto people... Darkstalkers 1, Marvel vs Capcom 1? Really?), I just can't see them making the money they are trying to get, at least not through remakes (if it's not Megaman I guess).

All Capcom really need to do is listen to their fans. DMC5, Megaman, Capcom vs SNK 3 is what people are asking for. Give it to us Dagnammit
Title: Re: The Death Of Capcom
Post by: gunswordfist on September 11, 2013, 02:21:55 AM
Quote from: Daikun on July 28, 2013, 01:19:03 AM
Newest Mega Man game revealed. (http://on.fb.me/13jPhPa)
Someone tweeted them "Where's Beck?"  :D
Title: Re: The Death Of Capcom
Post by: Peanutbutter on September 12, 2013, 09:55:42 PM
Here's one guy's explanation of how Capcom dropped down to only having 152 million in the bank.



http://www.youtube.com/watch?v=7RWTefnWlYE&feature=player_embedded
Title: Re: The Death Of Capcom
Post by: Grave on September 14, 2013, 10:44:05 PM
http://shoryuken.com/2013/09/12/capcom-fighting-evolution-heading-to-playstation-network-next-week-as-playstation-2-classic/

More of old 2D fighters no one is asking for. Not to mention the worst one of the bunch.

And yet Ono is trolling everyone again with stuff that's actually been asked for.

http://www.eventhubs.com/news/2013/sep/13/ono-might-do-rival-schools-3-has-playstation-4-projects-lined-live-everyones-hopes/
Title: Re: The Death Of Capcom
Post by: Daikun on October 23, 2013, 06:06:56 AM
Now they can't even afford to make a next-gen fighting game. (http://gaminrealm.com/2013/10/20/capcom-cant-make-next-gen-fighter)
Title: Re: The Death Of Capcom
Post by: Grave on October 23, 2013, 05:38:02 PM
Yeah, I saw that as well, and it's unfortunate. I mean, here you have Double Helix with Killer Instinct for the Xbox 1 and Arc System Works with Guilty Gear for the PS4. Last I checked Capcom were more successful than both companies, and, yet now they are put in a predicament where they can't even afford to make the jump to next gen. I'd say if they want to dig themselves out of their grave they need to go ahead and bring Rival Schools and Capcom vs SNK 3 to the current gen now and perhaps even bring Megaman or in UMvC's case, make a game based on Zero because I just don't see the Phoenix Wright series bringing them out of the hole they are in.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on October 24, 2013, 09:44:08 PM
That's what they get for chasing the AAA dragon. Capcom were never that kind of company, and they totally lost themselves this gen trying to be what they weren't.
Title: Re: The Death Of Capcom
Post by: gunswordfist on October 24, 2013, 09:49:42 PM
Mega Man can solve all their problems.
Title: Re: The Death Of Capcom
Post by: Daikun on October 24, 2013, 09:56:09 PM
Quote from: gunswordfist on October 24, 2013, 09:49:42 PMMega Man can solve all their problems.

If they actually TRY to do it right.

Which, of course, they won't. (https://www.facebook.com/MegaManTheBoardGame)

It would also help if they DIDN'T cancel each project partway through.
Title: Re: The Death Of Capcom
Post by: gunswordfist on November 04, 2013, 10:59:58 PM
Mega Man 2.5D Beta Launch Trailer (with link for beta download): youtube.com/watch?v=rNVrRyhoPjs (http://youtube.com/watch?v=rNVrRyhoPjs)
Title: Re: The Death Of Capcom
Post by: Daikun on December 03, 2013, 02:05:57 AM
They're focusing on mobile gaming now. (http://www.youtube.com/watch?v=BOcTJMUJJJ0)
Title: Re: The Death Of Capcom
Post by: Daikun on December 16, 2013, 05:58:55 PM
Marvel vs. Capcom (both the second and third games) will be removed from PSN and XBLA (http://www.capcom-unity.com/combofiend/blog/2013/12/13/last-days-for-umvc3-and-mvc2-on-psnxbla-store) over the next week.
Title: Re: The Death Of Capcom
Post by: gunswordfist on December 16, 2013, 06:20:16 PM
I saw that on the Mighty No. 9 page you posted. I miiiggghhhtttt get MVC2. I have MVC3 and it gets on my nerves.
Title: Re: The Death Of Capcom
Post by: Grave on December 16, 2013, 06:58:40 PM
Quote from: gunswordfist on December 16, 2013, 06:20:16 PM
I saw that on the Mighty No. 9 page you posted. I miiiggghhhtttt get MVC2. I have MVC3 and it gets on my nerves.

I know the feeling. I've never been so mad at a game in my life, but when it came to MvC3, that was rage inducing levels. As great as I thought MvC2 was, I just can't bother with the series anymore, but MvC3 really set me off though. Anytime you can mash crouching light (instead of actually defending) and is rewarded for that, you got a bad game on your hands.

Anyway, from what I heard about it, this has more to do with Disney instead of Capcom, so if I were Capcom, I'd definitely try to focus more on games like CvS2 (give it an Online Edition like 3rd Strike), CvS3 (there is so much anticipation for this), SF5 (trying to make an old game feel new is a waste of time), or go for a new Rival Schools, and it don't necessarily have to be on next gen yet either.
Title: Re: The Death Of Capcom
Post by: Daxdiv on December 17, 2013, 01:08:31 AM
Friendly Reminder that since this the end of the year, let us reflect on Mega Man's 25th anniversary as far as games are concerned:

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Fc141586fffcc09ce2047cbdaf5f69702%2Ftumblr_mxccs9HnHJ1qc6825o1_1280.jpg&hash=bb7a9558d945fc294ce2d29dd821bdd8f1c428ca)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 17, 2013, 01:10:29 AM
Archie and Nintendo did more for Mega Man than Capcom of Japan did.
Title: Re: The Death Of Capcom
Post by: Foggle on December 17, 2013, 06:41:35 AM
Quote from: Spark Of Spirit on December 17, 2013, 01:10:29 AM
Archie and Nintendo did more for Mega Man than Capcom of Japan did.
And the only actual Mega Man game released that year was a fan game!
Title: Re: The Death Of Capcom
Post by: Eddy on December 29, 2013, 02:33:50 PM
So, according the Capcom, Resident Evil fans are getting "too old." So old, in fact, that they'll be outgrowing games all together in the future! They're losing interest in Resident Evil! So Capcom needs to come up with a way to make RE appeal to the younger crowd.

Newsflash, Capcom. RE fans aren't losing interest in RE because they're too old. They're losing interest in RE because all your RE games have been shit since RE5.
Title: Re: The Death Of Capcom
Post by: Lord Il on December 29, 2013, 03:06:46 PM
Quote from: Eddy on December 29, 2013, 02:33:50 PMNewsflash, Capcom. RE fans aren't losing interest in RE because they're too old. They're losing interest in RE because all your RE games have been shit since RE5.
That and the fact they keep milking the franchise to death by re-releasing the same titles over and over again (HD versions, DLCs to keep current interest up, 'Gold Editions' with DLCs already included, different console release versions, etc.)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 29, 2013, 09:29:42 PM
Quote from: Eddy on December 29, 2013, 02:33:50 PM
So, according the Capcom, Resident Evil fans are getting "too old." So old, in fact, that they'll be outgrowing games all together in the future! They're losing interest in Resident Evil! So Capcom needs to come up with a way to make RE appeal to the younger crowd.

Newsflash, Capcom. RE fans aren't losing interest in RE because they're too old. They're losing interest in RE because all your RE games have been shit since RE5.
And they were surprised by the positive reaction of the slower segments of RE:R and how much better it was received than the "full" sequel of RE6.

If this was any other company, I would say the thing to pull out of this is that the survival horror aspects is what they need to extend the focus on and less on the TPS shenanigans.

What Capcom of Japan will pull from this is that fans don't like the series anymore.

This company being near bankruptcy is not surprising.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on December 29, 2013, 09:58:17 PM
Here's the obvious problem with big companies like Capcom these days. They aren't run by game developers, or people who know gaming. They are run by businessmen who know finance and such, yet don't really understand or respect gaming. It's so obvious why they make all of the stupid decisions that they do when you look at it that way. For instance, why did RE become more action-oriented this gen? Because games like Call of Duty and Gears of War came out and made a shit-ton of money. So what do the big-shot execs do? They say, "hey, RE is already our company's most popular franchise, so let's just follow the business model of those other companies and make our games as much like those more popular ones as possible."

To them it looks like easy money. They don't get that people who play RE games don't WANT to play them for hardcore action. They want a creepy atmosphere, great level design, and creative enemies. So when RE6 got such terrible reception, what do you think these same execs will do? The obvious answer for anyone with a gaming sense would be to re-evaluate the series and try and bring it closer to its roots. The actual answer is that they'll either try to do the same BS again with a different style of marketing it, or they'll just assume that people don't want to play RE games anymore.
Title: Re: The Death Of Capcom
Post by: Daikun on January 06, 2014, 04:13:07 PM
Capcom is advertising RE in fashion magazines. (http://kotaku.com/resident-evil-fanbase-also-old-decaying-capcom-tells-1491248686)

It's the perfect place to bring in your teen-adult male demographic.
Title: Re: The Death Of Capcom
Post by: Daikun on April 04, 2014, 03:57:47 PM
Their mobile games are failing. (http://www.technobuffalo.com/2014/04/01/capcom-cuts-its-profits-forecast-by-half-because-of-poor-mobile-sales)

Gee, who woulda seen THAT coming?
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 04, 2014, 04:31:50 PM
I'm also shocked that DmC and RE6 failed.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on April 08, 2014, 08:46:58 PM
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F7eff03814db3430c878296a415adc6a5%2Ftumblr_n3qjz3B9ib1s2x9sfo1_500.jpg&hash=33b9651db19630025b0beb4df993fdfd7fbaf85a)
Title: Re: The Death Of Capcom
Post by: gunswordfist on April 08, 2014, 09:35:04 PM
 :D
Title: Re: The Death Of Capcom
Post by: Rynnec on June 15, 2014, 03:27:19 PM
http://daheatman.tumblr.com/post/88813867967/in-response-to-the-vociferous-support-for-mega-man (http://daheatman.tumblr.com/post/88813867967/in-response-to-the-vociferous-support-for-mega-man)

The scary thing is that I can't tell if this is a joke or not.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 16, 2014, 01:12:17 PM
I'm stunned that the next Disney/Capcom game wasn't announced at E3. I mean, it's been over a year and they said they were going to continue based on fan support. Then they find out DuckTales outdid all expectations.

... Soooo, where's the next one?  ???
Title: Re: The Death Of Capcom
Post by: Foggle on June 16, 2014, 02:40:02 PM
Quote from: Spark Of Spirit on June 16, 2014, 01:12:17 PM
I'm stunned that the next Disney/Capcom game wasn't announced at E3. I mean, it's been over a year and they said they were going to continue based on fan support. Then they find out DuckTales outdid all expectations.

... Soooo, where's the next one?  ???
It'll release alongside the next Mega Man game and the Resident Evil 2 remake.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 16, 2014, 02:46:01 PM
And a direct port of Resident Evil Remake.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 16, 2014, 02:58:41 PM
Quote from: Foggle on June 16, 2014, 02:40:02 PM
Quote from: Spark Of Spirit on June 16, 2014, 01:12:17 PM
I'm stunned that the next Disney/Capcom game wasn't announced at E3. I mean, it's been over a year and they said they were going to continue based on fan support. Then they find out DuckTales outdid all expectations.

... Soooo, where's the next one?  ???
It'll release alongside the next Mega Man game and the Resident Evil 2 remake.
Ah, so it's in the "business sense" box at the back of the janitor's closet with Street Fighter V and the advertising budget.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 16, 2014, 03:11:43 PM
I'm sure PowerStone 3 and Rival Schools 3 is keeping it company.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 16, 2014, 06:07:49 PM
We might not have to change the thread title, it seems. (http://www.gonintendo.com/s/231086-report-capcom-shareholders-open-company-up-to-takeover-possibility)
Title: Re: The Death Of Capcom
Post by: Daikun on June 16, 2014, 06:59:27 PM
Street Fighter's producer resigns. (https://twitter.com/Yoshi_OnoChin/status/478531522941558784)
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 16, 2014, 07:11:59 PM
OMFG at that back-to-back news. I'm guessing one is related to the other. Ugh and just when it seemed like they were becoming bearable again.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 16, 2014, 07:52:50 PM
He's actually still at Capcom:
https://twitter.com/Yoshi_OnoChin/status/478652594735177729 (https://twitter.com/Yoshi_OnoChin/status/478652594735177729)
https://twitter.com/Yoshi_OnoChin/status/478652815003246592 (https://twitter.com/Yoshi_OnoChin/status/478652815003246592)
Title: Re: The Death Of Capcom
Post by: Foggle on June 17, 2014, 10:37:38 AM
Looks like Capcom was put up for sale earlier today. I wonder who the lucky buyer will be...
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 17, 2014, 11:45:12 AM
Foggle, NOOOO! :D that's asking to jinx it. Out of any of the big game companies that could get Capcom, I'm hoping it's Square-Enix. More importantly, I'm hoping it's not EA or Activision.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 17, 2014, 12:51:45 PM
I'd be very worried if its Konami.
Title: Re: The Death Of Capcom
Post by: Daikun on June 17, 2014, 11:21:35 PM
Quote from: Spark Of Spirit on June 17, 2014, 12:51:45 PMI'd be very worried if its Konami.

??? Any reason?

Anyway, I think Valve could be a good buyer. Then they can sell all their games on Steam.

There's also Nintendo...
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 17, 2014, 11:36:57 PM
Quote from: Daikun on June 17, 2014, 11:21:35 PM
Quote from: Spark Of Spirit on June 17, 2014, 12:51:45 PMI'd be very worried if its Konami.

??? Any reason?
What they did to Hudson Soft is a good starting point. Also what they've done to every property they own not named "Metal Gear" is another. They're fairly awful at managing their properties so if Capcom was bought by them, then all those properties would never see the light of day again.

Personally I'd hope for Nintendo if only for Monster Hunter and Mega Man getting a decent home for themselves not to mention they could probably find ways to make things like Power Stone popular.

But really, anybody with good management would be a step up from current Capcom.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 18, 2014, 12:44:25 AM
Quote from: Daikun on June 17, 2014, 11:21:35 PM
Quote from: Spark Of Spirit on June 17, 2014, 12:51:45 PMI'd be very worried if its Konami.

??? Any reason?

Anyway, I think Valve could be a good buyer. Then they can sell all their games on Steam.

There's also Nintendo...
Get the hell out.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 21, 2014, 08:00:06 PM
Is it true that Valve bought them?
Title: Re: The Death Of Capcom
Post by: Daikun on June 21, 2014, 09:10:19 PM
No, just a suggestion.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 27, 2014, 01:55:08 PM
Did anyone buy them yet?
Title: Re: The Death Of Capcom
Post by: Daikun on June 27, 2014, 03:44:05 PM
Nothing yet.
Title: Re: The Death Of Capcom
Post by: gunswordfist on July 21, 2014, 04:37:39 PM
Is Resident Evil Domination any good? I believe Degeneration was the one I hear that is ass but they have both free on Xbox Live so any even slightly good reason to download them will be enough for me.
Title: Re: The Death Of Capcom
Post by: gunswordfist on July 21, 2014, 04:44:58 PM
Also, is Millennium Dragon any good?
Title: Re: The Death Of Capcom
Post by: Daikun on August 01, 2014, 01:23:28 PM
So it seems this happened last week.

Nintendo Visits Capcom (http://www.youtube.com/watch?v=BEksUEQHU8c)

They announced a lot of Capcom games coming to their consoles.

Of course, they never mentioned anything about a buyout, but I noticed that they respond to comments at the end of each episode, and there are a lot of comments saying "BUY CAPCOM! BUY MEGA MAN! BUY [insert Capcom IP of choice]!"

It'll be interesting to see how (or even if) they'll address those comments in the next episode.
Title: Re: The Death Of Capcom
Post by: RacattackForce on August 08, 2014, 11:14:25 PM
Out of all the companies that people want to buy Capcom, Nintendo seems to be the #1 choice even among those who aren't too fond of the Big N. I wouldn't mind seeing Nintendo get a majority stake in Capcom myself.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on August 08, 2014, 11:19:19 PM
If Nintendo buys Capcom and somehow sees fit to continue the proper DMC series through them, that would pretty much confirm that a Wii-U is the best console for this generation (at least as far as playing the games that I'm most interested in). It would be hilarious seeing people bitch about how DMC is no longer on the Play Station, which it used to be exclusive to.
Title: Re: The Death Of Capcom
Post by: RacattackForce on August 08, 2014, 11:26:49 PM
Quote from: Dr. Ensatsu-ken on August 08, 2014, 11:19:19 PM
If Nintendo buys Capcom and somehow sees fit to continue the proper DMC series through them, that would pretty much confirm that a Wii-U is the best console for this generation (at least as far as playing the games that I'm most interested in). It would be hilarious seeing people bitch about how DMC is no longer on the Play Station, which it used to be exclusive to.
Considering the shitstorm that arose from Nintendo getting Bayonetta 2 as an exclusive...the anger and vitriol surrounding a Nintendo-only DMC title would be delicious.  :>
Title: Re: The Death Of Capcom
Post by: Daxdiv on August 09, 2014, 12:49:40 AM
Friendly reminder that the latest Puzzle Swap Panel is of Mega Man. Retro Mega Man. I don't know what this mean, but it sounds good.
Title: Re: The Death Of Capcom
Post by: RacattackForce on August 09, 2014, 08:44:03 AM
Quote from: Daxdiv on August 09, 2014, 12:49:40 AM
Friendly reminder that the latest Puzzle Swap Panel is of Mega Man. Retro Mega Man. I don't know what this mean, but it sounds good.
It might be to celebrate the recent releases of the NES Mega Man titles on Virtual Console.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 11, 2014, 11:29:20 AM
All this retro Mega Man love is odd. But it would be particularly odd if it didn't inspire Capcom to make a new MM game, especially after Sonic's Brawl appearance shot sales of his games up.

Maybe Nintendo is considering purchasing the franchise? They certainly can't do any worse than Capcom is doing with it.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on October 13, 2014, 12:48:56 PM
Modern day Capcom at its finest, people! (http://www.gamespot.com/articles/capcom-wants-a-game-to-sell-2-million-copies-befor/1100-6422905/)

Basically, if a game doesn't sell super huge numbers, it's never getting a sequel. Nevermind if even breaking a million sales turns up the game a good profit. It's not enough for Capcom unless it sells over 2 million.

Also keep this in mind: DMC4, which came out in 2008, managed to sell over 2 million copies before DmC was even announced, yet they decided to still make that game over one proven to make money for them. Now that this game has underperformed for them, they consider it a failure of the DMC games in general (according to their own logic in that article), and this assume that nobody's interested in this or any other series that sells under 2 million. Never mind the 1 million+ people who already bought and played the game. They don't matter because that number isn't profitable enough in Capcom's deranged eyes.

Fuck this company. I hope that they run themselves out of business ASAP so that a more competent company can acquire their better IPs and actually do something with them.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on October 13, 2014, 12:53:09 PM
And, BTW, it's worth mentioning that Desensitized totally nailed it in his prediction (not that the rest of us couldn't see it coming, of course). He did put it down into words that exactly described the situation though. As he said, if DmC actually was financially successful enough for Capcom, then they'd respond by making a new game in that series rather than continuing the classic series. If DmC didn't sell enough for then, then they would just assume that nobody wanted anymore a DMC games, period. It's playing out exactly like that.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on October 13, 2014, 01:30:04 PM
Quote from: Dr. Ensatsu-ken on October 13, 2014, 12:53:09 PM
And, BTW, it's worth mentioning that Desensitized totally nailed it in his prediction (not that the rest of us couldn't see it coming, of course). He did put it down into words that exactly described the situation though. As he said, if DmC actually was financially successful enough for Capcom, then they'd respond by making a new game in that series rather than continuing the classic series. If DmC didn't sell enough for then, then they would just assume that nobody wanted anymore a DMC games, period. It's playing out exactly like that.
A prediction worthy of Michael Pachter.

Seriously though, this is modern Capcom. They need to be bought out before they put themselves so far in the hole that nobody will rescue their IPs.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on October 13, 2014, 03:22:48 PM
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FoASaEGFl.png&hash=ffad63b13f7cef122d34c59c97f1b04cde7332a4)

Meanwhile at Capcom:

Spoiler










[close]
Title: Re: The Death Of Capcom
Post by: gunswordfist on October 13, 2014, 03:37:19 PM
I want to see the Proto Man trophy.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on October 13, 2014, 03:56:52 PM
Here are some bigger versions, if you like:

(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSij36QdDHcJCT)
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSij4yoEknfct9)

Imagining a HD Mega Man title with those models. *Sigh*, Capcom.
Title: Re: The Death Of Capcom
Post by: gunswordfist on October 13, 2014, 04:11:40 PM
Quote from: gunswordfist on October 13, 2014, 03:37:19 PM
I want to see the Proto Man trophy.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on October 13, 2014, 04:23:52 PM
Quote from: gunswordfist on October 13, 2014, 04:11:40 PM
Quote from: gunswordfist on October 13, 2014, 03:37:19 PM
I want to see the Proto Man trophy.
It's not released yet.
Title: Re: The Death Of Capcom
Post by: gunswordfist on October 13, 2014, 04:32:35 PM
 :pedro_nooo:
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on October 13, 2014, 04:39:32 PM
Sorry, Desensitized. Manga Man 10 didn't get over 2 million downloads (at least not legal ones, anyways), so it's not profitable (even though an 8-bit game these days couldn't cost THAT much to make) and thus nobody wants to play Mega Man games anymore.

We should all just play the next action-packed COD clone that Capcom puts out. I mean, after all, Resident Evil 6's "excellent" sales and reception proves that's what people want, and that this is the right direction the series should go in. People don't want those OLD style games like Mega Man or games that don't come pre-programmed with a "win" button like DMC. They want games with less color, more violence, and that like to pretend that they are movies because that's what makes a story good. That's what we REALLY need more of, and Capcom is just the company to give it to us. :>
Title: Re: The Death Of Capcom
Post by: Daikun on November 17, 2014, 01:38:57 PM
https://www.youtube.com/watch?v=ozeuwG9Wp4g

:happytime:
Title: Re: The Death Of Capcom
Post by: Daikun on February 03, 2015, 06:59:40 PM
Crisis Averted? (http://www.gamespot.com/articles/as-capcom-plays-it-safe-sales-fall-and-profits-cli/1100-6425061)

Capcom nets $407 million in profit.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on February 03, 2015, 07:52:53 PM
Not for long, I'm sure.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on June 14, 2015, 11:22:36 PM
http://www.geeksnack.com/2015/06/12/devil-may-cry-series-wont-continue-if-devil-may-cry-4-special-edition-doesnt-sell-enough/

It's a wonder that Capcom isn't dead already with despicable business practices like this. Essentially, they are blackmailing DMC fans into buying this game if they ever want to see a new DMC game again. And yes, while I have no doubt that Itsuno himself did his best to make this the ultimate DMC game and a love-letter to fans, the execs at Capcom are absolutely terrible at how they are treating this.

In fact, let's recap: the original release of DMC4 is now 7 YEARS OLD! Of course, it did review well enough with an 84 average on Metacritic, and it is the highest selling game in the entire franchise to date, at well over 2 million copies. So, for whatever reason, Capcom somehow perceived this success as people clearly not wanting DMC anymore, and decided that the series needed a reboot from a Western developer....who had a track record for mediocre games.

After all of this "brilliant" decision-making, Capcom was rightfully shocked to see the game not meet their high expectations in sales, because of-fucking-course they would be. So then instead of going back to releasing classic style DMC games, they instead decided to re-release the reboot as well as DMC4 in the same year. But while tons of new content has been added to both, they have unnecessarily pressured both Itsuno and fans to make this game an unrealistically big success when it will only appeal to a niche crowd of hardcore fans to begin with.

They expect a 7 year old game to compete with the likes of other NEW big-budget AAA games coming out this summer as well, such as Arkham Knight and MGSV, and if it can't sell well enough by losing out to juggernauts like those, then it means that people just aren't interested in DMC as a series anymore.

That is literally Capcom's logic, here. How exactly are they even still around at this point? I really want them to go bankrupt soon so that talented developers like Itsuno can find a more respectable place to work for, and other companies can buy their IPs and actually fucking do something with them for a change.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 14, 2015, 11:32:23 PM
The fuck, Capcom? :shit: Why you got to do my favorite series like this?
Title: Re: The Death Of Capcom
Post by: Foggle on June 14, 2015, 11:47:20 PM
Quote from: Dr. Ensatsu-ken on June 14, 2015, 11:22:36 PM
They expect a 7 year old game to compete with the likes of other NEW big-budget AAA games coming out this summer as well, such as Arkham Knight and MGSV, and if it can't sell well enough by losing out to juggernauts like those, then it means that people just aren't interested in DMC as a series anymore.
Not only is it competing with Arkham Knight, both games are releasing the same day, and DMC4SE is download-only in the west.

We don't even need to wait and see. Devil May Cry is dead.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on June 14, 2015, 11:55:25 PM
Capcom absolutely disgusts me.

The third party company that was arguably one of the greatest of the 90's and early to mid 2000's has been reduced to this.

I mean, how could you even contemplate re-releasing a game next to a new release that will obviously crush it on terms of both sales and reviews and somehow expect the game to do anything less than piss-awful in terms of financial gains? The answer is that you can't, if you're the least bit competent in terms of business common sense. Capcom basically wants this game to fail, and also wants to take a steaming dump on fans while it bombs.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 15, 2015, 12:40:31 AM
Sad to think that both MGS and DMC were big on PS2 and it has come to this. Hell, both of their publishers are dicks and both were arguably the best 3rd party during the time period you mentioned.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 15, 2015, 12:44:19 PM
Oh yes, the "fans didn't want MML3 hard enough so we had to cancel it" ploy.

Worked so great for it then, didn't it?

Sorry guys, DMC is done.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on June 15, 2015, 09:17:06 PM
Who is currently in charge of Capcom? They aren't the same people before, clearly.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 19, 2015, 11:43:42 PM
https://twitter.com/PG_kamiya/status/612117251664121856 (https://twitter.com/PG_kamiya/status/612117251664121856)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on June 19, 2015, 11:44:59 PM
Boy, he's been feeling energetic the last few days.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 19, 2015, 11:50:38 PM
I had to unfollow him during E3 because I couldn't keep up with anything else. :D
Title: Re: The Death Of Capcom
Post by: Foggle on June 20, 2015, 10:49:26 PM
(https://pbs.twimg.com/media/CH6uBp_UYAA1YJC.jpg:large)

What if Kamiya really is making DMC5...
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 20, 2015, 10:53:33 PM
 :o That would be my equivalent of Platinum working on Nier.
Title: Re: The Death Of Capcom
Post by: Foggle on June 20, 2015, 10:57:54 PM
Now we just need Itagaki to work with Platinum on Ninja Gaiden 4 and Retro to develop a new Mega Man...
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 20, 2015, 11:11:47 PM
Overkill!  :shakeshakeshake:
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on June 20, 2015, 11:22:04 PM
Well, there was that odd Kamiya tweet about working with Capcom from a few days ago....

My equivalent of Nier 2 (and I still want to play the first game when I finally get done with the crap that I'm currently dealing with) would be Ninja Gaiden Black 2 made by VGS, with Itagaki getting as much budget and development time as he needs from a publisher that won't go under and using an advanced version of the DOA engine (something that he actually had a huge part in designing from the ground up, so he really understands how to use it).

That would be the game to end all games.
Title: Re: The Death Of Capcom
Post by: Foggle on June 20, 2015, 11:27:18 PM
Quote from: Dr. Ensatsu-ken on June 20, 2015, 11:22:04 PM
My equivalent of Nier 2 (and I still want to play the first game when I finally get done with the crap that I'm currently dealing with) would be Ninja Gaiden Black 2 made by VGS
I only just now remembered that Itagaki actually had a new studio and wasn't just contracting like Yoko. D'oh! :whuh: A new NG by VGS would be beautiful.

The first Nier is amazing, but don't pay too much for it unless you're really jonesing for a story-focused action RPG. The gameplay is creative and a lot more fun than people give it credit for, but it's not a main draw by any means. Though Platinum will probably change that...
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on June 20, 2015, 11:56:01 PM
I feel like despite odds working against him so often, he still puts out great games. NG2 was rushed, and had its flaws, but was still remarkably awesome. Devil's Third had a very rough development cycle with numerous problems out of Itagaki's control, but despite the fact that it will clearly bomb and critics will pan it (which they also did for games like God Hand and Anarchy Reigns, just to remind you of how much their opinions count for), I have a strong feeling that it'll have solid core gameplay and garner a dedicated cult following such as games like Deadly Premonition. And that would be saying a lot since most other games with troubled development cycles turn out like....well, Daikatana. :whuh:

Now just imagine Itagaki making a new NG game WITHOUT stupid business-related problems screwing up his team's development process. The last time that happened for him, we got Ninja Gaiden/Black. An NGB2 would be glorious.

To stay on topic, though, I'd love to see Platinum make a new DMC game, but to be honest, I'd rather see that Bayonetta/DMC crossover that one Capcom employee (rightfully) mentioned would be fucking awesome if it ever happened. Screw logistics, man.
Title: Re: The Death Of Capcom
Post by: Foggle on June 20, 2015, 11:59:33 PM
Quote from: Dr. Ensatsu-ken on June 20, 2015, 11:56:01 PM
I feel like despite odds working against him so often, he still puts out great games. NG2 was rushed, and had its flaws, but was still remarkably awesome. Devil's Third had a very rough development cycle with numerous problems out of Itagaki's control, but despite the fact that it will clearly bomb and critics will pan it (which they also did for games like God Hand and Anarchy Reigns, just to remind you of how much their opinions count for), I have a strong feeling that it'll have solid core gameplay and garner a dedicated cult following such as games like Deadly Premonition.
Just like Nier, as well! :D

I'll be pre-ordering Devil's Third for sure. Doubtless it'll be fun, and Itagaki needs to be allowed to make another masterpiece someday.
Title: Re: The Death Of Capcom
Post by: Foggle on June 22, 2015, 02:58:30 AM
https://twitter.com/PG_kamiya/status/612881999049568256

Hmm...
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 22, 2015, 04:09:02 AM
Kind of a 360. I really hope he's going to do a new DMC or RE. :thinkin:
Title: Re: The Death Of Capcom
Post by: Peanutbutter on July 26, 2015, 09:28:30 AM
Street Fighter V is allowing players to earn DLC content, i.e. it's going to be free.


http://blog.us.playstation.com/2015/07/18/street-fighter-v-a-new-way-to-play/



Good to hear. Don't like what's going on with Devil May Cry, but hopefully Capcom continues to improve.
Title: Re: The Death Of Capcom
Post by: gunswordfist on July 26, 2015, 02:53:37 PM
I posted about that. I wonder how the in-game currency system is going to work, meaning I hope it doesn't take forever to unlock everything. Hell, I wonder if some DLC can only be unlocked via real cash.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on August 12, 2015, 06:02:59 PM
Now they've confirmed Resident Evil 2 Remake!!  :shakeshakeshake: :shakeshakeshake:



Granted, this should have happened a few years ago, but then again there's even more possibilities for it in this current gen. Honestly, is Capcom really "dead" anymore? The door has pretty much been slammed shut with Konami but Capcom have been turning a lot of things around lately.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 12, 2015, 06:13:03 PM
This thread started mainly for Capcom's shabby treatment of their legacy properties, and Mega Man in particular.

I'm not going to be won over until I see a new Mega Man game.
Title: Re: The Death Of Capcom
Post by: Daikun on August 18, 2015, 07:35:28 PM
News regarding the RE2 remake: The team that was producing the cancelled fan remake has been hired by Capcom (https://games.yahoo.com/news/resident-evil-2-fan-remake-163300289.html) to produce the official one!
Title: Re: The Death Of Capcom
Post by: Foggle on August 18, 2015, 07:42:32 PM
I'm happy for them, but I can't say this makes me too hopeful. The fan remake looked kind of bad IMO.
Title: Re: The Death Of Capcom
Post by: gunswordfist on August 18, 2015, 08:14:50 PM
Now we need to get Sega to hire the Streets Of Rage Remake team..
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 18, 2015, 08:24:46 PM
Quote from: gunswordfist on August 18, 2015, 08:14:50 PM
Now we need to get Sega to hire the Streets Of Rage Remake team..
I was amazed that they didn't hire them and officially make it a Sega product while getting Koshiro to make a new soundtrack for it and maybe adding other classic Sega characters as hidden characters. I have NO CLUE why that didn't happen. It would have been crazy popular for them.

But like Sonic Maker, it's just the type of thing they constantly miss the boat on.
Title: Re: The Death Of Capcom
Post by: gunswordfist on August 18, 2015, 08:27:50 PM
I guess it just made too much sense for them. A cleaned up, online multiple version of Streets Of Rage Remake would sell like crazy and probably would not cost much to make.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 18, 2015, 10:23:07 PM
Quote from: Foggle on August 18, 2015, 07:42:32 PM
The fan remake looked kind of bad IMO.

Why do you say that?

I think this is great news.
Title: Re: The Death Of Capcom
Post by: Foggle on August 18, 2015, 10:31:02 PM
Quote from: talonmalon333 on August 18, 2015, 10:23:07 PM
Why do you say that?
Well, it used modern RE's third-person camera, for one.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 18, 2015, 10:32:48 PM
Quote from: Foggle on August 18, 2015, 10:31:02 PM
Quote from: talonmalon333 on August 18, 2015, 10:23:07 PM
Why do you say that?
Well, it used modern RE's third-person camera, for one.

Wait, it did? I saw the remake and I don't remember it having that.

But that's not something I personally mind much. Wouldn't be surprised if the official remake uses it.
Title: Re: The Death Of Capcom
Post by: gunswordfist on August 18, 2015, 10:33:43 PM
^QFT
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 18, 2015, 10:41:01 PM
Quote from: Foggle on August 18, 2015, 10:31:02 PM
Quote from: talonmalon333 on August 18, 2015, 10:23:07 PM
Why do you say that?
Well, it used modern RE's third-person camera, for one.
I might get to play it then.
Title: Re: The Death Of Capcom
Post by: gunswordfist on August 18, 2015, 10:45:25 PM
Huzzah!
Title: Re: The Death Of Capcom
Post by: Foggle on August 18, 2015, 10:45:43 PM
Quote from: talonmalon333 on August 18, 2015, 10:32:48 PM
Wait, it did? I saw the remake and I don't remember it having that.
It originally offered an option for both viewpoints, but eventually they scrapped the classic camera angles entirely.

QuoteBut that's not something I personally mind much. Wouldn't be surprised if the official remake uses it.
I personally would not want to play an RE2 remake that didn't play like classic Resident Evil. It should be done REmake-style or not at all IMO.

Quote from: Spark Of Spirit on August 18, 2015, 10:41:01 PM
I might get to play it then.
Cinematic camera angles don't mean tank controls. REmake HD has an option to switch to a more user-friendly control scheme, as do Silent Hill 2 and 3 (the PC versions, at least). Look at it this way - would you have been happy if Metroid: Zero Mission was first-person like Metroid Prime? Sure, it probably still would have been a great game, but it isn't what most of the older fans would want.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 18, 2015, 10:52:00 PM
That could be nice, but ultimately, we just don't live in the same game world we did in the 90s. Fixed camera angles and aiming isn't the norm now.

Quote from: Foggle on August 18, 2015, 10:45:43 PMSure, it probably still would have been a great game, but it isn't what most of the older fans would want.

Over the years, I've actually heard much support for RE4-style remakes of the old games.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on August 18, 2015, 10:54:14 PM
Silent Hill 2 also has the option to switch to analogue controls instead of tank controls on the XBOX version. I know this because I watched a friend play part of this game once, and when he started a new file it asked him which control scheme he wanted to use between classic (tank) or modified (analogue) controls.
Title: Re: The Death Of Capcom
Post by: Foggle on August 18, 2015, 11:00:59 PM
Quote from: talonmalon333 on August 18, 2015, 10:52:00 PM
That could be nice, but ultimately, we just don't live in the same game world we did in the 90s. Fixed camera angles and aiming isn't the norm now.
It's not, but if they're straight-up remaking a game from a time period where that was the norm, it would only make sense.

QuoteOver the years, I've actually heard much support for RE4-style remakes of the old games.
So have I, and most of those people hadn't actually played any Resident Evil games pre-4.

I'm not trying to be an elitist, but seriously, putting a third-person camera in RE2 would render an already-easy game virtually impossible to lose. If they wanted to do it properly, they'd have to completely redesign everything to the point where it probably wouldn't even resemble RE2 anymore. Knowing modern Capcom, the moment they implement a third-person camera will be the moment they introduce RE6 gameplay and destroy what made Resident Evil 2 Resident Evil 2.

Quote from: Dr. Ensatsu-ken on August 18, 2015, 10:54:14 PM
Silent Hill 2 also has the option to switch to analogue controls instead of tank controls on the XBOX version. I know this because I watched a friend play part of this game once, and when he started a new file it asked him which control scheme he wanted to use between classic (tank) or modified (analogue) controls.
Ah, yes! I think the PC release is actually a port of the Xbox version.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on August 19, 2015, 09:52:11 AM
The bad camera angles didn't add anything special to the originals, and those parts just don't hold up anymore. If they want to leave that stuff in as an option fine, but Revelations used RE4's camera work and still very much felt like I was playing one of the originals. Atmosphere is what counts most in survival horror games.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 19, 2015, 10:23:31 AM
Quote from: Foggle on August 18, 2015, 11:00:59 PM
if they're straight-up remaking a game from a time period where that was the norm, it would only make sense.

I mean, I suppose now more than anytime in the last ten years, and possibly the next ten years, it's possible that Capcom will decide to go wild and make it in the same style as REmake. After all, I think we can easily imagine that this remake was at least partially inspired by the recent HD release of REmake.

Quote from: Foggle on August 18, 2015, 11:00:59 PMSo have I, and most of those people hadn't actually played any Resident Evil games pre-4.

So you admit to asking for RE4 style remakes of the old games? :P

Quote from: Foggle on August 18, 2015, 11:00:59 PMI'm not trying to be an elitist, but seriously, putting a third-person camera in RE2 would render an already-easy game virtually impossible to lose. If they wanted to do it properly, they'd have to completely redesign everything to the point where it probably wouldn't even resemble RE2 anymore. Knowing modern Capcom, the moment they implement a third-person camera will be the moment they introduce RE6 gameplay and destroy what made Resident Evil 2 Resident Evil 2.

I feel like it's a bit of an injustice to RE2 to define it on those things. I do think it's possible create a modernized remake while staying true to the spirit of the original. That's the important part. The spirit. Like, I think that, if they made an open world re-imagining of RE3 that opens up the entire world of Raccoon City to allow free roaming, it could be mind blowing.

And I thought RE5 did a decent job of pulling off a modernized classic RE feel with its prequel chapter. Also, I feel confident this remake won't be like RE6. Capcom themselves seems to realize that they've gone too far from their roots.
Title: Re: The Death Of Capcom
Post by: Foggle on August 19, 2015, 03:00:35 PM
Quote from: Peanutbutter on August 19, 2015, 09:52:11 AM
The bad camera angles didn't add anything special to the originals, and those parts just don't hold up anymore.
The camera angles certainly did add to the atmosphere in REmake and RE0. The levels were designed around the camera in every single game up to and including RE4, and - without major tweaks - changing RE2 to third-person would make the game itself impossibly easy and the areas within it a lot less interesting. And it's not the camera that doesn't hold up - it's the tank controls. Which an RE2 remake would almost certainly not have.

QuoteIf they want to leave that stuff in as an option fine
I am not asking for them to not have a third-person camera at all, but if they want the support of longtime and older fans, completely changing the gameplay style will do them no favors.

QuoteRevelations used RE4's camera work and still very much felt like I was playing one of the originals.
Only maybe 1/3 of the time, and even then, its puzzles somehow managed to be even more rudimentary than those of the original games. After a certain point (and in cutaway levels, as well), it was basically just RE5 with no 2-player option.

Quote from: talonmalon333 on August 19, 2015, 10:23:31 AM
So you admit to asking for RE4 style remakes of the old games? :P
That's not what I said, but yes, I have. However, that was before Capcom released RE6 & Revelaitons 2 and started teetering on the line of bankruptcy. This was because I wanted to get my friends who couldn't handle the PS1 games into the series... but now, there's really no point, because they all think Resident Evil is a laughing stock sans 4 and REmake.

QuoteI feel like it's a bit of an injustice to RE2 to define it on those things. I do think it's possible create a modernized remake while staying true to the spirit of the original. That's the important part. The spirit. Like, I think that, if they made an open world re-imagining of RE3 that opens up the entire world of Raccoon City to allow free roaming, it could be mind blowing.
I don't disagree, but I also don't think 2015 Capcom is capable of doing that. I fully believe that RE2make will be a 1:1 remake with third-person camera only, no puzzles, RE6 gameplay mechanics, forced co-op, and microtransactions. I hope they prove me wrong.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 19, 2015, 03:07:51 PM
Well, for me, I enjoyed what I played of Revelations and 4. I did not enjoy what I played of 1 and 2.

There was only one reason for my lack of enjoyment in the older games. If that was changed, I would play them. It's pretty simple as that as far as I go.
Title: Re: The Death Of Capcom
Post by: Foggle on August 19, 2015, 03:17:09 PM
Quote from: Spark Of Spirit on August 19, 2015, 03:07:51 PM
Well, for me, I enjoyed what I played of Revelations and 4. I did not enjoy what I played of 1 and 2.
Revelations 1 is a pretty good game. I just don't think it's that close to classic RE in terms of gameplay or spirit.

I suggest trying out REmake HD with the new analogue control scheme. Makes it play just like MGS 1, which I know you like.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 19, 2015, 03:18:56 PM
Quote from: Foggle on August 19, 2015, 03:17:09 PM
Quote from: Spark Of Spirit on August 19, 2015, 03:07:51 PM
Well, for me, I enjoyed what I played of Revelations and 4. I did not enjoy what I played of 1 and 2.
Revelations 1 is a pretty good game. I just don't think it's that close to classic RE in terms of gameplay or spirit.

I suggest trying out REmake HD with the new analogue control scheme. Makes it play just like MGS 1, which I know you like.
Next time I get a PSN card I'll give it a shot, then. I was going to wait for Gradius V to be put up, but that's probably never going to happen at this point.
Title: Re: The Death Of Capcom
Post by: Foggle on August 19, 2015, 03:26:15 PM
Quote from: Spark Of Spirit on August 19, 2015, 03:18:56 PM
Next time I get a PSN card I'll give it a shot, then. I was going to wait for Gradius V to be put up, but that's probably never going to happen at this point.
Cool! Maybe wait until a sale, though, just in case you still don't like it. But I know for a fact that it's more the tank controls that bother people than the camera angles, as a lot of my friends have problems enjoying classic RE but still love SH2 and 3 (which have the analogue movement option). :)
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 19, 2015, 07:32:37 PM
I hope we get PC re-releases of RE2, 3, and CV now. I know I was just going on about this with Silent Hill the other day. But now that we have 1, 0, and 4 available on Steam, we need to complete the set.
Title: Re: The Death Of Capcom
Post by: Foggle on August 19, 2015, 07:38:21 PM
CV will almost certainly come after 0. 2 and 3 I'm not so sure about, but doubtless a remake of either would show up on Steam.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 19, 2015, 08:10:24 PM
Oh right. 2 is getting remade, and it'll surely be on PC. :P

But what makes you think CV will get re-released there?
Title: Re: The Death Of Capcom
Post by: Foggle on August 19, 2015, 08:36:37 PM
CV got a PS3/360 remaster along with 4, so I figure it's only a matter of time 'til they give it the RE4PC treatment.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 19, 2015, 11:02:32 PM
True, but there was a demand for 4. Is there really much for CV?
Title: Re: The Death Of Capcom
Post by: Foggle on August 19, 2015, 11:08:03 PM
That's a good point, but I honestly don't think there's much demand for 0, either. Considering how they actually took the time to port the RE5 DLC to PC 5 years after the fact, I wouldn't be surprised if they're just trying to get every mainline Resident Evil on Steam at this point.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 20, 2015, 03:23:21 PM
Actually, yeah, you're right. RE0 is the greatest example of a video game that simply fell through the cracks. It's not popular at all, but it's not hated either. No one would even call it underrated or an underground cult classic either. They really don't have much real thoughts on it in general. It's just... another Resident Evil game.

I'm trying to decide if it deserved that fate or not. What about you?
Title: Re: The Death Of Capcom
Post by: Foggle on August 20, 2015, 11:16:05 PM
"Just another Resident Evil game" is probably the best way to describe RE0 (and Revelations 2, for that matter). In the case of RE0, it's because - though not bad - the game simply didn't live up to the series' high pedigree. After 6 years of milking the franchise for all it was worth while other companies released similar (and, frankly, better) games like Silent Hill 1 & 2 and Fatal Frame, people weren't going to settle for "good" from RE anymore. The market was oversaturated with survival horror games - and generally fantastic ones, at that - so a Resident Evil not up to the standards of RE 1-3, CV, and REmake simply wasn't going to fly with consumers. Even then, despite its universal acclaim, REmake had already floundered in terms of sales, so RE0 ended up being the final nail in the coffin of classic Resident Evil. The series would not exist today without RE4, and you can thank Capcom's love of annual sequels for that.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 20, 2015, 11:42:11 PM
Yep, Resident Evil was headed for obscurity at the time.  Most everyone was really hard on the series, and even leaning on marking down the old games in over-reactive fits of revisionism. Tomb Raider went through much the same thing around the time 3 came out. It was simply the same formula over and over without much in the way of creativity.

Then Resident Evil 4 came out.

If it wasn't for 4, the series would be where Silent Hill and Alone in the Dark are now. Simply curiosities for the general public and for genre fans with every new release.
Title: Re: The Death Of Capcom
Post by: Foggle on August 20, 2015, 11:51:24 PM
Quote from: Spark Of Spirit on August 20, 2015, 11:42:11 PM
If it wasn't for 4, the series would be where Silent Hill and Alone in the Dark are now. Simply curiosities for the general public and for genre fans with every new release.
Actually, after ORC, RE6, and Rev2...
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 21, 2015, 12:05:07 AM
Quote from: Foggle on August 20, 2015, 11:51:24 PM
Quote from: Spark Of Spirit on August 20, 2015, 11:42:11 PM
If it wasn't for 4, the series would be where Silent Hill and Alone in the Dark are now. Simply curiosities for the general public and for genre fans with every new release.
Actually, after ORC, RE6, and Rev2...
And they have no Mikami to save them this time.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 21, 2015, 11:59:25 AM
It's funny how, without Mikami, RE4 breathing new life into the series didn't last. It was supposed to be a new beginning for Resident Evil, but ultimately, it wasn't that at all. The classic formula was strong for RE1 and RE2, and though cracks were showing with 3, it wasn't a huge back breaker. In their own rights, 3 and CV were good games and 0 was passable. RE4 was fantastic, but in the very next game, the series plummeted to a new low.

Do they just not know what to do without Mikami to guide them?
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 21, 2015, 01:12:06 PM
I wouldn't have minded more games like 4.

But we didn't get those.
Title: Re: The Death Of Capcom
Post by: Foggle on August 21, 2015, 01:43:37 PM
Quote from: talonmalon333 on August 21, 2015, 11:59:25 AM
It's funny how, without Mikami, RE4 breathing new life into the series didn't last. It was supposed to be a new beginning for Resident Evil, but ultimately, it wasn't that at all. The classic formula was strong for RE1 and RE2, and though cracks were showing with 3, it wasn't a huge back breaker. In their own rights, 3 and CV were good games and 0 was passable. RE4 was fantastic, but in the very next game, the series plummeted to a new low.

Do they just not know what to do without Mikami to guide them?
The decisions to add forced co-op and go all in on the summer blockbuster tone killed the series, I'd say. RE4 was still creepy and single-player, with brilliant level design and a lot of humor. The same can't be said about any of the games since.

Quote from: Spark Of Spirit on August 21, 2015, 01:12:06 PM
I wouldn't have minded more games like 4.

But we didn't get those.
The middle third of RE5 is actually pretty reminiscent of RE4 (while the first third rips it off wholesale). And though they don't come anywhere close to recapturing its magic, the Revelations games do feel like they tried, at least.

Really, though, I recommend playing The Evil Within. It gets a bad rap due to its framerate and high level of difficulty, but it feels just like the true RE4 sequel we never got. Absolutely brilliant game that was criminally overlooked last year. (While I recommend picking it up for PS4, Xbone, or PC if possible, my first playthrough was on the PS3, and it was still tons of fun. Just make sure to patch it before playing - whatever system you're using.)
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 21, 2015, 03:28:39 PM
I sometimes think game players don't know how to properly articulate things, which helps lead to franchise crashes. The reason RE4 worked so well was because of how it balanced the horror elements that define RE with fast paced tension. But all Capcom seemed to hear was the fans ranting about how awesome the action packed gameplay was, and thus downgraded the horror into almost nothing with RE4's immediate sequel. The series has now come into full collapse and Capcom seems to be trying to get it back on its feet by recalling its past successes, through remastering REmake and remaking RE2.

It's similar to Final Fantasy. Storylines thrived on a balance between lightheartedness and seriousness. But when Square heard fans screaming about how dramatic FFVII was (particularly because of Aeris' death), they dropped the lighthearted parts and made VIII overly moody and melodramatic. Though that was more than a mere franchise crash and was basically an entire genre crash. And yes, I blame FFVIII for killing the JRPG. That game can go die in a river. :P
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 21, 2015, 04:08:03 PM
The thing is, RER was a step in the right direction from 5 (what little I played of it), but then with the sequel they threw out the stuff everyone liked from the first game. They didn't even offer it to fans who bought the original game.

Resident Evil is horribly mismanaged as it is. If the next game isn't a homerun, it will quickly join Onimusha and Viewtiful Joe in the dead franchise pile.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 21, 2015, 04:10:06 PM
What is the reception for Revelations' sequel?

From what I hear, they really want to return to the series roots of survival horror. Perhaps the RE2 remake is a way for them to test the waters there. It's true that they've said quite a few times in the past that they want to make scary games again, but after 6's poor reception and weak sales, perhaps they really want to return to form with RE7.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 21, 2015, 04:26:20 PM
Everything I heard about with Revelations 2 was a step down with the first. Which is amazing, since the problems with the first game were so easily fixable.
Title: Re: The Death Of Capcom
Post by: Foggle on August 21, 2015, 05:11:26 PM
Quote from: talonmalon333 on August 21, 2015, 03:28:39 PM
It's similar to Final Fantasy. Storylines thrived on a balance between lightheartedness and seriousness. But when Square heard fans screaming about how dramatic FFVII was (particularly because of Aeris' death), they dropped the lighthearted parts and made VIII overly moody and melodramatic. Though that was more than a mere franchise crash and was basically an entire genre crash. And yes, I blame FFVIII for killing the JRPG. That game can go die in a river. :P
Uh, I dunno, I think you might have your genres reversed here. I can easily list 50+ amazing JRPGs released since FF8, but I'd be lucky to even count half that high for great horror games released since the end of the PS1 era.

Quote from: talonmalon333 on August 21, 2015, 04:10:06 PM
What is the reception for Revelations' sequel?
Lukewarm. Diehard fans love it just like they did 5 and 6 (probably because Claire and Barry are in it), but it's rare to see anybody have any real feelings toward it one way or the other. It's competent, but otherwise not notable, like RE0.

I watched about half a playthrough of the game before I got bored. It's basically an amalgamation of ideas copied from The Evil Within and The Last Of Us slapped together without any sense of artistry. The level design is really dull and the gameplay mechanics look like a step back from even its portable predecessor.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 21, 2015, 06:58:59 PM
Quote from: Foggle on August 21, 2015, 05:11:26 PM
Uh, I dunno, I think you might have your genres reversed here. I can easily list 50+ amazing JRPGs released since FF8, but I'd be lucky to even count half that high for great horror games released since the end of the PS1 era.


And there's got to be at least double that many released before FFVIII. The SNES alone was full of them... The JRPG genre has been known for being in a lull for quite a while now.

Also, I didn't say the survival horror genre has been hugely successful lately. Horror in general isn't a genre visited so much because it's not the biggest money maker. Though I suppose RE4's changes did kind of cause horror games to be less frequent than ever, sleeper hits aside.

Quote from: Foggle on August 21, 2015, 05:11:26 PM
Lukewarm. Diehard fans love it just like they did 5 and 6 (probably because Claire and Barry are in it), but it's rare to see anybody have any real feelings toward it one way or the other. It's competent, but otherwise not notable, like RE0.

