Things That Bother You About Gaming

Started by Spark Of Spirit, May 17, 2011, 03:10:13 PM

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Spark Of Spirit

Quote from: Foggle on February 07, 2015, 12:56:27 PM
It's annoying that they seem to look down on their past works as childish, when IMO they were a lot more fun and interesting. I don't necessarily want a new Jak or Crash - or even a new platformer - from them, but their older games had a lot more creativity and personality. I have no interest in playing the Uncharted sequels since I didn't like the first one much, but The Last of Us was pretty great... for a single playthrough. It has no replay value to speak of for me. The gameplay was good, but there are better stealth games, shooters, and survival horror titles out there with less forced walking scenes and more satisfying mechanics. I honestly had to force myself through the first part of the game because I just wasn't having any fun at all until Pittsburgh. On that note, I believe he meant Uncharted was "boring" in terms of gameplay rather than writing. I can't say for the sequels, but that's exactly how I felt about the original.
Ding ding ding. We have a winner.

To look down on the genre of video games that helped to save the industry (mascot platformers) that also built your company is very childish. I know Jason Rubin and members of the original Naughty Dog (Who left around Jak II) were very proud of the games they made in their time there. Several members even went on about how they actively tried to compete with Nintendo and Rare during the N64/PS1 era and I think it shows in all their games up to the time they left.

Meanwhile, Insomniac are able to do both styles of games and embraces where they came from. So I don't know why Naughty Dog can't.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

What I wouldn't give for another game in the same vein as Jak 2 (only with less racing and better checkpoints)! I know it's a very divisive title, but the platforming stages and amount of variety in that game really felt like a culmination of all ND's prior work, to me.

Quote from: Spark Of Spirit on February 09, 2015, 01:15:16 PM
Meanwhile, Insomniac are able to do both styles of games and embraces where they came from. So I don't know why Naughty Dog can't.
Interestingly, Insomniac's first game was actually... an FPS! Since they specialize in both platformers and shooters (with their best games being both at once), they've always been true to their roots.

Spark Of Spirit

Insomniac has made FPSs, Third person action games, and platformers. They have no problem trying anything. Maybe it's because a lot of the people who formed the company still work there.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Quote from: Spark Of Spirit on February 09, 2015, 01:46:39 PM
Insomniac has made FPSs, Third person action games, and platformers. They have no problem trying anything. Maybe it's because a lot of the people who formed the company still work there.
This is definitely a big part of what makes them such a good studio. A lot of people like to say they've gotten less talented in recent years, but I think it's just because they've been given a whole slew of raw deals since 2009. From what I can tell, a few extremely unlucky things happened to them after the release of Crack In Time:

  • Only EA would publish Overstrike while also allowing IG to keep the IP, but then they gutted it into Fuse.
  • Sony didn't want to order any more Resistance games after 3.
  • I have no hard evidence to back this up, but I'm pretty sure IG wanted to take a break from Ratchet & Clank after ACIT (which notoriously had an 8 month development cycle) came out. After all, they'd been working almost non-stop on the series since 2002 and definitely deserved a rest. I think it's likely that All 4 One and Full Frontal Assault were born out of contractual obligation more than anything.

Sunset Overdrive and Into The Nexus prove they've still got it. Now we just need to wait and see if R&C PS4 lives up to the legacy.

Spark Of Spirit

I still wish that they and Nintendo could have done something together. The two of them have a real meshing of styles that could have formed something interesting. They're done something with both Sony and Microsoft, so it's only about time, hopefully.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Quote from: Spark Of Spirit on February 09, 2015, 02:09:27 PM
I still wish that they and Nintendo could have done something together. The two of them have a real meshing of styles that could have formed something interesting. They're done something with both Sony and Microsoft, so it's only about time, hopefully.
Hopefully they will someday! I think Insomniac would be an excellent choice for a third-person Metroid, personally. I remember one time it was reported that somebody from IG disparaged Nintendo, but then someone higher up in the company said that they "loved Nintendo," so who knows what's up with a potential relationship between the two.

Spark Of Spirit

Another thing I remember is that the original Crash Bandicoot was made in a vacuum of 3D platformers. Naughty Dog brought it to E3 and managed an impressive showing, even attracting Miyamoto's attention, since this was the E3 where Super Mario 64 was first shown off. Neither Nintendo nor Naughty Dog knew anything about what the other were doing, but you can tell in future projects that they took inspiration from each other. Crash 2 was literally a response to Super Mario 64 in how they sharpened everything up (which continued in Crash 3) and Crash Team Racing was their answer to Mario Kart. Jak & Daxter was their challenge to Rare's 3D platformers. By Jak II there was obviously a lot of internal shifts and people wanting to go separate ways, but the levels themselves were the usual Naught Dog quality.

So, I don't see what's to be embarrassed about with all that.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

gunswordfist

can we please get insomniac to make a 3d earthworm jim?
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Foggle


Dr. Ensatsu-ken

It kind of seems odd that they'd specially create a logo for the game's....2nd anniversary. I mean, who does that? What's the purpose? Unless this is an attempt by Platinum to try and debunk rumors of this sequel so as not to spoil a potential E3 reveal. Just say'n. :humhumhum:

Foggle

Quote from: Dr. Ensatsu-ken on February 25, 2015, 08:23:07 AM
It kind of seems odd that they'd specially create a logo for the game's....2nd anniversary. I mean, who does that? What's the purpose? Unless this is an attempt by Platinum to try and debunk rumors of this sequel so as not to spoil a potential E3 reveal. Just say'n. :humhumhum:
Yeah, that's probably what it is. :D

Spark Of Spirit

"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Lame! :( Volition x Nintendo open world sandbox would have been amazing.

Foggle

Insomniac was apparently going to make a Conker's Bad Fur Day sequel, but they gave up when Microsoft wanted it pushed out in less than a year.

http://www.reddit.com/r/gaming/comments/2xyqrz/cancelled_conker_game_and_other_rare_info/

WHAT THE FUCK

Spark Of Spirit

This last month has had some pretty aggravating cancellation news.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton