Things That Bother You About Gaming

Started by Spark Of Spirit, May 17, 2011, 03:10:13 PM

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talonmalon333

Nintendo should release collections like this:

http://en.wikipedia.org/wiki/Sonic%27s_Ultimate_Genesis_Collection

Can you really get much better than that?

Spark Of Spirit

The last two they did were Super Mario All-Stars and Kirby Dream Collection for the Wii. The Kirby one was great, the Mario one was literally a ROM on a disc and nothing more.

But since they have the VC, a collection is fairly redundant. That said, a HD collection of the 3D Mario games would be a brilliant idea.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

talonmalon333

#1847
Most of those Sega games are playable on Virtual Console, too.

EDIT:

Come to think of it, Sunshine is going to be the only 3D Mario that isn't playable on a current console. 64 is on Virtual Console, and Galaxy can be played with backwards compatibility. But not Sunshine. Not like it's a bit loss, though.

Peanutbutter

Quote from: Spark Of Spirit on January 08, 2015, 09:04:07 PM
Ico was alright, but I've never really understood the hype behind it. It was no masterpiece, just a good game.


I think it was the gameplay's style in it that enthralled people. I like the game myself, but it isn't as special as it's made out to be.

talonmalon333

I've heard that Metal Gear Solid: Portable Ops suffers greatly because of its controls. It's designed like MGS3, with the very same 3D camera, and the problem being that the PSP's control scheme doesn't allow for good usage of that camera. I don't understand when developers try to design handheld games like smaller versions of console games. You have to design portable games with their limitations in mind. Metal Gear on a portable, for example. should really be played with the overhead camera from the earlier games. Zelda did a good job with A Link Between Worlds. The developers didn't aim to make an inferior, 3D console Zelda on handheld. They went the logical route and made it 2D.

Spark Of Spirit

At least MGS3 apparently has optional second stick usage, which will apparently be much better with the new 3DS. Portable Ops has no option even if you play it on the Vita. Same problem I have with Ape Escape On The Loose. I can't play with the original control scheme no matter what I do.

Oh well. Not like Sony could have known about the Vita when they made the game for the PSP.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Nel_Annette

http://www.destructoid.com/man-hate-buys-rosalina-luma-amiibo-in-bulk-so-fans-can-t-have-them-285999.phtml

What a colossal fucking dick. Just let the fans have their space waifu. I wish I had $40,000 to troll people with.

Daxdiv

Some people just have too much money and time on their hands. But that after watching that video, I can't help but wonder how much of an act this is.

Nel_Annette

I was listening to the SBF podcast and they talked about him. Apparently he has some mental issues and has done this before with other products, but this kind of thing still sucks.

Spark Of Spirit

Nintendo's making a new Mario Vs. Donkey Kong and once again it's another stupid Minis game.

Is there some unwritten law that we can't have a new game in the series like Donkey Kong '94 or Mario Vs. Donkey Kong? It's been well over a decade now. Can we finally get thrown a bone here?
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Quote from: Spark Of Spirit on January 14, 2015, 05:17:39 PM
Nintendo's making a new Mario Vs. Donkey Kong and once again it's another stupid Minis game.

Is there some unwritten law that we can't have a new game in the series like Donkey Kong '94 or Mario Vs. Donkey Kong? It's been well over a decade now. Can we finally get thrown a bone here?
I know, man; it's terrible. I'm sure the Minis games are fine, but DK94 and MvDK are in a class of their own as far as I'm concerned. Just excellent puzzle platforming, and some of Nintendo's most underrated titles. This is like when proper Rayman releases were replaced by that Rabbids shit for years.

gunswordfist

i was just thinking about that raving rabbid trash. origins was the 1st one i played since the original rayman came out for a reason.
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Spark Of Spirit

I found a comment of someone just gushing out truth bombs after the recent Sega news. I don't necessarily agree with everything he says, but he gets a lot right.

QuotePoor Sega.

Back in '99, their developers were firing on all cylinders, pumping out imaginative, creative titles repeatedly then sony strolled in and said "Oh, just wait for our thing. It's going to be soo much better." Then retailers got on board the sony train and actively discouraged people from buying DC. It's very sad. The amount of creativity and energy seen in those two years of DC support from first AND third parties are unprecedented in all of video game history. The DC was just too far ahead of its time. ps2...really not that much better hardware wise. The leap was certainly not psx -> DC level.

This is why anyone who makes comparisons between DC and Wii U has no business doing so.

Anyway, after that, video gaming became a lot less interesting with one of its star players KOed by an electronics company with about two game development teams. >_<;

Actually, the game industry is destroying gaming.

Game budgets for AAA titles rocketed out of control. They spend millions of dollars on graphics, then still don't get the kinds of sales they want so cut pieces of game off to sell as DLC which some people will blindly defend online for some strange reason. Instead of making a game with a reasonable budget that stands a chance to make money on its own, nooo, they have to spend gobs of money on pretty pictures, and if they have time later, might add something to gameplay.

So, the AAA titles all fought amongst each other.

What happened then is that "gamers" (ie, people who don't play good games) began to scoff at anything that wasn't the Most Beautiful Game Ever and that cut the market for AA and A titles.

Now, all we have are the AAA titles and then boring 99ยข indie games where the developer hopes you play his one level 800 gazillion times.

This has been going on for a generation now.

Back in 2007, Capcom released the (at first) Wii-exclusive Resident Evil: The Umbrella Chronicles.

What happened?

"The company singled out Resident Evil: The Umbrella Chronicles for the Wii as driving strong sales, particularly in the US and Europe, and Monster Hunter Freedom 2 as being a top seller in Japan."

http://www.gamespot.com/articles/capcom-sales-up-operating-income-down/1100-6185630/

That's right. HD games really didn't make Capcom much money...they were saved that year by two SD games. A LOT of Japanese companies were hit hard by the HD transition. Not only Sega and Capcom but Jaleco, Konami, Square-Enix, Hudson, and well, everyone. It is THAT much of a money hole.

Of course, it's not just graphics. In the 8-bit era, no one hired Hollywood actors to voice their games, or had symphonies perform music for their games, or did motion-capture, or recorded real sound effects...

Since games cost so bloody much to make now, ALL companies are totally averse to risk. Back in earlier eras, we had loads of different kinds of games come out all the time like JRPGs, strategy games, shooters, sim games, flight sims, driving games, arcade games, puzzle games, and more. Now we pretty much just have military FPS, sandbox games, and an occasional driving game. Even Nintendo, which used to just do whatever the hell they wanted to, much to the delight of their surprised fans, stuck a terribly out-of-place demo of Captain Toad's Treasure Tracker into Super Mario 3D World simply to test the waters (and defray development costs).

With ps4 & xb3, s&m realized that chasing after PCs was expensive and pointless, so they merely released bottom-end PCs. Even so, looking at the lineup of games these days, with the current generation of systems, you can look forward to playing breakthroughs like:

The Last of Us Remastered
Sleeping Dogs: Definitive Edition
Halo: The Master Chief Collection
Grim Fandango Remastered
Fahrenheit: Indigo Prophecy Remastered
DmC: Devil May Cry Definitive Edition
Another World: 20th Anniversary Edition
Dynasty Warriors 8: Xtreme Legends Complete Edition
Tomb Raider: Definitive Edition
Trine: Enchanted Edition
Saints Row IV: Re-Elected
Grand Theft Auto V for ps4/xb3
Warriors Orochi 3 Ultimate
Injustice: Gods Among Us - Ultimate Edition

Correct, no one's interested in making games for those platforms either. By the way, the systems are not selling as well as retailers would like.
Like I said, some things are opinion and hyperbole but the overall point is pretty solid.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Dude makes some good points, but they were mostly lost in the hyperbole to me. I find it increasingly hard to read rants like that these days.

Foggle

http://www.gamnesia.com/news/naughty-dog-says-no-to-a-return-to-crash-bandicoot-or-jak-and-daxter#.VNK_sZ3F8bi%C2%A0

Translation: Jak? Crash? NAWWW that's little kid shit. Nobody likes cartoons anymore, bruh. Gotta' make our mature games for mature audiences.