I watched about half a playthrough of the game before I got bored. It's basically an amalgamation of ideas copied from The Evil Within and The Last Of Us slapped together without any sense of artistry. The level design is really dull and the gameplay mechanics look like a step back from even its portable predecessor.

The big fans loved RE5 and 6? I honestly didn't know that. I just assumed most fans loved REmake and RE2 and RE4, liked RE3 and CV, accepted RE0, and hated RE5 and RE6. :P

Also, I'm susprised Barry is in it. I figured that by now he's, like, sixty years old. :P
Title: Re: The Death Of Capcom
Post by: Foggle on August 21, 2015, 09:03:51 PM
Quote from: talonmalon333 on August 21, 2015, 06:58:59 PM
And there's got to be at least double that many released before FFVIII. The SNES alone was full of them... The JRPG genre has been known for being in a lull for quite a while now.
There are just as many good JRPGs on the PS2 and PSP as there are on the SNES and PS1 tbh, not to mention all the great PS1 RPGs released after FF8, including its own sequel. The only lull I can think of has been on home consoles during the HD generations (which is more due to development costs than genre stagnation), and even then, we've still gotten plenty of classics, like Lost Odyssey, Xenoblade Chronicles, Demon's Souls, Nier, and others. Just because the last few Final Fantasy games haven't been all that doesn't mean the whole genre is in peril. Heck, I can name 7 excellent PS2 JRPGs from the Shin Megami Tensei franchise alone.

Quote from: talonmalon333 on August 21, 2015, 06:58:59 PM
The big fans loved RE5 and 6? I honestly didn't know that. I just assumed most fans loved REmake and RE2 and RE4, liked RE3 and CV, accepted RE0, and hated RE5 and RE6. :P
I'm talking about the crazy people who think the series peaked at Code Veronica, believe the franchise as a whole has good writing, loved the story in Umbrella Chronicles, hate Shinji Mikami for "ruining Resident Evil", consider RE5's plot "brilliant," and argue that RE6 is an "underrated gem." I'm not kidding. These dudes really exist, and they're 100% serious.
Title: Re: The Death Of Capcom
Post by: Rynnec on August 21, 2015, 10:08:19 PM
JRPG's are doing just fine. The media just wants you to think otherwise because FF is the only JRPG franchise they really know about.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 21, 2015, 10:57:20 PM
I'm mostly talking about the HD generation. I didn't say FFVIII killed the genre right away because I know of some great JRPGs on the PS2. I just think it's been a slow crumble, and that the root of it is FFVIII. After that game seemed to please Square so much, they kept the stuck-up and joyless tone of that game with the following games (aside from IX which is intended to be a homage to the classics, and can hardly be called FFVIII's own sequel), and naturally, a total juggernaut like Square can make a big impact on the genre. You pinpoint development costs as the cause of the drought, but I do think it has more to do with the template simply being polluted by Square, along with perhaps the fact that WRPGs evolved more in the HD generation than JRPGs did.

Quote from: Foggle on August 21, 2015, 09:03:51 PM
I'm talking about the crazy people who think the series peaked at Code Veronica, believe the franchise as a whole has good writing, loved the story in Umbrella Chronicles, hate Shinji Mikami for "ruining Resident Evil", consider RE5's plot "brilliant," and argue that RE6 is an "underrated gem." I'm not kidding. These dudes really exist, and they're 100% serious.

Oh wow. Where do I even begin here? Like, I'm kind of impressed.

who think the series peaked at Code Veronica

Probably the most understandable part of this list. But no, just no. CV has too many parts that are just dreadful.

believe the franchise as a whole has good writing

Well, I guess RE2 had a decent story for its time, and RE4 works in a tongue-in-cheek way...

loved the story in Umbrella Chronicles

Ugh, that was the single biggest poison in the entire series. It ruined everything it touched. You know how much I hate how, during RE1's mansion incident, that terrible Russian villain was at the mansion doing stupid anime stuff? :bleh:

hate Shinji Mikami for "ruining Resident Evil"

Yeah, I guess that's a fair thing for them to say. And everything that came after Mikami is fine.............

consider RE5's plot "brilliant,"

It was low tier action movie schlock masquerading as a conclusion to the Wesker and Umbrella storylines. Nothing made sense, and it's a shame because those plot threads deserved to end with some dignity. It just felt like they went so off track.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 21, 2015, 11:18:09 PM
If your horror franchise has the main character punching boulders, chances are you're not doing something right.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on August 22, 2015, 12:13:01 AM
I've gotta laugh at those who blame Shinji Mikami for ruining Resident Evil since the franchise kind of wouldn't even exist without him. Do those people literally just hate the series starting from the first game (which Mikami directed)?

And those bitching about RE4 don't even deserve to be taken seriously in any regard. That game saved the franchise and kept it relevant in the mainstream market. It's everything that Capcom did in Mikami's absence that hurt the series.
Title: Re: The Death Of Capcom
Post by: Foggle on August 22, 2015, 12:42:54 AM
Quote from: talonmalon333 on August 21, 2015, 10:57:20 PM
I'm mostly talking about the HD generation. I didn't say FFVIII killed the genre right away because I know of some great JRPGs on the PS2. I just think it's been a slow crumble, and that the root of it is FFVIII. After that game seemed to please Square so much, they kept the stuck-up and joyless tone of that game with the following games (aside from IX which is intended to be a homage to the classics, and can hardly be called FFVIII's own sequel), and naturally, a total juggernaut like Square can make a big impact on the genre. You pinpoint development costs as the cause of the drought, but I do think it has more to do with the template simply being polluted by Square, along with perhaps the fact that WRPGs evolved more in the HD generation than JRPGs did.
It's hard to decipher why, exactly, JRPGs stopped being so prominent on home consoles during the HD generation, but the reason I feel like it has more to do with development costs is because they've lived on through portables ever since. Then again, FF7 is still one of the most expensive games ever made, so maybe the big budget JRPG has entered a lull...

QuoteUgh, that was the single biggest poison in the entire series. It ruined everything it touched. You know how much I hate how, during RE1's mansion incident, that terrible Russian villain was at the mansion doing stupid anime stuff? :bleh:
The reasoning has something to do with their hate-boner for RE4 and how it killed off Umbrella in the opening text scroll. Now, that's at least somewhat understandable, but I feel like none of these people actually remember anything about the game, because the whole Ada/Krauser subplot revolved around Wesker trying to start his own successor to Umbrella with him at the center.

Speaking of Wesker, everything in UC relating to him is bad on an unprecedented scale. It was like a 12-year-old's fanfiction. They could have just said, "Oh yeah, he escaped from the mansion when Chris & Jill weren't looking and started taking experimental drugs," but no, instead they turned him into a Gary Stu - literally God - who purposefully let the Tyrant attack him so he could be granted immortality?? Ugh it's so fucking bad.

Oh yeah, not only do the people I'm referring to actually like these plot developments, I've seen some of them insist that they were somehow completely planned out since 1996, and therefore do not count as retcons... yeah...

QuoteYeah, I guess that's a fair thing for them to say. And everything that came after Mikami is fine.............
It's such a fucking disgusting accusation, because they really go in-depth with their hate for the man. They try to downplay his role in creating and shepherding the series, discredit the directorial work he did on RE1 and REmake, accuse of him killing the entire survival horror genre... I mean, I'm not even going to pretend to know the amount of work he actually did on any of his games, but it's pretty apparent how much love and effort he & his team put into what they make. REmake, RE4, & Vanquish are some of the most polished games I've ever played, RE1 is a brilliant directorial debut, and God Hand & The Evil Within display an unfathomable level of creativity. P.N.03 aside, you can always tell when you're playing a Mikami game due to how the core systems work, the pacing, the boss fights, and the way everything congeals together. The dude's a legend, and anyone in the game industry will tell you as much. Not to mention that Resident Evil really would have died without him. He's confirmed in interviews that, had he not made RE4 the way he did, Capcom would have been dissatisfied with the game and ended the series.

QuoteIt was low tier action movie schlock masquerading as a conclusion to the Wesker and Umbrella storylines. Nothing made sense, and it's a shame because those plot threads deserved to end with some dignity. It just felt like they went so off track.
No, see, it had all been planned out since 1996. Just like how MGS4 was actually written in 1987 and Tetsuya Nomura has stacks of finished Kingdom Hearts scripts up until KH15 lying around his house...

Quote from: Dr. Ensatsu-ken on August 22, 2015, 12:13:01 AM
I've gotta laugh at those who blame Shinji Mikami for ruining Resident Evil since the franchise kind of wouldn't even exist without him. Do those people literally just hate the series starting from the first game (which Mikami directed)?

And those bitching about RE4 don't even deserve to be taken seriously in any regard. That game saved the franchise and kept it relevant in the mainstream market. It's everything that Capcom did in Mikami's absence that hurt the series.
Of his RE games, they seem to (begrudgingly) like REmake, but not the other two.

Anyway, yeah, it's been stated multiple times that Resident Evil would have ended if RE4 didn't turn out so well. He literally saved the series, but no, he apparently killed it with TPS gameplay instead. Ridiculous.
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 22, 2015, 12:53:57 AM
JRPGs went to portables last gen. That's because Japanese gamers seem to prefer them there. There were a lot of great ones, too. Unfortunately, Capcom didn't capitalize with Breath Of Fire VI like everyone was hoping for, but SE, Atlus, and other companies took to it like a duck to water.

The HD games like Valkyria Chronicles simply didn't sell, as good as they were. I'm still sore over never getting VC3 for my PSP, but since it seems like the series is already dead, it hardly matters now.
Title: Re: The Death Of Capcom
Post by: Foggle on August 22, 2015, 12:58:57 AM
Quote from: Spark Of Spirit on August 22, 2015, 12:53:57 AM
Breath Of Fire VI
why god why

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Foyster.ignimgs.com%2Fwordpress%2Fstg.ign.com%2F2013%2F08%2Fbof.jpg&hash=2d95d202ba6105a2507444ff3101b5063b6e281c)

QuoteThe HD games like Valkyria Chronicles simply didn't sell, as good as they were.
And what a masterpiece that game was! VC deserved to sell millions, as did Nier. :(
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on August 22, 2015, 01:14:45 AM
Quote from: Foggle on August 22, 2015, 12:58:57 AM
Quote from: Spark Of Spirit on August 22, 2015, 12:53:57 AM
Breath Of Fire VI
why god why

(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Foyster.ignimgs.com%2Fwordpress%2Fstg.ign.com%2F2013%2F08%2Fbof.jpg&hash=2d95d202ba6105a2507444ff3101b5063b6e281c)
This is the kind of thing that people hate Capcom so much for.
Title: Re: The Death Of Capcom
Post by: talonmalon333 on August 22, 2015, 01:53:24 PM
Quote from: Foggle on August 22, 2015, 12:42:54 AM
It's hard to decipher why, exactly, JRPGs stopped being so prominent on home consoles during the HD generation, but the reason I feel like it has more to do with development costs is because they've lived on through portables ever since. Then again, FF7 is still one of the most expensive games ever made, so maybe the big budget JRPG has entered a lull...

I mean, WRPGs did fine this generation, and I'm sure they cost no less than JRPGs.

Quote from: Foggle on August 22, 2015, 12:42:54 AM
The reasoning has something to do with their hate-boner for RE4 and how it killed off Umbrella in the opening text scroll. Now, that's at least somewhat understandable, but I feel like none of these people actually remember anything about the game, because the whole Ada/Krauser subplot revolved around Wesker trying to start his own successor to Umbrella with him at the center.

Umbrella's stock prices crashing was a bit anticlimactic, but it made sense. I mean, businesses die out, particularly if, well, they cause an entire city to die. I was willing to accept that, after Raccoon City's destruction, the world would turn on Umbrella. Besides, thanks to RE4, I didn't even think Umbrella's end would be permanent. He planned to bring it back, so it's not like the story was over.

Quote from: Foggle on August 22, 2015, 12:42:54 AM
Speaking of Wesker, everything in UC relating to him is bad on an unprecedented scale. It was like a 12-year-old's fanfiction. They could have just said, "Oh yeah, he escaped from the mansion when Chris & Jill weren't looking and started taking experimental drugs," but no, instead they turned him into a Gary Stu - literally God - who purposefully let the Tyrant attack him so he could be granted immortality?? Ugh it's so fucking bad.

To be fair, that was all story introduced as far back as CV.

But I think it's funny that, in Jill's scenario in REmake, Wesker actually does set off the self-destruct system and escapes. REmake actually retconned the fact that, in the original RE1, Wesker died in both Chris and Jill's scenarios. They should have just went with that retcon. Simple and easy to accept.

Quote from: Foggle on August 22, 2015, 12:42:54 AM
Oh yeah, not only do the people I'm referring to actually like these plot developments, I've seen some of them insist that they were somehow completely planned out since 1996, and therefore do not count as retcons... yeah...

How could those people think the series was planned from the start? I mean, Wesker literally died in the first game. There's no getting questioning it. He, the bad guy, was dead. I can imagine they considered the possibility of sequels, but if the whole thing was planned, it would not have gone down the way it did.

Resident Evil is full of plot holes and dead ends. If there was any plan from the beginning, that fact wouldn't be so obvious. Maybe they should have set up a game plan when it was clear that the series was getting big.
Title: Re: The Death Of Capcom
Post by: Daikun on February 15, 2016, 08:15:41 PM
https://www.youtube.com/watch?v=HShdjF13bRU
Title: Re: The Death Of Capcom
Post by: Peanutbutter on February 16, 2016, 04:50:49 AM
That video is kind of too little too late, since Capcom has turned some things around.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on February 16, 2016, 11:05:37 AM
So, apparently Street Fighter V has no Arcade Mode....

The most basic single-player game mode of every fighting game of the past three decades is missing in the newest installment of the biggest fighting game franchise of all time. There's also no single-player versus mode, and the Trials mode from SF4 is also MIA here, and will be released next month as DLC. The only single-player option available is Story Mode, which only presents you with single-round matches.

So, basically Capcom is telling anyone who enjoys playing fighting games' single-player modes on a casual level to go fuck themselves and made sure that the content of this game was the most bare-bones yet.

Fuck Capcom. :srs:
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on February 16, 2016, 05:09:38 PM
How do you forget the arcade/versus mode in a fighting game? For a company that has been making them for nearly three decades, that's quite embarrassing.
Title: Re: The Death Of Capcom
Post by: Daxdiv on February 16, 2016, 05:43:30 PM
Why would a company release such an obvious alpha?
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on February 16, 2016, 07:14:30 PM
Quote from: Spark Of Spirit on February 16, 2016, 05:09:38 PMHow do you forget the arcade/versus mode in a fighting game? For a company that has been making them for nearly three decades, that's quite embarrassing.

I love how Capcom PR tries to defend their actions by saying that more modes will be released later on as free DLC (at least for the single-player portion, from what I've heard) and that they didn't release with the game because they weren't finished developing yet....

If that's true, then that means the fucking game itself is unfinished, and they are flat-out admitting that they released half of a game and actually expect people to be stupid enough to think that Capcom is doing them a favor.

At any rate, I'll just wait a few years for the inevitable Ultra Super Turbo version of this game to come out. Perhaps by then it'll have enough content to actually be considered more than a glorified demo.
Title: Re: The Death Of Capcom
Post by: gunswordfist on February 16, 2016, 11:43:02 PM
Quote from: Dr. Ensatsu-ken on February 16, 2016, 11:05:37 AM
So, apparently Street Fighter V has no Arcade Mode....

The most basic single-player game mode of every fighting game of the past three decades is missing in the newest installment of the biggest fighting game franchise of all time. There's also no single-player versus mode, and the Trials mode from SF4 is also MIA here, and will be released next month as DLC. The only single-player option available is Story Mode, which only presents you with single-round matches.

So, basically Capcom is telling anyone who enjoys playing fighting games' single-player modes on a casual level to go fuck themselves and made sure that the content of this game was the most bare-bones yet.

Fuck Capcom. :srs:
I knew about everything except for that. Also how is SFV's Survival mode different from Trials? It's been awhile.

I watched a streamer play the game on PC right after midnight, and the shit had some of the jaggiest graphics I've ever seen. It was funny, tbh. :D
Title: Re: The Death Of Capcom
Post by: Peanutbutter on March 22, 2016, 01:29:23 PM
https://www.youtube.com/watch?v=_PTGm99Eor8


Well, about freaking time if this happens. I'll let Alpha Omega Sin take this.
Title: Re: The Death Of Capcom
Post by: Daikun on May 17, 2016, 12:12:29 AM
Capcom apologizes for Street Fighter V. (https://www.youtube.com/watch?v=2thVdJ9BIZQ)
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on May 17, 2016, 08:44:16 AM
This is nothing new. Capcom has apologized for the same thing for years and still insist on utilizing the same godawful business practices. They aren't going to change.

One thing that bugs me about the video, though, is that they seem to think that developers and publishers are the same thing. Developers don't release unfinished games because they think that they can get away with it; greedy publishers force them to. Many times most developers wish that they could have more time and money to release the game in the state that they want it to be in on launch. However, as a result of gaming becoming more and more corporate over the years, we get an increasingly disturbing number of buggy and glitchy games that are light on content and were clearly rushed out.

It's pretty much the same case with SFV. The in-house Capcom team that developed it did a great job with the actual gameplay itself. However the higher-ups forced the game out for a February release, and thus we got a game lacking tons of content in addition to having a poor net code.
Title: Re: The Death Of Capcom
Post by: Markness on May 23, 2016, 05:48:29 PM
Street Fighter V may not be a complete game yet but I've actually had a lot of fun playing it at the arcades I go to. Laura's a really good newcomer to the series and the art direction is a step up from IV. The cover charge for the arcades is also low so it'll tide me over until the game is purchase worthy for me. It's atleast good for versus play.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on May 23, 2016, 07:37:15 PM
Mechanically, Street Fighter V is excellent. It's content and net-code where Capcom really dropped the ball, though I've heard that patches have since fixed the online issues for the most part.
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 23, 2016, 09:24:49 PM
I hate it when people say V looks just like IV.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on May 23, 2016, 09:38:20 PM
As a huge fan of SFIV, those people are either idiots or need to get their vision checked. The art-style and animation look completely different. The gameplay is also quite different as well. Ultras and Focus Attacks/Dash Cancels have been removed from the game and replaced with V-Skills and V-Triggers. Certain charge characters such as Vega have been simplified to input characters. One-frame links have been completely removed, and you can only store up to three-bars for EX-attacks instead of four. Street Fighter V is a very different game from SFIV in terms of both looks and mechanics, not to mention having a somewhat different character roster as well.
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 23, 2016, 11:48:43 PM
As far as I know, over 50% of SF V's cast are characters that aren't in SF IV
Title: Re: The Death Of Capcom
Post by: Markness on May 24, 2016, 07:47:19 AM
Quote from: gunswordfist on May 23, 2016, 09:24:49 PM
I hate it when people say V looks just like IV.

You aren't saying I said that, are you? They definitely look different. V's art style is a lot smoother and in some ways more serious than IV's. Some of the characters in IV looked like action figures while you don't get that feeling in V at all.

Quote from: Dr. Ensatsu-ken on May 23, 2016, 07:37:15 PM
Mechanically, Street Fighter V is excellent. It's content and net-code where Capcom really dropped the ball, though I've heard that patches have since fixed the online issues for the most part.

My internet connection tends to be laggy for some reason on my PS3 and the behavior of some people I played against put a bad taste in my mouth so I never really got into online play. Playing against others at the arcade and video game bar feels more rewarding and fun to me.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on May 24, 2016, 08:47:04 AM
Personally, I actually prefer IV's design to V's. I love the over-the-top cartoon designs and antics of the characters. They don't look like action figures at all because they are so packed with personality. While V's designs do look more like that of a traditional fighting game, they lose a lot of personality quirks and are a little too self-serious, IMO.

I still think that it's fine, but for me there was something that felt more colorful and lively about IV's art design.
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 24, 2016, 09:50:14 AM
No no, Markness. I said that because you said the art direction improved. :)
Quote from: Markness on May 23, 2016, 05:48:29 PM
Street Fighter V may not be a complete game yet but I've actually had a lot of fun playing it at the arcades I go to. Laura's a really good newcomer to the series and the art direction is a step up from IV. The cover charge for the arcades is also low so it'll tide me over until the game is purchase worthy for me. It's atleast good for versus play.
Title: Re: The Death Of Capcom
Post by: Markness on May 27, 2016, 11:31:57 PM
Quote from: gunswordfist on May 24, 2016, 09:50:14 AM
No no, Markness. I said that because you said the art direction improved. :)

Oh, my bad!  :P Thanks for clearing that up!

