How about a place to center all comments and opinions on this very cool series?
In latest news, we'll be getting two Smash Bros. games, one for the 3DS and one for the WiiU! How will these turn out? Only time will tell.
Until we end up "Japan Time"-ing it, let's just fill our posts with speculation, opinions, and memories!
Mewtwo, Roy, and Pichu.
I want them back. Yes, even Pichu.
I want the speed of Melee back. That or at least don't make everything feel so floaty. I liked the control of gravity from Melee and its a shame it was removed in Brawl. It made normal attacks feel like they had more weight to them and it helped create this nice little combo system. I will admit Brawl's floatiness gave room for some nice aerial battles but certain characters didn't feel right in the air especially with how many of them would have moves that left them helpless except to fall.
I hope for more Mute City/Delfino Plaza type stages. The ones that float around and take you to different parts with different obstacles. I love those so much and it gives room for more cameos and fanservice in the stages. I could do with less Battlefield clones.
I would be mostly pleased if they go back and fix Classic Mode instead of stripping it down further. Bring back Board the Platforms, Grab the Trophies and Race to the Finish, and make the Break the Targets mini games unique to each character again. Melee's method of having fixed gimmicks with randomized characters works a lot better than Brawl's fixed characters but randomized gimmicks set up.
I really liked almost every single stage in Melee... :??:
I don't want any clones in the next game. Every character needs their own move-set (except Mario & Luigi, of course). Ganondorf has no reason to play like a slow Captain Falcon, and Lucas could have had different B-moves than the same ones as Ness (Flash aside). I'd rather more time went into this than stuffing the game with extras.
Also, take Fludd off of Mario. It made him useless.
Quote from: Rosalinas Spare Wand on April 28, 2012, 09:34:02 PM
I want the speed of Melee back. That or at least don't make everything feel so floaty. I liked the control of gravity from Melee and its a shame it was removed in Brawl. It made normal attacks feel like they had more weight to them and it helped create this nice little combo system. I will admit Brawl's floatiness gave room for some nice aerial battles but certain characters didn't feel right in the air especially with how many of them would have moves that left them helpless except to fall.
My one issue with this in Melee was that it made certain characters horrendously overpowered against others. Sakurai needs to test this game for balance before release. It seems the only game in the series with any semblance or real balance is still the first game where any character can win against anyone.
But I do admit to enjoying aerial battles, but that might purely because my mains excel in aerial attacks
QuoteI hope for more Mute City/Delfino Plaza type stages. The ones that float around and take you to different parts with different obstacles. I love those so much and it gives room for more cameos and fanservice in the stages. I could do with less Battlefield clones.
Delfino Plaza was great, but I'm not a big fan of the F-Zero stages. The cars just hit too hard. I still think the best F-Zero level is Big Blue for being platformer madness. But yeah, more stages that bring you to other areas would be nice. I bet there will be a Galaxy level in the next game that does this.
QuoteI would be mostly pleased if they go back and fix Classic Mode instead of stripping it down further. Bring back Board the Platforms, Grab the Trophies and Race to the Finish, and make the Break the Targets mini games unique to each character again. Melee's method of having fixed gimmicks with randomized characters works a lot better than Brawl's fixed characters but randomized gimmicks set up.
Agreed again. Classic mode is my favorite mode for quick games. I'd like it to have all the features the original one had.
Quote from: Foggle on April 28, 2012, 09:41:47 PM
I really liked almost every single stage in Melee... :??:
"Almost", huh. ;)
Quote from: Spark Of Spirit on April 28, 2012, 09:45:38 PM
Also, take Fludd off of Mario. It made him useless.
I can't agree hard enough on that. Mario was my main and without his tornado he just loses so much of his offense. The A version is just too quick and too weak to be worth anything. FLUDD should really just be an item.
QuoteMy one issue with this in Melee was that it made certain characters horrendously overpowered against others. Sakurai needs to test this game for balance before release. It seems the only game in the series with any semblance or real balance is still the first game where any character can win against anyone.
That's the thing about a small cast. You're bound to have a lot more balance, and it certainly helps that the N64's game had the biggest stages of series. They didn't have Temple or New Pork City but they didn't need it since the stages were big enough and the screen edges were a lot bigger and forgiving too.
QuoteDelfino Plaza was great, but I'm not a big fan of the F-Zero stages. The cars just hit too hard. I still think the best F-Zero level is Big Blue for being platformer madness. But yeah, more stages that bring you to other areas would be nice. I bet there will be a Galaxy level in the next game that does this.
Mute City did it right. The cars were strong but not instant KO's like in Port Town. They were also able to be destroyed, and the areas to fight weren't absolutely huge. On the other hand, it was rather boring since there was barely any platforms to fight on and at times it was just a contest to see who could hog the platform while it moves.
And this goes without saying but fix the online mode. Holy shit sometimes it crawled to an absolute snails pace.
I love the original and Melee so much. Brawl is going to be it for me though.
Quote from: Rosalinas Spare Wand on April 28, 2012, 09:57:45 PM
Quote from: Spark Of Spirit on April 28, 2012, 09:45:38 PM
Also, take Fludd off of Mario. It made him useless.
I can't agree hard enough on that. Mario was my main and without his tornado he just loses so much of his offense. The A version is just too quick and too weak to be worth anything. FLUDD should really just be an item.
Yeah, I had to make Luigi my third (or second) because I simply couldn't live without the spin. Hopefully since the spin is so important in Galaxy and NSMBWii they'll give it back to him and make Fludd an item.
QuoteQuoteMy one issue with this in Melee was that it made certain characters horrendously overpowered against others. Sakurai needs to test this game for balance before release. It seems the only game in the series with any semblance or real balance is still the first game where any character can win against anyone.
That's the thing about a small cast. You're bound to have a lot more balance, and it certainly helps that the N64's game had the biggest stages of series. They didn't have Temple or New Pork City but they didn't need it since the stages were big enough and the screen edges were a lot bigger and forgiving too.
Yeah, I like Sector Y (or is it Z? I keep forgetting) in 64 because it never feels all that big when it is pretty large.
QuoteQuoteDelfino Plaza was great, but I'm not a big fan of the F-Zero stages. The cars just hit too hard. I still think the best F-Zero level is Big Blue for being platformer madness. But yeah, more stages that bring you to other areas would be nice. I bet there will be a Galaxy level in the next game that does this.
Mute City did it right. The cars were strong but not instant KO's like in Port Town. They were also able to be destroyed, and the areas to fight weren't absolutely huge. On the other hand, it was rather boring since there was barely any platforms to fight on and at times it was just a contest to see who could hog the platform while it moves.
Oh yeah! I forgot you could do that! I guess I was just to caught up in being similar to the stage from Melee.
QuoteAnd this goes without saying but fix the online mode. Holy shit sometimes it crawled to an absolute snails pace.
Without saying indeed. There was no excuse for that. The best match I ever got was still the very first one, Me (Ness) Vs. Ike Vs. Pikachu. It was a pretty solid 2 minutes of back and forth with no slowdown whatsoever.
I never got a match that good again.
My wants for the game(s):
-Mewtwo returning (pretty likely since his data was on Brawl's disk)
-Mario Galaxy stage
-Bowser's Castle stage (another one long overdue)
- Multiple Final Smashes with a "Super Final Smash" that would launch incredibly over-the-top attacks that look like something out of Super Robot Wars. Team Final Smashes
-"Team Final Smashes", some which are unique to specific teams (a "TFS" with Yoshi and Link, for example, would look something like this (http://www.youtube.com/watch?v=NSYmkexfyAE)
-Character specific endings for Classic mode.
-Bring back as many of Brawl's composers as possible, along with some new to Smash as well (I'd love to hear a Daisuke Ishiwatari-fied remix of the final boss theme from Yoshi's Island). Some non-game composers like (Yuki Kajiura, for example) would be nice too.
-More females and more villains, this goes without saying.
-Color pallette's that would reference various characters from other videogames, and non-videogames (for example, Ike would get several colours that would make him bear superficial resemblences to characters like Guts, Cloud, Dante, etc.)
Character wishlist:
Mario
-Geno
-Kamek
-Fawful
Zelda
-Midna
-Zant
-Ghiram
-Vaati
Donkey Kong
-King K. Rool
Fire Emblem
-Lyn
-Black Knight (either boss-only, or playable)
Kid Icarus
-Magnius(sp?)
Haven't played Uprising yet, so I wouldn't really know any of the new characters except Magnius
Golden Sun
-Isaac/Matthew
-Felix
Star Fox
-Krystal
Advance Wars
-Sammi (she can be a clone of Snake for all I care)
F-Zero
-Black Shadow
Pokemon Trainer
-5th Gen Pokemon Trainer (Preferably Hilda, though Hilber can get in as a reskinned pallete swap)
-Leaf (Reskin of Red)
Metroid
-Rundas
-Sylux
-Ridley if able to scale him down enough (and for the love of Arceus, don't make him look like he did in Melee's intro)
Kirby
-Galacta Knight (if not able to differentiate enough from Meta Knight, then make him boss-only)
Sonic
-Eggman (boss-only. He needs to be in this so he can team up with Bowser,Ridley and Ganondorf ;D)
Third Party
-Bomberman
-Simon or Soma (all of the games he's in, sans Harmony of Despair, have been Nintendo Exclusive)
-Black Mage
I think I may have more ideas, but these are all just off the top of my head.
I knew I was forgetting someone. How could I forget Fawful?
Modified my post to add him in. :)
Brawl has the best game soundtrack ever. I don't care if it's "cheating" or not, it still does.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMCharacter wishlist:
Mario
-Geno
-Kamek
Good picks, but I agree with Kiddington. Fawful needs to be in.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMZelda
-Midna
-Zant
-Ghiram
-Vaati
That's a lot, but I think Vaati is the most likely. And the most underrated.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMDonkey Kong
-King K. Rool
And Dixie! They fill out my 4 slot thing, too!
Quote from: Rynnec on April 28, 2012, 10:06:47 PMFire Emblem
-Lyn
-Black Knight (either boss-only, or playable)
I'd like to see an archer, an axe wielder or a mage of some type. Ike is different enough to Marth, but I'd like even more of a difference.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMKid Icarus
-Magnius(sp?)
Haven't played Uprising yet, so I wouldn't really know any of the new characters except Magnius
You're in for a treat. *SPOILERS FOR KI:UPRISING!*
Pretty much any character works as a fighter. Magnus, Palutena, Pyrron, and Hades (if he had a victory taunt against every character, that would be amazing) would all work really well.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMGolden Sun
-Isaac/Matthew
-Felix
I'd say Isaac is a lock if the series gets representation. Felix is an obvious second.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMStar Fox
-Krystal
Would she get a Landmaster, too? :happytime:
Quote from: Rynnec on April 28, 2012, 10:06:47 PMAdvance Wars
-Sammi (she can be a clone of Snake for all I care)
Advance Wars is hard to call for characters. They'd probably have to have completely new moves.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMF-Zero
-Black Shadow
He could have taken Ganondorf's moveset easily. The only other clone that would work. But there is quite a large F-Zero cast, it needs more characters. Captain Falcon is in the original 10, for cryin' out loud!!
Quote from: Rynnec on April 28, 2012, 10:06:47 PMPokemon Trainer
-5th Gen Pokemon Trainer (Preferably Hilda, though Hilber can get in as a reskinned pallete swap)
-Leaf (Reskin of Red)
Pokemon Trainer was the best idea for a character in Brawl. They should have called him Red/Blue, though. It makes adding new characters in the style easier.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMMetroid
-Rundas
-Sylux
-Ridley if able to scale him down enough (and for the love of Arceus, don't make him look like he did in Melee's intro)
Anthony Higgs? ;)
Quote from: Rynnec on April 28, 2012, 10:06:47 PMKirby
-Galacta Knight (if not able to differentiate enough from Meta Knight, then make him boss-only)
If RTDL is any indication, Waddle Dee (with Spear) is a lock. I personally want Knuckle Joe.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMSonic
-Eggman (boss-only. He needs to be in this so he can team up with Bowser,Ridley and Ganondorf ;D)
Yep, this I want. If any other Sonic character is in, it should be Tails. Knuckles as an assist trophy is about all else I'd agree with.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMThird Party
-Bomberman
-Simon or Soma (all of the games he's in, sans Harmony of Despair, have been Nintendo Exclusive)
-Black Mage
Bomberman is a good pick. He also has the easiest moveset to think up.
QuoteI think I may have more ideas, but these are all just off the top of my head.
I can add some.
Punch Out!Little Mac
Mr. Dream (Boss)
StarTropicsMike Jones
Zoda (Boss)
StarfyStarfy
WarioKat & Ana (Sort of like a ninja Ice Climbers)
Captain Syrup
Mona (Since she's pretty iconic with WarioWare)
Mostly I'd be happy with the assist trophy characters getting the upgrade.
Hey guys, what about Waluigi? :awesome:
Quote from: Kiddington on April 28, 2012, 10:29:30 PM
Hey guys, what about Waluigi? :awesome:
Don't forget Bowser Jr!
If Waluigi has his Mario Kart 7 appearance, sure.
Bowser Jr. is okay if he drives a kart and his partner is Toad. Then I'll destroy you all! :>
Quote from: Foggle on April 28, 2012, 10:29:57 PM
Quote from: Kiddington on April 28, 2012, 10:29:30 PM
Hey guys, what about Waluigi? :awesome:
Don't forget Bowser Jr!
Hey, while they're at it, they can give
him FLUDD! :humhumhum:
Aww sweet, is it dream roster time?
Super Mario Bros
Bowser Jr: he's made enough appearances to be a reoccuring character, and unlike most of the villains, he gets new weapons and tactics every single time. I could totally see him playable with his brush from Sunshine, his clown car from NSMB, and his mechas from Galaxy. He honestly has the potential to be one of the funnest characters in the series
Rosalina: This is just a personal pick, but she's pretty popular and she's given a few differences in the Mario Sports games to work. Make her floaty with heavy attacks like Lucario, with psychic-like abilities like Mewtwo. Not to mention the Lumas would probably play a part in her moves.
Legend of Zelda
Ghiharim: Because he's FAAAAAABULOUS as fuck. He's also one of the few Zelda villains that would lend well to this environment.
Metroid
Dark Samus: She may look like Samus, but she's got entirely different properties and attacks. Only problem is that she's a Prime-only character and a pretty forgettable one at that. It's either her, or one of the random mercenaries from Hunters or Corruption.
I can also see Adam as an Assist Trophy. He can block your moves by not authorizing access to them :P.
Donkey Kong
King K. Rool: Long overdue dammit. He's the big bad and his gimmicks lend him a huge arsenal for a moveset. Plus being able to fight on Gangplank Galleon or his Airship would be so sweet.
Dixie Kong: She was close, and she would've probably fared well in Brawl with her twirling ability. They could even lend her some of Tiny Kong's moves if they need to flesh her out more.
F-Zero
So many people they could choose from. Samurai Goroh, Black Shadow, Zoda, maybe even Mr. Arrow. F-Zero has a huge cast and they're wasting them by leaving Falcon as the only playable character.
I could think of some more, but I'm too lazy to type them all out right now. Maybe later.
I think Dixie was in the Brawl data with Plusal & Minun (Pichu's obvious replacements), Roy, and Mewtwo. I'd say she's a lock for the next one. But it's not like DKCR really introduced any new characters you'd want to play as, either.
Quote from: Spark Of Spirit on April 28, 2012, 10:47:13 PM
I think Dixie was in the Brawl data with Plusal & Minun (Pichu's obvious replacements), Roy, and Mewtwo. I'd say she's a lock for the next one. But it's not like DKCR really introduced any new characters you'd want to play as, either.
Awwww what?
I don't know why, but that would've been sweet (use them both as two fighters, similar to Nana and Popo). Too bad they didn't make the cut.
They would have been good Gen 3 reps too (that Generation was sorely underrepresented in Brawl).
Quote from: Kiddington on April 28, 2012, 10:50:11 PM
Quote from: Spark Of Spirit on April 28, 2012, 10:47:13 PM
I think Dixie was in the Brawl data with Plusal & Minun (Pichu's obvious replacements), Roy, and Mewtwo. I'd say she's a lock for the next one. But it's not like DKCR really introduced any new characters you'd want to play as, either.
Awwww what?
I don't know why, but that would've been sweet (use them both as two fighters, similar to Nana and Popo). Too bad they didn't make the cut.
Yeah, they didn't make the cut. But if Melee and Brawl are anything to go by, the first new characters to make it in will be the ones that didn't get finished for the previous game.
I think the Ice Climber concept would go well with other characters, if they looked into it more.
You know they'll have to put in a Generation V monster in there. I see it being Zoroark since he does have a good gimmick of creating illusions. Provided it's him that turns into stuff.
Really as far as fighters go I just want Little Mac, Mike Jones, and maybe Ashley from WarioWare. I'll be set. As for fighters to keep, please keep in Lucas & Red. Red is my favorite character play as whenever I go back to Brawl, I just love using Squirtle, Ivysaur and Charizard. As for Lucas, obviously it's just to have another character from Mother in the games that isn't Ness.
Also, I do wonder if they can make a stage bigger than New Pork City? What Nintendo place is big enough to replace THAT?
I was actually hoping for a Mother 1 remake so we could get Ninten in as well. Then the fourth could be one of the villains.
... And a Buzz Buzz assist trophy.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMZelda
-Midna
-Zant
-Ghiram
-Vaati
Quote from: SparkThat's a lot, but I think Vaati is the most likely. And the most underrated.
I was somewhat reluctant adding Zant there, I wouldn't mind him getting in, but there are others I'd rather have over him.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMFire Emblem
-Lyn
-Black Knight (either boss-only, or playable)
Quote from: SparkI'd like to see an archer, an axe wielder or a mage of some type. Ike is different enough to Marth, but I'd like even more of a difference.
Thought about Hector too. He's an axe user, so he'd definitely bring something new to the table.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMKid Icarus
-Magnius(sp?)
Haven't played Uprising yet, so I wouldn't really know any of the new characters except Magnius
Quote from: SparkYou're in for a treat. *SPOILERS FOR KI:UPRISING!*
Pretty much any character works as a fighter. Magnus, Palutena, Pyrron, and Hades (if he had a victory taunt against every character, that would be amazing) would all work really well.
Great to know. ;D I'll be suprised if we don't see at least to of these characters in then.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMStar Fox
-Krystal
Quote from: SparkWould she get a Landmaster, too? :happytime:
You know it! :light:
Quote from: Rynnec on April 28, 2012, 10:06:47 PMF-Zero
-Black Shadow
He could have taken Ganondorf's moveset easily. The only other clone that would work. But there is quite a large F-Zero cast, it needs more characters. Captain Falcon is in the original 10, for cryin' out loud!![/quote]
While I don't mind Ganondorf being a clone (just as long as he can use his sword as a weapon that he whips out via his taunt, like what Brawl
should have done. That being said, Black Shadow would make a natural CF clone.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMPokemon Trainer
-5th Gen Pokemon Trainer (Preferably Hilda, though Hilber can get in as a reskinned pallete swap)
-Leaf (Reskin of Red)
Quote from: SparkPokemon Trainer was the best idea for a character in Brawl. They should have called him Red/Blue, though. It makes adding new characters in the style easier.
Hopefully they'll give them their official names this time. Speaking of Leaf, they can move Jigglypuff into her team.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMMetroid
-Rundas
-Sylux
-Ridley if able to scale him down enough (and for the love of Arceus, don't make him look like he did in Melee's intro)
Quote from: SparkAnthony Higgs? ;)
"Remembuh me?" :happytime:
Anthony can be an Assist Trophy (he shoots his plasma cannon three times at any nearby enemy while saying several quips)
Quote from: Rynnec on April 28, 2012, 10:06:47 PMKirby
-Galacta Knight (if not able to differentiate enough from Meta Knight, then make him boss-only)
Quote from: SparkIf RTDL is any indication, Waddle Dee (with Spear) is a lock. I personally want Knuckle Joe.
If we're talking the assist characters from Super Star, then Bio-Spark would be my personal choice. And yes, Spear Waddle Dee would be the best thing ever.
Quote from: Rynnec on April 28, 2012, 10:06:47 PMThird Party
-Bomberman
-Simon or Soma (all of the games he's in, sans Harmony of Despair, have been Nintendo Exclusive)
-Black Mage
Quote from: SparkBomberman is a good pick. He also has the easiest moveset to think up.
Heck, he has potential for a more varied moveset than people think. You can have him use Bomber Jet and Bomber Copter from Hero, the Elemental Bombs from The Second Attack,. Those two things alone can make him a rather versatile character.
And if any FF character needs to get reperesented, it's either Black Mage, or Cecil. Screw Cloud and Squall.
QuoteI think I may have more ideas, but these are all just off the top of my head.
Quote from: Spark of SpiritI can add some.
Punch Out!
Little Mac
Mr. Dream (Boss)
StarTropics
Mike Jones
Zoda (Boss)
Starfy
Starfy
Wario
Kat & Ana (Sort of like a ninja Ice Climbers)
Captain Syrup
Mona (Since she's pretty iconic with WarioWare)
Mostly I'd be happy with the assist trophy characters getting the upgrade.
Though I'm not too familiar with any of the characters you listed (other than Little Mac), I'd add Ashley too, if only because we got her theme.
Adding any of those characters would create more exposure and awareness for otherwise long forgotten Nintendo properties, so I'd be all for it.
I personally think most of the "clones" are fine the way they are, really. On paper Ness and Lucas seem the same but the two of them actually play very differently from each other. Same with Link and Toon Link and the Star Fox guys.
Rayman would be perfect for this game. Windup punch, helicopter hair, they gave him a kick move in his last game.
Mostly I want Mike Jones because he's the last "big surprise" character Sakurai could possibly add. There are no other classic Nintendo franchises that would be as welcome for a revival. StarTropics is also the only series to not have
any representation in Smash Bros. so far. It's due.
EDIT: Actually, here's an old video of what he could possibly look like in Smash Bros. (http://www.youtube.com/watch?v=xH-S4K4sRLs) if updated. Yeah, it's a hack, but it looks pretty close.
Also, the music could be punched up to sound something like this (http://www.youtube.com/watch?v=ykQwYvpcm2A&feature=related) which would be sweet.
Quote from: Eddy on April 29, 2012, 10:32:25 AM
I personally think most of the "clones" are fine the way they are, really. On paper Ness and Lucas seem the same but the two of them actually play very differently from each other. Same with Link and Toon Link and the Star Fox guys.
Well, Ness and Lucas aren't really clones in the traditional sense. Other than having similar B-moves, all their other moves are different enough. Personally, I just want a Mother character that uses different moves. Like Jeff with his bottle rockets, laser guns, and potential to be different enough from either Ness or Lucas. I also wouldn't mind Teddy or Masked Man.
Compared with Luigi, Roy, Pichu, or Ganondorf, they aren't quite as close. Luigi is fine as is, though.
I still say that classic NES Ryu would fit perfectly into the SSB line-up, but I would assume that Nintendo wants nothing to do with anything NG-related after how hard the most recent game bombed. :(
I also always thought it would be cool to see 8-bit NES Mega Man in an SSB game, but seeing as how Capcom wouldn't even put him in their own crossover game, MVC3, its safe to assume that the character is now dead in general.
Ah sweet, Ninja Gaiden 3 bombed. Not so sweet: little to no chance of Proto Man ever being in a Mega Man game. Is Knuckles is Brawl? He's kind of an obvious character for the game.
I guess here's who I would want added! This is assuming everyone from Brawl returns.
Super Mario Bros.
Geno
Fawful
Rosalina
Waluigi (shut up, I love Waluigi because he's worthless)
Donkey Kong
Dixie Kong
Metroid
Ridley
Star Fox
Krystal (based on Star Fox Adventures)
Pokemon
Female Pokemon Trainer (with Snivy, Samurott, and Emboar)
Mewtwo
Scyther
Kirby
Waddle Dee
EathBound/MOTHER
Jeff
Kumatora
Other
Little Mac
Isa Jo (Sin & Punishment 2)
Mike Jones
Stafy
Third Party
Mega Man
Bomberman
Travis Touchdown (Suda has flat out said he wants Travis in SSB and there's really no reason he can't be as long as they tone down his language)
Knuckles
There's probably others I want but my mind is drawing a blank right now.
Nice picks! I'm really eager to see who makes the cut next time, as there are very obvious choices that should hopefully make it. Also, General Guy needs to be a boss.
As for stages, I hope we actually get SSB64 and Melee stages this time. I didn't like that we didn't get any SSB64 stages last time.
They should just remake the stages from Smash 64 and put them into the 3DS game.
Considering what homebrewers are able to do with Brawl, the Wii U game should be really over-the-top in terms of stages and customization.
In terms of obscure NES character I say they should put in Bang from Clash at Demohead. He'd totally fit in a fighting game, even if 99% of gamers wouldn't know who the fuck he is (just like how not many people knew who NES in SSB).
I also want a return of SSB and Melee stages. And Brawl stages as well. But stop bringing back DK's levels. Maybe it's just me but he always has boring stages and they always insist on bringing an old one back. Hopefully in the next game DK finally gets a good stage.
Also, there needs to be a Bowser's Castle stage. How we've had three SSB games haven't had a Bowser's Castle stage is beyond me.
Quote from: Eddy on May 01, 2012, 12:18:20 AM
I also want a return of SSB and Melee stages. And Brawl stages as well. But stop bringing back DK's levels. Maybe it's just me but he always has boring stages and they always insist on bringing an old one back. Hopefully in the next game DK finally gets a good stage.
Also, there needs to be a Bowser's Castle stage. How we've had three SSB games haven't had a Bowser's Castle stage is beyond me.
THANK YOU! The only passable one to me was the 64 one due to the barrel and the platforms. I've hated every other DK level, but the Brawl one was by far the worst. I also second Bowser's Castle. There's one in every Mario Kart, but not Smash?
Which leads me into if we get a new Sonic level (and Green Hill hopefully comes back), I hope it's a base level like the Death Egg. Or maybe like Delfino Plaza, you take a platform (Launch Base style) that takes you from Launch Base, Sky Sanctuary, Hidden Palace, and the Death Egg. There would be no better Sonic level.
A Sonic Generations level that travels to each stage from Generations and the music changes accordingly. :swoon:
I want a new DK level to be the Zinger Hive just for an excuse to use this music (http://www.youtube.com/watch?v=YLcWH1Z9VeQ).
It's too bad it'll most likely be a DKCR stage. Disappointing music and all. Unless it's a Golden Temple level and has Hot Head Bop as a selectable tune.
Oh that reminds me, I hope you can set any track to any level in the new ones. Gang Plank Galleon was tied to the worst level in the last game. I never got to hear it outside my custom stages! It would have been an awesome track for the Great Sea.
I think any of these tracks would go well with a Bower's Castle stage. Most likely remixed, of course.
Koopa's Road (Super Mario 64) (http://www.youtube.com/watch?v=0rygsWPCjNQ)
Koopa's Theme (Super Mario 64) (http://youtu.be/0O7ZZxTp_34)
Ultimate Koopa (Super Mario 64) (http://youtu.be/CKNcEVU6j3U)
The Ultimate King Bowser (Super Mario World) (http://www.youtube.com/watch?v=BlpQk-3SOSQ)
Bowser's Castle (Mario Kart 64) (http://www.youtube.com/watch?v=MqW7Lj9g8rM)
Castle (New Super Mario Bros.) (http://www.youtube.com/watch?v=0RExHOKfI8Q)
Final Battle (Mario & Luigi: Bowser's Inside Story) (http://www.youtube.com/watch?v=Ckxy-i7Dc5U)
This really only scratches the surface. There are plenty of possibilities for Bowser's Castle.
Considering Colors was for Nintendo only, I'd like to see a stage from that game. Like good ol' Planet Wisp. :blush:
Quote from: Eddy on May 02, 2012, 09:50:53 PM
I think any of these tracks would go well with a Bower's Castle stage. Most likely remixed, of course.
Koopa's Road (Super Mario 64) (http://www.youtube.com/watch?v=0rygsWPCjNQ)
Koopa's Theme (Super Mario 64) (http://youtu.be/0O7ZZxTp_34)
Ultimate Koopa (Super Mario 64) (http://youtu.be/CKNcEVU6j3U)
The Ultimate King Bowser (Super Mario World) (http://www.youtube.com/watch?v=BlpQk-3SOSQ)
Bowser's Castle (Mario Kart 64) (http://www.youtube.com/watch?v=MqW7Lj9g8rM)
Castle (New Super Mario Bros.) (http://www.youtube.com/watch?v=0RExHOKfI8Q)
Final Battle (Mario & Luigi: Bowser's Inside Story) (http://www.youtube.com/watch?v=Ckxy-i7Dc5U)
This really only scratches the surface. There are plenty of possibilities for Bowser's Castle.
Bowser has the best themes songs out of any Nintendo villain, and the one they picked for Brawl was the overrated (and actually quite boring compared to his other themes) Airship theme.
Well, they also had the Castle theme from World mixed with the Fortress theme from Mario 3 (http://www.youtube.com/watch?v=DEj8CFtcqxA).
Oh yeah, forgot about that. Mainly because it was on Luigi's Mansion, and how can I play anything else on that stage when it has this (http://www.youtube.com/watch?v=rDCOcqpWTkY)?
Are we doing music wishlists now? If so...
Mario series:
Mario Kart 7 - Toad Circuit (http://www.youtube.com/watch?v=x9oqmUJoxxc) - The best new theme in MK7.
Super Mario Galaxy 2 - Yoshi Star Glaxay (http://www.youtube.com/watch?v=dJSrra_RrnE) - It feels very Smash to me.
Super Mario 3D Land - Main Theme (http://www.youtube.com/watch?v=HihSypQ6DOI) - A sweet remix would be nice.
Super Mario 3D Land - Beach Theme (http://www.youtube.com/watch?v=Cjnz97_8wMk&feature=related) - Because.
Kirby series:
Kirby Dream Land/Superstar - Green Greens (http://www.youtube.com/watch?v=XvvASKPogKM) - The Melee theme is WAY too slow.
Kirby Dream Land/Superstar - Float Islands (http://www.youtube.com/watch?v=a6lKjgmMoZ4) - Still the best Kirby theme.
Kirby Superstar - Candy Mountain (http://www.youtube.com/watch?v=eVGoY-yixAs) - Yep, I'll mention it again.
Kirby Superstar - Credits (http://www.youtube.com/watch?v=a9BsI0o_-qI) - REMIX!
Return To Dreamland - Arena (http://www.youtube.com/watch?v=K8_VJwv7jAw) - I wouldn't mind this mixed with the Superstar arena theme.
Return To Dreamland - Castle Area (http://www.youtube.com/watch?v=mrPp67I1bmQ) - Personal bias.
Wario series:
Wario Land: Shake It! - Launchpad Labyrinth (http://www.youtube.com/watch?v=FWHCvNcauR0) - This is basically Wario's theme in the game and it would make a killer theme for a Wario Land stage. If Wario Land gets proper representation this time!
Wario Land: Shake It!- Mt. Lava Lava (http://www.youtube.com/watch?v=WlECO1bucS0&feature=relmfu) - A funky tune, was used in trailers to promote the game. An obvious pick.
Wario Land: Shake It! - Just Plains (http://www.youtube.com/watch?v=0pZ9f55Tzzw&feature=relmfu) - Okay this is a long shot, but it's awesome so I hope it's in.
Donkey Kong series:
Anything from DKC2
Donkey Kong Country 3 - Rockface Rumble (GBA) (http://www.youtube.com/watch?v=vtzMF8cMKVE) - Long shot, I know. But it's perfect for the game.
Mother series:
Mother 3 - Rock n' Roll (Spicy) (http://www.youtube.com/watch?v=ndY3sNdTzjM) - Mother 3 has great music, but this a no-brainer.
Earthbound - Pokey Means Business/Giygas Theme (http://www.youtube.com/watch?v=I1QfIbLulf8) - The most obvious battle music. and the biggest hole in Brawl's music selection.
Punch Out! series:
Super Punch Out - Minor Circuit (http://www.youtube.com/watch?v=QpZTjAFxEfo&feature=related) - A faster remix like this (http://www.youtube.com/watch?v=WpbQ44qODFE) would make for a great Smash theme.
I'd be okay with pretty much anything else, but would particularly love any of those to make it in. I would hope we could have some music from other series like Driller Dozer or other series that probably won't get a character included.
Good choices! I guess I can throw in some picks too.
Mario Series
Happy Adventure, Delightful Adventure (Super Mario RPG) (http://www.youtube.com/watch?v=sjVP9gDeHOI)
Beware the Forest Mushrooms (Super Mario RPG) (http://youtu.be/MmbqeMTfoXs) (it was cut from Brawl!)
Welcome to Booster Tower (http://www.youtube.com/watch?v=-ZEz2qiXmVk) / And My Name's Booster (http://youtu.be/mdNazqG2REQ) (Super Mario RPG)
Kirby Series
Fountain Gardens (Kirby's Epic Yarn) (http://www.youtube.com/watch?v=Zbi_5fZvQG8)
Factory Investigation (Kirby 64) (http://www.youtube.com/watch?v=dWiHtzP-bc4)
Forest (Kirby Mass Attack) (http://youtu.be/qgT_Pz263_Q)
Cookie Country (Kirby's Return to Dream Land) (http://youtu.be/vZBStYy7oSg)
Boss Theme (Kirby's Return to Dream Land) (http://www.youtube.com/watch?v=DSlc3j0aLtM)
Another Dimension (Kirby's Return to Dream Land) (http://youtu.be/5v47-XEm1BQ)
Mother Series
Yeah, where the hell was Pokey Means Business?
Pokey's Porkies (Mother 3) (http://www.youtube.com/watch?v=fBGILqp6kQs)
Twoson (EarthBound) (http://www.youtube.com/watch?v=iEQlmnU3af8)
Pokemon Series
Final Battle (Pokemon Red/Blue) (http://www.youtube.com/watch?v=2jZvBZlDRSk)
Vs. Team Rocket (Pokemon Gold/Silver) (http://www.youtube.com/watch?v=hN5vQ1UR2bA)
Vs. Team Plasma (Pokemon Black/White) (http://www.youtube.com/watch?v=cp3FtEaV7tQ)
Other Nintendo Franchises
Bout Theme (Punch-Out!!) (http://www.youtube.com/watch?v=28oDZTgVrOM)
Main Theme (Wave Race 64) (http://www.youtube.com/watch?v=P-i6qz8T1a0)
I think Mario's RPGs in particular don't get the recognition they deserve. Knowing Nintendo, if we get any RPG character they'll probably add Paper Mario before any original characters.
As for RPG themes, the battle themes are the obvious choices:
Super Mario RPG - Normal Battle (http://www.youtube.com/watch?v=61WtOdq-_bU)
Super Mario RPG - Boss Battle (http://www.youtube.com/watch?v=-dUX-8UM_jo) (My favorite general Boss theme in any RPG)
Super Mario RPG - Armed Boss (http://www.youtube.com/watch?v=j4ByWdGulPI&feature=relmfu) (A sub-theme for Geno)
Super Mario RPG - Final Boss (http://www.youtube.com/watch?v=RQ3tshJyI4A&feature=relmfu) (Perfect for Bowser's Castle)
Paper Mario - Koopa Bros. Theme (http://www.youtube.com/watch?v=gNZq_0kvtxk&feature=related)
Paper Mario - Final Boss Theme (http://www.youtube.com/watch?v=zjfGaWnXJMY)
Super Paper Mario - Brobot L Theme (http://www.youtube.com/watch?v=43-bkLOCK3M)
Mario & Luigi - Battle Theme (http://www.youtube.com/watch?v=Rr70dLy5yKg)
Mario & Luigi: Bowser's Inside Story - Mario & Luigi Theme (http://www.youtube.com/watch?v=leCx-K8eLG0) (My favorite normal theme)
Mario & Luigi: Bowser's Inside Story - Final Boss (http://www.youtube.com/watch?v=Ckxy-i7Dc5U&feature=related)
Most of those were even done by the same composer.
There's a reason why Yoko Shimomura is one of my favorite composers.
I think Geno almost made Brawl but the rights fell through at the last minute. It's the only explanation as to why Mushroom Forest was removed. Hopefully they get him this time, he is a highly requested character. He was even in Mario & Luigi so he's not totally out there:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.nindb.net%2Fimg%2Fcameo%2Fmario-and-luigi-rpg%2Fgeno.png&hash=b9c5176b81d31ed34d43b3f32ae704ce9ff29c0e)
Quote from: Eddy on May 03, 2012, 05:04:30 PM
There's a reason why Yoko Shimomura is one of my favorite composers.
Awww yeah. Live A Live is one of my all time favorite video game soundtracks.
If they can use his likeness in Mario & Luigi, I don't see what's stopping them for being able to use it here (cameo or otherwise).
What was the holdup with Brawl, exactly? I assume Square still owns the rights to the Super Mario RPG crowd, so did they just not want to play ball or what?
Square co-owns Geno, I believe. As well as everything in SMRPG. I think that's why Nintendo got most of the team for that game (who then made the M&L games), but the SMRPG stuff is still co-owned.
I'm guessing they couldn't get the go ahead in time.
I'm really hoping Geno makes it into the next game.
Another stage that might be interesting is one based on the forgotten Wii game, that never made it to the US, "Disaster: Day of Crisis". The stage would be set in a chaotic city street and the players have to avoid an onslaught of natural disasters like earthquakes, tornadoes, lava, and a tsunami wave. Some music choices could be the main theme of the game (http://www.youtube.com/watch?v=FWSwAKVS-IA) and Crisis City from Sonic Generations (both Classic (http://www.youtube.com/watch?v=CvHAK0aw1uI) and Modern (http://www.youtube.com/watch?v=ptAPujlGcB0)).
