Sonic The Hedgehog

Started by Spark Of Spirit, January 16, 2011, 09:45:32 PM

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Spark Of Spirit

I can see your point; They don't really feel much like breaks to me, but I get what you mean. The levels are fairly long in 1, so its a good point sort of like how Heroes used the same art and everything but just gave the zone a different name instead of calling it act 2.

But SA2's Sonic levels definitely could have used multiple acts. Metal Harbor is over in about 2 minutes flat, which is like one act of Green Hill. Crazy Gadget's space blocks are kind of crammed in at level's end, and the other levels just needed more. Most levels never ran longer than 2-3 minutes, which is the length of about 1 act in the old games.

Not like it really matters anymore.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Dr. Ensatsu-ken

Star Light Zone is pretty fun since it gives you a lot of opportunities to get Sonic up to his full speed and breeze through the level. It does feel a bit too easy for being one of the later zones in the game, though. I honestly had a harder time with Labrynth Zone than this one.

gunswordfist

Hmmm, I think I might like how Sonic 4 does Acts
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Spark Of Spirit

Quote from: Ensatsu-ken on October 08, 2011, 12:28:13 AM
Star Light Zone is pretty fun since it gives you a lot of opportunities to get Sonic up to his full speed and breeze through the level. It does feel a bit too easy for being one of the later zones in the game, though. I honestly had a harder time with Labrynth Zone than this one.
Yeah, it's not really all that hard, but it sure is a great zone. They probably should have put it before Labyrinth, but I do like treating it as a quick break after almost drowning and before walking into hell.

(That said, Scrap Brain Zone is pretty great)
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

gunswordfist

Oh yeah...I've been meaning to ask this for like a year or probably more. Water levels in Sonic, should they never be put in? I think the fans don't really complain about them because they've been there since the beginning. If water levels first appeared in Sonic 2, there'd be angry mobs because of it. With that said, I'm actually on the fence on this. Especially since I love Hydrocity and even Aquatic Ruins.
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Spark Of Spirit

Well, between the first water level in a main Sonic game since S3&K was Aquarium Park, one of the very best Sonic levels. So I don't think they should be removed.

Labyrinth's problem was that the levels were too long and Aquatic Ruin was that the water parts were just not very good. Yet, Hydrocity and Aquarium Park were awesome and make me want more water levels in Sonic games.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Dr. Ensatsu-ken

Labrynth Zone's problem was that it felt really slow (which made it feel even longer than the other levels on top of already being too long as it was) just like Marble Zone....when you weren't in the water. Once you actually got into the water it became unbearably slow and while I don't mind that whole challenge of making Sonic have to breathe air bubbles to survive underwater, there wasn't much more to it than doing that and dodging spikes. There weren't really any interesting level design elements in their to make up for the greatly reduced speed.

Spark Of Spirit

And the boss is just awful.

Most Robotnik boss fights are at least decent to me, but that one and the one from Metropolis ones just annoy me.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Dr. Ensatsu-ken

I don't even consider that a boss fight. While its technically possible to defeat Robotnik in that fight, its impractical because its not really a fight to begin with. Its just a series of obstacles for Sonic to get through before he drowns. Its a pretty lame and uncreative way to end an already bland zone.

talonmalon333

Actually, I'd say Sonic 1 as a whole was slower then it's sequels, even if it was insanely fast when it came out. It's still good, but Sonic's at his best when he combines speed and platforming.

gunswordfist

What the fuck is Aquarium Park?

Anyway, we can all agree that Labryth Zone isn't a good level.
"Ryu is like the Hank Hill of Street Fighter." -BB_Hoody


Foggle

Sonic Generations is coming to PC! It's only 30 bucks; 25 if you pre-order at Green Man Gaming.

Looks like Sega just made a sale! :joy:

Avaitor

To be honest, I can't really imagine playing a game like Sonic on a PC. It seems like a lot of the fun would be removed when you get rid of the controller.

I couldn't even enjoy Mega Collection Plus on the X-Box that much, since that controller was not built for Sonic.
Life is not about the second chances. It's about a little mouse and his voyage to an exciting new land. That, my friend, is what life is.

Sir, do you have any Warrants?
I got their first CD, but you can't have it, motherfucker!

New blog!
http://avaitorsblog.blogspot.com/

Foggle

Who said anything about getting rid of the controller? I've got a wired 360 gamepad right here next to me. Works great for PC games. ;)

Avaitor

haha, fair enough.

I may have to try that myself, actually.
Life is not about the second chances. It's about a little mouse and his voyage to an exciting new land. That, my friend, is what life is.

Sir, do you have any Warrants?
I got their first CD, but you can't have it, motherfucker!

New blog!
http://avaitorsblog.blogspot.com/