Let's get the fanboy calls out of the way. You know you wanna say it. But the truth of the matter, I really appreciate the changes the system brought.
The Wii was the system that brought me back into gaming. Scoff you might, but by the end of the previous gen I was really just tired of it. Third person action games and wannabe Max Paynes, JRPGs with cliched stories and stale gameplay, and first person shooters that started relying more on stories than gameplay seemed to be overcrowding the shelves. Gaming seemed like it was moving away from what I wanted. (Short of the GBA.... But the PSP put a stop to that making the DS get rushed out to compete and killing off the best portable ever.... but I digress!)
So things haven't changed much, I guess.
Still, when Nintendo showed off the Wii for the first time (the Revolution it was called), I was excited. A new controller and way to play games, a more compact price for getting in, and third parties seemed excited (You can thank them for all the shovelware), making this my most anticipated console since the SNES as a kid. It seemed that Nintendo was not content with just adding more buttons and shinier graphics but I actually wanted to tweak with what mattered- gameplay, and it was something they hadn't really done since the N64 only this direction interested me more. I thought- this could get more people into gaming! This could bring people back into gaming! This could really do a lot of good to the hobby, instead of narrowing audiences every generation (which is exactly what was happening, let's face it) and getting less and less people excited for games, this would bring gaming back to its roots by making everything simpler to understand for outsiders, but still offering the great core experience for those used to it.
Basically, the Wii was going to be the best of both worlds in my head.
It obviously didn't turn out that way thanks to close-minded gamers who thought gaming started on the PS2, and third party publishers that would rather go bankrupt (and did!) than develop for a system that by far had the best sales of the generation, and Nintendo itself purposely not releasing games for no reason. If it wasn't for this trifecta of stupidity, the Wii could have been even better than it was maybe even finally reaching the levels of variety of the 16 bit days. But the gen is almost over, so no point dwelling on that.
So what did the Wii do? Well, it brought gaming back to the people and not just the basement-dwellers. It gave us games that anyone could play, but everyone could enjoy. For those of us with friends and family- you know what I'm talking about, and for gamers that wanted more of a traditional experience, you had that as well. Not to mention for the first time, Nintendo finally offered a selection of their classic games for download giving us a giant library of classic games to enjoy in between new experiences. The Wii was the first time, in my opinion, that Nintendo managed to nail what they set out to do since the SNES or arguably the NES on that side.
Here's a list of what I think the Wii offers to anyone who cares to look, and why it's my favorite console since the Sega Dreamcast. I'll be including up-ported games as well, because the Wii version tends to have the best controls regardless of graphic output.
GoldenEye 007
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Yes, I'm starting with an FPS game, sue me. The difference is what this particular FPS game does. Levels aren't fully scripted hallways with only one way through them, difficulties change more than just how fast enemies (and you) die, and the multiplayer brings back the simplicity of older FPS games while keeping the precious leveling that the newer ones have. Basically, it's what more FPS games should strive for, and I'm certain it cost a fraction of that game to make. It's also on the HD systems, but I put it here because the controls (being fully customizable) are apparently better here.
Tatsunoko Vs. Capcom
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My favorite fighter this gen. This game manages to keep what was fun about the Vs game (great roster, manic gameplay, and variety), along with a surprising amount of balance (compared to every other Vs game especially), and simplistic controls make this so that anyone can hop in and button mash or learn their way up the ranks. Don't pass this one by.
Deadly Creatures
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I don't even know how to talk about this one. It's a 3D adventure game where you play as a spider and a scorpion and you survive. It's unique, it's fun, and it's pretty cool. The game isn't perfect, but it's a solid game well worth anyone's time, especially those who want to play something different but familiar at the same time. THQ threw this one out into the wilds without any promotion because they thought no one would like it, so prove them wrong by giving this a shot.
Disney Epic Mickey
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The game is very controversial for so many different reasons, but let me tell you why it's good. A 3D collectathon platformer that seems ripped right off the N64 only with a bigger scope, graphics, and a unique gimmick to set it apart. It's not really the ebst game this gen, but again- it's well worth your time.
Wario Land: Shake It!
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Have you ever played a Wario Land game? Well, imagine everything you know about Mario games, but warped. You defeat enemies by dashing into them, you explore for treasure instead of simply walking from point A to B, and you basically get as much money as you can along the way for goodies. This is a great Wario game, and probably the hardest if you go for 100%, full of creative ideas and levels and some funky music, not to mention the gorgeous hand-drawn graphics and cinemas that seemed ripped out of a cartoon. If you enjoy 2D platformers at all- you're missing out.
House Of The Dead: Overkill
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A very meaty railgun shooter with tons of unlockables, a fun (and goofy) story, perfect levels and controls, and you have one of the best games this gen. You like shooters? Give it a go! You like Sega? Grab it! You miss the glory days of arcades? Then why aren't you playing this right now. Oh yeah, and special mention has to made of the absolutely bonkers soundtrack. I'm sure if you have Move that the PS3 version is worth it, but I doubt the controls are as tight, as Move controls frequently are not as good as Wii controls.
Donkey Kong Country Returns
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And boy does it ever. My personal niggles aside (you all know what they are), this is one of the most fun and challenging gaming experiences you'll find this gen. What's more to say? It's Donkey Kong Country! And it's just as good as you remember it.
Kirby's Return To Dreamland / Kirby's Epic Yarn
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fgamesareevil.com%2Fwp-content%2Fuploads%2F2011%2F08%2FKirby-Returns-to-Dreamland1.jpg&hash=d17bb379583f62f105d651c0eca34a84ea0e59a4)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fgamrfeed.vgchartz.com%2Fgalleries%2F2010-10-18%2Fkirbys-epic-yarn%2Fkirbys-epic-yarn_1287434134.jpg&hash=cf4e8b3cef1c183f5c36cc403aae05b8cab17fcc)
You have one of the best traditional Kirby games there is, and one of the best non-traditional Kirby games there is. Whatever you prefer, you are guaranteed to have a good amount of fun, especially if you enjoy co-op. These games are surprisingly meaty and will offer you a lot of time hopping and bopping.
Red Steel 2
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Part first person beat em up (with unlockable skills) and part first person shooter (with upgradable guns), there is no other game like Red Steel 2 (and certainly not its lousy prequel) and that's a real shame. The first Wiimotion plus game, you got a real feel for sword play and switching to your gun is fast and fluid leading to many cool combos that would simply not be possible on a traditional controller. The only fault would be the lack of multiplayer (co-op or not) and the fact that no one bought it. Seriously, it truly is as different a first person game as you can imagine.
MadWorld
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I'm not explaining this one again. Just imagine a beat em up in 3D. That's all you need to know.
Disney Guilty Party
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You know, for all the railing about how casual games sell too much and are ruining the industry, the ones that are really good don't seem to catch on. For every Carnival Games selling one million, you get something like Guilty Party that gets completely passed over for no real reason. What is Guilty Party, you ask? Imagine Clue meets Mario Party with a distinctly Disney sense of humor and execution and you have the best "casual game" that no one bought. What's more is the alternate difficulty levels and a "random" mode for when you beat the game giving the game unlimited replayability. If you want just one (or want to try one) truly great casual experience, then Guilty Party is the best one. I guarantee you and your family/friends will love it.
Muramasa: The Demon Blade
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fcache.kotaku.com%2Fassets%2Fimages%2F9%2F2009%2F04%2Fmuramasa_demon_blade_lead.jpg&hash=54fe58a3872c90186907c13fef9358697c0ab09b)
Another 2D game another beat em up (or hack n slash, I guess) that no one bought. Muramusa is exactly what it is. A hardcore 2D action game, and that's all it needs to be.
Castlevania: The Adventure ReBirth
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The first classic 2D Castlevania game since the SNES was finally released to WiiWare, and it was every bit as fun as you remember. The game might not quite touch such masterpieces as 4, but it gets close, and is the first one in years to truly feels like a sequel to that game.
