Sonic The Hedgehog

Started by Spark Of Spirit, January 16, 2011, 09:45:32 PM

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gunswordfist

#1230
HOLY FUCKING SHIT!!!! I just beat Stardust Speedway Act 2. I am still geeking out at the end of Act 1 when Sonic fucking ran into the future with Tails, Sonic CD style. It was pure bliss from there on to the end of the stage. Probably my second or third favorite boss fight in the entire series. They went all out. :shakeshakeshake: :swoon: :worship:
Edit: Oh and my absolute favorite Sonic 3 & Knuckles level is right after this!
Edit 2: Hydrocity was pretty good but from what I've seen, not nearly as good as the original. I loved the conveyor belt or whatever that was that you could climb on in Sonic 3's. Sonic Team made it about as fun as you could possibly make a Sonic water stage. The above water gameplay is almost as good as 3's though.
And I just passed Mirage Saloon. They actually had the balls to do a desert level..and it was fun! It was basically Sky Chase and Casino Night with a train. And I love how creative they are being with the bosses..hell, easily better than every single 2D Sonic game's bosses. I'm holding off on saying "ever" due to my love of MOST of Generations' bosses. That and I haven't finished the game yet. I'm stopping for the night on Oil Ocean. :)
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


gunswordfist

Beat Sonic Mania earlier. Might be my favorite Sonic. I still don't know why they paired large levels with Time Overs. That was like Sonic 3 & Knuckles' greatest flaw. It took me forever to find my way out of some stages, with Titanic Monarch possibly being the biggest offender. Just about every new stage feels at least randomly put together by a random gimmick but at least none of them were terrible and of course Studiopolis is great to amazing. My 2nd favorite new stage is probably the Western one (forgot it's name that fast lol). Also, this game in fact does have the best bosses in the series. Not too hard but Generations stomped the 2D games in terms of bosses before this.
I'm not sure what else to say except I'm going to start as Knuckles soon, maybe after I try and beat Double Dragon Neon. Also, hopefully beating the game faster will give me a more solid opinion on it.
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Spark Of Spirit

The levels are really long, but once you get used to them you can go at a very good pace. I had Chemical Plant Act 1 down to about 2 minutes flat last time I played.

The more I play it the more I enjoy it. Team Mania nailed everything great about Classic Sonic. If Sega doesn't keep them around I'll be disappointed.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

gunswordfist

I heard they'll decide the future of the series. They straight up need to be doing Sonic 5 next
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Foggle

Quote from: gunswordfist on September 04, 2017, 05:11:18 PM
I heard they'll decide the future of the series. They straight up need to be doing Sonic 5 next
But they haven't made Sonic 4 yet. Their next game should be Sonic 4.

gunswordfist

"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Dr. Ensatsu-ken

I've already heard some people say that they basically consider Mania to be the fourth real Sonic game. I'm glad to hear that it's such a great game myself, and not just from Sonic fans. I need to try it myself, but not until after I get through a few other games.

gunswordfist

Started Knux Mania earlier! So much easier this time around, I actually still have the same score.
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Spark Of Spirit

Just like S3&K he gets his own alternate paths. Team Mania included just about everything.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Kiddington

I suck so much at the UFO special stages. I only ended up with 3 out of 7 emeralds on my first playthrough; it's kinda pathetic if we're being honest.

The lack of zone transitions towards the end of the game is extremely jarring, I'll admit. It gives off a surprisingly unpolished feel, the fact that they basically just.....stopped about halfway through. The experience loses a couple points because of it, but I'll still go on record again in calling this the best Sonic game ever. Act 2 of Titanic Monarch might be the first time since playing Carnival Night Zone at 5-years old that I actually timed out in a Sonic game; the fact that they made it that long and challenging is only a good thing.

gunswordfist

I only got one Emerald in my first play through. Lol
I disagree about being Timed Out being a good thing.
Gmm, the transitions did disappear. We just ended up on Titan Monarch out of nowhere. Lol I wonder if they had to due with the schedule. If so, then that's a very small sacrifice that can hopefully get an update
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Spark Of Spirit

I think they shuffled some zones around late during development so some transitions had to be scrapped. I would hope they're working on fixing that for an update. It's really the only obvious sore point in the game and it should be a lot easier to add than simple bug fixes.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

gunswordfist

Forgot to say that I love how different StudioPolis Act 1  is compared to 2. Act 1 is a neon light level with movie aesthetics, Act 2 is like being trapped in a casino/Japanese gameshow.
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Nel_Annette

I do dislike how the transitions just *stop* after a while. Some things are implied, like seeing Little Planet in the background of Lava Reef, so that's how you get to Metallic Madness, and Titanic Monarch being near MM due to it showing that it's on Little Planet in the ending. But it's still weird. They had the Phantom Ruby as an excuse; they should have just slapped the warpy warp to the end of those stages.

I do like the non-Ruby transitions the most. Studiopolis and Mirage Saloon are pretty much confirmed to be on the island from Sonic 2, and now it makes sense that Oil Ocean's music gives off desert vibes; it's right next to one.

gunswordfist

I destroyed Metal Sonic after losing 4 or so lives as Knux. The 1st time this game got noticeably harder as Knuckles. I loved the jingle that played once I finally whooped  his ass. So fitting. Also, I think this is the first time we didn't get a stage transition. I forgot if we got one between Press Garden and Stardust that fast even though i just beat that level again earlier lol
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody