Super Mario Series

Started by Spark Of Spirit, November 13, 2011, 07:47:30 PM

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Spark Of Spirit

Don't know, but I hope so. It would be pretty easy to do.

Quote from: Foggle on February 04, 2015, 10:24:40 PM
Speaking of 2D Mario, goddamn am I psyched for Mario Maker. I wish they had that thing when I was a little kid.
I hope it has online sharing. I can't wait to play Gutsman's stage and Act 5-1 from Ninja Gaiden.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

I hope it's possible to have infinitely vertical scrolling levels. If so, I'm going to make a gigantic tower filled with traps and shit.

I made the worst/best level ever in Smash Bros. It's pretty much nothing but springs, cannons, and lava. Surprisingly fun to play on, considering I was trying to make the most annoying and unfair stage possible as a joke. :lol:

talonmalon333

Quote from: Spark Of Spirit on February 04, 2015, 10:20:07 PMI wish 2D Sonic games had that problem.

I was getting at the fact that, honestly, it doesn't really feel like they are trying much with the NSMB games. It feels like, with each game, they take the template of SMB3 and watered it down to its bare essentials. Adequate music, adequate graphics, adequate gameplay depth. The bar heightens for each new console, but only, well, adequately. Meanwhile, Nintendo puts their all into 3D games. Plenty of variety and production values in those games. In fact, I could barely tell if NSMBWii has or doesn't have better graphics than Mario Sunshine. Also, when people asked Nintendo to bring back the SMB2 cast with their respective abilities in the 2D games, Nintendo shuffled through with questionable excuses. And then, suddenly, that crew pops up in 3D World. Honestly, it just seems like Nintendo doesn't respect the gameplay that made Mario what he is.

They should put the effort and bells and whistles of 3D Mario to make a 2D Mario game apart from the "New" brand. Then they should just go all out. Try to top SMB3,

Foggle

I dunno man, I honestly think NSMBWii is one of the best games in the entire series.

talonmalon333

Quote from: Foggle on February 04, 2015, 10:39:06 PM
I dunno man, I honestly think NSMBWii is one of the best games in the entire series.

Want to hear the NSMB theme again? :sly:

I'd say NSMBWii might be better than SMB1 due to limitations on that game. However, it had the potential to be better than SMB3, and I just feel like Nintendo didn't try for that.

Spark Of Spirit

Brawl's level editor was hilarious for stuff like that. I actually remade Peach's Castle 64 is the new level creator and basically put magma on the bumped areas to make i even more chaotic than the original stage was.

Quote from: Foggle on February 04, 2015, 10:35:22 PM
I hope it's possible to have infinitely vertical scrolling levels. If so, I'm going to make a gigantic tower filled with traps and shit.
There's a part in one of the trailers where they show Mario dropping down onto Lakitu in the SMB1 fortress area. He falls like three screen lengths.

The thing is, SMB1 had NO vertical scrolling whatsoever.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Spark Of Spirit

NSMBWii and U are excellent platformers. It's the portable games that aren't up to snuff.

Quote from: talonmalon333 on February 04, 2015, 10:40:26 PM
Quote from: Foggle on February 04, 2015, 10:39:06 PM
I dunno man, I honestly think NSMBWii is one of the best games in the entire series.

Want to hear the NSMB theme again? :sly:
https://www.youtube.com/watch?v=BAsv31sWCVY

Sounds awesome to me.  ;)
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Quote from: Spark Of Spirit on February 04, 2015, 10:41:24 PM
There's a part in one of the trailers where they show Mario dropping down onto Lakitu in the SMB1 fortress area. He falls like three screen lengths.

The thing is, SMB1 had NO vertical scrolling whatsoever.
You just increased my hype threefold. :o

I hope we can include little text interludes. I want to make a parody of dumb artsy-fartsy Flash games. :lol:

Quote from: Spark Of Spirit on February 04, 2015, 10:44:45 PM
NSMBWii and U are excellent platformers. It's the portable games that aren't up to snuff.
I'd agree with this, though I actually thought NSMB1 was still a fairly decent on the go game.