Music wishlist? Ooh, boy, I'll try to not half ass it and say "The entire soundtrack to (insert game here)"
Mario
Partners in Time Final Boss theme (http://www.youtube.com/watch?v=o76EF9HncVs)
Yoshi's Island Final Boss (http://www.youtube.com/watch?v=C1Ose7A8P94)
Overworld (Yoshi's Island) (http://www.youtube.com/watch?v=Mbo2TF3NCi8)
Mini-Boss (Yoshi's Island) (http://www.youtube.com/watch?v=3QKDDqC_Jo0&feature=relmfu)
Gusty Garden Galaxy (http://www.youtube.com/watch?v=-z2kxFCQ_mQ)
Bowser's Castle (MK Wii) (http://www.youtube.com/watch?v=azV4SBig8uI)
Zelda
Ganondorf battle theme (http://www.youtube.com/watch?v=aseX0pxNvj0&feature=related)
Ganon theme (http://www.youtube.com/watch?v=qpIn2xMJyv4)
Gohdan theme (http://www.youtube.com/watch?v=0i-VlsgKrYE)
Mini-Boss (Wind Waker) (http://www.youtube.com/watch?v=pXHyu5-6NCM&feature=related)
Hyrule Castle theme (http://www.youtube.com/watch?v=f4w3NhBCYEo)
Kirby
Sky Sands (http://www.youtube.com/watch?v=FbTAAekGpwM)
Masked Dedede (http://www.youtube.com/watch?v=pH_l6A23ZbA)
Galacta Knight (http://www.youtube.com/watch?v=EpgKJ26j_Wo&feature=related)
Pokemon
Gen I Champion Battle (http://www.youtube.com/watch?v=JhfJO366AM4&feature=related)
Gen I Indigo Plateau (http://www.youtube.com/watch?v=41jriDkkQWo)
Cynthia Battle Theme (http://www.youtube.com/watch?v=whX6TVUDF-E)
Giratina Battle Theme (http://www.youtube.com/watch?v=odvMnKBBI88&feature=related)
Frontier Brain Theme (http://www.youtube.com/watch?v=RXycgbKDwgo)
Entralink Theme (http://www.youtube.com/watch?v=A5LuFHpyfKU)
F-Zero
Captain Falcon Theme (http://www.youtube.com/watch?v=-L0pW3Eol6k)
Meaning of Truth (http://www.youtube.com/watch?v=h_SxVtf6Nk0)
Port Town (http://www.youtube.com/watch?v=3Wati8Mkwf8)
Golden Sun
Isaac Battle Theme (http://www.youtube.com/watch?v=YFMc40qxJK4)
Jenna Battle Theme (http://www.youtube.com/watch?v=GVUrPJwqV1g&feature=related)
Saturos Battle Theme (http://www.youtube.com/watch?v=7L5ICh6GBFw&feature=related)
Battle 1 (Dark Dawn) (http://www.youtube.com/watch?v=Lfqo-IkSpzs&feature=relmfu)
Metroid
Rundas Theme (http://www.youtube.com/watch?v=6nMFLquJeCc)
Green Brinstar (http://www.youtube.com/watch?v=Xf4iI3kgP-o)
Lower Norfair (http://www.youtube.com/watch?v=j9j0oinD6xE&feature=related)
Norfair (Zero Mission) (http://www.youtube.com/watch?v=-oY6TvKdlWQ)
Sonic
What I'm Made of (http://www.youtube.com/watch?v=MuVAaU63K7k)
Molten Mine (http://www.youtube.com/watch?v=wL0Xfr25MdY)
It Doesn't Matter (http://www.youtube.com/watch?v=NDpZ9Qg761I)
Soarin Over Space (http://www.youtube.com/watch?v=CGGpZ6rVbOA)
I am All of Me (http://www.youtube.com/watch?v=8VpYfMxIoR4)
Dreams of an Absolution (http://www.youtube.com/watch?v=-Ne49KtcQlA&feature=relmfu)
E.G.G.M.A.N (http://www.youtube.com/watch?v=LWiSEyU76M4)
Planet Wisp (http://www.youtube.com/watch?v=15WIhHy2beU)
Solaris Phase 2 (http://www.youtube.com/watch?v=vRe3h1iQ1Os)
Perfect Dark Gaia (http://www.youtube.com/watch?v=mdDwqJiYO6c&feature=relmfu)
Rooftop Run Day (http://www.youtube.com/watch?v=O0piixxCTmo)
Other
You Will Know Our Names[ (Xenoblade) (http://www.youtube.com/watch?v=V4vCEHpv6Hg&feature=my_liked_videos&list=LLb-yxBE-21AN4n9xtEk6hLA)
We Are Finally Cowboys (http://www.youtube.com/watch?v=FISXJNCcLM0) (Just 'cause it's awesome)
Whew.
This is probably less than half of what I want. :sweat:
Whoa. A Lot of picks.
When it comes to Zelda, since we got a remix of Dark World, Death Mountain/Forest, The Great Sea, and Gerudo Desert I'm pretty well stocked for its music.
Quote from: Rynnec on May 04, 2012, 12:43:46 AM
Pokemon
Gen I Champion Battle (http://www.youtube.com/watch?v=JhfJO366AM4&feature=related)
I still can't believe they haven't found a place for that one yet.
It'd be so perfect for this series. It's been on my music wishlist since Day 1.
Yeah, Zelda was pretty well represented music-wise.
Quote from: Kiddington on May 04, 2012, 12:59:27 PM
Quote from: Rynnec on May 04, 2012, 12:43:46 AM
Pokemon
Gen I Champion Battle (http://www.youtube.com/watch?v=JhfJO366AM4&feature=related)
I still can't believe they haven't found a place for that one yet.
It'd be so perfect for this series. It's been on my music wishlist since Day 1.
Same here. Any of the champion themes would be perfect for SSB.
The next Smash Bros. should have a Kirby's Epic Yarn stage because that would look amazing.
I'm showing my age with this one, but whenever I think Pokemon I think this (http://www.youtube.com/watch?v=ffo93IYrVD8) and this (http://www.youtube.com/watch?v=Z9K_anw9i9E&feature=related).
Quote from: Eddy on May 05, 2012, 02:47:15 AM
The next Smash Bros. should have a Kirby's Epic Yarn stage because that would look amazing.
Along with a Wario Land Shake It stage. IMO, with the Galaxy games those are the best looking games of this generation.
I'm a sucker for the obvious "main" themes and battle themes, though. It's probably why my favorite Fire Emblem is this (http://www.youtube.com/watch?v=TvymJMU1K9A&feature=related) despite not being anything crazy or off the wall.
Okay guys seriously, you need to try Project M.
I've been playing it solo for a while, but I got a chance to try it with more friends yesterday and today and it is easily one of the best ways to play Smash Bros. There's so many new things and so many improvements that it makes me a little sad that the full roster isn't even available yet.
They need a Paper Mario stage with the audience doing random things. XD
So it seems like Bandai Namco is helping Nintendo in production of the new games. I still think it will be a good long while before we hear anything about them, however.
Quote from: Nel on May 25, 2012, 09:26:33 PM
They need a Paper Mario stage with the audience doing random things. XD
As long as the audience is filled with characters from all the Mario RPGs in the paper style. That would be a neat touch.
I'm going to go out on a limb here and say Namco's inclusion means Pac-Man is going to be a third party guest.
That seems likely. I don't think that Pac-Man would make for a great fighter, but I think a stage dedicated to his game would be a lot of fun.
:D If half of Pac-Man's moves are biting people. I think he could be a pretty hilarious character.
I'd prefer Klonoa but he isn't exactly popular. I'm not sure if it means there will be a Namco character, though. There wasn't a GameArts character and they helped with Brawl.
I'm still hoping against hope for Mega Man.
I'd still love to see Ryu Hayabusa (preferably classic NES Ryu) as a character in an SSB game, but now that Tecmo has utterly butchered the character and the Ninja Gaiden franchise along with it thanks to the abysmal NG3, there's pretty much no chance of that happening anymore. :imnothappy:
Well, Nintendo is publishing that Ninja Gaiden 3 release, and they are buddies with Tecmo. So it is possible...
But I don't know how many third parties are likely to make it in. Snake was a pretty random choice if you think about it, but Sonic made perfect sense.
Quote from: gunswordfist on June 26, 2012, 06:47:55 AM
:D If half of Pac-Man's moves are biting people. I think he could be a pretty hilarious character.
And I hope that's his only move. :awesome:
Quote from: talonmalon333 on June 26, 2012, 07:44:31 PM
Quote from: gunswordfist on June 26, 2012, 06:47:55 AM
:D If half of Pac-Man's moves are biting people. I think he could be a pretty hilarious character.
And I hope that's his only move. :awesome:
Hell, that'd be an accurate representation of him.
Pac-Man moves could be based on his attacked from the Pac-Man World games. He did things like rolls and pounds in that. His final smash would be eating a power pellet and everyone turning blue and he eats them.
But yeah, Snake was a random choice. The only reason he's in there is because Sakurai and Kojima are close friends.
Oh, I know they'd do that if he'll be in that game. I'm just saying it'd be funny if he just went around biting people. In fact, I seriously doubt he'd have a bite move at all in the game.
I have an idea. Pac-Man's final smash wouldn't actually do anything to him. It would turn the other three fighters blue and weak for a limited time.
http://www.escapistmagazine.com/news/view/118217-Super-Smash-Bros-is-Done-With-New-Characters (http://www.escapistmagazine.com/news/view/118217-Super-Smash-Bros-is-Done-With-New-Characters)
:(
Good. Brawl sucked royally compared to Melee, so I'd rather see them focus on making a good game this time instead of adding a ton of characters.
Brawl hardly had a ton of characters. It only really added about 10 and a few were just reinventions of the clones from Melee.
If they're not going to have a crazy huge roster, at least give the 3DS and WiiU versions completely unique rosters. You don't need to remove every single character for that, just add enough variety and exclusives to make them worth double dipping for. Like say, give one game Snake and the other Simon Belmont.
I think the best way to go for the 3DS game is to more or less do a remake of the original. Same format, smaller roster than the last 2 Smashes, and possibly more focus on a unique storyline to make it stand out.
You can try to go all or whatever out with the Wii U version.
http://wiiudaily.com/2012/08/super-smash-bros-wii-u-characters-2/ (http://wiiudaily.com/2012/08/super-smash-bros-wii-u-characters-2/)
New moves eh? Does this mean a new moveset entirely, or just new moves added to their previously existing movesets?
New moves are welcome. I assume Mario's moveset will be based around Galaxy/NSMB and he'll probably drop the useless FLUDD attack. Link will probably be based around Skyward Sword.
Oh yeah, I also want this song (http://www.youtube.com/watch?v=A8KemaX8vf0) in the next Smash.
I would hope this would mean running B attacks, and separate aerial and ground Up and Down B attacks.
FLUDD needs to be an item. I have no idea why they made it a move for Mario.
Likewise, Poltregeist should be an item as well.
I'm also hoping for multiple Final Smash's for each character.
SSB64 is the Club Nintendo game for the next few weeks. 200 coins.
Just a heads up.
http://www.examiner.com/article/rumored-single-player-and-online-super-smash-bros-4-details-for-3ds-and-wii-u (http://www.examiner.com/article/rumored-single-player-and-online-super-smash-bros-4-details-for-3ds-and-wii-u)
Really hoping this turns out to be sure, though I'll doubt they'll have a demo ready that early.
3DS Smash Bros. will be at E3 (with the Wii U game) (http://www.nintendolife.com/news/2013/01/3ds_version_of_super_smash_bros_4_to_be_shown_at_e3)
QuoteThe game system itself is complete, so we don?t want to make it 3D or introduce complicated controls just for the sake of it. However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play.
O0
Consider me excited. :swoon:
The next games will be revealed in the E3 Nintendo Direct! (http://www.nintendolife.com/news/2013/06/masahiro_sakurai_confirms_smash_bros_reveal_for_next_weeks_nintendo_direct)
Worldwide and at the same time!
SSB4 will strike a balance between casual and hardcore. (http://kotaku.com/the-next-smash-bros-will-balance-casual-and-hardcore-513211771)
This is for the best. It'll be impossible to please both sides, but both sides should just suck it up and deal with it.
Also (http://kotaku.com/dont-expect-a-lot-of-third-party-characters-in-the-nex-513203533)
QuoteAnd what about returning characters? I knew Sakurai wouldn't want to get too specific?Nintendo likes to announce characters for their big mascot fighting series with a dripfeed of news on the Smash Bros. Dojo website?but should fans expect all of their favorites from Melee and Brawl?
"The reality of the situation unfortunately is that there are certain limitations on the 3DS," Sakurai said. The 3DS and Wii U versions of the next Smash Bros will have the same library of characters.
"So we're forced into the situation where we may need to reduce some characters to a certain degree. but we're really working hard in order to include as many characters as possible."
:shit:
If that means less clones and the removal of characters like ROB and Snake then I'm fine with it.
But it's nice to hear that the 3DS version will have the same line up of characters.
I'd hate for Star Fox and Mother to get under-rep'd again though.
I like ROB though, and I think Snake's moveset or at least his general playstyle should return, even if the character himself doesn't.
I'd like Ganondorf to get an actual moveset that has something to do with him, too.
Honestly though, the only "clone" I would keep moveset-wise is Luigi since that's his whole schtick. If they can't change any other clone movesets then they should really drop them. It's just wasting space at this point. Like if they got rid of Ike (or his moves) and kept Falco it would really feel like a total waste to me.
Quote from: Spark Of Spirit on June 13, 2013, 04:18:36 PM
If that means less clones and the removal of characters like ROB and Snake then I'm fine with it.
But it's nice to hear that the 3DS version will have the same line up of characters.
:devil:
I wouldn't mind Wolf keeping his moveset either. His attacks are varied enough from Fox's that he could get away with it, just change his Final Smash.
Another idea I had for the clones is to make them alternate outfits and share the same slots with their originals. Like Dr. Mario would be an alt for Mario, Masked Marth could be an alt for Marth, just with a different voice and such, and so on and so forth.
On the whole though, I don't think both versions having the exact same roster is that good of an idea if it means the other would have to suffer.
I'd say to differentiate between Mario and Luigi, his ghost-catcher macine should be implemented, then I remembered how one of my biggest hopes for new Smash would be the removal of FLOOD on Mario, so you might as well drop that.
I think the reason I preferred Luigi to Mario in Brawl was because Luigi kept their classic down-B move. But if you want an idea, how about for his final Smash, you have Luigi pull out a journal and read from it to bore the fighters to KOs, ala Paper Mario?
To be honest, I think they've been separating Mario and Luigi little by little with each game. In the original he was just a clone, but in Brawl he practically feels like his own separate character.
Quote from: Avaitor on June 13, 2013, 06:13:51 PM
I'd say to differentiate between Mario and Luigi, his ghost-catcher macine should be implemented, then I remembered how one of my biggest hopes for new Smash would be the removal of FLOOD on Mario, so you might as well drop that.
I think the reason I preferred Luigi to Mario in Brawl was because Luigi kept their classic down-B move. But if you want an idea, how about for his final Smash, you have Luigi pull out a journal and read from it to bore the fighters to KOs, ala Paper Mario?
The problem with FLUDD is that it should have been an item. It was totally useless in Brawl and made Luigi far better to use than Mario.
Quote from: Rynnec on June 13, 2013, 06:08:32 PMAnother idea I had for the clones is to make them alternate outfits and share the same slots with their originals. Like Dr. Mario would be an alt for Mario, Masked Marth could be an alt for Marth, just with a different voice and such, and so on and so forth.
This is the easiest idea. Like take Ness and make an alternate 'costume' of "Ninten" and just change the voice and announcer call. You can do the same with Doctor Mario, Roy (if need be), Mr. L, Daisy, or even Pokemon Trainer designs ("Hoenn Trainer" for example) which would make a lot of fans happy AND it would be relatively easy to do without wasting roster space.
It would also help cut down on clones.
QuoteOn the whole though, I don't think both versions having the exact same roster is that good of an idea if it means the other would have to suffer.
I think it's a good idea so they can focus on the same cast of characters for balancing.
More info! (http://gonintendo.com/?mode=viewstory&id=205230)
Quote- each version of the game has completely different stages
- cross-platform play wouldn't work
- each version will interact with one another
- take characters you've customized and transfer them to the Wii U version
- customizatios won't be costumes and they won't be something that players have to unlock
- different costumes would take away from what makes each character unique
- wants to avoid boring, repetitive tasks
- "stress free, easy connectivity" between the two versions
- no comment on level editor
Will there at least be alternate costumes, and customizable colour pallet's ala King of Fighters XIII?
That sounds intriguing. What exactly can you customize?
Have all the new characters for this game been confirmed yet? If not, I still hold out the slightest bit of hope that Ryu Hayabusa would be a playable character in this game, but it'll probably never happen for 2 reasons:
1. The classic NES Ninja Gaiden games are long forgotten by most modern gamers.
2. Team Ninja Dog has completely whore'd out the modern iteration of the series, making it almost an embarrassment at this time, which may mean that Nintendo would have no interest in that property or its star character whatsoever. It really sucks, though, because I always felt that Ryu would be perfect for a Smash Bros. game, especially because even though everyone on the planet but me has forgotten it, he's just as classic of a character as the original Mega Man, and in his day he was pretty much just as well-liked and popular. Unfortunately, the days of classic Ryu (and classic NG in general) are a thing of the past.
Simon Belmont is another classic character who would be perfect for a Smash Bros. game but will never be used, because clearly Konami is only interested in whoring out Snake and marketing their MGS series instead.
Having Simon in here would be pretty cool, especially when you consider the fact that Pit and Megaman are also in the game. ;)
Regarding Ryu, in the unlikely event he makes it in, they'll most likely use his current design, but most of the references will be to the NES trilogy.
We've only scratched the surface in regards to newcomers, at least I hope so. I'd be pretty disappointed if these are the only new faces we get.
Ryu is the only rep from Tecmo that would ever realistically happen. Wait to see what they announce next for Ninja Gaiden, if the next game avoids the Wii-U I doubt he'll make it in. If he is in, I expect an alternate costume based on his NES garb like they had in the 3D games.
The only confirmed slots are:
Mario
Link
Kirby
Samus
Donkey Kong
Fox
Pikachu
Pit
Bowser
Mega Man
Wii Fit Trainer
I'd say likely inclusions are:
Yoshi
Luigi
Captain Falcon
Ness
Jigglypuff
To fill in the OG roster.
After that you can make some healthy guesses at those who could tilt on inclusion:
Marth
Zelda
Ganondorf
Peach
Sonic
Diddy Kong
Wario
Metaknight (here come the nerfs!)
King DeDeDe
Olimar
Pokemon Trainer (maybe with different Pokemon?)
Mr. Game & Watch
Ice Climbers
Those that seem to have lesser chances:
Roy
Pichu
MewTwo (Only with the newer design does he have a chance)
Toon Link (The Spirit Tracks stage make this pretty obvious)
R.O.B.
Falco/Wolf (I don't see them both in unless one is substantially changed)
Lucario
Lucas
Ike
Snake
That's how I see it anyway.
EDIT: Oh yeah, and the three rumored characters-
Little Mac
Mii
Pac-Man
With Toon Link's likely disclusion, I say they buff Link to make him not sucky.
For the Pokemon Trainer, they can use the Unova Trainers and their starter Pokemon, with Reshiram/Zekrom as a possible Final Smash.
Mewtwo's new design makes him pretty likely to return.
That's 43 characters, too. With Zero Suit Samus and Sheik that would make it 45 (since I'm fairly sure they're separate this time because Samus' final smash didn't seem to destroy her suit).
I think it's safe to say there will be a few cuts. I see this tapping out around 40 max.
Guess a Bamco character isn't guaranteed (http://www.ign.com/articles/2013/06/14/e3-2013-namco-bandai-characters-receive-no-priority-for-super-smash-bros)
Even adding Pokemon characters is apparently more of a hassle than we thought.
I'm still gonna guess on Pac-Man's inclusion, but I guess any other Namco character is right out. Unless someone reminds him of Klonoa and his cool ring combo possibilities.
It would seem a shame to not have ROB come back, him being such a unique character with a very original moveset. Also, I think Mewtwo is coming back. He was going to be in Brawl (he had the most data of any of the cut characters), he's still one of the most popular Pokemon ever, and with the new movie coming out I'd say his chances are very high. I think his new form will be implemented into his Final Smash.
Characters I could see being cut:
Toon Link (I kind of hope he isn't because I love Toon Link and I hate being regular Link)
Wolf (I don't consider anyone in Brawl to be a clone, really, but it's still pretty ridiculous it had three Star Fox characters all with the same Final Smash)
Ike (in favor of the current FE star, like how Ike took the place of Roy)
Snake (I just don't see it happening with the limited 3rd party space and there are characters much better suited than him, as much as I liked him)
Zero Suit Samus (I think we would have seen Samus' armor fall of in the trailer)
Lucas (I want him to stay, but I could see him going. Ness is safe because he's an original cast member and Mother 2/EarthBound re-release is big news.)
I kind would rather not have a Mii as a character. I'm all for and super excited for the Wii Fit Trainer but I could do without a Mii. Also, given Sakurai's recent statement, I'm starting to think Pac-Man won't show up after all. But if there is a Namco character it's going to be Pac-Man.
They did joke about Mewtwo being playable in the Pok?mon Round Table, though since they responded first with "We don't have clearance for that yet and We'll see" it could be possible. Though if we end up getting Mewtwo and his new forme, I can see it being more of a switchable costume, kind of like how Wario had his Wario Ware gear and his traditional clothing.
Quote from: Daxdiv on June 14, 2013, 01:00:48 AM
They did joke about Mewtwo being playable in the Pok?mon Round Table, though since they responded first with "We don't have clearance for that yet and We'll see" it could be possible. Though if we end up getting Mewtwo and his new forme, I can see it being more of a switchable costume, kind of like how Wario had his Wario Ware gear and his traditional clothing.
Would he get his armor from the first movie? Because that was pretty sweet.
I guess I wouldn't mind the Mii being included if it weren't for the fact that they have to cut down characters.
Even though he's technically not a "Villain", I'd rather Wolf stay and Falco get the boot. Smash is kinda low on villains reps.
If it's a question of size and time and quality, I would wager the final roster could be something like this:
Mario
Link
Kirby
Samus
Donkey Kong
Fox
Pikachu
Yoshi
Luigi
Captain Falcon
Ness
Jigglypuff
Bowser
Peach
Zelda
Ganondorf
Marth
Mr. Game & Watch
Ice Climbers
Pit
Diddy Kong
Wario
Metaknight
King DeDeDe
Olimar
Pokemon Trainer
Wolf (I would rather him over Falco at any rate)
The Villager
Little Mac
New Fire Emblem rep
Dixie Kong
Mewtwo
Palutena
New Pokemon
Surprise retro character like Takamaru or Mike Jones
Wii Fit Trainer
Mii
Mega Man
Sonic
Pac-Man
It seems pared down, but at 40 characters there would be a lot of variety (especially if they finally change Ganondorf's moves) and that's still like 12 new characters. I think that would be a good roster.
All this Falco hate is making me sad. Falco has been my boy since Melee, I'd hate to see him ditched.
Besides that, I don't see much of a problem with character variations (they're not even clones now based on Brawl's changes). Always gotta have a few Ken's to your Ryu's in these fighting games, and if there's going to be no cross-compatibility I see no reason to limit the WiiU's roster if the games are going to have c ompletely different stages and single player modes anyway.
I'd rather not see anyone ditched myself, but much as I like Falco, I think Wolf's more likely to be kept due to his status as Fox's rival and whatnot.
Quote from: Rosalinas Spare Wand on June 14, 2013, 11:28:02 PM
Besides that, I don't see much of a problem with character variations (they're not even clones now based on Brawl's changes). Always gotta have a few Ken's to your Ryu's in these fighting games, and if there's going to be no cross-compatibility I see no reason to limit the WiiU's roster if the games are going to have c ompletely different stages and single player modes anyway.
I'm not sure why they're deciding to limit the roster for the Wii U version either, but they should at least have version-specific characters if they must limit it.
In more news we won't be getting another Subspace Emissary (http://www.gonintendo.com/?mode=viewstory&id=205341). DLC also isn't in the cards right now, but it's not being entirely rejected either.
It's not Falco hate, but more if they HAVE to cut characters to focus on a balanced roster I would rather the more clone-ish characters get cut over the ones with unique movesets.
As for single player, I'm glad SE is cut. I only ever played it once because it was so bloated. There are better ways to make an adventure mode (and Melee's was bad too) that I hope Sakurai figures out.
For reasons I can't fathom, there seems to be a fairly large anti-Pac-Man bias going on. :wth:
I honestly don't really care either way if Pac-Man gets in or not. If he does, cool. If not, oh well. But, truth be told, I don't really think of Nintendo when I think of Pac-Man the same way I do with someone like Mega Man. There are probably third party characters that would be a better fit than Pac-Man.
Also, I'm thinking its Wolf who will get cut and not Falco. Wolf is well known, but Falco is an extremely popular Star Fox and Smash Bros. character. Wolf always seemed like an odd choice to me.
And if Falco or Wolf (or both) do happen to stay, please, for the love of god, make their final smashes something other than a damn Landmaster.
Pac-Man isn't my first choice either, but the complaints that he's somehow not "worthy" of being a third-party rep for Namco, when a Tales of lead somehow is make me shake my head.
Oh, yeah, if ANYONE from Namco deserves to be included in Smash Bros. it's Pac-Man. If for no other reason than Miyamoto made a Pac-Man game exclusive to the GameCube, Pac-Man Vs.
Do they actually plan on giving Ganondorf an expanded skillset this time around? You know, beyond being a unearthly slow Captain Falcon clone?
He's a great character for this, but so badly misused thus far.
From what I can tell, Sakurai's trying to find a nice balance for those who like Ganondorf as is, and those who want him to have his own moveset.
Other than playable characters, who do you guys hope to see in assist trophy form? I've got a few I'd like to see.
Fawful
Vaati (Since I doubt we'll ever get more than 3 proper Zelda reps)
Cranky Kong
Poppy Bros.
Bald Bull (The charge!)
Ridley
Captain Syrup
Dark Pit
Chase McCain (I'm not sure how likely this is)
Protoman (Using the same pattern he has in Mega Man 3)
Knuckles (Assuming Sonic is in, I'd love to see him set off a trap like in S3&K)
Alucard (On the extremely long chance that Simon Belmont gets in, Alucard is the best representative of the Metroidvania style)
Phosphora
Blaze (does her fire pillar move from Rush)
A less redundant Shadow (an actual time freeze or Chaos Blast would be nice)
Kamek/Kammy
Galacta Knight
Dyna Blade
Marx
Midna
Any other party member from Golden Sun
Geno or Mallow (probably unlikely)
Raiden (if Snake returns, replaces Gray Fox and has his design from Rising)
Bulzeeb/Regulus (if Bomberman shows up. Does one of his insta-kill (https://www.youtube.com/watch?feature=player_detailpage&v=h-k4FCpwwzo#t=64s) moves from TSA)
Max (probably more likely than Regulus)
For possible Megaman assist trophies:
Bass & Treble
Roll (does her level 3 Hyper from Tatsunoko vs Capcom)
X & Zero (pretty much do what they do in Project X Zone (https://www.youtube.com/watch?v=tO_5esMq2kE)
Assist Trophies are great because they open a whole world of possibilities. Here are some I'd like to see (as well as pretty much all the ones from Brawl to return):
Ridley (if he can't be playable)
Midna
Bowser Jr./Shadow Mario
One or more of the Koopa Kids
Kamek
Goombella (she could be a gag assist and give information about one of the characters)
Bobbery
Vivian
Magolor (Kirby's Return to Dream Land)
Adeline (she could paint recovery items for whoever summoned her)
Paula or Kumatora
Giygas (he would have to be super rare and really devastating)
Captain Rainbow
Some kind of creature from Pikmin
Mii
Elite Beat Agents
Third party assists:
Protoman
Knuckles (assuming Sonic is back)
Blinky (if we get Pac-Man)
Anybody want to take a crack at this list? (http://www.gonintendo.com/?mode=viewstory&id=207434)
Right now I'll only say that Sora makes zero sense as a choice for Smash Bros. If a Square-Enix character has to be chosen he has to be a character that means something to the 8-bit Nintendo era, the console wars of the 16-bit days, a revolutionary player in the first 3D generation (which is why I let Snake slide), or a Nintendo character. Anything else doesn't work for Smash Bros. and misses the point of it being a celebration.
A Square Enix character is Smash Bros? Hmmm... How 'bout Geno? :humhumhum:
I did enjoy their Simon Belmont and Little Mac inclusions, but the rest were a bit shaky. Tetris Man was just lame.
Quote from: Nel_Annette on July 14, 2013, 05:42:32 PM
A Square Enix character is Smash Bros? Hmmm... How 'bout Geno? :humhumhum:
They actually pick Sora, Geno,
and Crono for Square characters. I wouldn't turn down either of the latter two, but Sora has no place in Smash Bros.
Sora wouldn't make sense because KH is primarily a Sony-related franchise.
That's like adding Cloud in. Just because they're popular, does not mean that they have a history with Nintendo. At least Snake marginally fit since the original Metal Gear games were on the NES.
Geno is a lame character. .3.
#10. No. I don't mind "WTF?" characters, but there are more deserving candidates than a freakin Tetris Block. A Tetris
stage, on the other hand, would be nice. And keep the Yoko Shimomura remix of Type A.
#9 Would definitely would be a welcome addition. Honestly, I just want him to have another playable appearance period.
#8. Meh.
#7 Would be a very good choice. Especially with Megaman and Pit in the game. ;)
#6. Sora would no doubt have a great moveset potential, but he's more fit for Sony Smash Bros. If Square Enix were to get a rep, a Black Mage, Crono, or Cecil would be far more appropriate.
#5 Would be pretty amusing, and fitting. The idea of Pit, Megaman, and Link changing their appearance on his stage sounds beyond stupid though, alternate skins would be way better.
#4. Yes. All of my yes.
Not sure what to think about #3.
#2. I'd love for P* to get a rep, and Bayo would give the series more female representation too. I'd be all for it if they can tone her down without losing her edge.
#1. Good choice, but I thought this list was covering third party choices?
Quote from: talonmalon333 on July 14, 2013, 05:55:35 PM
Geno is a lame character. .3.
Bro, thems fightin' words. :srs:
A Tetris stage, assist trophy, or someone's final smash would be fine. A character? Uh, no.
Comparing it to Wii-Fit Trainer and Mr. Game & Watch makes little to no sense. Considering they're actual characters that have been in popular and important games.
Characters like Layton would be cool for assist trophies, but as a character would be a bit thin.
Quote from: talonmalon333 on July 14, 2013, 05:55:35 PM
Geno is a lame character. .3.
Do you think Waluigi should be in the game?
Quote from: Rynnec on July 14, 2013, 05:57:50 PM
Bro, thems fightin' words. :srs:
Quote from: Nel_Annette on July 14, 2013, 06:05:44 PM
Wanna wrassle? :thinkin:
Knew I'd get some reactions with that. :sly:
Geno is an average character with a standard characterization and an undeserved cult following.
Quote from: Spark Of Spirit on July 14, 2013, 06:12:32 PMDo you think Waluigi should be in the game?
Waluigi is built like a stick. The man would get wrecked in that rustle.
After finally playing SMRPG, I came to the same conclusion that as a character, he's pretty dull and I really didn't get all the hype. Hell I think the whole game's kind of dull, honestly.
But it is a cool design. I'd welcome him or Mallow, whose weather powers might be cool to use.
I think Geno and Mallow could be interesting characters for a game like Smash. They might not be my idea Square choices, but they would be an interesting choice of characters.
It's not like they'll be putting in any other Mario RPG characters any time soon.
I'll only accept Waluigi if he does this. (http://www.youtube.com/watch?v=P6CLfZl0m88)
I want Geno to be added because I'm a huge fan of SMRPG and I think Geno has the potential for a really unique moveset.
I have no idea why so many people want Sora in the game. Yeah, most Kingdom Hearts games have been for Nintendo handhelds, but I still don't think he has any place in a Smash Bros. game. I can think of a plethora of third party characters, Square Enix and otherwise, that deserve to be in before Sora.
A Tetris block is a dumb idea for a character. A Tetris stage or assist trophy, on the other hand, would be pretty awesome.
I also found this video (http://www.youtube.com/watch?v=pkOhkz3d6Os) of these guys from Games Rader saying characters they think are going to be cut. Some of them baffle me.
Characters like Ike and Lucario I could easily see get the cut but Marth? He's the original Fire Emblem lord. There's no way they're cutting Marth. And ROB? He has a unique and original moveset. It would be a waste of a good character to cut someone like him. And, while I can see Lucas getting cut, I don't know why they seem to think Lucas was just "slipped in" by some Mother 3 fans. SSB is made in Japan where the EarthBound/Mother series is HUGE. That's why Lucas was in Brawl.
Also, I would absolutely be okay with having Waluigi. I love Waluigi because he's pathetic. Brawl in the Family has helped.
Pac-Man could be a cool addition, especially the version from Disney XD's Pac-Man and the Ghostly Adventures. There could be random Power Berries scattered throughout the stage, which Pac could use to assume the various forms he takes on the show, and a Pac-World stage would be awesome. The drawbacks to that idea are of course that Pac-Man isn't a Nintendo character (he's Namco) and in terms of fighting style and abilities, Pac would just be another Kirby: a short round dude who takes on various powers by eating stuff.
Quote from: Avaitor on July 14, 2013, 05:54:45 PMSora wouldn't make sense because KH is primarily a Sony-related franchise.
So was Solid Snake. That didn't stop them.
Quote from: Daikun on July 21, 2013, 06:40:29 PM
Quote from: Avaitor on July 14, 2013, 05:54:45 PMSora wouldn't make sense because KH is primarily a Sony-related franchise.
So was Solid Snake. That didn't stop them.
Eh, like I said earlier, Metal Gear at least has a bit of history with Nintendo.
Plus, unlike Kingdom Hearts, MGS
doesn't suck is more or less Konami's most important franchise.
That Kingdom Hearts game on the GBA says otherwise.
Quote from: Dr. Insomniac on July 22, 2013, 05:24:47 AM
That Kingdom Hearts game on the GBA says otherwise.
One game. One. Who cares?
Snake was only added because Kojima begged him to be in. I doubt he'll be in again considering how frosty Konami has been to Nintendo since 2007 or so when the deal was originally made.
Quote from: Dr. Insomniac on July 22, 2013, 02:43:56 PM
Quote from: Avaitor on July 22, 2013, 12:45:11 PM
Quote from: Dr. Insomniac on July 22, 2013, 05:24:47 AM
That Kingdom Hearts game on the GBA says otherwise.
One game. One. Who cares?
Three, actually.
And of those three, only one of them was really needed or relevant to the overall plot.
I'll miss Snake in the next game.
I still miss Dr. Mario.
Quote from: Dr. Insomniac on July 22, 2013, 02:53:58 PM
I still miss Dr. Mario.
He's still there. He just decided to stick with his plumber suit because going out as a doctor made no sense. :humhumhum:
Quote from: Rynnec on July 22, 2013, 02:48:32 PM
Quote from: Dr. Insomniac on July 22, 2013, 02:43:56 PM
Quote from: Avaitor on July 22, 2013, 12:45:11 PM
Quote from: Dr. Insomniac on July 22, 2013, 05:24:47 AM
That Kingdom Hearts game on the GBA says otherwise.
One game. One. Who cares?
Three, actually.
And of those three, only one of them was really needed or relevant to the overall plot.
Metal Gear only had four Nintendo games, one of which is MG in name only, one of which is a remake, one of which is non-canon, and one of which is an inferior port from the MSX.
Quote from: Foggle on July 22, 2013, 05:04:23 PM
Quote from: Rynnec on July 22, 2013, 02:48:32 PM
Quote from: Dr. Insomniac on July 22, 2013, 02:43:56 PM
Quote from: Avaitor on July 22, 2013, 12:45:11 PM
Quote from: Dr. Insomniac on July 22, 2013, 05:24:47 AM
That Kingdom Hearts game on the GBA says otherwise.
One game. One. Who cares?
Three, actually.
And of those three, only one of them was really needed or relevant to the overall plot.
Metal Gear only had four Nintendo games, one of which is MG in name only, one of which is a remake, one of which is non-canon, and one of which is an inferior port from the MSX.
Kojima specifically asked.
Ain't no one in Square Enix gonna ask.
Quote from: Foggle on July 22, 2013, 05:04:23 PM
Quote from: Rynnec on July 22, 2013, 02:48:32 PM
Quote from: Dr. Insomniac on July 22, 2013, 02:43:56 PM
Quote from: Avaitor on July 22, 2013, 12:45:11 PM
Quote from: Dr. Insomniac on July 22, 2013, 05:24:47 AM
That Kingdom Hearts game on the GBA says otherwise.
One game. One. Who cares?
Three, actually.
And of those three, only one of them was really needed or relevant to the overall plot.
Metal Gear only had four Nintendo games, one of which is MG in name only, one of which is a remake, one of which is non-canon, and one of which is an inferior port from the MSX.
Don't forget the weak port Snake Eater 3D. :D
>_>
<_<
I'd take Crono or Magus over Sora any day. God I'd love having those characters in SSB.
Hell, Snake was going to be in Melee. But time constraints made him have to get cut from the roster, hence why he was in Brawl. If Kojima still really wants Snake in Smash 4 I think that's going to be the only way he's going to get in. Otherwise, he's gone.
Toon Link confirmed for the new Smash Bros. The real Toon Link, not that "thing" that we got in SSB Brawl.
http://www.gengame.net/2013/09/toon-link-confirmed-for-smash-bros-on-wii-u-and-3ds/
Wow, I was almost certain he would have gotten cut. I like him better than normal Link, anyway. (Mostly because Link has never been all too good in Smash)
A lot of people are mad about this because BAW CLONES but as someone who loved Toon Link, hated being regular Link, and thought for certain Toon Link was going to be cut, I couldn't be happier. Really, I don't consider Link and Toon Link to be clones at all. They may have similar moves but the two of them play completely different from each other.
Aww, regular Link has always been a favorite of mine, but Toon Link has his perks, too.
I do think Toon Link was much better than Link. But what I'm particularly glad about is that he's actually cartoonish in the next SSB game, unlike Brawl.
How can you tell? ???
Quote from: Rynnec on September 27, 2013, 02:56:25 PM
How can you tell? ???
That he's more cartoonish? Just look at the coloring.
This is how he looks in Brawl.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwikicheats.gametrailers.com%2Fimages%2F6%2F6e%2FSmash_Bros_Brawl_Toon_Link.jpg&hash=e21dd1a4fea5df8199292dfa70ff95c76ca00c5a)
This is how he looks in the next game.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.exophase.com%2Fi%2F2013%2F09%2FSuper-Smash-Bros.-Wii-U-Toon-Link.jpg&hash=3b532aac850fea5f946dea0b38097b1785d7493d)
I always thought he looked all wrong in Brawl, like maybe the art style of that game just clashed with his supposed colorful look. It's as if they took the Wind Waker Link model and stuck it in Twilight Princess without adapting to that game's art style. But in the Wii U game, he's looking more colorful like how he was in Wind Waker. In fact, I think he could even be a bit more cartoonish. He probably looks the nicest in the DS version of the next game.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fmedia1.gameinformer.com%2Fimagefeed%2Fscreenshots%2FSuperSmashBros%2FToonLink09.jpg&hash=c86d43c7e6bd42e1d2f3b176286f0fea7b29831e)
Sonic confirmed for the new Smash Bros.
http://www.gengame.net/2013/10/nintendo-direct-sonic-confirmed-for-super-smash-bros-on-wii-u-and-nintendo-3ds/
Like I thought! He also looks better than he did in Brawl.
I'm guessing that Snake isn't in this time.
Of all the music choices to use, why Sonic Heroes? Anyway, glad he's back, hopefully he'll be better to play as this time.
Well, he was a close to last minute addition last time. I'm sure they'll have more time to tweak them this time. All Sonic really needed was a power move or two and more knock-back.
For music, I'm just hoping they add more music than just first stage themes this time.
That, and less redundancy in his specials. I never saw the point of Spin Charge when Spin Dash was a lot more practical to use.
I agree with you music wise. Some Flying Battery, Doomsday/Malicious Fingers, and Planet Wisp would be much appreciated. Perhaps "What I'm Made Of" too, since it's a no-brainer for a fighting game.
If it was up to me I'd just copy/paste the Generations HD/3DS soundtracks and have a go at those.
Hopefully this time they at least let you put any music on any level this time. So many DKC songs unused because of bad stages.
Poor Bramble Blast. :(
I guess this is worth a bump.
Skull Kid was announced as an assist trophy confirming both the return of assist trophies and Skull Kid as one.
I'd say that's likely a sign that MM has generally grown in popularity over the recent years.
Maybe we should call 2013 the Year of Rosalina?
Rosalina doesn't fight they said. Waluigi and Toad are more deserving they said.
Quote from: Rosalinas Spare Wand on December 19, 2013, 10:24:55 AM
Rosalina doesn't fight they said. Waluigi and Toad are more deserving they said.
(https://pbs.twimg.com/media/Bb3dWSQIUAEKN4i.jpg)
Quote from: Rynnec on December 19, 2013, 03:38:22 PM
(https://pbs.twimg.com/media/Bb3dWSQIUAEKN4i.jpg)
I agree with his points.
No way COD Soldier is getting in before Commander Sheppard.
I AGREE WITH HIS POINTS.
Waluigi is never going to be in a non-party game.
Besides, the Mario RPG characters deserve inclusion over him.
Quote from: Spark Of Spirit on December 19, 2013, 04:01:44 PM
Besides, the Mario RPG characters deserve inclusion over him.
Who specifically?
Rosalina looks AWESOME.
I still want Waluigi in and I admit its because of Brawl in the Family. I love Waluigi because he's so weird and fucked up and worthless. That's what makes him amazing.
That said, he's never getting in Smash Bros. Mostly because he'd have to get in as a Mario character, which would just be weird when best buddy Wario is in as a representative of his own series. Waluigi has yet to show up in any Wario games, be it Land or Ware, so he wouldn't make it in as part of the Wario series.
I would much rather Captain Syrup before him. At least she's a main antagonist of the Wario Land series, a villain, and a female character. Three things Smash doesn't have enough of.
Waluigi will has his slot. Mark his words.
Paper Mario, or Dimentio, or in honor of an upcoming game and the Year of Luigi, gimme...
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.mariowiki.com%2Fimages%2Fthumb%2F6%2F69%2FDr._Luigi_Artwork_-_Dr._Luigi.png%2F325px-Dr._Luigi_Artwork_-_Dr._Luigi.png&hash=46adc68c975e6eadc71d5834ded5a025955b92e2)
:sly:
Dr. Mario, Pichu, Mewtwo, and Ganondorf might have been the most disappointing unlocks for me in the series. Not for the characters, but for their lousy movesets.
Seriously, it would make sense to add Geno, Paper Mario with partner abilities, Fawful, or any of the other RPG characters.
But Dr. Luigi is a far superior character! He's certified probably!
Back to Waluigi for a sec, but he's always been a major player in Mario sports titles, so why he hasn't shown up in Smash yet to this point is a bit mystifying. You'd figure that if anyone's due...
Quote from: Spark Of Spirit on December 24, 2013, 09:21:15 PM
Dr. Mario, Pichu, Mewtwo, and Ganondorf might have been the most disappointing unlocks for me in the series. Not for the characters, but for their lousy movesets.
Seriously, it would make sense to add Geno, Paper Mario with partner abilities, Fawful, or any of the other RPG characters.
Now these two I would absolutely be down with. Fawful goes without saying, but the Paper Mario idea is really cool; it'd be a way to get a whole new set of faces and abilities in there without necessarily giving them their own slot (Goombella, Bobbery, etc.). Just tie them all to a Paper Mario-esque character; it'd make for a far better alternate than we've seen in the past with the likes of Ganondorf, Kid Link, etc. that are essentially just dumb-downed clones of already better existing characters.
No Geno though. Admittedly it's been too long since I've played SMRPG for me really care about those characters, but I'd rather they delve into the Paper Mario series more first; I've always had a stronger preference for those games anyway.
Oh right... Geno... What did that guy ever do to warrant a fanbase?
Beats me.
...but see again, therein lies the problem; I haven't played SMRPG in probably close to 10 or so odd years, so it's really hard for me to evaluate that one in comparison to, say, anything from the Paper Mario series. Or the Mario & Luigi series for that matter.
I have it laying around here somewhere, I guess I should make a point of playing it again.
He was one of the best characters in the game. The Mario/Geno/Toadstool party is pretty unstoppable.
Nonetheless, I know he has a huge fanbase and was almost in Brawl, so he's probably more likely than a lot of other characters in the RPG games.
He also had a pretty cool moveset that would be a welcome addition to SSB.
Maybe he was a strong character in battles (I honestly don't remember), but he had as much personality as a fork.
I would be all for Geno being in Smash Bros. He has the potential to have an amazing moveset.
But after getting my hopes up for him being in Brawl, I've pretty much given up hope of Geno ever being in SSB.
Also, Zelda is back! That's not really a shocker, I'm sure we were all expecting her to return. But man she looks great.
I'm wondering if they removed the Sheik transformation (and made Sheik a separate character) since it wasn't shown off here. But then, they haven't showed Zero Suit Samus either, and I doubt that was removed.
It's weird that they haven't announced Yoshi yet, though. He's the only one of the original roster (non-unlocks) that hasn't been revealed yet.
Geno's considered Square property, isn't he?
Seems unlikely then that he'd ever get in because of that, but who knows.
Yeah, Geno is still owned by Square Enix (they even put the copyright information for him in Superstar Saga, where he made a cameo) which makes him appearing in Smash seem pretty unlikely.
Regarding Zelda losing Sheik, I've seen some suggest that Zelda could be on her own and they Skyward Sword's Impa could be added as a new character, basically taking the role of Sheik.
Quote from: Spark Of Spirit on December 26, 2013, 12:32:46 PM
It's weird that they haven't announced Yoshi yet, though. He's the only one of the original roster (non-unlocks) that hasn't been revealed yet.
Maybethey're saving him for the release of Yoshi's New Island, or perhaps Yarn Yoshi. Whatever happened to that game anyway?
Quote from: Rosalinas Spare Wand on December 30, 2013, 01:10:29 AM
Quote from: Spark Of Spirit on December 26, 2013, 12:32:46 PM
It's weird that they haven't announced Yoshi yet, though. He's the only one of the original roster (non-unlocks) that hasn't been revealed yet.
Maybethey're saving him for the release of Yoshi's New Island, or perhaps Yarn Yoshi. Whatever happened to that game anyway?
Hopefully still in heavy development, though starting in January it will have been a year since it's Direct reveal. I'm eagerly anticipating it since it's being made by Good Feel and I hope it'll finally be a Yoshi platformer worthy of the original one.
Little Mac has been confirmed. Take that, haters!
Doc Lewis calls out commentary for him and his final smash is Giga Mac.
My most wanted newcomer is here. ;D
Quote from: Spark Of Spirit on February 13, 2014, 04:04:29 PM
Little Mac has been confirmed. Take that, haters!
Doc Lewis calls out commentary for him and his final smash is Giga Mac.
My most wanted newcomer is here. ;D
FUCK YEEEEEEAAAAAHHH
Never forget Punch-Out!! being our Wi game of choice way back then. Can't wait to Star Punch the ever loving crap out of everyone.
All we need now is Golden Sun, and a second Kid Icarus rep, and we're set.
Oh, and the worlds most badass videogame character (http://www.wiiplaygames.com/wp-content/uploads/2011/08/i_30444.png) needs to be playable too.
I'm gonna look at my old list and see how my predictions are doing. Bold is confirmed. Italic is who I expect are obvious.
QuoteMario
Link
Kirby
Samus
Donkey Kong
Fox
Pikachu
Yoshi * obviously still waiting for Yarn Yoshi reveal or something
Luigi
Captain Falcon
Ness
Jigglypuff
Bowser
Peach
Zelda
Ganondorf
Marth
Mr. Game & Watch
Ice Climbers
Pit
Diddy Kong
Wario
Metaknight
King DeDeDe
Olimar
Pokemon Trainer *New Pokemon?
Wolf
The Villager
Little Mac
New Fire Emblem rep *No word on Ike, so if he doesn't come back I expect a new replacement
Dixie Kong
Mewtwo *New form, new movie, was in Melee
Palutena
New Pokemon
Surprise retro character like Takamaru or Mike Jones
Wii Fit Trainer
Mii
Mega Man
Sonic
Pac-Man
Obviously I added the latter ones after they were already revealed, but I still missed three.
Lucario
Toon Link
RosalinaI don't see Captain Falcon, Ness, or Jigglypuff being revealed until the game comes out like they were in Brawl. Ganondorf I hope they haven't shown because he's being revamped. Game & Watch and Ice Climbers are fairly obvious fan favorites and Wario, Metaknight, and Diddy Kong seem like obvious carry-overs. The real question is what they're going to do with Pokemon characters. We already technically have more potential Pokemon characters than any other series. Pikachu, Lucario, likely Jigglypuff, likely Mewtwo, possible Pokemon Trainer, which already makes 5 representatives. Will it also get a new representative? If so, it's going to have more characters than any other series by a landslide.
My list already has 36 potential characters, so the roster already beats Brawl's as it is. I don't think any of the characters I listed will be cut, and we still need more new characters to even the balance to make it more of the sequel it needs to be.
I'm going to make the guess that the final count will be 40 characters.
The last four characters I'll make a guess for should be Palutena, Dixie Kong, a new Pokemon, and the last is either a Mii or a character like Isaac from Golden Sun. As a whole I think that would make a good roster. The reason I'm not sold on Mii as obvious is because The Villager took most of the moves that would make sense for him to have. As it is, the Mii doesn't have much potential that would warrant inclusion outside of background appearances.
Little Mac was by far my most desired new character to have. Now that we have him, I'm pretty much good. I still have my characters I want to see but anyone new to the series after this will just be icing on the cake for me.
I expect Diddy Kong to be revealed soon (because of DKCTF and all), Metaknight (to quell "overpowered" concerns), and Yoshi for whenever Yarn Yoshi comes up again, but I would actually prefer they reveal nobody else until release. More surprises would be nice this time since the Brawl updates spoiled about everything in that game before it came out.
Unlocking Ness and Luigi were two of my favorite Smash 64 moments as was learning about Marth, Mr. Game & Watch, and the Ice Climbers, when first playing Melee.
My biggest surprise with Brawl was R.O.B. and that wasn't all too big a deal.
I actually expect it won't be long before Yoshi's reveal, what with Yoshi's New Island coming out soon.
And Diddy has been confirmed.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.smashbros.com%2Fimages%2Fcharacter%2Fdiddy_kong%2Fscreen-2.jpg&hash=e541f3355660c7629e2c65405af9024df766a63d)
So yeah, I expect Yoshi to be revealed on New Island's release day as well.
I do hope Dixie is still a possible character, though. It would be a shame if Donkey Kong doesn't get a new character slot.
Mega Man will be in the game?
The Boxing Ring stage has two designs. (http://www.gonintendo.com/s/223073-smash-bros-wii-u-3ds-feb-25th-screen)
I hope you can choose between them because I want Punch-Out remixes when I play the stage.
Man, the one problem with Smash games is that they are usually unable to incorporate the newest game into the series as a stage.
Wing Ding as a stage and track for DKC would be the first awesome stage Donkey Kong could get in the series. Shame it'll probably be another generic Jungle level with yet more water gimmicks.
I'd love to see a Tropical Freeze stage based off the silhouette levels where the characters would just be silhouettes except for key colors on them (DK's tie, Mario's hat and shirt, Samus' visor, etc) but I know that will never happen. It sure would be awesome, though.
Well, the Waluigi debate is over. He's officially an assist trophy again. It's not much of a surprise but I'm sure some people will be disappointed.
I wonder which other Assist Trophy characters will return untouched.
Quote from: Spark Of Spirit on February 28, 2014, 04:09:05 PM
Well, the Waluigi debate is over. He's officially an assist trophy again. It's not much of a surprise but I'm sure some people will be disappointed.
I wonder which other Assist Trophy characters will return untouched.
I will sit here and laugh because I'm a dick like that.
I bet Resetti and Goroh return unchanged at least. No real reason to remove either of them.
Is it odd that I wish Sakurai would include all the Smash 64 stages as unlockables? I mean, it's easy new content and everything and having none in Brawl was a real disappointment.
I have been wondering about the soundtrack, though. How can they really top Brawl's? About the only loss from Melee was that they dropped Fourside. Can you really top Corneria (SNES), Yoshi's Island, Gangplank Galleon, Stickerbrush Symphony, Butter Building, and even the Melee soundtrack included. It's just hard to imagine what else is really left to add outside of a handful of tracks. Hopefully they don't lock the music to one stage this time. At least lock it to franchise if they must.
I'm hoping we see a comeback of some stages from all past Smash games. As for the music, it's going to be hard to top Brawl's. They had dozens of composers working with them on Brawl's soundtrack. Are they going to do that again?
Quote from: Spark Of Spirit on March 07, 2014, 04:19:20 PM
I have been wondering about the soundtrack, though. How can they really top Brawl's? About the only loss from Melee was that they dropped Fourside. Can you really top Corneria (SNES), Yoshi's Island, Gangplank Galleon, Stickerbrush Symphony, Butter Building, and even the Melee soundtrack included. It's just hard to imagine what else is really left to add outside of a handful of tracks. Hopefully they don't lock the music to one stage this time. At least lock it to franchise if they must.
I liked Melee's soundtrack more than Brawl's. :blush:
Quote from: talonmalon333 on March 10, 2014, 07:16:32 PM
Quote from: Spark Of Spirit on March 07, 2014, 04:19:20 PM
I have been wondering about the soundtrack, though. How can they really top Brawl's? About the only loss from Melee was that they dropped Fourside. Can you really top Corneria (SNES), Yoshi's Island, Gangplank Galleon, Stickerbrush Symphony, Butter Building, and even the Melee soundtrack included. It's just hard to imagine what else is really left to add outside of a handful of tracks. Hopefully they don't lock the music to one stage this time. At least lock it to franchise if they must.
I liked Melee's soundtrack more than Brawl's. :blush:
I'm all ears.
It'd bring a crime if they didn't get as many composers as they could for Smash 4. Smash Bros. is always a big event, and there are quite a few composers that I would like to see compose their own takes on Nintendo songs.
Quote from: talonmalon333 on March 10, 2014, 07:16:32 PM
Quote from: Spark Of Spirit on March 07, 2014, 04:19:20 PM
I have been wondering about the soundtrack, though. How can they really top Brawl's? About the only loss from Melee was that they dropped Fourside. Can you really top Corneria (SNES), Yoshi's Island, Gangplank Galleon, Stickerbrush Symphony, Butter Building, and even the Melee soundtrack included. It's just hard to imagine what else is really left to add outside of a handful of tracks. Hopefully they don't lock the music to one stage this time. At least lock it to franchise if they must.
I liked Melee's soundtrack more than Brawl's. :blush:
:thumbup:
Contrarianist opinion; Brawl is overrated. I had so much more fun with Melee than I ever did with Brawl. Subspace was as boring a slog as they come, and most of the soundtrack didn't really strike a chord with me to be honest.
Yeah............I fucking said it. *boos rain down from audience*
Quote from: Kiddington on March 11, 2014, 02:04:23 AM
Contrarianist opinion; Brawl is overrated. I had so much more fun with Melee than I ever did with Brawl. Subspace was as boring a slog as they come, and most of the soundtrack didn't really strike a chord with me to be honest.
Yeah............I fucking said it. *boos rain down from audience*
This actually seems to be the general consensus amongst my friends and people I see talking about SSB online.
Quote from: Kiddington on March 11, 2014, 02:04:23 AM
Quote from: talonmalon333 on March 10, 2014, 07:16:32 PM
Quote from: Spark Of Spirit on March 07, 2014, 04:19:20 PM
I have been wondering about the soundtrack, though. How can they really top Brawl's? About the only loss from Melee was that they dropped Fourside. Can you really top Corneria (SNES), Yoshi's Island, Gangplank Galleon, Stickerbrush Symphony, Butter Building, and even the Melee soundtrack included. It's just hard to imagine what else is really left to add outside of a handful of tracks. Hopefully they don't lock the music to one stage this time. At least lock it to franchise if they must.
I liked Melee's soundtrack more than Brawl's. :blush:
:thumbup:
Contrarianist opinion; Brawl is overrated. I had so much more fun with Melee than I ever did with Brawl. Subspace was as boring a slog as they come, and most of the soundtrack didn't really strike a chord with me to be honest.
Yeah............I fucking said it. *boos rain down from audience*
Brawl has the entire Melee soundtrack other than Fourside and tons of new tracks. I don't see how it is a better soundtrack, honestly.
And if you main certain characters, Melee is a real slog to play since about every battle is a chore.
New stage announced for the 3DS version:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fimages.nintendolife.com%2Fnews%2F2014%2F03%2Fsuper_smash_bros_on_3ds_just_got_more_real_lumiose_city_confirmed_as_a_new_stage%2Fattachment%2F0%2Foriginal.jpg&hash=7005273936d4288e38eb5d436bc1d5342bd2899c)
Lumiose City from Pokemon X & Y. Pokemon stages in the Smash Bros. series are usually really fun though I've always found Poke Floats incredibly dull. So I guess these games ARE getting stages from the newest games in each series? Usually Smash Bros. is a game behind.
Ooh, Lumiose City should be a fun one! Glad to see they are incorporating stages from newer games now. :)
A lot of Brawl's remixes are kind of weak, I think. They just lack any punch and miss what was so good about their original versions, especially remixes such as its version of Kirby 64's final boss theme.
Then you have Melee's soundtrack, which is unforgettable. Themes like these just stick to me.
Main Theme: https://www.youtube.com/watch?v=ZXe8-rfq25A
Menu: https://www.youtube.com/watch?v=s7cHngfzF80
Green Greens: https://www.youtube.com/watch?v=3-FNU1MTkLs
Mother: https://www.youtube.com/watch?v=6Wv8xKzwyt4
Mother 2: https://www.youtube.com/watch?v=_e_GqFqq0_w
Fourside: https://www.youtube.com/watch?v=0h8q9aCxw0g
Mute City: https://www.youtube.com/watch?v=Rf9Q4tePbGM
Big Blue: https://www.youtube.com/watch?v=9ZLi13Yk358
Brimstar Depths: https://www.youtube.com/watch?v=C0NU9IROMgQ
Fire Emblem: https://www.youtube.com/watch?v=HjRmdwGILfc
Dr. Mario: https://www.youtube.com/watch?v=A9N8egk-3Oo
Pokemon Battle: https://www.youtube.com/watch?v=v6oSEzF-YQM
Super Mario Bros. 3: https://www.youtube.com/watch?v=wzBAOjTUEow
All Star Rest Area: https://www.youtube.com/watch?v=eB7j0RxJ1kU
I'm sure that's not even all of them.
Most of the tracks that I like and utilized in Brawl were the ones that were carried over from Melee and various games. I can't think of any remixes that I loved besides Luigi's Mansion.
EDIT:
As for my opinion on the two games as a whole... Brawl is better suited for playing for long periods at a time. Melee is more fun to play in shorter periods.
Corneria (http://www.youtube.com/watch?v=NKZKzINMSGk)
Yoshi's Island (http://www.youtube.com/watch?v=1X2sv5W8CGc)
Stickerbrush Symphony (http://www.youtube.com/watch?v=0MIQvBSFBSU)
Butter Building (http://www.youtube.com/watch?v=AThGueayrJg)
Pokemon Main Theme (http://www.youtube.com/watch?v=QaaD9CnWgig)
Angel Island Zone (http://www.youtube.com/watch?v=PVyLTBO7Ck0)
Waluigi Pinball (http://www.youtube.com/watch?v=sipjRIY8u24)
Unfounded Revenge/Smashing Song of Praise (http://www.youtube.com/watch?v=u5cR3MRXtAI)
Type B (http://www.youtube.com/watch?v=-6hW6zZCblg)
Dark World (http://www.youtube.com/watch?v=RoT52zaI7DM)
I personally find the remixes amazing, PLUS it has the Melee soundtrack. Not seeing a downside here.
Quote from: Spark Of Spirit on March 11, 2014, 05:10:29 PM
Corneria (http://www.youtube.com/watch?v=NKZKzINMSGk)
Yoshi's Island (http://www.youtube.com/watch?v=1X2sv5W8CGc)
Stickerbrush Symphony (http://www.youtube.com/watch?v=0MIQvBSFBSU)
Butter Building (http://www.youtube.com/watch?v=AThGueayrJg)
Pokemon Main Theme (http://www.youtube.com/watch?v=QaaD9CnWgig)
Angel Island Zone (http://www.youtube.com/watch?v=PVyLTBO7Ck0)
Waluigi Pinball (http://www.youtube.com/watch?v=sipjRIY8u24)
Unfounded Revenge/Smashing Song of Praise (http://www.youtube.com/watch?v=u5cR3MRXtAI)
Type B (http://www.youtube.com/watch?v=-6hW6zZCblg)
Dark World (http://www.youtube.com/watch?v=RoT52zaI7DM)
I personally find the remixes amazing, PLUS it has the Melee soundtrack. Not seeing a downside here.
A lot of those remixes, in my opinion, just aren't on the same level as their originals, such as the Dark World and Stickerbrush Symphony.
Also, giving credit where credit is due, I can't credit Brawl for its Melee tracks. It feels like calling the PS2 better than the PS1 simply because it can play PS1 games.
Quote from: talonmalon333 on March 11, 2014, 05:38:26 PM
Quote from: Spark Of Spirit on March 11, 2014, 05:10:29 PM
Corneria (http://www.youtube.com/watch?v=NKZKzINMSGk)
Yoshi's Island (http://www.youtube.com/watch?v=1X2sv5W8CGc)
Stickerbrush Symphony (http://www.youtube.com/watch?v=0MIQvBSFBSU)
Butter Building (http://www.youtube.com/watch?v=AThGueayrJg)
Pokemon Main Theme (http://www.youtube.com/watch?v=QaaD9CnWgig)
Angel Island Zone (http://www.youtube.com/watch?v=PVyLTBO7Ck0)
Waluigi Pinball (http://www.youtube.com/watch?v=sipjRIY8u24)
Unfounded Revenge/Smashing Song of Praise (http://www.youtube.com/watch?v=u5cR3MRXtAI)
Type B (http://www.youtube.com/watch?v=-6hW6zZCblg)
Dark World (http://www.youtube.com/watch?v=RoT52zaI7DM)
I personally find the remixes amazing, PLUS it has the Melee soundtrack. Not seeing a downside here.
A lot of those remixes, in my opinion, just aren't on the same level as their originals, such as the Dark World and Stickerbrush Symphony.
Also, giving credit where credit is due, I can't credit Brawl for its Melee tracks. It feels like calling the PS2 better than the PS1 simply because it can play PS1 games.
If we're going to pick single examples than I can say I don't like Melee's Green Greens, Mother 2, or Mute City tracks and find the originals much better.
I find all of those remixes excellent, personally. Corneria alone pretty much blows away any Star Fox theme in the series and Butter Building is my favorite Kirby remix ever. I also really like the Stickerbrush Symphony and Dark World remixes because they fit perfectly with the stages they're in especially the latter.
The point is that Brawl gives me the opportunity to use Melee's tracks if I want them. Melee does not give me the option of even using Smash 64's tracks. More options are always welcomed. That's like saying they might as well have not even included the Melee soundtrack since it makes no difference either way that they're there in the first place. I disagree, I think the option is a plus and point in its favor.
Anybody hoping for specific returning stages from Brawl?
I'm hoping for Lylat Cruise, Pirate Ship, Yoshi's Island, Pokemon Stadium 2, Luigi's Mansion, Delfino Plaza, and Green Hill. Those were by far my favorite stages from Brawl.
As for what I hope doesn't come back? Well...
The Halberd - This pains me as a Kirby fan, but I really didn't care for this level much and most of the music just didn't fit.
New Pork City - I can't see anything.
Port Town Aero Dive - Big Blue has always been my go-to F-Zero stage.
Sky World - Those platforms are the worst.
75m - This doesn't work on any level. Extremely annoying to play.
Rumble Falls - The worst Smash Bros stage next to Venom and Brinstar Depths. Any stage that doesn't have any consistent layout at any point drives me crazy, never mind throwing in far too many obstacles to enjoy.
I'd love for Shadow Moses Island, Castle Siege, Bridge of Eldin, Luigi's Mansion, and both of the Metroid Stages to return.
I liked the look of the Halberd, so I hope it returns in some capacity, albeit, in a different form than what Brawl offered. Maybe have you fight insidee the Halberd, or directly on it ala the Great Fox?
Rumble Falls is a meh stage, but its music selection was awesome.
Shadow Moses was a good level, but I don't see it coming back without Snake.
Quote from: Rynnec on March 27, 2014, 07:18:11 PMRumble Falls is a meh stage, but its music selection was awesome.
I think that helps my dislike of it.
If I could have at least used Gangplank Galleon on Pirate Ship it would have helped.
I love Halberd and Port Town Aero Dive! But those other stages you listed are all terrible, yeah. I'd also add Mario Bros., Electroplankton (I forget this one is even in the game most of the time), and Mushroomy Kingdom to that list. Awful stages.
Quote from: Spark Of Spirit on March 27, 2014, 06:59:16 PM
Port Town Aero Dive - Big Blue has always been my go-to F-Zero stage.
Weak dude. Mute City and Port Town are so much better than Big ZZZZZZZZZ.
Port Town could probably be shrunk a bit though, that road was huge in Brawl.
The direct is starting in 20 minutes. Keep an eye out for comments, you might get gems like this:
QuoteI would honestly be okay with an okay anime charecter (for smash), not like ichigo or nauruto or goku, someone more like kirito from sword art online or yurmaza from angel beats
So Pokemon Trainer has been axed. Charizard is now a fighter as is the unexpected (but welcome) Greninja. Shiek and Zero Suit Samus are now completely standalone characters and there are no more character transformations. Oh yeah, and they finally confirmed Yoshi who looks a bit like he probably will in Yarn Yoshi. Before I get on with everything announced (it was a LOT) here is the current character standings. Bold is confirmed, italics is almost certainly confirmed.
QuoteMario
Link
Kirby
Samus
Donkey Kong
Fox
Pikachu
Yoshi
Luigi
Captain Falcon
Ness
Jigglypuff
Bowser
Peach
Zelda
Shiek
Ganondorf
Marth
Mr. Game & Watch
Ice Climbers
Pit
Diddy Kong
Wario
Metaknight
King DeDeDe
Olimar
Zero Suit Samus
Greninja
Charizard
Wolf/Falco
The Villager
Little Mac
New Fire Emblem rep *No word on Ike, so if he doesn't come back I expect a new replacement
Dixie Kong
Mewtwo *New form, new movie, was in Melee
Palutena
Surprise retro character like Takamaru or Mike Jones
Wii Fit Trainer
Mii
Lucario
Toon Link
Rosalina
Mega Man
Sonic
Pac-Man
29 confirmed. 14 most likely. Makes 43 total so far. I would reckon that is close to the final list. I'd guess 45 is the final total.
Now for direct news, uh...
-
3DS version of Smash Bros due Summer 2014, Wii U Winter 2014That is news I did not expect. They share the same roster, but the stage line ups and modes are incredibly different.
-The 3DS version is 60fps locked
-The 3DS version has 2 musical pieces per stage like Melee (Wii U version has tons apparently)
-Balloon Fight stage on 3DS
-The 3DS and Wii U versions have totally different retro stages like Halberd for Wii (meh unless tweaked) and Jungle Japes for 3DS (Ugh)
-There are boss characters in some stages that must be fought off to give you an edge against other characters (basically deconfirms Ridley)
-Both versions have online, but there's a funny tidbit for the WiiU version
-There are two modes called for random called For Fun and For Glory
-For Fun is every stage except Final Destination with every item on
-For Glory is no items, Final Destination, but...
-It tweaks every stage in the game to have a Final Destination shape with no obstacles. Tourny players are currently weeping with joy.
-Friend matches are full customizable
-Custom movesets announced: you can tweak the attribute to any move in different ways to get different results (not available online/random)
-3DS single player mode announced: Smash Run- Basically a dungeon where each player fight through from different corners for five minutes to gain items to use in a battle at the end of the limit. Yes, it's like that mode from Kirby's Air Ride.
-Lucario has a Mega-Evolution transformation after taking a certain amount of damage
-Olimar was nerfed, only uses 3 Pikmin at a time now and has a recovery move
-There was a lot of other stuff, but I didn't catch everythingNow to preorder this sucker.
Edit:
AND THIS
(https://farm8.staticflickr.com/7001/13726008703_fe531d549b_o.gif)
I was a bit bummed to see Midna, Lyn, and Ashley deconfirmed, but damn did everything else look hype as hell. And Yoshi's officially back!
Smash Run is going to be the highlight of the 3DS version easily. City Trial was the best mode in Air Ride.
Neat that they chose Elec Man as an assist trophy (still hoping for Protoman) since he was the one robot master Keiji Inafune designed himself. That had to be a conscious choice.
I have to admit, though, I didn't expect Pokemon Trainer to be cut like that. But I will enjoy stomping Charizard into the dust. Maybe I'll even use Greninja to do it. Overrated fire-breather...
Greninja in the house! Well, he is probably is the most popular starter in Gen VI, hell, he's even considered OU by competitive standards thanks to it's hidden ability. Shame about PKMN Trainer, but I guess Charizard is OK, even though I prefer Squirtle and Ivysaur.
Also, I find the notion of For Fun and For Glory to be quite fun. It's like, having your cake and eating it too.
Quote from: Daxdiv on April 08, 2014, 10:23:02 PM
Greninja in the house! Well, he is probably is the most popular starter in Gen VI, hell, he's even considered OU by competitive standards thanks to it's hidden ability. Shame about PKMN Trainer, but I guess Charizard is OK, even though I prefer Squirtle and Ivysaur.
Do you think this means a Grass starter has a chance of being a character too? After all, we now have both a fire and water starter.
It looks like I need to save up for a Wii-U ASAP.
Quote from: Spark Of Spirit on April 08, 2014, 10:35:51 PM
Quote from: Daxdiv on April 08, 2014, 10:23:02 PM
Greninja in the house! Well, he is probably is the most popular starter in Gen VI, hell, he's even considered OU by competitive standards thanks to it's hidden ability. Shame about PKMN Trainer, but I guess Charizard is OK, even though I prefer Squirtle and Ivysaur.
Do you think this means a Grass starter has a chance of being a character too? After all, we now have both a fire and water starter.
People are pretty demanding about a Hoenn remake, so I guess it could be Sceptile, but on the other hand, out of the Hoenn starters that got a Mega evolution, they gave it to Blaziken. If Game Freak decides on having a Hoenn remake... it could be a toss up between those 2.
I forgot to mention that most every character seems to have been buffed a lot. For instance, Sonic's dive kick is now apparently a meteor.
Quote from: Daxdiv on April 08, 2014, 11:11:05 PM
Quote from: Spark Of Spirit on April 08, 2014, 10:35:51 PM
Quote from: Daxdiv on April 08, 2014, 10:23:02 PM
Greninja in the house! Well, he is probably is the most popular starter in Gen VI, hell, he's even considered OU by competitive standards thanks to it's hidden ability. Shame about PKMN Trainer, but I guess Charizard is OK, even though I prefer Squirtle and Ivysaur.
Do you think this means a Grass starter has a chance of being a character too? After all, we now have both a fire and water starter.
People are pretty demanding about a Hoenn remake, so I guess it could be Sceptile, but on the other hand, out of the Hoenn starters that got a Mega evolution, they gave it to Blaziken. If Game Freak decides on having a Hoenn remake... it could be a toss up between those 2.
Actually, there hasn't bee a Hoenn Pokemon as a playable character yet, has there? That might actually be a good excuse to have one. Assuming they're even bringing back Pichu, anyway. Pokemon's gonna have quite a few reps this time, I mean:
Pikachu
Charizard
Jigglypuff
Mewtwo
Lucario
Greninja
That's a lot of reps, but it's pretty lopsided in favor of Gen I. Adding Pichu, that's 7 reps. And adding a Grass starter would be 8. I don't think they'll put that many in, even if Pokemon is second only to Mario in popularity.
Everything in the Direct was awesome. I welcome the solo Charizard and Greninja, too! I also really like Zero Suit Samus and Sheik being standalone characters now and finally seeing Yoshi. It was all so much to take in!
I also think, in addition to the Pokemon we have now, we'll still be getting Jigglypuff and Mewtwo. Brawl had six Pokemon characters. Charizard being solo drops two of the ones from Brawl, leaving room for two more. It may be in favor of Gen 1 but Gen 1 is arguably the most important and memorable gen and the most easily recognizable to people. Also, Lucario and Charizard being able to go Mega (and assuming he's in it, Mewtwo as well) gives good representation for Gen 6 (as well as Greninja).
Jigglypuff is a lock for being a Smash 64 character and I would assume Mewtwo is as well for the new form and popularity boost (plus already having a moveset from Melee) so I basically consider them confirmed already. But you're right, six was the amount in Brawl, so it will probably be the amount here. If we have one more than the six, I would bet on a Grass starter over anything else.
I'm not so certain that Pichu are Roy are going to make it back in, though. (Wire-frame Mac makes me think Dr. Mario will be back as a costume this time)
All in all, the roster is so far shaping up to be the best so far.
Here's a whole bunch of screenshots showing the characters, assist trophies, and various items we haven't seen yet: https://www.flickr.com/photos/48280274@N02/sets/72157643678092364/
Some things worthy of note: Blue Shell item, Tanooki leaf item, Galaga assist trophy, R-Type flag item, beehive from Animal Crossing item, Chespin from Pokeball
So there IS a SNES portion of the PilotWings stage.
I have to say, so far I'm liking all the new stages.
Greninja, huh? I didn't know it was that popular to be considered for the game, but it'll have an interesting move set, so I welcome it. Don't care for Charizard. Would have rather had Blaziken replace it, but oh well.
Olimar being nerfed is surprising to hear, but hey, if it means Vlord will no longer be able to completely dominate me in one-sided matches, I ain't complaining. :sly:
Quote from: Cartoon X on April 09, 2014, 02:44:51 AM
Olimar being nerfed is surprising to hear, but hey, if it means Vlord will no longer be able to completely dominate me in one-sided matches, I ain't complaining. :sly:
I still have Sonic :>
Anyways, the game looks awesome!!!! Even though it probably won't happen, I'm kind of hoping that Shulk from Xenoblade will make it in as a playable character.
Quote from: Cartoon X on April 09, 2014, 02:44:51 AM
Greninja, huh? I didn't know it was that popular to be considered for the game, but it'll have an interesting move set, so I welcome it. Don't care for Charizard. Would have rather had Blaziken replace it, but oh well.
For me, the best way to judge how popular the Kalos starters were was to see how many people demanded the legendary birds of Kanto. There was a shitton of demand for Articuno, a modest amount of request for Zapdos and people barely wanted Moltres. Why is this significant, cause you only get one of those in your game and it depends on your starter, Articuno=Chespin, Zapdos=Fennekin, Moltres=Froakie. Also, Greninja's hidden ability made it competitively viable enough in OU according to Smogon. I mean, having the ability to change your type to the move you're using, that's actually pretty nifty.
I will enjoy maining Zero Suit Samus and making butthurt Metroid fans and social justice warriors cry into their pillows while I smash their butts with my long, pulsing whip of femininity.
Why do so many people want Girahim? He's been in one game. There are so many more deserving characters like Vaati, Gannon, Impa, and even Tingle (yes even Tingle) that would deserve inclusion more than a one shot character being that they have far more ties to the series than he does.
There's also no way he's replacing Gannondorf, when they could just give him a new moveset and not make him play so totally unlike he should.
Of course, I don't think Zelda is getting a new character with this game. Counting Sheik, there will be 4 reps, and there are many other series that need new reps first before Zelda, much as I like it.
Lemme find that one thread where people are trying to create proof that Ridley still has a chance at being a playable character.
I think you mean that counting Sheik there will be five Zelda reps: Link, Zelda, Sheik, Toon Link, and (assuming he comes back) Ganondorf.
And yeah, Ridley fans really need to just move on and accept he won't be playable. And this is coming from someone who would love to see Ridley playable.
Ridley would be a good character, but I just don't think it's happening. At this stage, I think the Metroid reps will be locked at two for awhile.
Anyway, there are other series that need reps. F-Zero has been at one character since Smash 64, Donkey Kong (one of Nintendo's biggest franchises) only has two, Fire Emblem has only had sword characters, and Landmaster Fox has been very awkwardly represented. Metroid is fine for where it is, honestly.
Quote from: Eddy on April 15, 2014, 05:08:48 PM
I think you mean that counting Sheik there will be five Zelda reps: Link, Zelda, Sheik, Toon Link, and (assuming he comes back) Ganondorf.
.3.
Given that Midna's an AT, it's safe to say that Ghiram will be as well.
Quote from: Spark Of Spirit on April 15, 2014, 05:29:33 PM
Ridley would be a good character, but I just don't think it's happening. At this stage, I think the Metroid reps will be locked at two for awhile.
Anyway, there are other series that need reps. F-Zero has been at one character since Smash 64, Donkey Kong (one of Nintendo's biggest franchises) only has two, Fire Emblem has only had sword characters, and Landmaster Fox has been very awkwardly represented. Metroid is fine for where it is, honestly.
It's a shame that Lyn is still an AT, would've been really cool to see what they would do with her Iaijutsu fighting style. The series is also needs more female representation.
Speaking of representation, K. Rool and Black Shadow are long overdue, as far as villains go. Tiny Kong and Cranky Kong should be shoe-ins as far as DK reps go. If Falco and Wolf return, then they should do what the should've down in Brawl and have the Arwing and Wolfen be their Final Smashes.
As far as Metroid representation goes, most of the other candidates are more likely to be Assist Trophies than anything.
Everyone knows if we get another Metroid rep it should be Anthony "Remember me? :sly:" Higgs.
I'd be all for another F-Zero rep but I have a feeling Captain Falcon is going to going at it solo again. Let's face it, F-Zero as a franchise just isn't that popular at all. Captain Falcon himself is more popular than the game he comes from and that's primarily due to Smash Bros.
As far as Donkey Kong goes, I'm hoping to see Dixie Kong. She rules in Tropical Freeze and she could easily get her own move set to differentiate herself from Diddy. King K. Rool would also be cool, but I don't really expect him.
It's a shame there isn't an easier way to get reps. I honestly think every series should have at least 4, but it just takes so long to make characters. Like Mother could have Ness, Lucas, Giegue, and Porky to have reps from each game and to have villain representation. Donkey Kong could easily also have Donkey Kong, Diddy Kong, Dixie Kong, and King K. Rool and most fans would be fine with it.
I actually don't mind Fox, Falco, and Wolf being Star Fox reps, but they really shouldn't be sharing anything like Landmasters.
Easy way for an F-Zero rep? Give Black Shadow Ganondorf's old moveset. There, new villain, new rep, everyone wins.
Are they ever gonna update Ganondorf's moveset? Like do we really need a slower, quasi-Falcon for the third straight game?
I don't mind him coming back if it does happen, but just give him some new shit already.
Quote from: Kiddington on April 19, 2014, 01:01:51 PM
Are they ever gonna update Ganondorf's moveset? Like do we really need a slower, quasi-Falcon for the third straight game?
I don't mind him coming back if it does happen, but just give him some new shit already.
Well, he's the only Zelda rep that hasn't been shown off so far, so I hope there's a reason for that. If Sakurai was paying attention to "No items, Fox only, Final Destination", then certainly he has to know that the number one move-set complaint has always been Ganondorf.
Also, the distinct lack of any clones shown so far other than Toon Link (Luigi will always get a pass for this, as it should be) lead me to hope that he has been cutting down on them. I hope, at least.
Possible roster leak. (https://www.youtube.com/watch?v=3nfoA5yYEPc)
Spoiler
I'm usually one to dismiss roster leaks, but if one turns out to be true, then the leaked roster is about as good as Brawl's, but still a tad dissapointing. I'll be dissapointed if Wolf gets cut while Falco stays, no one from Kid Icarus Uprising showing up, Captain Falcon still being the only F-Zero rep, and of course the lack of villainous and female reps. As for the "5 other characters" while 4 out of 5 makes sense, the things from Rhythm Heaven sound like a complete waste of a slot.
How accurate was Brawl's roster leak?
Nobody guessed Wolf or R.O.B. until the game came out. Nobody even confirmed Ganondorf until ingame pictures were taken. If it wasn't for Nintendo accidentally leaking photos, we also wouldn't have known about Captain Falcon, Ness, or Jigglypuff until the game came out, either.
I would think the safest bet for a newcomer at this point is Palutena. She was removed from Pit's Final Smash, Sakurai keeps teasing her with certain screens, and that "leaked" 3DS shot seems like it was intentional. I would put much salt on any rumor of a roster without her at this point.
I still don't get the point of the Rhythm Heaven thing. It seems like the definition of a wasted character slot from a series that doesn't really need representation for a character. We also have enough wacky characters in the game, I kind of want more straightforward ones now.
Rhythm Heaven rules but I'd totally prefer if they used Karate Joe as the rep.
Also as far as I remember it was only ROB that wasn't guessed. Wolf was pretty high up on the japanese most wanted list that was published along with Toon Link. ROB was the one that made people skeptical until that japanese leaker posted his reveal from the subspace emissary.
You're probably right about Wolf. I mainly remember most people on this side of the pond thinking it would be Krystal or nobody until the SSE leak came out and the internet exploded with rage. Though seeing as how Mewtwo was also cut on top of it, there was an extra dose of anger there.
Seems kind of lame now considering Wolf proved to be a great character.
Wolf is my favorite of the SF trio to use, unreliable recovery moves aside. His moves always felt satisfying whenever they landed. Just give him his Wolfen this time.
Do the same people who think Pac-Man would fit in a game about Nintendo history also think characters like Big Daddy were a good idea for Playstation All-Stars?
Last I heard this game was about Nintendo history and not putting in "icons" for the sake of having them. Not to mention that Sakurai said Namco will have no special treatment when it comes to characters.
I don't even care if he's in, but I have yet to see a reasonable explanation outside of the fact that he's an icon which should guarantee him a slot regardless.
I wouldn't mind Pac-Man, though there are other Bamco characters I also wouldn't mind getting in over him (especially if Banpresto counts as a part of Bamco).
I'm rather indifferent to Pac-Man. I'm sure I'd enjoy playing as him if he were included, but I also think that just because a character is "iconic" doesn't mean it's appropriate to be included, and really, only those that are really relevant to Nintendo's history like Sonic should be in the game.
I'm still wondering if Snake will be back in the game. I thought he felt out of place in Brawl, but he was a rather fun character to use, so I wouldn't mind him returning.
Quote from: Spark Of Spirit on April 24, 2014, 11:44:58 AM
Do the same people who think Pac-Man would fit in a game about Nintendo history also think characters like Big Daddy were a good idea for Playstation All-Stars?
Last I heard this game was about Nintendo history and not putting in "icons" for the sake of having them. Not to mention that Sakurai said Namco will have no special treatment when it comes to characters.
I don't even care if he's in, but I have yet to see a reasonable explanation outside of the fact that he's an icon which should guarantee him a slot regardless.
Huh? They have non-Nintendo characters already and Pac-Man is one of the most popular non-Nintendo characters. How can you even pretend this is logic?
Quote from: gunswordfist on April 25, 2014, 03:51:30 PM
Quote from: Spark Of Spirit on April 24, 2014, 11:44:58 AM
Do the same people who think Pac-Man would fit in a game about Nintendo history also think characters like Big Daddy were a good idea for Playstation All-Stars?
Last I heard this game was about Nintendo history and not putting in "icons" for the sake of having them. Not to mention that Sakurai said Namco will have no special treatment when it comes to characters.
I don't even care if he's in, but I have yet to see a reasonable explanation outside of the fact that he's an icon which should guarantee him a slot regardless.
Huh? They have non-Nintendo characters already and Pac-Man is one of the most popular non-Nintendo characters. How can you even pretend this is logic?
Sonic The Hedgehog is important to Nintendo history, Mega Man is important to Nintendo history. Pac-Man is not.
If we're going on the "icon" argument alone, then Pitfall Harry, Space Invaders, and Billy and Jimmy Lee make far more sense and have just as much right. Yet, nobody is suggesting them. Why not?
The only reason they're suggesting him is the same reason Sakurai said it won't happen. That being Namco is co-developing the game even though Sakurai said it doesn't mean they get preferential treatment in regard to characters.
So, no, I need a reason Pac-Man should be in the game over other characters. I have never gotten anything other than a vague "Icon" argument that falls apart at every turn and nothing else.
Meanwhile there are people wasting their time doing this:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fcdn.idigitaltimes.com%2Fdata%2Fimages%2Ffull%2F2014%2F04%2F21%2F18114.jpg&hash=e86760d2eced9e8864f9a9628e38c8af8107d2e1)
Yeesh. :??:
Is Snake more important to Nintendo history? Pac-Man is far more popular and more people have played a Pac-Man game on a Nintendo system than any game with Snake in it on a Nintendo console. Mega Man makes more sense than Snake so going by your logic, he should have been in Smash before Snake, right? Plus Pac-Man is more popular than any character you just named. I don't care if Pac-Man is in the game or not. Saying he shouldn't be in the game because he's not part of Nintendo history is senseless though because they have had at least one character that has even less to do with Nintendo history than him. I think you are just annoyed that people are demanding Pac-Man and tried to pass off what you said as logic that you hope others agree with.
Quote from: gunswordfist on April 25, 2014, 04:21:00 PM
Is Snake more important to Nintendo history? Pac-Man is far more popular and more people have played a Pac-Man game on a Nintendo system than any game with Snake in it on a Nintendo console. Mega Man makes more sense than Snake so going by your logic, he should have been in Smash before Snake, right? Plus Pac-Man is more popular than any character you just named. I don't care if Pac-Man is in the game or not. Saying he shouldn't be in the game because he's not part of Nintendo history is senseless though because they have had at least one character that has even less to do with Nintendo history than him. I think you are just annoyed that people are demanding Pac-Man and tried to pass off what you said as logic that you hope others agree with.
Snake was only in because Kojima asked. He's not in this game. Why do you think that is, and why do you think nobody seems to care when everybody seemed to want Sonic back so bad instead? It certainly wasn't because Sonic was a better character, Snake is higher on the tier list, so what reason? Because he has something to do with Nintendo history.
Mega Man should have been in Smash Bros. before now, but Capcom didn't ask Nintendo and Nintendo didn't ask Capcom. If you didn't notice, there's a reason why he was the first character shown in the very first announcement of the new game.
I don't care if Pac-Man is in the game, either, but he is not more important to gaming than any character I listed. Pitfall Harry invented the platformer, Space Invaders is still iconic and arguably a bigger game than Pac-Man ever was, and Billy and Jimmy Lee invented the genre you and Ensatsu-ken are always throttling each other over. Pac-Man is not more important than any of them, and you have not produced any proof as to how he is other than another vague "He's an icon" argument. His last game even bombed.
In the future, I would appreciate an actual argument not centered around discrediting the person posting the query as a way to dodge legitimate discussion, by the way. To make the argument solely about me, you get to throw the argument away and not have to discuss anything. The fact of the matter is there is nothing about Pac-Man to put him above any character that can get into the game. If Snake is your best argument, it is a bad one as has already been shown. Please keep it focused on how he should be included over anything I mentioned.
By the way, if you're arguing against Smash Bros. being about Nintendo history, I can't imagine you've played much of it. The characters, stages, items, trophies, music, and assist trophies all say otherwise.
Does anyone even care about any Pac-Man games besides the original and Mrs?
Well, I heard that Vs. on the Gamecube was pretty good, but I never got around to playing that.
Quote from: Avaitor on April 25, 2014, 04:47:14 PM
Does anyone even care about any Pac-Man games besides the original and Mrs?
Well, I heard that Vs. on the Gamecube was pretty good, but I never got around to playing that.
He's had some decent games and some good ones like Championship Edition and Vs.
My only argument is that the reasons for his inclusion over any other character are vague or because Namco is co-developing. I honestly don't care if they put him in or not, but, like Snake, I can't imagine the fanbase caring if he isn't included in the next one.
Um, yes he is. Popularity trumps all of that. Which would sell more? A game with Pitfall Harry or a game with Pac-Man in it? It's obvious.
And should I go by your logic and get on you mentioning ek throttling something? :D I just called it how I see it.
Quote from: gunswordfist on April 25, 2014, 04:53:40 PM
Um, yes he is. Popularity trumps all of that. Which would sell more? A game with Pitfall Harry or a game with Pac-Man in it? It's obvious.
How is Pac-Man more popular than Space Invaders?
Which game will sell more? Definitely not the last Pac-Man game which is already in the bargain bin. ;)
Quote from: gunswordfist on April 25, 2014, 04:53:40 PMAnd should I go by your logic and get on you mentioning ek throttling something? :D I just called it how I see it.
If you want to throttle Ensatsu-ken, just send him a PM. This is a family friendly board, right Foggle?
Quote from: Spark Of Spirit on April 25, 2014, 04:08:34 PM
Meanwhile there are people wasting their time doing this:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fcdn.idigitaltimes.com%2Fdata%2Fimages%2Ffull%2F2014%2F04%2F21%2F18114.jpg&hash=e86760d2eced9e8864f9a9628e38c8af8107d2e1)
Yeesh. :??:
This roster makes the game look more like an update of Brawl rather than a full-on sequel.
Quote from: Rynnec on April 25, 2014, 04:57:30 PMThis roster makes the game look more like an update of Brawl rather than a full-on sequel.
It would actually be a downgrade, too. There are 39 characters there and there were 40 (including transformations) in Brawl.
Though on the plus side, I'm fairly certain those 39 will be in the game, anyway. The question is who the last 6-11 characters will be.
Quote from: Spark Of Spirit on April 25, 2014, 04:56:18 PM
Quote from: gunswordfist on April 25, 2014, 04:53:40 PM
Um, yes he is. Popularity trumps all of that. Which would sell more? A game with Pitfall Harry or a game with Pac-Man in it? It's obvious.
How is Pac-Man more popular than Space Invaders?
Which game will sell more? Definitely not the last Pac-Man game which is already in the bargain bin. ;)
Quote from: Spark Of Spirit on April 25, 2014, 04:41:12 PM
Pitfall Harry invented the platformer, Space Invaders is still iconic and arguably a bigger game than Pac-Man ever was
[/quote]Oh whoa, on the same page you went from saying Space Invaders was arguably bigger than Pac-Man and than you say how is Pac-Man more popular? Also, how well did the last Space Invaders game do? And I can't take your paragraph talking about how this argument should have nothing to do with you seriously when you mention sex acts involving someone not in this argument.
Anyway, like I said before, Pac-Man would push more titles than any of the characters you mentioned. He's wanted by the fans (you know, the guys who buy the games?) more than anyone you mentioned.
Well, if you're going to play semantics instead of, once again, answering the question, I guess this is done.
For future reference:
throttle
throt?tle
[throt-l]
noun
1.
Also called throttle lever. a lever, pedal, handle, etc., for controlling or manipulating a throttle valve.
2.
throttle valve.
3.
the throat, gullet, or windpipe, as of a horse.
verb (used with object), throt?tled, throt?tling.
4.
to stop the breath of by compressing the throat; strangle.
5.
to choke or suffocate in any way.
6.
to compress by fastening something tightly around.
7.
to silence or check as if by choking: His message was throttled by censorship.
8.
Machinery .
a.
to obstruct or check the flow of (a fluid), as to control the speed of an engine.
b.
to reduce the pressure of (a fluid) by passing it from a smaller area to a larger one.
I'm not the one that jumped to a certain conclusion. :P
PS: The last Space Invaders game (Extreme 2) didn't bomb. It's actually as well liked as Championship Edition.
Uh no, you did.
Quote from: Spark Of Spirit on April 25, 2014, 04:56:18 PM
If you want to throttle Ensatsu-ken, just send him a PM. This is a family friendly board, right Foggle?
[/quote]Posting definitions aren't going to change what you wrote. Anyway, you can move around it all you want to but Pac-Man makes more sense to be in Smash Bros. than any character you named. I'd rather have the Lee brothers in the game myself but I won't warp logic to pretend like they deserve to be in the game more than Pac-Man does.
Nobody's warping anything except you. I wrote a word in it's proper definition and you took it out of context. Pretty straightforward stuff, man.
And no, Pac-Man does not deserve to be in more than them. You have not produced a single reason as to why he should be and unless you do beyond vague personal statements I suggest dropping this endless loop you are on. It's a waste of time.
Sighs, I said because of popularity. I'll just repeat my point and nothing else: What would sell more? A Smash Bros. game with Space Invaders in it or one with Pac-Man in it?
Quote from: gunswordfist on April 25, 2014, 07:49:02 PM
Sighs, I said because of popularity. I'll just repeat my point and nothing else: What would sell more? A Smash Bros. game with Space Invaders in it or one with Pac-Man in it?
Judging from the last Pac-Man game, not Pac-Man.
If nobody wants to buy a Pac-Man game with him on the cover, why would they buy a fighting game with him in the background?
The same people would buy it if anybody else was in. Again, he's not that popular nowadays. I don't even care if they put him in, but it's not a foregone conclusion that they will. Can we move on now?
Nobody? Really? Weren't you just saying that a lot of people wanted Pac-Man in the game? Yes, move on.
The less than a handful of people who bought his last game, of course. But you know what I meant. Anyway, I'm tired of hijacking this thread.
You know it was more than a handful of people. It would have been a non-issue for you if that were true.
Quote from: gunswordfist on April 25, 2014, 08:14:02 PM
You know it was more than a handful of people. It would have been a non-issue for you if that were true.
Clearly it wasn't. Vocal minorities do not equate to a majority.
Are you done now? Or do you have another pointless crusade to wage or another word to pick apart to make an argument from nothing?
I still want Rayman to be in the next Super Smash Bros.
Quote from: gunswordfist on April 25, 2014, 08:50:07 PM
I still want Rayman to be in the next Super Smash Bros.
:thumbup:
Smash tournament at E3 and demo at Best Buy.
Who hyped here?
This was surprising. Not to mention the tourney at E3 that will give us a bunch of new gameplay videos out of it.
Of course, not everyone liked this news.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FiXqdBoG.gif&hash=4eb72f6319582052d0c3d8c3fd02e2be2e4d21a1)
That's probably the most accurate summary of video game "journalism" I've ever seen.
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I don't know what this is supposed to mean. ???
How would he even work? The whole gimmick of the game was having 100 partners to effectively use the attacks.
As an assist trophy, perhaps. I honestly just wanted to see them represented somehow in the game. Maybe even a stage or an item. Something would have been cool.
They fit more than Bayonetta does, anyway. If Snake couldn't have guns, I can't imagine how lame she'd be.
Assist Trophy would be so glorious. Each time he comes out, he has a different partner and they summon everyone else to use that partner's specific attack.
It would keep people on their toes because you never know just what you'll be hit with.
Time to be fanboy-ish for the music.
Mega Man music that MUST be included:
Elec Man
Wood Man
Air Man
Bubble Man
Snake Man
Shadow Man
Spark Man
Skull Man
Plant Man
Freeze Man
Cloud Man
Slash Man
Tengu Man
Tornado Man
Hornet Man
Nitro Man
Central Highway
Storm Eagle
Armored Armadillo
Spark Mandrill
Boomer Kuwanger
Reploid Factory
Bubble Crab
Magna Centipede
Flame Stag
Fortress 1
Sky Lagoon
Jet Stingray
I guess I could go on. Point being, no matter what they do with the music for Mega Man, like Sonic, there are going to be glaring omissions in the track selection.
Quick Man.
Actually, now I think the best compromise would be a medley like this (http://www.youtube.com/watch?v=1cA06uWV_-c&feature=kp) for every individual main series (as in Classic, X, BN, Zero, and Legends series) for specific games.
There are just too many great tracks.
WE LIKE IKE! WE LIKE IKE! WE LIKE IKE! IKE CONFIRMED! (http://www.smashbros.com/us/characters/ike.html)
Hmm, I did like playing with Ike in Brawl.
So does this mean a third Fire Emblem character? Bodes well for a non-sword fighter from Awakening now. Also bodes well for Mewtwo's return.
Though if Ike is back, I now wonder who isn't returning from Brawl. Pokemon Trainer seems like the only real cut so far.
Quote from: Spark Of Spirit on May 23, 2014, 11:27:45 AM
So does this mean a third Fire Emblem character? Bodes well for a non-sword fighter from Awakening now. Also bodes well for Mewtwo's return.
Though if Ike is back, I now wonder who isn't returning from Brawl. Pokemon Trainer seems like the only real cut so far.
Well, so far Lucas might be 50/50 on appearing or not. I mean, I will be surprised if Meta Knight, ROB, Wolf and Wario end up on the cutting room floor as far as Newcomers from Brawl are concerned.
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Some people have a bit too much fun with this.
I would be completely okay with all of those characters, minus Groose.
Quote from: Spark Of Spirit on May 23, 2014, 11:27:45 AM
So does this mean a third Fire Emblem character? Bodes well for a non-sword fighter from Awakening now. Also bodes well for Mewtwo's return.
Though if Ike is back, I now wonder who isn't returning from Brawl. Pokemon Trainer seems like the only real cut so far.
It's probably Lucina. She's in almost all of the promotional material, moreso than even Chrom. Robin might have a chance too if they go all out with custom moves so you can make him anything you want.
That NSMBU stage looks killer. It seems to combine two of my favorite stages in Castle Siege and Peach's Castle (N64) in how it's laid out. I still would like both of those stages to return, though.
Quote from: Rosalinas Spare Wand on June 03, 2014, 10:06:18 PM
Quote from: Spark Of Spirit on May 23, 2014, 11:27:45 AM
So does this mean a third Fire Emblem character? Bodes well for a non-sword fighter from Awakening now. Also bodes well for Mewtwo's return.
Though if Ike is back, I now wonder who isn't returning from Brawl. Pokemon Trainer seems like the only real cut so far.
It's probably Lucina. She's in almost all of the promotional material, moreso than even Chrom. Robin might have a chance too if they go all out with custom moves so you can make him anything you want.
I wonder if Robin wouldn't be a good choice to get moves from Fire Emblem you might not otherwise have if they only continue to include the blue-haired lords as characters. For pure potential, I think I'd probably want Robin in over most any other Fire Emblem character for a wider series representation.
I think we've found the Smash 4 equivalent to Brawl's fake Bomberman image. (http://imgur.com/a/Kmm1Z)
I wish.
That would be the first new character I'd main without even knowing about movesets.
Ryu Hayabusa rumor (http://www.onefinalsmash.com/)
I don't know if the site is real or not, but of all the third party characters, Ryu is not that far-fetched.
He has roots to Nintendo, the original trilogy is regarded as classic, he's still relevant, Team Ninja and Tecmo have strong ties to Nintendo (co-developing Other M and Hyrule Warriors will do that), and his most recent game actually appeared on a Nintendo system.
Real site or not, I wouldn't be surprised to see him in.
I'm kind of surprised that Ryu hasn't already become a Smash Bros. character, all things considered. I mean, aside from his ties to Nintendo (and yes, besides its roots, new NG has also had 2 games released for Nintendo), and Team Ninja's association with them on 2 major projects, he also has ties to the DOA fighting games of all things, so he's a perfect character to feature as a fighter in another fighting game, whether it's his classic or modern iteration.
I guess the only thing holding this back from happening is that maybe not enough people want or care about him being in the game. Personally I don't get it, though. You can't tell me that he's not at least more qualified than some of the Smash characters that we've gotten before. I mean, was anyone really begging for Solid Snake in Brawl?
I see his default costume being the classic costume from the NES games, with alternates being the more recent design.
Simply reveal a stage like the rooftops from Ninja Gaiden II and include music like this (http://www.youtube.com/watch?v=CRpcMlFYjZg) as the main stage theme and people will go nuts. (Heck, I could see a trailer with a hard rock version of this (http://www.youtube.com/watch?v=u2LF2t4YlBI) working great)
Really, if they do it right, I could see him being as hyped as Mega Man is and Sonic was. He certainly has the chops for it. He also has tons of moveset potential.
I just want Ridley to appear in tomorrow's conference one way or another so I can have a good laugh all day tomorrow.
Box-art reveal:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Febt1CRwl.jpg&hash=e608f34a781ce157496c4ee32746de0ddb7ff59a)
It's not Smash without FALCON PUNCH!
Those Zelda graphics are amazing. Absolutely perfect art style.
Devil's Third is going to be sick.
A single play of Smash Run with Direct Audio (http://www.youtube.com/watch?feature=player_embedded&v=sJatbApPQa4)
The music is a remix of the Mega Man 2 Title Theme and Dr. Wily's Castle. I can only wonder what other Mega Man music must be in there.
Well, Pac-Man has been confirmed. As well as Mr. Game & Watch, so there you go.
No pics are out but it looks like its a retro inspired 3DS stage.
Pac-Man, such a useless character.
They're using a shitty design for him too. This (http://www.flamingmayo.com/firstchurchofpacman/pac3dthumbsup.jpg) is the Pac Man design I wanted.
List repost:
QuoteMario
Link
Kirby
Samus
Donkey Kong
Fox
Pikachu
Yoshi
Luigi
Captain Falcon
Ness
Jigglypuff
Bowser
Peach
Zelda
Shiek
Ganondorf
Marth
Mr. Game & Watch
Ice Climbers
Pit
Ike
Diddy Kong
Wario
Metaknight
King DeDeDe
Olimar
Zero Suit Samus
Greninja
Charizard
Wolf/Falco
The Villager
Little Mac
New Fire Emblem rep
Dixie Kong
Mewtwo
Palutena
Surprise character reveal
Wii Fit Trainer
Mii
Lucario
Toon Link
Rosalina
Mega Man
Sonic
Pac-Man
It looks like my list might all be checked off at this rate.
I changed retro character to general surprise now since I bet if there's an out of left field character to be revealed, it won't be an old Nintendo one. As it is, the roster is shaping up well.
34 confirmed, only 5 short of Brawl. I'd say about 12-13 are left to go.
Pac-Man reveal trailer (https://www.youtube.com/watch?v=dVz-2VuAYlY)
He does look like a good character, at least.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.smashbros.com%2Fus%2Fimages%2Fcharacter%2Fpac-man%2Fillust.jpg&hash=f464f68dba05f7302d7123aec1bc9c224f951a32)
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Glad to see they went with the good design after all.
Fuck the haters, Pac-Man looks fun as hell.
Palutena is another great addition to the glorious new age of female Nintendo characters. Really hope Dark Pit isn't tagging along like they hinted.
Mii Fighter was expected, might be fun as fuck if everyone decides to choose it for the wacky fights.
I think Dark Pit is going to be a boss on the Palutena Temple stage. Sakurai has been steadily moving away from clones since Melee, and there isn't much else you could do to separate the two since he is literally a "Dark" Pit.
All in all, good character reveals for E3. We've got under four months until the 3DS version is out, so I guess there will be quite a few surprises to come.
Oh, cool! Pac Man! :D
And the classic Pac Man to boot, not that horrifying recent redesign! Even better!
I'm not surprised that Pac-Man is in the game at all. A pretty obvious pick.
I want this so badly.
SO. BADLY.
Little Mac's victory pose his him wearing the belt and celebrating with Doc Louis.
That and how powerful he looks... I think he might be one of my mains this time. He just looks too good.
I did go to the Smash-Fest at my local Best Buy, got there around 3 & ended up waiting until 6:30ish to play 4 minutes of the game. Was able to go 2 rounds and try out Villager and Greninja and they were pretty fun to play. Did come in 2nd place both times, so I don't consider myself sucky with those characters. If the line wasn't as long, I probably would have gone there again and played as Little Mac and Wii Fit Trainer. The only thing I wished was that I didn't hit random during the 2nd game, since it gave us the Super Mario Bros U stage again, if I had known that, I would have selected the Punch-Out stage.
They also handed out pins, stickers, coupons for Select Wii U games (New Super Mario Bros U, Donkey Kong Country, Super Mario 3D World, Mario & Sonic at the Sochi Games)/$30 off a 3DS/2DS/Wii U/10% off certain Wii U & 3DS Accessories and various AR cards for Bravely Default. Didn't get that coin, but I was happy with what I got, especially since I was able to complete my panels for Puzzle Swap.
Quote from: Spark Of Spirit on June 11, 2014, 03:33:37 PM
Little Mac's victory pose his him wearing the belt and celebrating with Doc Louis.
That and how powerful he looks... I think he might be one of my mains this time. He just looks too good.
That was my favorite part when I got close enough to the screen, Little Mac's victory pose was just a sight of beauty.
Quote from: Daxdiv on June 11, 2014, 08:17:20 PMQuote from: Spark Of Spirit on June 11, 2014, 03:33:37 PM
Little Mac's victory pose his him wearing the belt and celebrating with Doc Louis.
That and how powerful he looks... I think he might be one of my mains this time. He just looks too good.
That was my favorite part when I got close enough to the screen, Little Mac's victory pose was just a sight of beauty.
Did you get to see Mega Man's Final Smash in person? That seems to be making fans go nuts.
Quote from: Spark Of Spirit on June 11, 2014, 09:30:47 PM
Quote from: Daxdiv on June 11, 2014, 08:17:20 PMQuote from: Spark Of Spirit on June 11, 2014, 03:33:37 PM
Little Mac's victory pose his him wearing the belt and celebrating with Doc Louis.
That and how powerful he looks... I think he might be one of my mains this time. He just looks too good.
That was my favorite part when I got close enough to the screen, Little Mac's victory pose was just a sight of beauty.
Did you get to see Mega Man's Final Smash in person? That seems to be making fans go nuts.
Yep, even bit the bullet in one of my matches to let that happen. Still probably the best looking Final Smash in the game. Donkey Kong's on the other hand... yeah.... so lackluster.
Quote from: Daxdiv on June 11, 2014, 09:53:03 PM
Quote from: Spark Of Spirit on June 11, 2014, 09:30:47 PM
Quote from: Daxdiv on June 11, 2014, 08:17:20 PMQuote from: Spark Of Spirit on June 11, 2014, 03:33:37 PM
Little Mac's victory pose his him wearing the belt and celebrating with Doc Louis.
That and how powerful he looks... I think he might be one of my mains this time. He just looks too good.
That was my favorite part when I got close enough to the screen, Little Mac's victory pose was just a sight of beauty.
Did you get to see Mega Man's Final Smash in person? That seems to be making fans go nuts.
Yep, even bit the bullet in one of my matches to let that happen. Still probably the best looking Final Smash in the game. Donkey Kong's on the other hand... yeah.... so lackluster.
... It's not Donkey Konga/Jungle Beat again, is it? That was the worst one in Brawl. :-\
Quote from: Spark Of Spirit on June 11, 2014, 10:01:43 PM
Quote from: Daxdiv on June 11, 2014, 09:53:03 PM
Quote from: Spark Of Spirit on June 11, 2014, 09:30:47 PM
Quote from: Daxdiv on June 11, 2014, 08:17:20 PMQuote from: Spark Of Spirit on June 11, 2014, 03:33:37 PM
Little Mac's victory pose his him wearing the belt and celebrating with Doc Louis.
That and how powerful he looks... I think he might be one of my mains this time. He just looks too good.
That was my favorite part when I got close enough to the screen, Little Mac's victory pose was just a sight of beauty.
Did you get to see Mega Man's Final Smash in person? That seems to be making fans go nuts.
Yep, even bit the bullet in one of my matches to let that happen. Still probably the best looking Final Smash in the game. Donkey Kong's on the other hand... yeah.... so lackluster.
... It's not Donkey Konga/Jungle Beat again, is it? That was the worst one in Brawl. :-\
Yep, he didn't even take up the screen like Rosalina's final smash. When that happened, the other fighters just fought in a corner where DK's final smash didn't hit any of us. It was kind of sad, really.
Quote from: Daxdiv on June 11, 2014, 10:30:12 PM
Quote from: Spark Of Spirit on June 11, 2014, 10:01:43 PM
Quote from: Daxdiv on June 11, 2014, 09:53:03 PM
Quote from: Spark Of Spirit on June 11, 2014, 09:30:47 PM
Quote from: Daxdiv on June 11, 2014, 08:17:20 PMQuote from: Spark Of Spirit on June 11, 2014, 03:33:37 PM
Little Mac's victory pose his him wearing the belt and celebrating with Doc Louis.
That and how powerful he looks... I think he might be one of my mains this time. He just looks too good.
That was my favorite part when I got close enough to the screen, Little Mac's victory pose was just a sight of beauty.
Did you get to see Mega Man's Final Smash in person? That seems to be making fans go nuts.
Yep, even bit the bullet in one of my matches to let that happen. Still probably the best looking Final Smash in the game. Donkey Kong's on the other hand... yeah.... so lackluster.
... It's not Donkey Konga/Jungle Beat again, is it? That was the worst one in Brawl. :-\
Yep, he didn't even take up the screen like Rosalina's final smash. When that happened, the other fighters just fought in a corner where DK's final smash didn't hit any of us. It was kind of sad, really.
They changed so many of the terrible ones, why not the worst one of all?
I don't get it. DK deserves better.
(https://24.media.tumblr.com/0ab9ac024df5f73c49918ff34a4704c8/tumblr_n71sqpR8RU1rog6mvo1_500.jpg)
kookabunga
PAPER MARIO STAGE WHAT
ARE YOU SERIOUS YOU BETTER BE SERIOUS!?!
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Please be real please be real
Sweet merciful shit yes please be real.
EDIT: ...It's on this parody account. :(
https://twitter.com/SmashBros_Nin
Well that's what I get when I don't do my homework.
:D :D :D :D
Talon just died.
This is the most amazing idea EVER.
Buuuut, it's fake.
I thought someone important died for a second.
So, apparently, according to the person who leaked most of the newcomers (except Rosalina), the final three newcomers that were not on the initial list are Dixie Kong, Ridley, and Isaac.
I think I would be okay with those as last newcomers if true.
Shulk, Chrom, and Marshall (the Rhythm Heaven character), are the other three yet to be revealed (It's almost certainly going to be Shulk revealed next week) which means we have 5 left to be revealed.
Would everyone be okay with those reveals if they came to pass, or did you want something else?
He shouldn't have said anything about Ridley so the ensuing shitstorm could've been huge.
The only real bummer is the lack of an Advance Wars character. The wars series has been around since the 80s, the fact that it keeps getting shafted is pretty bothersome. Overall, the newcomers are a much better crop of choices than Melee or Brawl's so I'd be okay either way.
I thought that series debuted on gba
Fire Emblem characters Lucina and Robin have been added to the roster. (http://www.crunchyroll.com/anime-news/2014/07/14-1/super-smash-bros-adds-more-fire-emblem-characters-and-captain-falcon) Also, Captain Falcon was confirmed to be back, but we already knew that.
So this puts a hole in the leak. I can't complain, though, I wanted Robin more than Chrom.
I'm surprised they revealed Captain Falcon. I wonder if this means Jiggs and Ness will be revealed before the release date, too.
Robin looks pretty cool. :)
I still hope Shulk ends up being playable, though.
I'll do my fun little roster check now.
CONFIRMED
All were directly confirmed by the site and reveal trailers.
Mario
Link
Kirby
Samus
Donkey Kong
Fox
Pikachu
Yoshi
Luigi
Captain Falcon
Bowser
Peach
Zelda
Sheik
Marth
Pit
Ike
Diddy Kong
King DeDeDe
Olimar
Zero Suit Samus
Greninja
Charizard
The Villager
Little Mac
Robin
Lucina
Palutena
Wii Fit Trainer
Mii Fighters (3 in one)
Lucario
Toon Link
Rosalina
Mega Man
Sonic
Pac-Man
Not confirmed, but will be in:
Smash 64, Melee, and Brawl veterans that still haven't been shown yet. There's no reason to drop any of them at this point, they'll be in.
Ness
Jigglypuff
Ganondorf
Ice Climbers
Mr. Game & Watch (No slot on the site yet? Weird.)
Wario
Metaknight
Wolf
Falco (Yep, I think they're both returning now)
Lucas (Same here)
Strong possibilities:
Characters that are fan favorites, have not yet been shown off, were in the making for Brawl, and were in the leak/have enemies for Smash Run. I think any of these characters are incredibly likely.
Mewtwo (Almost in Brawl, highly likely)
Dixie Kong (Almost in Brawl, likely)
Isaac (The only assist trophy from Brawl not to be shown off. I wonder why?)
Ridley (I'm throwing a bone here with all the teases)
Marshal (Rhythm Heaven enemies were in Smash Run, he was in the leak)
Shulk (Monolith Soft tease for the last trailer is suspicious, he was in the leak)
Total
36 currently confirmed
45 character roster minimum at this point
52 if I'm right on everyone in the likely list
That would be an awesome roster if it happens.
You know what's odd? I think we've barely seen any stages so far other than the ones that were at E3/Smash Fest.
I never thought I'd see the day Fire Emblem would have more reps than most of the series featured in the game. This is a beautiful day.
Sakurai's recent post on Lucina seems to confirm that clones will be coming back because they're easy to make since it only takes readjusting values to make them unique.
So expect Falco, Wolf, and Lucas to return. They're not getting cut.
Just don't expect Pichu. :P
The people who don't want clones are the same people that probably think slot limits exist.
Also, I would never call Lucas a clone in any way, he plays incredibly different from Ness and has way more variances in his attack traits too.
Wolf can fuck off though.
I remember playing Lucas far better than I could play Ness because of his little nuances, so I agree there.
Happy for you guys that love Fire Emblem. I'm not a fan of the series and never played Awakening, so I have no idea who these people are, but they do look cool. I did play the GBA ones though, so big fan of Lin, Eirika and Ephraim here. :sweat: Maybe I just like anime characters with green hair.
Now give me Shulk. I must change the future!
Lucas is too popular to remove, and he's different enough from Ness to justify inclusion. I think both Wolf and Falco will be in, too. I just hope Ganondorf will finally be given a new moveset.
Quote from: Nel_Annette on July 15, 2014, 11:18:21 PMHappy for you guys that love Fire Emblem. I'm not a fan of the series and never played Awakening, so I have no idea who these people are, but they do look cool. I did play the GBA ones though, so big fan of Lin, Eirika and Ephraim here. :sweat: Maybe I just like anime characters with green hair.
Robin is the player character in Awakening and is a tactician which leads to a more varied moveset than we would have gotten from Chrom who is the popular lord character from the game like Marth or Ike. I was incredibly surprised that Sakurai chose Robin over Chrom, but I can't say I'm complaining since we finally have a Fire Emblem character who uses more than swords.
I wouldn't call Wolf much of a clone either. His attacks and specials feel way different than the other SF characters that most of their similarities are superficial at best.
For Ganondorf, I can see him using his sword for his regular and smash attacks, and keep his Falcon-esque specials. Sakurai did say that he didn't want to alienate either camp for Ganondorf after all.
QuoteCharacters that are fan favorites, have not yet been shown off, were in the making for Brawl, and were in the leak/have enemies for Smash Run. I think any of these characters are incredibly likely.
Mewtwo (Almost in Brawl, highly likely)
Dixie Kong (Almost in Brawl, likely)
Isaac (The only assist trophy from Brawl not to be shown off. I wonder why?)
Ridley (I'm throwing a bone here with all the teases)
Marshal (Rhythm Heaven enemies were in Smash Run, he was in the leak)
Shulk (Monolith Soft tease for the last trailer is suspicious, he was in the leak)
Lucina makes Dixie Kong a shoe in at this point. Isaac and Mewtwo are obvious as well, and with Monolith's teasing, I'll be surprised if Xenoblade doesn't get some kind of representation.
This is looking like a pretty solid roster so far, potentially the best one yet.
Oh, and in all the excitement, it's easy to forget that this happened (http://www.gonintendo.com/s/233230-smash-bros-wii-u-3ds-did-rayman-s-trophy-change). Guess this confirms third party trophies.
High hopes for Simon Belmont and Bomberman trophies at the very least.
What's really strange is how close we are to release yet we've seen no new stages (other than retro stages) from the Kirby, Donkey Kong, Star Fox, Yoshi, F-Zero, Mother, WarioWare/Land, or various classic, series yet. Not to mention levels from unrepresented series like Advance Wars or even a Tetris stage. I wonder when we're going to see more of them?
Not to mention, it would be nice if we could put music tracks in different stages this time. Humouresque of a Little Dog doesn't work at all on New Pork City.
My one request: PLEASE let the Donkey Kong stage actually be good this time.
They may holding off stage reveals until the actual release, so we'll have some surprises when we finally play the game ourselves. Plus its hard to go into detail about what a stage does through only pictures.
I really hope they go all out with the stages in this game. Now that every stage will have a Final Destination variant, they don't have to worry about tournament compatibility and whatnot.
Quote from: Spark Of Spirit on July 16, 2014, 06:32:01 PM
Not to mention, it would be nice if we could put music tracks in different stages this time. Humouresque of a Little Dog doesn't work at all on New Pork City.
They also gave one of the worst stages (Rumble Falls) some of the best tracks.
I hope there's a lot of stages this time, as well. So far every stage revealed has been quite cool and I'd like to imagine there are a lot more stages just as good in the waiting. There's some great potential for stages, so I'm really hoping they go all out this time. I'm expecting Paper Mario and Epic Yarn stages this time, too.
As for news, November 21st (http://www.gonintendo.com/s/233259-rumor-gamestop-manager-says-that-smash-bros-wii-u-includes-amiibo-figure-launching-november-21) is the rumored release date. Apparently it might be coming with a free amiibo character which would most likely be Mario.
Sakurai goes into deatail on why he chose Robin over Chrom. (http://m.neogaf.com/showpost.php?p=121384840)
He also confirms that Lucina was going to be an alt skin for Marth until he decided to differentiate their values. Guess this confirms alt skins are a thing, which means Daisy will finally have her own name and voice set.
I guess that explains how Dark Pit is getting in the game. It would have also been a good excuse to add Roy and Dr. Mario back in, too. But I guess that ship's sailed.
I'm glad he's been looking into the alt-skin idea, though. That's a good way to add other characters that would otherwise not get in AND make fans happy with no real effort. Throw Mother and Paper Mario fans a bone by making Ninten a Ness alt-skin or Mr. L a Luigi alt-skin, for instance. There are some good possibilities.
Upon thinking about it, I wouldn't mind Dr. Mario and Dark Pit getting their own slots, but
only if they have Mario and Pit's original movesets (i.e Mario Tornado, Angel Ring, gliding etc.). Otherwise they should just be alt skins.
Quote from: Spark Of Spirit on July 17, 2014, 01:10:08 AM
I'm glad he's been looking into the alt-skin idea, though. That's a good way to add other characters that would otherwise not get in AND make fans happy with no real effort. Throw Mother and Paper Mario fans a bone by making Ninten a Ness alt-skin or Mr. L a Luigi alt-skin, for instance. There are some good possibilities.
A Dry-Bowser and Midbus for Bowser would be all kinds of awesome. Likewise for a classic and Metal Sonic skin for Sonic.
Now that's a great remix. (http://www.gonintendo.com/s/233457-smash-bros-3ds-gerudo-valley-footage-with-direct-feed-audio)
Quote from: Spark Of Spirit on July 21, 2014, 04:08:57 PM
Now that's a great remix. (http://www.gonintendo.com/s/233457-smash-bros-3ds-gerudo-valley-footage-with-direct-feed-audio)
You fool, you missed the character select screen music! (http://www.youtube.com/watch?feature=player_embedded&v=WKILTGUV5d8)
The soundtrack is shaping up to be better than Brawl's. Can't wait to hear more.
If it doesn't have the Tetris theme, then it can't be better than Brawl's soundtrack.
So they just announced a Star Fox stage for the Wii U version. It looks like Sector Y from Smash 64 and Corneria from Melee. I've been wanting more stages, so its nice to see a new one even if its the sequel to the previous Star Fox stages from the first two games.
Can't say I'm complaining, but I hope Lylat Cruise still comes back. Imagine that in HD. 8-)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F37.media.tumblr.com%2F8c34770b722d58cc06bb129fe8017f72%2Ftumblr_n97pqhggoK1sw8d3mo1_400.jpg&hash=62f6a3de35af2cf0672176fbd51354986d9d5eaa)
It looks like Green Hill is back as a retro stage in the 3DS version.
I was hoping for it to appear in the Wii U version, too. HD Green Hill and all.
Nobody mentioned this after your last freak-out?
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.explosion.com%2Fwp-content%2Fuploads%2F2014%2F07%2FSuper-Smash-Bros-Paper-Mario-Stage1-790x474.jpg&hash=af304f1f608f0436156e0d845e30890d2527432b)
Smash Bros. 3DS has a Paper Mario stage.
In case anyone wanted to know, there IS Thousand Year Door representation as well:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.explosion.com%2Fwp-content%2Fuploads%2F2014%2F07%2FzlCfzSOqcm4ENc3A8R-300x180.jpg&hash=677e2cc4da2cd34661d6909a520080da2d20c68f)
People think they might have a part of the stage from each Paper Mario game.
FINALLY, the series gets some Smash representation.
Awesome!
I hate to sound bitter, but I still can't believe that Ryu isn't a featured character in this game. Aside from the fact that he would be a perfect fit for a fighting game of this sort, and the fact that he had an iconic and memorable trilogy in the NES; Team Ninja has also worked with Nintendo on at least 5 separate occasions: Ninja Gaiden: Dragon Sword, Metroid: Other M, Dead or Alive: Dimensions, Ninja Gaiden 3: Razor's Edge, and currently on Hyrule Warriors. You'd think that would at least be enough to get some nod to NG of some sort in at least one version of the game (either 3DS or Wii-U), but I guess this just further cements how little anyone really cares about the series, anymore.
Other than that, I'd probably buy the game if I had a 3DS or Wii-U, but I won't be owning either for a long while, unfortunately.
Quote from: Dr. Ensatsu-ken on July 29, 2014, 01:57:24 PM
I hate to sound bitter, but I still can't believe that Ryu isn't a featured character in this game. Aside from the fact that he would be a perfect fit for a fighting game of this sort, and the fact that he had an iconic and memorable trilogy in the NES; Team Ninja has also worked with Nintendo on at least 5 separate occasions: Ninja Gaiden: Dragon Sword, Metroid: Other M, Dead or Alive: Dimensions, Ninja Gaiden 3: Razor's Edge, and currently on Hyrule Warriors. You'd think that would at least be enough to get some nod to NG of some sort in at least one version of the game (either 3DS or Wii-U), but I guess this just further cements how little anyone really cares about the series, anymore.
Other than that, I'd probably buy the game if I had a 3DS or Wii-U, but I won't be owning either for a long while, unfortunately.
I think three third party slots for this game is good, but there are a few others they can add for future games.
Mainly, Simon Belmont, Ryu Hayabusa, and someone like Crono from Square-Enix (to represent everything great about old school RPGs) would be natural additions for a sequel.
I want a Ninja Gaiden rooftop stage with Act I from Ninja Gaiden 1 playing, after all.
Paper Mario stage. Yes. Yeeeessssss. I hope the stage includes Shooting Star Summit and the chamber in front of the Thousand Year Door, along with Glitville
That fake post with all the characters becoming paper versions still leaves me bitter, though. :P
I thought these were pretty good:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F33.media.tumblr.com%2Ffd5ac4d101a4375358eaf3d0234a58df%2Ftumblr_n99nfwDWEy1sn17pgo1_1280.jpg&hash=9c82b01b0f52f0f93422bd479b11f9f111029312)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F33.media.tumblr.com%2F115494069d9b1d397b2d5d6987c5d352%2Ftumblr_n99nfwDWEy1sn17pgo2_1280.jpg&hash=4989d39146a2fad8e66cb611af9a0659043c25d9)
Really, I think the titles for each game is fine for what it is.
I wouldn't mind Dante being in Smash, even if it would absolutely make no sense whatsoever in any way shape or form. :humhumhum:
Okay, stupid question, but I haven't been paying undivided attention to these like I did to Brawl. They're giving these actual names right, because October's close and I'm still seeing them called "for 3DS" and "for Wii U". Those aren't actually the names, are they? ???
They is.
Nintendo is on a kick after the Wii U naming debacle of making sure customers know the difference between products. And apparently unless you give the game a number at the end, customers get confused. So they went with the most obvious name to tell them apart.
Personally I just call them Smash 3DS and Smash Wii-U.
Ah. Well that's... weird. I liked the subtitles like Melee and Brawl. Oh well.
I would've preferred the synonym titles as well. I guess there's always next time.
numbered titles are the best.
It also works as a nice bit of wordplay. Smash Bros. for Wii U? Smash Bros. 4: Wii U.
hey, good catch!
Everyone's favorite knight is back... (http://www.smashbros.com/us/characters/metaknight.html) to the surprise of no one.
I'm expecting a Ganondorf reveal by the end of the week due to Hyrule Warriors, as we're hitting the home stretch before the 3DS version is out in Japan and the entire roster is spoiled. I wouldn't be surprised if Sakurai just reveals the whole roster by release date.
Also, I said I'd sacrifice a new Zelda character if it meant Ganondorf getting a new moveset. I stand by that, as the only new Zelda characters I'd care for would be wizard Ganon or Vaati, neither of which we're probably getting.
With this, nearly all of my mains from past games are returning.
Quote from: Spark Of Spirit on August 13, 2014, 11:58:07 PM
Also, I said I'd sacrifice a new Zelda character if it meant Ganondorf getting a new moveset. I stand by that, as the only new Zelda characters I'd care for would be wizard Ganon or Vaati, neither of which we're probably getting.
The only Zelda character that was a "must" for me was Midna, and she was disconfirmed, so bring on dual-wielding Ganondorf.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.smashbros.com%2Fupdate%2Fimages%2Fdaily-en.jpg%3Fdate%3D1407995715201&hash=826bd392212f67d8dde7c8b18e6b495157a3906e)
Beat? Why does Mega Man get Beat and Mario can't even get the Mario Tornado back?
Here's hoping for Eddie and Tango to show up, too.
no mario tornado? the hell?
Is Mario Tornado still his down-A?
As long as FLUDD can be adjusted to do the other things it did in Sunshine (which would immediately make it a much better move than it was in Brawl), I think I'll live.
Fludd's the same as it was in Brawl. The different power levels are custom movesets only.
I really don't understand why it isn't an item. I mean, they could have even made in Mario's final smash and he could have blasted people off the stage with it for all I care. Mario Tornado was one of his best moves, the down-A version just doesn't compare.
We haven't had a good fake in a while, so I thought it post one here. The stage select screen pretty much debunks the whole thing for mixing retro and new stages like that, and Shulk reuses a pose from Little Mac, also I highly doubt Mii Fighters will be their own sanctioned off area like that. But the biggest issue is Dr. Mario and Dark Pit in new slots-- Sakurai cutting Lucas and Wolf but making Dr. Mario and Dark Pit standalone characters is extremely unlikely. Still, it's nice to see a well done fake for once.
(https://38.media.tumblr.com/386717c789f2cd96da3dbbbe099405be/tumblr_nakwn41M2z1qiz4ulo2_500.png)
(https://31.media.tumblr.com/a59f58b511914082de3c0931d570f0c0/tumblr_nakwn41M2z1qiz4ulo1_500.png)
(https://31.media.tumblr.com/2ff595fa92c9a4d61360fd326eb86b98/tumblr_nakwn41M2z1qiz4ulo3_500.jpg)
(https://31.media.tumblr.com/b3415b3c68c5c31789a1a10d9e31bdb1/tumblr_nakwn41M2z1qiz4ulo4_1280.jpg)
(https://33.media.tumblr.com/4043536eb197814515682e5739566ed4/tumblr_nakwn41M2z1qiz4ulo6_r1_1280.jpg)
(https://38.media.tumblr.com/103e473961958f06c4ced1373dc8aee7/tumblr_nakwn41M2z1qiz4ulo5_1280.png)
Forgot to add that rumor that says there are DLC characters like Ice Climbers, Wolf, Lucas, Snake, and the Chorus Men from Rhythm Heaven. I'm not sure why, those seem like random choices.
Now, see, I would be behind this leak if there weren't blatant bad ideas here. Dr. Mario and Dark Pit being standalone characters, no new Donkey Kong characters, Mewtwo not returning (Again? Why?), and the distinct lack of Isaac kill any hype I would have for it. Not to mention the interface looks ugly.
Biggest issue is Sakurai composing a roster list before starting development that didn't have Ice Climbers or Mewtwo on it, but had Dr. Mario and Dark Pit on it. I mean, really? Those are alternate costume fodder. Also, Snake? Give me a break.
Quote from: Spark Of Spirit on August 20, 2014, 04:28:09 PM
Biggest issue is Sakurai composing a roster list before starting development that didn't have Ice Climbers or Mewtwo on it, but had Dr. Mario and Dark Pit on it. I mean, really? Those are alternate costume fodder. Also, Snake? Give me a break.
Well he did justify Lucina by stating she was scheduled to be an alternate costume for Marth before he decided she had enough differences to justify being a seperate character. It's not too far-fetched to assume Dr. Mario might have some more new moves aside from the Megavitamins and Dark Pit may have an entirely different arsenal than Pit's.
What's the big deal with Mewtwo though? He was largely considered one of the worst of the Melee fighters and as it stands, there are still 3 Kanto Pokemon in the roster. On top of that, Lucario and Charizard already have a Mega-Evolution finisher so Mewtwo would be kind of redundant.
Dropping Ice Climbers certainly sounds like a kick in the balls.
Quote from: Rosalinas Spare Wand on August 20, 2014, 11:42:56 PM
Quote from: Spark Of Spirit on August 20, 2014, 04:28:09 PM
Biggest issue is Sakurai composing a roster list before starting development that didn't have Ice Climbers or Mewtwo on it, but had Dr. Mario and Dark Pit on it. I mean, really? Those are alternate costume fodder. Also, Snake? Give me a break.
Well he did justify Lucina by stating she was scheduled to be an alternate costume for Marth before he decided she had enough differences to justify being a seperate character. It's not too far-fetched to assume Dr. Mario might have some more new moves aside from the Megavitamins and Dark Pit may have an entirely different arsenal than Pit's.
What's the big deal with Mewtwo though? He was largely considered one of the worst of the Melee fighters and as it stands, there are still 3 Kanto Pokemon in the roster. On top of that, Lucario and Charizard already have a Mega-Evolution finisher so Mewtwo would be kind of redundant.
He's popular and he's liked. I never used him, don't really like him, but see no reason why he should be cut. There's a moveset languishing away waiting to be used. But if he's not in this game then I doubt he's ever coming back.
Dr. Mario was in Melee as a full clone, he's pretty much made for alternate costumes. I didn't really want him on the roster there, and I don't really here. Pichu would have been funny, at least.
As for Dark Pit . . . THREE Kid Icarus characters before a third Donkey Kong rep? Like, why?
Quote from: Rosalinas Spare Wand on August 20, 2014, 11:42:56 PMDropping Ice Climbers certainly sounds like a kick in the balls.
That's the biggest hole in the roster here, honestly. Hopefully if this leak is real, they'll be the first DLC characters. I can't imagine him having that many problems if he got DHG, Rosalina & Luma, and Olimar working fine, though.
I could tell those pics were fake just by the placement of Yoshi on the character select screen. If everyone is grouped by their series why on earth would Yoshi, there representing his own game series, be sandwiched between Bowser and Rosalina, both of which are representing the Mario series? It just doesn't make any sense.
so snake's returning?
What I don't understand is, out of all the characters from Uprising to be included, why is Dark Pit getting the playable character treatment, while more interesting choices like Magnus or Phosphora get relegated to trophies?
Quote from: Rynnec on August 21, 2014, 11:02:10 PM
What I don't understand is, out of all the characters from Uprising to be included, why is Dark Pit getting the playable character treatment, while more interesting choices like Magnus or Phosphora get relegated to trophies?
Unless he's a clone and takes less resources. At the same time, he should just be an alternate costume/character for Pit if that's all he is.
Otherwise... *Shrug*
Wario's portrait was stolen froma SSE cutscene (http://i.imgur.com/QPXeK6Y.jpg)
Dr. Mario's model was swiped from generic Mario art (http://i.imgur.com/MWeWcqY.gif)
The selection hand is off (http://i.imgur.com/5cjYDcr.jpg)
Shulk's model was faked (http://i.imgur.com/GxvJZJX.jpg)
The status of the leak isn't looking too real.
On the plus side music samples (http://www.smashbros.com/us/music/)! The Pokemon and Zelda ones are pretty awesome.
The composer list is also up, and it's looking mighty fine.
Hip Tanaka's involvement gives me hope I can finally see this theme (https://www.youtube.com/watch?v=b6s3tY7Lsq4) referenced in another game. It's such a perfect Smash theme, too.
Some guy uploaded clips. What do you think? (https://www.youtube.com/channel/UCsKwxhG3ioc6FDKupmlVHZQ)
I feel like saying "No ES Fake"
Apparently, this is part of the leak:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Foi59.tinypic.com%2Fzwf5v6.jpg&hash=c33013c1918980468cd1c39907e836ddf0b85aa2)
I gotta say, Ice Climbers being cut would be really bad unless they're DLC or something. I gotta say, Dr. Mario is a really dumb choice since he's basically an alternate costume. Unless he drops Fludd, I ain't interested.
All in all, the Bowser Jr./Koopaling idea is a really smart idea. Smarter than it was handled in Mario Kart 8, anyway.
Ice Climbers is a REALLY bad cut, though. I'm not sure if I can get by that.
Dark Pit getting in while Lucas, Ice Climbers, and Wolf get cut leaves me feeling sour. Out of all of Uprisings characters, they go with the most boring choice.
Quote from: Rynnec on August 25, 2014, 03:30:32 PM
Dark Pit getting in while Lucas, Ice Climbers, and Wolf get cut leaves me feeling sour. Out of all of Uprisings characters, they go with the most boring choice.
I honestly don't understand why he wouldn't be just an alternate for Pit. Seems like padding the roster to me. Same with Dr. Mario.
The cuts do hurt worse this time than they did in Brawl, though. Mewtwo, Roy, and Pichu are nothing compared to those three.
According to this:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fmedia.tumblr.com%2F697d6bf38b2d5cf9028c3ef082f2da74%2Ftumblr_inline_namncl81Re1s2c7j8.jpg&hash=49ecd72971311ff72b8b3b5e91852fbeda7a89c6)
They might still be in (bottom left corner), though who knows at this point? I just want as few cuts as possible.
I hope that's the case, since I think it'd be a shame for the Ice Climbers to be cut out. Especially in exchange for Dr. Mario and Dark Pit, who are pretty much wastes since they'd basically be clones and whatnot.
If true, this would be the final list:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FDNJyWc0.png&hash=eadfba50548382ea1e6d003a0e9d27490c8a6619)
Ice Climbers, Lucas, and Wolf, would have made it perfect for the fourth entry. As it is, it feels a little weird. I guess we'll see how it stacks up in the next few days.
Considering Nintendo had the videos removed, it leads me to believe these leaks are real. They sure as hell LOOK real. Ice Climbers getting cut is absurd and upsetting so they better be DLC. Or still in the game if we don't have the full roster leaked.
For what it's worth, apparently Dr. Mario and Dark Pit are in the same boat as Lucina. As in, they were going to be alt costumes but they decided to tweak them just enough to make them their own playable character at the end. So they aren't stealing a spot from anybody or anything. Personally, I'm open to the return of Dr. Mario because I always used him over Mario in Melee. Dark Pit, however, just seems boring. Unlike Dr. Mario, who's at least wearing a different costume, Dark Pit is just a palette swap of Pit.
Yeesh, Ice Climbers is a bad cut; I can't believe they're gonna leave that entire series unrepresented in both games. And they brought Mewtwo back? Why? He was one of Melee's worst fighters.
Quote from: Kiddington on August 26, 2014, 08:48:10 AM
Yeesh, Ice Climbers is a bad cut; I can't believe they're gonna leave that entire series unrepresented in both games. And they brought Mewtwo back? Why? He was one of Melee's worst fighters.
Because he was unique and lot of people like Mewtwo. There was really no reason he should have been removed from Brawl in the first place. I'm hoping Mewtwo is back.
Quote from: Eddy on August 26, 2014, 10:47:28 AM
Quote from: Kiddington on August 26, 2014, 08:48:10 AM
Yeesh, Ice Climbers is a bad cut; I can't believe they're gonna leave that entire series unrepresented in both games. And they brought Mewtwo back? Why? He was one of Melee's worst fighters.
Because he was unique and lot of people like Mewtwo. There was really no reason he should have been removed from Brawl in the first place. I'm hoping Mewtwo is back.
Pretty much. The only reason he didn't make it in last time was due to lack of time, same as Dixie. Besides, if he's not back then this game will have
less playable Pokemon than Brawl. For their second most popular franchise, that's just ridiculous that it should
lose reps.
Let's be honest here, Ice Climber is barely a franchise to begin with. Melee and the multiple rereleases it had on the GBA and the Virtual Console are the only things keeping it in the eyes of the public. Secondly, I thought you guys knew the Climbers were supposedly one of the big issues the team was having with the 3DS version.
http://www.ign.com/articles/2013/07/03/creating-super-smash-bros-for-wii-u-and-3ds?page=2 (http://www.ign.com/articles/2013/07/03/creating-super-smash-bros-for-wii-u-and-3ds?page=2)
Finally, there was a screenshot from the leaker a few days ago that showed All-Stars was still locked despite the giant leaked roster so there's still a chance some of the characters are still hidden away even from NoA employees.
I don't even use the Ice Climbers but I know people who do. Anyway, if they're not cut then I'm good. I've never been a fan of cutting characters with original movesets which is why I wasn't a fan of Mewtwo's Brawl cut. But being that we're basically guaranteed over 50 characters this time, it's very hard to complain.
The only question is will there be DLC. After the MK8 thing, I'm guessing there will be.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.smashbros.com%2Fus%2Fimages%2Fcharacter%2Fshulk%2Fillust.jpg&hash=3730a28832be73b9a4f5ccec5a38013d8c929910)
Leak's real! Looks like this is going to be quite the game!
If you register both version of Super Smash Bros. you'll be eligible to get a special edition soundtrack for free. (http://club2.nintendo.com/smash-promo/) Finally Club Nintendo is doing something right.
Also, the Amiibo's are available for pre-order, I decided to get Pikachu, Villager and Wii Fit Trainer.
I want that soundtrack, damn it. :wth: I will get that soundtrack. Gawd, I hope they'll have enough.
I was the only one of my friends excited for Shulk. :( I was the only one who even knew what Xenoblade Chronicles was.
Man, I've got to be the only one here that never got into Mewtwo during the Melee days. Like yeah, I was disappointed to see him cut in Brawl just as much as anyone (I'm disappointed to see ANY character cut; new games should be expanding on the series as much as possible, not contracting), but if it came down to him or Ice Climbers, I'll take the Climbers. It'd suck to see that entire series not have any representation at all; I've always loved their stages for the uniqueness aspect.
At the very least, I hope they power Mewtwo up a bit. Unless I'm using him wrong, I thought he was one of the weakest characters..........of course, I've always been partial to Ness myself, so what the fuck do I know. >_<
Well, they could have cut Ness from Brawl, after all he was awful in Melee. So why bring him back? :sly:
Sakurai has been going on about balance for these games. He'll probably even have patches once exploits are found. I wouldn't worry about any character being awful in this game. Not for long, anyway.
Ha, they did a remix of SM3DL's Main Theme and Beach Theme (http://www.smashbros.com/us/music/) pretty much the two new Mario tracks I wanted most and didn't think I'd get. Especially the Beach Theme.
We're a month away from release!
http://www.reddit.com/r/smashbros/comments/2fluu0/smashboardszipzos_feedback_on_the_latest_demo/ (http://www.reddit.com/r/smashbros/comments/2fluu0/smashboardszipzos_feedback_on_the_latest_demo/)
The time has come.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrHNbfYs.gif&hash=bff76444e1ac0841e95644594769fe7f5f7385ae)
I found some at nintendolife.
QuoteSomeone provided some impressions
Peach's butt bomb is a lot stronger
Link has a costume with red markings underneath his eyes
Toon Link has the four swords colors and the old style Link color
There is no Outset Island Toon Link
Pac-Man is slow
Zelda has a white costume
Chrom appears in Robin's victory pose
Nintendo was very strict about pictures and video at the event
Olimar has an Alph alt (more leak evidence)
Fox has a Wolf palette swap
Glasses Pikachu confirmed
Fierce Deity Link confirmed
These other colors and costumes are rumored at the moment
Fire Peach is a Peach alt
Black and purple Yoshis confirmed
Pit has no black palette swap
Palutena has a Viridi color scheme
Dark Meta Knight and Galacta Knight are Meta Knight alts
Shiny Charizard is an Charziard alt
Pac-Man can wear accessories
I'm confused as to why Wolf would be a Fox alt when his moveset is fairly different.
People are thinking Fox having Wolf colors as a confirmation he's gone and, though I'm not expecting Wolf to be back, you can't really go by a palette swap as confirmation. Mario's had a Wario color swap since the first game and I doubt Wario's going anywhere.
No Outset Island Toon Link is a missed opportunity, if you ask me.
Quote from: Eddy on September 07, 2014, 09:39:12 PM
People are thinking Fox having Wolf colors as a confirmation he's gone and, though I'm not expecting Wolf to be back, you can't really go by a palette swap as confirmation. Mario's had a Wario color swap since the first game and I doubt Wario's going anywhere.
No Outset Island Toon Link is a missed opportunity, if you ask me.
If nothing else, I do expect DLC costumes to come down the pipeline. Since they're so easy to make and all.
People have the game early in Japan. It probably won't be too long before everything's out there now.
Spoiler
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FdROyqib.jpg&hash=e1a809c58bbcc53b4091dab4004849199f7b8801)
RIP in peace, Wolf. :'(
Spoiler
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQeiHOvK.jpg&hash=b55bbcf7da78b1d83d0d9258e67f00661d3a9c80)
Sigh, so much for Paper Mario dreams.
I'm still holding out hope for Ice Climbers to be somewhere in there.
Ugh, why would they take out Wolf of all characters? I really hope Ice Climbers is still in, at least.
Well, Falco is in. RSW should be happy. Shame they cut a character with a good moveset.
I wonder why Wolf is a trophy but not Lucas or Ice Climbers, though?
Spoiler
Dark Pit has been confirmed via Twitch stream. Apparently at least one of his Smash moves is different.
Spoiler
Duck Hunt Dog is amazing.
So officially cut characters:
Spoiler
Roy
Pichu
Mewtwo
Ivysaur
Squirtle
Ice Climbers
Lucas
Wolf
Snake
At this point it's pretty obvious that neither
Spoiler
Mewtwo or Roy
are ever coming back.
Something about the way the roster screen is arranged doesn't look right. I'm betting that there will be DLC down the line to straighten it out, because it kind of looks like a dog's breakfast in its current format.
Spoiler
I honestly never expected either Mewtwo or Roy to come back, so fine, whatever. It sucks that they've taken out Wolf, Ice Climbers, and Lucas, though.
Quote from: Cartoon X on September 11, 2014, 01:31:32 PM
Spoiler
I honestly never expected either Mewtwo or Roy to come back, so fine, whatever. It sucks that they've taken out Wolf, Ice Climbers, and Lucas, though.
Spoiler
The way the roster screen is arranged, I expect about 5 DLC characters to come. I'm near certain Ice Climbers will be one of them. Also hoping Wolf and Lucas will be two others.
Other than that, it's a pretty good roster.
EDIT:
Spoiler
Forgot to say that Dr. Mario has the Mario Tornado back. Looks like he'll be my preferred choice over Mario this time like Luigi was last time.
Here's the roster:
Spoiler
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhbzIbaH.jpg&hash=22d1b29bcb89b36e4dabeffd3b462765407c163c)
Oh yeah, and
Spoiler
Ganondorf
is still a clone. That's probably the worst news of all the returning characters.
Inside info from Neogaf:
QuoteI have a source who has been right about previous leaks and has worked on the European localization of the game. He says he has definitely seen moving models of Dixie, Ridley, Chorus Men and Mewtwo in the game and he's still confident that these four characters can be unlocked by linking the 3DS version to the Wii U version.
Now, I know how outlandish this sounds, and being a game journalist myself I'm taking this with a grain of salt myself, but we're talking about the guy who told me about the Bowser Jr. alts immediately after the ESRB leaks and has never been wrong about other stuff as well. Plus, the whole connectivity thing makes far too much sense, if only to get fans to buy both versions. *insert itprintsmoney.gif here*
Again, I swear on my soul that I'm not trolling. Time will tell. I thought Ridley was never gonna be in, but hey.
If that's true, I think we have our DLC.
I still want Ice Climbers back, though.
That would be a good reason to buy both versions if that case is true. At least for the people not quick enough to get that CD. Kind of happy with the final roster. Haven't been this relieved to know of something being true/false for a video game since last years Pokemon X/Y leaks. Still a little bummed at 72 new Pokemon
Apparently Isaac's AT is not in the game... :-\
I hope there's something in the Wii U version, because in the last game Golden Sun had an AT and a song. It's had a game since Brawl, why is it getting less representation? But then, I could say the same thing about Donkey Kong.
I'll hold off all final judgement until the Wii U version is out, but that is really strange.
DLC...
Quote from: Spark Of Spirit on September 10, 2014, 11:58:20 PM
Well, Falco is in. RSW should be happy. Shame they cut a character with a good moveset.
I wonder why Wolf is a trophy but not Lucas or Ice Climbers, though?
I had no doubt Falco would be in. He's been a popular pick since Melee and never eally received the same backlash Wolf did.
Mewtwo and Pichu had trophies in Brawl too so they might be in there somewhere. The polar bear is in the game so there might be something still hidden.
i would buy a wii u if isaac was playable.
I gotta say, some of those new stages look incredible. Classic F-Zero and Mother 1 Magicant especially.
Shame about the complete lack of Smash 64 stages yet again, though. No idea what Sakurai has against those, they were all pretty well balanced stages.
holy shit, magicant...
Magicant is so good it makes me want to cry.
I hope the Wii U version has Smash 64 stages.
They're letting out codes early for the 3DS demo. I have four.
If anyone had not received any in your e-mail, let me know and I'll send you one! :)
Mega Man is awesome. I think he will end up being one of my mains this gen. I just need to learn how to better time Hard Knuckle for spiking, but otherwise I really like his style.
Link has also been buffed quite a bit. For the first time ever it seems like he wasn't nerfed for a new game.
The music is excellent, too.
Well, it's a start. (http://i.imgur.com/J3euW6I.gif)
Quote from: Spark Of Spirit on September 12, 2014, 12:41:26 PM
They're letting out codes early for the 3DS demo. I have four.
If anyone had not received any in your e-mail, let me know and I'll send you one! :)
I am also in this boat. For anyone else curious, the e-mail I got said that you needed to achieve Platinum status last year, register a 3DS Product & chose to receive information from Nintendo on Club Nintendo. This is like Tomodachi Life in terms of distribution. I have 3 free codes, feel free to contact me.
Quote from: Daxdiv on September 12, 2014, 06:32:29 PM
Quote from: Spark Of Spirit on September 12, 2014, 12:41:26 PM
They're letting out codes early for the 3DS demo. I have four.
If anyone had not received any in your e-mail, let me know and I'll send you one! :)
I am also in this boat. For anyone else curious, the e-mail I got said that you needed to achieve Platinum status last year, register a 3DS Product & chose to receive information from Nintendo on Club Nintendo. This is like Tomodachi Life in terms of distribution. I have 3 free codes, feel free to contact me.
One please, not even Gold this year for me.
They gotta stop withholding the good stuff for random Directs.
Quote from: Rosalinas Spare Wand on September 12, 2014, 08:48:14 PM
Quote from: Daxdiv on September 12, 2014, 06:32:29 PM
Quote from: Spark Of Spirit on September 12, 2014, 12:41:26 PM
They're letting out codes early for the 3DS demo. I have four.
If anyone had not received any in your e-mail, let me know and I'll send you one! :)
I am also in this boat. For anyone else curious, the e-mail I got said that you needed to achieve Platinum status last year, register a 3DS Product & chose to receive information from Nintendo on Club Nintendo. This is like Tomodachi Life in terms of distribution. I have 3 free codes, feel free to contact me.
One please, not even Gold this year for me.
They gotta stop withholding the good stuff for random Directs.
Sent!
I'll admit and say that I've mostly been playing as Pikachu, Villager, and Mega Man. Tried out all 3 of their final smashes, Pikachu felt like I was more in control compared to Brawl, kind of like how Super Sonic felt. Villager needs to be close range or something for Tom Nook and his nephews to do stuff, and Mega Man is still as awesome as before.
Pretty solid stuff so far.
My only issue is that I have problems between doing simple down A moves on the ground instead of smash attacks. With Mega Man there's a big difference between the slide and Flame Blast.
I'm seeing if a friend wants one of mine. If I end up with two extra, I'll let you guys know.
Oh man. (http://www.gonintendo.com/s/237280-smash-bros-3ds-music-super-mario-bros-3-melody)
I've been waiting for a Smash remix of those tunes since Smash 64.
EDIT: Wily's Castle has a Mega Man 2 retro medley.
Air Man > Wood Man > Quick Man > Flash Man > Crash Man > Metal Man > Wily's Castle
Amazing. Lack of Bubble Man and Heat Man is a bit of a disappointment, but I do hope all the tracks for Wily's Castle in the Wii U version are medleys like this.
Apparently, more of my friends had 3DS' than I thought. No more codes. Sorry guys. Luckily, a few of you seemed to snag a them too, so there you go.
They're gone. They're really gone. (http://i.imgur.com/f0U2USG.jpg)
Quote from: Rynnec on September 13, 2014, 01:03:38 AM
They're gone. They're really gone. (http://i.imgur.com/f0U2USG.jpg)
Wow. I think I would have preferred if he just didn't put the trophy in at all.
I'd love a Smash code if anyone has a spare. I'm Platinum status but Nintendo never sent me one. :srs:
Quote from: Eddy on September 13, 2014, 01:06:35 AM
I'd love a Smash code if anyone has a spare. I'm Platinum status but Nintendo never sent me one. :srs:
Sent!
Thank you very much! :D :worship:
So much for the Chorus Men. (http://i.imgur.com/CZJ8rMC.jpg)
Was rather expected. If Sakurai and co. had to cut Ice Climbers due to the multiple characters issue, then no way in hell would the Chorus Men get in.
The Ice Climbers have a trophy.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMw0YlUT.png&hash=f14b7e266e96d7f042f9fd495e957a64d6b17466)
Pretty detailed for a trophy. I'm guessing they were, at some point, planned to be in the game but had to be cut for whatever reason. I really hope they get in as DLC because of all the cuts in the game they are easily the most tragic.
Also, I played the demo for a couple hours and had a blast. Everyone is fun to play as, even Link, who I always hated being (he feels more like Toon Link this time around). Of the characters in the demo I think my favorite to be is Villager. He's just so much fun!
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fn8Ssdmd.png&hash=ee8b9e8c5a0721f37532a0652591ef8a60a19e2c)
RIP
Dat composer list...
Quote from: http://www.smashbros.com/us/music/ACE (TOMOri Kudo / CHiCO) Xenoblade Chronicle
Masato Coda (designwave Co., Ltd.) El Shaddai: Ascension of the Metatron
Masashi Hamauzu Final Fantasy XIII
Kenji Ito Romancing SaGa series
Noriyuki Iwadare GRANDIA
Yuzo Koshiro (Ancient-corp.) Etrian Odyssey
Yasunori Mitsuda (PROCYON STUDIO) CHRONO TRIGGER
Michiko Naruke (Naru2 Co., Ltd.) Wild Arms
Keiichi Okabe (MONACA) NieR Replicant / Gestalt
Motoi Sakuraba Dark Souls series
Tetsuya Shibata (Unique Note Co., Ltd.) Devil May Cry 2, 3, 4
Yoko Shimomura Kingdom Hearts series
Hirokazu Tanaka Metroid
Nobuko Toda (FILM SCORE LLC) Metal Gear Solid 4
Mahito Yokota (Nintendo) Super Mario Galaxy 1&2
Keiki Kobayashi (BANDAI NAMCO Studios Inc.) ACE COMBAT series
Rio Hamamoto (BANDAI NAMCO Studios Inc.) TEKKEN series
Hiroki Hashimoto (BANDAI NAMCO Studios Inc.) PAC-MAN & Galaga DIMENSIONS
Taku Inoue (BANDAI NAMCO Studios Inc.) TEKKEN series
Saki Kasuga (BANDAI NAMCO Studios Inc.) Fire Emblem series
Junichi Nakatsuru (BANDAI NAMCO Studios Inc.) SOULCALIBUR series
Katsuro Tajima (BANDAI NAMCO Studios Inc.) SPLATTERHOUSE
Ryo Watanabe (BANDAI NAMCO Studios Inc.) RIDGE RACER series
Yoshihito Yano (BANDAI NAMCO Studios Inc.) Katamari Damacy series
I must purchase this. All it needs is Shoji Meguro, David Bergeaud, and Nobuyoshi Sano and it would be literally perfect.
Quote from: Foggle on September 13, 2014, 03:26:16 PM
Dat composer list...
Quote from: http://www.smashbros.com/us/music/ACE (TOMOri Kudo / CHiCO) Xenoblade Chronicle
Masato Coda (designwave Co., Ltd.) El Shaddai: Ascension of the Metatron
Masashi Hamauzu Final Fantasy XIII
Kenji Ito Romancing SaGa series
Noriyuki Iwadare GRANDIA
Yuzo Koshiro (Ancient-corp.) Etrian Odyssey
Yasunori Mitsuda (PROCYON STUDIO) CHRONO TRIGGER
Michiko Naruke (Naru2 Co., Ltd.) Wild Arms
Keiichi Okabe (MONACA) NieR Replicant / Gestalt
Motoi Sakuraba Dark Souls series
Tetsuya Shibata (Unique Note Co., Ltd.) Devil May Cry 2, 3, 4
Yoko Shimomura Kingdom Hearts series
Hirokazu Tanaka Metroid
Nobuko Toda (FILM SCORE LLC) Metal Gear Solid 4
Mahito Yokota (Nintendo) Super Mario Galaxy 1&2
Keiki Kobayashi (BANDAI NAMCO Studios Inc.) ACE COMBAT series
Rio Hamamoto (BANDAI NAMCO Studios Inc.) TEKKEN series
Hiroki Hashimoto (BANDAI NAMCO Studios Inc.) PAC-MAN & Galaga DIMENSIONS
Taku Inoue (BANDAI NAMCO Studios Inc.) TEKKEN series
Saki Kasuga (BANDAI NAMCO Studios Inc.) Fire Emblem series
Junichi Nakatsuru (BANDAI NAMCO Studios Inc.) SOULCALIBUR series
Katsuro Tajima (BANDAI NAMCO Studios Inc.) SPLATTERHOUSE
Ryo Watanabe (BANDAI NAMCO Studios Inc.) RIDGE RACER series
Yoshihito Yano (BANDAI NAMCO Studios Inc.) Katamari Damacy series
I must purchase this. All it needs is Shoji Meguro, David Bergeaud, and Nobuyoshi Sano and it would be literally perfect.
Add in Daisuke Ishiwatari and Nobuo Uematsu, and I agree 100%
It also has Masafumi Takada, who did the music for God Hand. :swoon: :swoon:
Motoi Sakuraba did the music for Dark Souls? Damn, that's a far cry away from the Tales Of music I'm used to hearing by him.
I always just assumed the Souls games were composed by Kota Hoshina like the rest of From Software's games.
Quote from: Rosalinas Spare Wand on September 13, 2014, 02:55:35 PM
pictures of fallen warriors.
RIP
No Lucas trophy found yet? Aw... I wanted to see how detailed his trophy was.
Well in other news, I ended up giving away my codes to people on other message boards, so I'm spent.
It would seem Ness may have Lucas' moves as customization options. (http://i1.kym-cdn.com/photos/images/original/000/829/967/0e8.png)
One wonders why they didn't just make Lucas an alt for Ness.
Quote from: Rynnec on September 14, 2014, 03:15:44 AM
It would seem Ness may have Lucas' moves as customization options. (http://i1.kym-cdn.com/photos/images/original/000/829/967/0e8.png)
One wonders why they didn't just make Lucas an alt for Ness.
A lot of the little things in each of their movesets made them unique to the character. Like Ness having a bat and a yo-yo and Lucas having a stick and the rope snake. It probably wouldn't have felt right putting a Lucas skin over Ness while still keeping him with attacks that were so connected with the character of Ness.
A small glitch that gets you banned for one day was found. (http://www.eventhubs.com/news/2014/sep/13/super-smash-bros-3ds-players-smacked-1-day-ban-online-playing-peach/) While the details of the glitch are a little vague, it appears that playing as Princess Peach in the "For Glory" mode nets you a 1 day ban if you use your Down+B move.
Smash confirmed for anti-vegetable propaganda.
Quote from: Daxdiv on September 14, 2014, 02:01:49 AM
Quote from: Rosalinas Spare Wand on September 13, 2014, 02:55:35 PM
pictures of fallen warriors.
RIP
No Lucas trophy found yet? Aw... I wanted to see how detailed his trophy was.
Well in other news, I ended up giving away my codes to people on other message boards, so I'm spent.
He's been found too.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FsEbtUsZ.png&hash=92ebabe02e72fdd252634e888cc3328cb719b5f3)
"Lucas used to be weak-willed, and cry all the time. However, he overcame unimaginable hardships, and must surely be out adventuring somewhere right now. Or perhaps, he's found a partner and made a family of his own... No, no, that feels too soon. To fans of the MOTHER series, both Lucas and Ness might be young boys for all eternity.";_;
The cuts in this game hurt worse than the cuts in Brawl. I really hope there's some DLC coming, and judging how sloppy the final roster screen looks, I'm really hoping so.
In other news, the soundtrack as it is right now is pretty good. There's an Air Man remix and a Spark Man remix in the game, two of the best Mega Man tracks. Shame that DK didn't get nearly as much support. I wouldn't be surprised if the only DKC tracks in the Wii U version is another remix of Jungle Hijinks, since there's been nothing new in the game from the series yet.
Ice Climbers were cut due to problems running on the 3DS version. (http://t.co/OFeHiIGtLg)
Quote from: Rynnec on September 16, 2014, 04:26:19 PM
Ice Climbers were cut due to problems running on the 3DS version. (http://t.co/OFeHiIGtLg)
I was just about to post this.
It's lame he couldn't have just let them be Wii U exclusive if that's the case.
Yeah, if he was worried about 3DS owners getting shafted, he could've made a 3DS exclusive character in place of the Ice Climbers. That way, both versions would have an equal amount of characters and people would have an incentive to buy both.
Such a bullshit reason. The two versions already have different stages, music, assist trophies, and game modes. I don't see why one or two characters would have been that big of a deal.
It's a total waste of a perfectly good character. I don't think anyone would have been upset for the Wii U to get an exclusive character. They're already going to need more reasons for Japan to jump on the second game. Exclusive characters would help.
I'm not comfortable with them being expendable because they don't have a recent game, though. I don't want to play a Smash game in the future without Captain Falcon, Ness, Jigglypuff, or the more obscure characters. They're part of the fun. Crossover fighting games with only popular characters tend to have boring rosters.
But how is Duck Hunt Dog relevant compared to Ice Climbers? You can at least get new people to play Ice Climbers on any Nintendo system thanks to the eShop, unlike Duck Hunt where it's technology kind of prevents it from being ported. Unless.... Let my dream game happen:
(https://pbs.twimg.com/media/BxSmUajIYAAQa5V.png:large)
Quote from: Spark Of Spirit on September 16, 2014, 05:27:45 PM
It's a total waste of a perfectly good character. I don't think anyone would have been upset for the Wii U to get an exclusive character. They're already going to need more reasons for Japan to jump on the second game. Exclusive characters would help.
Wii U gets Ice Climbers while 3DS gets Isaac/Matthew. Everybody would've won had they done that.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEL2JT9L.png&hash=d9fb3d39f51a96d4ce27d05f41c3ac54a27959dd)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8OvNlkf.png&hash=6ef743ef08e5e978d67ecabc7fa291bad881ed92)
chr_10_page_1.tex
chr_10_page_2.tex
These were found in the game files. Apparently people think they might be hints for DLC.
Which would mean the character select screen would look like this:
Spoiler
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FNKA69kd.jpg&hash=043ef5c1d07aaa78233d6944cd4460475e873a8c)
Personally I would rather it just rearrange the icons to actually have an order. The clone corner still looks ridiculous.
The salt in that NeoGaf thread is amazing.
I still don't get why Yoshi, there for the Yoshi series, is between Bowser and Rosalina.
Seems like Tharja's trophy seen in the leak was removed from the game entirely.
Quote from: Rosalinas Spare Wand on September 18, 2014, 09:51:53 PM
Seems like Tharja's trophy seen in the leak was removed from the game entirely.
Huh. That's . . . weird.
Castle Siege is in the Wii U version! Yes!
One of my favorite stages.
In fact, let me give you a top 25 (or so):
1. Yoshi's Island (Brawl)
2. Peach's Castle (N64)
3. Fourside (Melee)
4. Lylat Cruise (Brawl)
5. Big Blue (Melee)
6. Dream Land (N64)
7. Castle Siege (Brawl)
8. Pirate Ship (Brawl)
9. Hyrule Castle (N64)
10. Pokemon Stadium (Melee) / Pokemon Stadium 2 (Brawl) [I hope Wii U gets 3]
11. Luigi's Mansion (Brawl)
12. Saffron City (N64)
13. Green Hill Zone (Brawl)
14. Delfino Island (Brawl)
15. Onett (Melee)
16. Rainbow Cruise (Melee)
17. Planet Zebes (N64) / Brinstar (Melee) [There's very little difference]
18. Smashville (Brawl)
19. Fountain of Dreams (Melee)
20. WarioWare, Inc. (Brawl)
21. Sector Z (N64) / Corneria (Melee) [It's the same basic stage]
22. Mushroom Kingdom II (Melee)
23. Bridge of Eldin (Brawl)
24. Mushroom Kingdom (N64)
25. Temple (Melee)
That adds up to 7 from Smash 64 (I dislike the other two stages), 10 from Melee (Cream of the crop), and 11 from Brawl. As you can see, I tend to prefer stages with grab-able ledges and trustworthy platforms to land on. Also, stages with actual room is always good.
What are your favorites?
Hyrule Castle (64)
Saffron City (64)
Temple (Melee)
Brinstar Depths (Melee)
Bridge of Eldin (Brawl)
Luigi's Mansion (Braw) (Having the Tetris theme helps alot)
Castle Siege (Brawl)
Halberd (Brawl)
Fountain of Dreams (Melee)
Smashville (Brawl)
Shadow Moses Island (Brawl)
Green Hill Zone (Brawl)
Norfair (Brawl)
Mushroom Kingdom 64
There's probably more I'm forgetting
This is the most fun rumor out there so far:
[spoiler'd for size]
Spoiler
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F73yoyiY.png&hash=ca6762c7f454d9f781d9d0a9981f32e2c47b3ebb)
No N64 stages and Rumble Falls returning makes me want it to be fake.
QuoteSkyloft
Totally fake. Sakurai picks only first level stages or famous ones, not awesome stages that have a ton of potential for fun.
Here's another fun rumor that bites into the first one:
QuoteIn addition to the Tower of Smash mode being available. The 3DS is also getting a new mode when the Wii U Version comes out.
This mode will be called ? Smash World ?
This mode will be a mode where players can challenge players around the world in various formats of smash battles. The thing that differentiates this mode from others is that this mode can level your play skills and match you with players around your same skill. More features include daily challenges that must be met! If you play Smash World every day of the week, each day you will earn a prize and each day the prize will get better! Prizes include NEW Mii accessories, Coins, Smash Points, and for great performances, special powerups in future Smash World matches!
In addition to this mode, there will be another two characters available first on the Nintendo Wii U for a limited time! Those who do not get those characters in the time given, will be able to purchase those characters in the eShop.
Also the Wii U and 3DS will be given a new feature! A ?Shop? mode where players can buy various items with the coins and money achieved.
When players are given Impa, Ridley, Chorus Men, Dixie Kong, and Mewtwo, two more characters still remain available!
Those characters are Isaac from Golden Sun and Wonder-Red from Wonderful 101!
This Special DLC pack will be released in 2015 with the release of ?Splatoon!?
A new ink blaster item will be added, a brand new Splatoon stage awaits your arrival! And maybe a special guest will appear to battle!
This all comes in Super Smash Bros. For Nintendo Wii U and 3DS!!
I do so want this to be real, but I don't want to get my hopes up. Shame so many people have spread false rumors around.
I still want Vaati more than Impa, though.
I was bored so I decided to use that roster creator thing and make my dream roster. Yes, it's 78 characters. I admit to being insane.
Never going to happen in a million years, but it's fun to wonder about.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi53.photobucket.com%2Falbums%2Fg52%2FJ37%2FEmptyRoster.png&hash=781366639f54aee0627f015bc1340ef64f36f5d1)
Dr. Mario, Roy, Dark Pit, and Pichu as alternate costumes. Giygas is specifically the boss from Mother 1, by the way. Yes, I went overboard with retro and third party characters. What can I say?
I'm not actually sure who else I would add, honestly.
I'd probably throw in Bomberman, Bandana Dee, Hector/Lyn. and Mona/Ashley. In that exact order of relevance.
Not sure why Ganon gets his own slot when having Ganondorf's FS operate more similarly to Bower's would work just as well though.
It's wizard Ganon specifically. He's not much like Ganondorf at all, so it's not really a Link/Toon Link situation. More Zelda characters are always welcome to me, though.
Edit: Did one for retro stages I'd like to see in Wii U, too.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi53.photobucket.com%2Falbums%2Fg52%2FJ37%2FStages.png&hash=462086cd213cca577a9fd4137f669bd354c1f97b)
I tried to avoid stages in the 3DS version and retro stages from previous games. Except for stages like Big Blue. I just like them too much.
My copy just shipped. I should have it by Friday. Few new games excite me more than experiencing a brand new Smash game, so I can't wait.
First thing's first, Mega Man play-through of classic mode. Then maybe I'll see some of you guys online. :)
Not sure when I'll get the 3DS version, but I decided to pre-order the Wii U version bundle with the Gamecube controller and plug-in.
Early impressions:
Stages: Really good so far. I haven't payed them all yet, or unlocked them all, but I haven't run across a stage like Venom or 75m yet where I just say "Nope, off" after a really annoying play. My favorite stages so far include Magicant, Rainbow Road, Paper Mario, Spirit Tracks, and Arena Ferox. Least favorites are Mushroomy Kingdom and Distant Planet which are returning stages so they hardly count.
Characters: I played a few faves and new characters, so here's so random impressions for each.
Mario: He's insanely good now. Other than Fludd which I just don't like, every move hits hard and fast. He's Final Smash can hook other characters into it, making it harder to avoid. Be wary if you run up against him, he's got good priority.
Luigi: He's even better than in Brawl. My first time playing as him I got crazy K.O.s all over the place. His uppercut seems to hit harder even if not a critical, the green missile charges faster with less lag, and the green tornado is incredible. He's running attack is probably now one of the best in the game because it can no longer be punished, his smash attacks hit hard, and his jump is really high. He just gets better with every game.
Toon Link: His front smash was nerfed and his down air no longer pogos, but he's still pretty good. He's the way he was supposed to be in Brawl, a faster version of normal Link but not as strong. So now you can basically choose which Link suits your playstyle more. They seem about equal to me now.
EDIT: Uh, forget what I said. I forgot the forward smash needed two inputs... it's still pretty deadly. Toon Link is still awesome.
Robin: Not my usual type of character, but he has both range and strength. Of the three Fire Emblem characters (so far), he's clearly the best to me. I don't know how often I'll use him, but he's pretty great.
Kirby: Pretty much identical to Brawl except that his throws are stronger and his smash attacks all hit hard. His air attacks lag less now and his new final smash is way better than the old one. He's not at Smash 64 levels, but neither is he at Melee levels of awful. He's as balanced as he was in Brawl but better.
Little Mac: Too good. Little Mac is hard to grab, hard to hit, incredibly fast, and has insane reach and priority on the ground. Of course his recovery is bad and his aerials are terrible, but you don't need them at all, trust me. Any of his moves connecting HURT. Giga Mac is not very good, though, and it hardly lasts.
Ness: This is the weird one. His aerials, throws, and b-moves were all buffed a lot (PK Thunder is next to impossible to gimp now) but his smash attacks are about the same as Brawl. Also, his down air is really hard to time for a spike now, though at least it isn't awful like it was in Melee. He now has priority on the ground and his tilts remain strong not to mention PK Starstorm got a CRAZY buff now. For those that want to know, he has nothing of Lucas' except custom specials.
Captain Falcon: No longer garbage! Captain Falcon was next to unusable in Brawl, but no more! His priority and range is back, and all his moves have been buffed. The blue falcon has range now, too, so his final smash is even better. If you hated what happened to him in Brawl, have no fear here!
Pac-Man: He's not really my style, but he's versatile. His smash attacks are hard if they connect and his specials come out fast and hurt a lot. That said, his normal attacks don't work for me at all so it was hard for my to get into his playstyle. That said, he's really good. His final smash is surprisingly weak, though.
Mega Man: I played him a bunch in the demo so I'm used to him by now. Slash Claw, his tilts, the slide, and Mega Upper are crazy strong as are his smash attacks. I see people are having problem with him, but he's a ranged character, so if you mix up his projectiles with his tilts, you can really get a good beatdown going. His final smash goes without saying-- it's awesome.
Sonic: Imagine Brawl Sonic with priority, kill moves, a down air spike, and buffed smash attacks. In other words, he's buffed all around. Super Sonic was nerfed only in amount of time active, otherwise he's still incredibly strong.
So far I'm not seeing any downsides with the roster. They're all pretty good so far.
EDIT: Onett and Smashville were just confirmed for the Wii U version. It looks like the Tower of Smash leak might be real at this rate...
Got my copy this morning and have been playing quite a bit of it. Meta Knight took a little getting used to with the glide mechanic remove, but other than that he still plays great and doesn't feel anywhere near as broken as in Brawl. Yoshi also felt pretty good to, and the general consensus is that it's the best version of Yoshi yet.
My only real complaint aside from the cuts is the lack of an online Smash Run.
Dr. Mario is really strong. Having the tornado back is nice, but he really hits hard on top of it.
I still have a few characters and stages to unlock, but I'm having a blast. There's a lot to do here.
EDIT: OH GOOD, there's a second challenge panel. I was getting worried that 35 challenges was it.
After an hour long online session with a friend, I can safely say that this games online blows Brawl's out of the water. I could only recall one time where there was any noticeable lag, and it went by pretty quickly. Granted we live in the same town, but it's still a pretty good sign.
I unlocked everyone by doing my favorite method that I did back in the Brawl days, I just used One Stock Smash options and played over 120 matches like that. The only ones I unlocked before doing that were Falco and Lucina aka female Marth voiced by Laura Bailey. (also that voice cast list when I completed Classic mode. Saw so many names, yet so little time to read them all. Mostly noticed stuff like Tom Wayland and Patrick Seitz) Surprisingly, I only need one stage and that's Game and Watch. checking my sources, I need to complete the first line in the challenges. Now to play the other features in this game since, well... people put time into making that so you might as well play it.
Welp, I have no idea what I'm doing with Shulk. Probably should not have made him the first character I tried. But I'm having a blast with Mario.
Diddy still the best after all these years.
Do all of you have your friend codes here? I have to make do with my brothers DS but I'm sure no one really minds.
So far I've been swapping between Kirby, Ness, Toon Link, Luigi, Dr. Mario, Little Mac, Captain Falcon, Duck Hunt, Mega Man, Sonic, and Ludwig, not able to decide on a main. There are
so many good characters this time.
Quote from: Rosalinas Spare Wand on October 04, 2014, 08:15:29 PM
Diddy still the best after all these years.
Do all of you have your friend codes here? I have to make do with my brothers DS but I'm sure no one really minds.
Yep, the Gamer Tags thread has all the information you need. You can add yours, too, if you wish.
Here's a trick to beating the 100 hit combo challenge (http://www.gonintendo.com/s/238921-super-smash-bros-for-3ds-100-max-combo-in-training-mode-video-guide).
Very handy.
The Wii U version is confirmed to be out November 21st. That's right, barely a month away and we get more Smash. I still can't believe it.
In other news, if you hold L while going into the Game Boy stage, you'll get a Game Boy Pocket-style white tint on the screen instead of green. Awesome little trick.
Good, because I think I'm over this version. Smash belongs on a television screen. I feel like I've paid $40 for an appetizer. The screen's too small for this much action. The circle pad makes it feel like the characters aren't doing what I want them to half the time, and I'm totally understanding how people have managed to break the thing off. The new stages are nice, but I don't really like the reused one, and the soundtrack feels kind of gimped.
It's still a good game, has a lot of fun gameplay modes, but I think once the Wii U disc goes in the console, I won't be looking back at this one ever again.
(And yes this is a "salty" post because I just let unlocking Falco slip through my fingers because the fucking circle pad doesn't feel responsiveaaarrgggeemdmodmdsnfohfusihofsoei)
I'm liking that all the characters seem to be good this time. There's no Melee Kirby or Brawl Captain Falcon type of nerf in play.
Quote from: Nel_Annette on October 07, 2014, 11:34:52 PM(And yes this is a "salty" post because I just let unlocking Falco slip through my fingers because the fucking circle pad doesn't feel responsiveaaarrgggeemdmodmdsnfohfusihofsoei)
For some reason the AI gets incredibly aggressive and nasty when you're trying to unlock characters. I think they're harder to beat than level 9s. No idea why Sakurai did that. It's just mean.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fi2.kym-cdn.com%2Fphotos%2Fimages%2Fnewsfeed%2F000%2F843%2F816%2F0b8.jpg&hash=c1c194d79282feb3eeb9fadfa1368cfac6de6c83)
Quote from: Spark Of Spirit on October 08, 2014, 12:13:33 AM
I'm liking that all the characters seem to be good this time. There's no Melee Kirby or Brawl Captain Falcon type of nerf in play.
Quote from: Nel_Annette on October 07, 2014, 11:34:52 PM(And yes this is a "salty" post because I just let unlocking Falco slip through my fingers because the fucking circle pad doesn't feel responsiveaaarrgggeemdmodmdsnfohfusihofsoei)
For some reason the AI gets incredibly aggressive and nasty when you're trying to unlock characters. I think they're harder to beat than level 9s. No idea why Sakurai did that. It's just mean.
Getting the team that worked on Tekken must've been a big relief for the team. Those guys definitely did a great job making sure the cast was as well rounded as they are despite the size.
That AI seems to only exist when unlocking characters or taking on the highest difficulty in Classic Mode. I went through the highest with Rosalina today and I lost one stock in nearly every stage. I couldn't even get the Master Core without the Hands knocking me out once.
I dunno guys; I'm having fun with it, but I'm inclined to agree that this is just the appetizer for the main course. For starters I still find this final roster a bit puzzling; look, I don't have any problem with Fire Emblem, they're cool games, but did we really need
4 reps from that series alone? It just doesn't really feel as universal to me as Mario or Zelda or Pokemon; they'd have been better off keeping the Climbers in (still not buying that lame emulation excuse btw). Then of course, stupid shit like Wii Fit Trainer goes without saying. And yeah, I'm finding the soundtrack to be a bit drab so far as well. The Paper Mario mix was nice (although they cut out the best part of the Rogueport theme for whatever reason), but I find a lot of these tracks to be largely unmemorable. Ehn.
Quote from: Spark Of Spirit on October 08, 2014, 12:13:33 AM
For some reason the AI gets incredibly aggressive and nasty when you're trying to unlock characters. I think they're harder to beat than level 9s. No idea why Sakurai did that. It's just mean.
I'm glad I'm not the only one who noticed that. This is seriously pissing me off, and probably the one
major drawback I can find thus far. I about broke my 3DS in half trying to unlock Lucina earlier. Like, why? A lot of us (including myself, full disclosure), aren't fucking pros at these games, you shouldn't have to be sparring with a near-max difficulty opponent just to unlock new characters. Ugh, anyway.
..........hmmm yeah, so that is kiiiiind of a lot of complaining on my part. Don't get me wrong guys, I still like it! It's cool to finally have a handheld smash, and some of the new additions like the Koopalings are pretty sweet. Now I just need to unlock Duck Hunt Dog and see if the hype is truly real. :happytime:
Some of the best tracks are Smash Run exclusive. For instance those killer Mega Man remix tracks of Air Man and Spark Man. But come on, you guys can't tell me the Super Mario 3D Land / Beach Theme remix isn't great? It's one of my favorite remixes ever in Smash. The Rainbow Road, Mario 3, and Mega Man 2 medleys are great too, as is Pac-Man's Park / Block Town. Then there's the glorious Dark World / Dark World Dungeon remix that is probably my favorite Zelda smash theme, though the Spirit Tracks theme is pretty awesome too, and I don't think I have to mention Gerudo Valley.
Musically there are a few tracks I would have preferred than what we got. No Yoshi's Island theme for Yoshi's Island (we get the terrible Yoshi Story music instead), no Gangplank Galleon instead how about Kongo Jungle for the fourth time? Also Live and Learn does not fit on Green Hill at all, they should have used Green Hill Classic and Green Hill Modern from Generations.
Disappointing tracks, unfortunately there are a few. Try, Try Again is a horrible smash song, it doesn't fit at all. The new Green Greens remix is another boring and slow version, the speed is half the fun of the song. Mute City is the ONLY F-Zero music? The Mother songs don't work for Smash Bros at all unlike the Bein' Friends and Fourside remixes from Melee and all the Mother 3 remixes from Brawl. Not to say I don't like the themes, but they don't work for a fighting game. Boring Pikmin tracks and predictable Punch-Out themes are also a bit disappointing.
I'm sure the Wii U version will have better selections, but the 3DS music could have been better, I think.
I suppose I'd be remiss not to mention Gerudo Valley, but my point still stands; with a few exceptions, I'm finding the soundtrack to be largely underwhelming. Just as an example; I could've lived with the original Try Try Again, but the new mix stinks. Like don't get me wrong, there are good tracks here and by no means am I saying this is a terrible soundtrack, but I find Melee and Brawl to be a lot better in that regard; the fact that most of the tracks I gravitate towards are recycled from those games speaks volumes to me.
Live and Learn is probably my least favorite song in the game though. I just cannot get into the vocalized music from Sonic, it all sucks as far as I'm concerned. Why they brought that one back is highly puzzling.
Quote from: Kiddington on October 08, 2014, 07:40:40 PM
Live and Learn is probably my least favorite song in the game though. I just cannot get into the vocalized music from Sonic, it all sucks as far as I'm concerned. Why they brought that one back is highly puzzling.
:devil:
Quote from: Kiddington on October 08, 2014, 07:40:40 PMLive and Learn is probably my least favorite song in the game though. I just cannot get into the vocalized music from Sonic, it all sucks as far as I'm concerned. Why they brought that one back is highly puzzling.
They brought it back because your opinion is wrong. :>
I forgot to mention that the Trainer Battle Remix from Pokemon X & Y might now be my favorite Pokemon Smash theme. So dynamic. Apparently Yuzo Koshiro remixed it.
By the way, a trick for getting far in Home Run, pick Ganondorf and try three uncharged forward smashes, then four or five forward tilts followed by a reverse warlock punch. I just did it and got 4754.2 ft.
EDIT: Just got 635 KOs in Endless Smash abusing the Dr. Tornado. Yes, it is an awesome move.
I noticed something earlier while trying to unlock characters; I think the more times you fail, the easier the AI gets. I lost about 3-4 times (yeah yeah, I know) while trying to unlock Duck Hunt Dog, and the AI felt ridiculously high on the first 4, but then on the 5th match it seemed incredibly easy for whatever reason. Like I don't know if it's just me, but on that 5th match he was barely attacking me at all. I dunno, maybe I just got lucky, or maybe that
is the secret after all; just keep losing enough times. :awesome:
Quote from: Rynnec on October 08, 2014, 08:12:06 PM
:devil:
Quote from: Dr. Ensatsu-ken on October 08, 2014, 08:21:30 PM
They brought it back because your opinion is wrong. :>
:bleh:
"Live and Learn" is cheesy as fuck, but in a fun, kinda awesome way. There are far worse 3D-era Sonic songs they could have used.
Quote from: Avaitor on October 09, 2014, 12:39:05 AM
"Live and Learn" is cheesy as fuck, but in a fun, kinda awesome way. There are far worse 3D-era Sonic songs they could have used.
BTW, his reveal trailer theme was Sonic Heroes.
So there's that.
Sakurai on clones (http://nintendoeverything.com/sakurai-on-the-clone-characters-in-smash-bros-wii-u3ds/#more-175332)
He already said this stuff back when Lucina was announced but it's interesting to hear him speak about how they're not really taking up slots, or how he views the people who complain about them.
Lucina is merely Roy again, so it's hard being upset at that, and Dr. Mario has the old moveset which I vastly prefer, but Dark Pit as a slot still seems rather unnecessary to me and might as well have been a alternate costume like Alph or the Koopalings. Lucas probably would have been a better pick there seeing as how he's the only other Mother rep in Smash.
I don't really have a problem with the roster as it is now since they're all so good.
But the roster screen itself looks awful compared to every other Smash game.
As much as I dislike Pacman and his game(does he really mean that much to Nintendo to include him in Smash?) and intially took much joy in bitchslapping his ass offscreen, he's actually a pretty good fighter. Won't use him as a main, but he's still pretty decent. Also the Melee fan in me is loving the return of Dr. Mario.
Quote from: Kiddington on October 08, 2014, 06:59:57 AM
Quote from: Spark Of Spirit on October 08, 2014, 12:13:33 AM
For some reason the AI gets incredibly aggressive and nasty when you're trying to unlock characters. I think they're harder to beat than level 9s. No idea why Sakurai did that. It's just mean.
I'm glad I'm not the only one who noticed that. This is seriously pissing me off, and probably the one major drawback I can find thus far. I about broke my 3DS in half trying to unlock Lucina earlier. Like, why? A lot of us (including myself, full disclosure), aren't fucking pros at these games, you shouldn't have to be sparring with a near-max difficulty opponent just to unlock new characters. Ugh, anyway.
..........hmmm yeah, so that is kiiiiind of a lot of complaining on my part. Don't get me wrong guys, I still like it! It's cool to finally have a handheld smash, and some of the new additions like the Koopalings are pretty sweet. Now I just need to unlock Duck Hunt Dog and see if the hype is truly real. :happytime:
I don't know, I didn't have much difficulty unlocking characters, I had the game less than 24 hours before I unlocked them all(just got the game on Friday). Really the only characters that gave me trouble were the last few, Bowser Jr. kind of fucked me up mainly because of the stage, and Duck Hunt Dog and Jigglypuff were just so damn fast.
My biggest complaint with the game is that it suffers from exactly what you'd expect a Smash game on a DS to suffer from, namely the screen size and the controls. Characters can be hard to see at certain times, especially when it zooms out, and the circle pad just doesn't cut it in some situations(I'm used to playing Smash with a GameCube controller after all). Also the whole thing kinda feels like a novelty of just having it on a portable. It's not a bad game by any means, it's still fun, but it's probably something I'll rarely if ever touch once I get the Wii U version, and in that regard it seems pointless that the game came out.
You know, technical aspects aside, I'm really liking the feel of this game. It's not as fast as Melee (and half the cast isn't useless as a result) and not as slow as Brawl (and half the cast isn't useless as a result) but in between where no matter your weight class or speed you can still dish out the damage and do really well.
Plus, unlike those games, this will get patched, so any tricks like goofy infinities or the old chaingrabs (which are gone now) will be promptly removed.
Since the Wii U version will clearly play better due to the bigger screen and control options, I'm definitely more excited for it than I was before.
My main's thus far:
Bowser
Bowser Jr./Koopalings (Larry and Ludwig are my favs)
Dr. Mario
Duck Hunt Dog
Ganondorf
Jigglypuff
Little Mac
Luigi
Ness
Sonic
I absolutely adore Duck Hunt Dog and Sonic; those are probably my main two, with everybody else working in whenever. Little Mac is cheap and hits hard so I use him for tougher battles, I like Bowser and Ganondorf's power even if they're slow as hell, and then of course you've got old favs like Ness and Jigglypuff.
So far I'm finding that I don't like the sword characters; probably the only one I ever really use is Toon Link. Thankfully unlike Brawl and Melee, pretty much every character here has at least some merit in terms of fighting ability, and there isn't a huge skewing of power between the good and bad. The only ones I truly dislike are Dark Pit and Wii Fit Trainer, and that mostly comes down to my own personal preferences over outright strength (basically, the fact that they dropped the Ice Climbers for a fucking straight-up clone, and a fighter from a "series" that has no absolutely no business being represented here). But other than that, a very solid roster.
Quote from: Kiddington on October 13, 2014, 07:45:08 PM
My main's thus far:
Bowser
Bowser Jr./Koopalings (Larry and Ludwig are my favs)
Dr. Mario
Duck Hunt Dog
Ganondorf
Jigglypuff
Little Mac
Luigi
Ness
Sonic
:swoon:
The sword characters have been made slightly less effective this go around (except Toon Link who always has his speed to make up for it) and that's okay with me. A Smash game without sword-users or space animals at the top would be nice.
My mains so far:
Kirby - Never mess with Kirby. Since you can move and charge the hammer, it's actually useful now. Everything else is like Brawl but better.
Ness - PK Thunder is next to impossible to gimp now and everything else is buffed. My only disappointment is how hard it is to spike with his down air now. I wish Sakurai would make that the way it was in Smash 64 again.
Toon Link - The new Link to the Past alt costume (#8) is king. He's harder to KO with now, but he's still fast and hard to hit so it evens out.
Luigi - Luigi gets better with every game. His cyclone can KO and has crazy range, the green missile is even better and his jump is even higher. Only disappointment is that his smash attacks take so long to KO with.
Mega Man - Projectiles everywhere! People are currently looking down on him, but he can surprise you. Slash Claw is killer.
Dr. Mario - The tornado is so good, his down air is great, and he just hits so hard. Mario might be faster, but I like Doc's tools much better.
Duck Hunt - That can! Very strange character, but so fun to use.
Ludwig - This was such a pleasant surprise of a character. Even better that I can play as the best koopaling.
Little Mac - Stick and move like Punch-Out! and Mac is nearly unstoppable. I just wish Doc Louis would talk more when taunting.
Captain Falcon - He's finally good again. Nobody has more fun brawling than the captain does.
Sonic - Like Brawl Sonic but better and easier to control at higher speeds! I'm glad Super Sonic was nerfed, but he still hits really hard.
Mii Brawler - My John Reese Mii is crazy strong. Hank Hill less so, but still really good. They're my favorite Miis to use.
That's right, I'm still deciding between twelve characters. And I don't mind using any other characters for challenges, either. It's just so hard to decide what to do next in this game. There's so much to do.
I've settled with Lucina as my main with Meta Knight as my secondary, but Yoshi and Lucario are also really fun to use. I've yet to really experiment with the other characters since I've mostly been playing For Glory, but everyone else seems really fun to use from what little I've played as them.
Rynnec's Lucina gives me nightmares.
I'm pretty much sticking to Rosalina as my main. She's got some ridiculously good tricks for dealing with cheesers and campers.
Sorry about that match with items. It was my first time playing online and I forgot to turn them off.
You guys are really good. That was fun. :)
Thanks, your not too bad yourself. ;)
The Wii U version has had a few leaks (http://www.gonintendo.com/s/239771-smash-bros-wii-u-amazon-leak-board-game-stage-creator-master-hand-challenges-discussion)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fimages.nintendolife.com%2Fnews%2F2014%2F10%2Fsuper_smash_bros_for_wii_u_amazon_listing_suggests_a_stage_creator_is_coming%2Fattachment%2F1%2F630x.jpg&hash=6f4603afe5312cf324879a541e3a37f9a8a963ed)
Improved stage creator hopefully means more background and tile customizations.
My top ten new tracks for Smash 3DS
1. Super Mario 3D Land Main Theme / Beach Theme (http://www.youtube.com/watch?v=RECJycoiJ1I)
2. Air Man (http://www.youtube.com/watch?v=y8JHiNCumAU)
3. Rainbow Road Medley (http://www.youtube.com/watch?v=HuKxl-uBANw)
4. Full Steam Ahead (Spirit Tracks) (http://www.youtube.com/watch?v=ydpz1RSPeDs)
5. Battle! (Trainer Battle) (http://www.youtube.com/watch?v=F1ZOEHZfhPU)
6. PAC-MAN'S PARK / BLOCK TOWN (http://www.youtube.com/watch?v=FrGuLKrrpbQ)
7. Spark Man (http://www.youtube.com/watch?v=fIGi9VCF5Lc)
8. Super Mario Bros. 3 Medley (http://www.youtube.com/watch?v=y8_gvrTy_bk)
9. Gerudo Valley (http://www.youtube.com/watch?v=GPsrvtzGI5w)
10. Dark World / Dark World Dungeon (http://www.youtube.com/watch?v=Q91RJdLkftc)
I hope these tracks make the jump to the Wii U version. :)
Quote from: Spark Of Spirit on October 09, 2014, 10:55:41 PM
But the roster screen itself looks awful compared to every other Smash game.
It looks like something you'd see in a Mugen game.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F33.media.tumblr.com%2F4f9cc100f67e090cc50e7f91425866e7%2Ftumblr_ndnio6FxPs1qemxylo1_1280.png&hash=9a4071327575df351be5c42826889f61eb79d001)
Even robots can feel love.
New video out this Thursday/Friday! (http://www.gonintendo.com/s/239851-nintendo-broadcasting-special-super-smash-bros-wii-u-video-this-thursday-friday)
Also, a bunch of new screenshots came out and we apparently know some new stages for the Wii U version.
Man, both Rynnec and RSW are crazy good at this. I came close a few times, but man, things get crazy.
A lot of hilarious self-destructs tonight, though. ;D
I got to thank you for those matches. That guy I was fighting is my brother's friend and he's usually a very hard opponent.
But yeah, that was really fun and your Ludwig and Ness were very tricky to deal with.
Thanks! Those were some good matches. I still haven't figured out a way to deal with your Rosalina, not to mention Rynnec's Lucina.
Also, that dude's Wii Fit Trainer was crazy. First time I've really seen her used well.
The 50 Facts Extravaganza Direct just aired. The Wii U version looks insane. (http://www.gonintendo.com/s/240135-super-smash-bros-for-wii-u-50-fact-extravaganza-live-stream-blog)
A summation for those who want the nitty gritty:
- starting roster has more characters unlocked than the 3DS version
- there will still be characters to be unlocked, but they aren't new
- 8-player battles
- 8-player battles take place on special stages, some of which being huge - this includes Big Battlefield
- The Great Cave Offensive is another giant stage based on the Kirby level
- this stage has special danger zones that can kill you instantly, as well as treasure chests and hidden goodies
- stage based on Donkey Kong Country Returns, Jungle Hijinx. Battles can take place on two different planes.
- more stages in Wii U version of the game
- Miiverse stage as well that shows Miiverse posts based on each fighter playing
- Pit and Palutena will discuss other fighters when you go to do a taunt
- Gaur Plain is included, with an appearance by Metal Face
- Ridley isn't playable, but can join a character's side when you attack him on a specific stage
- he can transform into Meta-Ridley as well. KO him to get a point.
- coin and stamina battles return
- special smash lets you change the rules to your liking, including item drop rate
- My Music section included as well
- use and change the basic menu music
- Wii U version has a lot more music
- collect in-game CDs to unlock new tunes
- you can also get songs for completing challenges
- Classic Mode progresses you based on skill, instead of having multiple paths. There are also random events. This mode is 2-player. Rewarded with a short player movie when you complete this mode.
- All-Star mode starts with newest characters and goes to old. This is two-player as well.
- Event mode has set themed battles with various paths. There are also two-player event battles.
- Smash Tour plays as a board game where you spin a wheel to move around a map. 4-player. Move around Miis and collect items. Collect fighters to use in battle as well. If you land on the same spot as another Mii, all players have to face off. Defeat someone to steal a fighter from their lineup. Power-up your fighters with items. Items are important on the game map and battles. Fighters in the last battle are enhanced with the power-ups you collected. Stock battle ends the game, but the stock is made with the fighters you collected.
- Target Blast has a bigger, more powerful second bomb. It's also heavier. There are 3 types of stages. This effects your global smash power.
- 4-player target blast where each player takes turns, multi-man is 4-player and home run contest is 2 or 4 player as well
- Special Order has master and crazy hand giving you special challenges. Master orders gives rewards based on the difficulty level. Tickets are used separately and can only be used once. Crazy orders costs gold or a ticket to enter. You get a set time limit to choose battles. Battles get harder as you go on. Finally face off against crazy hand. If you win, you keep all your rewards.
- Master Core can take a new form called Master Fortress, which only appears on higher difficulty levels
- Wiimote plus, nunchuk, gamepad, classic controller, classic controller pro, wii u pro controller, GameCUbe and 3DS are all control options. Customize buttons for all.
- bring your custom 3DS fighter over to the Wii U version
- more trophies than in the 3DS version, lots from console games. Final Smash trophies as well. Complete all-star mode to get a Final Smash trophy. New trophy boxes as well.
- photo studio lets you set up shots of your trophies and display them as you want.
- Trophy Rush is 2 player. There are 2,600 combinations.
- Masterpieces mode lets you play snippets from various characters on the roster, some with pre-installed save data. Buy the full games in the eShop
- amiibo figure players can level-up. Feed them extra equipment to help them level up. Fight against them or team up. Have amiibo fight each other as well. Amiibo fight tougher when visiting other players. They also bring presents from their battles.
- Team Smash lets you do two-player online
- allows you to host your own online tourneys
- up to 64 players can fight in a tournament. Watch replays of each battle.
- GamePad screen shows what's on TV, but also shows damage information.
- Compose screenshots on the GamePad and then 'paint' it with various options
- send photos online with a future update
- allows for online voice chat with friends. This is on menus, not battles.
- design stages with the GamePad. Share stages you've created online.
- includes all the 'join the battles' movies
- buy both versions of the game, register with club Nintendo and get special soundtrack CDs. 2-disc set.
- MewTwo is being included as a bonus fighter for those that purchase both versions of the game as a free download, Due out Spring 2015.
Long story short, this game has just about everything. Including DLC coming down the road, which means that guy who said he saw moving models of MewTwo, Ridley, Dixie, and the Chorus Kids was probably telling the truth since we know two of them actually are in the game.
There was also a cool Bowser Jr. trailer that showed the Koopalings.
This is probably the most interested that I've been in wanting to try a Smash game. On the day that I finally get a Wii-U, I'll probably pick this up if I have enough money left over after buying Bayonetta 2, Devil's Third, and Donkey Kong Country: Tropical Freeze.
There is a minimum of 43 stages in the game. Here's a screenshot of the stage list which is not complete:
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.smashbros.com%2Fus%2Fimages%2Fhowto%2Fentry13-1.jpg&hash=889c95d449a88a020978bcbe7de46fe73c8467d7)
List of stages revealed in the Direct:
1. Mario Circuit (Mario Kart 8) - A stage based on Mario Kart 8 is really surprising, but it looks fun.
2. Mario Circuit (Super Smash Bros. Brawl) - Eh, I don't see why they brought this back. Boring stage.
3. Luigi's Mansion (Super Smash Bros. Brawl) - YES! One of the best Brawl stages!
4. Jungle Hijinx (Donkey Kong Country Returns) - The two different planes should really shake this one up.
5. Kongo Jungle (Super Smash Bros.) - We get one Smash 64 stage and it's this one? You know what? I'll take it. Better than nothing.
6. Bridge of Eldin (The Legend of Zelda: Twilight Princess) - Rynnec should be happy. I just hope Pirate Ship returns too.
7. Temple (Super Smash Bros. Melee) - Gasp. Shock.
8. Norfair (Super Smash Bros. Brawl) - A bit of an underrated stage.
9. Port Town Aero Dive (Super Smash Bros. Brawl) - Would have preferred Big Blue, but since this hasn't been a returning stage, I'll accept it.
10. A new Yoshi stage (Probably Yoshi's Woolly World) - Yes!
11. Yoshi's Island (Super Smash Bros. Melee) - I might be alone here, but I actually like this stage. Things get frantic in this one.
12. Great Cave Offensive (Kirby Super Star) - It's huge! That unique gimmick will really prevent matches from last long.
13. Lylat Cruise (Super Smash Bros. Brawl) - YES! My favorite Star Fox stage! This will look incredible in HD.
14. Skyworld (Super Smash Bros. Brawl) - ... Well, they can't all be winners. At least it's not Rumble Falls.
15. Smashville (Super Smash Bros. Brawl) - Okay, no problem. Sort of a basic stage, but it's a good one.
16. 75m (Super Smash Bros. Brawl) - Sakurai... Just... Could you have not just brought back Saffron City instead and called it a day?
17. Wrecking Crew (Wrecking Crew) - This looks awesome. Can't wait to see how the collapsing objects work.
18. Miiverse (Miiverse) - Clever stage.
19. Big Battlefield (Super Smash Bros. for Wii U) - Basic stuff here, but I do like how much room there is.
20. Delfino Plaza (Super Mash Bros. Brawl) - YES! The best Mario stage from Brawl makes a return.
Like I said in the other thread, my 3DS is derped thanks to Smash 3DS, which I was lukewarm to anyway, but this... this is the boner starter right here. I'm so glad I pre-ordered the Gamecube controller bundle weeks ago. Gonna get my soundtrack cd and Mewtwo. And everything else looks so wonderful. :drool:
Really looking forward to the Wii U version. Interesting that the Masterpieces mode is coming back. I hope it's better here than it was in Brawl. Also really looking forward to the Pit and Palutena talking about certain fighters as well, since I did get a kick out of the Brawl version with Snake. That and of course the return of Mewtwo as DLC. I can't wait to see who else they'll add down the line.
I also liked how the Direct got the Smash Bros announcer to narrate the entire thing.
Pokemon Stadium 2 is in the event match icons. So that's another returning stage.
There are like 13 Brawl stages so far in this making up like 1/4 of the stage roster. We really could use more originals, 64, and Melee stages now. Not that I'm really complaining, Mario Circuit and 75m aside, they picked all the best ones.
That stage list is orgasmic.
My friend bought me Smash 3DS as a belated birthday gift and I love it! Haven't enjoyed a fighting game this much since, well, Melee.
good lord I'm dying
Man this looks absolutely beautiful. Still wish they could find a way to incorporate the Ice Climbers via DLC because dammit they were always one of my faves, but even so, how could I possibly complain if they don't? This game looks fucking amazing.
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSk6HzMBkcWj_9)
I really hope I'll be able to get 8 people together for this.
And yes, those are the original 8.
omgomgomgomgomgomgomgomg
I can't even
It won't be hard for me, I have 4 siblings and a buttload of cousins and nieces/nephews.
It should definitely make the bigger stages a lot more fun now. Can you imagine 8 people playing on New Pork City or Rumble Falls? It would be the best form of chaotic fun.
I have to say, one thing that prevents me from enjoying playing on Magicant (no, not the Flying Men, they're easy to beat) is that the music is so dull to fight to. I'm sure I'm alone in this, but I find the slow ballad-ish themes the most boring tracks in the game. They may be pleasant to listen to, but when you want some battle music going-- it's a bit of a mood killer.
Something like this (http://www.youtube.com/watch?v=idBSLlnvqKM) and this (http://www.youtube.com/watch?v=2qrivjRPVak) were my preferred Smash Earthbound tracks. While they have slow parts, they build higher and higher and break into the tighter parts once again.
That's not even mentioning some of the great Mother 3 tracks like Unfounded Revenge or the hilarious banjo version of the shop theme.
I dunno, I hope the Wii U version has better track selection. The Magicant tracks really aren't doing it for me.
60fps gameplay videos (https://t.co/QqZrefH3Wx) of the Wii U version. (https://www.youtube.com/watch?v=GZooWUk2eTQ)
One thing I found interesting is that they're playing Zelda music on what appears to be a Yoshi stage.
Awesome, the hard rock version of the SMB3 theme is on Yoshi Island Melee. This means the terrible Peach's Castle from Melee won't be in this game because that is its main track.
I don't see the stage you're talking about, though. The one playing the OoT music is a custom stage.
D'oh! Should've figured, almost got my hopes up for nothing.
But wow, custom stages look really good this time around.
Smash Tour (https://www.youtube.com/watch?v=L5FptYrY0V0) is looking like a fun new mode. Sort of like Mario Party meets Special Smash.
It's probably not a mode I'll play much on my own, but I'm sure I'll enjoy it more than Subspace Emissary.
I would rather have Subspace Emissary, tbh. Smash Tour just doesn't interest me at all, maybe if it was used as the story mode instead of another generic party mode I'd feel differently.
The problem I had with SSE is that I literally played it once, beat it, then never touched it again. And that was the mode that sopped up most of the development time on Brawl.
But, hey, I'm weird. I also didn't like Melee's Adventure mode and found it dull.
I like the idea of a board game mode in Smash Bros., but I was personally hoping it'd be more like Mario Party except instead of mini-games you had Smash fights.
I still find Subspace to be one of the most brutal slogs ever; it's a nice enough concept for sure, but the whole thing is just too long and boring. And yeah, absolutely no replay value either; I get pretty burned out on it within 5-10 minutes if I ever try and pick it up again.
wait, the game has magicant? sweet.
Oh my god, the final battle theme from Bowser's Inside Story is in the game. That's my favorite final boss theme of all time. Joygasm. JOOOOOOOY!
Looks like I've got another month. Ugh the wait is killiiiiing meeeee.
Like I mean, yeah I could easily afford to buy a Wii U and everything right now (I have so much money saved up at this point), but I pretty much know I'm already getting one for Christmas, so what'd even be the point? Looks like I'll just have to endure the torture of everybody's else fun for a bit longer.
.....anyway, has anyone gotten Mewtwo yet?
We don't get Mewtwo until Spring.
ultra super smash bros.?
Some of the WiiU stages are way too huge. It's got that same problem that recent Mario Karts have, that the stages are made with more players in mind and if you choose the traditional amount of people the game becomes a slog to play. Like goddamn, Cave Offensive and Palutena's Temple do not need to be that huge.
I haven't had the time to dive in like I would have liked to, but here are my impressions:
Best Smash game!
The feel of the game is the best Smash has ever been, the roster is the best there has ever been, and this is the best new line up of stages a new Smash game has ever had. That is, as long as you remember to play the three big stages in 8 player Smash only. I honestly think the new stages are the best designed they've ever been. Mushroom Kingdom U, Mario Circuit (New), Mario Galaxy, Skyloft, Jungle Hijinks (Finally, an awesome DK stage!), Woolly World, Orbital Gate Assault, Kalos League, Coliseum, Gamer, Town & City, Garden of Hope (Yay, a good Pikmin stage!) Duck Hunt, Wrecking Crew, Windy Hill, Pilotwings, and Wuhu Island are the best stages ever in the Smash series. Add in returning greats like Delfino Plaza, Luigi's Mansion, Kongo Jungle 64 (this is the first Smash game with DK levels I can stand), Yoshi's Island, Lylat Cruise, Pokemon Stadium 2, Onett, Castle Siege, and the usual suspects of Battlefield and Final Destination, and you've got everything you need for a great stage line up. Gaur Plains is also much better than in the 3DS version, and Flatzone X is a clever idea.
Master Orders and Crazy Orders are awesome ideas, adding enough variety to vanilla Smash to add tons of replay value. My only complaint with this mode is choosing a stage in either mode with explosive stage hazards is almost inevitable and they really should be turned off or turned down when in them. The modes are a great place to unlock new trophies, items, and CDs, that I can't imagine a Smash Bros. game without them.
Classic Mode is something that is receiving strange criticism for essentially being the same as it has always been. Seven stages and a battle with Master/Crazy Hand, same as always. You get tons of rewards for choosing smart battles, PLUS you can do it co-op and get two trophies at once. This is the first time I've looked forward to playing the mode since the original game. The 3DS version was tedious, but this one has far more options that make it different every time you play.
Complaints? Smash Tour is fun, but it's not something you're going to do a whole lot, and there are not as many new stages as there were in Brawl. Also, they probably could have brought over more 3DS stages to balance the stage count. Magicant, Mute City, and Prism Tower would have looked great in HD and would have balanced the franchises' reps more.
My biggest issues boil down to returning stages.
Nobody wanted Mario Circuit from Brawl back. It's not a good level. Bridge of Eldin and Temple return, but no Pirate Ship? So why did they bring swimming back if it's only in two levels? The cars still hit WAY too hard in Port Town Aero Dive, which makes picking it in a Master Order of Crazy Order suicidal. Halberd is fine, but there's no standard green Kirby level which is odd-- why not Dreamland 64? Which brings me to my next point. Why is there only ONE Smash 64 stage in the game? Kirby really could have used a normal green stage like Dreamland, and Peach's Castle would have been a better stage to bring back instead of Mario Circuit (Brawl), but overall, the lack of Smash 64 stages is a missed opportunity.
Also, why is Smashville back? Town & City makes it completely redundant. They should have at least put that in the 3DS version and brought Tortimer Island on the Wii U.
The soundtrack is something I both really like and find disappointing. I'll start with the downs. Why are they remixing the same songs over and over? I don't need another remix of SMB1's ground theme when it has been done so many times, how about SMB2/USA getting an overworld remix? The main Zelda theme has been remixed in like every game by now, thankfully we got Lorule Castle's Dark World remix and a cool Great Sea remix to balance it out, but I can do without another main theme remix. Kirby's Brawl Butter Building and Dedede remixes are great, so why did they get ANOTHER remix? Not to mention Green Greens getting another non-fast remix. The Great Cave Offensive remix is cool, but there's still nothing from Return to Dreamland, Epic Yarn, or Float Island (which I've been waiting for a remix for forever) from the original game. There is only one track from Wario Land Shake It in the game and Wario no longer has the Wario Land shoulder charge. Wario Land is really underepped in Smash Bros.
Not to mention they didn't bring back Humoresque of a Little Dog's remix for Onett. It's the Earthbound shop theme. You fight in front of the shop in the stage. Why is it not there? And Fourside is still missing. How has that track never returned? Also most of the new Zelda remixes are Skyward Sword, and I just really didn't care for that game's soundtrack. Also, there are no Super Punch Out remixes. Why? Then there's Sonic. No new remixes and they even cut Emerald Hill Zone. What in the world.
But the most disappointing aspect of the music is that the only really new Donkey Kong music are 7 remixes of DK Island Swing. No Hot Head Bop, Fear Factory, Mining Melancholy, Rattle Battle, Busted Bayou, or anything from DKC3 (either soundtrack). I ended up making a stage for the Stickerbrush Symphony track, put Gangplank Galleon on Kongo Jungle 64, and turned off most of the Kongo Jungle remixes. DK didn't get a new rep, items, or assist trophies this game, but at least he has good stages.
However, there's a lot of really good music. All the great Brawl and Melee remixes are back (including a new remix of Yoshi's Island which remix doesn't return from Brawl) and there are some really good new remixes and good game rip tracks. I really like the new MK7 Mario Circuit remix (about the only song from 7 I dig) and the Cloudtop Cruise remix from 8, The Great Sea/Menu remix, the new Dark World/Dark World Dungeon remix, Yoshi Woolly World theme remix, and the Super Mario World medley which is incredible. Then there's the new Onett/Winters theme which should have been the alternate track on the stage back in Melee (Pollyanna is a REALLY boring song to fight to), Fire Emblem's Meeting Theme medley, and the new Animal Crossing tracks. The second half of the Duck Hunt remix (used in the trailer) is incredible as is the Wrecking Crew Medley. The themes returning from the 3DS version are still great, too.
But then there's Mega Man. Oh my. Cut Man remix, Quick Man remix, Air Man remix, Spark Man remix, and Shadow Man remix. Like butter. They also have great retro medleys of each of the first three games. Sure every other game in the series misses out (Really, couldn't even give me a game rip of Slash Man or Hornet Man?) and even in the medleys some songs are cut (Bubble Man and Magnet Man are egregious examples) but Mega Man really got the royal treatment music-wise.
All in all, excellent game. Probably GOTY if I didn't already play Tropical Freeze earlier in the year. But it's definitely one of the best.
Oh, I forgot my biggest complaint!
At the menu after the game starts up: THERE'S NO ANNOUNCER YELLING "SUPEEEER SMAAAAAASH BROTHERRRRRRRS"!
How did they leave that out!?!?
Quote from: Spark Of Spirit on December 01, 2014, 10:57:10 PM
Oh, I forgot my biggest complaint!
At the menu after the game starts up: THERE'S NO ANNOUNCER YELLING "SUPEEEER SMAAAAAASH BROTHERRRRRRRS"!
How did they leave that out!?!?
I shall blame the same person who failed to include a voice growling "THE EVIL WITHIN" at the start of that game...
So, is there supposed to be a certain mode I need to play to get CDs to spawn? I've been playing nearly every mode except for the orders and I have not seen a single CD drop in a stage.
Quote from: Nel_Annette on December 02, 2014, 12:47:52 AM
So, is there supposed to be a certain mode I need to play to get CDs to spawn? I've been playing nearly every mode except for the orders and I have not seen a single CD drop in a stage.
Master and Crazy Orders are the easiest ways to get CDs.
:unimpressed:
Damn it.
http://www.nintendolife.com/news/2014/12/super_smash_bros_for_wii_u_facing_potential_error_code_nightmare
Be careful out there, fellas.
Quote from: Foggle on December 02, 2014, 02:26:16 AM
http://www.nintendolife.com/news/2014/12/super_smash_bros_for_wii_u_facing_potential_error_code_nightmare
Be careful out there, fellas.
The issue isn't unique to Smash Bros. and has been around since launch. (http://nintendonews.com/2014/12/error-code-160-0103-smash-bros-wii-u/)
That's even worse. :shit:
Welp.....the amiibo situation is pretty much just as rotten as it gets; look at some of these prices (http://www.amazon.com/Pit-amiibo-nintendo-wii-u/dp/B00O97ZYP6) for figures that were released mere DAYS ago. Literally any character, even new releases, that isn't Pikachu, Mario, Peach or Link is becoming nigh impossible to find at a reasonable price.
So disappointing to see Nintendo bungle the hell out of this in the way that they have; it's like the concept of supply and demand in the US means absolutely nothing to them. Aaaannnnd there goes my collection.
Top 10 Best New Stages in Smash 4:
3DS
1. Rainbow Road
2. Spirit Train
3. Prism Tower
4. 3D Land
5. Magicant
6. Mute City
7. Arena Ferox
8. Dream Land
9. Balloon Fight
10. Gerudo Valley / PictoChat 2
Wii U
1. Jungle Hijinks
2. Mushroom Kingdom U
3. Wuhu Island
4. Wrecking Crew
5. Mario Circuit
6. Orbital Gate Assault
7. Woolly World
8. Pilotwings
9. Duck Hunt
10. Mario Galaxy / Garden of Hope
Actually, as a whole I'm really please with the new stages in the two new games. About the only new stages I didn't like were the 3DS version of Gaur Plains (too small), the large stages outside of 8-player Smash, and Pyrosphere (too boring, even without Ridley) which is not much at all. Sakurai knocked it out of the park with stages this time, he really did. I just don't understand why Magicant and Mute City couldn't have carried over to the Wii U version.
I have to disagree with some of those choices.
Spirit Train is awful. The design of the stage is not suited for battles, the hazards are obnoxious and unpredictable, and the arena shifts offscreen so frequently that I won or lost so many of my matches just because the blast zone sneaks up on you. Not to mention the floor is even more dangerous than Big Blue, it's just a clusterfuck of design.
Wrecking Crew is visually stunning, but another pain in the ass to fight in. It's the Tomadachi Life stage with bombs, and you end up getting all your momentum halted just because you try to run past them.
Orbital Gate Assault is an eyesore and another stage where its impossible to tell what's going on. Especially the part where everyone fights on top of 3 Arwings. The fins are so small and hard to see that I fell through them once in every match I fight in that stage.
Aside from those, the list is pretty fine, I'd move some of them around and add Coliseum and Kalos Pokemon League in there somewhere.
I guess I'm just the type that enjoys moving floor design like Big Blue and Spirit Tracks. It makes me have to pay much more attention.
As for the other two, I can see not liking them. But Wrecking Crew, I just have a lot of fun with. Especially luring others into traps like the bombs. It makes for a great party stage.
Coliseum and Kalos Pokemon League were other great stages I considered putting up there. Honestly, it was kind of hard picking a top ten. Unlike Melee I like most of the stages, and unlike Brawl, the best stages don't stick out like a sore thumb.
I'm not sure if anyone has noticed, but Sonic is like one of the best characters in the game. Yoshi is not far off. Of course everyone knows about Diddy, but Sonic and Yoshi, man... I personally have a tougher time against them. The game is pretty well balanced, but if those three don't end up top tier I'm going to be very surprised.
In other news, for some reason Ness and Luigi are the best they've ever been. It's weird not to have to struggle to KO with Ness and also weird to have Luigi able to KO so early. Not complaining, though, since I do main them.
Wish Kirby could have got buffed more, but I can't hope to ever get Smash 64 Kirby back. He still hits pretty hard, anyway.
Yoshi is so beast in this game, hands down the best he's even been since Smash 64.
Meta Knight, on the other hand, has been hit with the nerf bat hard. Most of his Brawl combos don't work anymore, and he barely has any reliable kill moves and Dimension Cape still leaves you in a helpless stae, and of course there's the removal of gliding which severely limits his maneuverability.
Metaknight is a sad case. Dedede too, I think. Kirby characters got hit pretty hard in Smash 4, but at least they're no Melee Kirby or Brawl Ganondorf. I think that might be Mii Swordfighter's role at this rate. :sweat:
My biggest disappointment is Dr. Mario. I've tried, I just can't use him. The tornado is awesome, but it's his only good move. Mario does everything else better. Of all the characters I used with any regularity, the doctor was the worst.
RSW and I can't be the only ones here that prefer Rosalina.
She's a bad bitch.
So far it's looking like the top ten characters might be rather surprising considering past Smash games. I've been looking them up and finding really good tourney matches. It seems like this game has a lot of good characters.
Diddy Kong, Sheik, Rosalina, Ness, Captain Falcon, Fox, Sonic, Zero Suit Samus, Pikachu, and Yoshi are currently near the top.
Not too far away are Jigglypuff, Luigi, Mario, Mega Man, Olimar, Peach, Wario, Pit, Bowser, and Donkey Kong.
That's a pretty well rounded bunch other than how annoying Diddy can be to fight sometimes. In Melee and Brawl it was basically all the same types of characters near the top, this time there doesn't seem to be much of a formula. I know there's a meta-game that usually shapes things up later, but really, it rarely ever effects me or those I play with. Ice Climbers and Olimar were two of the best characters in Brawl and I have never fought a good one in that game to this day.
Rosalina? Really? I can't figure out how to effectively use her for shit. :lol:
I know what you mean. Puppet characters never work well for me.
I was actually using her two days ago because she was one of the final characters I needed the trophy of from Classic Mode, and she and Shulk are clearly the characters I have the most trouble using. Add Zelda to that too. I suck at using Zelda.
Now my focus for now is getting all the Final Smash trophies from All-Star Mode and continue trying to collect music from the orders.
Official Smash Bros. timeline has been released. (http://twitter.com/MercuryCrusader/status/559194070136791042)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fpbs.twimg.com%2Fmedia%2FB8KoCxYCcAAvkqE.png%3Alarge&hash=1b08e67c8c2e5651bf9380af51e65893330e4e69)
What about when Link betrays the Smash Bros. crew and joins up with the Soul Calibur II gang?
"Era of the one true controller" no kidding. Never understood why people can't play Smash with any other controller. I've had no problem playing it with every controller I've used.
Third timeline just made me laugh.
Quote from: Kiddington on January 16, 2015, 06:29:04 AM
RSW and I can't be the only ones here that prefer Rosalina.
She's a bad bitch.
Rosalina master race.
Quote from: Spark Of Spirit on January 21, 2015, 04:50:24 PM
I know what you mean. Puppet characters never work well for me.
Quote from: Nel_Annette on January 21, 2015, 09:36:49 PM
I was actually using her two days ago because she was one of the final characters I needed the trophy of from Classic Mode, and she and Shulk are clearly the characters I have the most trouble using. Add Zelda to that too. I suck at using Zelda.
She's tricky to use because she's a heavyweight in disguise. Most of her power comes from the Luma too so to fight effectively you have to keep it alive while zoning hard on the ground because anyone that can touch them is guaranteed to knock one of them out.
Her aerials are amazing though. Nothing more satisfying than spiking people with that Nair or guiding a Luma into an edge and keeping people from recovering.
The new update added 15 new 8-player Smash stages from the stage roster.
Luigi's Mansion
Lylat Cruise
Lylat Cruise Omega
Mario Circuit (Brawl)
Mario Circuit (Brawl) Omega
Mario Galaxy Omega
Norfair
Pokémon Stadium 2
Pokémon Stadium 2 Omega
Pyrosphere
Smashville
Smashville Omega
The Great Cave Offensive Omega
Town and City
Town and City Omega
Wii Fit Studio
That means the only stages with 8-player Smash in either normal or Omega stages are:
Boxing Ring
Coliseum
Delfino Plaza
Final Destination
Mario Circuit
Orbital Gate Assault
Pilotwings
Port Town Aero Dive
Skyloft
Woolly World
Wuhu Island
I don't see why they just can't remove the falling lights and dynamic camera in the Boxing Ring and add that. As for the other ones, I understand why they're not there, but I'm still glad they went through with this update and gave us more stage options.
Port Town would probably be able to work too if the floating stage was a little bigger. The areas it lands in are enormous to begin with.
My soundtracks CDs finally came in. Nice to have an official soundtrack, even if it doesn't have every track.
LUCAS IS BACK!!!!!!!
Quote from: Spark Of Spirit on April 01, 2015, 05:05:37 PM
LUCAS IS BACK!!!!!!!
*Buys a Wii-U*
And post a link for fuck'ssake. :bleh:
Quote from: gunswordfist on April 01, 2015, 05:06:43 PM
Quote from: Spark Of Spirit on April 01, 2015, 05:05:37 PM
LUCAS IS BACK!!!!!!!
*Buys a Wii-U*
And post a link for fuck'ssake. :bleh:
Can't it was just announced in the Nintendo Direct.
Mewtwo is being added on April 15th and Lucas is coming in June!
They're opening a site to vote for new characters after the direct is over, too. So I'll be voting for Wolf and Ice Climbers ASAP.
I'll laugh myself to sleep if Nintendo is just trolling today.
(https://pbs.twimg.com/media/CBieUWgWoAA8dfu.jpg:large)
Now we simply need Wolf and Ice Climbers and the roster is back up to full strength!
Holy crap, Lucas is back. Glad to see his return. Wonder how much of his skills will change to make him less of a clone.
From what I've seen, his PK Fire has excellent knockback making it much different from Ness's and PK Freeze is faster. His ground game is as good as it was in Brawl, too, with his attacks coming out fast and Smash attacks still being crazy strong. Only things I'm not sure of are his PK Thunder and air game but seeing as he was always a more ground-based fighter I doubt they're all too impressive. Tethering being so amazing in this game will help rope snake, too.
So he should be pretty good!
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.gonintendo.com%2Fcontent%2Fuploads%2Fimages%2F2015_1%2Fmorecu.png&hash=ff7cfa86278000abc73dc7126407386964d0e5cd)
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2Fwww.gonintendo.com%2Fcontent%2Fuploads%2Fimages%2F2015_1%2Fgang.png&hash=1c3cea4f6729d272e1bb79dd0b7c2867f4b3e300)
Please buff Kirby. It's all I ask.
Why does Lucas have PK Thunder and Fire? Is Proto Man in the game? Why Britney can't sing?
Another nerf to Greninja coming. Stupid Protean making him OP. :P Whoops, wrong game.
Ness and Lucas contain movesets featuring moves from everyone in their games. Ness has Poo's PK Starstorm and Paula's PK Fire and Thunder as well as his own bat and yo-yos. Lucas has Duster's rope snake, Kumatora's PK Fire and Thunder, as well as his own PSI moves. About the only playable character that has no representation is Boney.
Well we don't want Lucas to start biting people. :whuh:
I'm so fucking hyped for Lucas you don't even know. Finally all my mains in one game.
I hope you don't main Diddy. Because he's probably getting a hammer to him with this next patch. :sweat:
Puff Daddy hasn't been the same in years.
Quote from: https://twitter.com/XboxP3/status/584023190692737024I think it would be cool if Banjo was in the next SSB DLC. We've worked with Nintendo on Rare IP before, no issues.
OH MY GOD OH MY GOD OH MY GOD OHMYGOD :zonk: :zonk: :zonk:
woah.
Jetpac remains untouched in the Wii U Donkey Kong 64 port as well. Maybe Nintendo and Microsoft can be friends...
Quote from: Foggle on April 03, 2015, 01:51:52 PM
Jetpac remains untouched in the Wii U Donkey Kong 64 port as well. Maybe Nintendo and Microsoft can be friends...
THIS is curious.
Now if we can get Diddy Kong Racing on the VC, that would be great.
I don't want to get hyped for something that probably won't happen though.
If I worked for Microsoft, I would absolutely let Nintendo put any Rareware games they wanted on the virtual console, provided they were straight ports with none of the enhancements from the Xbox versions (except for smoother frame rate which comes naturally from the emulation), in exchange for a cut of the profits. The Wii U isn't really competing with the Xbone this gen, and Microsoft's new console can't play the 360 ports or Live & Reloaded, so it would make perfect sense from a financial and marketing standpoint IMO. That's just my pipe dream, though.
In realistic terms, I personally think Diddy Kong Racing on VC is a possibility, maybe even Goldeneye or Wizards & Warriors, but nothing else.
If Banjo was added to Smash Bros., I would assume Nintendo and Microsoft would have a deal in place for the N64 BK games and Banjo and Conker in DKR for them to be added to the VC.
So I'd say Diddy Kong Racing, Banjo Kazooie, and Banjo Tooie would be locks.
They could probably do Conker as well but I don't think Nintendo would be too keen on bringing BFD back tbh.
Me neither, but if they were getting Banjo, getting permission for a Conker cameo for a simple VC release of DKR would be a smart idea.
For sure. I also think there's a very good chance of DKR happening eventually, Banjo in Smash/on VC or not.
Though I do think it would be a lucrative business decision for Nintendo to put BFD on the eShop. It's gained a lot of popularity since its release and N64 copies sell for upwards of $80 on eBay.
What's Warriors & Wizards?
Quote from: Spark Of Spirit on April 01, 2015, 11:44:56 PM
I hope you don't main Diddy. Because he's probably getting a hammer to him with this next patch. :sweat:
I use Diddy quite a lot. I don't mind him getting nerfed a bit if it stops people whining about how overpowered the HOO-HAH game is. Diddy has enough tools to stay viable without his 0-death combo.
Quote from: Foggle on April 03, 2015, 01:51:52 PM
Jetpac remains untouched in the Wii U Donkey Kong 64 port as well. Maybe Nintendo and Microsoft can be friends...
That actually reminds me of something my brother mentioned to me a few weeks ago. That the Goldeneye port on Xbox Live being cancelled might have had more to do with licensing issues with Lionsgate and not Nintendo.
Banjo would be legit. I worry about the similarities he'd have as a fighter to Duck Hunt, but this game is already bursting with clones anyway, so you might as well give us one that a lot of people will have some actual fun with. I mean, I didn't exactly see this kind of demand for Dark Pit.
Mewtwo codes are being distributed today. Check your inboxes for your code.
As of this post, the code for the 3DS version seems to work, but the Wii U version is telling me I have to wait a bit for it to become available.
EDIT: Wii U code working now. Guess I just entered it before the appropriate time. Should be smooth sailing.
I'm downloading right NOW! :shakeshakeshake:
I'm currently downloading the updates now.
A rumor out there is that the files contain data for a character named "Ryu". Obvious choices would by Ryu from Street Fighter, Ryu from Breath of Fire, or Ryu from Ninja Gaiden.
If there's any merit to it, anyway.
Well, Diddy has been nerfed. And the community is crying. How dare Nintendo try to achieve balance in their game.
I'm sure they'd be singing a different tune if their favorite character was bottom tier and the recent patch buffed them.
Quote from: Spark Of Spirit on April 15, 2015, 03:22:25 PM
Well, Diddy has been nerfed. And the community is crying. How dare Nintendo try to achieve balance in their game.
I'm sure they'd be singing a different tune if their favorite character was bottom tier and the recent patch buffed them.
A lot of people were hoping for some better options to deal with rolling/shields since both are easy to abuse in this game. Maybe stronger gravity too since everyone can float back to the stage unless you're Little Mac and Dr. Mario
And it looks like the sound files for Roy and Ryu are legit. The Cutting Room Floor themselves have confirmed their existence. Can't wait to see Roy back in action.
Yes, Ryu from Street Fighter (https://www.youtube.com/watch?v=oH1ulCxQnyk) is almost definitely in. Can't complain about him since he's pretty much THE fighting game character and well deserves a spot.
I do still think Simon Belmont, Klonoa, and Bomberman would be great too, though.
Sweet! I want Alucard and Ryu in the most.
A Street Fighter stage would be so good, especially if based on Ryu's iconic SF2 stage. Not to mention the music.
SF2 Ryu Theme
SF3 Ryu Theme
SF2 Ken Theme
SF2 Medley
SF3 Medley
SF Alpha Medley
...
So many great choices.
I'd kill for Funky Bay to be added.
I almost forgot the main Street Fighter II theme. Of course that would need to be there.
So much to choose from.
lol @ people complaining about Ryu "taking up a spot"...(and seriously wishing characters like Phoenix Wright was in instead. I'd love to see an "I OBJECT!" Super Smash or whatever the hell it is called but I won't entertain this more than that). Smash Bros. has almost every major 16 bit star in it now. Ryu Hayabusa and Simon are pretty much the last big ones left and I didn't see them get mentioned once. Edit: I meant 2D stars, not 16-bit :-[
Ryu is the face of the series that made Fighting Games into a viable genre including being responsible for Smash even existing. Plus he is in a lot of games on Nintendo's systems.
To say he has no place is showing a distinct lack of knowledge about the industry itself.
Though I am surprised with how tight Nintendo and Tecmo are that Ryu Hayabusa isn't in the game (yet). Though who knows what the fighter ballot results will say.
I don't want Ryu in because we already have a Capcom rep, and if we were to get another I'd rather it be Zero or Hiryu. Hayabusa would a much more interesting character to put in, IMO.
I doubt Ryu being in this game affects others making the cut at all.
It kind of bums me out to see Ryu added as a playable Super Smash Bros. character without a "Hayabusa" attached to that name.
It would make so much sense, too, considering how much Team Ninja has been working with Nintendo over the past few years.
Which is why I think it's only a matter of time.
If Ryu is in, it was because of some sort of deal Nintendo and Capcom made when Mega Man was first added. It has nothing to do with any other characters chances. That said, as far as Ryu Hayabusa goes, I think it's only a matter of time. The way Tecmo and Nintendo keep pairing up, he makes the most sense as an addition.
I'd say every company has an obvious rep to include:
Sega: Sonic
Capcom: Mega Man (Ryu is an undeniable icon, though)
Namco: Pac-Man
Konami: Simon Belmont
Square-Enix: Crono (The best character to appeal to both the Square and Enix sides)
Tecmo: Ryu Hayabusa
Hudson Soft: Bomberman
Platinum: Wonder Red (Bayonetta isn't Nintendo owned and a bit too M-rated for Smash)
Grasshopper: Travis Touchdown
And so on. Will they all get in? Probably not, but they are all pretty good choices.
Didn't Hudson get absorbed and then dissolved by Konami?
Yep. Which is the exact reason Bomberman will never be in the game.
Just thought I'd mention them, though.
Just thought I'd list my favorite new Smash Wii U tracks since I did it for 3DS.
1. Yoshi's Island (https://www.youtube.com/watch?v=AJrJptRyM5c) (I do miss the Brawl remix, though)
2. Onett Theme / Winters Theme (https://www.youtube.com/watch?v=QRwWw25SmdY)
3. Super Mario World Medley (https://www.youtube.com/watch?v=NmTLRL564CY)
4. Kapp'n's Song (https://www.youtube.com/watch?v=KKiNklfjftg)
5. Dark World / Dark World Dungeon (https://www.youtube.com/watch?v=fyNqW9MAjDs)
6. Light Plane (Vocal Mix) (https://www.youtube.com/watch?v=s0Dge8jXlcY)
7. Duck Hunt Medley (https://www.youtube.com/watch?v=SC2cWxsjFzI) (Especially the second half)
8. Yoshi's Woolly World (https://www.youtube.com/watch?v=fA9ofdVu2YM)
9. The Great Sea / Menu (https://www.youtube.com/watch?v=sF9lU2YviVU)
10. Wii Sports Series Medley (https://www.youtube.com/watch?v=aqbpgpbhTp8)
I do wish there were more new tracks (DK got hosed) but what is new is pretty great here.
Quote from: Spark Of Spirit on April 24, 2015, 04:03:09 PM
1. Yoshi's Island (https://www.youtube.com/watch?v=AJrJptRyM5c) (I do miss the Brawl remix, though)
Ugh, this track is just sooooo good.
Honestly, Smash 4 didn't really quite add the sheer volume of great new tracks like Brawl did, but there's definitely still some good stuff (https://www.youtube.com/watch?v=qQ-gcHsLQ7g).
Quote from: Kiddington on April 25, 2015, 06:46:22 AM
Quote from: Spark Of Spirit on April 24, 2015, 04:03:09 PM
1. Yoshi's Island (https://www.youtube.com/watch?v=AJrJptRyM5c) (I do miss the Brawl remix, though)
Ugh, this track is just sooooo good.
The opening drum beat from the level start, the opening story theme jingle, and the classic Yoshi's Island theme all wrapped together in one awesome jam. Might be my all-time favorite Smash track now.
I just wish I could play it on the Brawl Yoshi's Island stage. Shame that one's locked on the 3DS version.
Quote from: Kiddington on April 25, 2015, 06:46:22 AMHonestly, Smash 4 didn't really quite add the sheer volume of great new tracks like Brawl did, but there's definitely still some good stuff (https://www.youtube.com/watch?v=qQ-gcHsLQ7g).
I'd say it probably is the best Smash Bros soundtrack as a whole. It brought back all the best Brawl and Melee tunes and every new remix is pretty great.
My only real disappointment is the lack of new F-Zero, DKC2, Tropical Freeze, Triple Deluxe, Return to Dreamland, Sonic the Hedgehog 2, Sonic the Hedgehog 3 & Knuckles, Sonic Adventure, Sonic Colors, Mega Man 9, Mega Man X, and Mega Man Legends remixes. But what is there is great.
Just downloaded Mewtwo today.....wayyyy more fun in Smash 4 than he ever was in Melee; doesn't feel as awkward and clunky as he used to be, and his attacks actually hit hard this time around. Definitely worth the $5.
So nice to see Ninty finally getting DLC right.
With this, Luigi U, and MK8, they really seem to have a handle on it.
I'm just hoping Ice Climbers are on the way so I can get all the classic Smash characters back and finally have a roster with no cut vets.
Quote from: Spark Of Spirit on April 29, 2015, 10:22:18 PM
I'm just hoping Ice Climbers are on the way so I can get all the classic Smash characters back and finally have a roster with no cut vets.
This.
I dunno, I keep hearing about the supposed technical limitations with both the 3DS version and 8-Player Smash on U and it's why those two haven't (and probably won't) find their way back, but I just.....I dunno, my opinion? Just
find a way to make it work. If the 3DS is the sticking point, make them exclusive to U. If it's 8-Player Smash, just exclude them from being playable in that mode.
There is demand for these characters to be back, and I mean come on, it's 2015; there's absolutely no reason they couldn't make this work if they wanted to. There are enough ways to update and patch the game to make everybody happy.
They were in and working in the Wii U version before they were cut. They were held out because they didn't have the time to figure out how to put them in the 3DS version. Now they have the time.
It would be really lame if we can't get the Ice Climbers solely because of the 3DS version.
We also lost transformations and Pokemon Trainer because of the 3DS version.
Seems Smash 3D is both a blessing and a curse.
True. I like having portable Smash, but I sure do wish the console version didn't have to be affected in the process.
I'm still disappointed we didn't get some of the 3DS stages in the Wii U version like Magicant, Mute City, or Prism Tower, too. I would have really liked to play those on the big screen or in 8-Player Smash.
I'd love to have some of those stages like Magicant on Wii U. I think they only time I've touched the 3DS version since Smash Wii U came out was literally the one time to just add Mewtwo with my code and that was it.
Smash 3D is just.....really not that good. I actually think it does play a little better on the New 3DS (framerate improving ever so slightly, etc.), but as a whole it's still, like, worse than Melee at this point. Other than adding Mewtwo I've barely touched it lately either.
Not sure what Nintendo's deal is when it comes to that.....just acknowledge the superior product and put all of your eggs in U's basket. They're really not gonna hurt as many feelings as they think.
All-time favorite Smash Bros. tracks, excluding ripped tracks and multiple remixes of the same tune:
1. Yoshi's Island (Wii U) (https://www.youtube.com/watch?v=AJrJptRyM5c)
2. Super Mario 3D Land / Beach Theme (3DS / Wii U) (https://www.youtube.com/watch?v=RECJycoiJ1I)
3. Butter Building (Brawl) (https://www.youtube.com/watch?v=AThGueayrJg)
4. Mother (Melee) (https://www.youtube.com/watch?v=xYSTol0o_0A)
5. Peach's Castle (N64) (https://www.youtube.com/watch?v=LDsvgLW6kbc)
6. Corneria (Brawl) (https://www.youtube.com/watch?v=wOCrU266xxE)
7. Rainbow Road Medley (3DS / Wii U) (https://www.youtube.com/watch?v=HuKxl-uBANw)
8. Dream Land (N64) (https://www.youtube.com/watch?v=HTb7eV6MIlw)
9. Dark World / Dark World Dungeon (Wii U) (https://www.youtube.com/watch?v=fyNqW9MAjDs)
10. King K. Rool / Ship Deck 2 (Brawl) (https://www.youtube.com/watch?v=KKztLxut7t0)
11. Battle Trainer! (3DS / Wii U) (https://www.youtube.com/watch?v=F1ZOEHZfhPU)
12. Big Blue (Melee) (https://www.youtube.com/watch?v=rQeyLlXfJ28)
13. Spark Man (3DS / Wii U) (https://www.youtube.com/watch?v=fIGi9VCF5Lc)
14. Angel Island Zone (Brawl) (https://www.youtube.com/watch?v=7PBJfbN5UnU)
15. PAC-MAN'S PARK / BLOCKTOWN (3DS / Wii U) (https://www.youtube.com/watch?v=FrGuLKrrpbQ)
16. Super Mario Bros. 3 Medley (3DS / Wii U) (https://www.youtube.com/watch?v=y8_gvrTy_bk)
17. Shadow Man (Wii U) (https://www.youtube.com/watch?v=bYxovhFI25w)
18. Attack! (Brawl) (https://www.youtube.com/watch?v=jiWw9-Qb99A)
19. Kapp'n's Song (Wii U) (https://www.youtube.com/watch?v=dwKvxrlJB-M)
20. Full Steam Ahead! (3DS / Wii U) (https://www.youtube.com/watch?v=ydpz1RSPeDs)
21. Air Man (3DS / Wii U) (https://www.youtube.com/watch?v=y8JHiNCumAU)
22. Planet Zebes (N64) (https://www.youtube.com/watch?v=6d8tbhFqCu4)
23. Mach Rider (Melee) (https://www.youtube.com/watch?v=I3edB3CLC6A)
24. Light Plane (Vocal Mix) (Wii U) (https://www.youtube.com/watch?v=s0Dge8jXlcY)
25. Fourside (Melee) (https://www.youtube.com/watch?v=W4d47gkdQdg)
26. Stickerbrush Symphony (Brawl) (https://www.youtube.com/watch?v=DcERxpiwjWg)
27. Icicle Mountain (Melee) (https://www.youtube.com/watch?v=E2j1AbfC3eQ)
28. Pokemon Stadium (Melee) (https://www.youtube.com/watch?v=N5CYzDXauSU)
29. Onett / Winters Theme (Wii U) (https://www.youtube.com/watch?v=QRwWw25SmdY)
30. The Great Sea / Menu (Wii U) (https://www.youtube.com/watch?v=sF9lU2YviVU)
Still one of the best series when it comes to remixes. I think they get better with every game.
Quote from: Spark Of Spirit on May 04, 2015, 05:26:49 PM
26. Stickerbrush Symphony (Brawl) (https://www.youtube.com/watch?v=DcERxpiwjWg)
HOT TAKE INCOMING; I've honestly never liked this one. The original is a great track (though, to me, not a great "Smash" track, so to speak), but for whatever reason this mix doesn't work for me at all. I'd replace it with this (https://www.youtube.com/watch?v=d3gLNomXwlw) on my own list.
Good picks on the rest though. Like I said, #1 is just so good.
Your link's broken.
I know it's controversial track, but I find it a lot of fun to have a match to. It's also pretty good on its own even if it doesn't sound much like the original.
Quote from: Spark Of Spirit on May 06, 2015, 10:36:02 PM
Your link's broken.
I know it's controversial track, but I find it a lot of fun to have a match to. It's also pretty good on its own even if it doesn't sound much like the original.
Fixed (https://www.youtube.com/watch?v=d3gLNomXwlw)
Oh, that's a good one. That and Butter Building are up there for my favorite Kirby remixes. The new Butter Building is good, but it's not really Butter Building and more of an Adventure medley (which is what it should have been called) and not as epic sounding as the Brawl one.
For my controversial Smash dislikes, I dislike the Green Greens (both of them) and Gourmet Race remixes. They sound nothing like the original, in the former's case it takes away the speed of the original case and in the latter it misses the frantic fun of the SNES tune.
Quote from: Spark Of Spirit on May 06, 2015, 10:41:27 PM
For my controversial Smash dislikes, I dislike the Green Greens (both of them) and Gourmet Race remixes. They sound nothing like the original, in the former's case it takes away the speed of the original case and in the latter it misses the frantic fun of the SNES tune.
I don't know about you but this remix is hilarious for the major difference in style between the original and the cover.
https://www.youtube.com/watch?v=TvjPa4RnSxY (https://www.youtube.com/watch?v=TvjPa4RnSxY)
I dislike what they did with O2's theme. They took one of the greatest final battle themes of all time and added a bunch of awkward "uh"s and "hey"s into the background to give it more of a beat. Wish the original was unlockable.
Quote from: Rosalinas Spare Wand on May 06, 2015, 11:02:34 PM
Quote from: Spark Of Spirit on May 06, 2015, 10:41:27 PM
For my controversial Smash dislikes, I dislike the Green Greens (both of them) and Gourmet Race remixes. They sound nothing like the original, in the former's case it takes away the speed of the original case and in the latter it misses the frantic fun of the SNES tune.
I don't know about you but this remix is hilarious for the major difference in style between the original and the cover.
https://www.youtube.com/watch?v=TvjPa4RnSxY (https://www.youtube.com/watch?v=TvjPa4RnSxY)
Yeah, I don't mind listening to it so much. But fighting to it? Never feels right to me.
Same problem I have with a lot of the ballad style themes. Yes Smiles and Tears is a great tune, but fighting to it is so dull.
If I were doing a top 30, here's another (https://www.youtube.com/watch?v=yW0xH9ECLUI) that would definitely be on my list.
This track is just.....fun as hell to smash to. Especially on U's Gamer stage; it might kinda kill the creepiness factor a bit because it's so upbeat, but I think it works well.
It's my #1 track for the WarioWare stage. It's catchy stuff.
For Gamer, though, I use Stonecarving City. It's a shame it's the only proper Wario Land track in the game. Wario Land has gotten hosed worse than DKC has.
GameXplain had a video about their Top 5 most wanted DLC stages (https://www.youtube.com/watch?v=RKomGdObV0w) which has a few good choices in there.
Assuming they're going all out with stage DLC, I would like to see some of my favorites come back:
1. Pirate Ship (Brawl)
2. Big Blue (Melee)
3. Magicant (3DS)
4. Peach's Castle (N64)
5. Saffron City (N64)
Though I'm betting the only N64 stages we see are Dream Land and Yoshi's Island N64 since they were in Melee, I would like to see some of the others come back. That game has the most consistent stage design. For instance, I'd much prefer getting Sector Z to getting Corneria again. The size is just much more enjoyable for battling there.
So Lucas, the costumes, and the Miiverse stage are out June 14th . . . right before E3.
Seems a bit suspicious.
Here I thought that Lucas would go live after the Digital presentation. Well, my new prediction is Ryu is announced as the next DLC character for Smash during the E3 event.
Sakurai talks balancing:
QuoteWhen it comes to Smash, every once in a while people will wrongly direct their anger towards me. They accuse me of things such as giving preference or strength to the characters that I've worked on in the past—in other words, the Kirby and Kid Icarus series characters. Oh my.
However, if I had worked on the Mario series, people would say, "You're favoring Mario too much," wouldn't they? The same would hold true for Fire Emblem, Pokémon or Starfox. The truth is, though, I put a lot of work into all the characters. It's a mix of labor, love, and fine tuning.
I mean, what could I possibly get out of only buffing the characters I've worked on? A sense of self-satisfaction? That's simply not the case; after all, I've worked on all of these characters through Smash.
For example, there are two characters I can't seem to get the hang of: Pit and Palutena. I personally feel those two are below average in terms of strength. If I further adjusted the game's balance for myself, I would make them stronger, but that's not what I've done.
And, given that I am still making adjustments little by little, I'd like to take this opportunity to discuss the act of balancing.
Generally speaking, the most important resource for balancing is the report we receive from the playtesting team. While the playtesters don't ever appear in the spotlight, I'm confident they're skilled enough to perform quite well in a tournament.
In addition to the playtesters' daily impressions, the team also considers results from online battles, as well as opinions they find about characters on the Internet. Then, using all of this data, they propose balance adjustments.
Of course, I don't approve all of their proposals right away. There's no point in making the game more balanced if it decreases the fun factor. To give an extreme example, I could make all the characters perform similarly to Mario and achieve perfect balance. However, that probably wouldn't be very fun at all. We work together by making adjustments while trying to preserve the characters' individuality, then testing out the characters again. I consider all the data the playtesters collect on all the characters and eventually finalize the changes.
In other words, although I am the one making the final decisions, we are all trying to remain objective as possible. If I don't agree with the playtesters' opinion, then no adjustments will be made.
The playtesting team is only composed of several people. After all, truly skilled players are hard to come by. Moreover, playtesters have individual playstyles—as well as personal strengths and weaknesses—that will come out during the testing process.
Another problem we have to consider is that battles can take on many formats in Smash. There are moves that are completely useless in a 1v1 battle, but in a four-player free-for-all those moves might prove quite useful. Therefore, if I played only one kind of battle, the game would feel very slanted towards a particular style of play.
Furthermore, if I went with what is fair according to advanced players, the beginners wouldn't be able to keep up. For example, Kirby's Stone attack probably won't hit a player above intermediate skill level, but if I made it more powerful, it would destroy beginners.
At the end of the day, I'm aiming for intermediately-skilled players to be able to properly enjoy the game. Fundamentally, my goal with Smash has been to create an "enjoyable party game". If you want to enjoy thrilling tactical gameplay, you might be better suited for other 2D fighting games.
Recently, there was a tournament featuring the top Japanese and American players. In 1v1s, the natural tendency is to use low risk moves to gradually deal damage to the opponent. Smash attacks rarely came out, and the matches were prone to becoming long, drawn out affairs. When considering the variety of ways Smash can be played I think this is a waste, but the winner was certainly decided by skill.
Just as surely, people who play the game this way enjoy it from the bottom of their hearts, and make many friends playing this way. Because the game accommodates a wide variety of playstyles, it's only natural that it captivates so many people in a variety of ways.
As a Kirby main since 64, I have to laugh at anyone who says Sakurai tilts the scales to his favorites. If he did, Kirby would still be as off the charts as he is in Smash 64 and wouldn't have been squashed to a puddle in Melee. Not to mention Palutena probably wouldn't arguably be the worst character in Smash 4 next to the Mii Swordfighter. If a Kid Icarus or Kirby character ends up unbalanced, Sakurai tends to deal with it ASAP. Just ask Metaknight fans.
At the end of the day, there really isn't a fighting game like Smash out there. Balancing has got to be a really tough job.
Kirby's fantastic for cheesing the unlockable character fights. Find the highest point in the stage and spam the down-B. .3.
http://www.siliconera.com/?p=487866 (http://www.siliconera.com/?p=487866)
(https://pbs.twimg.com/media/CHYsc_rUEAIfIS1.jpg)
Wow, Roy actually looks.....really fun.
I'm excited!
Quote from: Spark Of Spirit on June 11, 2015, 11:39:38 PM
At the end of the day, there really isn't a fighting game like Smash out there. Balancing has got to be a really tough job.
At the end of the day, the majority of Smash fans are also notoriously hard to please.....and quite frankly, annoying as hell.
Sakurai's in a tough spot; this fanbase directs a lot of vitriol his way. You know for me personally, I'm still a bit upset at the whole Ice Climbers thing (and the fact that they haven't been announced at this point, I'm truly starting to believe they're not coming back.....which I'm sorry, but that
is a total load), but the fact of the matter is, I don't know how people can be *that* upset at the job he's done. Smash U is literally leagues better than anything in the series that's come before it, and it stands as one of the most unique and well crafted fighting games ever. Like, quit your bitching already and just enjoy what we have.
People are actually bitching over Ryu being in the game instead of a Monster Hunter character.
Impressions:
Lucas - He's back from Brawl and is pretty much exactly the same! Only Rope Snake is now a great tether recovery and his down throw can set up into combos. I'm still sticking with Ness, but it's nice to know I can use Lucas as a fallback to the style if need be.
Roy - Who would have though Roy would be the best Fire Emblem character in the game? Because so far it seems like it. He's stronger than Marth and faster than Ike, and is devastating up close unlike Robin. I'm still not too good with swordwielders in Smash outside of Toon Link, but since my friend mained him in Melee I'm going to give him a go every now and then.
Ryu - A fighting game character in Smash is so weird. He plays just like Street Fighter II except in Smash style. Hard to get used to, but an excellent addition to the roster.
Dream Land 64 - Oh yeah, the classic is back. That new remix of Ice Cream Island as the alternate track is awesome, as well. So glad this stage is back, you just don't know.
Suzaku Castle - No, not from YYH-- from Street Fighter! This is a great balanced stage that could have cone straight out Smash 64. This one also rocks for having that killer Ryu Stage remix (Ken remix sucks, though) as well as bring so faithful to Street Fighter II. My only qualm is that I think they shouldn't have bothered with the walk-off on the right side. It's too easy to KO on that side because of it.
MiiVerse - I really like the gimmick, but I'm glad it was free. There's really not enough here that would justify paying for it. That said, it's a good price for this good stage.
Oh yeah and
Spoiler
HYRULE CASTLE 64 AND PEACH'S CASTLE 64 ARE COMING AS DLC! YEEEEEEEEESSSSSSSS!
As you can tell, that was my favorite bit of news out of this whole direct.
Roy is so good. Like, I can't believe it; he always felt like such a lame choice for Melee (better fighter than Marth, but eh), and I was so uninspired when they announced that he was coming back, but maaaaan.....he's just way too much fun. He's probably the first swordfighter in this game to truly pack huge power with his hits (something I've always hated about Marth; he just, feels so weak to me). Oh, he's definitely the best Fire Emblem fighter, and it's not even close.
And Lucas! My son! I dunno, IMO he's better than ever. His up-smash is absolutely nasty as hell, both PK Fire and PK Freeze feel like they've been given serious power upgrades over Brawl, and Rope Snake is actually useful now (as in really good).
Ryu is.....very interesting. I need to get some time off here and get his techniques down, because he's definitely a lot more complicated to get used to than the others I'm finding. Some of his moves are a lot of fun though, his Down + B especially.
.....and I love the stages, especially DL64. What sets the tone here is the music choices; Ice Cream Island is a great remix, but I was floored when I saw Pop Star from Crystal Shards in the mix. That's always been one of my all-time favorite (and completely underrated) Kirby themes. Good stuff all around.
Someone gifted me a points card, so I bought Bundle #2. Loving it. Lucas was my main in Brawl, so it's so good to have him back. I'm liking Roy a lot more than remember in Melee, and Ryu is an interesting one, though I never really played Street Fighter so I can't do the more advanced button combo stuff that well yet. And having Dream Land back is great. I love all the song choices they have for it. Suzaku Castle is beautiful. And I love how the DLC stages have pushed the game to the point that it needs an additional screen for the stage selection.
Miiverse. Thirty second is, a picture of dick and balls goes floating by. "Marth's Sword", it reads underneath. ::)
Tourney mode update is out.
As are Peach's Castle 64 and Hyrule Castle 64! They play as well as I remember: their soundtracks are pretty good too!
Peach's Castle (64) Music List:
Peach's Castle (64) [Original]
Ground Theme (Super Mario Bros. 3) [Original]
Slide [Original]
Ground Theme (Super Mario Bros. 2) [Original]
Main Theme (Super Mario 64) [Remix]
Hyrule Castle (64) Music List:
Hyrule Castle (64) [Original]
Overworld Theme (The Legend of Zelda) [Original]
Overworld Theme (A Link to the Past) [Original]
Hyrule Field (Ocarina of Time) [Original]
Termina Field (Majora's Mask) [Original]
The Legend of Zelda Medley [Remix]
Other than Saffron City, I'm pretty good with the Smash 64 stage selection now (I mean, we've got 4 of them now) and really hope we can get some of the better Melee and Brawl stages next like Pirate Ship and Big Blue.
That was quick! So the Dr. Mario stage is next, right? And all those Mii costumes like K. Rool and Lloyd?
The costumes are out. The Dr. Mario stage is looking like a fake though. The stage select screen shown in the photo looks nothing like it looks in game.
By the way, you can grab the moving platform's edges now in Peach's Castle removing people's biggest gripe with it. The stage is otherwise the same: pinball city and tons of fun.
Aw, it was? Last I heard, everyone seemed to be thinking Dr. Mario was real while Great Bay was a fake.
Unfortunately. I was really looking forward to a Dr. Mario stage, too.
Those soundtracks are excellent, especially Hyrule Castle; I always loved MM's rendition of the original theme.
I need to get on this today.
Hyrule Castle is as fun as it was years and years ago. Good times.
SM64 remix (https://www.youtube.com/watch?v=yPJ5sNhvgbo) for those who can't hear it yet. Unfortunately no one has upped the Zelda remix.
One thing I like about the music tracks here are that they didn't go beyond Smash 64 for the tracks. They're all from the era of the original game or earlier and even the remix tracks stick to the original games the stages are originally based on. It's a nice touch.
Also nice to finally get a SMB2 track in the series. And the best one at that. (https://www.youtube.com/watch?v=UPkXNiLawKE) I still hope we get a remix of it one day, but this is good enough for now.
Downloading now. Have to update the 3DS version first though.
Almost bought a Pac-Man Amiibo while I was getting a points card at the store. Almost.
Quote from: Spark Of Spirit on July 31, 2015, 12:24:36 PM
SM64 remix (https://www.youtube.com/watch?v=yPJ5sNhvgbo) for those who can't hear it yet. Unfortunately no one has upped the Zelda remix.
One thing I like about the music tracks here are that they didn't go beyond Smash 64 for the tracks. They're all from the era of the original game or earlier and even the remix tracks stick to the original games the stages are originally based on. It's a nice touch.
Also nice to finally get a SMB2 track in the series. And the best one at that. (https://www.youtube.com/watch?v=UPkXNiLawKE) I still hope we get a remix of it one day, but this is good enough for now.
That track was in Melee though. Pretty sure it wasn't remixed either.
Quote from: Rosalinas Spare Wand on August 15, 2015, 11:38:37 AM
Quote from: Spark Of Spirit on July 31, 2015, 12:24:36 PM
SM64 remix (https://www.youtube.com/watch?v=yPJ5sNhvgbo) for those who can't hear it yet. Unfortunately no one has upped the Zelda remix.
One thing I like about the music tracks here are that they didn't go beyond Smash 64 for the tracks. They're all from the era of the original game or earlier and even the remix tracks stick to the original games the stages are originally based on. It's a nice touch.
Also nice to finally get a SMB2 track in the series. And the best one at that. (https://www.youtube.com/watch?v=UPkXNiLawKE) I still hope we get a remix of it one day, but this is good enough for now.
That track was in Melee though. Pretty sure it wasn't remixed either.
It was the SNES version of the track, you're right.
Still, it hasn't come back since so I'm glad they used the NES version instead.
They added Pirate Ship to Smash Wii U with the Super Mario Maker stage. They also added Duck Hunt to the 3DS version, but whatever.
There is no doubt now that it is the best Smash game ever.
Well... that happened. If there was a leak, I wasn't spoiled by it. What a surprise.
Cloud is in Super Smash Bros. Wow. I know FFVII is the most popular Final Fantasy, but I'm not quite sure why he was specifically chosen especially since none of his games have EVER been on a Nintendo system. That said, the Midgar stage looks cool and it has the FFVII battle music which is always really cool.
It's no Crono, but there's your Square Enix rep.
This is game little Dax wanted when he was young. Now you just need Crash Bandicoot or Spyro to appear and we're golden.
Quote from: Spark Of Spirit on November 12, 2015, 04:49:36 PM
I know FFVII is the most popular Final Fantasy, but I'm not quite sure why he was specifically chosen especially since none of his games have EVER been on a Nintendo system.
Theatrhythm. ;)
Quote from: Foggle on November 12, 2015, 06:56:04 PM
Quote from: Spark Of Spirit on November 12, 2015, 04:49:36 PM
I know FFVII is the most popular Final Fantasy, but I'm not quite sure why he was specifically chosen especially since none of his games have EVER been on a Nintendo system.
Theatrhythm. ;)
That's not his game, though.
Don't get me wrong, I'm all for this. Final Fantasy VII is one of the most important video games of all time and Final Fantasy deserved representation in Smash Bros. I'm just surprised Cloud made it in. Much as I would have preferred Black Mage, Cecil, Bartz, Terra, Locke, or even Zidane, it's pretty obious why Cloud was chosen. At the very least it wasn't Squall, Lightning, or Tidus.
On the other hand, I bet the Assist trophy will probably be the guys from Final Fantasy XV. Though I'm almost certain after this deal that it is probably going to come out for the NX, so they would be fine with me.
Disappointment here will be if the stage only has FFVII remixes. Even if the stage is Midgar, a remix of the FFVI opening credit theme is imperative. Hopefully also a medley of FF battle themes (like IX's) is in there as well.
Anyone worried about this being the SE rep should probably quell their fears, though. After Mega Man and Ryu, there is nothing preventing another SE character like Geno, Crono, or a Dragon Quest character from making it in.
As long as it's not Sora. :P
As long as they're including SE characters who never had Nintendo games, I want to see a Nier rep in Smash Bros. ;)
And hopefully this means they'll take Phil Spencer up on his offer and add Banjo...
Banjo being added would have to have major incentive. Throw in BK, BT, and the GBA game on the eshop and we'd probably have more of a chance of it happening.
We still have to see who the ballot character is, but at this point I'm fairly certain K. Rool won that. If he isn't added I'll be very surprised.
Real talk, Cloud was probably only added to advertise the FF7 remake, which will almost certainly get an NX port.
Quote from: Foggle on November 12, 2015, 08:07:50 PM
Real talk, Cloud was probably only added to advertise the FF7 remake, which will almost certainly get an NX port.
I think you're half-right on that.
The other half is because there is no Final Fantasy character as popular as him and it's Square-Enix's flagship series worldwide.
There had to be a reason Nintendo went straight for Cloud when Sony couldn't even get him for All-Stars. There are a lot of other characters they could have went for. The only reason I could think of is because they're getting the FFVII remake for the NX just like they teased with the next Dragon Quest game.
Yeah, Cloud is probably the most recognizable Square Enix character.
As for actual Nintendo-related SE characters, I hope they eventually add someone from Bravely Default. Akihiko Yoshida's art is so damn good and should never be confined to chibis.
I'm still holding out hope for Crono. As much as Square likes burying CT, and being so obscure with it, (you can't even name the main character "Crono" in Chrono Cross, for literally no reason) he is one of their most popular characters by far.
(https://pbs.twimg.com/media/CTqJC6MVEAAfHsJ.png:large)
I'll be worried when Goku is confirmed.
Kojima's tweet is the best.
Wouldn't Sephiroth at least be tied with Cloud for most iconic Square character, though?
Quote from: Spark Of Spirit on November 12, 2015, 09:37:23 PM
I'll be worried when Goku is confirmed.
I personally would not be adverse to a Smash Brothers vs. J-Stars game.
Quote from: Spark Of Spirit on November 12, 2015, 09:37:23 PM
I'll be worried when Goku is confirmed.
Well, to be fair, the Dragon Ball franchise has in fact had a ton of succesful games on Nintendo consoles since the NES; more so than a lot of other characters appearing in Smash games. The only real disqualification being that DB did not originate as a videogame series.
That said, I'm personally still offended that Ryu Hayabusa has never once even been considered to be added to the Smash Roster, especially considering how good of a relationship that KoeiTecmo and Nintendo have with each other now. I'm convinced that it's probably never going to happen. Ninja Gaiden has apparently lost all relevance as an established videogame franchise, despite an iconic trilogy of titles on a Nintendo console.
Quote from: Cartoon X on November 13, 2015, 10:29:41 PM
Quote from: Spark Of Spirit on November 12, 2015, 09:37:23 PM
I'll be worried when Goku is confirmed.
I personally would not be adverse to a Smash Brothers vs. J-Stars game.
I'd get Killua to murder Waluigi.
Quote from: Dr. Ensatsu-ken on November 13, 2015, 10:39:45 PM
Quote from: Spark Of Spirit on November 12, 2015, 09:37:23 PM
I'll be worried when Goku is confirmed.
Well, to be fair, the Dragon Ball franchise has in fact had a ton of succesful games on Nintendo consoles since the NES; more so than a lot of other characters appearing in Smash games. The only real disqualification being that DB did not originate as a videogame series.
That said, I'm personally still offended that Ryu Hayabusa has never once even been considered to be added to the Smash Roster, especially considering how good of a relationship that KoeiTecmo and Nintendo have with each other now. I'm convinced that it's probably never going to happen. Ninja Gaiden has apparently lost all relevance as an established videogame franchise, despite an iconic trilogy of titles on a Nintendo console.
Simon, Ryu and maybe Sparkster are pretty much the last iconic NES/SNES era stars that have not made it into a Smash game yet, afaik. They shou..dammit, just remembered that Konami owns both Simon and Sparkster. This is looking bleak. :cry:
Moment of silence for the sad little people that were so sure a complete nobody like Shovel Knight had a chance to get into the game.
Quote from: Rosalinas Spare Wand on November 15, 2015, 03:38:09 PM
Moment of silence for the sad little people that were so sure a complete nobody like Shovel Knight had a chance to get into the game.
B-but... there's always the Smash Ballot, right guys? Guys? GUYS? :^)
But in all seriousness, I still think Cloud isn't the result of the Smash Ballot if only because of how long it takes the crew to work on a fighter and Cloud did look pretty complete from the trailer. I don't doubt he was a popular choice, but I don't think he was the result of that since there is probably things like a licensing deal, clearing to get the VA to do some lines, and all that other stuff. But even at this point, I think Jibanyan probably has a better chance at getting in over Shovel Knight, if only because I suspect that Japanese kiddies flooded the Smash Ballot for that little dead kitty. Well, either that or Komasan since he is pretty popular with little kids.
Cloud wasn't the Smash Ballot character. Characters take too long to make for it to be him. Not to mention they would have said he was the Smash Ballot character when they revealed him. And let's be honest, he wasn't at the top of any poll by a long shot. In fact, I bet Wolf and Ice Climbers will be released with him as the final pack of "planned" DLC like Roy and Lucas were with Ryu.
As for the Shovel Knight thing, of course he had no chance. No idea why that was even a rumor. It's the new Ridley.
I still think K. Rool is at the top of the Smash Ballot. I have a hard time thinking of a Nintendo character that would have even close to as many votes as him. Not to mention that Donkey Kong got hosed on representation over the Smash series and deserves a new character or two without question. If not him then Dixie would be alright, but a DK character deserves it more than any other series. And they have been polling well. Especially K. Rool.
Quote from: Rosalinas Spare Wand on November 15, 2015, 03:38:09 PM
Moment of silence for the sad little people that were so sure a complete nobody like Shovel Knight had a chance to get into the game.
I can't believe people even
wanted Shovel Knight. I can think of at least 20 other characters I'd rather see....including Goku. :drool:
Quote from: Spark Of Spirit on November 16, 2015, 08:19:21 AM
In fact, I bet Wolf and Ice Climbers will be released with him as the final pack of "planned" DLC like Roy and Lucas were with Ryu.
:worship:
I just wish they'd say fuck it when comes to the 3DS limitations and give us Ice Climbers anyway. They've been around since Melee, and Smash U is the definitive smash experience
except for the omission of Nana and Popo. I don't care what anyone says, if they get phased out of this entirely it'll go down as a major oversight on an otherwise fantastic game.
The FINAL Smash Bros. Live presentation is on the 15th. (https://www.youtube.com/watch?v=IMFEFRCPGbI)
I think this is a clue that the final batches of DLC will be announced then. And what's really left to announce?
Off the top of my head on a total guess, I'm going to say that this will include Cloud as well as the final returning veterans, which would be Wolf and possibly Ice Climbers should they have fixed the issues on the 3DS for them. A handful of stages are probably coming with them, too. Then the Smash ballot character will be revealed and probably released some time next year with some final content as well. After that, I'm sure that will be it for Smash Bros. content and we will go back to waiting for the next game.
In summation, I'm expecting this:
December 15th
Cloud (with Midgar stage)
Wolf
Ice Climbers
Costume packs including Final Fantasy and Dragon Quest material
Returning stage (probably from Melee) such as Pokemon Stadium 1
Returning stage (probably from Melee) such as Big Blue
3DS stage for Wii U and vice versa such as Magicant (Onett for 3DS)
Early 2016
Smash Ballot character (with accompanying stage)
(Possibly) second and third place character
Costume packs including more SE franchises
Returning stage (probably from Melee) such as Rainbow Cruise
Returning stage (probably from Melee) such as Fountain of Dreams
3DS stage for Wii U and vice versa such as Mute City (Yoshi's Island Melee for 3DS)
And I'm going to guess that's it. And I'm perfectly okay with that. It's already the best Smash game yet and with this content, it will take a long time for any other Smash game to come close to it again.
I just hope I'm not being too optimistic.
Bayonetta is the ballot winner despite not winning the ballot. New Fire Emblem character, DK still overlooked.
Meh, not much of a big bang of a final direct.
Super glad it's Bayonetta! This could give Platinum a big boost in popularity! :joy:
I'm salty about no Wolf, but at least the 3 newcomers look cool.
To be honest I'm more disappointed that there were no returning stages or characters announced than anything else. But the game already has a good stage roster, so it's hard to be too upset about that aspect. It's just that there was only really one new stage announced, and it doesn't really do it for me. A returning stage or two would have been cool.
Korrin as a new character was kind of lame, though, since DK (the series that built Nintendo) is still stopped at 2 reps when it is fairly obvious K. Rool and Dixie were high in the polls worldwide. I also know some Wolf mains that will be pointlessly disappointed that he didn't return. Ice Climbers are understandable, but the loss of Wolf when he has a new game coming out (that Nintendo should be hyping people up for) is fairly disappointing.
Smash 4 is a fantastic game, and the best Smash game, and I appreciate everything Sakurai has done with the game, but this wasn't the big finale direct the game deserved to go out on. They might as well just shown this all with Cloud during the last direct. All in all, decent direct to close off an excellent game.
Wait, did I read this right? Bayonetta will be in the game? :wth:
Quote from: gunswordfist on December 15, 2015, 05:33:12 PM
Wait, did I read this right? Bayonetta will be in the game? :wth:
Yes, she was apparently the #1 voted character in Europe and the "most realizable" character in the top 5 of the NA poll, apparently. I would really like to know what characters he passed over.
Quote from: Spark Of Spirit on December 15, 2015, 05:37:16 PM
Yes, she was apparently the #1 voted character in Europe and the "most realizable" character in the top 5 of the NA poll, apparently. I would really like to know what characters he passed over.
Goku, Wolf, Geno, Neo Dark Pit, Lanky Kong
For real, though, if Bayonetta was the "most realizable character," #1 overall was probably either Banjo, Snake, or, yes, Goku.
Possibly, but I just thought it would have been interesting if it was something like the Inkling in the top 5 and they just couldn't find the time to build a mechanic around them in time.
Probably saving them for Smash 5. Which is what I was hoping they would have saved a character like Korrin for. :sweat:
No Shovel Knight, no Shantae, no Jibanyan, No Layton, No Isaac, the salt mine is real. All these character people thought would get in got BTFO'd.
Corrin was the real surprise for me, hello 6 reps for Fire Emblem series, well that and Bayonetta. At least Corrin will be unique FE character like Robin is, so I'm hyped to play him.
Quote from: Foggle on December 15, 2015, 06:13:22 PM
For real, though, if Bayonetta was the "most realizable character," #1 overall was probably either Banjo, Snake, or, yes, Goku.
Besides Banjo or Snake, who probably won't make it due to politics or whatever anyway, Bayonetta is the character I'd pick out of all of the ones you listed so I'm happy. :)
Unfortunately, the chances of getting a new Konami rep were incredibly low. And with the current Kojima/MGS mess, Snake's return was always very unlikely. Not to mention their new-found hatred of console gaming.
Modern Konami just sucks that much.
I wish Bomberman was in Smash.
Quote from: gunswordfist on December 15, 2015, 06:25:33 PM
Quote from: Foggle on December 15, 2015, 06:13:22 PM
For real, though, if Bayonetta was the "most realizable character," #1 overall was probably either Banjo, Snake, or, yes, Goku.
Besides Banjo or Snake, who probably won't make it due to politics or whatever anyway, Bayonetta is the character I'd pick out of all of the ones you listed so I'm happy. :)
:joy:
I'm also really happy they chose Bayonetta. She's not my favorite Platinum/Clover character, but she's easily the most recognizable, and I'm so glad there's now a rep from *other* best game development studio of all time in Smash. ;)
Quote from: Foggle on December 15, 2015, 06:13:22 PM
For real, though, if Bayonetta was the "most realizable character," #1 overall was probably either Banjo, Snake, or, yes, Goku.
Yeah, my guess is that most of the top characters in the ballot were 3rd party characters, the majority of which had no chance of getting in. It also probably helps that Nintendo and Platinum have a very strong relationship right now considering that Platinum is helping Nintendo develop Project Guard and Star Fox Zero.
In any case, I'm crazy excited that Bayonetta is going to be in Smash Bros. :shakeshakeshake:
While Corrin was definitely an unexpected choice, he seems like he'll be a fun character to play with as well. :)
It just better lead to Wonder Red for Smash 5. :swoon:
Quote from: Spark Of Spirit on December 15, 2015, 06:31:04 PM
Unfortunately, the chances of getting a new Konami rep were incredibly low. And with the current Kojima/MGS mess, Snake's return was always very unlikely. Not to mention their new-found hatred of console gaming.
Modern Konami just sucks that much.
Very true. Simon Belmont and Classic Ryu Hayabusa should be the absolute top candidates for Smash, imo.
Quote from: Foggle on December 15, 2015, 06:31:38 PM
I wish Bomberman was in Smash.
Quote from: gunswordfist on December 15, 2015, 06:25:33 PM
Quote from: Foggle on December 15, 2015, 06:13:22 PM
For real, though, if Bayonetta was the "most realizable character," #1 overall was probably either Banjo, Snake, or, yes, Goku.
Besides Banjo or Snake, who probably won't make it due to politics or whatever anyway, Bayonetta is the character I'd pick out of all of the ones you listed so I'm happy. :)
:joy:
I'm also really happy they chose Bayonetta. She's not my favorite Platinum/Clover character, but she's easily the most recognizable, and I'm so glad there's now a rep from *other* best game development studio of all time in Smash. ;)
And Bomberman should probably be third. ;)
Bayo's probably my favorite Platinum/Clover character. She's not an absolute favorite (and I've yet to play a lot of Platinum/Clover games) but I like her. :)
In all honesty, I wouldn't mind seeing what the results of the Smash Ballot was from every region, if only just to see people vote for memes like Goku, Shrek, Corey or anything like that. That and to see if Japan did some memeshit in their ballot as well. It would be interesting to see the different taste from the various different regions Nintendo is based in.
So now that Smash 4 is FINALLY over, let me put out which characters I hope to see the most from Smash 5:
Ice Climbers (I shouldn't have to say this)
Wolf (ditto)
King K. Rool
Dixie Kong
Wizard Ganon (or give Ganondorf an original move set)
Vaati
Paper Mario
Fawful
Mike Jones
Starman
Wonder Red
Isaac (Golden Sun)
Takamaru
Crono (If Capcom and Sega can get two characters . . .)
Klonoa (least likely here, but I'm going to list him anyway)
Ryu Hayabusa
Simon Belmont
Bomberman
TBH, I couldn't see myself getting hyped for much else. And despite the fact that the new additions to this game were great, the only characters that really hit me in the hype zone were Mega Man, Duck Hunt, Bowser Jr/Koopalings, and Rosalina (to an extent). But that's mostly because there just aren't that many characters left that would really shock me or blow me away left out there.
WTF is a Corey?
And Isaac, Knuckles, Tails, Sparkster, Billy Lee, Axel and Porky Minch to my list.
The only music on the Midgar stage is the normal battle music and the boss music. That's it. Those are great themes and all (actually my favorites from VII), but that's it? No remixes or anything? No FF series battle theme medley? Lame.
On the other hand, Cloud's logo is literally the FF in the Final Fantasy font which is a nice reminder that he's the Final Fantasy rep and not just for VII.
I'm just sad that Banjo has, like, no chance of showing up.
https://www.youtube.com/watch?v=6YtiqQpeBI4
Quote from: Spark Of Spirit on December 15, 2015, 08:23:19 PM
The only music on the Midgar stage is the normal battle music and the boss music. That's it. Those are great themes and all (actually my favorites from VII), but that's it? No remixes or anything? No FF series battle theme medley? Lame.
On the other hand, Cloud's logo is literally the FF in the Final Fantasy font which is a nice reminder that he's the Final Fantasy rep and not just for VII.
Sakurai said getting Cloud to begin with was a miracle so I'm pretty sure Square Enix were being really stingy with negotiations. They didn't even bother to record english lines for him.
So with recent Switch news, the rumor is that Super Smash Bros. Wii U is going to be remade for the system with all sorts of bells and whistles. Should this be the case, what would you like to have?
I think the least we can expect is the return of the Ice Climbers, Wolf, and the 3DS stages added in HD. That would be enough to make it the ultimate Smash game, really.
But for additions beyond that? Smash Run would be a welcome addition, especially if tweaked slightly. Also a simple Adventure Mode like the one from Melee would be easy with reused assets. Some added classic stages like Saffron City, Big Blue, and some of the ones in the 3DS version would be highly welcome. I would expect another new stage or character, just because they would have more than enough for them.
Oh, and these:
Quote from: Spark Of Spirit on May 04, 2015, 05:26:49 PM
All-time favorite Smash Bros. tracks, excluding ripped tracks and multiple remixes of the same tune:
1. Yoshi's Island (Wii U) (https://www.youtube.com/watch?v=AJrJptRyM5c)
2. Super Mario 3D Land / Beach Theme (3DS / Wii U) (https://www.youtube.com/watch?v=RECJycoiJ1I)
3. Butter Building (Brawl) (https://www.youtube.com/watch?v=AThGueayrJg)
4. Mother (Melee) (https://www.youtube.com/watch?v=xYSTol0o_0A)
5. Peach's Castle (N64) (https://www.youtube.com/watch?v=LDsvgLW6kbc)
6. Corneria (Brawl) (https://www.youtube.com/watch?v=wOCrU266xxE)
7. Rainbow Road Medley (3DS / Wii U) (https://www.youtube.com/watch?v=HuKxl-uBANw)
8. Dream Land (N64) (https://www.youtube.com/watch?v=HTb7eV6MIlw)
9. Dark World / Dark World Dungeon (Wii U) (https://www.youtube.com/watch?v=fyNqW9MAjDs)
10. King K. Rool / Ship Deck 2 (Brawl) (https://www.youtube.com/watch?v=KKztLxut7t0)
11. Battle Trainer! (3DS / Wii U) (https://www.youtube.com/watch?v=F1ZOEHZfhPU)
12. Big Blue (Melee) (https://www.youtube.com/watch?v=rQeyLlXfJ28)
13. Spark Man (3DS / Wii U) (https://www.youtube.com/watch?v=fIGi9VCF5Lc)
14. Angel Island Zone (Brawl) (https://www.youtube.com/watch?v=7PBJfbN5UnU)
15. PAC-MAN'S PARK / BLOCKTOWN (3DS / Wii U) (https://www.youtube.com/watch?v=FrGuLKrrpbQ)
16. Super Mario Bros. 3 Medley (3DS / Wii U) (https://www.youtube.com/watch?v=y8_gvrTy_bk)
17. Shadow Man (Wii U) (https://www.youtube.com/watch?v=bYxovhFI25w)
18. Attack! (Brawl) (https://www.youtube.com/watch?v=jiWw9-Qb99A)
19. Kapp'n's Song (Wii U) (https://www.youtube.com/watch?v=dwKvxrlJB-M)
20. Full Steam Ahead! (3DS / Wii U) (https://www.youtube.com/watch?v=ydpz1RSPeDs)
21. Air Man (3DS / Wii U) (https://www.youtube.com/watch?v=y8JHiNCumAU)
22. Planet Zebes (N64) (https://www.youtube.com/watch?v=6d8tbhFqCu4)
23. Mach Rider (Melee) (https://www.youtube.com/watch?v=I3edB3CLC6A)
24. Light Plane (Vocal Mix) (Wii U) (https://www.youtube.com/watch?v=s0Dge8jXlcY)
25. Fourside (Melee) (https://www.youtube.com/watch?v=W4d47gkdQdg)
26. Stickerbrush Symphony (Brawl) (https://www.youtube.com/watch?v=DcERxpiwjWg)
27. Icicle Mountain (Melee) (https://www.youtube.com/watch?v=E2j1AbfC3eQ)
28. Pokemon Stadium (Melee) (https://www.youtube.com/watch?v=N5CYzDXauSU)
29. Onett / Winters Theme (Wii U) (https://www.youtube.com/watch?v=QRwWw25SmdY)
30. The Great Sea / Menu (Wii U) (https://www.youtube.com/watch?v=sF9lU2YviVU)
Still one of the best series when it comes to remixes. I think they get better with every game.
are still my favorites!
The new Smash Bros. game includes every character that's ever been in a Smash game (65 so far) with some new ones as well as what looks to be every old stage with some new ones, as well. The new mechanics like horizontal dodging letting you aid in recovery is nice, too.
Can't say I'm not hyped. Smash 4 was the best Smash game, and this looks to be fixing the problems it had to be the ultimate experience.
Didn't think I'd ever see Fourside again, either.
Bomberman tho'. :unimpressed:
All I hope is that it means Simon Belmont is on the way. Bomberman being there at all is nice to see, though.
And Simon Belmont confirmed.
And Richter Belmont.
And King K. Rool.
And Dark Samus. And Chrom.
And 103 stages.
So, this is going to be the ultimate Smash Bros. game. They weren't kidding. Every stage except 14 have been confirmed this game. The only ones missing are:
N64:
Planet Zebes
Sector Z
Melee:
Icicle Mountain
Mute City
Mushroom Kingdom
Poke Floats
Brawl:
Rumble Falls
Smash Wii U:
Wooly World
Orbital Gate Assault
Jungle Hijinx
Pyrosphere
Miiverse
3DS:
Rainbow Road
Pac-Maze
Disappointed that the last two 3DS stages are missing, as well as a handful of the Wii U ones, but it's difficult to complain. I mean, it's 100+ stages. And they still haven't confirmed that Monster Hunter stage that was in the trailer. Oh, and the single player mode hasn't been revealed either.
Forget it, Smash has a lock on GOTY. It can't be topped now.
Also, for new characters . . . who is even left at this point? Sakurai appears to be going directly after the most wanted ones. There's very little left to add.
I legit freaked when K Rool showed up in the direct. This game just keeps getting better and better, and I don't how much more hyped I can get! :shakeshakeshake:
Quote from: Spark Of Spirit on August 08, 2018, 03:15:43 PM
There's very little left to add.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F2.media.dorkly.cvcdn.com%2F62%2F54%2Fb4bad53da28658755fbda6865421a449.jpeg&hash=aa7e8e1cfbcb077287895bde6cff719e0695fc80)
The music on the official site now includes the second half of that incredible Gangplank Galleon remix (https://www.smashbros.com/en_US/sound/index.html) from the trailer. So far the remixes in this game make up for the light ones we got in Wii U/3DS.
Quote from: Kiddington on August 15, 2018, 03:24:25 AM
Quote from: Spark Of Spirit on August 08, 2018, 03:15:43 PM
There's very little left to add.
(https://animationrevelation.com/forum/proxy.php?request=http%3A%2F%2F2.media.dorkly.cvcdn.com%2F62%2F54%2Fb4bad53da28658755fbda6865421a449.jpeg&hash=aa7e8e1cfbcb077287895bde6cff719e0695fc80)
And nothing of value was lost. ;D
A ton of new character leaks today. (https://twitter.com/FourScore64/status/1037550175693295616)
Let us all remember that a plant got into Smash Bros before anyone else.
The plant over Waluigi was great.
Banjo confirmed. (https://twitter.com/grantkirkhope/status/1138511771394641920)
Having both Dragon Quest Heroes & Banjo being announced on the same day was a treat. Now, give me a Level-5 Character!
Masahiro Sakurai has started his own YouTube channel!
https://www.youtube.com/channel/UCv1DvRY5PyHHt3KN9ghunuw/videos