Contra ReBirth
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fmedia.nintendo.com%2Fnintendo%2Fbin%2FC3GaCYtZ-4f5yNkq-3epcaPwhG9IXL67%2FuA2rPFJaVgjP82r63tEyQBo-MTvwnU6c.jpg&hash=22cb4bf38c73988cb7fd0962fba841965cef28e1)
It's Contra.
Ghost Squad
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fdarkzero.co.uk%2Fimg%2Fscreenshot%2Fghostsquad-1.jpg&hash=baea27b9c27c855de3ed1f8bf73718f118284697)
Another rail shooter, only this one was ripped straight from the arcades. So what makes this worth your time? Well, this one has branching paths in levels, difficulty levels (which affect events), tons of unlockables, a party mode for 4 players, and that classic Sega sense of humor and bombast from the arcades. This is one of Sega's best arcade games, and this perfect port is as great as it gets.
Punch Out!
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Again I'm at a loss as to what to say. It's freaking Punch Out! You aren't going to find much else like it.
Klonoa
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.aussie-nintendo.com%2Fimages%2FNEWS2%2Freview_wii_klonoa1.jpg&hash=917717be81fcd331afa5ccdc30fbe3f37f188856)
Another game you've heard me prattle on about. It's an excellent platformer and one of the best, and this is the best version of it. That's all I can say.
Super Mario Galaxy / Super Mario Galaxy 2
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... If you need me to explain why you need to play two of the ebst games ever made, then I don't know what to tell you.
Silent Hill: Shattered Memories
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Ease up, Foggle. Yes the combat is pretty bad and the game isn't very Silent Hill, but there is no game like Shattered Memories. Part adventure game and part survival horror with a surprisingly effective plot and replayability, it was a unique concept that unfortunately was only explored here in this one game.
Batman: The Brave & The Bold - The Video Game!
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It's basically a SNES beat em up. There's pretty much no reason not to play this game unless you hate the show (in which case leave this site immediately) or this genre (leave my sight immediately!), which gives you little to no reason to avoid this little gem of a game.
Kororinpa: Marble Mania / Marble Saga: Kororinpa
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Remember Marble Madness? Remember Monkey Ball when it was good? Then these games are right up your alley. Nobody, unfortunately, makes these games much anymore, but thankfully the Wii manages to have two of them. And they're great!
Lost In Shadow
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A 2D platformer with puzzles, this is another unique game from the now-defunct Hudson (thanks again, Konami!) that you simply won't find anywhere else. You basically play as a shadow trying to make it back to your body without losing yourself along the way. It's simple, it's fun, and it's different. Much like the Wii itself.
Legend Of Zelda: Skyward Sword
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... Moving on.
A Boy & His Blob
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.couchcampus.com%2Fwp-content%2Fuploads%2F2009%2F11%2Fa-boy-and-his-blob.jpg&hash=2e326ddd5308ff4ead45bc796a51b3186b86ce79)
Another platformer with puzzle elements, WayForward stuffed this cute little game with devious platforming challenges, some cool unlocks, a gorgeous art style that seems ripped out of a Saturday Morning cartoon (with music to match), and manages to be rare in that it's a remake that totally blows away the original. Don't skip this!
Trauma Team
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The best Trauma game by leagues, Atlus went all out with this one. Multiplayer, stylish presentation, even tighter (and less harsh) controls, and tons of variety lead this to be a unique little game. Want to be a doctor that saves people from certain death but don't want to go to that pesky school? This is for you.
Sin & Punishment 2
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A Treasure game with the budget of a Nintendo game. You fly around and shoot everything as it tries to kill you, trying to get as high a score as possible. If you're unfamiliar with Sin & Punishment, think Star Fox only with a nonsensical story and insane levels. I'm still surprised Nintendo green lit this one.
No More Heroes / No More Heroes 2
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I basically think of these games as lost Dreamcast projects. The weirdness of an old Sega game, the gameplay of an old Capcom game, and the presentation of a Suda game lead this to be totally unique action experiences. Oh, and I don't care what anyone says, the sequel is the better game.
Zack & Wiki: Quest For Barbaros Treasure
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A minor, unpolished gem. Zack & Wiki needed a bit more time to cook, but the game is still worth the try. Basically think an old school point and click adventure game with Wii pointer control minigames and an unforgiving difficulty and you've got this game. It's really a shame Capcom didn't put enough muscle behind this as it had the potential to really be something great and be a really unique series.
Sonic Colors
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.nintendoeverything.com%2Fwp-content%2Fuploads%2F2010%2F07%2Fsonic_colors_orange_wisp-1.jpg&hash=83c0cdf13a33d5d85ddebde359e7adac43470584)
I'll be brief. Do you want to play a good 3D Sonic game? Or just a great game? Well don't pass this by. You won't regret it.
New Super Mario Bros. Wii
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So you like Mario games, right? You like 2D platformers, right? Then why aren't you playing this?
Extra:
Data East Arcade Classics (tons of cool games previously unavailable)
SNK Arcade Classics Vol. 1 (same as above)
Hundreds of Virtual Console games that you don't own
I haven't enjoyed so many different style of games on one system in a long time. One important thing to note is that if the Wii did not exist, none of these games would either. That is what makes the Wii a great system, in my opinion.
What games do you love from this system?
AH! I forgot Excitebots!
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fcache.kotaku.com%2Fassets%2Fimages%2F9%2F2009%2F03%2FSUPERSANDWICH.jpg&hash=5393d1db8ae5477af2928393730046f33ca62df0)
One of the most unique racing games in years!
I.......didn't know GameCube didn't have downloadable games. Anyway, add Contra ReBirth to the list of Wii games I want.
Fatal Frame 4
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An amazing entry in what is perhaps the most terrifying horror game series of all time.
Nice choice, Foggle. I still need to get around to getting those non-NA Wii games someday.
Quote from: gunswordfist on January 24, 2012, 06:59:32 PM
I.......didn't know GameCube didn't have downloadable games.
Nope, that started this gen.
You know, every time somebody asked me to convince them not to sell their Wii/buy it for more than one game, I would mention just about every single game Desensitized posted up there. Each time I was shrugged off because these games were not the Hollywood-tier games that litter the PS3 and 360, or because they thought that kind of game design was too dated and not worth paying for.
I absolutely agree with you Desen. The Wii has been my favorite console this gen and I wouldn't trade any of its titles for an enhanced interior. Budget titles they may be, but at least these games have a real spark of creativity and love into them.
Yeah, while the Wii had what I considered to be a weak line-up at first, it didn't take long for it to accumulate a ton of great games, more of which interest me than on the HD consoles. To be honest I was sort of in the same state as Desensitized in which I was losing interest in gaming since last gen. I only ended up getting an XBOX360 because I came upon an opportunity in which I could get it for free (and this was before the launch of the Wii or PS3, and neither of those were available, but for the record I still would have picked the 360 over the PS3 even if that were available at the time). While its certainly a good console in its own right, nothing that I have played on the console has really been exceptionally good. My personal favorite game is obviously Ninja Gaiden II, but even that games is miles behind its predecessor Ninja Gaiden Black on the XBOX, and while I liked it I also found it to be a disappointment overall in comparison.
Other than that I've played a ton of very good games but really nothing that I would call entirely great.
The Wii on the other hand has a plethora of games that just really grab my interest, and honestly I'd rather by a Wii before even considering ever getting any upcoming next-gen consoles (which won't be out for a while and which I wouldn't even be able to afford at full retail price, anyways). Its very telling that even though I don't own the Wii I can tell it has by far the best selection of single-player games available on any console from this generation (and IMO its better than the PS2 as well, for anyone comparing it to last gen consoles), so its definitely earned the right to be called the best console of the generation. Screw the Hollywood budget movie games for the XBOX360 and PS3, those are good games for what they are but none of them have any lasting appeal or real creativity. They just have a lot of budget to make very derivative gameplay seem better than it really is. The Wii actually has real games that do unique things and stand out, and on top of that most of them actually have replay value and player-choice. Overall its just the only current-gen console that really interests me, anymore. That doesn't mean that I don't play my X360 anymore (on the contrary I still get some good play-time out of it), but it just doesn't occupy me as much as the Wii would if I had one.
Yeah, I guess it gets to me because I think I imagined gaming going in a pretty different direction than a lot of people did only I never really realized it. Back when I was playing Super Mario World stuff like Sonic CD seemed like the future. A next gen game that had 8 and 16 bit roots of classic gaming and expanded on everything while keeping what made it great.
Back in the old days most people expected the future to look like this:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi1-news.softpedia-static.com%2Fimages%2Freviews%2Flarge%2Fmoh1psx_003-large.jpg&hash=204f15978e9188964c72877b64039a78196bec8e)
While I was hoping for this:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fsoniczone0.com%2Fgames%2Fsoniccd%2Fpalmtreepanic%2Fscd-pp-appearanceimg5.png&hash=700c8fd78dd76f8bce55017fdad7d46ed672aec4)
So it's no wonder I felt so out of touch for so long. :D
In fact the reason I initially looked into the PS1 over the N64 was because of Mega Man 8 and Street Fighter Alpha of all things. I guess it shows what I was looking for at the time. :P
Man, that OP is drool-worthy. So many good games wrapped up in there.
Threads like these make me want to know what exactly "gamers"(and even legitimate ones who don't care much for the mainstream titles of today) are smoking whenever they say that the Wii doesn't have any games. Hell, I've even seen some of these people dismiss masterpieces like Galaxy 2 because "Nintendo isn't doing anything new and just milking their old franchises" or some BS like that.
I'm actually somewhat ashamed that I don't own some of these titles. I was looking forward to Red Steel 2 before it came out, but never got around to actually buying it (mainly because of money problems). I saw Wario Land Shake It! and Sin and Punishment 2 at my local K-Mart for less than $20 a few months back, now that I have more money, I'll try to go down there again and see if they still have them and buy at least one or the other once I'm finished with NMH (which I'm enjoying immensely). Still need to finish Muramasa too. Also thinking about getting Madworld.
How ironic that the system most decryed for "not being for gamers" actually has some of the best games that are basically a love-letter to gamers and video-games in general.
Excellent thread, Desen.
Glad to finally see someone giving credit where credit is due on a number of these titles that quote unquote "gamers" seem to hate so much; Epic Mickey, Brave & The Bold (do people just go into this with the idiotic assumption that it sucks simply because it's based off of a TV series?), Zack & Wiki (I often feel like I am the only person in the world that likes this game, and would gladly take another), etc. etc. The Wii just has so many great offerings all around, and unless your gaming palette is strictly limited to movie-style shooters, I really don't know how anyone can actually hate this system.
Admittedly, there are a lot of these that I still need to try. Kirby's Return to Dreamland looks like that classic return to Kirby I've been waiting years for (not to mention; user-controlled Meta Knight fighting Whispy Woods? OH HELL YES), and I've heard great things about Muramasa, among others. Some of these I'm not very familiar with at all (Lost In Shadow, and the two Marble games), but look like pretty cool games I need to try. Looks like I've still got a lot of catching up to do here.
Quote from: Rynnec on January 25, 2012, 04:16:48 AM
How ironic that the system most decryed for "not being for gamers" actually has some of the best games that are basically a love-letter to gamers and video-games in general.
Seriously. New Super Mario Bros. Wii and Skyward Sword are quite possibly the best in their respective franchises, which is no small feat. No More Heroes is basically nothing
but fanservice for long-time gamers. MadWorld, Red Steel 2, and Fatal Frame 4 use the motion controls in the new and exciting ways that the console was designed for. Not to mention that every game on that list is amazingly high quality.
Man, I don't even have all the games on that list. Some I played via friends or rental, but they all impressed me in different ways. I still need to grab the first Kororinpa, Excitebots, Guilty Party, Trauma Team and a few others. If you add in Virtual Console games (such as VC exclusives of classics never released here like Super Fantasy Zone, Milon, and Sin & Punishment 1 for example) and the nice pocket of WiiWare games and you have quite a great library.
Unfortunately, I think after Xenoblade, Mario Party 9, and The Last Story release here that the Wii will be done, but those that scoff at its line up because it doesn't get tons of sub par shooters like the HD systems are missing out.
As I said, NONE of those games would even exist if the Wii didn't. I don't think I can say that about anything on the PS3 or 360 short of maybe DLC games.
Quote from: Foggle on January 25, 2012, 11:23:40 AMNew Super Mario Bros. Wii and Skyward Sword are quite possibly the best in their respective franchises, which is no small feat.
I can understand SS, but NSMBW? How come?
Quote from: talonmalon333 on January 25, 2012, 02:03:44 PM
Quote from: Foggle on January 25, 2012, 11:23:40 AMNew Super Mario Bros. Wii and Skyward Sword are quite possibly the best in their respective franchises, which is no small feat.
I can understand SS, but NSMBW? How come?
Because it takes the original 2D Mario formula and nearly perfects it, with great level design and excellent difficulty. Plus it has 4 player co-op.
Quote from: Foggle on January 25, 2012, 03:52:26 PM
Quote from: talonmalon333 on January 25, 2012, 02:03:44 PM
Quote from: Foggle on January 25, 2012, 11:23:40 AMNew Super Mario Bros. Wii and Skyward Sword are quite possibly the best in their respective franchises, which is no small feat.
I can understand SS, but NSMBW? How come?
Because it takes the original 2D Mario formula and nearly perfects it, with great level design and excellent difficulty. Plus it has 4 player co-op.
And I don't care what anyone says, the Propeller Suit is the best flying power up in the series for not being spammable and shaking the controller for extra jump height is something anyone who ever played a game as a kid should really appreciate.
Really, people talk smack about the art style in it, but everything else in the game is Grade-A Nintendo quality.
Quote from: Spark Of Spirit on January 25, 2012, 04:03:41 PM
Quote from: Foggle on January 25, 2012, 03:52:26 PM
Quote from: talonmalon333 on January 25, 2012, 02:03:44 PM
Quote from: Foggle on January 25, 2012, 11:23:40 AMNew Super Mario Bros. Wii and Skyward Sword are quite possibly the best in their respective franchises, which is no small feat.
I can understand SS, but NSMBW? How come?
Because it takes the original 2D Mario formula and nearly perfects it, with great level design and excellent difficulty. Plus it has 4 player co-op.
And I don't care what anyone says, the Propeller Suit is the best flying power up in the series for not being spammable and shaking the controller for extra jump height is something anyone who ever played a game as a kid should really appreciate.
Really, people talk smack about the art style in it, but everything else in the game is Grade-A Nintendo quality.
The art style? What could be wrong with it? :-\
A lot of people complain about the art style of the game. I'm not exactly sure what it is, I think that people just think the designs are too "stock" or something.
Yeah, they consider it boring or whatever. I personally think it's fine.
The art style is a throw-back to the classic 2D Mario art-style from the NES/SNES since this game is a throw-back to classic 2D Mario except with the option of up to 4-player co-op. The art style fits that perfectly fine. I have no idea what people are complaining about when it comes to that, but I notice that gamers these days have a tendency to complain about everything. Its something that really fucking annoys me, especially when their complaints are on the most trivial of things, or in other cases just feels like complaining for the sake of complaining.
Anyways, I think the Wii is the best console from any console in either this gen or the previous gen when it comes to single-player games (basically its the best, to me, since the Sega Dreamcast). Its just that much like the Dreamcast, a lot of the Wii's great titles which don't have the luxury of being part of an already hugely popular and successful franchise like Mario or Zelda end up doing poorly in sales and basically just become niche titles that only the more core gamers end up playing or even hearing about. Its really a shame, because most good Wii titles offer FAR more content, creativity, and gameplay depth than the most highly praised AAA games to be released on HD consoles. I mean, just compare the amount of content that you get in the single-player for a game like NSMBW to that of the campaign mode of any Uncharted game. Hell, even if you combined the campaign modes of all 3 games, I still doubt it would add up to offer as much play-time and replay value as NSMBW.
Honestly, most of the good games on the Wii are good because they are designed well and have a lot of love and hard work put into them from the developers, rather than just having a big budget put into them while recycling nothing but derivative gameplay elements that we've already seen thousands of times in the past. For that, I believe that when people look back on this generation a few years down the line when current graphics and production values begin to become outdated, they'll see that most of the big-name titles on HD consoles haven't aged well at all and only got by through impressive visuals for the time and such, whereas most good Wii games are still good because they actually had real effort put into their gameplay mechanics rather than just trying to impress people purely with good graphics. Really, most of those games that offer up high production values are actually pretty shallow games when you look beyond that, IMO.
Yeah, I've played through NSMBWii 4 times so far in total all the way through since I got it.
The first time by myself took me... 8 hours or so? To 100%. It was a great experience. I then played it with a friend of mine co-op and it was like a totally different game compensating for each others play styles and it was really rewarding reaching the end game as a team. Then I played it with my friend and his two nieces and it again was a totally different game. Because they kept rushing ahead or falling behind, the game was like 20 times harder, but frantic and hilarious. Then I played it myself just for fun. Now after so much time away from it, I'm thinking about another playthrough.
The first playthrough alone was longer than many games this gen, but all the other things just added that much to it making it one of the best experiences for me this gen.
I don't think there's ever been a single time I played co-op NSMBWii without the game breaking down to who screws over who. People love stealing power ups, throwing you into hazards, or using your head as leverage to get to the endpoint. It's the ultimate in Nintendo in-game trolling antics.
I wish I had bought Trauma Team when it was 15 bucks on clearance at Target, but I was really low on cash at the time and couldn't buy it up. Next time I came back, it was gone and now Target's clearance section is filled with random iPod accessories and leftover PS2 games.
The art style is bland? I hope people realize that it's just a better version of SM64's art style.
But I agree with all you guys, NSMBW is awesome.
And, of course, the single best Wii game of all time! (http://www.youtube.com/watch?v=82ZgQJDkQ5c)
NSMBW failed to hook me. And I've been playing Mario games since Super Mario Bros. Maybe there's something wrong with me or I didn't give it enough of a chance but, I dunno, I just couldn't get into it. I'll try it again eventually.
Kirby's Return to Dream Land, though, is excellent. Also glad to see love for Silent Hill: Shattered Memories.
Let's see if I got any Wii games I haven't seen mentioned here already...
WarioWare: Smooth Moves!
As far as party games go I think this one is my favorite the Wii has to offer. It's always a blast to play with friends and it always gets a laugh out of everyone.
Super Smash Bros. Brawl
I guess this one just went without saying so it wasn't brought up? Anyway, yeah, Brawl rocks. I don't care what Melee fans say, Brawl is my favorite Smash game in the franchise.
Resident Evil 4: Wii Edition
Yes, it's a port of a game everyone has already played, but the Wii version of RE4 is, in my opinion, the definitive version of the game. The motion controls worked perfectly with Resident Evil 4 to the point where, if I didn't know any better, I would have sworn the game was originally made with the Wii in mind. Too bad Capcom followed it with the mediocre rail shooters instead of another RE4-like experience.
Animal Crossing: City Folk
Yeah, yeah, I'm not going to try to defend it. City Folk was a real lazy move by Nintendo changing next to nothing in the franchise. The city in the games namesake was so boring and half-assed you forgot about it half the time and it soon became obvious you just bought the same game you've played twice already. But you know what? I still enjoyed it. Animal Crossing is a good time waster.
Pokepark: Pikachu's Adventure
This game shouldn't be given any awards or appear on any top ten lists but I will say this: it's fun, it's cute, and I enjoy it.
AND THE WORST WII GAME EVER:
Ju-On: The Grudge: Haunted House Simulator
This game is bad. Really bad. Really, really bad. Probably the worst game I played this gen. I bought it originally as kind of a joke and because I'm a sucker for survival horror titles. I didn't expect it to be a five star game by any means but... wow. I was not ready for the mess of a game this is. It's something that kind of has to be played to understand how terrible it is. But the funny thing is, I can't bring myself to get rid of it. I think it's a game that's so obscure (why did they make it so many years after the movie was relevant?) and so bad that I feel like I have to keep it forever.
Quote from: Eddy on February 02, 2012, 02:09:15 AM
AND THE WORST WII GAME EVER:
Ju-On: The Grudge: Haunted House Simulator
This game is bad. Really bad. Really, really bad. Probably the worst game I played this gen.
You should try Sneak King. Picked it up for 99 cents at Gamestop and... oh god why.
I kinda forgot about Smash Bros since it's sort of a love or hate thing, same as MKWii. Good choices, though.
As for worst Wii game? Well, I've definitely avoided diving into that mountain.
Quote from: Foggle on February 02, 2012, 11:06:29 AM
Quote from: Eddy on February 02, 2012, 02:09:15 AM
AND THE WORST WII GAME EVER:
Ju-On: The Grudge: Haunted House Simulator
This game is bad. Really bad. Really, really bad. Probably the worst game I played this gen.
You should try Sneak King. Picked it up for 99 cents at Gamestop and... oh god why.
Oh right, I forgot Sneak King. That one is right up there to.
Ugh.
Is anyone familiar with deBlob? I know the sequel is on like every system, but the first is Wii exclusive. Did anyone here play 'em?
I tried a demo at Wal-Mart once. It felt like a 3D version of World of Goo. I always meant to pick it up, but I just forgot over time.
If you start talking about bad Wii games, you'll basically have to list about 80% of the system's library.
Anyway, I spent several years being kind of a Wii snob. I scoffed at it's underpowered hardware and mocked all the folks who rushed off to buy one so quickly. I just got a Wii last month and regret not having gotten one sooner. SMBWii is without a doubt the best game I have ever played, bar none. Tatsunoko Vs. Capcom is also good, though absurdly easy. And I'm loving Virtual Console way more than I though I would.
What don't I like about the Wii? Well, it has the exact same problem that plagued the GameCube and N64. That is, total lack of strong third-party support. Just like it's predecessors, it got most of it's love from it's parent and was promptly forgotten about after it's successor was announced. Looking at a store shelf of Wii games is basically seeing treasure surrounded by shit. Which brings me to my next point: shovelware. I swear, the Wii has very nearly equaled the original NES in the amount of god-awful garbage released to it. It's terrible what Nintendo allowed to happen, and you can bet your butt that it will happen again on the WiiU, because they don't care and never will.
As far as the WiiU goes, I honestly don't know what to think about it.
What you say about the Wii honestly applies to almost all consoles in general. I know everyone likes to look at stuff like the PS1/2, Dreamcast, SNES, and other great consoles with rose-tinted glasses, and I don't deny that those were some of the best consoles ever, but it was because of all of the great games that they had. That still doesn't change the fact that there were also a ton of shit games for each console. But, honestly, why hold that against them? It doesn't matter how many shit games there are on a console as long as there are a lot of good games in general. People only remember the good games that they have played over time, which is why the bad ones fade into obscurity and when people look back at a console it feels like almost every game that it had was amazing, but really the gems in gaming that we like so much really only make up a small percentage of what is released in full.
The Wii may have a bunch of shit games surrounding its good ones, but that doesn't change the fact that there are still those good ones there, and the bad ones can be completely ignored. And besides, can you honestly say that the 360 or PS3 are any better in that regard? I could just as easily name a plethora of shit games for each, but what I can't do is name more than 10 exclusive games for either that are genuinely great games to me or games which I have not played but really catch my interest. As for the Wii, I can do that with much more ease, especially when compared to the Gamecube. So, really, I don't see too much to complain about for the Wii. Then again, I never personally care to look for faults in everything since I'm the type of guy who always looks for what I like, rather than things to complain about. For instance, even though I own a 360 and have come to think of it as a mediocre console at best, that doesn't mean that I regret having one since I can't deny the fact that I have still in fact played great games for it which I would not have gotten to experience without it. So, really, I'm just happy with what's good about gaming, and mostly tend to ignore what sucks about it unless its literally forced upon me for some stupid reason.
Indeed, E-K. The Wii probably has more obvious shovelware than most other consoles, but the ratio of shit to greatness is basically the same as with the PS2 and NES.
Oh, and here's my favorite Wii game. (http://www.youtube.com/watch?v=uZsDI6Vht2g)
Yeah, I tend to not think of it as "how many good games to bad games does this console have," but instead just "how many good games does this console have." That's really all that ever matters to me.
So I checked out a few demos I've had of WiiWare games, and I have to admit I'm interested in Jett Rocket, LIT, Max & The Magic Marker, and Zombie Panic In Wonderland. The demos were really fun and I'm curious to see how the full games stack up.
Especially Jett Rocket. If you guys like 3D platformers you should really check it out.
I'm going to get lynched for saying this, but I don't like Donkey Kong Country Returns at all. Without the rendered graphics it just doesn't feel like DKC to me.
I would ask what's the cheapest bus to take to your hometown, but that opinion seems to be a lot more common than you'd think.
Honestly, I love Returns and its a contender for my favorite platformer, but it does seem to lack something from the original trilogy. I can't quite put my finger on it, but the aesthetics and different enemies are definitely a part of it. I looked past them just because the game hit on the 2 things I loved about platformers, but I do always wonder how different it would be if Kremlings and prerendered models were still used.
The absence of Kremlings still bugs me. It's like a Mario platformer without Goomba's or Koopa's. It's not like Nintendo didn't have the rights to use them since they were in Super Mario Strikers and all.
I love DKCR. It might be my favorite in the series. But I'd be lying if I said it feels like the original trilogy.
It's missing the atmosphere of the original 3.
It's not really the graphics, it's more like the art direction makes it more "jungle" than "Donkey Kong Country". What made DKC its own thing was how quiet and menacing the levels felt, DKCR is not like that at all. Things are frequently exploding, the music is too loud or lacking subtlety most of the time, and the game is rarely quiet. But if you notice, levels like the mountain tops, forest, or even the factory levels feel a LOT closer to that style because the levels are usually really quiet except when enemies attack.
DKC is well known for its atmosphere, but Returns didn't really have that. The rocket barrel levels alone make sure of that, but all the cannons going off all over the stages, all the exploding stuff in the mine cart levels, and even all the crumbling statues in the jungle levels take away from it.
It's a great game, but it's not quite DKC2- especially in atmosphere.
DKCR? No atmosphere? Hogwash! :P
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.donkeykongwiki.com%2Fimages%2F3%2F30%2FSunsetShore3.jpg&hash=966fee55a4ead2b875d42b8dd0e218fa73df939f)
I think it was excellent, and possibly the best in the series. I mean, no matter what way you look at it, they did fine-tune the gameplay of the classics well.
There are some good moments, but lets not pretend the "shadow silhouette" thing is exclusive to DKCR. Also, it didn't really polish anything from the classics, it merely took what worked and put its own spin on it. If it was called DKC4 that might have annoyed me, but since its not called that I don't really mind.
Anyway, I think the one thing we can all agree on is that the soundtrack is garbage when its not remixing David Wise tunes. A severe lack of this kind of atmosphere (http://www.youtube.com/watch?v=Gj3zQqGYIQc) is missing. The lack of quality music really does take away from the atmosphere.
I don't agree with that. I loved DKCR's soundtrack. Maybe it was 90% recycled covers of the original games songs, but they were still great, and they definitely matched the louder atmosphere of the game. But then again, we've always disagreed on the Rocketbarrel portions of the game which I believe also has some incredible music to accompany it.
Quote from: Rosalinas Spare Wand on March 13, 2012, 04:47:40 PM
I don't agree with that. I loved DKCR's soundtrack.
Agreed, even outside the remixes... Really, what's with the DKCR hate on this site?
What hate? Several people have said there are things about it that don't feel right to them and we're trying to figure out what that is. I feel its the lack of atmosphere which comes through the music and the rocket barrel levels which I don't like, others think its the lack of Kremlings, or the pre-rendered look.
I don't think anyone has called it a bad game.
Quote from: Spark Of Spirit on March 13, 2012, 05:09:11 PM
What hate? Several people have said there are things about it that don't feel right to them and we're trying to figure out what that is. I feel its the lack of atmosphere which comes through the music and the rocket barrel levels which I don't like, others think its the lack of Kremlings, or the pre-rendered look.
I don't think anyone has called it a bad game.
I didn't mean literal hate. :P
But earlier you talked about how the atmosphere is worse cause it's more "jungle" than "DKC" (or at least I think you're the one who did). To be honest, I think it's good that they gave DKCR an atmosphere of it's own, rather than attempting (most likely in vain) to replicate the aesthetics of the classics.
Quote from: talonmalon333 on March 13, 2012, 05:23:28 PM
Quote from: Spark Of Spirit on March 13, 2012, 05:09:11 PM
What hate? Several people have said there are things about it that don't feel right to them and we're trying to figure out what that is. I feel its the lack of atmosphere which comes through the music and the rocket barrel levels which I don't like, others think its the lack of Kremlings, or the pre-rendered look.
I don't think anyone has called it a bad game.
I didn't mean literal hate. :P
But earlier you talked about how the atmosphere is worse cause it's more "jungle" than "DKC" (or at least I think you're the one who did). To be honest, I think it's good that they gave DKCR an atmosphere of it's own, rather than attempting (most likely in vain) to replicate the aesthetics of the classics.
The game felt the most like DKC to me during levels like the rising tide ones, or the circular giant log platforming in the forest. Quiet, yet dangerous. Slow paced, yet with fast movement. It's hard to describe, but that's what I think is the "DKC feeling". I don't even think they did it worse than the originals, I think if more levels were as amazing as those, they might have surpassed DKC2 to me, but the heavy use of rocket barrels and things exploding everywhere kind of took away from that feeling.
That said, I do think it is as good as the original trilogy, but falls short of besting them.
I get what Desen's trying to point out. I think the biggest offender in this case is the Mine Cart levels. They were very uncommon in the original trilogy, and the ones that we remember were challenging because of how little control you had in the direction you were headed. There wasn't much of an obstacle aside from avoiding pitfalls and the occasional enemy cart. They were simple yet difficult.
Returns threw that out the window with their cart levels. They added far more than the usual ones, and they threw in a crapload more enemies and obstacles to overcome. I enjoyed a ridiculous challenge like trying to stay safe within a cracking egg, but its at the far end of what the Rareware cart levels were. I'm sure a lot of people found them to be much more of a chore because you had to remain aware of every single thing on screen.
The biggest issue with the cart levels, to me, were that they were straight up one hit kills. I distinctly remember in the old games getting hit once and getting a bit annoyed, but still hopeful because I had another Kong with me. In DKCR, it's like I'm on pins and needles the entire time because there's no margin for error. That isn't to say I didn't enjoy them, I liked the egg one you're talking about for instance, but they felt different in execution than the ones in the old games for a few reasons.
The only design decision (other than rocket barrel levels which are divisive) I outright thought was bad was just generally how the game treats Diddy. Like you fall in a pit and lose Diddy (this didn't happen in the old games), if you lose Diddy in a K level you have to leave the level to get him back again because some levels have DK barrels at the beginning and some don't (I hate that inconsistency), and how he doesn't even give the player an extra hit in the rocket barrel or mine cart levels. Those seem like silly oversights to me that add unneeded difficulty to the game as opposed to the actual challenge the levels offer. For example, the final level is pretty dumb if you lose Diddy, since you literally have to exit the level to get him back (because there is again no DK barrel at the checkpoint!) which is quite annoying if you just aren't good at boss battles and want the alternate ending.
All my issues with DKCR are all minor issues. It is a very, very, well put together game. But I do think there were things that could have been done better.
How would you say it compares to the original three games, individually?
I'm jealous of all of you. I still have yet to play DKCR. Even if it doesn't have the same feel as the originals (which is kind of a given since its developed by a completely different team), it still looks like a damn fine game and from what I have seen of the game it at least carries over the most important core elements of what made classic DKC games fun, while adding its own flavor into the mix. And really I wouldn't have it any other way, personally. The classic DKC games were the works of the team at Rare. It would be stupid of Retro to just try and rehash exactly what Rare did, so its good that they added their own things into the mix for a fresh experience of their take on a DKC game, even if that consequently might give the game some its own flaws (but really, what game is there that's immune to having at least some noteworthy flaws?).
The thing with the flaws is that they're kind of silly flaws. There's nothing gamebreaking about them, its just kind of a head-scratcher as to why they're there at all. If they do a sequel, I doubt they'll even be there anymore.
Quote from: talonmalon333 on March 13, 2012, 07:06:39 PM
How would you say it compares to the original three games, individually?
On their own merits?
I think It does a lot of things better than DKC1. DKC1's faults are that it's too short, and the bosses are terrible. DKCR is really long, and has decent bosses (those crabs and the final boss are annoying, though)... DKCR manages to retain the same style of themes (lack of snow and swimming levels aside) and in many cases does them better. The factory levels, for instance, are WAY better in DKCR. The factory gimmicks in DKC1 are usually pretty tame and superficial. But the mine cart levels were better in 1, as were the cave levels (way better aesthetics in lighting and mood), and the swimming levels were more fun than the rocket barrel levels. As a whole, I would probably give it to DKCR over 1, but some days I might feel differently.
DKC2... No contest on this one. DKC2 is one of the best games of all time (at least, IMO) and Retro would have to have nailed it out of the park on their first attempt to topple it, in my mind. I think this is the most atmospheric platformer I've ever played- abandoned, crumbling pirate ships over black seas, lightly simmering volcanoes with crystal caverns in place of moats, a dead zombie carnival next to a backwoods swamp full of unknown creatures and fields, cliffs full of dead plant life, and a steam punk air fortress run by a deranged captain. It really had its own style. Other than that, the gameplay and level design was tighter than 1. More platforming, more gimmicks, a higher challenge, more secrets, one of the best game soundtracks ever, and better bosses. DKCR really has nothing on DKC2 as a whole, though it does come close particularly in worlds 4 through 7.
But last we have DKC3. This has always been the oddball of the series to me, but as a platformer, I would probably put DKCR above it. Not to say it isn't a great game (because it is), but there are a few too many gimmicks and unneeded minigames and one pretty lousy boss (featuring the animal that took Rambi's slot! Grr) sort of bring it down a bit. Also the lack of DK or Diddy in place of the worst baby to ever grace a platformer make it a little less fun to play. But at its best it does compare with the others. The GBA soundtrack is pretty great, but the SNES soundtrack really makes the game feel a lot more dull than it actually is. But it's probably the weakest link in the series. That said, I sometimes enjoy it more than 1.
One thing that's missing other than "atmosphere" from DKCR, is the humor of the dialogue. Cranky just wasn't very funny in DKCR, and the lack of Funky really hurt. Seriously, the cast was really pared down here. All the animal buddies are gone (to make the swimming levels "faster" they could have just made you forced to use Enguarde for the whole thing), all the Kongs are missing, and yes the Kremlings are nowhere to be found. Having K.Rool burst out of the final boss at the end would have been great, but alas. Superficial things, but they would have added a lot to the game.
But other than DKCR, how about that new Kirby platformer? What did you guys think about Return To Dreamland? Someone called it a generic Kirby game on TZ, but I totally disagree with that. It's way beyond Adventure, 64, or the 3 Dreamland games, and even manages to match Kirby Superstar in variety of powers. I don't think people gave it enough of a chance, but it's a really phenomenal game.
And beating it on hard mode? Good luck with that.
Quote from: Spark Of Spirit on March 13, 2012, 07:29:22 PM
One thing that's missing other than "atmosphere" from DKCR, is the humor of the dialogue. Cranky just wasn't very funny in DKCR, and the lack of Funky really hurt. Seriously, the cast was really pared down here. All the animal buddies are gone (to make the swimming levels "faster" they could have just made you forced to use Enguarde for the whole thing), all the Kongs are missing, and yes the Kremlings are nowhere to be found. Having K.Rool burst out of the final boss at the end would have been great, but alas. Superficial things, but they would have added a lot to the game.
This, I agree with. I get the sense that Nintendo doesn't really know what to do with Cranky. They had a clear opportunity to have him bust on the Wiimote to no end. Had Rare still been in charge, I'm sure this could've been the case.
Also, while I like DKC3, I don't think it compares to it's predecessors.
Quote from: Spark Of Spirit on March 13, 2012, 08:28:24 PM
But other than DKCR, how about that new Kirby platformer? What did you guys think about Return To Dreamland? Someone called it a generic Kirby game on TZ, but I totally disagree with that. It's way beyond Adventure, 64, or the 3 Dreamland games, and even manages to match Kirby Superstar in variety of powers. I don't think people gave it enough of a chance, but it's a really phenomenal game.
And beating it on hard mode? Good luck with that.
I might agree on it being kinda generic... But so what? It's a perfect "generic" Kirby game. Blows away nearly every game in the series, and matches Super Star in quality. 8)
What games should I get besides SSBB and Cave Story Wii?
MadWorld.
For your tastes:
Contra ReBirth
Castlevania The Adventure ReBirth
Wario Land: Shake It!
New Super Mario Bros. Wii
House Of The Dead Overkill
Donkey Kong Country Returns (YOU should use the Classic Controller hack, though)
Muramasa
GoldenEye
MadWorld
Red Steel 2 (the experience is worth it)
Batman: The Brave & The Bold
Sin & Punishment: Star Successor
Kirby's Return To Dreamland
Sonic Colors
Super Mario Galaxy 2 (Pick this over 1 if you only want to try one of them)
That's already a pretty good selection.
I still haven't beaten it but Kirby's Return to Dream Land is amazing. Best Kirby game since Super Star, I'd be willing to say.
Also, I don't know why, BUT I DON'T TRUST THAT MALGOR GUY. :srs:
Quote from: Eddy on April 01, 2012, 06:55:59 PM
I still haven't beaten it but Kirby's Return to Dream Land is amazing. Best Kirby game since Super Star, I'd be willing to say.
It's weird. Most of the Kirby fans who think Super Star is amazing really dig this game, but people who prefer Kirby's Adventure or Kirby 64 seem to not like it as much. I'm not really sure why, but I don't see anything Adventure does better than RTDL.
QuoteAlso, I don't know why, BUT I DON'T TRUST THAT MALGOR GUY. :srs:
I won't be spoiling the story, but I have to say that I really enjoy the new characters in this game. My only regret is that they didn't have helpers as unlockables for multiplayer. I like playing as Knuckle Joe. :)
Hey Desen, are Excitebite: World Rally and You, Me and the Cubes worth playing? They're up for Club Nintendo this month.
Quote from: Avaitor on April 01, 2012, 07:07:30 PM
Hey Desen, are Excitebite: World Rally and You, Me and the Cubes worth playing? They're up for Club Nintendo this month.
I don't have either, but Excitebike is apparently online multiplayer only and basically a remake of the NES game. You, Me, & The Cubes is apparently a really good puzzler.
I'm still debating on whether I'm gonna bite on them.
I'll pass on Excitebike then, since I don't like the original and don't think I can find people to play online with.
YMATC I'm considering though.
That is weird (regarding Kirby). I don't see how any Kirby fan could not like Return to Dream Land.
On top of that, I don't see how any Kirby fan could prefer Kirby 64. I liked Kirby 64 but it's arguably Kirby's weakest outing.
Yeah, I mean there aren't really any outright bad Kirby games, but Kirby 64 just feels like another Kirby Adventure. Return To Dreamland feels like the sequel to Super Star I've been waiting for since the SNES. I's by far the meatiest Kirby game since it, too.
Kirby 64? Weakest entry? I'd say it's the fourth best. After Kirby's Return to Dreamland, Superstar, and Adventure of course. But other than those three, I don't see how anything else in the series could top 64.
Well other than the three Dream Land games there aren't really any other Kirby platformers. To be fiar, I would probably rank KDL2 below 64, but neither are really bad games.
Kirby 64 had some nice features, though; the power-combos were a nifty addition (Ice + Electric = Refrigerator!), and I kinda liked the whole collecting element with the crystal shards and all.
In fact, speaking of the power-combos, have they ever brought those back? I haven't really played any new Kirby games in a while (I really need to get around to renting Return to Dreamland one of these days), but I always thought that was a cool addition 64 had to offer. It'd be kind of a shame if that was the only outing to date that actually utilized it.
Which do you guys think was the best "return to form" of these Wii platformers?
New Super Mario Bros. Wii
Donkey Kong Country Returns
Kirby's Return to Dreamland
What, no Sonic Colours? :P
I haven't played Return to Dreamland yet, but I don't think Kirby's ever strayed too far from his root. Granted, Amazing Mirror and Squeak Squad were nothing special in the long run.
So out of the two I have played, I'd pick NSMB Wii. Excellent Co-Op, return of the Koopa Kids, cool new powerups, and perfect balance of difficulty (and no, just because the game gives you plenty of lives and powerups does not make it any less difficult). The only thing the game could add to improve itself is more Yoshi's and replacing the two playable Toads with the Wario Bros.
Quote from: Rynnec on April 08, 2012, 05:32:32 PM
What, no Sonic Colours? :P
That's kinda different though, as it's 3D. :P
Quote from: Rynnec on April 08, 2012, 05:32:32 PMI haven't played Return to Dreamland yet, but I don't think Kirby's ever strayed too far from his root. Granted, Amazing Mirror and Squeak Squad were nothing special in the long run.
With Kirby it's more of a return to consoles. I think I mostly just wanted to make a comparison between Nintendo 2D platformers. :P
Quote from: Rynnec on April 08, 2012, 05:32:32 PM
The only thing the game could add to improve itself is more Yoshi's and replacing the two playable Toads with the Wario Bros.
I think Yoshi was implemented well enough. He was a little overpowered in SMW. :P
Also, what a coincidence. On another site, I just mentioned the idea of a 2D Mario with the Mario and Wario Bros. as the playable characters. :P
If we're going on a quality basis, then NSMBWii is the winner for trouncing the DS version in every single way. RTDL would be second coming after Kirby 64, and DKCR would be last simply because the last game it came after (DKC3) was actually better than K64 and NSMBDS.
Quote from: Spark Of Spirit on April 08, 2012, 06:21:54 PM
If we're going on a quality basis, then NSMBWii is the winner for trouncing the DS version in every single way. RTDL would be second coming after Kirby 64, and DKCR would be last simply because the last game it came after (DKC3) was actually the better than K64 and NSMBDS.
I'm not sure I understand your logic. :P
Quote from: talonmalon333 on April 08, 2012, 06:22:56 PM
Quote from: Spark Of Spirit on April 08, 2012, 06:21:54 PM
If we're going on a quality basis, then NSMBWii is the winner for trouncing the DS version in every single way. RTDL would be second coming after Kirby 64, and DKCR would be last simply because the last game it came after (DKC3) was actually the better than K64 and NSMBDS.
I'm not sure I understand your logic. :P
NSMBWii >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> NSMBDS
KRTDL >>>>>>>>>>>>>>>>>>>>>>> K64
DKCR > DKC3
Therefore:
NSMBWii
KRTDL
DKCR
Quote from: Spark Of Spirit on April 08, 2012, 06:24:57 PM
Quote from: talonmalon333 on April 08, 2012, 06:22:56 PM
Quote from: Spark Of Spirit on April 08, 2012, 06:21:54 PM
If we're going on a quality basis, then NSMBWii is the winner for trouncing the DS version in every single way. RTDL would be second coming after Kirby 64, and DKCR would be last simply because the last game it came after (DKC3) was actually the better than K64 and NSMBDS.
I'm not sure I understand your logic. :P
NSMBWii >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> NSMBDS
KRTDL >>>>>>>>>>>>>>>>>>>>>>> K64
DKCR > DKC3
Therefore:
NSMBWii
KRTDL
DKCR
From those games, all I know is:
DKCR>NSMBW>KRTDL>NSMB>K64>DKC3
IMO, NSMBW>DKCR>K64>DKC3>NSMB
Haven't played Return To Dream Land.
Quote from: Foggle on April 08, 2012, 08:40:36 PM
IMO, NSMBW>DKCR>K64>DKC3>NSMB
Haven't played Return To Dream Land.
I'm sure you'll love it if you liked K64.
Which of these three games would you guys recommend most, knowing my tastes?
Red Steel 2
Cursed Mountain
Wario Land: Shake It!
They're all fairly cheap now, and I desperately need to expand my Wii library. I'll pick up some of the more expensive ones (like Return To Dreamland) once I finally attain gainful employment.
Quote from: Foggle on April 19, 2012, 01:31:12 AM
Which of these three games would you guys recommend most, knowing my tastes?
Red Steel 2
Cursed Mountain
Wario Land: Shake It!
They're all fairly cheap now, and I desperately need to expand my Wii library. I'll pick up some of the more expensive ones (like Return To Dreamland) once I finally attain gainful employment.
Red Steel 2.
Cursed Mountain is a bit shaky from what I heard, and I'm not sure if you would really be into getting 100% in Shake It.
I figured as much. I still intend to get the other two sometime, though. :thumbup:
It looks like Pandora's Tower might actually make it over here as well.
From impressions, it's supposedly very similar to a PS2-era action game. It might actually be a hack n slash, I'm not sure. still, I'm glad to see that the whole Operation Rainfall thing might be a success.
Now if only we could get Another Code R and Disaster: Day Of Crisis.
Remember that site which pulled out a list of the 10 best games on various retro consoles? They made a top 12 Wii games list here (http://www.snackbar-games.com/features/what-are-the-12-best-wii-games-to-own-forever/).
The only ones I've played are Galaxy 2, Metroid Prime Trilogy and a bit of Skyward Sword. I definitely agree with the first, I'm fine with the second even if I prefer the Gamecube controls for the first 2, and I still need to finish SS. What do you think?
I agree on some of it. SMG2 is indeed superior to the original, but not enough that SMG1 should be left out of the list. I also think Kirby's Return to Dreamland easily beats Epic Yarn. But as a whole, I can say most of those choices are indeed good games.
Quote from: Brak's Dad on May 25, 2012, 12:34:40 AM
Remember that site which pulled out a list of the 10 best games on various retro consoles? They made a top 12 Wii games list here (http://www.snackbar-games.com/features/what-are-the-12-best-wii-games-to-own-forever/).
The only ones I've played are Galaxy 2, Metroid Prime Trilogy and a bit of Skyward Sword. I definitely agree with the first, I'm fine with the second even if I prefer the Gamecube controls for the first 2, and I still need to finish SS. What do you think?
Rhythm Heaven Fever is like $19.99 now. If you guys like rhythm games, you need to play it. Its probably the best one in the series.
Sakura Wars is a great strategy RPG with adventure game elements. Unfortunately, this is the only one in the series that ever got localized.
I never got to play either Boom Blox, but I've heard good things.
The rest are obviously great, though. The Lost Winds games are among the few WiiWare games I bothered to get.
Nintendo was on fire with the Wii. It had their best first party output since the SNES. I think the only one they kinda dropped the ball on was Other M, everything else was pretty great. Mario Kart Wii could have used less item spam, though.
My Wii top 5:
1. New Super Mario Bros. Wii - My favorite 2D platformer.
2. Super Mario Galaxy 2 - My favorite 3D platformer not named Ratchet & Clank.
3. MadWorld - Greatest usage of motion controls ever. Amazing OST that beats out most non-VG music.
4. Fatal Frame 4 - Scared the shit out of me and my friends. And still does on subsequent playthroughs!
5. House of the Dead: Overkill - Funniest game I've ever played. Great fun with a friend.
So after putting it off for so long, I noticed Walmart had Punch Out! for $14.98 and finally got it.
I have to say that it is pretty great. It's actually the best Punch Out game by far, too. While I always thought the old games (especially the NES one) were too stiff and unforgiving with the controls, the new one is very loose and has a great feel to it. The atmosphere and music is AAA stuff, they picked the best boxers to return, and Doc Louis is hysterical. I also REALLY appreciate the training mode so I can get used to fighters before facing them, the actual fights are always much harder but the preparation almost feels like watching a video of previous matches that real teams frequently use so it's a very nice touch.
If you guys don't have it yet, it's really hard to not recommend it for sub-$20. If you have a Wii, you should definitely get it!
Honestly, I would like to see Next Level Games to reboot Pro Wrestling with this level of care. Maybe even base it off the N64 AKI wrestlers to start. These guys did a phenomenal job.
I rented Punch Out! Wii back near the end of the summer of 09. Freakin' loved it. The game had a good difficulty curve too, and it never felt unfair. Unfortunately, I didn't get the chance to fight DK.
I haven't played it in a while, but we had it in my shop on the ship and there was one underway where we all played the crap out of it for like a week straight. I think the game was beaten a total of like four or five times that week, all by different people(the same thing happened to DKCR and MKWii).
I loved Punch-Out!!, probably one of the most fun reboots I've tried this generation. Dunno if they should make a sequel or not, but its what cemented Next Level Games as one of my favorite developers now.
Has anyone played Prince Of Persia Forgotten Sands for the Wii?
It's apparently a completely different game done in the original PS2 PoP trilogy engine (while the HD ones were done in the AC one) and is supposed to be a really good game on its own merit.
Quote from: Spark Of Spirit on June 16, 2012, 01:42:40 AM
Has anyone played Prince Of Persia Forgotten Sands for the Wii?
I've seen gameplay of the Xbox 360 version and it looked pretty good.
Is this one of those cases where the Wii release is completely different or one where it's the same game but with slightly downgraded graphics?
Quote from: Foggle on June 16, 2012, 10:06:40 AM
Quote from: Spark Of Spirit on June 16, 2012, 01:42:40 AM
Has anyone played Prince Of Persia Forgotten Sands for the Wii?
I've seen gameplay of the Xbox 360 version and it looked pretty good.
Is this one of those cases where the Wii release is completely different or one where it's the same game but with slightly downgraded graphics?
I heard it's completely different. But that's based on hearsay.
At Walmart Kirby's Epic Yarn was $19.84 (after being $50 since it's release) so I finally got a copy for myself. I' unsure as to some Wii games getting price drops but I'm guessing it's to coincide with the decrease in survey value for most games on Club Nintendo.
If only NOA would pull another Pikmin 2 and bring over Disaster: Day Of Crisis for the Selects line.
Rented The Last Story from Play N Trade last night. My friend and I are gonna' play through as much of it together as we can. Hoping it's good; I loved Lost Odyssey and I hear this one has some stealth elements in it.
I just noticed the lack of Metroid Prime 3 in the first post of this thread.
Quote from: Foggle on October 23, 2012, 02:15:11 PM
Rented The Last Story from Play N Trade last night. My friend and I are gonna' play through as much of it together as we can. Hoping it's good; I loved Lost Odyssey and I hear this one has some stealth elements in it.
Wow, what a waste of space. Cool (if awkward) battle system that only takes up about 10% of the game marred by utterly horrendous cutscenes, writing, and animations, and featuring the worst characters in any video game (both personality and visual design). Returning the rental ASAP before I incur any extraneous charges.
I haven't broken into the game yet, but that's probably the most negative thing I've seen posted about The last Story. Everywhere else I've seen nothing but praise. :lol:
Well, if nothing else, it has a really pretty cover.
I just can't get behind what I played of it. Neither can the guy I played it with, and he's a major JRPG junkie. When your game has very little in the way of actual combat and features such riveting dialogue as "I wish all the pain would just go away!" spouted by crying men who all look like women - not just androgynous, I honestly thought this game had an all-female cast until I heard the voice acting... only one of them is actually a woman - and wear leather outfits that expose their midriffs and thighs, it doesn't really make me want to play it.
As soon as the presumably evil blue-glowing, child-eating tiger appeared, I knew there was no hope for me enjoying this game. Yes, we only played an hour of it, but that was enough.
Well, who knows, I might just end up agreeing with you when I get around to playing it. Massive backlog first, though. :wth:
(And of course, my backlog has been interrupted by Pokemon Black 2.)
It probably gets better, but I have very little tolerance for games that put their worst foot forward... especially when I'm accruing $2 charges every day I keep it. :lol: But this just seemed unsalvageable from a writing standpoint. I mean, even fucking Final Fantasy 13 leaves you with some hope that it'll get better after the first hour.
Really though, the dialogue made Resident Evil on the PS1 look masterful. I actually have an easier time taking shit like "master of unlocking" seriously, since at least the characters in RE1 aren't crybabies with horrid designs.
Huh. I bought this game recently too, because it was one of those highly praised games that people had been bitching about NoA not localizing it until now, but I haven't had a chance to crack into it. Now I'm not sure I want to, you make it sound like its similar to the newer Final Fantasy games.
How about Xenoblade? I bought that one too recently, has anyone tried it?
Quote from: Comeau on October 24, 2012, 03:02:46 PM
Huh. I bought this game recently too, because it was one of those highly praised games that people had been bitching about NoA not localizing it until now, but I haven't had a chance to crack into it. Now I'm not sure I want to, you make it sound like its similar to the newer Final Fantasy games.
The combat is really fun, though it could be better. The rest is like a worse modern FF.
QuoteHow about Xenoblade? I bought that one too recently, has anyone tried it?
Haven't tried it, but my same friend who played Last Story with me (and disliked it) says that Xenoblade is one of his favorite games this gen.
I bought them both for the same reasons. Apparently awesome, most likely will be rare soon, blah blah blah. They were both in the same boat so to speak, so in my mind they're kind of related in that way. Whenever I get around to The Last Story, I'll most likely be playing Xenoblade alongside it. I've heard mostly praise for that too, with it having a crap ton of quests and looking beautiful. Though I have heard some grumbling about the battle system ( apparently it's like FF12's?) and that it was overhyped.
I'd really like to play them myself. It sucks that I don't have my own opinion to give you.
I hear mixed opinions on Xenoblade. Some say it's good, some say it's bad. I have a friend who calls it the worst RPG he's ever played. To be honest, I kind of want to get both games. If they are good, then they'll have been solid game purchases. If they're bad, I can just sell them for more than what I paid, once they become rare. ;D
DLA is right though, the packaging is beautiful. It comes in this box that resembles a book, and it looks really awesome. It did take me some effort to get those damned GameStop stickers off it, but at least I did without ripping it or anything.
Wow, in that regard my Game Stop didn't fuck it up for once. No stickers on my copy. And Best Buy seemed to have a surplus of the special edition. They had a whole section in the Wii games that was nothing but that book packaging.
But the Game Stop pre-orders came with a soundtrack, so I took that. Always a sucker for that. And supporting XSeed so I can get my damn Trails In The Sky games. :humhumhum:
So with the Wii-U coming out in less than two weeks now, it looks like the releases for the Wii are slowing to a crawl. Are there any games left that you guys still want to play for the system before it gets engulfed by Wii-U coverage?
Myself I was still considering the non-Colors Sonic Wii games as I never really tried them before and even if they aren't all too great they're extremely cheap now.
Too many to name.
I'm still catching up on VC games. I have some remaining points and have been debating on whether to save them or grab something I don't yet have.
Pandora's Tower has been announced for NA! (http://www.nintendolife.com/news/2013/01/pandoras_tower_finally_heading_to_north_america)
I wish someone would grab Disaster it's already translated!
Guess my Wii's getting some extended playtime. Thank you based XSeed.
I just want to mention Super Paper Mario here. The gameplay is a rather odd mix of platformer and RPG but it's still fun. And the story and dialogue are excellent.