Spark Of Spirit

Quote from: talonmalon333 on February 04, 2015, 10:36:27 PM
Quote from: Spark Of Spirit on February 04, 2015, 10:20:07 PMI wish 2D Sonic games had that problem.

I was getting at the fact that, honestly, it doesn't really feel like they are trying much with the NSMB games. It feels like, with each game, they take the template of SMB3 and watered it down to its bare essentials. Adequate music, adequate graphics, adequate gameplay depth. The bar heightens for each new console, but only, well, adequately. Meanwhile, Nintendo puts their all into 3D games. Plenty of variety and production values in those games. In fact, I could barely tell if NSMBWii has or doesn't have better graphics than Mario Sunshine. Also, when people asked Nintendo to bring back the SMB2 cast with their respective abilities in the 2D games, Nintendo shuffled through with questionable excuses. And then, suddenly, that crew pops up in 3D World. Honestly, it just seems like Nintendo doesn't respect the gameplay that made Mario what he is.

They should put the effort and bells and whistles of 3D Mario to make a 2D Mario game apart from the "New" brand. Then they should just go all out. Try to top SMB3,
The reason they weren't innovating is because the NSMB series in particular was made as throwback nostalgia games. They weren't meant to be the next big Super Mario Bros. game. If they were, they would have had a higher budget and more resources alotted to them. The thing was, two of the games ended up cracking double digit millions and another ended up helping to save their recent portable. The games do exactly what they're made to do.

And again, I think NSMBWii and U are better than every 2D entry other than SMB3 and World (those two are debatable for some) so I never got the griping the games got.

It's irrelevant, though. If Nintendo does another 2D Mario game, it will be something else. They only put one NSMB game per system and they've already made one for the 3DS and Wii U.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Spark Of Spirit

#549
Quote from: Foggle on February 04, 2015, 10:48:28 PM
Quote from: Spark Of Spirit on February 04, 2015, 10:44:45 PM
NSMBWii and U are excellent platformers. It's the portable games that aren't up to snuff.
I'd agree with this, though I actually thought NSMB1 was still a fairly decent on the go game.
I actually think Coin Rush in NSMB2 is excellent fun even though I'm not crazy about the main game. But still, neither portable game is as good as the two console entries and yet it's the console entries that get the majority of the hate.

And to add, if we got a New Sonic the Hedgehog game that played like Sonic 3, physics and all, with no further innovations, it would be a step up from every 2D Sonic game since at least Sonic Advance 1. If they had the Sonic Generations level designers, it would probably be even better than that.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Quote from: Spark Of Spirit on February 04, 2015, 10:56:04 PM
I actually think Coin Rush in NSMB2 is excellent fun even though I'm not crazy about the main game. But still, neither portable game is as good as the two console entries and yet it's the console entries that get the majority of the hate.
Because apparently 2D games "aren't good enough" for home consoles in 2015. I say fuck that. Tropical Freeze was one of the best games I've ever played, and I even have a bit of 3D bias like most modern gamers do.

QuoteAnd to add, if we got a New Sonic the Hedgehog game that played like Sonic 3, physics and all, with no further innovations, it would be a step up from every 2D Sonic game since at least Sonic Advance 1. If they had the Sonic Generations level designers, it would probably be even better than that.
For real. Sonic 3 & Knuckles is still the pinnacle of the series. But when Sega sees this and tries to go for the easy money, we get Sonic 4...

talonmalon333

Quote from: Spark Of Spirit on February 04, 2015, 10:50:37 PMThe reason they weren't innovating is because the NSMB series in particular was made as throwback nostalgia games. They weren't meant to be the next big Super Mario Bros. game. If they were, they would have had a higher budget and more resources alotted to them. The thing was, two of the games ended up cracking double digit millions and another ended up helping to save their recent portable. The games do exactly what they're made to do.

And again, I think NSMBWii and U are better than every 2D entry other than SMB3 and World (those two are debatable for some) so I never got the griping the games got.