Title: Re: The Death Of Capcom
Post by: gunswordfist on May 28, 2016, 12:58:20 AM
lol np!
Title: Re: The Death Of Capcom
Post by: Markness on May 28, 2016, 10:42:44 AM
Quote from: gunswordfist on May 23, 2016, 11:48:43 PM
As far as I know, over 50% of SF V's cast are characters that aren't in SF IV

Yeah, besides the veteran characters, none of the newcomers from IV are in V though Juri is planned to appear in V.
I like Juri but I didn't like Rufus and El Fuerte. I hope they never return in the SF canon.
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 28, 2016, 03:50:46 PM
Abel was actually my favorite newcomer, with Gouken, Juri, C. Viper and Oni looking good. Emphasis on looking since I only used Gouken once out of all of them. lol Since Juri is already returning, I want Abel and C. Viper to return too.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on May 28, 2016, 05:28:17 PM
Abel was great. He had a very good combination of combos and grapples in his arsenal. Juri, Gouken, Oni, and Seth (as a playable character, not as a boss fight) were great as well. I was never very fond of C. Viper or Hakan, though.
Title: Re: The Death Of Capcom
Post by: gunswordfist on May 28, 2016, 10:16:34 PM
I forgot that I actually had fun playing as Seth the time or two I tried him.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on June 22, 2016, 12:01:29 AM
They have some improvement left to do, but if they release a new and good Devil May Cry they will be 100% square with me.
Title: Re: The Death Of Capcom
Post by: gunswordfist on June 22, 2016, 02:38:24 AM
Quote from: Peanutbutter on June 22, 2016, 12:01:29 AM
They have some improvement left to do, but if they release a new and good Devil May Cry they will be 100% square with me.
Title: Re: The Death Of Capcom
Post by: Mustang on July 16, 2016, 06:24:05 PM
http://www.eventhubs.com/news/2016/jul/15/street-fighter-v-cpt-premier-package-appears-playstation-store/ (http://www.eventhubs.com/news/2016/jul/15/street-fighter-v-cpt-premier-package-appears-playstation-store/)

"Sigh"

I don't know if anyone has been following EVO or not, but more DLC stuff was announced yesterday along with plans for survival mode colors. I totally understand the "cashcom" crowd but man my interest in SF5 has dwindled in a blink just like that. Don't get me wrong, it's not just the fanbase, but a combination of both the fanbase and Capcom themselves. Each passing month the fanbase (online) has been complaining over something. No matter how big or small the problem is, it's something they're complaining about and then each month up to now capcom has screwed something up. Be it the Ibuki delay, 8-frames of lag, Capcom US/JPN not being on the same page.

I tend not to care whatsoever what people think, especially when people try to get others to "NOT" buy something because they're the ones trying to make a stand. If I'm gonna buy something I want then I'm gonna do it. But then there's that fine line. Buying colors that you're suppose to be able to unlock. Really? And then to add on to more of that, you want more money for extra costumes and additional money for more colors for those costumes as well... I'm glad I didn't jump the gun and buy the season pass just yet.

I'm a fan of capcom but they're making real hard to support them at the moment and the online community's not making it any better because they just whine all the time.

Stick with SF3/4 until both sides get their act together. Times like this is when Tekken 7 is definitely needed.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on December 05, 2016, 08:10:39 PM
Mega Man X is in Marvel vs. Capcom: Infinite. Is a full game next?



Will Capcom finally get it together?
Title: Re: The Death Of Capcom
Post by: Mustang on December 06, 2016, 02:28:07 PM
Quote from: Peanutbutter on December 05, 2016, 08:10:39 PM
Mega Man X is in Marvel vs. Capcom: Infinite. Is a full game next?



Will Capcom finally get it together?

I don't know if they will get it together. With the way season 2 of SF5 is looking and whatnot. I don't want to jump the gun and whatnot, but I just hate nerfs. Anyway, all would be forgiven if I get DMC5 and it's good.
Title: Re: The Death Of Capcom
Post by: gunswordfist on December 06, 2016, 03:17:06 PM
Agreed. Devil May Cry 5 auto-absolves all of Capcom's sins
Title: Re: The Death Of Capcom
Post by: Foggle on December 06, 2016, 11:31:06 PM
The final update to Resident Evil 7's demo has made me trust Capcom to deliver a quality product again. (Yes, it does include combat - melee and shooting - and puzzles, including some Silent Hill 3 on Hard mode-esque shit). I want DMC5 and Dragon's Dogma 2 ASAP.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on December 08, 2016, 02:33:14 PM
Good to hear about RE7. VR isn't going to be required with that one though, is it?


Anyway, Capcom has at least tried to show they aren't Konami by listening to criticism as opposed to just dumping their franchises outright.
Title: Re: The Death Of Capcom
Post by: gunswordfist on December 08, 2016, 07:57:21 PM
I always, "That's right, Capcom isn't Konami."
Title: Re: The Death Of Capcom
Post by: Mustang on December 09, 2016, 02:26:48 PM
They still make it hard to trust them considering how they're handling Street Fighter 5 (If these changes are true, man, killing the fun I've been having with the game).
Title: Re: The Death Of Capcom
Post by: Mustang on October 28, 2017, 12:58:37 PM
Something's going on at Capcom. Peter Rosas (Combofiend) leaving Capcom (https://www.eventhubs.com/news/2017/oct/27/peter-combofiend-rosas-leaves-capcom-after-five-years/). At least in terms with the fighting game division.

I think it was about a week or 2 ago the Capcom rep in Europe announced that he was leaving.

I know I heard rumors of Capcom maybe closing up shop, but I won't believe that until I see it, especially with a big game like Monster Hunter World coming out.

Seeing Peter leave has me a little worried and a lot more angry towards the FGC. I get that he didn't make it easy because there was barely any communication as the community rep (and then the character/function fiasco poured more salt), but to see how so many people turned on him because he worked at Capcom (even though he started out as a tourney player), almost makes me wish the community would die. I seem to recall another worker that was a tourney player quit the fgc altogether and went to Dota and LoL. I wouldn't be surprised to see Peter do the same thing.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on December 04, 2017, 01:49:09 PM
So now that Capcom has FINALLY ended whatever weird embargo Mega Man was under, and have started doing better like RE7 and Devil May Cry 5 coming soon; is it now time to rename this thread? Like, The Fall and Rise of Capcom or something?
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 04, 2017, 01:53:34 PM
It does feel like they are finally beginning to right the ship. Refocusing their core franchises again is a good start. I'll have to wait to see how it turns out, but it is a good sign that they're starting to give the fans what they want again.
Title: Re: The Death Of Capcom
Post by: Dr. Ensatsu-ken on December 04, 2017, 02:01:01 PM
Quote from: Peanutbutter on December 04, 2017, 01:49:09 PMSo now that Capcom has FINALLY ended whatever weird embargo Mega Man was under, and have started doing better like RE7 and Devil May Cry 5 coming soon; is it now time to rename this thread? Like, The Fall and Rise of Capcom or something?

Just one correction there: DMC5 is still a rumor at this point. There has been no official confirmation by either Itsuno or any Capcom representative of it being a current title in development. While it's a definite possibility, it was also rumored to be announced at E3 2016 and then again at E3 2017, both of which proved to be false, so I'm not holding out any hope here until it actually gets a definitive reveal.
Title: Re: The Death Of Capcom
Post by: Daikun on December 13, 2017, 04:57:53 PM
Capcom wants to bring a ton of games to the Switch not previously available for Nintendo consoles. (http://www.siliconera.com/2017/12/12/capcom-ceo-wants-port-games-switch-not-available-nintendo-consoles-previously)
Title: Re: The Death Of Capcom
Post by: Spark Of Spirit on December 13, 2017, 05:06:49 PM
After the dumb decisions they've made in regards to Nintendo over the last few years, this is quite odd. It continues my theory that something big has happened internally.

As for what I want: Strider and the Disney Afternoon Collection. There aren't many recent Capcom games I'd care enough to have, but those two are the big ones.
Title: Re: The Death Of Capcom
Post by: Peanutbutter on December 13, 2017, 10:01:29 PM
Quote from: Spark Of Spirit on December 13, 2017, 05:06:49 PM
After the dumb decisions they've made in regards to Nintendo over the last few years, this is quite odd. It continues my theory that something big has happened internally.

As for what I want: Strider and the Disney Afternoon Collection. There aren't many recent Capcom games I'd care enough to have, but those two are the big ones.


Have they had any recent changes in management? Because that would explain it. Whatever it is, thank goodness something has helped them turn the corner!
Title: Re: The Death Of Capcom
Post by: Peanutbutter on June 11, 2018, 12:23:55 AM
Quote from: Dr. Ensatsu-ken on December 04, 2017, 02:01:01 PM
Quote from: Peanutbutter on December 04, 2017, 01:49:09 PMSo now that Capcom has FINALLY ended whatever weird embargo Mega Man was under, and have started doing better like RE7 and Devil May Cry 5 coming soon; is it now time to rename this thread? Like, The Fall and Rise of Capcom or something?

Just one correction there: DMC5 is still a rumor at this point. There has been no official confirmation by either Itsuno or any Capcom representative of it being a current title in development. While it's a definite possibility, it was also rumored to be announced at E3 2016 and then again at E3 2017, both of which proved to be false, so I'm not holding out any hope here until it actually gets a definitive reveal.



So what do you think now with today's news?  :sly:
Title: Re: The Death (& Return?) Of Capcom
Post by: Spark Of Spirit on June 12, 2018, 10:56:21 PM
Resident Evil 2 Remake, Mega Man 11, and Devil May Cry 5, are all great announcements for this year... with the niggling issue being they should have been announced years ago.

But hey, if Capcom wants to make up and pretend the last 8 years didn't happen then who am I to judge?
Title: Re: The Death (& Return?) Of Capcom
Post by: Rynnec on June 13, 2018, 01:25:11 AM
I wouldn't be surprised if we're getting these things because of the last 8 years. It's amazing that it took them this long to realize how much they fucked up (not really), but at least they're doing  something to make amends unlike certain other companies who shall remain unnamed in this thread.
Title: Re: The Death (& Return?) Of Capcom
Post by: Dr. Ensatsu-ken on June 13, 2018, 04:43:49 PM
So, with all of the high-profile Samurai games being announced at this year's E3, I wonder if some Capcom exec is maybe getting the glimmer of an idea to revive Onimusha.

Well, it is Capcom after all, so it may take them about another eight years just to realize the hint.
Title: Re: The Death (& Return?) Of Capcom
Post by: Daikun on July 26, 2018, 06:29:28 AM
Even though this is relevant to Mega Man, this news belongs here.

Mega Man X Legacy Collection runs on shitty emulation. (https://arstechnica.com/gaming/2018/07/a-quick-word-on-which-versions-of-mega-man-x-legacy-collection-to-get-or-avoid)

Modern console (and even PC) hardware is being pushed to its limits by a few 2D sprite games from 20 years ago. :il_hahaha: The article lists a bunch of other problems as well.
How do you fail this hard, Capcom?
Title: Re: The Death (& Return?) Of Capcom
Post by: Mustang on August 09, 2020, 08:44:55 PM
Yoshinori Ono announces his departure.

https://www.eventhubs.com/news/2020/aug/09/yoshinori-ono-announces-departure-capcom-after-30-years-company/

I have nothing against him at all and wish him well. I thank him for his time at Capcom for all the good and the bad that's come from the company. He's been blamed for a lot (I probably blamed him for a few things as well) that were not his fault, but I do wish him well.

SHORYUKEN!!!