It's irrelevant, though. If Nintendo does another 2D Mario game, it will be something else. They only put one NSMB game per system and they've already made one for the 3DS and Wii U.

That's the thing though. I think the New brand itself has worn out its welcome. It just seems like they are taking a game they don't love and are rehashing it over and over for a quick buck. In fact, "New" almost makes it seem like the games are parodying themselves now. Yeah, it's true that they only put one NSMB game on a console, at least so far, so the next 2D Mario could be something different... but that's if that happens.

And NSMBWii and U being better than almost every 2D Mario isn't saying much. Other than SMB1 and 2, we have... Lost Levels and the Mario Land games. Not much competition there.

Quote from: Foggle on February 04, 2015, 11:02:52 PM
Quote from: Spark Of Spirit on February 04, 2015, 10:56:04 PM
I actually think Coin Rush in NSMB2 is excellent fun even though I'm not crazy about the main game. But still, neither portable game is as good as the two console entries and yet it's the console entries that get the majority of the hate.
Because apparently 2D games "aren't good enough" for home consoles in 2015.

Also, Nintendo isn't convincing those people that the new NSMB game is worth upgrading to from the last one. :P

I don't think the handheld games are less guilty, though.

Foggle

Quote from: talonmalon333 on February 04, 2015, 11:07:16 PM
Also, Nintendo isn't convincing those people that the new NSMB game is worth upgrading to from the last one. :P
Perhaps, but that rhetoric I posted was taken directly from actual editorials and comments sections.

Spark Of Spirit

I must think more of the 2D Mario games than you, Talon. The only ones I actively dislike are Lost Levels and SML2. I like every other game a great deal.

I'm not sure how you can consider NSMBU rehash-y, though. Its artstyle doesn't look much at all like the others, and NSMBWii was clearly head and shoulders improved visually from the DS game. If you take NSMB2 out of the equation, the games look better with each installment, the way it should be.

Quote from: Foggle on February 04, 2015, 11:02:52 PM
Quote from: Spark Of Spirit on February 04, 2015, 10:56:04 PM
I actually think Coin Rush in NSMB2 is excellent fun even though I'm not crazy about the main game. But still, neither portable game is as good as the two console entries and yet it's the console entries that get the majority of the hate.
Because apparently 2D games "aren't good enough" for home consoles in 2015. I say fuck that. Tropical Freeze was one of the best games I've ever played, and I even have a bit of 3D bias like most modern gamers do.
Yeah, I wouldn't mind a full on Super Mario Bros. 4/World 2 (since there's no SMB4 here or SMW2 in Japan) with graphics as impressive as Mario Kart 8 or stylized as good as Good Feel's games, but I'm not going to rag on a game if they don't. I'm just not that picky about these things.

Quote
QuoteAnd to add, if we got a New Sonic the Hedgehog game that played like Sonic 3, physics and all, with no further innovations, it would be a step up from every 2D Sonic game since at least Sonic Advance 1. If they had the Sonic Generations level designers, it would probably be even better than that.
For real. Sonic 3 & Knuckles is still the pinnacle of the series. But when Sega sees this and tries to go for the easy money, we get Sonic 4...
Sonic 4 was botched up by the marketing department. It was going to be a phone game modeled after Rush and ended up playing nothing like the original games. It should never have been called Sonic 4. Sonic Advance 1 is more Sonic 4 than Sonic 4 is. Heck, it wasn't even made by Sonic Team!

I've been saying, they're sitting on an obvious goldmine here. Use classic physics (sort of like Generations 3DS, but polished further) and have level designs as good as Generations HD and you have a top shelf AAA game. Call it Sonic The Hedgehog: Chaos Classic or something and rake in the money. That they've done NOTHING with what they've made is massively disappointing.
"The world will never starve for want of wonders, but for want of wonder." - G.K. Chesterton

Foggle

Makes sense about Sonic 4; I knew something felt off in regards to... well... EVERYTHING in that game. And then when they finally found a winning formula again in Sonic Colors and Generations, instead of polishing that up, we got Lost World and Boom instead. I've never seen another game series constantly dump what made the previous entry good every time a new installment is released.